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Name-Inkybell
Specializes in-Psychic (Thus the name Gray Matter)
Winners
Hidden Hate- 08/10/07
Badge
![User Image](https://i282.photobucket.com/albums/kk242/Devink123/pokemonbadge2bf4.png)
Pokemon-
Gardevior
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Ability: Synchronize
If this Pkmn becomes burned, poisoned, or paralyzed then so does the foe.
Lv.50
Hp.113/113
Attacks
Confusion, 56 dmg
Hypnosis, Puts enemy to sleep
Dream eater, 61 (heals half the damage dealt) (only works when opponent is asleep)
Magical Leaf, 57 dmg (never misses)
Reflect (damage for 5 turns is divided by 2.)
Lunatone
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Ability: Levitate
Gound moves can't hit this Pkmn.
Lv.50
Hp.114/114
Attacks
Tackle, 85 dmg
Future sight, 59 dmg (hits 2 turns later, even if pokemon is knocked out)
Psychic, 60 dmg
Swift, 57 dmg (never misses)
Alakazam
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Ability: Synchronize
If this Pkmn becomes burned, poisoned, or paralyzed then so does the foe.
Lv.51
Hp.105/105
Attacks
Psychic, 61 dmg
Rest (Puts user to sleep for 3 turns, heals all HP during that time.)
Snore, 56 dmg (only works when asleep; causes foe to flinch)
Substitute (makes copy with 32 HP to take damage until subsitite's HP is 0)
Psycho Cut, 59 dmg
Girafarig
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Ability: Early Bird
This Pkmn wakes up from being asleep in half the turns it normally does.
Lv.49
Hp.111/111
Attacks
Psybeam, 58 dmg (10% chance of confusion)
Beat up (15 dmg for every pokemon opponent has with them that's not fainted, sleeping, or frozen.)
Stomp, 58 dmg (30% chance to make the foe flinch)
Future Sight, 58 dmg (hits 2 turns later even if pokemon is fainted.)
Espeon
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Ability: Synchronize
If this Pkmn becomes burned, poisoned, or paralyzed then so does the foe.
Lv.51
Hp.115/115
Attacks
Facade, 59 dmg(doubles if burned, paralyzed, or poisoned)
Psychic 61 dmg
Cut, 57 dmg
Toxic (poisons enemy)
Confusion 56 dmg (10% chance of confusion)
Mr. Mime
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Ability: Soundproof
This Pkmn isn't effected by sound moves.
Lv.49
Hp.109/109
Attacks
Encore (random number 2-5, repeat attack for random number of turns.)
Dream Eater, 60 dmg (heals half dmage dealt, only works on sleeping pokemon.)
Fake out (Always makes your pokemon flinch, can only be used on users first turn)
Hypnosis (puts opponent to sleep.)
Double slap, 26 dmg (2-5 times per turn, determined by random number)