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A long-lived guild, filled with memories of a time long-gone. RIP NUR. 

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XxBlack_FlashxX

Shirtless Werewolf

PostPosted: Mon Jun 21, 2010 4:07 pm
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Basic Info
Full Name: Kamizuki Kage
Nicknames: Tsuki
Age: 13,14,15
Birth Date: 6/7
Gender: Male
Race: Ethnic
Rank: Academy Student Gennin
Ninja Type/Class:Assassin

Favorites
Animal(s) : Wolf
Color(s) : Black
Number(s) : 3
2 Elements: Earth, Lightning
Weapon of choice: His Bugs
Strength: Speed and Stealth
Weakness: Revealing Techniques
Jutsu List:
Universal
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
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Genjutsu
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Bloodline
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Clan
-Kikaichuu no Jutsu (Destruction Bug Technique)
Description: After being born, the clan member serves as the host nest for the kikai bugs. In return for feeding on the chakra the hosts' body provides, the insects will do the bidding of the clan member. The host can use the bugs to seek out the chakra of the opponent and attack them or use the bugs for their own techniques.

-Mushi Bunshin no Jutsu (Insect Clone Technique)
Description: Using the destruction bugs living in their body, the clan host uses the bugs to form a Bunshin copy of them self to trick their opponent. Once damaged by an attack, the technique ends and the clone disperses back into the bugs which formed it.

-Mushi Dama (Insect Sphere)
Description: Using the destruction bugs living in their body, the clan host will disperse his bugs over a wide area surrounding the target. These bugs will then coalesce into a sphere that will envelope the target. The bugs can then feed off the target's chakra.

-Mushi Kabe no Jutsu (Insect Wall Technique)
Description: After forming the needed handseals, the clan user will expel the destruction bugs living in their body. The bugs will surround the member and fly at a high rate of speed forming a protective wall vortex. The vortex will be strong enough to destroy incoming bug attacks. The vortex can be disrupted and the clan members inside rendered vulnerable if sufficient explosive force is expended outside the protective shell.

-Mushi Yose no Jutsu (Insect Gathering Technique)
Description: After forming the needed hand seals, the clan user will place their hand to a surface and extend a web-like chakra lure to insects in the surrounding area to their location. Running this web over the area will cause any nearby bugs to walk up into it and follow it back to the source.

-Name of Jutsu: Mushi Hifu no Jutsu - Bug Skin Technique
Rank of Jutsu: B
Jutsu's Element:None
Jutsu Type: Ninjutsu- Aburame Clan
Do you want you Jutsu added to the Guild List? Yes
Description: This technique allows the clan member to be encase within a shell of bugs. The user completely covers their body with bugs for extra protection. The bugs are like little plates of steel that cover the user body. They are reinforced by the users chakra which is why they are so strong. These bugs area strong enough to stand up to weapons and Chuunin rank Taijutsu, but are weak against Raiton and Katon style Ninjutsu.

-Name of Jutsu: Mushi Ken - Insect Fist
Rank of Jutsu: C
Jutsu's Element:None
Jutsu Type:Ninjutsu - Aburame Clan
Do you want you Jutsu added to the Guild List? Yes
Description: This technique allows the clan member to shape their bugs into a large fist which acts as an extension of the clan members arm. This fist is as dense and durable as iron. Though slow it can deal a massive blow, great enough to break bones and send the target back several meters. It is also capable of extending itself to a maximum of three meters. It can only be used to strike twice before dispersing. This technique does not require the use of Kikaichuu no Jutsu.

Doton
- Doton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
Description: This jutsu allows the user to enter the ground and "swim" in it for a limited time.
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Raiton
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Summoning: (Chuunin+)
Bloodline: Ranmaru's Eyes
Clan: Aburame

XxBlack_FlashxX
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Name of weapon: Kami no Yaiba-Godly Sword
Where it was found/Who made it: Kamizuki found this sword as he traveled in search of his brother.
The Range of the weapon: Short
Weakness: The blade is breakable, like every other wakizashi.
Description: This sword is a normal wakizashi. It's two and a half feet long. The hilt is wrapped with black lacing. The Habaki(blade collar), Tsuba(guard), Fuchi(handle collar), and Kashiri(pommel) are made of gold. The Saya(scabbard) is made of iron. This allows the Saya to also act as a weapon itself. Though this seems like any ordinary wakizashi it is not. The blade and inside of the Saya is lined with a special poison. This poison is made with the use of Kamizuki's blood and chakra allowing Kamizuki to be immune to the poison. This poison is fast acting and can only be extracted by Chuunin level Medical-nin and up, though takes quite a while to efficiently kill someone.

This poison acts in six stages(posts). With every stage comes a new symptom til death is upon the target.

1.)As the poison enters the body the target begins to loose control of his smelling and hearing.
2.)The targets vision will become blurred.
3.)The target will then become unstable and will not be able to run but only walk.
4.)The target begins to hallucinate and looses ability to determine what is real and what is not. Similar to that of a Genjutsu.
5.)The target will then loose consciousness.
6.) First the brain stops working and then the respiratory system. The lungs and airways will collapse and if not treated quickly, ultimate death.



Character Description
Looks: Kamizuki has chin length, glossy, black hair. He is always wearing a suit. His eyes are weird shade of purple and red. Kamizuki is not that tall for he is only 5'9". He's very slim and slender and is not that muscular.
Personality: Kamizuki comes off as very cold and uncaring for he chooses to bury his emotions.
Background: Kmaizuki grew up with his mother, father, and brother Kuromaru Kage. Their family was attacked by shinobi while Kuromaru was away. Kami was stabbed through the chest yet somehow survived and he now searches for his brother which he so dearly hates.
Village: Iwagakure
Family: Kuromaru Kage {{A.K.A Velox V. Sokuryoku}}

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture:
 
PostPosted: Thu Jun 24, 2010 5:52 pm
Basic Info
Full Name: Benoit Ignace
Nicknames: Benny
Age: 12
Birth Date: August 4
Gender: Male
Race: French
Rank: Academy Student
Ninja Type/Class:Ninjutsu

Favorites
Animal(s) : Birds
Color(s) : Purple and Yellow
Number(s) : 00
2 Elements: Fuuton && Raiton
Weapon of choice: N/A
Strength: Elemental usage
Weakness: Sand
Jutsu List:
[These are what Basic Shinobi Know. DO NOT ADD ANY JUTSU UNLESS TAUGHT ]
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
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Summoning:
Bloodline: N/A
Clan: N/A

Character Description
Looks: White and dark purple eyes
Personality: Quiet & nice
Background: Unknown
Village: Cloud
Family:

Missions Completed
S Rank: 00
A Rank: 00
B Rank: 00
C Rank: 00
D Rank: 00

Picture: User Image

 

iTeddy Inferni

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Dripples

PostPosted: Fri Jun 25, 2010 8:50 am

Basic Info
Full Name: Yokai Hasamoto
Nicknames: Yoh
Age: 18
Birth date: 7/28
Gender: Male
Race: Human
Rank: Academy Student Genin Chunin Special Jounin Jounin Densetsu
Ninja Type/class:Animal Tamer Class


Favorite
Animal(s) : Fox
Colour(s) : Red
Number(s) : 10
2 Elements: Wind, Lightning
Weapon of choice:
The Ying Yang Duets:
Pure White Katana
http://fc05.deviantart.com/fs8/i/2005/350/7/1/Katana_V3_by_ToastMan85.jpg

Pure Black Katana
[http://img132.imageshack.us/img132/4623/38267002et7.jpg

The Ying Yang Katana's were created by his parents. Ever since Yokai's parent's deaths, these katanas were Yokai's most prized possesion. He loved them and these katana's were amazingly good.

Strenght: Ninjutsu, Taijutsu,
Weakness: Genjutsu
Jutsu List:
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
- Shadow Clone Jutsu
- Shunshin no Jutsu (Body Flicker)


Fuuton (Wind Release):

Fuuton: Tei Hakusha (Wind Release: Air Riding)
Description: As wind ninjutsu is typically more focused on ranged combat rather than close combat such as what taijutsu specialists favour, it was necessary to create jutsu’s that made them as hard to hit as possible, as a result, the wind riding technique was created. The technique in essence has the user form a ball of rapidly swirling air beneath their feet, upon which they typically sit (some with exceptional balance may choose to stand). As a result the user is left hovering several feet above the ground, and is able to control the ball to move quickly in any direction, essentially allowing the user a high degree of speed and agility while they remain on the ball, and due to the hovering nature of the ball combined with its speed, it is quite natural for users of this technique to move across walls and ceilings. All of this makes this an excellent jutsu for wind ninjutsu users when forced into a corner, or even can be used when scouting is necessary. Additionally the user can use a platform of sorts to help keep their balance, such as a large fan.

Okuridashi Kaze (Propelling Winds)
Description: Loosing a short blast of air from their hands, the user is able to propel themselves in the opposite direction with considerable force. This jutsu is ideally suited to Wind ninjutsu specialists, who often tend to favour avoidance of attacks rather than powerful defences, and can be used to either move very quickly to the side, or even propel themselves quite high into the air.

Kaze Fuuchuufuyuu (Wind Levitation)
Description: Utilising and controlling the wind, the user is able to force the wind beneath an object in order to force it to rise up from the ground. The effectiveness of this jutsu is very much dependant upon the weight of the object in question, so large objects will take longer to lift, while lighter objects can be quickly lifted. Additionally, as the jutsu works by forcing wind beneath the targeted object, the higher the object gets, the harder it is to raise it any higher. The users control affects the speed at which they may raise an object, so while a person with only 5 control would be slow to raise a rock the size of a persons head, someone with a control of 40 could lift enormous boulders without showing significant sign of slowing. Only inanimate objects can be levitated.

Kaze no Yaiba (Wind Sword)
Description: The user summons a violent gust of wind, moving so fast that if caught within the blast an enemy will suffer blade like wounds from the wind slashing them so strongly. Due to it’s nature it’s difficult to block but can be avoided. The injuries look very much like that of a sword wound, which is where the name originated.

Hikui Tenkuu Assaku no Jutsu (Low Air Pressure Technique)
Description: This technique makes the air pressure in a room drop dramatically, causing anyone inside to fall asleep. It can only work in an enclosed area like a building or room.

Fuuton: Furyuu no Jutsu (Wind Release: Wind Dragon)
Description: Creates a dragon formed from wind. The dragon looks like a large serpent, a traditional Chinese dragon that is twenty feet long. The dragon has a red mane and the rest of his body borders light blue. The colour is not distinct because the wind manipulates it from its colour to transparency. The dragon can shoot Kaze Bakuhatsu from its mouth.


Kazy Gyorai no jutsu (Wind Torpedo)
Description: The user gathers a large amount of wind into his lungs and expels it in a single blow, similar to the projectile deflection blast. This version however is significantly more devastating as the wind forms a torpedo that is near invisible that launches towards the opponent. Upon contact it explodes with the force of two exploding tags.

Fuuton: Kanketsusen Souzou (Wind Release: Geyser Creation)
Description: Placing their hand against a flat surface, such as the ground the user can create a large hole in the ground about ten feet across and wide. At any time the user can cause it to erupt and send a colossal blast of steam and air shooting in the sky, sending anything caught within the blast flying high up in the air. Additionally the steam is quite hot in temperature, causing severe burns to anyone affected in the blast. The geyser has enough strength to break a building apart upon blasting, save for those made out of very strong materials. A good destructive jutsu, but hard to control.


Raiton (Lightning Release):

-Chidori

Raikou Bunshin no Jutsu (Lightning Clone Technique)
Description: This technique makes a simple clone of the shinobi however unlike the standard bunshin, which is a genjutsu, this bunshin takes an actual physical form through the use of electrically charged chakra. One
can easily touch and hold this clone like it was in fact an actual person, however when it is attacked it quickly disperses into smoky, hot air. It is also able to attack using taijutsu, however it's ability to attack is around 1/10 in perspective to the user, in return for this weakness it's attacks deliver shocks of electricity to the opponent's body

Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)
Description: A simple technique in concept and execution, in which the user performs the necessary handseals and then emits a short bolt of lightning from his or her hand. This is a simple bolt, akin to a fireball, as opposed to being a continuous stream. On impact, the target will suffer minor electric shocks.


Dendou Bakuhatsu no Jutsu (Electric Detonation Technique)
Descriptions: Flashing a number of Hand seals the user causes all lightning bunshins that are under his specific control to explods in a burst of electricity, shocking anyone who happens to be near them.

Raiton: Yaiba no Jutsu (Lightning Release: Blade Technique)
Description: This skill allows the user to charge chakra in the form of electricity in the palm. Then, the chakra eventually works up to the fingers, where a blade of electricity is formed between the index and middle finger. The blade is very thin, and depending on the user's chakra, anywhere from 8 inches to a foot long. It is around 2 to 3 inches wide, and it lacks a hilt. The blade is held between the fingers, but as soon as it is let go, the blade vanishes into thin air. The strength of this blade isn't as strong as a normal blade, as it is nowhere as dense or as heavy. But because the blade is very thin, it is capable of doing some major damage, if used properly. However, this blade can also hurt the user, anywhere except for the fingers where the blade is held.

Denki Hifu no Jutsu (Electric Skin Technique)
Description: making a simple couple of handsigns the user makes sparks travel along their skin to power up lightning type jutsu's for 5 minutes (posts) (7 for jounin)(10 for Kage/sannin) this move also makes it very difficult to make contact with the user for the danger of being severly electricuted

Sai Sen no Jutsu (Rewire Technique)
Description: Making physical contact with an enemy shinobi the Cloud-Nin shoves Static Strings into his opponent and himself, by hotwiring the electrical impulses of the target's brain he disables the target and assumes control of the opponent's body. While in this state the shinobi can only control the target body and has little control over his own body which will remain standing in place. Major problems with this technique is that by severing the strings you break the connection between the target and the Cloud-nin, also the maximum range the controlled body can move from the original body is 50 feet, otherwise the strings will break.

Raiton: Raikou Hitofuki no Jutsu (Lightning Release: Lightning Blast Technique)
Description: An upgraded version of Lightning Bolt, this jutsu works the same way except now it is a continuous blast of electricity. The blast can be ended prematurely by the user. A target hit by this technique will experience quite painful electric shocks, however they are still relatively minor.

Teikou no Kuntou (Electricity Resistance Training)
Description: While not necessarily a technique that must be taken, most Cloud-nin are taught this at the Academy. As most know electricity in general is a deadly and somewhat scarce element, generally one could only collect the necessary electricity necessary to perform techniques if they were fighting in the middle of a thunderstorm, or near an electrical source. However current training standards in the academy show how a cloud-nin tends to make electricity through the use of chakra, turning most Cloud-nin in to human capacitors, technically. The process is generally quite painful and requires about 5 months of mental and physical conditioning to resist the charges you activate onto your body. As it is written, this technique is optional. A person who doesn't take this skill will generally feel pain when even performing their own electricity based techniques, also one who tends to take this ability tends to notice that minor shocks generally do not hurt them as badly.
Note: This skill is passive.

Raiton: Jiten Rakou Dangan (Lightning Release: Spinning Lightning Shot)
Description: Bring forth lightning that is compressed into a ball that sends forth shots of lightning, that spin through the air that has slight drill qualities, allowing the shot to partially get into the opponents body, giving them a powerful shock to the system, that can render the closest organ it attacks paralyzed for a few moments.


Kouten no Saiketsu (Heaven's Judgement)
Description: A technique that causes overall destruction and chaos, performing a number of seals a large spinning tube of lightning launches itself out of the user's body and speeds away in the direction that the Cloud-Nin was facing. Going at a particularly high speed this tube begins to tear up all peices of land it touch and bores large holes through anything that has the horrible chance of being in front of it and then explodes in a huge burst of electricity essentially electrocuting anyone within close proximity of the explosion.

Custom Lightning:
Peircing Arrows:
This jutsu was created by Yokai Hasamoto. This technique requires a minimum of 10 seconds (1 posts) to charge, which gives the enemy time to charge the opponent before the jutsu is done. Making several handsigns, the user must then form 2 fingers in each hand, pouring chakra into the fingers. While these 20 seconds, the user cannot move, if he does, the jutsu will be dispelled, and he shall be paralyzed for another 10 seconds (1 post). If the jutsu is successful in charging, and the user is finally able to shoot it out of his fingers. Concentrating on the his two fingers, he will aim his fingers at the opponent, and release the chakra from his fingers, creating 2 devastating arrows of light. This jutsu is highly destructable and can destroy a small forest. This jutsu, uses a lot of chakra, and drains most of his strength, so this jutsu is a one way ticket to victory or death. The user may be able to use another jutsu, but it should be only a C or lower. If he uses an A rank jutsu, he may be paralyzed until he regains strength

Taijutsu:

Sennen Goroshi [One Thousand Years of Pain]
Description: An end-all Taijutsu maneuver involving just the first two fingers of each hand extended together and then driven into the a** of the ninja's opponent. Surprising and painful, this technique not only inflicts damage, but also thoroughly humiliates the ninja's opponent. Anyone with fingers and no morals can use this technique. A variation of this jutsu is also used with a kunai and explosive tags.

