((Osprey))
Your Rank: Chuunin
Name of Jutsu: Hitokogetsu Hangeki Suru ((Corpse Puppet Counter))
Rank of Jutsu: Chuunin+
Range of Jutsu: Contact
Jutsu's Element: None
Jutsu Type: Medical/Taijutsu
Description:
This jutsu was developed to counter the terrifying Human Puppet Technique. This jutsu temporarily reinstates the natural human reactions into the area of the Hitokogetsu that is struck. As the human the puppet once was is now dead, their reactions are null, meaning the stricken area behaves like a corpse.
When striking the legs, arms, hands, or feet it causes those limbs to become immobile by restricting the chakra foreign to the body, thus removing the Human Puppeteer from control. This also cancels any usage of chakra through the struck areas.
If the heart region is struck (at least part of the strike must cover the heart) then the entire puppet becomes "dead" again, albeit temporarily. If the user of the Counter strikes the head of the puppet, it nullifies any doujutsu (ie, Sharingan, Byakugan) that the puppet may have.
Weakness: The chakra repulsing effect by which it removes control of the Hitokogetsu by the puppeteer lasts only a few minutes (3 posts)
Also, this jutsu is useless against the type of puppets that are controlled by chakra threads.
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Your Rank: Chuunin
Name of Jutsu:Shinku (Vacuum)
Rank of Jutsu: Chuunin+
Range of Jutsu: Covers area about two feet in diameter, in a sphere. Can be used within 200 yards.
Jutsu's Element: Wind
Jutsu's Type: Ninjutsu
Description:
This is a nasty jutsu. The user focuses on an area a few feet in diameter, and creates a near invisible skin of hardened wind around that area. From within this area, the jutsu's user removes the oxygen, causing asphyxiation as the vital air component is taken. There are three stages to this jutsu, and each stage can be used by progressively higher ranks of shinobi.
At Chuunin: Jutsu is immobile, easily escaped.
At Jounin: This Jutsu can be fixed to a body part or object, so is harder to escape.
At Sannin/Kage: Jutsu is truly deadly, moving in to A or S rank. Jutsu now covers an area several yards in diameter, and can move, although slowly.
To escape: Pop the bubble; not as easy as it sounds.
Wind jutsu do not pop bubble, but rather enhance its toughness, making subsequent attempts to pop it harder.
Fire jutsu cannot originate within the bubble, as there is no oxygen to fuel fire. Techniques that create fire outside the sphere can burn away bubble, but if the bubble is around someone's head when burned away, they will receive burning on the head, and quite probably lose a good deal of hair.
Lightning jutsu of equal or lesser rank cannot pierce the wind jutsu, but higher rank can.
Water jutsu: See Fire jutsu, minus risk of burn damage.
Earth Jutsu: All earth jutsu above D rank can pop the skin of the vacuum bubble.
Metal (ie kunai, senbon, shuriken) Can pop the bubble, but care must be taken not to accidentally pierce the victim.
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Your Rank: Chuunin
Name of Jutsu: Reisei Naosu (Sanity Heal)
Rank of Jutsu: High B
Requires: Knowledge of how to perform the Reisei Waru jutsu. Mednin.
Range:N/A
Jutsu Element: N/A
Jutsu's Type: Medical/Genjutsu
Description:
This jutsu was created to heal the effects of the Reisei Waru no Jutsu. To use it, the person must be a medical ninja who knows the Reisei Waru jutsu, prefereably the same person who performed the Reisei Waru on the intended target. This allows the mednin to know what is wrong.
The jutsu operates by altering the memories created in the Sanity Shatter genjutsu. This is achieved by showing the target to genjutsu worlds.
First, the created world is a near carbon copy of the world created by the Reisei Waru jutsu. The differences are that this world seems almost unnoticeably cheerier. The major difference is that at the point in the Sanity Shatter genjutsu when the act of betrayal occures, in this world a good event takes place and replaces the damaging memory left by the Reisei Waru. Then the healing genjutsu slowly segues into the next image world.
This second one is much simpler. It shows the target their life in a few years, surrounded by friends and loved ones, in a world of peace.
These two happy, bright worlds are intended to remove the blight upon the survivor of the Reisei Waru, and enable them to trust and love as easily as if they were undamaged.
This is an eye-contact genjutsu. The target must have suffered and survived the Reisei Waru no Jutsu for this to be viable. It will not affect the effects of other brain damaging or brain-altering genjutsu.
((Sorry))