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Ryssa Blackblood rolled 1 8-sided dice:
6
Total: 6 (1-8)
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High-functioning Sex Symbol
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Posted: Sun Jun 26, 2016 5:32 pm
Akela day 2 game 1
Bobbing for Berries: Bobbing for Berries! Roll an 8 sided die! The number you get is the number of berries, and the number of tokens! You may also collect that number of berries from any berry on the list (or any combination) below! Available Berries: Persim Berry
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Ryssa Blackblood rolled 3 10-sided dice:
3, 4, 5
Total: 12 (3-30)
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Posted: Sun Jun 26, 2016 5:34 pm
Akela day 2 game 2
Crossbow Target Range: Shoot for the center of the moving targets! You have three targets to shoot for! Roll 3 10 sided die 1 = 5th outermost ring [1 token] 2-4 = 4th ring [2 tokens] 5-7 = 3rd ring [3 tokens] 8-9 = 2nd ring [4 tokens] 10 = Bullseye! [5 tokens] This is for EACH TARGET, so at minimum, you can get 3 tokens, and at most, 15! : )
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High-functioning Sex Symbol
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Razsminion generated a random number between
3 and 5 ...
5!
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Posted: Sun Jun 26, 2016 5:44 pm
Berries that I should have rolled for a while ago. >.< Pamtre Berries: Round 2
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Razsminion generated a random number between
3 and 5 ...
5!
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Posted: Sun Jun 26, 2016 5:46 pm
Berries that I should have rolled for a while ago. >.< Pamtre Berries: Round 3
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Razsminion generated a random number between
3 and 5 ...
3!
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Posted: Sun Jun 26, 2016 5:49 pm
Berries that I should have rolled for a while ago. >.< Pamtre Berries: Round 4
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Razsminion generated a random number between
3 and 5 ...
3!
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Posted: Sun Jun 26, 2016 5:51 pm
Berries that I should have rolled for a while ago. >.< Pamtre Berries: Round 5
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JadeRabbitEmperor rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Sun Jun 26, 2016 6:24 pm
Catapulting Froakie/Tympole Toss: See how far you can catapult the Froakie plushie! Roll a 20 sided die 1-3 = 2ft [1 token yield] 4-10 = 5 ft [4 token yield] 11-15 = 7 ft [7 token yield] 16-20 = 10 ft [10 token yield]
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JadeRabbitEmperor rolled 3 10-sided dice:
8, 9, 7
Total: 24 (3-30)
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Posted: Sun Jun 26, 2016 6:28 pm
Cannibalistic-Insanity Catapulting Froakie/Tympole Toss: See how far you can catapult the Froakie plushie! Roll a 20 sided die 1-3 = 2ft [1 token yield] 4-10 = 5 ft [4 token yield] 11-15 = 7 ft [7 token yield] 16-20 = 10 ft [10 token yield] Crossbow Target Range: Shoot for the center of the moving targets! You have three targets to shoot for! Roll 3 10 sided die 1 = 5th outermost ring [1 token] 2-4 = 4th ring [2 tokens] 5-7 = 3rd ring [3 tokens] 8-9 = 2nd ring [4 tokens] 10 = Bullseye! [5 tokens] This is for EACH TARGET, so at minimum, you can get 3 tokens, and at most, 15!
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Ryssa Blackblood rolled 1 100-sided dice:
41
Total: 41 (1-100)
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High-functioning Sex Symbol
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Posted: Sun Jun 26, 2016 6:31 pm
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Loonamist generated a random number between
1 and 5 ...
5!
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Posted: Sun Jun 26, 2016 8:02 pm
Region C 1=Mareep 2=Aipom 3=Spinarak 4=Snubull 5=Stantler
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Loonamist generated a random number between
1 and 5 ...
3!
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Posted: Sun Jun 26, 2016 8:04 pm
Region C 1=Mareep 2=Aipom 3=Spinarak 4=Snubull 5=Stantler
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Loonamist rolled 3 10-sided dice:
10, 10, 1
Total: 21 (3-30)
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Posted: Sun Jun 26, 2016 8:05 pm
- Your options are when a wild poke'mon appears: A-throw Safari Ball, B-throw a rock, C-throw bait, D-Flee. Note that Safari Balls have a capture ratio of 4/10. However, like the games, throwing a rock or some bait will influence the capture. IF you throw a rock, the ratio goes up by 10% (ie, 4/10 becomes 5/10), whereas if you throw some bait, the capture ratio goes down (4/10 becomes 3/10). So please pay attention to this. - Wild poke'mon will flee after 3 turns of watching, 2 if they're hit with mud/rocks, 4 if they're given bait. If it is not a turn the poke'mon is supposed to flee, then they will watch carefully.
Turn 1 - Jay gave bait Turns 2, 3, and 4, try to catch 3/10
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Loonamist generated a random number between
1 and 721 ...
362!
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Posted: Sun Jun 26, 2016 9:08 pm
Loonamist Loonamist Loonamist Loonamist Loonamist Marx NPC determination 36 + 27 + 24 + 36 + 28 + 30 = 181/6 = 30 x 4 = 120 120/6 = 20 6 pokemon at level 19 - 20 6/6
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Loonamist generated a random number between
1 and 721 ...
66!
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Posted: Sun Jun 26, 2016 9:20 pm
Marx NPC determination 36 + 27 + 24 + 36 + 28 + 30 = 181/6 = 30 x 4 = 120 120/6 = 20 6 pokemon at level 19 - 20 1/6
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Loonamist generated a random number between
1 and 721 ...
6!
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Posted: Sun Jun 26, 2016 10:01 pm
Loonamist Marx NPC determination 36 + 27 + 24 + 36 + 28 + 30 = 181/6 = 30 x 4 = 120 120/6 = 20 6 pokemon at level 19 - 20 2/6
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