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Jutsu Approval Forum ((New Rule)) Goto Page: [] [<] 1 2 3 ... 6 7 8 9 10 11 12 13 14 [>] [»|]

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Katsuro Sony

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PostPosted: Tue Apr 14, 2009 5:32 pm
((Humming bird))
Your Rank: Chunnin
Name of Jutsu: Hell Cage of Sand
Rank of Jutsu: Chunnin
Range of Jutsu: around the enemy
Jutsu's Element:Sand
Description: This is a very useful jutsu that can capture enemies in a cage of sand but the method of capture is much diffrent from a normal cage. this jutsu requires the ninja to carry a gourd and have at least 5 gallons of sand, the more sand in the gourd the batter the jutsu works. The user must be very close to the enmies and will most likely take damage from this jutsu. the user must catch the enmies hand and make a single handed hand sign then the gourd will launch into the air and explode launching down sand capturing possible both ninja in a cage of sand. the cage is very dangerous and risky if the ninja doesn't have luck on his side the cage will capture the ninja within a cage of sand but there is a chance of of both ninja being trapped. the cage itself is also a thing of danger the cage is filled with sharp fragments of the gourd and can majorly cut the captive. the cages other features are that the cage may remain solid and is very durable even to fire jutsus but the cage will olny remain solid as long the enemies hand is held still luckly this won't be a problem if the jutsu is succesful both ninjas hands are captured. next is the way to make sure the jutsu is succeful and can damage the user if the jutsu is unsuccesful the way the jutsu is made clear by the luck of the roll.
random nubmer generated.1-6

1. jutsu is unsussesful and the user is pierced and held in place for 3 post while the target is set free

2. jutsu is unsussesful and both ninaj are set free of the jutsu

3-5. the jutsu is susseful and both ninjas are held in place and wil lstart to bleed and will be knocked unconsuis(From Blood lose) if the user doesn't release the jutsu in 5 posts or less

6. the jutsu is completly sussesful and the target has 3 posts to escape before he is knocked out from blood lose

Way to escape-Roll a 5 or 6

Side effects- it the targets escapes from a sussecful capture the target is still badly injured and slowed for the remain of the battle  
PostPosted: Wed Apr 15, 2009 10:21 am
Your Rank: Gennin(been on for a long time thou XD)
Name of Jutsu: Drumer's Barrage
Rank of Jutsu: Chunin+
Range of Jutsu:
Jutsu's Element:None
Description:This is a Weapon Master's Jutsu.
It Requiers 2 turns to prepair.While prepairing the user is almost undeffended(unless a special jonin or higher). It servs as a Defansive and Offansive Jutsu. The main use of the jutsu is offence in a form of a barrage if thrown weaponry. The secondary use of defence is in a the form of a blade bariere. the name "Drumer's Barrage" from the requirement of a drum(or a hollow piece of wood). the jutsu's user plays a Kabuki-like tone to summon the weapons needed for the barage/barrier. This whuld be a battle start jutsu with the projectile speed: high and precision sad depending on targets range). it will use a mid/high ammount of chakra depending on your rank(chunin = high sanin = low and ppl wiv bijuu in them also low). note that the blade barier will attack an opponent in melee range(aka if u get close it will like... toss a kunai ur way).

Solid Offansive power +Week Defansive


Your Rank: same as up there
Name of Jutsu: Holocaust
Rank of Jutsu:Chenin+
Range of Jutsu: whide and long
Jutsu's Element:Katon/Doton (requiers Clay Hand, Incinerateing Hale Jutsu
Description:This is a combination of the C2(clay makeing clay) in a snake formation planting mines and the Fire Release: Incinerating Hail Technique. a compleat combination of fire reqiering 3 prep turns(1 for foming a snake 1 till the snake plants and 1 for the hale). you are mobile with the first two turns and immobile for the last one. This jutsu is an attack from ground and air makeing it very hard to avoid but very hard to prefform as well. If the user is a chunin it will drain him to the poin of regular mobility(aka no jutsu after that razz ) so it is probbably not best to use at a low rank when fighting alone. i think this description aint within the rules but i dont know how to describe it other then a gigant blast field.  