Dainamikku-Entori [Dynamic Entry]
Description: This is simply a flying jump kick straight at the enemy. Usually used as an opening or surprise attack.

Youjitsuba [Spitting Toothpick]
Description: A Taijutsu technique where the ninja spits a toothpick out of their mouth. Attacking in this manner, while the enemy is normally focusing on your hands, provides a small element of surprise, but with much more effectiveness when used following a distraction.

Asshou [Pressure Palm]
Description: This is a taijutsu technique where the ninja drives their fist into their opponent while they are on the ground, crushing and grinding them into the earth. With impressive strength, this technique could be quite devastating.

Konoha Daisenpu [Leaf Great Whirlwind]
Description: A powerful leap forward, using the extra momentum to perform a powerful spinning kick with both legs in mid air, the second kick often being aimed lower in case the intended planned ducks. The technique is most effective at ranges of 2-3 meters, because if you miss or they dodge, you have at least made it past your opponent and have a chance to react before they can mount a significant counter-attack.


Hayabusa Otoshi [Peregrine Falcon Drop]
Description: The attacker grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground.

Houshou [Crushing Fist]
Description: A taijutsu technique where the ninja palm strikes their enemy, hurling them away. With impressive strength, this technique could be quite devastating. This move is capable of knocking an opponent approximately 30-40 feet back.

Konoha Shofu [Leaf Rising Wind]
Description: Using quickness and agility, the user will do a swift upwards kick at his opponent or at a weapon his opponent is wielding thus knocking it out of their hand or grip.

Midare Senbu [Chaos Fan Dance]
Requirement's A fan
The user attacks the enemy with their fan, thus launching them into the air. They then throw their fan behind the enemy and disappear, reappearing behind the enemy. Finally, they grab the fan and strike the enemy headfirst into the ground.

Asa Kujaku [Morning Peacock]
Requirements: The Ability To Open The Sixth Of The Eight Celestial Gates
Description: Asa Kujaku is a taijutsu technique which is without any doubt the strongest Taijutsu attack. The user first opens the sixth gate Keimon, or possibly the first six gates, which gives him access to an enormous amount of chakra. Using this tremendous burst of power and speed, he will approach his opponent in a distinctive stance. When near enough, he will kick his opponent and launch them into the air. He will then strike them multiple times, causing the distinctive peacock fan to develop. His opponent will then fall back to the earth, covered in the strike's aura.

Isshi Resshin [One-fingered Earthquake]
Description: A taijutsu technique that only the strongest ninjas can accomplish. With just one finger, the ninja can merely tap the ground and create an enormous split in the earth before them. Of course, with this strength, one finger could do more to the enemy directly, but this incorporates physical power and range into an attack.



Copied jutsus:
-Body Paralysis Jutsu
-Chidori Sword
-Chidori Current



Summoning: Wolf Summon
Shadow Wolf
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Human Form
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The Shadow Wolf is used for rescue, assassination and stealth. For this wolf can not be seen at night except for it's glowing white eyes, its fangs are covered with a deadly poison, though he is dangerous it is also scared, the wolf cannot enter light other then lamp or match, the wolf is also docile and only attacks on command.
Sky Wolf
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Human Form
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The Sky Wolf is a Blazing White and Silver Wolf with Sky Blue Eyes. The wolf is friendly and used for evactuation and Ariel attacks, it can shoot arrows of light and disease down onto the enemy, she is just as docile as the Shadow Wolf, though the two if summoned together will get into a never ending bloodly battle. The Sky Wolf can be seen easily at night.
Flame Wolf
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Human Form
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The Flame Wolf is the center of the two other wolves, he is much more aggresive though he is also afraid to be left alone, he will constantly protect the user, this Wolf is mainly used for destruction and multi enemy attacks, he can cahrge towards the enemy and shoot flames from his fur when surrounded, though when he does this he cannot attack as swiftly for a while. He is perfectly friendly with both Shadow, and Sky wolves.

Sound Wolf Pup

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The Sound Wolf Pup is the son of the Sky wolf and the Flame wolf, He is rambunchious and happy but easily frightened. Usually used in suprise attacks and as distractions the pup is able to generate hundreds of different loud noises, even able to copy another person's voice. The sound pup is the only Ookami summon that was born as a summon and not as a soul that inhabits the shape of a wolf, there for he is more justified as living in literal terms.


Human Form

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Flash Wolf

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The flash wolf with the special ability to teleport is mainly used for get aways and emergancies, as she is the oldest and most vulnerable wolf, as she has no claws and her fangs have been dulled down from constant battle. Using up her fighting strength the Flash wolf is known for her incredible speed and wild markings. She is the older sister of the Shadow wolf, the Flash wolf is able to give off a bright glowing energy that can blind those that stare directly at it and heals its summoner or their allies.

Human form

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Clan:...
Bloodline: Sharingan left eye (Wings right eye), Byakugan Implants

DEMON:


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Jinchuuriki // Dripples

Chakra/Stamina Rank // 4th

Strength Rank // 5th


Story // Named after the Japanese Goddess of both creation and death

Personality // She is a peace keeper will avoid fighting and tried befriend every person she meets.

Appearence // Wears unque clothing, clothes that were worn years and years ago, it's old fahsion and very uncomfortable.

Known Unique Skills:
Solid Light - The user has the ability to turn light into solid forms

Personal Jutsu//

Name: Light Orb
Rank: Genin
Description: A fairly simple jutsu , but effective. The user can create several orbs of light to illuminate an area. These balls of light are fragile and can be destroyed in one hit. Each orb takes 1 Genin rank jutsu , and disappears in 3 posts. So if you fighting in the dark you might want to make a lot of these or lose your power.

Name: Eyes of Light
Rank: Chunin
Description: Another simple but effect jutsu. This is a jutsu that can only be activated when the opponent looks in your eyes. Your eyes flash bright causing them to see a bright light for 10 posts, which basically makes them blind. This a good tactic to use against people who try to cast genjutsu with their eyes, since it messes them up.

Name: Heaven’s Forge
Rank: Jonin
Description: The user is able to make many types of different weapons in case of close combat, due to the fighting style of the angel this jutsu is rarely used. The effects of the weapons are extreme heat that can burn targets but the blades very blunt so clubs are usually the best choice for using this jutsu to its fullest potential.


Name: Body Light Conversion
Rank: S-Rank
Description: A very powerful jutsu that allows the user to turn their body into pure light. This makes the user so bright that even looking at them can blind you. Also because there mass is different, taijutsu and weapon attacks will go right though them. The user is only able to use light jutsu in this state, and must be in light to stay in the form. Any part of the user that is in a shadow will turn back to solid form. Leaving it wide open for attack, also because of how bright the user is shadows are all around them making a very deadly environment to watch out for shadows and enemies.


Stages:

Stage 0 (Angelic Cloak) - The host eyes will turn a gold, and will somewhat begin to glow. This angel is known for being sweet can caring. The host will also have a gold colored cloak around them, which covers them from their neck down. They will also get a chakra boast, by allowing them to tap into the angel’s chakra.

Stage 1 - In the next stage the host starts to take on more physical appearances of the angel. The host’s cloths will disappear and be replaced with long gold pants, gold boots, and a gold shirt with no sleeves. Their hair will start to change to gold, and have gold gloves. The powers of the angel begin to show to. The host now gains the ability to create extremely bright flashes of light from their eyes this light may blind a target for 5 posts first 3 posts completely blinded and the last 2 blurred visions. They can also make squares of light that when looked at by the opponent will blur their vision for 2 posts, these squares can also be used as shields but will break after 1 hit. They will also get a larger chakra boast, by allowing them to tap more into the angel’s chakra

Stage 2 – In the second stage, the host’s appearance changed even more as there shirt now becomes long sleeve which go all the way to the gloves. The host gets small wings on their back equal to their number. Flying isn't possible but the user can glide short distances and the host can jump farther than normal humans. The power of the angel also manifests itself in the form of a weapon. For this angel the weapon is a bow, which is fused with the power of light. The user is able to create arrows of light for this bow which fire at great speeds, and are able to cause burns also if shot in the eyes could blind an opponent for long periods of time. When the arrows hit an object though they cause a bright flash which is able to blind the target for 1 post if they look into it. Only the host can use thebow or ever hold it. They will also get a larger chakra boast, by allowing them to tap more into the angel’s chakra.


Stage 3 - This is the last stage of this angel is when the host has surely mastered the art of light based jutsu. The host will turn into the angel himself, the user now dawns a gold jacket which lessens the damage of jutsu by 1 rank. In this new complete form the Angel’s wings grow to full size but still doesn’t mean they can fly. It increases there jump and ability to glide, the wings are brightly colored glowing an extreme bright this light is not blinding but it is very distracting, and can be seen from miles around.. Also as a final show of power is that the host’s weapon now becomes a long bow that is fused with the power of light. The user is able to fire up to 5 arrows at a time with the bow, the arrows are so bright that even looking at them can cause you to go blind. Which make them very hard to dodge since you cant see them coming. Being hit with an arrow can cause mild 3rd degree burns and the flash from them can cause blindness for 5 posts. If shot in the eyes can cause the opponent to go blind for days. The host will now have full access to the angel’s chakra. But holding this form longer then 20 posts will kill the user.



Fighting Style

When using the angels abilities the user usaully relies upon ranged fighting and avoids fighting in close range at all cost.


Personal Rules:

-User can control the light arrows but olny for one post.

-User is not easily blinded in fact it's almost impossible.

-User must have a light source even if they create it.

-Wings are bright but not bright enough to blind enemies.


Character Description
Looks: Pic...
Personality: Kind, charming
Background: Yokai's brother, Xiah died and is trying to get revenge
Village: Hidden in the leaves
Family: Brother died so no one, except step sister, Kikiomoru

Missions Done
S Rank: 1
A Rank: 2
B Rank: 2
C Rank: 1
D Rank: 3

Picture:
Academy Student (Age 8 ):
User Image - Blocked by "Display Image" Settings. Click to show.

Genin (Age 11):
User Image - Blocked by "Display Image" Settings. Click to show.

Chunin (age 14):

User Image - Blocked by "Display Image" Settings. Click to show.
AND THAT IS TRUE

Special Jounin(age 18 ):

User Image

Jounin (age 1 cool :

User Image - Blocked by "Display Image" Settings. Click to show.


His cute little pet/partner Yuki:

Pet Name: Yuki
Type of Pet: Combat
Special abilities: He is able to use human speech, he is also able stand on his back legs and use a katana. She is also able to use the three basic jutsus.
Description: As Yokai was on a travel to the Sand village, he found this little fox/dog on the way. It seemed lost and confused so Yokai took it with him. Soon after he found out it could talk and it said, "I'm a girl... and my name is Yuki." Yokai jumped when it... or she said this. Yuki told Yokai about his abilities, so Yokai crafted a small katana, just the size for Yuki and so used it as her weapon. So after that day, they became partners, and Yokai became an Animal Tamer.
Picture(optional):
User Image (ignore the horns)
 
PostPosted: Fri Jun 25, 2010 2:30 pm

Full Name: Kirin Ishima
Nicknames: Kul-rin
Age: 16
Birth Date: 11/25
Gender: Male
Race: Human
Rank: Genin
Ninja Type/Class: Genjutsu

Favorites
Animal(s) : foxes
Color(s) : Blue (Because its a quiet color)
Number(s) : 4
2 Elements: Lightning, Water
Weapon of choice: Kunai, shurikan
Strength: Genjutsu
Weakness: Taijutsu or Close Combat
Jutsu List:
[These are what Basic Shinobi Know. DO NOT ADD ANY JUTSU UNLESS TAUGHT ]
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
-
-

Genin

-Genjutsu-

Name: Kumo Bunshin no Jutsu (Cloud Clone Technique)
Description: The user creates a genjutsu-based replication of himself, although assuming the speed of a user (if not faster sometimes) this clone is unable to attack an opponent as it is not a physical replication. In return however instead of the bunshin dissipating when hit like a standard bunshin the attack goes through the clone, at the most causing it to separate and then recombine. Can eventually cause overexertion of the target.

Genjutsu Kai (Release)
Special: This skill is not available at character creation for Genin unless they are of the Genjutsu Specialist archetype.
Description: A jutsu that destroys/cancels out an illusionary jutsu attempted on the user once it is recognized as an illusion. With very powerful shinobi, Kai may be performed without handseals.

(Lightning Rain Technique)
Description: This skill calls on a true lightning storm. Lighting appears to rain down everywhere just missing the target. The lightning appears to respond to movement by the target and will strike closer if they should dare to move. This technique is highly effective as it seems to produce all the smells, sounds, and effect of actual lightning. Its most dangerous aspect comes in to play if and when the target makes a lot of movements. The lightning will ‘strike’ the target causing pain and even seeming to cause burns, along with the smell of burnt flesh.

-Ninjutsu-

Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)
Description: A simple technique in concept and execution, in which the user performs the necessary handseals and then emits a short bolt of lightning from his or her hand. This is a simple bolt, akin to a fireball, as opposed to being a continuous stream. On impact, the target will suffer minor electric shocks.

Summoning: N/A
Bloodline: N/A
Clan: Gensou Goshuujin Clan(master of illusions)


Character Description
Looks: White Hair, Glasses, Rarely ever smiles.
Personality: quiet, keeps to self. Smart and quick thinker. Calm.
Background: Kirin was always a little obsessed with power but in a strategetic way. He always wins at any strategy game such as the american board game of chess for example. He is an expert when it comes to thinking. He grew up learning genjutsu and hoaning it as his own skills. He plans on becoming the strongest Genjutsu ninja in the world but in order to do so he will have to make some bad decisions. The thought of them set Kirin on this evil path that he will take. Kirin will even go as far as to kill for power, but how much or better yet, who will he have to kill?
Village: Cloud
Family: N/A (They all died)

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture: User Image



True Look: (His glasses are fake and this is the real Kirin. Cold And Heartless)
User Image

"Suffering Is Optional....Pain is Inevidable"


Current Story/Diary:

Page 1-Today I have became a genin. Heh, it wasn't that hard, but it gives me a great leap into my plans. Now that I have a headband, I must find a teacher to train me, be put into a squad of three, and begin my training for the next phase in plan.

Page 2 - I trained hard to earn more jutsus for the Chunin exams but they dont seem enough to me. I need to get more power. Soo I've decided to go to the Leaf Village to find Tadashi Uchiha to teach me more genjutsu. I shall return to my village within a month.
 

xXRyou IshimaXx


Hiro the Herp

Dedicated Zealot

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PostPosted: Fri Jun 25, 2010 2:34 pm
All Approved.  
PostPosted: Fri Jun 25, 2010 2:42 pm
Full Name:Rakogi Kyou
Nicknames: Kogi
Age:15
Birth Date:August 29
Gender:Male
Race:Human
Rank:Genin
Ninja Type/Class:Taijutsu

Favorites
Animal(s) :Wolf
Color(s) :Black
Number(s) :5
2 Elements: Lightning and Fire
Weapon of choice: Personal Sword
Strength:Close range
Weakness: genjutsu

Jutsu List:
[These are what Basic Shinobi Know. DO NOT ADD ANY JUTSU UNLESS TAUGHT ]
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
-
-


Taijutsu

Shuurai Tekken Do

Stage 1
Arashi noma eno shizu kesa [The Calm Before the Storm]

In the first stage of learning Shuurai Tekken Do, the practitioner focuses in training on slow, fluid motion while flexing and releasing different areas of muscle. No aids are yet used to provide extra resistance to the training, only strict guidance from a good teacher with a judgmental hand. In battle, the practitioner focuses on blocking with sweeping motions and striking with fast single strikes, taking advantage of the forms learned in practice.
Second Stage
Genin

An'unteimei [The Gathering Storm Clouds]

After a suitable duration of undertaking the first style to build on the basics, the teacher will add a tool to the practitioner's repertoire - small cups filled to the brim with a liquid. The goal of this addition is to work on the fluidity of the movements while still maintaining rigid muscle control. In battle, the practitioner's speed is noticeably faster than the average ninja, and while the sweeping blocks are now accompanied by extremely fast forearm and shin blocks, the single fast strike policy still stands for attacking.


Ninjutsu

Raiton (Lightning Release)
-Raikou Bunshin no Jutsu (Lightning Clone Technique)
Description: This technique makes a simple clone of the shinobi however unlike the standard bunshin, which is a genjutsu, this bunshin takes an actual physical form through the use of electrically charged chakra. One can easily touch and hold this clone like it was in fact an actual person, however when it is attacked it quickly disperses into smoky, hot air. It is also able to attack using taijutsu, however it's ability to attack is around 1/10 in perspective to the user, in return for this weakness it's attacks deliver shocks of electricity to the opponent's body.

Summoning: (Chuunin+)
Bloodline: (Must Purchase One To Have One)
Clan: Dragconic Clan

Character Description
Personality:cocky, friendly,
Background:Rakogi lost his parents when he was 10. Having no where to go, he settled in the village hidden in the cloud and enrolled the academy hoping to get stronger.

