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Posted: Tue Dec 25, 2007 8:13 pm
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Posted: Tue Dec 25, 2007 8:22 pm
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Try not to faint, XIN.
Well, that's tough. I mean, Wesker was the cause of the T-Virus on Rockfort Island. So in my version, Claire gets captured... I'd spend a couple of nights thinking of a good reason why the T-Virus was spread. But I mean, Wesker was a plot device, which was used well enough. But let's say there was this new guy with HCF who attacked the island, resulting in the T-Virus to be spilt. Okay, so he doesn't have a vendetta against Chris... Yet... So then things progress in a similar way as they did in Code Veronica, except Alfred isn't a drag queen, he's a COMPETENT villain. Claire and Steve go to Alaska... Let's just say that we adapt the T-Veronica Virus plot. Well, then things go as planned. Except at the end, instead of an instantaneous transformation, Christ finds Alexia who's already in her big fat queen form, to which she's grown over some time, then the transformation would be more believable. Instead of Wesker we'll have a new villain who's less dramatic and more calculating, kinda like Nicholai, but not with Umbrella.
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Posted: Tue Dec 25, 2007 8:37 pm
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Posted: Tue Dec 25, 2007 8:48 pm
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Well, let's say we want to explore Wesker some more... make RE0. Make it more about Wesker. The new villain introduced in my Code Veronica? Let's say Wesker was planning to leave Umbrella for another organization and in order to buy into it, RE0 establishes that Wesker was selling research material to the new CV villain. Except RE0 wouldn't be a whole day before RE1, it would be a few hours as established in the very original RE game/book. So we have a game about Rebecca and, say Enrico, instead of introducing Billy to the series. So in RE0, we establish that Wesker's been selling off information, but this is from Enrico's view. Enrico and Rebecca are split up and while Rebecca tries to survive not really knowing what's going on, Enrico is the one who gets to solve some of that mystery until he winds up injured in the caves. Maybe the game could be played by all the Bravo Members, switching according to narrative. We get to see how Forest died against the crows. How Richard got bit by Yawn. How Kenneth got eaten by a zombie. And basically have several of these chapters, each one for each character and each one ends with that character dying. Aside from Rebecca's which ends with her being found by Chris (let's say she could either end up with Richard OR in the Medical room like in RE1, and that's where Chris walks in on her. And Enrico's chapter ends with him being discovered by Jill in the caves.
As for RE4... Well, I'd have something new entirely. Imagine combining Gaiden and Dead Aim. So basically Leon (only cool, not like in RE4) and Barry are in an Anti-Umbrella organization go on a virus infested ship. So then, that ship would end up crashing much like it did in Dead Aim, except it would be a bit longer and without any womanly man bosses. Again, combining T and G virus sounds like an interesting idea, except the result won't cause the host to grow organic high heels.
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Posted: Tue Dec 25, 2007 8:54 pm
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Posted: Tue Dec 25, 2007 9:00 pm
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Well, since I wouldn't have Billy in the first place, no Billy. I mean he was a good character, but he's about as irrelevant to the story as Elza Walker would have been, if THAT was the version of RE2 they produced.
For RE5, actually, it'd probably be a lot like the Russia chapter of UC. By that, I mean it'd be ALL in the Umbrella Lab, with many monsters and very cold (emotionally) environments. And it'd probably be back to Jill and Chris, although they wouldn't be dressed in colorful uniforms like that, instead, the lab would still have scientists in it and Jill and Chris would have infiltrated it, wearing all black. Heck, maybe for RE5, it wouldn't even be an Umbrella facility, but instead a facility belonging to HCF. By this point, the good guys would be facing two evil entities who would also be against each other. And after Alexia in CV, no other human villain in my story would ever transform. And if they did, they'd be like Birkin, where you never actually meet the human in the game itself.
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Posted: Tue Dec 25, 2007 9:08 pm
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Posted: Tue Dec 25, 2007 9:12 pm
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Posted: Tue Dec 25, 2007 9:30 pm
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Posted: Tue Dec 25, 2007 9:37 pm
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Posted: Tue Dec 25, 2007 9:42 pm
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Posted: Tue Dec 25, 2007 10:48 pm
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Posted: Tue Dec 25, 2007 10:55 pm
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Posted: Tue Dec 25, 2007 11:06 pm
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Posted: Tue Dec 25, 2007 11:31 pm
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