|
|
|
|
|
-ProcrastinatingSpazz- Vice Captain
|
Posted: Tue Dec 15, 2009 8:01 pm
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 8:50 pm
|
-ProcrastinatingSpazz- Vice Captain
|
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 8:52 pm
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 8:56 pm
|
-ProcrastinatingSpazz- Vice Captain
|
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 8:58 pm
|
|
|
|
Hmm... a recent one I had was being invited to some sort of ball or a late prom or something like that. It's the one dream I can recall for over a year.
It was hosted at a small convention center in the first-floor lobby theater. It was a formal event, there was great music, I saw most of my old school friends and even a girl I liked back in the day asked me out for a dance. Only, after a while, I started to feel extremely disoriented. The room spun and people started dropping dead, their bodies rendered lifeless in an instant. I was called out to the ceiling and dragged up there and I saw I was in a high-rise building. Screams rose up from the lower floor and the whole event was in disarray. People had gone mad, their psyche's broken from some invisible force. They ran around, clutching their heads and screaming like madmen and proceeding to kill themselves through some fashion or another. All of my friends were among these, each dying in a different way. At the center of the room, I saw a towering figure. It seemed mummified, yet living... Rotting, leathery skin pulled tight over bones and shriveled muscle, a cruel and spiked crown in his head. It wore the robes of a noble long dead, color weathered away and silk weathered to shreds. There was a faint and pulsating red light at the center of the pool of darkness that resided in the eyelids where the organ had long since given to decay. It walked towards me, a staff of black glass in its hand shaped in an indescribably wicked shape, stopping just short and speaking in a soft, purring and haunting voice, "Prosperity is only momentary, your happiness fleeting. Power is trivial and knowledge forgettable. I am the true ruler of this realm. No king has ever been outside my dominion, and no will strong enough to overcome me. Noble and peasant bow before me eventually and none can escape this inevitability. Good things come to those who serve; nightmares beyond your mortal comprehension await those who resist. Your time is soon to come, and I say to you: Memento Mori. Remember death, for death remembers you."
As I said... My subconscious is one crazy ********>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 9:04 pm
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 9:05 pm
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 9:11 pm
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 9:12 pm
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 9:15 pm
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 9:19 pm
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 9:21 pm
|
-ProcrastinatingSpazz- Vice Captain
|
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 9:37 pm
|
|
|
|
Joy is badass when she's sniping.. If you get close to her, she's pretty much screwed.
She's Ria-born, though, and nothing has ever happened to her, though she gets carried up in some of her mom's sad history.. but it's justifiable. And I made Celeste like six years ago. So some less-than-parr character history is granted.
I like having characters with semi-sad pasts, but who are pretty much completely over it. No flashbacks or temporary insanity. I prefer to make their history shape their personality, but not be affected by it in the present.
Like, Joy is actually about 10, while she has the body and mental capacity of a 17 year-old. This causes some grief because she doesn't have the life experience to deal with a lot of the situations she's pushed in to and it makes her driven to become independent.
Another of my characters had an extremely poor family. Her mother whored herself, her father spent it on alcohol and ended up beating her mom, and her brothers just bummed their life away. For a while she tried to hold it all together, and then just got up and left. As a consequence she never forms any real attachment to people because she never really learned how. She's also a bit insane, and really badass.
Celestial started out really screwed up, but over the three or four years I RPed with her, I worked out most of her kinks. So now she's normal-ish.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 9:44 pm
|
|
|
|
It's called the "Mary Sue/Gary Stu" syndrome. Welcome to Gaia. Lol.
Personally for me, it's okay if a character has a sad past, but its the way in which the roleplayer performs as that character. It is easy to let a sad past overwhelm a character, quickly divulging into self-centered emo territory.
Many roleplayers make the mistake of improperly analyzing the way someone may act in these situations. One example that comes to mind is when abused characters are very open about the abuse. Looking at psychological studies (and doing a little research), one can find that victims of abuse have trouble speaking about what happened. The trauma is usually so severe that they bury it. Thus when we have characters within Ria who run around with their abuse stories proudly on their shoulders, I get a little peeved.
I suppose the most important thing for me is that people put effort into their characters. This doesn't necessarily mean having a long profile. Remember quantity does not always equal quality. That's a lot of what DP and I are trying to instill over at the dojo. You shouldn't make a character on a whim, and more importantly, you should see your characters as an evolving exercise in writing. Those who work with their characters outside of a roleplay, usually have the better characters. Simple activities such as replying to prompts in character, and learning how your character may react is important. It not only gives you some "exercise" for your writing muscles, but it also helps you get to know your character.
As mentioned before, research is important as well. You should have clear goals in mind for your characters as they progress through the storyworld (in this case Ria). Just like actors, it is expected that we make our characters believable. If your character is a chemist, you best do some research on chemistry so you can at least attempt to believably come across as one. Explore how your characters thoughts and interests may affect them and their views on life. Read up on various subject areas and gain a deeper knowledge of that in which you are trying to portray. Who knows, you may get involved enough that you find yourself able to name your character's favorite novels.
Oh my, it seems I have rambled! I suppose I should take this productive energy and head over to the dojo. ^_^
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 15, 2009 9:48 pm
|
|
|
|
|
|
|
|
|
|
|