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Posted: Fri Jan 22, 2010 4:09 pm
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Posted: Sun Jan 24, 2010 8:07 pm
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Posted: Sun Jan 24, 2010 10:23 pm
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Posted: Tue Jan 26, 2010 12:10 pm
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Posted: Fri Jan 29, 2010 5:51 pm
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Basic Info Full Name: Hyamura Mishiyona Nicknames: Muse Age: 19 Birth Date: 05/27/1990 Gender: Male Race: Human Rank: Acadmy Student Ninja Type/class: Genjustu Type
Favorite Animal(s) : Cats, Foxs, and Praying Mantis Color(s) : Blue, and Turqois Number(s) : 9 2 Elements: Water, Earth Weapon of choice: Ubi Parsal Strength: Speed, Chakera, Intellegence, Justu, Weaponary Skills, Will Power Weakness: Power, Strength, Taijutsu Jutsu List: - Henge no Jutsu (Transformation Jutsu) - Bushin no Jutsu (Clone Jutsu) - Kawarimi no Jutsu (Substitution Jutsu) - -
Summoning: (Chuunin+) Bloodline: (Must Purchase One To Have One) Clan: (Must Purchase One To Have One)
Character Description Looks: This sinobi has a more calm personality look. He always wears a kimono and has his Ubi parsol. he has black hair, black eyes, and carries a music device everywhere. Light skin make him look like a ghost. His physical character is lacking and has not alot of muscle. He does not like colors so he doen not wear much of them. Personality: Calm, mellow, and very relaxed. he likes to organize his Zen Garden and browse shops. Not much for the outgoing type, he likes to listen to his music all the time. But he does have a angery side that only so many people know how to trigger. Talking trash and making others mad is not his thing. Background: He comes froma peacful village hidden deep in the Forest. this area had many barriers due to the rich amount of agriculture in the area. His brother, Noru, lives in the villege with his father and mother, Koro and Mistuna. Wanting more than the simple life, but to gain power and protect his family, Hyamura wanted to seek training, knowing that one day the great wars would break out again. This village is one of his most prized possesions. He is know for being the assertive onoe for he does not like things being put off. Village: Mist Family: Brother: Noru Mother: Mitsuna Father: Koro
Missions Completed S Rank: 0 A Rank: 0 B Rank: 0 C Rank: 0 D Rank: 0
Picture:
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Posted: Thu Feb 04, 2010 2:32 pm
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Basic Info Full Name: Kyoki Netami Nicknames: Netami, Lacrimosa Age: 16 Birth date: April 30 Gender: Female Race: Caucasian Rank: Academy Student Ninja Type/class: Weapon Class
Favorite Animal(s) : Lizard Colour(s) : White Number(s) : 4 2 Elements: Raiton, Fuuton Weapon of choice: Bladed items. Weapons: 2 Simple tantos. Strength: Ability to plan ahead and look into a fighting situation and find a way out. Weakness: Not very skilled in jutsus. Close combat, limited ranged combat
Jutsu List: These are what Basic Shinobi Know. DO NOT ADD ANY JUTSU UNLESS TAUGHT. - Henge no Jutsu (Transformation Jutsu) - Bushin no Jutsu (Clone Jutsu) - Kawarimi no Jutsu (Substitution Jutsu)
Summoning: (Chuunin+)*plan to get fishys : O Bloodline: Seki Reigan
Character Description Looks: Long peachy blonde locks fall to her mid back, at times wavy and other times straight. Her eyes are deep and hold and eeriness to their light blue, near gray color. With pale olive skin she is nearly ghost like yet with the radiance of the sun she becomes tanned, strangely the ghostly tone remains whether tanned or sun deprived. She dresses in dark hued clothing with hoods. Along with quite a few belts with pouches and places to hook weapons. Personality: Something is off in the wiring of her mind. She tends to be sarcastic and rude. Sometimes unnecessarily violent. Netami is belittling and uncaring about others. However she has a cool temperament and a venomous smirk. Background: No one can really explain what the source of Netami's mentality is. She has a normal Mother and Father. I think things went bad when she encountered her first dead animal. She was only two or so, she'd be unable to remember, and while toddling around unattended for a split second she came across a dead crow perched upon was its hunter, a simple cat. Briskly her mother whisked her away, but damage was done. It's just a theory. Netami's never bothered to delve into matters of why this and that. She grew up to join the Shinobi academy, where the hardening lifestyle of a Mist ninja even deepened her cold attitude. Village: Mist Family: Limited, Mother and Father
Extra Details Theme Song: Oblivious Lacrimosa
Outfits: Dress Coat Kimono Heels Flower alignment: Lavendar
Missions Done S Rank: A Rank: B Rank: C Rank: D Rank:
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Posted: Sat Feb 20, 2010 5:50 pm