Village: Cloud Village
Family: none

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:



Genin
User Image  

riku254


Darestrum

Ruthless Lunatic

PostPosted: Mon Jun 28, 2010 4:48 pm
Basic Info
Full Name:Austin Magaraa
Nicknames: none
Age: 17
Birth Date:August 26
Gender:male
Race:human
Rank:Genin,Chunin, Jounin/ANBU
Ninja Type/Class:Taijutsu

Favorites
Animal(s) :Sharks
Color(s) razz ink
Number(s) :72 92
2 Elements: Earth, Water, Wood
Weapon of choice:sword
Strength:Taijutsu,Range
Weakness:Genjutsu
Jutsu List:
[These are what Basic Shinobi Know. DO NOT ADD ANY JUTSU UNLESS TAUGHT ]
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
-
-
Taijutsu
First stage
No Rank Requirement

Arashi noma eno shizu kesa [The Calm Before the Storm]

In the first stage of learning Shuurai Tekken Do, the practitioner focuses in training on slow, fluid motion while flexing and releasing different areas of muscle. No aids are yet used to provide extra resistance to the training, only strict guidance from a good teacher with a judgmental hand. In battle, the practitioner focuses on blocking with sweeping motions and striking with fast single strikes, taking advantage of the forms learned in practice.

Second Stage
Genin

An'unteimei [The Gathering Storm Clouds]

After a suitable duration of undertaking the first style to build on the basics, the teacher will add a tool to the practitioner's repertoire - small cups filled to the brim with a liquid. The goal of this addition is to work on the fluidity of the movements while still maintaining rigid muscle control. In battle, the practitioner's speed is noticeably faster than the average ninja, and while the sweeping blocks are now accompanied by extremely fast forearm and shin blocks, the single fast strike policy still stands for attacking.

Stage 3
Chunin

Yorunotobari [Third Stage: The Veil of Darkness]

The third stage of learning Shuurai Tekken Do is a grueling one, as whole days are sometimes spent a single position, the two cups of the previous stage being accompanied now by cups positioned on the head, shoulders, tops of the hands and feet, and on the knees. The user spends long durations in a sitting position with arms level at the shoulders, but without a chair to sit on. Sometimes, if the teacher is feeling particularly cruel, the student may be asked to try walking in a small circle while the cups are all still in place. In battle, the practitioner begins to use striking flurries in addition to the quick single strikes, as well as learning to add counters behind the now extremely fast blocks.

Stage 4
Jounin

Haizename [The Torrential Rain]

Once the practitioner has attained what the instructor deems to be proper levels of fluidity and solidity, the cups in hand are traded in for medium-sized buckets of water with rough rope handles, which are still filled to the brim with a liquid. The rest of the cups of the previous stage are removed. This adds the extra aspect of maintaining fluidity while improving on muscle control due to the resistance of the added fluid weight. In battle, the practitioner approaches speeds that will baffle the human eye and batter the human body, but due to intense training the user will be able to control every strike, counter, and dodge to a keen precision. Strong single strikes and the occasional flurry are still the mainstay of the practitioner's offense, though there is now a considerable increase in the power behind them.

_____________________________________________________
Akuma|mist style|

Stage One: No Rank Requirements

At stage one the user will crawl around on four's, as it is the basis of the style,Allowing their Darker side to control them, the animal side, they have little self awareness, making it hard to see friend from foe, also they are quite unpredictable but not too unpredictable meaning higher level shinobi can see through it with ease. Offinse is the main part of this style, and as such the user will mainly always be attacking, using chakra to give short bursts of speed.

Regular Techniques:
Akuma Sutansu - Devil Stance: The user will stretch, becoming very nimble, most style users will have their nails cut longer, pointed, as though they are talons, they will crawl around on their hands and feet, similar to a beast. Allowing for rapid speeds, and quick attacks.

Special Techniques:
Kuro Tsume - Dark Talon: The user will run on all fours, quickly in a zig zag formation to confuse their opponant, then they will quickly use either their nails, or senbon, to slash their opponants side.

Stage Two: Genin

The user has basic control of the syle but of course it seems like the user has no control at all, they still cannot tell friend from foe as they are using their darker insticts those of an animal, they will blindfold themselves, cutting off one sense making the others more powerful, relying on smell, which is becoming a new thing to try now.

Regular Techniques:
Akuma Kamu - Devil Bite: The user will sprint on all fours towards their enemy, throwing kunai as a diversion, they will lunge baring their teeth, as they enemy will try to block, they will sink their teeth deep into them, kicking them in any location in the process to weaken them.

Special Techniques:
Jinsoku Biribiri - Rapid Ripping: The user being blindfolded,will use smell to detect their opponant, with they will release a burst of chakra increasing their speed, with this they will jump into the air, trying to land on their opponant, while citting them rapidly with their senbon, or Fingernails.

Stage Three: Chunin

The user can now tell friend from foe, though they are still oddly angered, as though a lust filled spirit has taken them over, all they want is battle, blood. Now they are using their chakra to their adavantage, forcing chakra onto their nodes, they will force them into disability, cutting off taste, and sight (unless the have byakugan, or in my RPC case the Devil or Curse Eye) they will become faster, and have a better sense of smell, allowing one certain enemy to be located more easily.

Regular Techniques:
Akuma Ataru - Devil Strike: The user will release chakra, pushing off, allowing for a quick burst of speed, for the best effect they will be directly next to their opponant, they will rip their body throught the air, making a speed bust, and try to shover their hand through their opponant, with enough force they will kill them if hitting a major organ.

Special Techniques:
Akuma Sutansu Ni - Devil Stance Two: The user will begin to pop their limbs, making them more flexable, and even more deadly, they will force chakra onto four nodes, making movement more limble, and more rapid.

Rokushiki - Six Powers

Stage 1: Rankyaku

Rankyaku is a projectile technique in which the user kicks out at very high speeds and strength, sending out a sharp "Air Blade" that can slice objects and greatly damage a human body. It is made from the users own Chakra that is condensed and sharpened.






Eight gates
Initial Gate (Genin minimum)
Effect: 1/8 Speed and Taijutsu increase.
Description: Releases the brains limit on body muscles to achieve extra strength but does damage to tissue fibers.

Heal Gate (Chuunin minimum)
Effect: 1/8 Speed, Taijutsu, and Strength
Description: Releases the brains limit on body stamina thus a tired person will seem like he was miraculously starting off again.

Life Gate (Chuunin minimum)
Effect: 1/6 Speed, Taijutsu, and Strength
Description: Located near the throat on the spinal cord. Releases the limit of electrical functions on the nervous system, thus transmitting more information at a higher rate and sends signals to the cells to produce more stamina at a faster rate.

Pain Gate (Chuunin minimum)
Effect: 1/5 Speed, Taijutsu, and Strength
Description: Located in between the lungs. Releases the limit of oxygen intake and thus makes circulatory systems work at a faster rate and produces more energy for the body to use. Causes the user to pass out when jutsu is released.

Limit Gate (Chuunin minimum)
Effect: 1/4 Speed, Taijutsu, and Strength
Description: Located in the upper abdomen area. Releases the limit on how much chakra is stored and sent to body since this is the point where chakra is stored before consumption to other body parts or jutsu.

Great Gate (Chuunin minimum)
Effect: 1/3 Speed, Taijutsu, and Strength
Description: Located near the intestine area. This gate removes the limit in the intestines to consume food that gives energy to the body, with this gate released the fat tissues or other useless energy source from the body will be consumed to give even more power to the user.




Ninjutsu


Kage Bunshin No Jutsu (Shadow Clone Technique)
Description: A forbidden jutsu that creates clones - which are not just plain illusions (like the normal Bunshin no Jutsu). Each clone is an exact replica of the user, capable of attacking. A direct hit causes the clone to disappear. Chakra is divided evenly between every clone and the original, so creating three clones would leave the user with one-fourth of his remaining chakra. These kage bunshin are also capable of using any jutsu the original shinobi knows (except Kuchiyose and bunshin jutsu), and each kage bunshin may use one jutsu. Once the clone has dispersed, the info that the clone has gathered will go to the original caster

Chidori (Thousand Birds)Copied from Scrapples
Description: The only original technique of Konoha’s legendary Hatake Kakashi, the user focuses an enormous amount of chakra into one hand, so much that it becomes visible and emits a chirping noise like the sound of a thousand birds. The shinobi runs towards his enemy and thrusts quickly to cut through him, and the jutsu is indeed so powerful that it is rumored to be able to halve even a lightning bolt. However, because the user is moving so fast to attack, he is unable to detect any counterattacks executed by the enemy, so it is ideal to use Chidori in tandem with another technique that can alert the user to counters, such as a doujutsu.

Chidori Nagashi(One Thousand Birds Current)Copied Scrapples
Prerquistisites: Chidori(One Thousand Birds)
Description: A variation on a regular One Thousand Birds developed by Sasuke during his two-and-a-half year training with Orochimaru, this jutsu allows the user to cover himself in electricity, instead of just concentrating it in his hand. The electricity can be channeled anywhere, allowing the user to enhance his attacks with it. Because it is channeled throughout his entire body and not concentrated, the electricity will only cause temporary paralysis instead of killing an opponent. While this is not a problem in one-on-one battles, it does allow others to save their comrade if Sasuke is outnumbered. the user can also channel the electricity through a sword that they have, increasing its overall strength and cutting power.

Rasengan (Spiraling Sphere)
Description: Developed by Yondaime Hokage and later adopted by Uzumaki Naruto as one of his signature techniques, Rasengan forms a spiral sphere of compact chakra in the palm of the user’s hand. It does not look like much, but it packs a tremendously uber punch, capable of blowing out holes in metal and blasting enemies through most surfaces, whether they be walls, ceilings, or rocks. In addition to the severe knockback power this possesses, the Rasengan is capable of dealing internal damage, making it a very valuable jutsu.

Mokuton

Genin

Mokuton: Shibu Shuriken [Wood Release: Branch Shuriken]
DESCRIPTION: A skill where the user has a branch emerge from the ground and swing towards the opponent. Released from the branch is bits and pieces of bark, that spiral off and transform into shuriken.

Mokuton: Moku Kawarimi no Jutsu [Wood Release: Wood Replacement Skill]
DESCRIPTION: A skill that is a build up upon Kawarimi no Jutsu, in which the user creates a dummy made of wood as they disappear. When the opponent attacks this kawarimi no jutsu version, will disperse into bits and pieces of wood hitting the opponent.

Mokuton: Moku Bunshin [Wood Release: Wood Clone]
DESCRIPTION: A skill that causes a bunshin made of wood to emerge either from the body or the ground. These clones can easily be tracked by the user, and they have a direct link with the user. When this bunshin is struck by taijutsu, half the damage is returned to the opponent. The clone can also transformed into a pill that when swallowed, the user and the caster of the pill can communicate through thoughts.

Chunin

Mokuton: Soutei Hashira [Wood Release: Binding Pillars]
DESCRIPTION: A skill that causes various branches to emerge up from the ground. These pillars bind the opponent as they wrap around them. Making them incapable of moving so that they cannot escape.



Custom Mokuton jutsu

Wood Release: Wood Pillar Slam
Jutsu needed: Wood release:Wood clone and Wood Release: Binding pillars

the user makes a pillar of wood come out of the ground and hit the opponent, knocking them backwards. A clone then flips over the pillar and slams his leg into the opponent when they are on the ground

Your Rank:Chunnin
Name of Jutsu:Summoning:Train trap
Rank of Jutsu:Jounin
Range of Jutsu sad only if your jutsu is like an explosion)
Jutsu's Element:Mokuton(only if it has one)
Jutsu Type:Ninjutsub](Genjutsu,Ninjutsu, or Taijutsu)
Description:

The justu caster summons up a wooden pillar then bites his

thumbs and does a couple handsigns then slides the blood on

the wood causeing a cloud of smoke surrounding him in side is a

train.The ninja who casts the jutsu stands in front of the train

waiting for the attack as the person come running the caster

jumps high in the air and does one handsign the wooden train

opens up revaling many small cannons that shoot kunais at high

speeds if caught in the trap they get many kunais stuck in their

body this can result in death.

These are the things you do in ORDER

1.The Justu caster ((Austin)) Does the wooden binding pillar jutsu

2.Austin bites both of his thumbs does 4 handsigns then rubs his blood on the wooden pillar

3.A big cloud of smoke goes around Austin and his target
when the smoke fades train tracks are formed along with the train that has the kunai shooters inside.

The train track is in an oval((like those toy train sets how the tracks are made.))

4.Austin jumps on the train.The train moves while the side opens up revaling the kunai shooters

5.The kunais shoot out at high speeds while the train is moving at a steady speed to not fast not to slow((for god modding reasons))

6.If the person gets hit by the many kunais they can die or get burtally injured

7.Just to make it reasonable this train lasts 3 post and cannot be used again until the cool down time is reached 20 posts
______________________________________________
Earth jutsu
Rock thorn bed jutsu

______________________________________________
Water Jutsu

Mizutamari no Jutsu(Water Puddle Technique)(copied from Black flash)
______________________________________________
Genjutsu
Fukushi no Jutsu (copied from Enslavedneko)
Ikamono Chishio (copied from Enslavedneko)
Suiganmourou No Jutsu(copied from Enslavedneko)
Bouzenjishitsu No Jutsu(copied from Enslavedneko)
Magen: Kokuni Arazu No Jutsu (copied from Enslavedneko)

Summoning:Shark
Bloodline: Mokuton/left sharingan implant
Clan: Inuzuka

Character Description
Looks:Like picture
Personality:Fun,nature loving,serious at times
Background:Austin was raise by the type of parents who praise their kid for the good things and treat him respectfully.Austin is realted to Hiro Uzaki,Tensuo Uzaki, And Ayame Uzaki
Village:Kumo
Family:mom,dad,Hiro,Tensuo,Ayame
Accuracy Curse mark
Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture:
User Image

User Image



Requesting
Pet Name: Marii
Type of Pet:Combat
Special abilities: can turn human & high speed
Description: A dog with blue fur .Marii is very fast, powerful and not to mention Loyal
Picture(optional): User Image

User Image Human form but not as revaling
Reason:
Im Inuzuka we need companions plus it will help me become chunnin faster

My Info
Username: darion72
Ninja Type: taijutsu
Rank:Anbu
Element:Earth,Water, Wood
Clan:Inuzuka
Bloodline:Mokuton
Summoning:Sharks
Demon:none

Requesting
Pet Name:Cinder
Type of Pet: combat (RP or Combat)
Kind of Animal:wolf
Special abilities:resistant to fire and knows fire jutsu
Taijutsu or Ninjutsu the Pet knows:
Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique)
Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance
Katon: Taika no Jutsu (Fire Release: Fireproof Technique)


Description:A hot head dog when it comes to a fight and defending his master,but is very friendly with the people he knows.Due to the fire jutsu he can use he hates water and his fire jutsu are easy extinguished if he is soaked by water.
Picture(optional):User Image
Reason:I think i could use a new partner as Inuzuka.one that can actually use jutsu.  
PostPosted: Mon Jun 28, 2010 5:33 pm
Approved  

Hiro the Herp

Dedicated Zealot

5,550 Points
  • Profitable 100
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XxEnslavedNekoxX

6,750 Points
  • Person of Interest 200
  • Peoplewatcher 100
  • Befriended 100
PostPosted: Thu Jul 01, 2010 10:00 am
User Image


Basic Info
Full Name: Amara Kurosaki
Nicknames: Ammy
Age: 16
Birth date: November 28th
Gender: Female
Race: Human
Rank: Genin
Ninja Type/class: Genjutsu
Pet: Gun
User Image

Favorite
Animal(s) : Cats, wolves, foxes, bats, and snakes
Colour(s) : Red, Black, midnight blue and light blues.
Number(s) : 27,28
2 Elements: Lightning and Water
Weapon of choice: metal claws and a katana
Strength: genjutsu
Weakness: Taijutsu

Jutsu List:
These are what Basic Shinobi Know. DO NOT ADD ANY JUTSU UNLESS TAUGHT.
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)

-
- Grass
- Kusa Bunshin no Jutsu (Grass Clone Skill) -
This jutsu creates a clone of the user from nearby grass or plants. Mainly used as a decoy, the clones created are incapable of causing a noticeable amount of physical damage and can be destroyed by 1 or 2 hits.

- Kusaton: Kusa Fushido no Jutsu (Grass Element: Grass Bed Skill) -
By focusing chakra into the grass around the user, they can make it harder causing it to be difficult to walk, run, and jump. By focusing the users chakra to there feet, they are able to pass through the grass with ease since the users chakra is in the grass.

- Kusa Ayatsuri no Jutsu (Grass Manipulation Technique) -
Description: Similar to other jutsus, this jutsu is channeling chakra into grass to form a shape. There is variation though, as the grass may take any form the user wishes. The user may create airtight containers to hold things in, or giant disks to block out the sun. At this level the grass is no stronger then a thing piece of wood, but at higher levels these grass blades can become as hard as steel. The grass keeps its strength as long as chakra holds them together. Once it is removed, the grass fall back to the ground.

- Kusaton: Shyushi Kasei no Jutsu (Grass Element: Seed Growth Skill) -
By converting chakra into the power of life, the user can use it to accelerate growth in all plants. Not a particularly hard jutsu or a useful one by itself since this only causes the plant to grow in a natural way, this jutsu acts as the basis for most other nature jutsu.


