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Jutsu Approval Forum ((New Rule)) Goto Page: [] [<] 1 2 3 ... 4 5 6 7 ... 11 12 13 14 [>] [>>] [»|]

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_Manpish_

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PostPosted: Mon Mar 30, 2009 7:30 pm
((yes he did blind but i already had it checked over twice by Raiden and Firu!))  
PostPosted: Tue Mar 31, 2009 12:52 pm
(Blind, I make mistakes like everyone. we are all humans after all.)

Kit: Denied, I know you're a good rper, but you new guy is not at the rank yet to learn, yet alone create a S ranked jutsu. Plus, your breaking one rule in your post. I ask for Five sentences of description, you gave me three.  

Death_God_Sakura


Kit Joukai Heyaza

Greedy Lunatic

PostPosted: Tue Mar 31, 2009 12:56 pm
BLAST!!!! Ill edit that. >.< Oh i was going to use it later in time....After when i became jounin level...Im not going to use it immediatly.  
PostPosted: Wed Apr 01, 2009 4:55 am
Golden Retriever

Your Rank: Chuunin
Name of Jutsu: Ice Release: The Gods' Crossings Technique
Rank of Jutsu: Chuunin
Range of Jutsu: 0-10 ft
Jutsu's Element: Ice
Description: This jutsu will create a long stream of sharp ice crystals to bind or pierce a target. This stream of Ice is malipulated by the user, and can be held out for as long as 5 post. The ice is very vulnerable to fire jutsu, but only if it is of a higher rank. The ice is not affected by the environment.

Your Rank: Chuunin
Name of Jutsu: Ice: Giant Hexagonal Shuriken
Rank of Jutsu: Chuunin
Range of Jutsu: All Ranges
Jutsu's Element: Ice
Description: creates a giant crystal shuriken, resembling a snowflake, and throws it at the enemy. This seems to be a larger version of the Crystal: Hexagonal Shuriken. The size of the shurikan depend ont he user's power and the amount of chakra used. These may not be deflected by any human made metal of any sort, and can blast through other kunai. The user is also able to control the path of the shurikan well after the jutsu is used.

Your Rank: Chuunin
Name of Jutsu: Crystal: Hexagonal Shuriken: Wild Dance
Rank of Jutsu: Chuunin
Range of Jutsu: All Ranges
Jutsu's Element: Ice
Description: User throws a large amount of crystal shuriken to her opponent. The user in able to control all of the shurikan thrown. While using the jutsu the user is very vulnerable to attacks if he chooses to control the shurikan.

Note: These are remakes of the Crystal Jutsu that Guren uses, so I just used the descriptions they did, I know they are short, but the jutsu isn't that hard to understand...))  

iHuntur

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3Rton

PostPosted: Wed Apr 01, 2009 10:23 am
Ban= you ingnored my jutsu D:

Hunter: BTW they will get denied because the descriptions are so short, probably.  
PostPosted: Thu Apr 02, 2009 3:59 pm
(Bull dog)

Your Rank: Chunnin
Name of Jutsu: nenshou suna bunshin no jutsu (Burning Sand Clone jutsu)
Rank of Jutsu: Chunnin
Range of Jutsu: N/A
Jutsu's Element: Sand/Fire
Description: The user must know both the Sand clone and the ember clone jutsu. After the user goes through the right handsigns they form a sand clone while blowing fire from his or her mouth at the forming sand clone. When the fire a sand merge together they make a kind of light red sand clone. The clone has the atributes of both clones put together. The clone has 3/10 of the strenght of the user and will explode upon destruction or command. When the clone lands a blow on anything it will burn whatever it hits with a second degree burn.
Weakness: The clone looks like the user but still has the appearence of sand. It is also easily destroyed.  