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Basic InfoFull Name: Uzumi Hyuuga Nicknames: Blue Eyed Angel Age: 13 Birth Date: September 17 Gender: Male Race: Japanese Rank: Jounin Ninja Type/Class: Medical Ninja/SwordsmanFavoritesAnimal: Cat Color: Blue Number: 3 Two Elements: Fire and Water Weapon of Choice: Kunai, Katana Strength: Weakness:Jutsu List- Henge no Jutsu (Transformation Jutsu) Bushin no Jutsu (Clone Jutsu) Kawarimi no Jutsu (Substitution Jutsu)
Katon Katon: Ichi (Fire Release: One) Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique) Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique) Katon: Fukumen no Jutsu (Fire Release: Veil Technique) Katon: Tanebi no Jutsu (Fire Release: Cinder Technique) Katon: Houka Hira no Jutsu (Fire Release: Flaming Palm Technique) Katon: Ni (Fire Release: Two) Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique) Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique) Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique) Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique) Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique) Katon: San (Fire Release: Three) Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique) Katon: Kyuuka no Jutsu (Fire Release: Flame Sphere Technique) Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique) Katon: Hidoko no Jutsu (Fire Release: Bed of Fire Technique) Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique) Katon: Shi (Fire Release: Four) Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique) Katon: Nenshou Tosshin (Fire Release: Burning Rush) Katon: Taika no Jutsu (Fire Release: Fireproof Technique) Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique) Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique) Katon: Go (Fire Release: Five) Katon Hidora no Jutsu (Fire Release: Hydra Technique) Katon: Daitou no Jutsu (Fire Release: Longsword Technique) Katon: Hibashira no Jutsu (Fire Release: Blazing Column Technique) Katon: Neshou Bunshin (Fire Release: Burning Clone) Katon: Kudakasei no Jutsu (Fire Release: Shatterforce Technique) Kaseiken (Flame Fist) Katon: Karyuu Endan (Fire Release: Fire Dragon Blast) Katon: Yurika no Jutsu (Fire Release: Fire Lily Technique) Fuuinka (Fire Sealing) Katon: Gouka Hataka no Jutsu (Fire Release: Hellfire Clap) Katon: Ketatamashi Makai (Fire Release: Piercing Hellstrike) Haisekishou (Burning Ash Accumulation)
Suiton Mizu no Waruasobi (Trick of Water) Mizu Kagami no Jutsu (Water Mirror Technique) Uo Tsuba (Fish Spit) Mizu Bunshin no Jutsu (Water Clone Technique) Mizu Soujuu (Water Manipulation) Mizu Peretto (Water Pellet) Mizutamari no Jutsu (Water Puddle Technique) Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) Isonagi no Jutsu (Beach Crab) Mizu Tate no Jutsu (Water Shield Technique) Suiton: Abura Bushin no Jutsu (Water Release: Oil Clone Technique) Mizu no Yaiba (Water Sword) Academy Level: The sword can be up to the size of a wakizashi, and is fragile, breaking under the pressure of weapon strikes against it and low level fire ninjutsu. Genin Level: The sword can be up to the size of a katana, and is now as strong as a normal, metal blade. Strong Fire Ninjutsu can still destroy the blade, however. Chuunin Level: The sword can be up to the size of a nodachi, and now cuts with the edge of a finely crafted blade. It can no longer be destroyed by any genin level fire ninjutsu and using it as a defensive sweep can negate academy level Fire ninjutsu. Jounin Level: The sword can be up to the size of a cleaver, and is now incredibly durable and lethal. Advanced Chuunin level fire Ninjutsu is required to harm the blade, and defensively the blade can disperse up to genin level fire techniques. Mizutamari Yusuo no Jutsu (Water Puddle Transportation) Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique) Mizu no Yoroi (Water Armor) Suiton: Fuuma Mizu Shuriken (Water Release: Evil Windmill Water Shuriken) Deido Tama (Mud Ball) Kiri Shikaku no Jutsu (Mist Vision Technique) Doiru Suiyari no Jutsu (Drilling Water Spears) Suiton: Suise no Jutsu (Water Release: Water Torrent Technique) Mizuhada Bunshin No Jutsu (Water Body Clone Technique) Suijouki no Jutsu (Steam Technique) Suirou no Jutsu (Water Prison Technique) Suiton: Suikoudan no Jutsu (Water Release: Water Shark Blast Technique) Gekiryuu Chikara (Raging River Force) Suiton: Suijinheki (Water Release: Water Barrier) Suiton: Nenshou Ame (Water Release: Burning Rain) Suiton: Suigadan (Water Release: Water Fang Bullet)
Kekkei Genkai Hakke Hasangeki (Eight Divination Signs Destructive Mountain Fist) Hakke Kuushou (Eight Divination Signs Air Palm) Hakke Rokujuuyonshou (Eight Divination Signs, Sixty-Four Palms of the Hand) Hakke Hyakunijuuhachishou (Eight Divination Signs, One-Hundred and Twenty-Eight Palms of the Hand) Hakkeshou Kaiten (Eight Divination Palms of the Hand, Heavenly Spin) Shugo Hakke Rokujuuyonshou (Guardian Eight Divination Signs, Sixty-Four Palms of the Hand) Hakke Sanbyaku Rokujūichi Shiki(Eight Trigrams Three-Hundred Sixty-One Style)
Summoning: None Bloodline: Byakugan Clan: HyuugaCharacter DescriptionPersonality: Uzumi is a gentle soul, he's the cutest kid around. Though he is a bit rash on quick decision-making, he doesn't think before he acts. Background: Uzumi is the son of Sana and Matsuya, he is just beginning his life as a ninja.