- Lightning -

- Yurayura Ranpu no Jutsu (Flickering Light Technique)
Description: Charging electrical chakra throughout the Cloud-Nin's entire body the shinobi makes his skin light up giving it a bright glow that can allow him to see it a night. With an additional five control one can control this bright glow to make the light flicker, using it as a code or a signal. An additional five power allows the user to create a flicker so bright it can disable anyone who looks directly at him for a post.

Raikou Bunshin no Jutsu (Lightning Clone Technique)
Description: This technique makes a simple clone of the shinobi however unlike the standard bunshin, which is a genjutsu, this bunshin takes an actual physical form through the use of electrically charged chakra. One can easily touch and hold this clone like it was in fact an actual person, however when it is attacked it quickly disperses into smoky, hot air. It is also able to attack using taijutsu, however it's ability to attack is around 1/10 in perspective to the user, in return for this weakness it's attacks deliver shocks of electricity to the opponent's body.

Seiteki Suji no Jutsu (Static Strings Technique)
Description: This skill allows the user to create strings of electricity that can either act physically as strings, or as a medium that can send small shocks to an opponent. One of this technique's most useful features is its ability to allow the user to detect outsiders. When the strings are placed around an area, they are often fairly difficult to see, and unnoticed by the quick eye. But when the string is used to detect outsiders, they can adapt a quality that is string-like and electrical at the same time. This quality makes the static strings into a string of electricity, but with such a weak current that it is rarely noticed by Shinobi who accidentally walk through the strings. However, when this happens, the user at once will feel a small shock in their fingers, or where ever else they are keeping the strings intact. But unless the opponent felt the weak current as they walked through the strings, the opponent will usually never know the strings were there. But beyond its ability to detect outsiders, this skill can be used as a normal string when it is needed but none is around, or it can be used to create small shocks to other people. However, the shocks are only a little bit stronger than static electricity, and usually do no damage at all.

Teikou no Kuntou (Electricity Resistance Training)
Description: While not necessarily a technique that must be taken, most Cloud-nin are taught this at the Academy. As most know electricity in general is a deadly and somewhat scarce element, generally one could only collect the necessary electricity necessary to perform techniques if they were fighting in the middle of a thunderstorm, or near an electrical source. However current training standards in the academy show how a cloud-nin tends to make electricity through the use of chakra, turning most Cloud-nin in to human capacitors, technically. The process is generally quite painful and requires about 5 months of mental and physical conditioning to resist the charges you activate onto your body. As it is written, this technique is optional. A person who doesn't take this skill will generally feel pain when even performing their own electricity based techniques, also one who tends to take this ability tends to notice that minor shocks generally do not hurt them as badly.
Note: This skill is passive.

Heki no Jutsu (Burst Technique)
Description: An overall simple move that is generally taught to genin to assist in generating and controlling chakra for the sake of ninjutsu, the shinobi vents electric chakra from his entire body, causing anyone that touches or attacks him to receive minor electrical shocks and burns. The shinobi cannot move while in this state.

Kumo Keba no Jutsu (Cloud Wisp Technique)
Description: A scouting technique forming warm air into his hands the Cloud-Nin creates a cloud that is infused with chakra, the entire process takes a post in itself, after forming the cloud the nin loses all form of mental consciousness and the cloud flies away. This little wispling of cloud is now controlled by the nin who has lost consciousness it hears and sees all that is near the cloud. More often times then not the ghosts many foreign shinobi claimed to of seen in The Gate is nothing more then a shinobi using this technique, the wispling looks like a slight misty ball and some could even see the face of the nin form into it giving it a more ghost-like appearance. Destroying it is very easy, physical attacks, ninjutsu almost anything can dispel the technique returning the nin to consciousness, but a horrible weakness this wisp does have is that if one were to use genjutsu on the probe it immediately dispels and the user is afflicted with the genjutsu that was used without even knowing it.

Nagare Isou no Jutsu (Current Transfer Skill)
Description: An overall simple yet very effective technique, the Cloud-nin creates a sort of electrical current on his hand, this current can then be transferred onto any weapon he happens to be holding at that moment be it a kunai, senbon, shuriken, or even a sword. The next physical attack he performs is charged with this electrical current, if he blocks a weapon attack with his own weapon the current transfers over shocking the attacker. If by chance the user is not carrying a weapon he can transfer this current into his opponent's weapon shocking him, or can even hit him with this current.

Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)
Description: A simple technique in concept and execution, in which the user performs the necessary handseals and then emits a short bolt of lightning from his or her hand. This is a simple bolt, akin to a fireball, as opposed to being a continuous stream. On impact, the target will suffer minor electric shocks.

Raikou Henge no Jutsu (Lightning Transformation Technique)
Description: This technique, while being a branch of Henge no Jutsu, allows the user to transform in a way they never dreamed of. When performing this skill, the user transforms into an extremely quick 'strand' of lightning. In this quick state, nothing is done slowly - everything is in a rush for the user. However, this strand of lightning is incapable of changing directions on its own. It can only change directions by bouncing off another object, such as a tree or a boulder, but the user is capable of bouncing off in any angle they wish to. It is not recommended using this technique in a field with little objects to bounce off of. The Henge automatically dissipates when the user makes contact with a living target. Being in a state similar to lightning, the user plunges completely into their target, and ends up in their physical state on the other side of their opponent. In addition to giving the target a painful electrical shock, this skill may or may not paralyze their opponent. Because of the fast speeds associated with this skill, the user will feel dizzy, confused, and often nauseous for some time afterwards.
Note: This technique can be used in conjunction with other jutsu, such as the Call of Lightning Technique, or the Lightning Clone Technique, to confuse the opponent. However, no skills can be used in this state.

Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet)
Description: This jutsu creates electrical clouds around the area that attract metal, any metal projectiles thrown will be altered because of the clouds. This can be dangerous for both parties.

Raiton: Seiteki Chikara no Jutsu (Lightning Release: Static Force)
Description: This jutsu utilizes electricity in order to create static electricity within the hands, this static electricity can have nearbye things float to the users hands or repel things away with their hands.

Raiton: Denshi no Jutsu (Lightning Release: Electron Technique)
Description: After the hand seals are completed, a crackling, sparking sphere of yellow electricity appears in the user's hands. The user can than toss this forward, where it will hit the target and electrocute them. Being a lightning Jutsu, it is quite powerful for its rank. However, it swerves as it flies through the air, making it difficult to aim and making it more likely to miss the farther the user is from the target. It is a very basic Jutsu.
.

Genjutsu

- Fukushi no Jutsu (Double Vision Technique)
Description: This is a simple genjutsu that causes the opponent to see doubles of everything.

-Ikamono Chishio (Fake blood)
Description: This genjutsu can create fake blood and wounds on the user’s body to fool the enemy that he/she is wounded. The illusion is only visual; it cannot trick the sense of smell.

- Suiganmourou no Jutsu (Drunken Sight Technique)
Description: A basic technique that makes the opponent see the world around him in a blur, as if drunk.

- Bouzenjishitsu no Jutsu (Stupification Technique)
Description: The user locks eyes with the target and forces a hand seal. For as long as the two can keep looking at each other without being distracted or obstructed, both cannot move. When the user blinks, it's also over.

- Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique)
Description: An illusion technique which disguises the surroundings as something else. For instance, you can make a classroom number that actually is room 201 appears as room 301... This will only work on targets no bigger than an adult man.

- Magen: Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique)
Description: A low level illusion skill, which makes the opponent envision a very traumatic scene. After being put in some form of trance by leaves, grass, flower petals, and dust flying in front of the eyes, the target creates this vision himself. The jutsu only forces the target to think about the worst event possible for them, and then capitalizes on that by showing it happen.

- Kori Shinchuu no Jutsu (Sly Fellow Mind Skill)
Prerequisites: Magen: Kokuni Arazu no Jutsu
Description: This technique was developed in order to slow down an enemy’s movement and confuse them while the user prepares an assault against them. It cannot be used in combat, therefore the user has to ensure that they are unseen by the enemy and hidden from their view. Then performing a series of seals, they create a powerful genjutsu that binds the selected targets to the area they are currently in. This means, every time the victims attempt to leave the area they will loop around and be straight back to the beginning.

- Senro Ue Fuku no Jutsu (Track Covering Technique)
Description: This is a simple genjutsu that allows you to cover up foot prints in mud, snow, sand and grass. With each step the user takes they send a small burst of chakra to their feet. The chakra that is left on the ground where they stepped creates an illusion that makes it look like whatever element they were walking in hasn‘t been disturbed. The illusion lasts for three hours and then begins to diminish.

- Meisai no Jutsu (Camouflage Technique)
Description: This skill allows the user to become transparent and slink into the confines of a natural resource. It takes a small amount of chakra to initiate but it can take quite a bit depending on how long you wish to stay camouflaged within the confines of the natural resource. Elaborating on natural resources, it must be something like a tree or the ground or a boulder that has not been created or shaped by mankind.


Water


Summoning: None
Bloodline: None
Clan: Kurosaki




User Image

Jinchuuriki // XxEnslavedNekoxX

Chakra/Stamina Rank // 6th

Strength Rank // 9th


Story // Sokou is a bijuu that looks like a reptile. It was a creature that lived near Mount Fuji. Because of the toxic gas and the volcaninc ash, he was transformed into a half-rooster, half-snake monster. The Rooster and Snake are husband and wife in Sokou’s body. Everything around it withers away or dies, because of its poison. According to the Legend, whenever he hibernates in Mount Fuji, the snoring he causes will make the volcano erupt.

Personality // Yonbi is clever in itself but is hostile hating most things and will attack whenever possible, during being sealed it mostly sleeps within the host making it hard to withdraw Chakra from it.

Appearence // A four-tailed Rooster / Snake mixture. The lower part of the body is a Snake, while the upper part is a Rooster. Crawls instead of walking. Most of the body parts have an orange tone. Lives in the mount Fuji.

Known unique Skill's //
Toxins - Yonbi Has the unique ability of Creating toxin's from extremerly poisonous foriegin substances and are hard to cure. if inhaled they kill in (6 posts)

Personal Techniques //

Dokuton • Shinkei Douin no Jutsu [Poison Release • Nerve Agent Skill]
Rank: C
Description: A technique which its medium is inhaling through the respitory system. The user performs the needed handseals and releases out a yellow fog from their body normally when the opponent is close to them. As the poison touches the pores of the opponent that particular area of the body will begin to experience random spasms. Making it rather hard to perform handseals along with utilize projectiles


Dokuton: ButaUshiro no Jutsu [Poison Release: Piggy Back Skill]
Rank: C
Description: A technique which is added to a set of handseals to infuse another jutsu with poison chakra. By doing these handseals beforehand, a poisonous chakra will be infused through the jutsu giving it a poisonous quality to it. When used with different jutsu, it will hold different effects. [IE: when carried through a wind jutsu, the poison will flow through the respitory system while with a water jutsu the poison would flow into the body through cuts when water touches the body] - Each poison Can only effect one jutsu can only be used twice pre battle, the Poison can do one of the following.

- Small nervous Damage, making hard to make jutsu's or feel intense pain.

- a Para Effect, After four truns of being effected will begin to loss abilitiy to control body parts starting at arm's then moves to legs last's 1 trun once it reaches legs.

- Or an Acid effect witch Will cause heavy bruns to inside or outside the body but will not kill.

Dokuton: Doku Kemuri Kasui [Poison Release: Poison Smoke Stream Skill]
Rank: C
Description: A technique where the user breathes forth a stream of poison. The poison itself wont do any outside damage, but when hitting against a body it flows into the opponents pores. The smoke itself is a slight paralysis

Stages

Stage 1 - The host skin tone will turn a drak brown with a red tint, and will somewhat begin to glow. This demon is not known to really like others people but so close. If too close they may go wild with fury attacking anyone.


Stage 2 - The host will farther more look like a rooster as there skin will turn into feather, the same tint as stage 1. Flying isn't possible but the user can glide short distances and the host can jump farther than normal humans. Poison is rather more deadly as it can be release from the mouth. Along with the feathers, the host feet will shift to a rooster, as well as there head. Arms will turn into wings, but tail feather will not form. Only the rooster transformation is complete, with rest is yet to come.


Stage 3 - This is the last stage of this demon is when the host has surely mastered the art of poison based jutsu. The host will turn into a cocktirce, the rooster change will farther more increase to complete. The tails are made of snakes and an addition to the host. Total of four tails and the host can use them as well inflicting there prey with burns with a simple bite. Yonbi may release may release poison the same way in its past stages as well.

Fighting Style
When in demon stage the host will move more graceful and elegant, moving in zig-zags making clouding its path with clouds of volcanic ash before striking out with molten lava. Attacks have a slight warning because of both animals drawing back before striking, and does not take hits well.


Personal Rules



Poison's.
Sleepy - creates a Gas that makes the oppoenent drowsy making it very hard for them to concrentrate and complete Jutsu's.

Nervous - this Gas Shuts down certain parts of the nerve system. this intrun makes it very hard for the Oppoenent to control there movement's..



Kekkai-Genkai

Format:

Pic: User Image

Name: Kurosaki Clan (Hell's Bells)
description: The Kurosaki Clan is one that has seemed to be rather secretive. It is said that the clan once used a special Kekkai Genkai that allows them to turn the sound of bells into the means of trapping, spotting, and attacking. But that isn't all. It is said that those members talented in this Kekkai Genkai, can also use the bells to attack and send their victims into their own twisted thoughts. No one has ever seen a Kurosaki clan member use this before their very eyes, but they have heard tales and screams of those who have lived to tell about it.

It is said the first member to gain this ability was a man by the name of Levi Kurosaki. Many rumors surround this man and even the Kurosaki family does not know exactly what happened. Most rumors state that Levi made a deal with a demon in order to gain this ability. The price for such a thing was his first born which Levi is said to have killed for the demon itself. The Kurosaki family split into branches, one side that wished to use this Kekkai, and another which refused to for fear of loosing their souls.

The branch that used this technique went on and passed it down through generations. Never telling of Levi's story and how he killed his own son to gain this power. The branch that decided against it, plotted to kill all members with this ability. They have, so far, succeeded. Only one Kurosaki member currently remains in the open and she is just now awakening to this power within her.

Ability: This ability comes forth with the ringing of one of many bells that lie in a sheath around the users chest. When rung, the bells have different effects on the the victim. They can induce horrible hallucinations or memories that spring forth. If the user is really good, they can use the bells to summon up a special beast to attack for them. To use these attacks, the users eyes turn completely gold and the must bite their finger and tap the bell with the blood in order to activate it completely. Since this is a kekkai genkai that relies on sound, the user must take precautions to safeguard themselves from hearing the sound of the bells, lest they be put in the same spot as the victim.

General Weakness's: This ability is one that relies on sound. First and foremost the user must make sure they cannot hear the bells when they sound, left they be tossed into the same predicament as the victim themselves.

Name of Ability: Sonar - Hell's Bell 1: Lisentra
Rank of Ability: D
Description: This ability allows the user to see what is happening five feet away from them. Useful in dense area's. This Kekkai works alot like the sonar of a bat. The sound of the bell bounces off of the objects and comes back to the user, producing a visual map. This is one of the few rings that the user is able to hear without something bad happening.

Weakness: Though the bell may sound normal to everyone else, those experianced are sure to know that it is used as sonar for the user who is, no doubt, hiding away. This bell can give off the location of the user if they do not leave as soon as the map returns to their mind.

Name of Ability: Memory of happiness - Hell's Bells 2: Slependra
Rank Of Ability: C-S
Description: This bell is called Slependra. When rang it causes intense memories of happiness to all who hear it. This ability can be proven useful, as those in happy memories normally don't realise that they are in the memory which leaves them open for an attack. The user must take caution and plug their ears before using this bell, or they will find themselves in a memory so sweet, they don't want to leave.

Weakness: The kekkai can be canceled out if the victim has had no happy memories in their life. With no happy memories, even the victim will see through the illusion and be able to attack from the spot where the bell was heard.

Name of Abilitiy: Bell of the Still Body - Hell's Bell 3: Trapenda
Rank Of Ability:B
Description: This ability allows the user to trap the victim ringing the bell. This bell takes on a slightly different property as the little clapper on the inside stretches out in a nearly invisible form to trap the victim by wrapping around the body. When the clapper hits the body, the victim will see a cage all around him, an illusion that turns them from what is really holding them back. This will cause them to freeze temporarily, allowing the user to attack if need be.

Weakness: This ability must be used when the user has something covering their ears. Otherwise, the clapper will immediately attack the user instead of the intended victim. Though the clapper is hard to see, it is not impossible. If the victim screams at the top of their lungs, their sound will counter act that of the bells and the Kekkai Genkai will cease. The clapper will turn and hit the Kekkai user, trapping them instead.

Name of Ability: Banshee's Call - Hell's Bell 4: Dead Ringer
Rank of Ability: A
Description: For this ability, like the others, the bell must not be heard by the user. This is one of the larger bells and quite heavy, making it hard to use. When rung correctly, the bell will call forth illusions of all those in the victims family that has past away. Each of those illusions will then begin saying horrible things to the victim in order to bring down their moral and spook them. This ability allows the user to sneak up on their opponent, and take them from behind.