blind fire091


Katsuro Sony

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PostPosted: Thu Apr 02, 2009 4:07 pm
Your Rank: Chunnin
Name of Jutsu: Gates of oblivion
Rank of Jutsu: Chunin+
Range of Jutsu: Arms reach
Jutsu's Element:None
Description: somewhere in the village hidden in the sand a lowly gennin has created a forbidden jutsu that is incredibly dangerous but the technque is extremly dangerous if you use the full exstent of the ability, this jutsu is another gate of the inner gates it's an exstention created by the ninja and requires the ninja to wieght train and be able to carry hundreds of extra pounds this technque allows access to a specail inner gate the gate of oblivion it is a gate that when open causes the users chakra to pour out of the user as a black mist and covers the users fist in a black chakra making the ninja extremly slow but increasing the density of the ninja by a huge amount their are 3 stages to this technque

Stage-1
The user begins to realease mass amounts of chakra and causes them to add 500 extra pounds to the user but the user now can with stand elements such as fire and cuts from wind and can bend steel with thier fist but there movment is extremly decreased and after releasing the gate the users movment is still cut by half for 24 hours-Gate lasts 5 posts

Stage-2
When the users excends the limits of stage one the user becomes a shadow of a firgure and now carries 1 whole ton of extra wieght but the user now becomes able to tremble the earth around him just by walking and is uneffected by jutsus lower than jounin plus the user can punch through steel and increase the wieght of things he touches but the after effect is that the ninja becomes imobile for 24 hours and must remain still-Gate last 7 posts

Stage-3
When the user reachs this last stage of power he is now emiting enough chakra to create a mist around him which can confuse enemies and the user eyes glow red thye ninja now carries and extra 10 tons!!! but gains the ablity to pull things toward him with emence force and can with stand fire lightning and other eements the users speed is terrible and must draw the enemy towards him that the user can attack the earth trembles where the ninja steps and now the ninja can crush and compact stell into the size of a marble with the strength he gains but the very bad side effect is that the ninja cannot move for 24 hours and is unable to open gates for 1 month the final side effect cuases the ninja to lose half his speed for one week after becomeing mobile agian-gate last 10 posts  
PostPosted: Fri Apr 03, 2009 5:33 am
Ric: Approved
Hunter: only the second one approved, but it can be deflected by sword, or it would be able to broke through everything which is a no no, The rest are too short. I don't care if they are from some site. Add on to them change them.

Blind: Approved, thou it will take double the normal chakra to use the jutsu so use it sparingly.

Katsuro:....Denied, I don't even want to say what is wrong with yours. There is just too many.  

Death_God_Sakura


3Rton

PostPosted: Fri Apr 03, 2009 11:23 am
(umm terrier ?)
Your Rank: S
Name of Jutsu: Chi Hiraishin no jutsu (Blood Flying thundergod technique) *NOTE: Can also be read as Earth flying thudnergod..*
Rank of Jutsu:S
Type of Jutsu: Advanced
Range of Jutsu:The battle area
Jutsu's Element:Bloodline/ Time and Space
Description:
This is advanced form of the original form of hiraishin no jutsu.
In normal hiraishin user can only teleport to the place where the kunai/any marked target is. This causes somewhat problems in real fight, which is why the kousekiseigan bloodline users founded interesting way to evolve this jutsu. In every living thing (at least in humans and animals) there is little ammounts of iron and minerals in their body. Using this to their advantage peoples of kousekiseigan developed new form of hiraishin, which doesnt require a marked tag or such thing. This jutsu lets users react to the iron in enemys body, creating a magnet field from that iron, they can trasfer right to that person. There are few rules for this jutsu.
Rules:
1) This can only be used in every second turn. Meaning it has cool down of one turn.
2) This jutsu lets user to transport to where the enemy is, this doesnt give ability to transport to any place user likes to.
3) This can only be used in battle area, which means it cant be used to transport between lands like normal hiraishin.
4) This jutsu gives no excuse to autohit someone as for the user still must give the target chance to counter.
5)This is for bloodline kousekiseigan only. (my custom)
*Note* Requires normal hiraishin before you can learn this.*  
PostPosted: Fri Apr 03, 2009 4:38 pm
((Long-haired Chihuahua.))
Your Rank: Chuunin
Name of Jutsu: Reservoir of the Desert
Rank of Jutsu: Genin (Since it's just a simple sealing, but subject to change.)
Range of Jutsu: N/A
Jutsu's Element: N/A
Description: Simple sealing technique specialized to transport sand. By using the appropriate “calling” seal that can be placed on scrolls, flesh, or anything, one has the ability to call on sand at their whim. The speed at which the sand pours from the seal varies on how much chakra is concentrated into the seal. Using the opposite, “sending” seal, one can attain sand and send it to wherever their storage center is. The storage center must contain two seals, a calling and a sending for whenever the user sends sand or calls for sand. This allows a sand user to transfer sand across long distances without the need to lug it all the way and tire themselves out. It will also allow for additional sand in an area where there is little.