When his mother died, he swore to become stronger than his mother was so he can protect his father. Village: Kirigakure Family: Matsuya and SanaMissions CompletedS Rank: A Rank: B Rank: C Rank: D Rank:
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Posted: Thu Mar 11, 2010 4:54 pm
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Basic Info Full Name:Yumi Chiru Nicknames: Age:13 Birth Date biggrin ecember 7 Gender:Female Race:Korean Rank:Academy Student Ninja Type/Class: Medical
Favorites Animal(s) : Wolfs Color(s) : Blue and Green Number(s) : 777 2 Elements: Fuuton Weapon of choice: Windmill Sword Strength:Is strong in Medical Weakness: Is weak with Ninjutsu Universal Jutsu: - Henge no Jutsu (Transformation Jutsu) - Bushin no Jutsu (Clone Jutsu) - Kawarimi no Jutsu (Substitution Jutsu) - -
Fuuton: - - - - -
Medical: - - - - -
Taijutsu: - - - - -
Genjutsu: - - - - -
Chiru Clan Jutsu: -Sakidasu “To begin blooming” - - - -
Summoning: (Chuunin+) Bloodline: None Clan: Chiru (Sakura Blossoms)
Character Description Looks:Look at the Picture Personality: She has a hard time to talk to people, but is very nice to talk too Background:Yumi is one of the members of the clan, Chiru. Like the higher ups, she too can form sakura blossoms like her mother, But his father was not as he was not a woman that posses this power.. When she was born like any other new born, they gave her name and deem her to be a fine Kunoichi. As the years passed by, She grew and was trained under her mother with her clan's ability also teaching her the basics of medical, Training her to master the power. She trained her body and mind to master this power. As more years passed by, She was old enough to join mist and set out in her journey, to respect the name of the Chiru. She practice still on her journey as her power kept on growing. Her Journey took her about a month to get to the hidden Mist. happy to see the village, she rush into the village look at the amazement of how big it was. It came to her mind that she will start her story here and become one of the most powerful Chiru members out their. Village:Mist Family:Chiru Clan
Missions Completed S Rank: A Rank: B Rank: C Rank: D Rank:
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Posted: Tue Apr 20, 2010 2:13 pm
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Couldnt remember if I reposted my profile or notXP Full Name: Itai Ame Yoru Nicknames: Ghost Age: 16 Birth Date: April 29 Gender: Male Race: Human Rank: student Ninja Type/Class: genjutsu specialist
Favorites Animal(s) : fox,tiger,wolf Color(s) : Black Number(s) : 13 2 Elements: Water and Fire Weapon of choice: High powered bow Strength: night fighting,escape and evasion, Weakness: other peoples stupidity, light Jutsu List: [These are what Basic Shinobi Know. DO NOT ADD ANY JUTSU UNLESS TAUGHT ] - Henge no Jutsu (Transformation Jutsu) - Bushin no Jutsu (Clone Jutsu) - Kawarimi no Jutsu (Substitution Jutsu) - -
Summoning: (Chuunin+) Bloodline: (Must Purchase One To Have One) Clan: (Must Purchase One To Have One)
Character Description Looks:wears a long black hooded cloak to keep his own identity a secret on missions but still wears gloves with the mist symbol on them to show his allegiance.also has crimson red hair and green eyes.Also has his face permenatlly painted like a skull to had to the fear factor he tries to up hold on missions Personality: calm,cold,and introverted Background: Originally from the Hidden Rain Village,Itai fled after murdering his family as part of a test set forth to him by the Mizukage to see wether or not Itai could follow any order.After passing,the Mizukage paid for Itai's transfer into Mist where he became one of the highest black ops nins in the village.There after,he serves only the Mizukage,taking all is orders and missions from the Mizukage a lone.But his eyes clearly show the hatred he has for the villages in general and the governments that run them Village: Kirigakure Family: dead
Missions Completed S Rank: x A Rank: x B Rank: x C Rank: x D Rank mad
Picture:
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Posted: Fri Apr 23, 2010 7:06 pm
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V esta Cornella
Vesta Huyyga Before Look
Vesta Huyyga Now Look ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Vesta Cornella Nicknames: Marie Age: 17 Birthdate: 3/18 Gender: Female Village Mist NinjaCloud Race: White Rank: Chuunin Shinobi Profession: protect the village no matter what happeneds Ninja Type/Class: Tiijutsu
----------------------------------------------------------------------------------------- ╫Major Infomation╫
Bloodline/ Or Soul Demon: Yamikaton Bloodline (Chaos Bloodline) Current Bloodline Stage: N/A Chakra Color: Blue Chakra Level: Medium Chakra Element: Fire,Earth
Battle Strength: Battle Weakness:
Fights Won: ~ Fights Lost: ~
Shinobi Special Skills: 1. 2. 3.
-Completed Missions- S Rank: ~ A Rank: ~ B Rank: ~ C Rank: ~ D Rank: ~
Organizations: ----------------------------------------------------------------------------------------- ╫Summoning infomation╫ Summoning Type: Boss Summoning: ----------------------------------------------------------------------------------------- ╫Shinobi Equipment Information:╫ Headband Location: around neakHeadband Style: N/A Headband Color: Black and PurpleFlack Jacket Style: Look at pictureFlak Jacket Color: BlackWeapon Class: Sword Name of Weapon: SaberWeapon Range: Close rangeSpecial Abilities: noneWeapon Location: BackExploding Smoke Grenade= 10 Makibishi= 10Shuriken= 15Light Bombs= 15 Kunai Holster Location: HipKunai Holster Color: orangeShuriken and Bomb Holster Location: Right ThighShuriken and Bomb Holster Color: orangeBackpack Style: regular bookbagBackpack Color: Blue and PurpleSummoning Scroll Holster Location: N/A (for now) Summoning Scroll Holster Color: N/A (for now) ----------------------------------------------------------------------------------------- ╫Technique List╫ •Henge no Jutsu (Transformation Jutsu) •Kawarimi no Jutsu (Substitution Jutsu) •Bushin no Jutsu (Clone Jutsu)
Earth Jutsu:
Basic:
Doton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique) Description: This jutsu allows the user to enter the ground and "swim" in it for a limited time.
Doton: Bunshin no Jutsu (Earth Release: Earth Clone Skill) Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. Two hits will destroy the bunshin.
Koujin Bunshin no Jutsu (Dust Clone Technique) Description: A simple bunshin jutsu, using dust and small particles of dirt found everywhere but the cleanest of places, the user is able to form a clone. The clone itself cannot attack, but can pose as a good distraction, since once it is hit, the dust and dirt particles burst open, entering the enemy's eyes, mouth and nose. Also, the clone can be dismissed at will.
Doton: Iwa Tounyuu no Jutsu (Earth Release: Rock Throw Technique) Description: A small rock, the size of a fist, can be lifted and thrown using chakra.
Doton: Doroku Gaeshi (Earth Release: Rock Shield) Description: In the jutsu, the user lifts up a giant piece of earth and uses it as a shield. For every rank, the shield grows 5 feet by 5 feet, and thickens by 3 inches.
Doton: Ishi Yoroi no Ude (Earth Release: Stone Bracers) Description: By taking dirt and rubbing it on his/her arms or legs, after performing the necessary hand seals, the shinobi is able to create very durable defensive bracers that add extra protection when using the arms to block. The chakra that is infused in them help to soften the blows of any physical attacks. These are very useful for taijutsu users or to defend against an onslaught of upper body blows. These bracers block physical attacks.
Doton: Gou no Doro (Earth Release: Mud Moat) Description: This jutsu converts the area immediately surrounding the performer of it into a a deep murky moat full of mud. The moat is at least 6 ft deep and four feet in radius (6 feet radius for genin, 8 feet for chuunin, 10 feet for Jounin, 15 feet for Sennin). Due to the nature of the moat, water walking can not be performed on it. Only an area of 1½ feet in diameter remains of solid, dry land for the user to stand on.