Weakness: This ability has been known to destroy weak minds, causing the victim to go into a fit of rage and attack all of the illusions they see before them. This makes them dangerous to the users as they will most likely, see the user as one of the illusions rather than a person and naturally, try to destroy it. If the user is hit, the Kekkai Genkai will cease to work.

Name of Ability: Remembrance - Hell's Bells 5: Memoir
Rank of Ability: S
Description: This ability comes in the form of a shadow bell when used. The user of the Kekkai rings the bell so it chimes in a lovely tune. However each ring holds a memory that only the victim can see. the Shadow Bells replay the most horrible memories and thoughts that the victim has ever had. This effect will last for about ten to twenty minutes depending on how much stamina the user has. In most cases, it will cause the victim to become unstable.

Weakness: If the target is unable to hear the bells, it has no effect on them and the Kekkai must be abandoned. Those in the middle of the Kekkai can will themselves out of it, if they are mentally strong enough. Hiowever, the user must watch out for those who become unstable because they are prone to attack out of mental instability.

Name of Ability: Bose - Hell's Bells 6: Pain Dealer
Rank of Ability: S
Description: The final technique where the user becomes an actual beast made of bell itself. The user must hear this tone in order for it to work on them. When heard, the bell will wrap around the user's body and convert them into a golden animal that takes on the shape of a unicorn. There are bells around the animals feet which chime as it walk, draining the user of stamina with each step. If the horn on the user's head stabs the victim, it will send them into a hallucinagenic state. In this state they will feel each p***k, each broken bone, punch, stab and generally every wound they have encountered in their life all at the same time. Often times, this disables the opponent, but the stab from the horn and the mental wounds that surface do not leave anything physical behind.

Weakness: This can be avoided by landing a hit on the user while the Kekkai Genkai is in progress. By drawing blood from the one using it, you force them back into their normal form and the Kekkai ceases. In most cases, this will cause the user to feel half of the amount of pain as the intended victim.

User Image

Character Description
Looks: Long white hair, her face is hidden by a mask. She wears light armor and thigh high boots.

Personality: Loner, often comes off as cold or aloof. She will open up when she feels comfortable around someone but enjoys keeping to herself. She is a quiet observer but won't hesitate to speak her mind when she feels the need. Even loners need a good conversation every now and again.

Background: Amara was still just a young girl when her parents were brutally murdered. Amara's mother, back in her teenage years, had been promised to a noble. Not wanting to marry someone she didn't know, she ran off and found Amara's father. The two young lovers fell in love and started a family. Unfortunately, the noble was still looking for his bride. When he found that she had already married and had a daughter he paid a good amount of money to have her and her family murdered. The assassin did just that, but was unable to find Amara at the time. The only reason Amara is alive is because she had been playing down by the river at the time of her parents death.

Aftewards, she bought herself a mask and put it on. The mask has yet to leave her face when she is in the presence of others. The young girl shut herself off from others and spent her time playing with sticks and acting like a great ninja. She did get into some trouble shortly after with a traveling merchant. A very evil man, he thought he could get Amara to come with him. After refusing, the two got into a fight. The man left Amara with a scar on her back from where he had cut her with a knife, and she left him with a poked out eye. It was just a small incident, and since Amara ran to hide, the man dissappeared and hasn't returned to the village since.

There were people who wanted to put her into a foster home. Amara refused to be put into another family. She didn't want to leave her house. The young girl struck a deal. She could keep her home if she did jobs for the village. She agreed in a heartbeat and Amara started working in the village doing odd jobs. She isn't a stranger to hard work and isn't afraid to help people out. Because Amara had to work to support herself, she was unable to go to the academy.

She set up a little fund for herself in the hopes that one day she could go to the academy and learn how to become a great ninja. She has always had dreams of being someone great and looked up to and plans on working as hard as she possibly can while in the academy. She has finally saved up enough money to enter into the academy so that her dreams may start coming true.

Though the Academy isn't all that Amara wants, she hopes that by becoming a ninja, she will meet up with the person who killed her parents and be able to exact her revenge. However, she is also a girl who believes in justice and wants to help those less fortunate so they do not feel alone like she has.

Village: Grass Kumogakure

Family: None, her parents were brutally murdered and as far as she knows, she is the only Kurosaki member left alive.


Missions Done
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:


Picture:
User Image

User Image
 
PostPosted: Sat Jul 03, 2010 11:39 am
V esta Cornella



Vesta Huyyga Before Look

Vesta Huyyga Now Look
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╫Main Information╫


Full Name: Vesta Cornella
Nicknames: Marie
Age: 17
Birthdate: 3/18
Gender: Female
Village Mist NinjaCloud
Race: White
Rank: Chuunin
Shinobi Profession: protect the village no matter what happeneds
Ninja Type/Class: Tiijutsu

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╫Major Infomation╫



Bloodline/ Or Soul Demon: Yamikaton Bloodline (Chaos Bloodline)
Current Bloodline Stage: N/A
Chakra Color: Blue
Chakra Level: Medium
Chakra Element: Fire,Earth

Battle Strength:
Battle Weakness:


Fights Won: ~
Fights Lost: ~

Shinobi Special Skills:
1.
2.
3.

-Completed Missions-
S Rank: ~
A Rank: ~
B Rank: ~
C Rank: ~
D Rank: ~

Organizations:

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╫Summoning infomation╫


Summoning Type:
Boss Summoning:

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╫Shinobi Equipment Information:╫

Headband Location: around neak
Headband Style: N/A
Headband Color: Black and Purple
Flack Jacket Style: Look at picture
Flak Jacket Color: Black

Weapon Class: Sword

Name of Weapon: Saber
Weapon Range: Close range
Special Abilities: none
Weapon Location: Back

Exploding Smoke Grenade= 10
Makibishi= 10
Shuriken= 15
Light Bombs= 15


Kunai Holster Location: Hip
Kunai Holster Color: orange
Shuriken and Bomb Holster Location: Right Thigh
Shuriken and Bomb Holster Color: orange
Backpack Style: regular bookbag
Backpack Color: Blue and Purple
Summoning Scroll Holster Location: N/A (for now)
Summoning Scroll Holster Color: N/A (for now)


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╫Technique List╫
•Henge no Jutsu (Transformation Jutsu)
•Kawarimi no Jutsu (Substitution Jutsu)
•Bushin no Jutsu (Clone Jutsu)

Earth Jutsu:

Basic:

Doton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
Description: This jutsu allows the user to enter the ground and "swim" in it for a limited time.

Doton: Bunshin no Jutsu (Earth Release: Earth Clone Skill)
Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. Two hits will destroy the bunshin.

Koujin Bunshin no Jutsu (Dust Clone Technique)
Description: A simple bunshin jutsu, using dust and small particles of dirt found everywhere but the cleanest of places, the user is able to form a clone. The clone itself cannot attack, but can pose as a good distraction, since once it is hit, the dust and dirt particles burst open, entering the enemy's eyes, mouth and nose. Also, the clone can be dismissed at will.

Doton: Iwa Tounyuu no Jutsu (Earth Release: Rock Throw Technique)
Description: A small rock, the size of a fist, can be lifted and thrown using chakra.

Doton: Doroku Gaeshi (Earth Release: Rock Shield)
Description: In the jutsu, the user lifts up a giant piece of earth and uses it as a shield. For every rank, the shield grows 5 feet by 5 feet, and thickens by 3 inches.

Doton: Ishi Yoroi no Ude (Earth Release: Stone Bracers)
Description: By taking dirt and rubbing it on his/her arms or legs, after performing the necessary hand seals, the shinobi is able to create very durable defensive bracers that add extra protection when using the arms to block. The chakra that is infused in them help to soften the blows of any physical attacks. These are very useful for taijutsu users or to defend against an onslaught of upper body blows. These bracers block physical attacks.

Doton: Gou no Doro (Earth Release: Mud Moat)
Description: This jutsu converts the area immediately surrounding the performer of it into a a deep murky moat full of mud. The moat is at least 6 ft deep and four feet in radius (6 feet radius for genin, 8 feet for chuunin, 10 feet for Jounin, 15 feet for Sennin). Due to the nature of the moat, water walking can not be performed on it. Only an area of 1½ feet in diameter remains of solid, dry land for the user to stand on.

Tsuchi Tou Tou (Swift Earth)
Description: When performing this jutsu the shinobi places his/her hands on the ground and causes it to move rapidly away as if it were a conveyor belt. As the shinobi increases in skill and rank the size, speed, and range of this jutsu all increase.

Mizu Sousetsu no Jutsu (Water Founding Skill)
Description: Using the users earth Doton skills they will shift the earth slightly and a small hole will appear and then water will fill the hole in place of the earth. When it is filled there is no mud, or dirt in the water.

Doton Henge (Earth Release Transformation)
Description: By using this skill the user will be able to use their Doton ninjutsu to camoflauge their being. They are able to change shape into any human being in a respected being. With the transformation the earth will change color.

Torappingu no Jutsu (Trapping Skill)
Description: The user is able to make a 15 foot hole in the ground and cover the top of the hole lightly with earth, in a very small speed of time. With every rank the hole becomes bigger, and around Jonin level the user will be able to cover the hole with grass.

Genin:

Doton: Shuriken no Jutsu (Earth Release: Stone Shuriken Skill)
Description: Widely used in situations where the user runs out of projectiles. By picking up dirt from the ground and infusing it with chakra, it molds together and takes the form of a shuriken.

Doton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill)
Description: This earth jutsu allows the user to “dive” into the ground and move around in it as if it was water, or even thin air. This ability allows the user to get near an opponent without notice and when below him, pull down the opponent to ground, burying his body and leaving only the head above the ground. This particular jutsu isn’t an attack by itself, but it easily creates and opening for more deadly attacks.

Doton: Tamaishi Danmaku (Earth Release: Pebble barrage)
Description: Another basic technique. The user releases a surge of chakra that is capable of lifting small stones and pebbles off the ground and sending them flying towards the enemy. Only small stones up to the size of a grape can be sent flying, and objects too small such as sand will not be carried by the chakra. The force of this attack is not really damaging. It’s only something like having many pebbles thrown at you. It’s more of a distraction and annoyance than to actually damage. Yet, it’s pretty useful to distract an enemy while one makes an escape.

Doton: Rikujou Douyou no jutsu (Earth Release: Ground shaking technique)
Description: Using this technique, the user sends chakra into the ground to cause the ground to shake. The spot of the ground to affect can be controlled. The magnitude of shaking is rather minor though, only capable of probably slightly unbalancing the opponent. If done while the opponent is not on firm ground, it may cause him/her to fall. Usually used for distraction as well.

Doton: Jihibiki Kansei no Jutsu (Earth Release: Earth Tremor Sense Technique)
Description: By touching the ground, the user can sense tremors or vibrations in the ground. These tremors indicate movement, which the user can sense, although he doesn't know who exactly it is. The range is half a mile.

Ohitsuji Kashira (Ram head)
Description: A basic earth protection jutsu where a small, curved wall about the size of the creator is created. It can deflect shuriken and fire jutsu but is weakened by water jutsu. For every rank, the wall grows 5 feet by 5 feet.

Doton: Tsuka no Tsuchi Souzou (Earth Release: Earth Mound Creation)
Description: The earth is caused to rise up at least 10 feet and a steep sloped mound is made with the shinobi performing this jutsu at its peak. The mound soaks up water like a sponge making this an effective jutsu to perform when fighting any water using shinobi.

Geigeki No Doro (Mud Inteceptor)
Description: The performer of this jutsu causes small mud balls to shoot out of the ground, deflecting and countering any projectiles. This has no effect on a person other than soiling their clothes. Though it has been used by many a boy who wished to get into a mud fight.

Doton: Sekkai Koutetsuban (Earth Release: Stone Breast Plate)
Description: By taking earth and rubbing it on his/her chest and stomach, the earth is hardened into a stone breast plate that adds extra protection to the user. The breastplate is held intact through the chakra molded into it.

Kajuu No Doro (Mud Weights)
Description: Mud shoots at a target’s limbs and then gets stuck, through chakra the mud is made to weigh a quarter ton(1/2 ton if chuunin and 1 ton if a Jounin). This helps to slow down opponents a great deal.

Doton Tamuro (Earth Release Camp)
Description: The user is able to carve out a small cave into the side of a mountain or hill. Then using that skill he is able to create living spaces, and stone furniture. With more skill the more with less detail the place will be. For the whole purpose of this ninjutsu is to make a hidden camp, while on a mission, so that enemy shinobi will be unable to find you.

Doton Bunsho (Earth Release Note)
Description: The user will create a note, then performing a hand seal he will dip the note into the earth where then the note will travel to the person to receive the note. This has its downfall though. An extremely skilled earth user will be able to sense the note and grab it out of the earth.

Doton Tsuna (Earth Release Rope)
Description: Using this skill requires the user to carry around a small piece of earth in his clothing, or must be around the ground not in a house. The user will perform the provided hand seals and a slender piece of earth will form and tie around an object or person(s).

Chuunin:

Doton: Doryu Taiga (Earth Release: Mud River)
Description: In this common stone jutsu, the user converts part of the floorground that he and his opponent are standing on into a raging avalanche of mud and earth. The opponent quickly loses hisher standing and starts sliding wherever the mud river will take himher.

Maruishi Tounyuu (Boulder throw)
Description: This technique focuses chakra on a single large boulder found in the vicinity and sends it flying towards an enemy. The impact is of course greater since it’s a big rock, and yet, being a big rock, it’s easier to dodge. Also, only one rock can be thrown at time. However if the user is good at chakra control, (those with tree and water walking mastered) this can be done in quick rapid succession (a few rocks sent consecutively, about 5). Can also be used on variations such as concrete rubble.

Tsuchi Shouaku no jutsu (Earth holding technique)
Description: This technique allows the user to manipulate the earth below an opponents feet to rise up and grab hold onto both their legs. The earth is rather durable, and can only be physically forced away by taijutsu specialists and human tanks. However, the downside is that the earth rises up rather slowly, and a well trained shinobi would be able to notice it fairly easily. Another disadvantage is that it can only be used on natural earth, meaning it can’t be used in buildings or grounds with no earth. Should be used only when the shinobi is distracted.

Doton: Katana no Jutsu (Earth Release: Earth Element Sword)
Description: Similarly to Doton Shuriken, the user picks up dirt and/or earth, molds chakra into the dirt/earth, and forms a sword. It isn’t as sharp or powerful as a real sword, and is destroyed after a few hits.

Doton: Karyoku Bunshin no Jutsu (Earth Release: Volcanic Earth Clone Skill)
Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. The difference from the normal clone is that this one comes from heated earth, making it's skin almost volcanic and painful to touch. The bunshin can use one Doton jutsu.

Ryuusha no Jutsu (Quicksand skill)
Description: A simple yet effective skill. Using chakra, the user is able to create a pool of quicksand in the ground. The pool is ovalcircular, and is of about 4 feet in diameter. A perfect jutsu for setting traps, although it can be created under an opponent's feet, but will only work if the opponent's movement is severely hindered.

Doton: Doryuudan no Jutsu (Earth Release: Earth Dragon Blast)
Description: In this jutsu, a large mudstone structure appears from the ground in the shape of a dragon’s face. The dragon then shoots many earthmud “cannon balls” which hit the enemy with great speed.

Iwagakure: Shunshin no Jutsu (Hidden Earth: Instantaneous Body Skill)
Description: An ability which allows the user to transport from one area to another by lowering his body to the ground and eventually become "buried" in it. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport him there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and only if the shinobi has not been attacked or is defending.

Doton: Rikujou Shougekiha no jutsu (Earth Release: Ground shockwave technique)
Description: This technique unleashes larger amounts of chakra into the ground to cause a more violent shaking to be sent in the form of a shockwave towards an opponent. The force of the shockwave is enough to knock a few opponents down and send them flying. However, due to the wave movements seen on the ground, most shinobis can dodge this by simply jumping up. Yet, it is still a useful technique to alter landscapes, or knock down objects even.

Doton: Ishi no Yari (Earth Release: Stone Spear)
Description: By using chakra to basically control the earth below and around them, the user turns it into sharp spears. This jutsu can be used both offensively and defensively. The user can either create a spear to block an opponent's movement, or they can hurl the spear at their opponent using chakra. The drawback here is, unless chakra is used, the spears cannot be pulled out of the ground manually; they are always set in place.

Iwa no Yoroi (Shield of Stone)
Description: A thin layer of protective mixture of stone and clay that covers a user's body. Since it makes the user cover him with hard stone and clay, this jutsu causes the user's body to weigh more and stamina usage is increased. Very similar to the armor of sand (Suna no Yoroi).

Doton: Doryu Heki (Earth Release: Mud Slide Barrier)
Description: A defensive jutsu in which the user creates a thick wall of mud and earth to defend against an attack. For every rank, the wall of mud is twenty feet wide and fifteen feet high.

Iwane Banpu (Rock Bump)
Description: A simple yet effective technique. The user performs a set variety of handseals, then takes a rock in his hands. He then throws the rock in the position he needs it to be, and the spot where the rock lands and puts an imprint into the dirt, a rectangular-prism shape, about a foot long, rises up out of the ground. Depending on how much chakra is put into the rock hecreated, the size of the earth rising can be from the length of an ankle up to a knee. Used for tripping the enemy.

