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Posted: Thu May 22, 2008 7:46 pm
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Vinessa_Valentine Biohazard EXTREME It would have made them less challenging, too. Dino Crisis definitely headed toward the direction of Action Horror, not Survival Horror. Which worked for IT, considering the most basic enemies in the game are Raptors and Raptors are fast. With zombies it would be too easy. If that'd be the case, then why couldn't they just put in more zombies and creatures to compensate for challenge factor? Because, more zombies doesn't mean more scary. You could fill the screen with enemies, that doesn't make it scary. RE5 is proof of that.
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Posted: Thu May 22, 2008 9:31 pm
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Biohazard EXTREME Vinessa_Valentine Biohazard EXTREME It would have made them less challenging, too. Dino Crisis definitely headed toward the direction of Action Horror, not Survival Horror. Which worked for IT, considering the most basic enemies in the game are Raptors and Raptors are fast. With zombies it would be too easy. If that'd be the case, then why couldn't they just put in more zombies and creatures to compensate for challenge factor? Because, more zombies doesn't mean more scary. You could fill the screen with enemies, that doesn't make it scary. RE5 is proof of that. True. Hhmmm...
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Posted: Thu May 22, 2008 9:33 pm
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Posted: Thu May 22, 2008 11:23 pm
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Posted: Thu May 22, 2008 11:26 pm
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Posted: Fri May 23, 2008 12:11 am
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Posted: Sun May 25, 2008 8:18 pm
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Posted: Sun May 25, 2008 9:50 pm
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Canas Renvall Vice Captain
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Posted: Sun May 25, 2008 9:57 pm
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Posted: Mon May 26, 2008 4:54 am
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Posted: Mon May 26, 2008 4:59 am
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Posted: Mon May 26, 2008 5:04 am
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Posted: Mon May 26, 2008 5:08 am
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Posted: Tue Jun 24, 2008 7:00 pm
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Posted: Tue Jun 24, 2008 8:03 pm
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