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Posted: Sun Nov 27, 2011 12:23 am
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If you're talking about getting around being tedious, but saying that Windwaker did a better job with its overworld... I'm confused. That's like saying you don't like how you go back to the same places in this game but your favorite game is Super Metroid.
Windwaker could have had an island select as well, but every time you wanted to go anywhere you'd have to sail there. You could make it a lot faster by changing the direction of the wind, and you can make it go by faster in SS by being a better bird pilot, but it still takes time. I think getting to see the art style in both games overworlds is fantastic, and it really gives you time to stop and enjoy it. I love Windwaker's style and I love Skyward Sword's, and it really comes through a lot in their overworlds.
You can level up your quiver, seeds bag and bomb bag to get them to hold a lot more of their items. If you want even more space (maybe you're a slingshot aficionado), you can pick up and equip an extra bag for even more seeds. It's nice, and at first I thought it was dumb, but hey, any way to get to hold more of the items I use a lot (bombs), I'll take. If you don't like it, equip something else for your pouch. There is a s**t-ton of stuff you can get, and even with the max amount of pouches I was having to do some managing to figure out what I wanted to carry. Then I got a third bottle.
I'm not trying to just argue with everything you say, either. I don't think it's a perfect game, but I welcome change, and the changes Skyward Sword made I especially welcome. Shields breaking is a very neat addition in my opinion. The first time your shield breaks you freak out, and you really learn how to use them correctly. It reminds me of Punch-Out.
You can play Punch-Out and have a blast, and get through the first couple of guys by side-dodging and punching them in the face. I'd say those were all the Zelda games before. Once you get to Piston Honda though, if you don't know how to block, you're ********. You will get TKO'd no doubt. That is Skyward Sword. It makes your shield nearly as important as your sword, and you really make sure to shield bash against attacks so it doesn't sustain damage. You carry a purple potion just in case, over a fairy sometimes, and you'll think about repairing it whenever you go back to Skyloft. You make sure to maintain your shield, and I like that. It's better than just fighting enemies that eat your shield suddenly. Plus you can level up your shield to make it even stronger, and it makes you feel that more prepared to go into a dungeon, rather than just carrying four jars of fairies. It just makes more sense, you know?
I loooove upgrading weapons and items.
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Posted: Sun Nov 27, 2011 7:25 am
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Posted: Sun Nov 27, 2011 8:18 am
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Posted: Sun Nov 27, 2011 12:34 pm
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Posted: Sun Nov 27, 2011 1:14 pm
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Posted: Sun Nov 27, 2011 1:15 pm
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Posted: Sun Nov 27, 2011 1:21 pm
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Posted: Sun Nov 27, 2011 9:05 pm
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Posted: Mon Nov 28, 2011 11:16 am
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Posted: Tue Nov 29, 2011 3:33 pm
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Posted: Tue Nov 29, 2011 3:44 pm
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Posted: Wed Nov 30, 2011 6:19 am
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Posted: Wed Nov 30, 2011 12:30 pm
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Posted: Wed Nov 30, 2011 1:06 pm
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Posted: Wed Nov 30, 2011 2:00 pm
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