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Posted: Sun Sep 09, 2007 7:30 pm
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Posted: Sun Sep 09, 2007 7:46 pm
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Posted: Sun Sep 09, 2007 8:06 pm
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Posted: Sun Sep 09, 2007 8:18 pm
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Posted: Sun Sep 09, 2007 8:43 pm
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I didn't see anything in that article about the jacket being conceptualized on Leon in 1998. And, okay, forget the jacket. The fact that Enemies drop money, you can use that money to buy, and upgrade weapons... You're given so much ammo that, unless you're completely ******** around, you don't have to worry about Ammo consumption at all. They might as well given him infinite ammo from the get go. RE4 is not Survival and it's not Horror.
I mean, let's take Final Fantasy, for example yes they've made some changes in the gameplay mechanics. But let's say they make a Final Fantasy title, like Dirge of Cerberus... Can you really classify it as an RPG? It's not, it's an action shooter. RPG fans are only gonna play it because they're fanboys of the storyline. But that was their hook. You bought the game, knowing that it was gonna be a shooter. Resident Evil 4 went as far as to say that it was Survival Horror, which it's not.
And what's worse, the more enemies you kill, the more ammo you get? That's ridiculous. I mean, in the clasic RE games, let's say when you first start off RE2, you're gonna have to conserve your ammo and even run away from some enemies at the beginning... In RE4, if your best option is to fight, then where's the horror? If you're constantly progressing in a linear motion... That's another thing about that game... It's linear. You're never lost, you know where the next door is, there's no backtracking at all. I mean, too much backtracking isn't good, but in RE1, the mansion... You backtrack plenty and still... It's like... Putting together a puzzle, opening the rooms that were locked before etc. In RE4, there's no real exploring, no mazes, just really lame puzzles.
I sincerely hope that RE5 will actually be "SURVIVAL" and "HORROR". Not "Action" with a hint of "RPG". Oh, another thing about RE4 that resembled an RPG: Yellow Herbs and the ability to expand your life bar. Somehow, I can imagine Capcom putting in a feature where Chris works out on a barbell and it says, "Your muscles have grown. Your melee attacks do more damage."
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Posted: Sun Sep 09, 2007 8:44 pm
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Posted: Sun Sep 09, 2007 9:04 pm
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Posted: Sun Sep 09, 2007 9:09 pm
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I just think that if the RE team wanted to progress, they should have just made one more title in the classic style, with it, ENDED the RE series as we know it... And Restarted the series with the Plagas and new characters. That way, at least it wouldn't ruin the storyline.
It's what Mortal Kombat is doing, they finished off MK as we know it with Armageddon, and the next title will be a whole new game, new characters. Something completely separate.
They should have made a final RE title with static cameras, finished off the series. And just started it anew with what RE4 was, except replace Leon, Ada and Wesker with new characters. That way, at least the old series wouldn't be sullied.
EDIT: But we know Capcom isn't the type to do that. I mean, look at Onimusha. Onimusha 3, on the back it said, "FINAL CHAPTER" it was supposed to be the last, but they said, "No, let's change it up and release another one, because there's MONEY in that!"
Capcom is becoming the new EA.
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Posted: Sun Sep 09, 2007 9:44 pm
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Posted: Sun Sep 09, 2007 9:54 pm
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Posted: Mon Sep 10, 2007 4:55 am
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Posted: Mon Sep 10, 2007 2:44 pm
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Posted: Mon Sep 10, 2007 4:54 pm
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I mean, yeah. From my limited playing experience with the game, I did find that the mechanics were solid, and the storyline (had the characters been different and the ties to RE been severed) was actually a pretty good story, and the game itself potentially fun, and I could like it for that.
But not for what it is (as said before, a direct RE sequel), I couldn't like it. It just went the wrong direction for me... RE is Survival Horror... and, well... from what I've read, seen, and played, the survival part was very lacking, and there was nothing really "horror" about it either...
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Posted: Mon Sep 10, 2007 6:09 pm
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Posted: Tue Sep 11, 2007 10:37 am
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