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Posted: Fri May 01, 2009 6:18 pm
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Posted: Sat May 02, 2009 8:31 am
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Posted: Thu Jun 04, 2009 1:18 pm
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Posted: Thu Jun 04, 2009 4:54 pm
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Canas Renvall Vice Captain
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Posted: Thu Jun 04, 2009 6:52 pm
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Posted: Thu Jun 04, 2009 8:38 pm
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Posted: Fri Jun 05, 2009 12:35 am
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Posted: Fri Jun 05, 2009 9:12 am
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Canas Renvall Vice Captain
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Posted: Fri Jun 05, 2009 10:50 am
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Posted: Fri Jun 05, 2009 3:02 pm
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Canas Renvall Vice Captain
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Posted: Sat Jun 06, 2009 9:23 pm
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Posted: Sun Jun 07, 2009 7:07 pm
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Canas Renvall Vice Captain
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Posted: Mon Jun 08, 2009 9:58 am
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Posted: Mon Jun 08, 2009 10:14 am
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Canas Renvall Vice Captain
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Posted: Mon Jun 08, 2009 11:35 am
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Canas Renvall Actually they're integrating more horror into the game. You can't say it's not scary without trying it. At least you're trying out RE5 so you can honestly say if it's scary or not. razz And that split-screen separate ways thing wouldn't work too well in a game like this because it's not like Time Crisis where the two characters are nearby each other the whole time, just in separate parts of the same area. In RE2, they almost never interact besides the opening movie, a scene or two in the game, and the ending. So it wouldn't work too well like that. razz Though I will agree that Konami is better overall. Never really liked Street Fighter and Megaman was always fun, and of course Resident Evil. Compared to DDR, Metal Gear/Metal Gear Solid, and Silent Hill, however... Konami wins. razz
Yo ustill don't get it do you? That's what i want!!!!!!!!! The Rail shootedr will have the separated like they were in the original! So even though you're you on the same screen and you can see if your partner is dead or not they'll have this reaction once they notice it's too late." Oh no a zombi'es got me! But my friend who's beside me will shoot it off...no!!! Why did I die?! He shot the zombie but it didn't register." Then they load again, which will show that even though that see each other's screen their characters are at different places. after that" s**t!!! Not again, and this time I know he can't shoot it off. s**t heklpl me!!!" They pee their pants and have to do somethign to shake off the zombie instead of rellying on your partner like you do in UC. The reason the partner cn't shoot off the other's person's zombie off is because of this example: Player one registers with the wireless, player 2 does the same thing. Since the machines knows which controler is which they can't kill the monster for their partner. since it'll be split screen like Time crisis if I'm player 1(the top), then player 2 is the bottom. I try to help my partner, I use my controller which is registered as player one, to shoot palyer two's controller then it won't register as shooting the monster. On top of that, after seeing it has no effect they palyer 1, me , will notice he's reloaded, but in the time I went to help my partner the zombie or monster on my side is killing me and so it games over.
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