The Wind Keeper

Greedy Raider


Shruikan Tenshi

PostPosted: Wed Apr 15, 2009 11:29 am
Your Rank: Sannin
Name of Jutsu: Flames of Rebirth
Rank of Jutsu: SS-Rank
Range of Jutsu: N/A
Jutsu's Element:N/A
Description: Often considered forbidden because of how it breaks down the body through multiple uses, it is still effective. In order for the jutsu to actually work, one must have a specific seal placed anywhere on their body. The seal itself is a two-part seal that serves two separate functions. One is a fire seal, requiring the user to first seal any kind of flame into the seal, the Amatseru's black flames are often considered as a final trick if those are within the seal, but any kind will do. The second seal is where the trick truly lies, as it serves the main purpose of the technique. Its initial function serves as a heart monitor, along with a fail safe chakra flow monitor, in order to ensure that the user's death is absolute and not faked or a momentary stopping of the heart. When the conditions are met, the second seal will trigger the first and cause it to release the sealed flames which will quickly continue to consume the body starting from the placement of the seal. Every cell that the fire makes contact with is immediately processed into a chakra made memory bank, noting everything about each individual cell (function, protein, amino acids, number of remaining duplications, etc.). When the body is consumed and entirely incinerated, the chakra is then nested into a single hidden position in the ground within 50 m of the original body's dying position. The chakra within this memory bank can only last for a total of 3 days before it will begin to disperse parts and loose its function. Since the user at this point does not exist, they can't control the release to occur anytime sooner and 3 days has been designated enough time for most threats to leave the area, and because any longer would result in the loss of some of the memory of cells, possibly resulting in a failed revival. From this point, the chakra will securely bury itself in somewhat shallow ground and begin the process of rebirth. more often than not, the surrounding terrain can be combined or slightly altered to create the majority of the body, but for the more complex cells, other molecules must be broken down into their most basic forms and bonded together in a new manner to form these more specialized cells. This is the most time consuming production often straining the time of creation anywhere from 12 to 18 hours. When the entire body is finally created, the remaining chakra is used to jump start the body, kicking the heart back into action as well as the circulatory, excretory, and all other bodily systems. However, the amount is only just enough to keep the body running, any techniques attempted will fail. When brought back, they must dig themselves from their shallow graves (2 to 3 feet deep) and then continue to fix themselves. Memory will return in minutes and one of the first things to occur is an urgent need to use the restroom in order to remove garbage. The reason this happens is because it is practically impossible for the amount of chakra to completely remove all the minerals within the newly crafted body cavity so they are collected in areas where they can be easily dispersed (colon, stomach, bladder), and can lead to possible kidney stones. Upon reanimation, chakra production will be cut down to 1/2 and requires a full week for it to return to normal. The cells that are remade are technically sound and fully functional, but are truly unstable at their core and will remain that way for at least a month after revival. With this, if the user is killed within this month-long period, the way the cells are preserved will face an error, since the cells are still not completely stable. It will result in missing areas in the memory collection, blank spots, and when the body is reconstructed, it will simply form as an abomination which will more than likely die within minutes if not right off the back. The seal MUST be either carved or scalded/burned into the skin and continue to seal the allotted amount, meaning the day this seal is placed, the user must rest for the continuation of 20 hours or however long it takes to recharge from a nearly complete chakra drop. The danger often lies in various ways stated earlier, but for hindsight; the first is the vast amount of chakra needed to be placed into the seal for it to last 3 days on its own and complete reconstruction as well as have enough to revive the body, the next is that the user is in such a weakened state that jonin could easily finish them off, and finally, after being revived, the state of chakra and user in general is weakened for 3 days and the cells are not returned to normal for at least a month.

*bald eagle*

((jeez....lol.))  
PostPosted: Wed Apr 15, 2009 2:18 pm
(parrot)

Your Rank: Chunnin
Name of Jutsu: boushi suna hoiru (spinning sand wheel)
Rank of Jutsu:Chunnin
Range of Jutsu:(only if your jutsu is like an explosion)
Jutsu's Element:(only if it has one) Sand
Description: The user forms a single hand seal and holds out their hand. It looks like the user is using sand shield butt the sand is spinning rapidly. when the sand compacts it looks like the sand shield jutsu. The user then touches someone or something with the spinning sand and it slices through it with ease. It can only cut through rock or anything softer than rock. The user may also throw the spinning sand and it will still spin. after the user trows it he or she may be able to control it. It is about the size of a normal frisbie and is not compacted. Only shinobi from the sand can use this jutsu  

blind fire091


_Manpish_

Distinct Informer

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PostPosted: Wed Apr 15, 2009 8:51 pm
((parrot))

Your Rank: Chuunin
Name of Jutsu: Raikou Sochi (lightning Sheild)
Rank of Jutsu: gennin+
Range of Jutsu:(only if your jutsu is like an explosion)
Jutsu's Element: Lightning
Description:
this jutsu is much like the Suna Hogo Sochi (Sand sheild) technique. exept it is a tool used for young gennin to learn chakra control with. but by extending their arm in a specific direction, the user forces lightning chakra in the area into a circular shield that hovers just in front of their palm. The shield may be moved so long as the user keeps their palm flat, making it a useful defensive jutsu, though the moment the users hand starts to close, the shield will collapse. However, at a higher rank, the shield may be frozen in place, allowing the user to use their hands to form seals for other jutsu’s.
 