Tsuchi Tou Tou (Swift Earth) Description: When performing this jutsu the shinobi places his/her hands on the ground and causes it to move rapidly away as if it were a conveyor belt. As the shinobi increases in skill and rank the size, speed, and range of this jutsu all increase.
Mizu Sousetsu no Jutsu (Water Founding Skill) Description: Using the users earth Doton skills they will shift the earth slightly and a small hole will appear and then water will fill the hole in place of the earth. When it is filled there is no mud, or dirt in the water.
Doton Henge (Earth Release Transformation) Description: By using this skill the user will be able to use their Doton ninjutsu to camoflauge their being. They are able to change shape into any human being in a respected being. With the transformation the earth will change color.
Torappingu no Jutsu (Trapping Skill) Description: The user is able to make a 15 foot hole in the ground and cover the top of the hole lightly with earth, in a very small speed of time. With every rank the hole becomes bigger, and around Jonin level the user will be able to cover the hole with grass.
Genin:
Doton: Shuriken no Jutsu (Earth Release: Stone Shuriken Skill) Description: Widely used in situations where the user runs out of projectiles. By picking up dirt from the ground and infusing it with chakra, it molds together and takes the form of a shuriken.
Doton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill) Description: This earth jutsu allows the user to “dive” into the ground and move around in it as if it was water, or even thin air. This ability allows the user to get near an opponent without notice and when below him, pull down the opponent to ground, burying his body and leaving only the head above the ground. This particular jutsu isn’t an attack by itself, but it easily creates and opening for more deadly attacks.
Doton: Tamaishi Danmaku (Earth Release: Pebble barrage) Description: Another basic technique. The user releases a surge of chakra that is capable of lifting small stones and pebbles off the ground and sending them flying towards the enemy. Only small stones up to the size of a grape can be sent flying, and objects too small such as sand will not be carried by the chakra. The force of this attack is not really damaging. It’s only something like having many pebbles thrown at you. It’s more of a distraction and annoyance than to actually damage. Yet, it’s pretty useful to distract an enemy while one makes an escape.
Doton: Rikujou Douyou no jutsu (Earth Release: Ground shaking technique) Description: Using this technique, the user sends chakra into the ground to cause the ground to shake. The spot of the ground to affect can be controlled. The magnitude of shaking is rather minor though, only capable of probably slightly unbalancing the opponent. If done while the opponent is not on firm ground, it may cause him/her to fall. Usually used for distraction as well.
Doton: Jihibiki Kansei no Jutsu (Earth Release: Earth Tremor Sense Technique) Description: By touching the ground, the user can sense tremors or vibrations in the ground. These tremors indicate movement, which the user can sense, although he doesn't know who exactly it is. The range is half a mile.
Ohitsuji Kashira (Ram head) Description: A basic earth protection jutsu where a small, curved wall about the size of the creator is created. It can deflect shuriken and fire jutsu but is weakened by water jutsu. For every rank, the wall grows 5 feet by 5 feet.
Doton: Tsuka no Tsuchi Souzou (Earth Release: Earth Mound Creation) Description: The earth is caused to rise up at least 10 feet and a steep sloped mound is made with the shinobi performing this jutsu at its peak. The mound soaks up water like a sponge making this an effective jutsu to perform when fighting any water using shinobi.
Geigeki No Doro (Mud Inteceptor) Description: The performer of this jutsu causes small mud balls to shoot out of the ground, deflecting and countering any projectiles. This has no effect on a person other than soiling their clothes. Though it has been used by many a boy who wished to get into a mud fight.
Doton: Sekkai Koutetsuban (Earth Release: Stone Breast Plate) Description: By taking earth and rubbing it on his/her chest and stomach, the earth is hardened into a stone breast plate that adds extra protection to the user. The breastplate is held intact through the chakra molded into it.
Kajuu No Doro (Mud Weights) Description: Mud shoots at a target’s limbs and then gets stuck, through chakra the mud is made to weigh a quarter ton(1/2 ton if chuunin and 1 ton if a Jounin). This helps to slow down opponents a great deal.
Doton Tamuro (Earth Release Camp) Description: The user is able to carve out a small cave into the side of a mountain or hill. Then using that skill he is able to create living spaces, and stone furniture. With more skill the more with less detail the place will be. For the whole purpose of this ninjutsu is to make a hidden camp, while on a mission, so that enemy shinobi will be unable to find you.
Doton Bunsho (Earth Release Note) Description: The user will create a note, then performing a hand seal he will dip the note into the earth where then the note will travel to the person to receive the note. This has its downfall though. An extremely skilled earth user will be able to sense the note and grab it out of the earth.
Doton Tsuna (Earth Release Rope) Description: Using this skill requires the user to carry around a small piece of earth in his clothing, or must be around the ground not in a house. The user will perform the provided hand seals and a slender piece of earth will form and tie around an object or person(s).
Chuunin:
Doton: Doryu Taiga (Earth Release: Mud River) Description: In this common stone jutsu, the user converts part of the floorground that he and his opponent are standing on into a raging avalanche of mud and earth. The opponent quickly loses hisher standing and starts sliding wherever the mud river will take himher.
Maruishi Tounyuu (Boulder throw) Description: This technique focuses chakra on a single large boulder found in the vicinity and sends it flying towards an enemy. The impact is of course greater since it’s a big rock, and yet, being a big rock, it’s easier to dodge. Also, only one rock can be thrown at time. However if the user is good at chakra control, (those with tree and water walking mastered) this can be done in quick rapid succession (a few rocks sent consecutively, about 5). Can also be used on variations such as concrete rubble.
Tsuchi Shouaku no jutsu (Earth holding technique) Description: This technique allows the user to manipulate the earth below an opponents feet to rise up and grab hold onto both their legs. The earth is rather durable, and can only be physically forced away by taijutsu specialists and human tanks. However, the downside is that the earth rises up rather slowly, and a well trained shinobi would be able to notice it fairly easily. Another disadvantage is that it can only be used on natural earth, meaning it can’t be used in buildings or grounds with no earth. Should be used only when the shinobi is distracted.
