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Posted: Sat Aug 25, 2007 9:29 am
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Posted: Sat Aug 25, 2007 9:51 am
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Posted: Sat Aug 25, 2007 6:24 pm
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Posted: Sat Aug 25, 2007 6:38 pm
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Posted: Sat Aug 25, 2007 7:21 pm
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Posted: Sat Aug 25, 2007 7:33 pm
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Posted: Sat Aug 25, 2007 8:09 pm
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oO Yukiyo Oo Resident_Kyo Biohazard EXTREME Which is very unlikely, no matter how much Capcom screwed up with RE4. they didnt screw up. they tryed new things and they brought new players into the RE world And yet, It's those same players that play 4 first that find no flaws with it. Mainly 'cause it's their first game, and it seems so "Cool" at the time, They dont think of Issues that need resolving. Well, once they decide to play the others, then they'll realize RE4's many flaws. At least, I'd like to hope that they do. sweatdrop
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Posted: Sat Aug 25, 2007 8:22 pm
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Vankala oO Yukiyo Oo Resident_Kyo Biohazard EXTREME Which is very unlikely, no matter how much Capcom screwed up with RE4. they didnt screw up. they tryed new things and they brought new players into the RE world And yet, It's those same players that play 4 first that find no flaws with it. Mainly 'cause it's their first game, and it seems so "Cool" at the time, They dont think of Issues that need resolving. Well, once they decide to play the others, then they'll realize RE4's many flaws. At least, I'd like to hope that they do. sweatdrop
I doubt it. You can't go to over the shoulder camera angles, with third person aiming to, well, fixed camera angles and a very restricted aiming system.
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Posted: Sat Aug 25, 2007 8:40 pm
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Posted: Sat Aug 25, 2007 8:45 pm
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Posted: Sat Aug 25, 2007 9:07 pm
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Posted: Sat Aug 25, 2007 10:29 pm
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Posted: Sat Aug 25, 2007 11:10 pm
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Vash Thompson Vankala oO Yukiyo Oo Resident_Kyo Biohazard EXTREME Which is very unlikely, no matter how much Capcom screwed up with RE4. they didnt screw up. they tryed new things and they brought new players into the RE world And yet, It's those same players that play 4 first that find no flaws with it. Mainly 'cause it's their first game, and it seems so "Cool" at the time, They dont think of Issues that need resolving. Well, once they decide to play the others, then they'll realize RE4's many flaws. At least, I'd like to hope that they do. sweatdrop I doubt it. You can't go to over the shoulder camera angles, with third person aiming to, well, fixed camera angles and a very restricted aiming system. Well, maybe there are more people like me that started off with RE4 and expanded to the rest of the series and actually noticed the many flaws in RE4 afterward.
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Posted: Sat Aug 25, 2007 11:36 pm
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JirayaHit That girl in the end of the trailer could be Steve ^^!
Don't make me slap you !! .__. Steve was annoying as hell as I saw him the first time. *cough* Resident Evil 4. ...The only thing 'RE' about RE4 is Leon, Ada, and Wesker. Everything else wasn't. Well, other than the fact that Krauser only mentioned 'Umbrella' like once or twice, but that's it.
I believe with how RE5 is being put into play, with the setting and multiple enemies at once, I do consider using the over-the-shoulder camera angle to be better. I don't have any problems with the original camera angles from the previous RE games, but can you imagine you turn at a house's corner and the camera angle changes and next thing you know - 50 mobsters are blocking your view and you end up dying XD Well, other than that one area in Hunk's scenario in 4th Survivor. /swt
I can only say that with the bigger setting and increased number of enemies popping up at you at once, it's reasonable to use over-the-shoulder + free-aiming. In short? *catches breath* I think the over-the-shoulder camera angle is better used when settings and enemies are much much more than the previous games. ...Then again, I hope they won't make it suddenly into a FPS <_____<
@Kaworu: Ya, that's true. I played RE2 first time years ago *shudders from nightmares*. I went to 3, then remake (but never finished it). Then 0 then 4. I started to get interested with the whole Umbrella and Wesker conflict and connections between each game by 3. RE4 was alright. It was a new thing they wanted to try, but I think they didn't do so well in it ;<
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Posted: Sun Aug 26, 2007 12:57 am
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Kaworu__Nagisa Vash Thompson Vankala oO Yukiyo Oo Resident_Kyo Biohazard EXTREME Which is very unlikely, no matter how much Capcom screwed up with RE4. they didnt screw up. they tryed new things and they brought new players into the RE world And yet, It's those same players that play 4 first that find no flaws with it. Mainly 'cause it's their first game, and it seems so "Cool" at the time, They dont think of Issues that need resolving. Well, once they decide to play the others, then they'll realize RE4's many flaws. At least, I'd like to hope that they do. sweatdrop I doubt it. You can't go to over the shoulder camera angles, with third person aiming to, well, fixed camera angles and a very restricted aiming system. Well, maybe there are more people like me that started off with RE4 and expanded to the rest of the series and actually noticed the many flaws in RE4 afterward.
Well you're probably one of the only ones. @Kobo: My point is, well was, that the fixed camera angles made the game a horror game. You never knew where the enemy truly was going to pop up and attack you. An open area (not really open, but not as closed as the original RE) with 3rd person aiming isn't really horror at all. It shows you too much. Before I continue, the only thing about RE was Ada and Wesker. Leon may have been in a previous games, but they changed him way to much. It didn't even feel like you were playing as Leon, but more or less Tom Cruise. Anyway, you can still have a good horror-ish game with 3rd person aiming (Dead Aim did it, only kind of a FPS) but it's all about camera angles. Over the shoulder, as I said before reveals too much of your surroundings. So you can see the enemies before they get too close. Meanwhile, in the original REs, a zombie could be around the corner, and you wouldn't know because the camera wouldn't show you. Thus when it lunges at you, you get scared/freaked out.
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