PostPosted: Thu Apr 16, 2009 4:54 am
_Manpish_
Your Rank: Chuunin
Name of Jutsu: Raikou Sochi (lightning Sheild)
Rank of Jutsu: gennin+
Range of Jutsu:(only if your jutsu is like an explosion)
Jutsu's Element: Lightning
Description:
this jutsu is much like the Suna Hogo Sochi (Sand sheild) technique. exept it is a tool used for young gennin to learn chakra control with. but by extending their arm in a specific direction, the user forces lightning chakra in the area into a circular shield that hovers just in front of their palm. The shield may be moved so long as the user keeps their palm flat, making it a useful defensive jutsu, though the moment the users hand starts to close, the shield will collapse. However, at a higher rank, the shield may be frozen in place, allowing the user to use their hands to form seals for other jutsu’s.
Please check 1st post to see an updated version of the rules.  

Fanoto


_Manpish_

Distinct Informer

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PostPosted: Thu Apr 16, 2009 2:04 pm
(( yeah i forgot about the new rules when i posted that. but i edited it. and now heres another jutsu.))

((Eagle))

Your Rank: Chuunin
Name of Jutsu: Secret art: Glass Animal Creation
Rank of Jutsu: Chuunin+
Range of Jutsu: (animals can travel up to two miles away from the user.))
Jutsu's Element: none
Description:

This jutsu is much like how Dedara makes his clay animals but this is instead a Jutsu. First the user must gather up some fire chakra to mold the glass then buy doing a single set of hand signs the user is able to create any glass animal ranging from the size of a ant to the size of a gorilla. these glass animals can store any kind of chakra but may not use any jutsu at all! these animals are great for recon missions and for lending a hand in battle. the user can only make up to 30 small ones at a time. anything above the size of a small pony, the user can only summon 10. these Animals look like any ordinary animals but when they are attacked they break into thousands of glass shards inflicting damage on anyone nearby. after summoning a animal, the animal will obey any commands. the animals can stay around for as long as the user wishes but if the user summons a Gorilla for example then it may only stay around for a short time (5 posts). the most unique thing about the animals is that they can send you images of what they see to your mind meaning what they see you can see.
 
PostPosted: Thu Apr 16, 2009 6:05 pm
Manpish: Denied
Blind: I like it approved
Test: Denied
Korioki Mishima: Denied
Katsuro Kinjo: Approved
Fanoto: First one approved, second Denied.  

Death_God_Sakura


Ronnel no Fenniksu

PostPosted: Thu Apr 16, 2009 11:13 pm
((Osprey))
Your Rank: Chuunin
Name of Jutsu: Hitokogetsu Hangeki Suru ((Corpse Puppet Counter))
Rank of Jutsu: Chuunin+
Range of Jutsu: Contact
Jutsu's Element: None
Jutsu Type: Medical/Taijutsu
Description:
This jutsu was developed to counter the terrifying Human Puppet Technique. This jutsu temporarily reinstates the natural human reactions into the area of the Hitokogetsu that is struck. As the human the puppet once was is now dead, their reactions are null, meaning the stricken area behaves like a corpse.
When striking the legs, arms, hands, or feet it causes those limbs to become immobile by restricting the chakra foreign to the body, thus removing the Human Puppeteer from control. This also cancels any usage of chakra through the struck areas.
If the heart region is struck (at least part of the strike must cover the heart) then the entire puppet becomes "dead" again, albeit temporarily. If the user of the Counter strikes the head of the puppet, it nullifies any doujutsu (ie, Sharingan, Byakugan) that the puppet may have.
Weakness: The chakra repulsing effect by which it removes control of the Hitokogetsu by the puppeteer lasts only a few minutes (3 posts)
Also, this jutsu is useless against the type of puppets that are controlled by chakra threads.
--------------------------------------------------------------------------------------