Sekkai Senbon Hada (Stone Needle Skin)
Description: The Stone-nin’s body becomes entirely covered by earthen armor that has very sharp and durable needles. The armor itself isn’t very thick, but it still is highly discouraging to any taijutsu user to hit someone using this technique. While using this jutsu, the mobility of the performer is highly limited.

Doton: Bakuyaku Iwa Kawarimi (Earth Release: Explosive Stone Body Replacement)
Description: This jutsu replaces the body with a large stone or even a boulder, using Kawarimi no Jutsu. There is a rather dangerous difference though, the boulder that replaces the stone-nin’s body is explosive and if struck explodes with the force of an explosive note.

Doton: Wareme Souzou (Earth Release: Chasm Creation)
Description: When this jutsu is performed the stone-nin places his/her hands on the ground and focuses chakra into the earth. From the power of the chakra flowing into it, the earth splits apart and a chasm is created. The longer that the shinobi focuses chakra into the earth, the wider and deeper the chasm becomes. At first it is 10 feet deep and 3 feet wide, then it is 20 feet deep and 6 feet wide, and it continues increases by a depth of 10 and a width of 3 as long as it is continued. This is very useful when creating a protective barrier for someone else.

Sekkai Saka (Rock Hill Creation)
Description: A large hill made of rock is created. The slope is very steep and made of slippery shale rock. It is useful as a defensible platform to perform other techniques from. For every rank, the hill goes up 15 feet.

Doton: Iwane Wooru (Earth Release: Rock Wall)
Description: Starts out exactly like Iwane Banpu, by performing the same hand seals, and grabbing a rock, but it is a much bigger rock. Much more chakra is added to this rock, and whenever it hits, a large, rectangular prism-shaped object rises up out of the ground. This time, it is concentrated as a height, and is approximately three feet in width and six feet in height, stopping the enemy completely. Very useful in bad situations where a good defense is needed. A very sturdy wall that cannot be removed from the ground, almost like a wall of a building, made of stone. For every rank, another foot in width and 3 feet in height is added to the wall.

Doton: Iwa no Doomu (Earth Release: Earth dome)
Description: An elaboration of Doton Doryu Heki (Earth Element Mud Slide Barrier), this jutsu retains its predecessor's characteristics and more. Instead of forming a single, straight wall which can protect the user from only one angle, this jutsu enables the user to create a wall not just all around him, but from above him as well. If the technique is successful, the user should be inside a thick dome of stone which is quite difficult to destroy. The disadvantages are obvious- one cannot see outside the dome, and an opponent would have time to prepare an attack the user won't be aware of. Furthermore, holding the dome together requires a great deal of chakra, and the jutsu can only be active for a few minutes, and after that it will simply crash.

Doton Bakudan (Earth Release Bomb)
Description: By shifting the earth around and moving deep chemicals up to the outer layer of earth the user will be able to explode the earth out of the most simplest compounds.

Jounin:

Doton: Shindoryuudan no Jutsu (Earth Release: Earth Dragon God Blast)
Description: In this more advanced jutsu, the user slaps their open palm into the ground and it begins to shake. A large, bronze dragon head peaks out of the ground and roars to reveal its lengthy stone body. Then it dives back under, traveling to the opponent through the ground. When it finally reaches the opponent it shoots up in full dragon form and smashes into them with an enormous force, exploding on contact. The explosion causes the dragon's bronze body to move outward with immense force.

Doton: Kekkai Doroudomu (Earth Release: Clay Barrier Prison)
Description: Technique which completely surrounds an opponent in a prison made of clay or earth. The user then is able to absorb the enemy’s chakra through the walls. This absorption of chakra, however, only causes the victims to feel a bit weaker. Once the opponent leaves the prison, he feels like normal again. Since the walls of the prison are infused with a user's chakra, any damage taken by the prison is capable of being repaired/regenerated by that chakra.

Doton: Sekkai Bunshin no Jutsu (Earth Release: Rock Clone Technique)
Description: A clone is actually created out of rock, not just dirt and other pieces of earth. This clone is faster and stronger than a simple earth clone. The bunshin can have the exact Physical stats of the user. The bunshin can use 1 Doton jutsu.

Doton: Kazangan Doryuudan no Jutsu (Earth Release: Volcanic Dragon Blast)
Description: Creating the same bronze dragon head from the ground, but a lot larger than before, this jutsu however summons up lava from within the planet's centre, and blasts it towards the target.

Yougan Eisha no Jutsu (Lava Swimmer Technique)
Description: The Shinobi is able to swim through lava unharmed, though they can not do so for extended periods of time.

Doton: Iwa Guntai Tate (Earth Release: Rock Army Shield)
Description: A flat defensive slab of earth shoots out of the ground and forms walls that guards each member of your team. The maximum number of people that can be protected are four. The user of the technique decides which side of his/her allies the wall will be formed on. For every rank, the user can create shields in a 40 foot diameter.

Koudo Supaiku (Earth Spikes)
Description: The user is able to use their chakra and then lift it upward to form a spike. Which would be just as sharp as any sword or spear. If used right it could be stronger.

Kage:

Sekkai Suke (Stone Shell)
Description: Protects an ally or allies with a three sided stone shell, up to 3 can be created at once. This is basically the Army Shield technique only with a wider scope of defense. The user has a diameter of 100 feet.

Doton Tsuchi Tsunami no Jutsu (Earth Release: Earth Giant Wave Technique)
Description: After a long series of seals, the user puts his hand on the ground and molds a massive amount of chakra into it. A large, tsunami size wave of earth and rock rises up in front of the user and crashes forward, doing immense damage to the landscape. It is the same size as the Yougan Tsunami no Jutsu.


Katon (Fire):

Basic:

Katon: Ichi (Fire Release: One)
Description: The basic building block of a great many techniques down the line, this is presumably the very same skill that began the study of Katons. Molding their chakra through a simple seal of any choice, the user is able to focus it onto the tip of their index finger in the form of heat. With this, they can cut through things such as glass and rope with some difficulty. However, at this stage, control of one’s chakra is so minimal that this technique can only be used by one finger and essentially has no combat use.

Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique)
Description: By molding chakra into ones lungs properly, they are able to exhale a short burst of heat and flame which basically explodes from the mouth. The fire itself actually only lasts for about a second. But its effect is that it illuminates dark places, if only for but a few seconds.

Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique)
Description: A relatively basic katon, this one uses chakra to coat a metal shuriken or a kunai with fire. It is done so that the user first throws the shuriken, then exhales from his or her mouth a small flame that ignites the chakra-coated projectile. If the attack succeeds, not only will your opponent be hurt by the shuriken or kunai, but he will also suffer from burns.
Note: Only one projectile at a time.

Katon: Fukumen no Jutsu (Fire Release: Veil Technique)
Description: A stall technique which really only helps genins in this stage of learning accustom themselves to the less subtle methods of Katons. Performing the necessary seals, the user claps their hand in front of them and a hot white flash erupts from their hands that blind people in the closest vicinities. With this opening, the user is able to make a hasty escape or even move in for a killing blow. The severity of the flash, however, lasts only a moment and causes only spots to appear until an opponent’s sight becomes clear again.

Katon: Tanebi no Jutsu (Fire Release: Cinder Technique)
Description: Basic to all Katon users is the ability to set thing things on fire, obviously. This technique allows a person to snap their fingers and ignite a spark anywhere they so wish. A simple cinder and no more, this jutsu is used mostly in pranks and the like.

Katon: Houka Hira no Jutsu (Fire Release: Flaming Palm Technique)
Description: A more advanced version of the Katon: Tanebi no Jutsu, this jutsu allows the user to hold the make spark in their hand. They then amplify it with their chakra until it is a small flame. By mimicking the gentle fist style, the push the flame into their opponent, causing clothes to light, or minor burns on the body.

Genin:

Katon: Ni (Fire Release: Two)
Description: This technique makes it so that after a user has molded enough chakra to gather heat into their finger they can now distribute it to both the index and middle finger (one hand), making it a somewhat viable option in combat now. However, jabs and strikes made through this method would simply burn through clothing and wouldn’t cause any substantial thereafter. In terms of raw searing strength, though, it allows the user to cut through even metallic string now.

Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique)
Description: A jutsu that sends multiple blasts of fire from the mouth, usually with one target in mind. Shurikens can also be hidden inside the flames, creating an element of surprise.

Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique)
Description: A fairly simple jutsu, the user breaths in a fair amount of air while performing the necessary handseals and breaths it out in a short funnel of flame. Literally lasting only a few seconds, it explodes out of the mouth in a v-like wave and is a commonly used technique amongst shinobi who like to build into their attacks. The range of this flame, however, is about 3m and the flame itself isn’t held long enough to deal any real damage. Therefore, it isn’t necessarily a viable offensive option as compared to other jutsus, but it does serve its purposes since only three handseals are needed to perform this technique.

Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique)
Description: This is a passive jutsu that is the first in two steps to protect the user from damaging themselves with their very own Katons. Although not necessarily mandatory to learn the finer points of the tree, it does provide a buffer against self-inflicting injuries. For example the user is able to withstand increasing amounts of heat and can even withstand certain techniques aimed at them. Withstand, however, does not translate into invulnerability as there are general flaws to this jutsu as well.

Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
Description: A basic bunshin wherein the user will call forth through in corporeal form a clone of themselves, crafted from flame. At this level, the clone is quite weak and can only really serve as a distracted more so than a viable combat replacement. However, it does have its uses, which alongside detonating upon destruction or on command, are numerous.
Note: The clone only has 1/10 the ability of the original user.

Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique)
Description: This jutsu allows the user to extend the flame from their hand to any weapon or item they may be holding. This creates a surrounding layer of flame around the object, but the object is unharmed. This can only extend to a length of 3 feet maximum, or the length of a medium sized sword.

Chuunin:

Katon: San (Fire Release: Three)
Description: At this stage of learning, users of this technique are expected to be quite adept at controlling the flow of chakra in their body. It is by this that they are now able to both create ample amounts of chakra and distribute to both hands (still only two fingers per hand). The actual heat effect of this technique, though, still hasn’t changed much from Katon: Ni. Also, awkwardly enough, the user is still unable to have the technique travel throughout one whole hand.

Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)
Description: A jutsu that sends a stream of fire towards the opponent, originating from the users mouth. In some cases it has been seen to take on the form of a dragon. Capable of being used like a flamethrower, prolonged exposure has been known to transform boulders and cliff side’s into molten piles of magma.
Note: Genin can use the technique for up to two posts, Chuunin for three, and Jounin for five. As mentioned before, strength of the flame and prolonged exposure can prove devastating.

Katon: Kyuuka no Jutsu (Fire Release: Flame Sphere Technique)
Description: Quite different from the other various other Katons in Leaf’s arsenal, this one instead is a defensive jutsu. Quite easy to learn, it is also performed much differently from other jutsus. Using the body as a heat source, the user molds chakra to amplify it and make it entirely visible. Then the user expands it, using more chakra, and takes on a red, spherical shape. This shield is used as a defense against both ninjutsus and taijutsus. It isn’t very powerful, though, and can only parry at most one technique before deactivating. A drawback to this jutsu, though, is based on the body’s temperature. If the user performs this technique late in a fight they risk fainting due to both a drastic change in body temperature and already stressed body levels.
Note: The user must remain still while using this technique.

Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique)
Description: Recently developed, this technique is much akin to the Katon Ryuuka no Jutsu in a few ways. Using almost the identical set of seals, the user instead coughs out globs of what looks to be silver-tinged mucous. These flammable, gelatinous balls can be scattered along any area and even on other people and are highly combustible. Anything from the slightest spark can ignite them and set off variable explosions based on the level of the shinobi as well is leave a lasting flame going.
Note: Genin gifted enough to perform this jutsu can only create explosions that range from 1m – 2m in radius. Chuunin can set a 4m – 5m radius ablaze. And Jounin are capable of kindling an area of approximately 5m – 10m.

Katon: Hidoko no Jutsu (Fire Release: Bed of Fire Technique)
Description: Defensive or offensive, this just is simple enough to have many uses. Heaving a mighty breath, a shinobi will spew an oily substance in front or even around them. It will rush forth like liquid and ignite as soon as the user wills it. The effect is obvious enough, resulting in a carpet of flame in whatever manner the user provided. It could be in a cone laid out in front of them as an opponent is rushing forth, or it could be scattered across a weapon.

Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique)
Description: A different version of the Katon: Hidoko no Jutsu, this jutsu releases a gas into the air. This is an odorless, colorless gas that can be ignited with any spark or flame. This gas will rapidly ignite, causing it to expand and create a strong wind in all directions. The outer gas is shot out, and ignites when it has expanded at a range of around 20 feet. Anyone within the range of this jutsu will be seriously injured and probably suffer at least a first degree burn. It also evaporates all water in the range of this jutsu.

Katon: Shi (Fire Release: Four)
Description: Much unchanged from Katon: San, the most noticeable change here is the strength of the heat effect set off by the user’s fingers. Now able to melt through various objects of higher density than glass (not including metals), the only drawback is that this intensity is only attainable through one hand at the moment. One could compare the effect of this technique to being stabbed with a searing hot kunai. Essentially, this is just a much more combat effective version of Katon: Ni.
Note: This technique cannot be stacked with Katon: San wherein both hands can be used at the same time with one hand stronger than the other.

Katon: Taika no Jutsu (Fire Release: Fireproof Technique)
Description: At this point in time, the user has developed a natural resilience to flame and has come to know the pros and cons of their own techniques. With this knowledge in hand, they are able to not only guard themselves against fire and high temperatures but also anything around them. Expelling chakra at a constant rate, it acts a shield or buffer against all forms of heat, completely preventing them from harm. But by freely imparting this chakra onto a person or thing, they are able to pass on that very same shield. There are, however, limitations.

Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique)
Description: By focusing their chakra into their hands, the user can then lift them skyward and create a salvo of small fireballs that will rain down all around them, incinerating anything they touch. Since the fireballs have no solid state, they can only do damage by burning things. These fireballs are about half the size of one's closed fist.

Jounin:

Katon: Go (Fire Release: Five)
Description: This is where the technique evolves into one of the most deadly techniques within the Leaf. This is the stage before Kaseiken, the only move of comparable strength to the Chidori within the Leaf’s arsenal. In this building block, however, the user mimics the hand movement and effect of Chidori, replacing lightning with flame. Here, unlike the techniques leading up to this, flames now spring forth from the user’s entire hand. If the user balls their hand into a fist, however, the flames immediately disperse and the jutsu is cancelled. In this way, only spear-handed attacks can be made and their potency is increased so that most defenses can now be pierced.

Katon: Gouka Hataka no Jutsu (Fire Release: Hellfire Clap)
Description: A jutsu of catastrophic might, it draws upon the unwieldiness that is flame. Calling forth chakra from their deepest reserves, the user will perform the trademark techniques that signal the beginning of a Katon. Yet rather than ending in the Tora seal, as most would, it instead ends in the Ram seal as the user’s hands clap together loudly. At that moment a wave of destructive fire flies forth around the user, engulfing all around them. Spread about in a circle, this technique also has the nasty side-effect of searing through anything it comes into contact with. If in its path lay a boulder it would be hewn in two, for example. Defensive jutsu are defeated by this technique as well, for its intensity is beyond measure.
Note: The diameter of this wave is 15 meters. Defensive jutsu of this stage or any below are instantly nullified by this technique, though the attack itself does not carry through the defense and to the opponent. It only serves to break it in this case, and no more.

Katon: Ketatamashi Makai (Fire Release: Piercing Hellstrike)
Description: By using both hands instead of just one, the user can turn a Katon: Housenka no Jutsu into a thin compressed spear of heat and flame. The user then grabs the spear from his mouth and hurdles it towards the opponent, hopefully impaling it through their body. Even if it misses, this spear will cause the opponent to lose their breath because of the heat, and may cause 2nd degree burns and dehydration. This will also evaporate any water it comes within 2 feet of.

Kage:

Katon: Oorashi no Ryu (Fire Release: Raging Storm of the Dragon)
Description: An extremely powerful technique that tests the physical limits of the user, it is the mark of a true Katon Master. Using all methods of heat creation and transferal, the user channels chakra all over their body and dramatically bends forward, their back hunched and aimed upward. Then, slamming their crossed arms onto the ground in from of them, firmly planting both palms on the ground, the user erupts in a blazing column of impenetrable flame. What the result is what can only be described as a funnel of pure fire. Designed to be used defensively over all else, the fire as well takes different form as floods of chakra meant to reinforce the technique discolor it. Purple, blue and red all at once, this funnel surrounds the user completely and has obvious effects: anything that makes contact with the user during this technique becomes instantly enflamed, and such force by the chakra launches it back.


Bloodline Jutsu's:


Name of Jutsu: Konton: Grand Blast
Rank of Jutsu: Stage One
Jutsu's Element: Dark Energy
Description: The user focuses the dark energy into their hand and are able to fire dark energy blasts. This can only be fired from a hand that is covered with the mark of chaos. Which means once the user hit's stage two they can fire from both hands.