Doton: Katana no Jutsu (Earth Release: Earth Element Sword) Description: Similarly to Doton Shuriken, the user picks up dirt and/or earth, molds chakra into the dirt/earth, and forms a sword. It isn’t as sharp or powerful as a real sword, and is destroyed after a few hits.
Doton: Karyoku Bunshin no Jutsu (Earth Release: Volcanic Earth Clone Skill) Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. The difference from the normal clone is that this one comes from heated earth, making it's skin almost volcanic and painful to touch. The bunshin can use one Doton jutsu.
Ryuusha no Jutsu (Quicksand skill) Description: A simple yet effective skill. Using chakra, the user is able to create a pool of quicksand in the ground. The pool is ovalcircular, and is of about 4 feet in diameter. A perfect jutsu for setting traps, although it can be created under an opponent's feet, but will only work if the opponent's movement is severely hindered.
Doton: Doryuudan no Jutsu (Earth Release: Earth Dragon Blast) Description: In this jutsu, a large mudstone structure appears from the ground in the shape of a dragon’s face. The dragon then shoots many earthmud “cannon balls” which hit the enemy with great speed.
Iwagakure: Shunshin no Jutsu (Hidden Earth: Instantaneous Body Skill) Description: An ability which allows the user to transport from one area to another by lowering his body to the ground and eventually become "buried" in it. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport him there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and only if the shinobi has not been attacked or is defending.
Doton: Rikujou Shougekiha no jutsu (Earth Release: Ground shockwave technique) Description: This technique unleashes larger amounts of chakra into the ground to cause a more violent shaking to be sent in the form of a shockwave towards an opponent. The force of the shockwave is enough to knock a few opponents down and send them flying. However, due to the wave movements seen on the ground, most shinobis can dodge this by simply jumping up. Yet, it is still a useful technique to alter landscapes, or knock down objects even.
Doton: Ishi no Yari (Earth Release: Stone Spear) Description: By using chakra to basically control the earth below and around them, the user turns it into sharp spears. This jutsu can be used both offensively and defensively. The user can either create a spear to block an opponent's movement, or they can hurl the spear at their opponent using chakra. The drawback here is, unless chakra is used, the spears cannot be pulled out of the ground manually; they are always set in place.
Iwa no Yoroi (Shield of Stone) Description: A thin layer of protective mixture of stone and clay that covers a user's body. Since it makes the user cover him with hard stone and clay, this jutsu causes the user's body to weigh more and stamina usage is increased. Very similar to the armor of sand (Suna no Yoroi).
Doton: Doryu Heki (Earth Release: Mud Slide Barrier) Description: A defensive jutsu in which the user creates a thick wall of mud and earth to defend against an attack. For every rank, the wall of mud is twenty feet wide and fifteen feet high.
Iwane Banpu (Rock Bump) Description: A simple yet effective technique. The user performs a set variety of handseals, then takes a rock in his hands. He then throws the rock in the position he needs it to be, and the spot where the rock lands and puts an imprint into the dirt, a rectangular-prism shape, about a foot long, rises up out of the ground. Depending on how much chakra is put into the rock hecreated, the size of the earth rising can be from the length of an ankle up to a knee. Used for tripping the enemy.
Sekkai Senbon Hada (Stone Needle Skin) Description: The Stone-nin’s body becomes entirely covered by earthen armor that has very sharp and durable needles. The armor itself isn’t very thick, but it still is highly discouraging to any taijutsu user to hit someone using this technique. While using this jutsu, the mobility of the performer is highly limited.
Doton: Bakuyaku Iwa Kawarimi (Earth Release: Explosive Stone Body Replacement) Description: This jutsu replaces the body with a large stone or even a boulder, using Kawarimi no Jutsu. There is a rather dangerous difference though, the boulder that replaces the stone-nin’s body is explosive and if struck explodes with the force of an explosive note.
Doton: Wareme Souzou (Earth Release: Chasm Creation) Description: When this jutsu is performed the stone-nin places his/her hands on the ground and focuses chakra into the earth. From the power of the chakra flowing into it, the earth splits apart and a chasm is created. The longer that the shinobi focuses chakra into the earth, the wider and deeper the chasm becomes. At first it is 10 feet deep and 3 feet wide, then it is 20 feet deep and 6 feet wide, and it continues increases by a depth of 10 and a width of 3 as long as it is continued. This is very useful when creating a protective barrier for someone else.
Sekkai Saka (Rock Hill Creation) Description: A large hill made of rock is created. The slope is very steep and made of slippery shale rock. It is useful as a defensible platform to perform other techniques from. For every rank, the hill goes up 15 feet.
Doton: Iwane Wooru (Earth Release: Rock Wall) Description: Starts out exactly like Iwane Banpu, by performing the same hand seals, and grabbing a rock, but it is a much bigger rock. Much more chakra is added to this rock, and whenever it hits, a large, rectangular prism-shaped object rises up out of the ground. This time, it is concentrated as a height, and is approximately three feet in width and six feet in height, stopping the enemy completely. Very useful in bad situations where a good defense is needed. A very sturdy wall that cannot be removed from the ground, almost like a wall of a building, made of stone. For every rank, another foot in width and 3 feet in height is added to the wall.
Doton: Iwa no Doomu (Earth Release: Earth dome) Description: An elaboration of Doton Doryu Heki (Earth Element Mud Slide Barrier), this jutsu retains its predecessor's characteristics and more. Instead of forming a single, straight wall which can protect the user from only one angle, this jutsu enables the user to create a wall not just all around him, but from above him as well. If the technique is successful, the user should be inside a thick dome of stone which is quite difficult to destroy. The disadvantages are obvious- one cannot see outside the dome, and an opponent would have time to prepare an attack the user won't be aware of. Furthermore, holding the dome together requires a great deal of chakra, and the jutsu can only be active for a few minutes, and after that it will simply crash.