Your Rank: Chuunin
Name of Jutsu:Shinku (Vacuum)
Rank of Jutsu: Chuunin+
Range of Jutsu: Covers area about two feet in diameter, in a sphere. Can be used within 200 yards.
Jutsu's Element: Wind
Jutsu's Type: Ninjutsu
Description:
This is a nasty jutsu. The user focuses on an area a few feet in diameter, and creates a near invisible skin of hardened wind around that area. From within this area, the jutsu's user removes the oxygen, causing asphyxiation as the vital air component is taken. There are three stages to this jutsu, and each stage can be used by progressively higher ranks of shinobi.
At Chuunin: Jutsu is immobile, easily escaped.
At Jounin: This Jutsu can be fixed to a body part or object, so is harder to escape.
At Sannin/Kage: Jutsu is truly deadly, moving in to A or S rank. Jutsu now covers an area several yards in diameter, and can move, although slowly.
To escape: Pop the bubble; not as easy as it sounds.
Wind jutsu do not pop bubble, but rather enhance its toughness, making subsequent attempts to pop it harder.
Fire jutsu cannot originate within the bubble, as there is no oxygen to fuel fire. Techniques that create fire outside the sphere can burn away bubble, but if the bubble is around someone's head when burned away, they will receive burning on the head, and quite probably lose a good deal of hair.
Lightning jutsu of equal or lesser rank cannot pierce the wind jutsu, but higher rank can.
Water jutsu: See Fire jutsu, minus risk of burn damage.
Earth Jutsu: All earth jutsu above D rank can pop the skin of the vacuum bubble.
Metal (ie kunai, senbon, shuriken) Can pop the bubble, but care must be taken not to accidentally pierce the victim.

--------------------------------------------------------------------------------------

Your Rank: Chuunin
Name of Jutsu: Reisei Naosu (Sanity Heal)
Rank of Jutsu: High B
Requires: Knowledge of how to perform the Reisei Waru jutsu. Mednin.
Range:N/A
Jutsu Element: N/A
Jutsu's Type: Medical/Genjutsu
Description:
This jutsu was created to heal the effects of the Reisei Waru no Jutsu. To use it, the person must be a medical ninja who knows the Reisei Waru jutsu, prefereably the same person who performed the Reisei Waru on the intended target. This allows the mednin to know what is wrong.
The jutsu operates by altering the memories created in the Sanity Shatter genjutsu. This is achieved by showing the target to genjutsu worlds.
First, the created world is a near carbon copy of the world created by the Reisei Waru jutsu. The differences are that this world seems almost unnoticeably cheerier. The major difference is that at the point in the Sanity Shatter genjutsu when the act of betrayal occures, in this world a good event takes place and replaces the damaging memory left by the Reisei Waru. Then the healing genjutsu slowly segues into the next image world.
This second one is much simpler. It shows the target their life in a few years, surrounded by friends and loved ones, in a world of peace.
These two happy, bright worlds are intended to remove the blight upon the survivor of the Reisei Waru, and enable them to trust and love as easily as if they were undamaged.
This is an eye-contact genjutsu. The target must have suffered and survived the Reisei Waru no Jutsu for this to be viable. It will not affect the effects of other brain damaging or brain-altering genjutsu.

((Sorry))  
PostPosted: Fri Apr 17, 2009 4:21 am
Ronnel no Fenniksu: That is not a rank but a Title.  

Death_God_Sakura


blind fire091

PostPosted: Fri Apr 17, 2009 3:11 pm
(Emu)

Your Rank: Chuunin
Name of Jutsu: Suna Keigai boru no jutsu(Sand Wrecking Ball Jutsu)
Rank of Jutsu: Chuunin+
Range of Jutsu: reaches about 20 feet
Jutsu's Element: sand
Jutsu Type: ninjutsu
Description: The user forms the needed hand seals and sticks thier arm out. They ball their fist and sand starts to thread through the fist. Soon it forms a 15 foot rope. Then the user focuses chakra into the end of the rope and sand starts to gather thier. Soon a large wrecking ball is formed. The wrecking ball and rope usualy weigh about 35 pounds. If the user lets go of the rope the jutsu crumbles. If the user tries to use any other jutsu the sand will fall apart. This jutsu lasts for 5 posts. Only suna shinobi can learn this jutsu  
PostPosted: Sun Apr 19, 2009 10:56 am
(penguine)

Your Rank: Chunnin
Name of Jutsu:Kairai sakasa no jutsu (puppet reverse jutsu)
Rank of Jutsu: jounin
Range of Jutsu:(only if your jutsu is like an explosion)
Jutsu's Element:(only if it has one)
Description:This jutsu is used to restore a living human puppet to normal.The user forms the hand seals and focuses the largest amount of chakra into their hands that they can. They then begin to move their hands over parts of the body that have traps in the puppet. Next they exert chakra into the living human puppet. This Jutsu takes 6 posts to complete and can be inturrupted by any sort of attack. the first 2 posts the legs are back to normal. The next 2 the arms are back to normal. Next the torso gets turned back to normal. finnaly the head is turned back to normal and control over the living human puppet is now broken. This jutsu requires 2 Chunnin or above ninja. If A chunnin uses this jutsu they are usless for the rest of the day.
Please accept its to save a friend.  

blind fire091

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