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ToastyMarshmellow Captain
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Posted: Wed Oct 29, 2008 10:12 pm
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Posted: Sun Nov 02, 2008 4:59 pm
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ToastyMarshmellow Captain
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Posted: Sun Nov 02, 2008 5:08 pm
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Posted: Sun Nov 02, 2008 6:45 pm
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ToastyMarshmellow generated a random number between
1 and 10 ...
5!
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Posted: Mon Feb 16, 2009 1:59 pm
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[Wait what am I doing?? Lol sorry I Lost sweatdrop ]
"Noooo Kyuubi" Satoshi said as he Vulpix fainted then he just sighed "You did great buddy" he said and withdrew her into her Pokeball "That was a good battle. Your just as good as I heard" he said to her
Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.56 Hp. 0/120 XP -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Discharge, 64 dmg. (Generate a random number, 1-10. If 7-10, foe is paralized.) Thunderbolt, 65 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 63 dmg Slam, 66 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.56 Hp.0/111 XP Attacks Hydro Pump, 68 dmg. Twister 62 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 65 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 62 dmg
Steel
Lv.54 Hp.0/115 XP Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 64 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 66 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.51 hp. 0/107 XP Attacks Flamethrower, 61 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 55 dmg. (Goes first.) Payback, 53 dmg. (Does 45 dmg if the foe's last move inflicted dmg.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.50 Hp.0/107 XP Attacks Air Cutter, 56 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Night slash, 56 dmg. (Generate a random number, 1-10. If 10, move is a critical hit.) Fury Cutter, 53 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 57 Dmg (Never misses.)
Gym Badges:
Items Pokeballs: 126 (4/5) Greatballs: 56 (5/12) Ultraballs: 27 (6/25) Masterballs 13 (31/50) Potions: 131 (4/5)
[7/15]
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Idiot Behind Morality rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Tue Feb 17, 2009 12:21 pm
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Charlie smirked as the ground began to shake uncontrollably, Chaos was being buffeted by the rock and large boulders but after it was done, Chaos managed to get back up, although she looked badly wounded. "Good job Chaos, now use bite and finish it off!" Chaos was tired and hurt but it still nodded to it's trainer as it charged towards Turtle with it's teeth ready to bite.
Charlie-15 Rookie Trainer [F]Chaos Lv.40 Hp.37/92 Immune this pkmn cant be poisoned Attacks Bite, 46 Poison Sting, 41 Random# 1-10, if 1-3 target is poisoned Leer, Target receives 1 more damage for the rest of the battle Pursuit, 42 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
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