Doton Bakudan (Earth Release Bomb) Description: By shifting the earth around and moving deep chemicals up to the outer layer of earth the user will be able to explode the earth out of the most simplest compounds.
Jounin:
Doton: Shindoryuudan no Jutsu (Earth Release: Earth Dragon God Blast) Description: In this more advanced jutsu, the user slaps their open palm into the ground and it begins to shake. A large, bronze dragon head peaks out of the ground and roars to reveal its lengthy stone body. Then it dives back under, traveling to the opponent through the ground. When it finally reaches the opponent it shoots up in full dragon form and smashes into them with an enormous force, exploding on contact. The explosion causes the dragon's bronze body to move outward with immense force.
Doton: Kekkai Doroudomu (Earth Release: Clay Barrier Prison) Description: Technique which completely surrounds an opponent in a prison made of clay or earth. The user then is able to absorb the enemy’s chakra through the walls. This absorption of chakra, however, only causes the victims to feel a bit weaker. Once the opponent leaves the prison, he feels like normal again. Since the walls of the prison are infused with a user's chakra, any damage taken by the prison is capable of being repaired/regenerated by that chakra.
Doton: Sekkai Bunshin no Jutsu (Earth Release: Rock Clone Technique) Description: A clone is actually created out of rock, not just dirt and other pieces of earth. This clone is faster and stronger than a simple earth clone. The bunshin can have the exact Physical stats of the user. The bunshin can use 1 Doton jutsu.
Doton: Kazangan Doryuudan no Jutsu (Earth Release: Volcanic Dragon Blast) Description: Creating the same bronze dragon head from the ground, but a lot larger than before, this jutsu however summons up lava from within the planet's centre, and blasts it towards the target.
Yougan Eisha no Jutsu (Lava Swimmer Technique) Description: The Shinobi is able to swim through lava unharmed, though they can not do so for extended periods of time.
Doton: Iwa Guntai Tate (Earth Release: Rock Army Shield) Description: A flat defensive slab of earth shoots out of the ground and forms walls that guards each member of your team. The maximum number of people that can be protected are four. The user of the technique decides which side of his/her allies the wall will be formed on. For every rank, the user can create shields in a 40 foot diameter.
Koudo Supaiku (Earth Spikes) Description: The user is able to use their chakra and then lift it upward to form a spike. Which would be just as sharp as any sword or spear. If used right it could be stronger.
Kage:
Sekkai Suke (Stone Shell) Description: Protects an ally or allies with a three sided stone shell, up to 3 can be created at once. This is basically the Army Shield technique only with a wider scope of defense. The user has a diameter of 100 feet.
Doton Tsuchi Tsunami no Jutsu (Earth Release: Earth Giant Wave Technique) Description: After a long series of seals, the user puts his hand on the ground and molds a massive amount of chakra into it. A large, tsunami size wave of earth and rock rises up in front of the user and crashes forward, doing immense damage to the landscape. It is the same size as the Yougan Tsunami no Jutsu.
Katon (Fire):
Basic:
Katon: Ichi (Fire Release: One) Description: The basic building block of a great many techniques down the line, this is presumably the very same skill that began the study of Katons. Molding their chakra through a simple seal of any choice, the user is able to focus it onto the tip of their index finger in the form of heat. With this, they can cut through things such as glass and rope with some difficulty. However, at this stage, control of one’s chakra is so minimal that this technique can only be used by one finger and essentially has no combat use.
Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique) Description: By molding chakra into ones lungs properly, they are able to exhale a short burst of heat and flame which basically explodes from the mouth. The fire itself actually only lasts for about a second. But its effect is that it illuminates dark places, if only for but a few seconds.
Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique) Description: A relatively basic katon, this one uses chakra to coat a metal shuriken or a kunai with fire. It is done so that the user first throws the shuriken, then exhales from his or her mouth a small flame that ignites the chakra-coated projectile. If the attack succeeds, not only will your opponent be hurt by the shuriken or kunai, but he will also suffer from burns. Note: Only one projectile at a time.
Katon: Fukumen no Jutsu (Fire Release: Veil Technique) Description: A stall technique which really only helps genins in this stage of learning accustom themselves to the less subtle methods of Katons. Performing the necessary seals, the user claps their hand in front of them and a hot white flash erupts from their hands that blind people in the closest vicinities. With this opening, the user is able to make a hasty escape or even move in for a killing blow. The severity of the flash, however, lasts only a moment and causes only spots to appear until an opponent’s sight becomes clear again.
Katon: Tanebi no Jutsu (Fire Release: Cinder Technique) Description: Basic to all Katon users is the ability to set thing things on fire, obviously. This technique allows a person to snap their fingers and ignite a spark anywhere they so wish. A simple cinder and no more, this jutsu is used mostly in pranks and the like.
Katon: Houka Hira no Jutsu (Fire Release: Flaming Palm Technique) Description: A more advanced version of the Katon: Tanebi no Jutsu, this jutsu allows the user to hold the make spark in their hand. They then amplify it with their chakra until it is a small flame. By mimicking the gentle fist style, the push the flame into their opponent, causing clothes to light, or minor burns on the body.
Genin:
Katon: Ni (Fire Release: Two) Description: This technique makes it so that after a user has molded enough chakra to gather heat into their finger they can now distribute it to both the index and middle finger (one hand), making it a somewhat viable option in combat now. However, jabs and strikes made through this method would simply burn through clothing and wouldn’t cause any substantial thereafter. In terms of raw searing strength, though, it allows the user to cut through even metallic string now.
Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique) Description: A jutsu that sends multiple blasts of fire from the mouth, usually with one target in mind. Shurikens can also be hidden inside the flames, creating an element of surprise.
Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique) Description: A fairly simple jutsu, the user breaths in a fair amount of air while performing the necessary handseals and breaths it out in a short funnel of flame. Literally lasting only a few seconds, it explodes out of the mouth in a v-like wave and is a commonly used technique amongst shinobi who like to build into their attacks. The range of this flame, however, is about 3m and the flame itself isn’t held long enough to deal any real damage. Therefore, it isn’t necessarily a viable offensive option as compared to other jutsus, but it does serve its purposes since only three handseals are needed to perform this technique.
Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique) Description: This is a passive jutsu that is the first in two steps to protect the user from damaging themselves with their very own Katons. Although not necessarily mandatory to learn the finer points of the tree, it does provide a buffer against self-inflicting injuries. For example the user is able to withstand increasing amounts of heat and can even withstand certain techniques aimed at them. Withstand, however, does not translate into invulnerability as there are general flaws to this jutsu as well.
Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique) Description: A basic bunshin wherein the user will call forth through in corporeal form a clone of themselves, crafted from flame. At this level, the clone is quite weak and can only really serve as a distracted more so than a viable combat replacement. However, it does have its uses, which alongside detonating upon destruction or on command, are numerous. Note: The clone only has 1/10 the ability of the original user.
Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique) Description: This jutsu allows the user to extend the flame from their hand to any weapon or item they may be holding. This creates a surrounding layer of flame around the object, but the object is unharmed. This can only extend to a length of 3 feet maximum, or the length of a medium sized sword.
Chuunin:
Katon: San (Fire Release: Three) Description: At this stage of learning, users of this technique are expected to be quite adept at controlling the flow of chakra in their body. It is by this that they are now able to both create ample amounts of chakra and distribute to both hands (still only two fingers per hand). The actual heat effect of this technique, though, still hasn’t changed much from Katon: Ni. Also, awkwardly enough, the user is still unable to have the technique travel throughout one whole hand.
Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique) Description: A jutsu that sends a stream of fire towards the opponent, originating from the users mouth. In some cases it has been seen to take on the form of a dragon. Capable of being used like a flamethrower, prolonged exposure has been known to transform boulders and cliff side’s into molten piles of magma. Note: Genin can use the technique for up to two posts, Chuunin for three, and Jounin for five. As mentioned before, strength of the flame and prolonged exposure can prove devastating.
Katon: Kyuuka no Jutsu (Fire Release: Flame Sphere Technique) Description: Quite different from the other various other Katons in Leaf’s arsenal, this one instead is a defensive jutsu. Quite easy to learn, it is also performed much differently from other jutsus. Using the body as a heat source, the user molds chakra to amplify it and make it entirely visible. Then the user expands it, using more chakra, and takes on a red, spherical shape. This shield is used as a defense against both ninjutsus and taijutsus. It isn’t very powerful, though, and can only parry at most one technique before deactivating. A drawback to this jutsu, though, is based on the body’s temperature. If the user performs this technique late in a fight they risk fainting due to both a drastic change in body temperature and already stressed body levels. Note: The user must remain still while using this technique.
Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique) Description: Recently developed, this technique is much akin to the Katon Ryuuka no Jutsu in a few ways. Using almost the identical set of seals, the user instead coughs out globs of what looks to be silver-tinged mucous. These flammable, gelatinous balls can be scattered along any area and even on other people and are highly combustible. Anything from the slightest spark can ignite them and set off variable explosions based on the level of the shinobi as well is leave a lasting flame going. Note: Genin gifted enough to perform this jutsu can only create explosions that range from 1m – 2m in radius. Chuunin can set a 4m – 5m radius ablaze. And Jounin are capable of kindling an area of approximately 5m – 10m.
Katon: Hidoko no Jutsu (Fire Release: Bed of Fire Technique) Description: Defensive or offensive, this just is simple enough to have many uses. Heaving a mighty breath, a shinobi will spew an oily substance in front or even around them. It will rush forth like liquid and ignite as soon as the user wills it. The effect is obvious enough, resulting in a carpet of flame in whatever manner the user provided. It could be in a cone laid out in front of them as an opponent is rushing forth, or it could be scattered across a weapon.
Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique) Description: A different version of the Katon: Hidoko no Jutsu, this jutsu releases a gas into the air. This is an odorless, colorless gas that can be ignited with any spark or flame. This gas will rapidly ignite, causing it to expand and create a strong wind in all directions. The outer gas is shot out, and ignites when it has expanded at a range of around 20 feet. Anyone within the range of this jutsu will be seriously injured and probably suffer at least a first degree burn. It also evaporates all water in the range of this jutsu.
Katon: Shi (Fire Release: Four) Description: Much unchanged from Katon: San, the most noticeable change here is the strength of the heat effect set off by the user’s fingers. Now able to melt through various objects of higher density than glass (not including metals), the only drawback is that this intensity is only attainable through one hand at the moment. One could compare the effect of this technique to being stabbed with a searing hot kunai. Essentially, this is just a much more combat effective version of Katon: Ni. Note: This technique cannot be stacked with Katon: San wherein both hands can be used at the same time with one hand stronger than the other.
Katon: Taika no Jutsu (Fire Release: Fireproof Technique) Description: At this point in time, the user has developed a natural resilience to flame and has come to know the pros and cons of their own techniques. With this knowledge in hand, they are able to not only guard themselves against fire and high temperatures but also anything around them. Expelling chakra at a constant rate, it acts a shield or buffer against all forms of heat, completely preventing them from harm. But by freely imparting this chakra onto a person or thing, they are able to pass on that very same shield. There are, however, limitations.
Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique) Description: By focusing their chakra into their hands, the user can then lift them skyward and create a salvo of small fireballs that will rain down all around them, incinerating anything they touch. Since the fireballs have no solid state, they can only do damage by burning things. These fireballs are about half the size of one's closed fist.
Jounin:
Katon: Go (Fire Release: Five) Description: This is where the technique evolves into one of the most deadly techniques within the Leaf. This is the stage before Kaseiken, the only move of comparable strength to the Chidori within the Leaf’s arsenal. In this building block, however, the user mimics the hand movement and effect of Chidori, replacing lightning with flame. Here, unlike the techniques leading up to this, flames now spring forth from the user’s entire hand. If the user balls their hand into a fist, however, the flames immediately disperse and the jutsu is cancelled. In this way, only spear-handed attacks can be made and their potency is increased so that most defenses can now be pierced.