---------------------------------------------------------

Your Rank: Chuunin
Name of Jutsu: Heartless
Rank of Jutsu: Chuunin
Range of Jutsu: N/A
Jutsu's Element: N/A
Description: This technique is one that is inflicted upon the user themselves and classified as a Genjutsu. By focusing chakra to flow in a specialized direction within the hippocampus, one can alter its function. Hippocampus is a part in the brain that allows one to compare sensations with previous sensations, basically, memory. Utilizing this jutsu allows one to temporarily block any emotional sensations so that they won’t interfere with the user’s ability to decide on an action. While still allowing technical sensations to be recalled, the user can still use jutsu, hand seals, strategies, and anything else that is needed. With fine chakra control, one can alter parts of the jutsu to keep certain emotional sensations blocked while letting others flow. This jutsu can be used to block off certain memories from being accessed as well. Can also be used on others if within range.

-----------------------------------------------------------

Your Rank: Chuunin
Name of Jutsu: Identity
Rank of Jutsu: Chuunin
Range of Jutsu: N/A
Jutsu's Element: N/A
Description: A Genjutsu made to follow up the Heartless technique. After all emotional contact has been shut off from the brain, the user than uses this jutsu to substitute in forged memories or alternate memories that are normally inaccessible. This jutsu is highly unsafe to use unless Heartless is in effect because two entities will be sharing the same mind and body, leading to an almost immediate death through brain damage. The benefits of this jutsu can be an alternate personality that has no problem with killing contrary to the user’s original personality, helping to complete a copy of another person, putting an enemy into a great state of confusion, or if used without Heartless on an enemy, can be a way to kill them. While in this state using forged memories, one can have trouble when confronted with certain situations or if staying under the jutsu for so long, can loose one’s original mindset.
 

Fanoto


Ronnel no Fenniksu

PostPosted: Fri Apr 03, 2009 11:00 pm
((Rat Terrier))
Your Rank: Chuunin
Name of Jutsu: Rasensunakirei (Spiral Sand Slicer)
Rank of Jutsu: Gennin
Range of Jutsu: Taijutsu range
Jutsu Element: Uh... Sand
Description:
Originated as a chakra control exercise thought up by a Suna nin. While talking to a friend while practicing control, the shinobi accidently layed one arm over the small mini tornado of sand. THe sand was spinning at incredibly high speeds, and tore a patch of flesh in the shape of a circle off the shinobi's arm. Wounds from this jutsu leave a circle of untouched flesh inside the torn area. In the cuts sand has become lodged, and if not removed will become very distracting and irritating. Sand also aids infections, so removal of sand is highly recommended.