Name of Jutsu: Konton: Master Fusion
Rank of Jutsu: Stage One
Jutsu's Element: Dark Energy
Description: Using the Dark Energy that is naturally emitted from the seal. The user is able to combine there chakra with this dark energy and can form Dark Energy Jutsu. Which are the same as normal jutsu but boasted by the Mark of Chaos and will be black in color. Over use of Dark Energy Jutsu can cause pain in your chakra system.

Name of Jutsu: Konton: Dark Rain
Rank of Jutsu: Stage Two
Jutsu's Element: Dark Energy
Description:The user's channels the dark energy surrounding them into the air around the opponet. Depending on rank, is the number of needle the user can produce to drop on the enemy.
((Genin: 150
Chunin: 300
Jounin: 600
Sannin: 1200
Kage: 2400))

Name of Jutsu: Konton: Soaring Raven
Rank of Jutsu: Stage Two
Jutsu's Element: Dark Energy
Description: By channeling the energy into the user's back they sprout large, black bird wings that look like raven wings. This grants the user faster speed and the ability to fly. However because of the wings, the user is a bigger target and able to be hit easier in close combat.

Name of Jutsu: Konton: Dark Orb
Rank of Jutsu: Stage Two
Jutsu's Element: Dark Energy
Description: The user releases the dark energy from every chakra point in there body and shape it to form an Orb around them. This orb protects the user from all attack outside the orb. It also cuts off all of the 5 senses of the people inside the orb. Because of this, when they are out of the ball they will not know where anything is around them and opened for attack.

Name of Jutsu: Konton: Demonic Weapons
Rank of Jutsu: Stage Three
Jutsu's Element: Dark Energy
Description: The user at this stage has complete control of the dark energy inside them. Because of this they are able to focus it and form it into solid objects. This jutsu allows the user to focus the dark energy and form it into any weapon they desire or can think of. Even as far as making up new ones. The downside is over use of this can physically injure the user.

Name of Jutsu: Konton: Cerberus Guardian of Hell
Rank of Jutsu: Stage Three
Jutsu's Element: Dark Energy
Description: One of the Konton Bloodline's most deadliest attacks. The user builds up massive amounts of Chaos energy in each hand and in their chest. Then when enough is collected the user releases it into three separate continuous blasts, that each takes the shape of a dog head. The direction of the blasts can be controlled by the user. But be forewarn, it drains most of your Chakra.(once per battle)

Ninjutsu


Genjutsu
-----------------------------------------------------------------------------------------


╫Character Description╫


Personality: Nice at times,cute,helpful,and loves to fight
Nindo: "Never Give Up No Matter What Anybody Says..."
Height: 5'7'"
Weight: 110
Original Eye Color: Deep Blue
 

Rockgirl809


SasoriIsGod6969

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PostPosted: Thu Jul 08, 2010 12:04 am
Basic Info
Full Name: Leon Shirogane Norwind
Nicknames: Leo
Age: 18
Birth Date: 8/16
Gender: Male
Race: Human
Rank: Genin
Ninja Type/Class: Puppetry Class

Favorites
Animal(s) : Platypus
Color(s) : Purple
Number(s) : 13
2 Elements: Fire/...Um. Lightning
Weapon of choice: ...A puppet? XD If not, a sword, I guess.
Strength: Intelligence, Using machines as a defense, fire, lightning.
Weakness: Slow, Long ranged only, Generally weak at all things physical.
Jutsu List:

- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
- Kugutsu no jutsu (puppetry technique)

Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.

- Chakra String jutsu

Allows the puppeteer to create threads of chakra that may attach to objects. You may use this to guide a SINGLE weapon besides your puppet towards a target.

This may also be used as a sort of blunt whip to tie up the opponent.

- Bladed chakra string

At this point the chakra strings are just sharp enough to cut through wood. These may be used in conjunction with the chakra string jutsu or the kugutsu no jutsu making the strings bladed.

At chunnin rank the blade can cut into iron but not through. By jounin it can cut through iron and by sannin it can slowly cut through steel

Note since this emanates chakra to sharpen the string you may not use this with the invisible string jutsu.

- Kugutsu Hensou (Puppet Disguise)

Though it only lasts for five posts you may transform your puppet into something just like how the henge jutsu works for the human.

If you will turn the puppet into a object like a sword and actually use that "sword" it will feel like the puppet though if the puppet had a sword then it will feel like the puppet.

- Kugutsu Fukuwajutsu (Puppet Ventriloquism)

This jutsu allows you to use the mouth of the puppet to actually speak, this may be used to confuse your opponent if you are hiding or to hide and deliver a message.

Summoning: (Chuunin+)
Bloodline: (Must Purchase One To Have One)
Clan: (Must Purchase One To Have One)

Character Description
Looks: He has black hair, and hazel eyes. He stands at about 5'11'', and He is about athletic type, if not a bit skinnier.
Personality: Leon is generally very kind, and He likes to make new friends. But inside, he argues with himself all day. He is enemies with himself, and He shows his true personality, when he sleepwalks. He is always tired, and usually has big bags under his eyes, because his dark self always wakes him up, to wander, and get into fights. Therefore, he has killed many, which will be explained in his background.
Background: Leon was born in Suna. His family hated him. His peers hated him. Everyone hated him. The reason? He was said to be a haunted person. An evil being. Someone that would go into your dreams, and kill you. And none were lies. He had a split personality. His name was Rai, and He woke up, when Leon was asleep. He never hurt anyone, but He would stand over them while they slept, contemplating the perfect murder. And one day, he finally did it. One night, He went into Leo's sisters room, and threw a dagger into her heart. She did not scream, she did not splatter blood on him, there was no evidence to anything. However, it didn't end with his sister. Then, it was his brother, and his dad, and finally, his mother. After all were dead, suspicions arose. He was hated by society. Even though they had no proof, they called him murderer, and abomination. This fueled his anger, and hate, and caused for Rai to darken even more. One day, Leo finally fought back against their taunts. A few kids went into his home, and brutally beat him to near death, and then had the audacity to eat his food, and sleep on his dead family members beds. In the dark of the night, Rai woke up, and burned them all alive, along with Leo's house. He then left Suna, leaving the boy to face the world all by himself.

Six years passed since then, and He has finally decided to become a ninja. To try and deal with Rai, and pray that He did not kill the ones he loved in Kumo, as well.
Village: Kumogakure
Family: Shirogane

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture: User Image

 
PostPosted: Sun Jul 11, 2010 12:08 pm
Code:
Basic Info
Full Name: Yami Shikyo
Nicknames: Fire LORD
Age: 16
Birth Date: 4/24
Gender: Male
Race: Human
Rank: Academy Student
Ninja Type/Class:Bounty Hunter

Favorites
Animal(s) : Wolves
Color(s) : Blue
Number(s) : 25
2 Elements: Fire and Lightning
Weapon of choice: Katana
Strength: Fire Ninjutsu
Weakness: Water jutsu
Jutsu List:
[These are what Basic Shinobi Know. DO NOT ADD ANY JUTSU UNLESS TAUGHT ]
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
-
-

Summoning: (Chuunin+)
Bloodline: Bllodline Crusher(Pending)
Clan: Kamisama Clan (Pending)

Character Description
Looks: Picture
Personality: Always Irate, expresses anger with Vulgarity
Background: None
Village: Cloud
Family: None

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture: User Image
 

YumiFrost


Sindenky

PostPosted: Sun Jul 11, 2010 4:56 pm
CP Value: 19,400


Basic Info
Full Name: Sindenky Sosei
Nicknames: Sin
Age: 16
Birth Date: April 8th
Gender: Male
Race: Human
Rank: Genin
Ninja Type/Class: Samurai

Favorites
Animal(s) : Snake
Color(s) : Red
Number(s) : 34
2 Elements: Lightning - Fire
Weapon of choice: Katana
Strength: Sin is smart, he can learn extremely fast without even realizing it. He can predict the moves of his opponents after a few posts of fighting. He is deceptively strong, his strength is not godly just you would think he wouldn't hit as hard. His speed and ability to escape are his favored traits.
Weakness: Sindenky will underestimate the opponents, just because he knows they will punch him in the face that does not mean he can dodge it, but he does not realize that. He has a lust for power, always wanting to become stronger than others.

-Jutsu List-
LIST


[Lighting][Universal][Fire]

--------------------------------------------------------------------------------Academy--------------------------------------------------------------------------------

NINJUTSU-5
Transformation Jutsu
Clone Jutsu
Flickering Light Technique
Lightning Clone Technique
Electricity Resistance Training


GENJUTSU-1
Substitution Jutsu

TAIJUTSU-1
Raiton Taigā || Lightning Release Tiger Stage 1
--------------------------------------------------------------------------------Genin--------------------------------------------------------------------------------

NINJUTSU-10
*Hana Chiru's Aerial Dodge*
*Hana Chiru's Shina's Eyes*
Burst Technique
Cloud Wisp Technique
Current Transfer Skill
Lightning Transformation Technique
Lightning Release: Lightning Bolt Technique
Lightning Release: Lightning Magnet
Lightning Release: Static Force
Lightning Release: Electron Technique


GENJUTSU-0


TAIJUTSU-0

--------------------------------------------------------------------------------Chunin--------------------------------------------------------------------------------

NINJUTSU-7
Menace
*Hana Chiru's Lighting Redirection*
*Lightning Blade*
Electric Overdose Technique
Lightning Release: Blade Technique
Lightning Release: Jolt Clamp
Lightning Release: Lightning Instantaneous Body Transfer


GENJUTSU-0

TAIJUTSU-0

--------------------------------------------------------------------------------Jounin--------------------------------------------------------------------------------

NINJUTSU-2
*Hana Chiru's Shina's Fist*
*Scythe Jack*

GENJUTSU-0


TAIJUTSU-0

--------------------------------------------------------------------------------Sanin--------------------------------------------------------------------------------

NINJUTSU-0


GENJUTSU-1

*Hana Chiru's: The Goddes Shina*


TAIJUTSU-0
Summoning: (Chuunin+)
Bloodline: Body Sacrifice Sensor
Clan: Yamanaka

Character Description
Looks: Pic
Personality: A person that wants to become stronger than others, because he already believes he is. Never wants to admit that he is in a tough situation.
Background:
In The Beginning 1:0
1:1 Sindenky joined the academy at a late age knowing he could pass the exams. There he meet two other ninja also looking to graduate. Sindenky got to know a ninja by the name of Hachi Hagami, a telekinetic genjutsu ninja.

-All three were tested by the Rai-kage, but Sindenky did not realize this was the kage teaching them. Sindenky passed with no issues and then he went on a search for a teacher.

1:2 Sindenky found his way to the training grounds, were he was conversing with another group of ninja's. During this time A strange Specter appeared in the field, it was a girl from the mist village. Sindenky was attracted to this girl in a strange way, he refereed to her as Specter as if it were her name.

-Specter began training with a Hyuton sword that she had no control over. When she activated the power a large dragon was summoned. Ice shards we sent flying and got Sindenky in the leg, ignoring the wound and freezing temperature, Sindenky rushed in to fight the dragon and for filling an urge to defend Specter.

-Sindenky was barely saved by Specter who unlocked the power of the sword to Save Sindenky, and took on an Angelic form. Sindenky blacked out and was rushed to the hospital were the doctor had to fight to save his leg.

1:3 Sindenky's leg was wounded badly and had frost bite. The doctor fought against the wound and infection for hours and was only able to save the leg when Hana Chiru, Sindenky's teacher arrived and provided the chakra needed, but the legs nerves are now damaged and he has little feeling in the leg. Sindenky recovered from the wound quickly when Specter arrived to apologize.

-Sindenky Spoke with specter and told her a secrete had has been harboring since his birth. Sindenky did not open up to her because of love or anything foolish like that, but because she was a part of his path. Specter agreed to assist Sindenky when the time came, and the two parted.

1:4 Soon after Sindenky went deep into the stormy peeks mountains with Hana Chiru for private training were Sindenky learned to control lighting chakra, and a few personal techniques of Hana's.

Village: Cloud
Family: He left them because he wanted to prove he could.

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture:
User Image
 
PostPosted: Sun Jul 11, 2010 7:36 pm
Basic Info
Full Name: Hachi Hagami
Nicknames: Hachi
Age: 16
Birth Date: June 5th
Gender: Male
Race: Caucasian
Rank: genin
Ninja Type/Class: genjutsu

Favorites
Animal(s) : dog
Color(s) : blue
Number(s) : 3
2 Elements: lightning
Weapon of choice: kunai
Strength: genjutsu
Weakness: taijutsu
Jutsu List:
Ninjutsu

[Universal] [Lightning]

Academy
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
- Yurayura Ranpu no Jutsu (Flickering Light Technique)
- Raikou Bunshin no Jutsu (Lightning Clone Technique)
- Teikou no Kuntou (Electricity Resistance Training)


Genin
- Heki no Jutsu (Burst Technique)
- Kumo Keba no Jutsu (Cloud Wisp Technique)
- Nagare Isou no Jutsu (Current Transfer Skill)
- Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)
- Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet)
- Raiton: Denshi no Jutsu (Lightning Release: Electron Technique)


Genjutsu

[Universal] [Mist] [Cloud] [Rock] [Leaf]

Academy
- Fukushi no Jutsu (Double Vision Technique)
- Ikamono Chishio (Fake blood)
- Suiganmourou no Jutsu (Drunken Sight Technique)
- Bouzenjishitsu no Jutsu (Stupification Technique)
- Kanraku Kibun (Sinking Feeling)
- Kani Hokou (Crab Walk)
- Bakuretsu Kunai (Exploding Kunai)
- Doro Bunshin no Jutsu (Mud Clone Skill)

- Okkuu Chiri no Jutsu (Annoying Dust Technique)
- Tsutaurushi no Jutsu (Poison Ivy Technique)
- Itsuwari Doton Bunshin no Jutsu (Fiction Earth Clone Technique)
- Iwa no Jutsu (Rock Technique)
- Doro Shissaku no Jutsu (Mud Slip Technique)

- Nirami no Kage (Shadow Glare)
- Etainoshirenai no Fugou (Mark of the Unfamiliar)
- Etainoshirenai no Tsuujite (Through the Unfamiliar)
- Etainoshirenai no Oto (Sounding the Unfamiliar)
- Etainoshirenai no Tacchi (Touch of the Unfamiliar)

- Kumo Monokage no Jutsu (Cloud Cover Technique)
- Hekireki Koe no Jutsu (Thunder Voice Technique)
- Raimei Wana Fuu (Thunder Trap Seal)
- Hibanahouden no Jutsu (Discharge Technique)


Genin
- Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique)
- Magen: Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique)
- Kori Shinchuu no Jutsu (Sly Fellow Mind Skill)
- Senro Ue Fuku no Jutsu (Track Covering Technique)
- Meisai no Jutsu (Camouflage Technique)
- Suirou no Jutsu (Water Prison Technique) - Illusionary Version
- Atsubottai Mizu no Jutsu (Heavy Water Technique)
- Aranu Atsubottai Kyouatsu no Jutsu (False Heavy Pressure Technique)

- Kyuukai Nikutai Oshuu no Jutsu (Rotting Flesh Foul Smell Technique)
- Sekkin Kyoushoukoku no Jutsu (Approaching Allies Technique)
- Shonben no Jutsu (Urine Technique)
- Sei Kyuuten no Jutsu (Gender Sudden Change Technique)
- Fuketsu Koromo no Jutsu (Dirty Clothes Technique)

- Chouba no Kage (Shadow Taunt)
- Dokuji no Kaori (Scent of Peculiar)
- Dokuji no Gyoushi (Leer of the Peculiar)
- Dokuji no Gisou (Camouflage of the Peculiar)
- Dokuji no Onsei (Voice of the Peculiar)

- Kumo Bunshin no Jutsu (Cloud Clone Technique)
- Tendou no Ashi no Jutsu (Cherub's Foot Technique)
- Kumo Yotogi (Cloud Watching)



Summoning: none
Bloodline: Kurama clan's kekkei genkai
Clan: Chikara Clan

Character Description
Looks: black hair, trench coat, and wears a mask
Personality: normally keeps to himself, but opens up if he feels comfortable enough
Background: His father died when their shop was attacked by bandits, and the only thing he had left to remember him by is the metal mask he wears now.
Village: cloud
Family: none

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture: User Image
User Image

No mask
[imgleft]http://i38.photobucket.com/albums/e117/hentaiprince/Rp stuff/DTB.jpg[/imgleft]
[align=right]"You think you could beat me? Now that's the true illusion."[/align]
[align=center][size=18][b]Hachi Hagami[/b][/size][/align][color=darkblue]
Text
[/color]
[align=left]“Those nightmares, wont be [i]just[/i] nightmares anymore." [/align]
[url=http://www.gaiaonline.com/guilds/viewtopic.php?page=2&t=19598975#262062327]Profile[/url]

With mask
[imgleft]http://i38.photobucket.com/albums/e117/hentaiprince/Rp stuff/Heitd.jpg[/imgleft]
[align=right]"You think you could beat me? Now that's the true illusion."[/align]
[align=center][size=18][b]Hachi Hagami[/b][/size][/align][color=darkblue]
text
[/color]
[align=left]“Those nightmares, wont be [i]just[/i] nightmares anymore." [/align]
[url=http://www.gaiaonline.com/guilds/viewtopic.php?page=2&t=19598975#262062327]Profile[/url]
 

hid-behind-the-mask


_Manpish_

Distinct Informer

2,900 Points
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PostPosted: Mon Jul 12, 2010 1:45 pm
User Image - Blocked by "Display Image" Settings. Click to show.

