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RDB Suggestion Thread (All Races and Classes Presented!!!) Goto Page: [] [<] 1 2 3 ... 4 5 [>] [»|]

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rgjh8754

Savage Fairy

24,600 Points
  • Restorative Spirit 250
  • Tenacious Spirit 250
  • Vicious Spirit 250
PostPosted: Fri Apr 06, 2007 10:06 pm
Sell away. 3nodding

Edit: I'm guessing that you plan on giving gold prizes.  
PostPosted: Fri Apr 06, 2007 10:12 pm
.~.Lady_Aji.~.
Sell away. 3nodding

Edit: I'm guessing that you plan on giving gold prizes.


Pretty much. The flowers will stay though. blaugh  

Oblivious Mischief
Crew

Tricky Lunatic

12,250 Points
  • Invisibility 100
  • Friendly 100
  • Jack-pot 100

rgjh8754

Savage Fairy

24,600 Points
  • Restorative Spirit 250
  • Tenacious Spirit 250
  • Vicious Spirit 250
PostPosted: Fri Apr 06, 2007 10:18 pm
Roscoe Reyes
.~.Lady_Aji.~.
Sell away. 3nodding

Edit: I'm guessing that you plan on giving gold prizes.


Pretty much. The flowers will stay though. blaugh
Okay. xd  
PostPosted: Fri Apr 06, 2007 10:40 pm
Updated Poll. It will run for three days. 3nodding  

Oblivious Mischief
Crew

Tricky Lunatic

12,250 Points
  • Invisibility 100
  • Friendly 100
  • Jack-pot 100

rgjh8754

Savage Fairy

24,600 Points
  • Restorative Spirit 250
  • Tenacious Spirit 250
  • Vicious Spirit 250
PostPosted: Fri Apr 06, 2007 11:02 pm
Voted.  
PostPosted: Fri Apr 06, 2007 11:24 pm
.~.Lady_Aji.~.
Voted.


Thanks! Every vote counts! Didn't vote though. So I'll know when the poll ends. xd  

Oblivious Mischief
Crew

Tricky Lunatic

12,250 Points
  • Invisibility 100
  • Friendly 100
  • Jack-pot 100

Oblivious Mischief
Crew

Tricky Lunatic

12,250 Points
  • Invisibility 100
  • Friendly 100
  • Jack-pot 100
PostPosted: Mon Apr 09, 2007 11:04 pm
April 10:

Updated new classes. Mystic and Knight. Those who want to review the berserker, he's in the Front Desk thread.
 
PostPosted: Wed Apr 11, 2007 1:22 pm
Looks pretty good. I know this is still in developmental stages, but I do have a couple questions.

Will there be other stats incorporated into the system such as maybe a strength stat? I was asking this because it would be good to know how each classes physical damage potential relates in comparison to each other. The way I think about it is the lower your MP the higher your strength stat should scale (amount of physical dmg done) and the higher your MP the lower your strength should scale as that class should lean more towards magic damage. With this system I also see magic users having a greater damage output as a result of their reliance on mana in comparison to say a beserker who's damage output isn't really held back by anything. These are just my thoughts however.

Overall I think things look great so far and I'm looking forward to seeing how things progress in the future.
 

BlackDeath07


Oblivious Mischief
Crew

Tricky Lunatic

12,250 Points
  • Invisibility 100
  • Friendly 100
  • Jack-pot 100
PostPosted: Wed Apr 11, 2007 8:18 pm
BlackDeath07
Looks pretty good. I know this is still in developmental stages, but I do have a couple questions.

Will there be other stats incorporated into the system such as maybe a strength stat? I was asking this because it would be good to know how each classes physical damage potential relates in comparison to each other. The way I think about it is the lower your MP the higher your strength stat should scale (amount of physical dmg done) and the higher your MP the lower your strength should scale as that class should lean more towards magic damage. With this system I also see magic users having a greater damage output as a result of their reliance on mana in comparison to say a beserker who's damage output isn't really held back by anything. These are just my thoughts however.

Overall I think things look great so far and I'm looking forward to seeing how things progress in the future.


No stats, but they have items. Each class has their own selection of items which they buy through in-game gold which they earn as they fight. Also, If you would notice, The berserker's a human, the mystic's a catfolk, and the knight's an infernal. Each race has an effect on your dice roll, but I'll explain further when I'm done.

Thanks for the input! I have absorbed it and it is being considered when I'm making decisions.
 
PostPosted: Wed Apr 18, 2007 6:04 am
well everything is looking good so far  

G.A.S.Ps_ops001


Oblivious Mischief
Crew

Tricky Lunatic

12,250 Points
  • Invisibility 100
  • Friendly 100
  • Jack-pot 100
PostPosted: Wed Apr 18, 2007 7:24 pm
G.A.S.Ps_ops001
well everything is looking good so far


I'm getting embarrassed, I should stop drawing and start writing. Will be done by Saturday! Thanks for you patience! blaugh  
PostPosted: Sat Apr 21, 2007 2:45 am
April 21:

All Races and Classes are presented for everyone to see. Please give you comments and questions about them so we may improve the game.
 

Oblivious Mischief
Crew

Tricky Lunatic

12,250 Points
  • Invisibility 100
  • Friendly 100
  • Jack-pot 100

BlackDeath07

PostPosted: Sat Apr 21, 2007 1:29 pm
lookin good  
PostPosted: Sat Apr 21, 2007 11:09 pm
yey! thanks!  

Oblivious Mischief
Crew

Tricky Lunatic

12,250 Points
  • Invisibility 100
  • Friendly 100
  • Jack-pot 100

G.A.S.Ps_ops001

PostPosted: Mon Apr 23, 2007 6:05 am
wow you've done some work
i like it  
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The Battle Arena Guild

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