Katon: Gouka Hataka no Jutsu (Fire Release: Hellfire Clap) Description: A jutsu of catastrophic might, it draws upon the unwieldiness that is flame. Calling forth chakra from their deepest reserves, the user will perform the trademark techniques that signal the beginning of a Katon. Yet rather than ending in the Tora seal, as most would, it instead ends in the Ram seal as the user’s hands clap together loudly. At that moment a wave of destructive fire flies forth around the user, engulfing all around them. Spread about in a circle, this technique also has the nasty side-effect of searing through anything it comes into contact with. If in its path lay a boulder it would be hewn in two, for example. Defensive jutsu are defeated by this technique as well, for its intensity is beyond measure. Note: The diameter of this wave is 15 meters. Defensive jutsu of this stage or any below are instantly nullified by this technique, though the attack itself does not carry through the defense and to the opponent. It only serves to break it in this case, and no more.
Katon: Ketatamashi Makai (Fire Release: Piercing Hellstrike) Description: By using both hands instead of just one, the user can turn a Katon: Housenka no Jutsu into a thin compressed spear of heat and flame. The user then grabs the spear from his mouth and hurdles it towards the opponent, hopefully impaling it through their body. Even if it misses, this spear will cause the opponent to lose their breath because of the heat, and may cause 2nd degree burns and dehydration. This will also evaporate any water it comes within 2 feet of.
Kage:
Katon: Homura Bunshin no Jutsu (Fire Release: Blazing Clone Technique) Description: Fashioned from flame, this clone is much different than its other elemental counterparts. A base and rather expected property of this bunshin is that it’s extremely warm to the touch. Each blow dealt by it could be compared to being hit with a newly fashioned sledgehammer straight from the forge. Second to that would be its innate tendency to explode in a burst of flame when dealt a killing blow, comparable to that of a few exploding notes. However, it’s more unique abilities are thus: Creating a Katon Bunshin is not as simple a matter as it may seem. Unlike most others, this one is crafted straight from a user’s mouth, quite literally breathing life into it. So, in effect, this can be used both as a tool and a form of attack all in one. And still, even, each bunshin is easily equipped with a majority of the user’s own techniques.
Katon: Oorashi no Ryu (Fire Release: Raging Storm of the Dragon) Description: An extremely powerful technique that tests the physical limits of the user, it is the mark of a true Katon Master. Using all methods of heat creation and transferal, the user channels chakra all over their body and dramatically bends forward, their back hunched and aimed upward. Then, slamming their crossed arms onto the ground in from of them, firmly planting both palms on the ground, the user erupts in a blazing column of impenetrable flame. What the result is what can only be described as a funnel of pure fire. Designed to be used defensively over all else, the fire as well takes different form as floods of chakra meant to reinforce the technique discolor it. Purple, blue and red all at once, this funnel surrounds the user completely and has obvious effects: anything that makes contact with the user during this technique becomes instantly enflamed, and such force by the chakra launches it back.
Bloodline Jutsu's:
Name of Jutsu: Konton: Grand Blast Rank of Jutsu: Stage One Jutsu's Element: Dark Energy Description: The user focuses the dark energy into their hand and are able to fire dark energy blasts. This can only be fired from a hand that is covered with the mark of chaos. Which means once the user hit's stage two they can fire from both hands.
Name of Jutsu: Konton: Master Fusion Rank of Jutsu: Stage One Jutsu's Element: Dark Energy Description: Using the Dark Energy that is naturally emitted from the seal. The user is able to combine there chakra with this dark energy and can form Dark Energy Jutsu. Which are the same as normal jutsu but boasted by the Mark of Chaos and will be black in color. Over use of Dark Energy Jutsu can cause pain in your chakra system.
Name of Jutsu: Konton: Dark Rain Rank of Jutsu: Stage Two Jutsu's Element: Dark Energy Description:The user's channels the dark energy surrounding them into the air around the opponet. Depending on rank, is the number of needle the user can produce to drop on the enemy. ((Genin: 150 Chunin: 300 Jounin: 600 Sannin: 1200 Kage: 2400))
Name of Jutsu: Konton: Soaring Raven Rank of Jutsu: Stage Two Jutsu's Element: Dark Energy Description: By channeling the energy into the user's back they sprout large, black bird wings that look like raven wings. This grants the user faster speed and the ability to fly. However because of the wings, the user is a bigger target and able to be hit easier in close combat.
Name of Jutsu: Konton: Dark Orb Rank of Jutsu: Stage Two Jutsu's Element: Dark Energy Description: The user releases the dark energy from every chakra point in there body and shape it to form an Orb around them. This orb protects the user from all attack outside the orb. It also cuts off all of the 5 senses of the people inside the orb. Because of this, when they are out of the ball they will not know where anything is around them and opened for attack.
Name of Jutsu: Konton: Demonic Weapons Rank of Jutsu: Stage Three Jutsu's Element: Dark Energy Description: The user at this stage has complete control of the dark energy inside them. Because of this they are able to focus it and form it into solid objects. This jutsu allows the user to focus the dark energy and form it into any weapon they desire or can think of. Even as far as making up new ones. The downside is over use of this can physically injure the user.
Name of Jutsu: Konton: Cerberus Guardian of Hell Rank of Jutsu: Stage Three Jutsu's Element: Dark Energy Description: One of the Konton Bloodline's most deadliest attacks. The user builds up massive amounts of Chaos energy in each hand and in their chest. Then when enough is collected the user releases it into three separate continuous blasts, that each takes the shape of a dog head. The direction of the blasts can be controlled by the user. But be forewarn, it drains most of your Chakra.(once per battle) Ninjutsu
Genjutsu -----------------------------------------------------------------------------------------
╫Character Description╫
Personality: Nice at times,cute,helpful,and loves to fight Nindo: "Never Give Up No Matter What Anybody Says..." Height: 5'7'" Weight: 110 Original Eye Color: Deep Blue
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Posted: Fri Apr 23, 2010 7:07 pm
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Posted: Fri Apr 23, 2010 7:16 pm
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Posted: Fri Apr 23, 2010 7:27 pm
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