-----------------------------------------------------------------------------------
Your Rank: Chuunin
Name of Jutsu: Senbon pulse
Rank of jutsu: Chuunin
Range of Jutsu: Midrange
Jutsu element: N/A
Description:
User concentrates chakra around his fingers and five senbon per hand. Through manipulation of the senbon, the user can basically hold the senbon against the tipsof his fingers and thumbs. By pulsing the chakra at the point where senbon and fingertip meet, the user can launch the senbon at speeds far above normal throwing speeds. Begining users will find that they cannot aim the launched senbon all too accurately, but extended and repetitve usage will enable precision and accuracy to be achieved.  
PostPosted: Sat Apr 04, 2009 6:29 am
(Alaskan Malamute)
Your Rank: Anbu
Name of Jutsu: Fundo no Kami (God's Anger)
Rank of Jutsu: S
Range of Jutsu: 0-50m diameter
Jutsu's Element: Sound
Description:
This jutsu is similar to the Kanashibari no Jutsu (Temporary Body Paralysis Technique), only stronger as it does not require contact with the opponent. The user forms the handseals and releases a sound pulse that travels in a giant wave around himself. Once the wave makes contact with the opponent it freezes them in their tracks, allowing the user to flee from danger. The sound wave travels at the speed of sound and enters the opponent through their skin pores so covering their ears would have no effect. Once the attack hits it freezes the opponent for three posts.

((There are ways to avoid it but I'm not going to put it here cuz people might read it...and the jutsu would be ineffective against them =="))  

iZann


_Manpish_

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PostPosted: Sat Apr 04, 2009 12:17 pm
(Labrador Retriever)

Your Rank: Chuunin
Name of Jutsu: Hidden finger style technique: 64 jabs!
Rank of Jutsu: Chuunin+
Range of Jutsu: close combat
Jutsu's Element: none
Description:

Hidden finger style: 64 Jabs, is much like the Hyuuga's 64 palms technique but it has a shorter range meaning you have to be really close to your target to hit them. for this jutsu one uses two hands with index and middle fingers out so that one can jab their opponent. using really fast jabbing motions one is able to randomly jab their opponents chakra points cutting off their chakra. this technique is only able to be used if the user doesn't have a Byakugan. one reason for this is so that they have a slight chance of hitting the chakra points and more of a chance to physically hurt their opponent.

--------------------------------------------------------------------------------

Your Rank: Chuunin
Name of Jutsu: Hidden sealing technique: perminent Kekkigenkai eye(s)
Rank of Jutsu: Jounin+
Range of Jutsu:(only if your jutsu is like an explosion)
Jutsu's Element: None
Description:

This technique requires that the usr has a Kekkigenkai that has to do with their eyes (Sharingan,Byakugan, Etc...). the user firsts makes the seals required for the Cursed seal technique but when the user is done they use the seal on one eye (or both) to make the eye stay in its Kekkigankai. Note: this is perminent and requires the user to keep the eye covered with a head band or cloth so as not to activate it.  
PostPosted: Sat Apr 04, 2009 5:07 pm
((Shih Tzu))

Your Rank: S
Name of Jutsu: Demonic Illusion: Explosion Clone
Rank of Jutsu: A
Range of Jutsu: none
Jutsu's Element: none
Description:
By first performing several handseals the user traps their opponent in a genjutsu. The disguise for this technique is that it appears to be a simple tajuu kage bunshin no jutsu involving the mass summoning of clones. Hwever inside the genjutsu these illusionary copies explode in an array of kunai powered by the force of five paper bombs. Combined with the seemingly endless amount of clones that are present within in this jutsu the mind alerts the body of the pain, thus the physical form of fear becomes a reality. While in this genjutsu the environment around the opponent shifs, becoming instantly as ht, cold, or as warm as the user desires. This jutsu is available only to Uchiha who are currently Mangekyou active, and although its sucess rate is high failure will leave the user drained for one post.

--------------------------------------------------------------------------------------

Your Rank: S
Name of Jutsu: Gale Pulse
Rank of Jutsu: A
Range of Jutsu: Mid
Jutsu's Element:Wind
Description:
This techinque requires only a single handseal, upon activation the user claps his hands together. This releases a massive gust of wind outward in the form of a dome that guards against incoming attacks of B rank or lower. This jutsu has a cooldown of three posts before it can be used again successfully.

 

xLytez

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