Full Name: Hana Chiru
Nicknames: The Sonic Blade
Age: 16
Birthdate: 2/4
Gender: male

Nindo: "Protect those around you as if they were your family."

Personality: Calm, Careing.

Behavior:

Alone: When alone Hana usualy can be seen reading a book or staring up at the clouds bored out of his mind. Really Hana thinks about the future and about many other things that may trouble him.

With Others: While around others Hana tends to stay quiet and only speak when asked to. Hana is a very shy person and usually only opens u to people after a while of being with them.

In Combat: In combat Hana is always using Genjutsu to mess with his opponents heads. Hana really is against fighting or physically hurting people so he never attacks directally unless needed.

Out of Combat: Out of Combat Hana is mainly on his toes and is always awre of his surroundings.

Backstory: Hana mainly grew up inside of Iwagakure on the streets. Hana used to love to spar with random street kids even though he lost most of the time. When his close friends were killed during a war Hana turned into a quiet person who always got his academy work done and worked hard in class. Now a days Hana is seen just blankly staring up into the sky as if he was waiting for something spectacular to happen. Hana has changed and now is interested in joining the Akatsuki seeing as he has been searching for a purpose in life for quite a long time. Hana finally had it with the Akatsuki and eventually escaped from them heading off on his own accord to learn more jutsu and become much much stronger.


Village: Iwagakure / Kirigakure Akatsuki Kumogakure
Rank: S-rank


________________________________________|B|attle |I|nformation

Summoning: N/A
Clan/Bloodline: Chiru Clan / Two Tomoe Sharingan (transplant)

User Image - Blocked by "Display Image" Settings. Click to show.

Curse Mark: N/A

Weapon of Choice: Kunai

Ninja Class: Genjutsu

Strengths:

--> Primary: Stealth: Often the opponent would not realize it when they are under a Genjutsu, and when they do it is too late.

--> Second: Intelligence: Those of the Genjutsu class often have a devious or sadistic mind and can plan ahead for a few steps. Some of them even enjoy watching their opponents suffer mentally under their illusions. They are also harder to be placed under a Genjutsu themselves.

--> Custom: Hand Sign Speed: Hana's hand sign speed is very high. he can weave hand signs so fast that they look like a blur unless seen with a Sharingan.

--> Custom: Chakra Reserves: Thanks to Hana's clan he is given chakra reserves which allow him to tap intomore chakra when it is really needed.

Weaknesses:

--> Primary: Weak bodies: Genjutsu specialists have spent all their time training their illusions and have not spent enough time honing their bodies, thus they are more vulnerable to damage and will succumb to fatigue more easily.

--> Second: Elemental vulnerability to Wind.

--> Custom: Protecting others instead of himself.

--> Custom: Using his transplanted sharingan takes up a lot of his chakra in battle. once activated he can only keep it activated for 25 posts at his current rank (will change over time and training).

Shinobi Skills:

Bonuses:

-Can learn any number of Genjutsu up to their rank.
-Can learn Genjutsu in 1 less post than required.
-Genjutsu power is increased by 1 rank.
-If you are 1 rank above the opponent, they cannot break out of the Genjutsu UNLESS they are also in the Genjutsu class or Medical class.

-
Limitations:

-CANNOT learn any Taijutsu. Repeat: CANNOT. Basc kicks and punches may be used, but they will be very weak.
-Limited number of Ninjutsu (Genin can learn 10, Chuunin 15 and Jounin can learn 20. Kage or Sannin can learn 30.)
-Mastery of 2 Elements of Ninjutsu
-Cannot learn Medical Ninjutsu
-Jounin can learn 1 Weapon Style.
-Kage and Sannin can learn up to 2 Weapon Styles

Chakra Element(s):

Primary --> Lightning
Secondary --> N/A

Chakra Color: light Blue

Total Chakra Points:

S-Rank Can perform: 90 jutsu's

E: 90
D: 75
C: 65
B/A: 55
S: 20




________________________________________|S|quad |I|nformation

Sensei: N/A
Team Mate: N/A
Team Mate: N/A


________________________________________|J|utsu |I|nformation

Non-Elemental


Rank E - (Basic)

Henge no Jutsu (Transformation Technique)
Bunshin no Jutsu (Clone Technique)
Kawarimi no Jutsu (Substitution Jutsu)
Kai - Dispell


Rank D - (Genin)

Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
Kyou Masukingu No Jutsu (Sound Masking Technique)
Chakra Hikari no Jutsu (Chakra Light Technique)


Rank C - (Chuunin)

Ninpou Kawara Shuriken (Roof Tile Shuriken Technique
Suimen Hokou no Gyou (The Art of Water Walking)
Doton: Shinjū Zanshu no Jutsu(Earth Style: Headhunter Jutsu)

Rank B/A - (Jounin)

Kage Bunshin No Jutsu (Shadow Clone Technique)
Tenkuu Hokou no Gyou (The Art of Walking on Air)


Rank S - (Sannin/Kage)

Shukuchi (Reduced Earth)
Togeyomi (Underworld Spines)




Custom Techniques

Name of Jutsu: Arial dodge
Rank of Jutsu: E-A
Range of Jutsu: 5ft-20ft
Jutsu's Element:none
Jutsu Type: Ninjutsu
Description: This is a very basic in air manuver. after focusing chakra into their feet in mid air the user will suddenly release it and spin off to one side 5ft (10 for genin, 15 for Chuunin, 20 for Jounin) which allows them to dodge an attack in mid air. this technique can be extremely useful when up against straight forward techniques such as the Great Fire Ball and Water Dragon jutsu's.

Name of Jutsu: Lightning Redirection
Rank of Jutsu: E-S (determines strength of lightning user is redirecting)
Jutsu's Element: lightning
Jutsu Type: ninjutsu
Description: After training to resist lightning the user can now learn how to redirect lightning thrown at them by other people or shot down at them from above. First the user must stretch out one hand to catch the lightning then must point the other hand in the direction they want to fire this lightning.






Lightning - Raiton


Rank E - (Basic)
Yurayura Ranpu no Jutsu (Flickering Light Technique)
Raikou Bunshin no Jutsu (Lightning Clone Technique)
Teikou no Kuntou (Electricity Resistance Training)


Rank D - (Genin)

Heki no Jutsu (Burst Technique)
Kumo Keba no Jutsu (Cloud Wisp Technique)
Nagare Isou no Jutsu (Current Transfer Skill)
Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)
Raikou Henge no Jutsu (Lightning Transformation Technique)
Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet)
Raiton: Seiteki Chikara no Jutsu (Lightning Release: Static Force)
Raiton: Denshi no Jutsu (Lightning Release: Electron Technique)

Rank C - (Chuunin)

Dendou Kariyou no Jutsu (Electric Overdose Technique)
Raiton: Yaiba no Jutsu (Lightning Release: Blade Technique)
Raiton: Raikou Shunshin (Lightning Release: Lightning Instantaneous
Raiton: Yusuburu Kasugai no Jutsu (Lightning Release: Jolt Clamp)

Rank B/A - (Jounin)

Kyuutai Tate no Jutsu (Sphere Shield Technique)
Inbikiri Seeji no Jutsu (Lightning Sage Technique)
Yobigoe no Raikou no Jutsu (Call of Lightning Technique)

Rank S - (Sannin/Kage)

Kouseitan Kawa (Element Skin)
Shina no Kourin (The Descent of Shina)




Genjutsu


Universal:

Rank E - (Basic)

Fukushi no Jutsu (Double Vision Technique)
Ikamono Chishio (Fake blood)
Suiganmourou no Jutsu (Drunken Sight Technique)
Bouzenjishitsu no Jutsu (Stupification Technique)

Rank D - (Genin)

Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique)
Magen: Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique)
Kori Shinchuu no Jutsu (Sly Fellow Mind Skill)
Senro Ue Fuku no Jutsu (Track Covering Technique)
Meisai no Jutsu (Camouflage Technique)




Rank C - (Chuunin)

Tenjou Gyakumodori (Heaven and Earth Reversal)
Ikamono Chikara no Chakra (Fake Chakra Power)
Suguni Ouda (Instant Strike)
Koudo Tenjou Gyakumodori (Heaven and Earth Reversal, Advanced Version)
Kitsunetsuki (Spiritual Possession)


Rank A/B - (Jounin)

Nehan Shouja No Jutsu (Salvation Temple Technique)
Kouchi no Jutsu (Slow Down Skill)
Gotai Habamu no Jutsu (Body Stop Technique)

Rank S - (Sannin/Kage)

Jissei Muma no Jutsu (True Nightmare Technique)


Rock Genjutsu:

Rank E - (Basic)

Okkuu Chiri no Jutsu (Annoying Dust Technique)
Tsutaurushi no Jutsu (Poison Ivy Technique)
Itsuwari Doton Bunshin no Jutsu (Fiction Earth Clone Technique)
Iwa no Jutsu (Rock Technique)
Doro Shissaku no Jutsu (Mud Slip Technique)


Rank D - (Genin)

Kyuukai Nikutai Oshuu no Jutsu (Rotting Flesh Foul Smell Technique)
Sekkin Kyoushoukoku no Jutsu (Approaching Allies Technique)
Shonben no Jutsu (Urine Technique)
Sei Kyuuten no Jutsu (Gender Sudden Change Technique)
Fuketsu Koromo no Jutsu (Dirty Clothes Technique)


Rank C - (Chuunin)

Jisuberi no jutsu (Landslide skill)
Chiri Magai Bunshin no Jutsu (Dust Imitation Clone Technique)
Doro no Gekiryuu (Raging Rapids of Mud)
Jishin Genjutsu (Earthquake illusion skill)



Rank A/B - (Jounin)

Tokeru no Tai (Dissolving Body)
Anoyo Kiretsu no Jutsu (World of the Dead Fissure Technique)
Genkaku no Juuryoku (Illusion of Gravity)
Mujuuryoku no Jutsu (Zero Gravity Technique)

Rank S - (Sannin/Kage)

Hitokiri Jutsu: Tsuuda Tsuchi (Assassination Technique: Crushing Earth)
Iwa Semeku no Jutsu (Rock Torture Technique)


Mist Genjutsu:

Rank E - (Basic)

Kanraku Kibun (Sinking Feeling)
Kani Hokou (Crab Walk)
Bakuretsu Kunai (Exploding Kunai)
Doro Bunshin no Jutsu (Mud Clone Skill)

Rank D - (Genin)

Suirou no Jutsu (Water Prison Technique) - Illusionary Version
Kirigakure no Jutsu (Hidden Mist Technique)
Atsubottai Mizu no Jutsu (Heavy Water Technique)
Aranu Atsubottai Kyouatsu no Jutsu (False Heavy Pressure Technique)

Rank C - (Chuunin)

Tsukaeru no Jutsu (Choke Technique)
Chikan no Jutsu (Displacement Technique)
Suishi Hitokiri (Drowning Assassination)
Kioku Fukikesu (Memory Wipe)




Rank A/B - (Jounin)

Mizu Gyakuryuu no Jutsu (Water Reverse Flow Technique)



Rank S - (Sannin/Kage)

Hajikikaesu (Repel)
Fukuzai Senjou no Jutsu (Hidden Battlefield Technique)


Leaf Genjutsu:

Rank E - (Basic)

Nirami no Kage (Shadow Glare)
Etainoshirenai no Fugou (Mark of the Unfamiliar)
Etainoshirenai no Tsuujite (Through the Unfamiliar)
Etainoshirenai no Oto (Sounding the Unfamiliar)
Etainoshirenai no Tacchi (Touch of the Unfamiliar)



Rank D - (Genin)

Chouba no Kage (Shadow Taunt)
Dokuji no Kaori (Scent of Peculiar)
Dokuji no Gyoushi (Leer of the Peculiar)
Dokuji no Gisou (Camouflage of the Peculiar)
Dokuji no Onsei (Voice of the Peculiar)


Rank C - (Chuunin)

Minagiru no Kage (Shadow Swell)
Konoha no Jumon (Spell of the Leaves)
Kyouboku no Jumon (Spell of the Trees)
Kagemazeru (Shadowmeld)
Meiryou no Hibiki (Echo of Clarity)



Rank A/B - (Jounin)

Akumu Kage (Nightmare Shadow)
Nemuri (Sleep)
Chototsu (Recklessness)
Kenbou (Forgetfulness)
Magen: Kyouran no Me kara Kyoufu (Demonic Illusion: Fear Through the Eyes of Madness)

Rank S - (Sannin/Kage)

Kokuangyo no Jutsu (Bringer of Darkness Technique)



Bloodline Abilities

Special Clan Ability: Sakidasu “To begin blooming”

Allows the user to transform their body or parts of their body, and anything else on their body (Except for other people), into flower petals for short spans of time. The petals however are covered with razor chakra edges.

Time Limits:
Genin can hold the form for 10 seconds.
Chunin can hold the form for 20 seconds.
Jonin can hold the form for 40 seconds.
High Jonin can hold the form for one minute.
Sanin can hold the form for a minute and a half.
Kage can hold the form for two and a half minutes.

For every ten seconds held the user must wait thirty seconds before using chakra again.

These rules excluded Kaika Manako, however the user must rest for five minutes and may not use chakra for two minutes after the five. Then cannot use Kaika Manako for rest of the day.

Because of these rules, users must constantly be aware of time and always calculating.

Clan Jutsu:

D-rank:

Habbiraki “Half Bloom”: Turns a part of the body into petals, the user typically has a specific part in which they use. With this they can control the petals to move forward at the opponent to attack with razor edged petals before returning to the body.


C-rank:

Mankai “Full Bloom”: The user can turn the entire body into petals then attack the opponent. Also used as a means of moving over a small amount of distance

Kaika Manako “Blooming Eye”: Turns a single eye into an entire pear flower. Used with a wind technique for scanning.

B-rank:



A-rank:







________________________________________|W|eapons - |C|ustom |W|eapons and associated |W|eapon |S|tyles


# Custom Weapons Allowed: 1

Custom Weapon 1:

Pic: Sonic Blade
Name of weapon: Sonic Blade
Your Rank: Genin/ D-rank Missing Nin
Who owns the weapon: Hana Chiru
Where it was found/Who made it: Found in a cave near the Lightning Peaks in the Lightning Country.
Users Class: Genjutsu
The Range of the weapon: 6ft
Weakness: Fuuton Jutsu

Description: This blade was founded by Hana while he was out traveling the world in search of more genjutsu to learn. This sword is infact a large buster sword that allows the user to defend themselves better. By focusing Raiton chakra into the blade and slashing at the enemy the user can launch cresent shaped waves of electricity at their opponent (Each wave costs a D-rank jutsu). But other than the waves the blade can be used to cut through most objects (with raiton chakra) including steel with some difficulty (takes two posts to cut through steel). Seeing as the blade is wide it can also be used for defencive purposes such as if the user stabbs the blade down infront of them and extends the raiton chakra they can form a small sheild that can protect them from up to 2 D-rank attacks or 1 C-ranked attack (if the attack is a Fuuton technique then only 1 D-rank attack can be blocked).


Techniques


Maneuvers

Associated Weapon Style: N/A


Maneuvers

Techniques

____________________________________




________________________________________|A|pparel

Headband Location | Style | Color:
| Forehead/tilted over left eye | regular | Black

Flack Jacket Style | Color:
| Akatsuki Cloak

Kunai Holster Location | Color:
| Right thigh | dark brown |

Projectile Holster Location | Color:
| Left hip | dark brown |

Scroll Holster Location | Color:
| Right hip | dark brown |

Exploding Smoke Grenade: 20
Makibishi: 10
Kunai: 15
Shuriken: 30
Senbon: 10
Flash Bombs: 20


________________________________________|C|haracter |I|nformation

Height: 4'5"
Weight: 119 ibs
Body Build: slender
Eye Color: see pic
Hair Color: see pic
Family: N/A
Theme song: F.C.P.R.E.M.I.X - The Fall of Troy


________________________________________|M|ission |I|nformation

S Rank: 0
A Rank: 0
B Rank: 0
C Rank: 0
D Rank: 1


Posting Format:



[align=center][img]http://www.polyvore.com/cgi/img-thing?.out=jpg&size=l&tid=9229977[/img][/align]

[align=center][size=18][u][b][color=darkred]Hana[/color] [color=orange]Chiru[/color][/b][/u][/size][/align]
[align=center][color=indigo][size=9]Genjutsu Class / Kumogakure / Ex-Akatsuki / S-rank / Chiru Clan / Two Tomoe Sharingan Implant/ Sonic Blade Weilder [/size][/color][/align]

[align=center]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/align]
[align=center][size=11]
[color=darkred] Enter Text Here [/color][/size]
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[align=center]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/align]

 
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