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thefire158

Dangerous Capitalist

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PostPosted: Sat Dec 06, 2008 6:45 am
All assassins, post your updated profiles here.  
PostPosted: Sat Dec 06, 2008 6:46 am

Basic Info
Full Name: Xantos A. Hyuuga
Nicknames: One Eyed Shinobi (one eternal, and missing my right eye)
Age: 27
Birth date: Feburary 16th
Gender: male
Race: American/Human
Rank: S-Rank
Ninja Type/class: Light Assassin

Favorite
Animal(s) : Jellyfish
Colour(s) : black, sliver, cyan, red
Number(s) : none
2 Elements: He knows water, and fire
Weapon of choice: Chainsawblade
Strength: genjutsu
Weakness: ninjutsu
Jutsu List:
These are what Basic Shinobi Know. DO NOT ADD ANY JUTSU UNLESS TAUGHT.

Katon

Katon: Go (Fire Release: Five)
Description: This is where the technique evolves into one of the most deadly techniques within the Leaf. This is the stage before Kaseiken, the only move of comparable strength to the Chidori within the Leaf’s arsenal. In this building block, however, the user mimics the hand movement and effect of Chidori, replacing lightning with flame. Here, unlike the techniques leading up to this, flames now spring forth from the user’s entire hand. If the user balls their hand into a fist, however, the flames immediately disperse and the jutsu is cancelled. In this way, only spear-handed attacks can be made and their potency is increased so that most defenses can now be pierced.

Katon: Karyuu Endan (Fire Release: Fire Dragon Blast)
Description: A jutsu that sends a stream of fire towards the opponent in the shape of a large dragon from the users mouth. The intensity of the flame is enough to completely melt stone and the end result of this techniques rampage is an explosion enough to send an entire mountain aquiver.

Katon: Yurika no Jutsu (Fire Release: Fire Lily Technique)
Description: Comparable to the Katon Housenka no Jutsu but different still, this technique is obviously kept within only the most seasoned shinobi of the Leaf. Breathing in and expanding their lungs to an almost impossible size, the user breaths out gigantic fireballs (of comparable make and strength of the Katon Goukakyu). A highly draining technique, it more than makes up for the chakra consumption in potency. Entire engagements have both started and ended with this one technique, easily felling multiple enemies in one ferocious attack.

Katon: Neshou Bunshin (Fire Release: Burning Clone)
Description: Welling chakra up, the user releases it into the air around them after a series of hand-seals. This creates clones of fire, disguised to look exactly like the user. The clones have the user’s stats. When destroyed, the clones burst into flame, capable of creating first degree burns and lighting clothing/leaves/paper/etc on fire.

Katon: Kudakasei no Jutsu (Fire Release: Shatterforce Technique)
Descriptions: Built upon the principles of Katon: Myaku Hitofuki no Jutsu, this technique instead acts as a much more powerful, centralized version. Gathering heat in between both hands the user focuses it until it cannot be condensed further. Manifested as a sphere of raw, glowing energy it is at first held at bay as if only for show. Then, given any cue, the user slams the sphere into the ground, causing it to explode with the power of pure heat behind it. The user is unaffected by this burst of power, but anyone within the radius of the blast suffers some unsettling consequences alongside the devastating concussive force it sends forth. This technique, by sheer strength alone, has even been known to crack boulders.
Note: The base radius of this attack is 5 meters. Separate effects of the jutsu are that the intense heat dehydrates any opponents caught within the radius of the blast, drawing them closer to fatigue, blurring their vision and causing mild headaches all the while. Minor, first-degree burns may also result from this technique.

Kaseiken (Flame Fist)
Description: Kaiseken, essentially, is an attack that causes an intense explosion by transferring all heat from the user’s hand into the object it makes contact with. From the outside, it looks like the flame enveloping the user’s hand is also enveloping the object in question and it is the force of the punch that causes the explosion. If this were the case, this technique would clearly be much more taijutsu-oriented than ninjutsu. But it’s not so simple, really. There are obvious drawbacks to this transfer of chakra-gone-flame, such as being so close to explosion itself. Although the technique is easily able to destroy massive boulders and cliff sides upon contact, the danger presents itself in the rubble and shock to the arm from such devastation. Because of this, the technique can only be used twice a day for even the most gifted jounin. If used any more, the bones of the user’s arm will shatter from internal pressures caused by the technique.

Katon: Daikonran (Fire Release: Pandemonium)
Description: Very few people have seen this technique in action and even less have ever spoken of it. And yet as cliché as that sounds, it is most definitely a truth that cannot be denied. During the course of a battle, the user carefully sets different parts of the battlefield on fire and then sets this very special technique to use. Drawing upon the heat energy from all the surrounding flames, the user transforms them into spheres of purely charged heat through the use of very particular seals. Then, as the seals are completed, the balls begin to surround the opponent. Finally, they close in on the enemy at incredible speeds and the heat is completely absorbed into their bodies… causing them to explode from all the internal pressures and other biological processes which have failed due to the intense rise in temperature. The user can, also, delay this process by mentally dragging each sphere through the air and disabling an opponent’s appendages one by one before finishing them off.


Suiton

Suiton: Suijinheki (Water Release: Water Barrier)
Description: An ultimate defense of the Mist Shinobi, Suiton Suijinheki requires a great deal of water to work, or mastery of the appropriate level of Mizu Soujuu. Upon completing the technique, a large, swirling barrier of water surrounds the user and any nearby allies. This protects against any fire technique, as well as any ninjutsu that are projectiles by nature. Attempting to breach the barrier with taijutsu is self-defeating, the opponent who attempts to do so will find himself being whirled around the barrier and slammed into the ground several times throughout the duration of the technique as he is caught in its strong current.

Suiton: Suikoudan no Jutsu (Water Release: Water Shark Blast Technique)
Description: A powerful attack that requires its target to be on or near the water, this technique creates a large shark comprised of water that can be used to attack in one of two ways. Primarily, the shark is sent towards the opponent at a charge, attempting to strike the opponent with extreme bashing force as well as trying to rend him with its teeth. The second, more devious use involves the shark attempting to swallow the opponent. In this case, the shark is hidden under the water until it attacks. If it manages to swallow an opponent, he is trapped within a sphere of water as the shark itself dissolves. After an attack, successful or not, the sphere vanishes.

Doiru Suiyari no Jutsu (Drilling Water Spears)
Description: Used when the enemy is standing on top of water to surprise attack them (though a Mist Shinobi with Mizu Soujuu and enough power and control can use this technique without the water.) Large sharp drill shaped spears made of water comes forth out from the water around the enemy and attacks. Alternatively, this can be used as a powerful defense, causing the water drills to intercept attacks and either nullify them (in the case of elemental techniques) or deflect them high (in the case of projectiles and weaker taijutsu attacks).


Suirou no Jutsu (Water Prison Technique)
Description: A move used to trap the victim inside a prison of water; it is very difficult to escape. The only downside to this technique is that the user must keep one hand against the prison at all times in order for the victim to remain imprisoned. This is considered one of the strongest water trapping jutsus, simply because it has no inherent duration; the technique can be held indefinitely as long as the user keeps a hand in place, and the prison cannot be escaped or broken from the inside.

Gekiryuu Chikara (Raging River Force)
Description: This technique is similar to the Water Torrent technique, save for a few key differences. Firstly, the power of this technique is enough to tear down most stone walls and defenses, not to mention defenses made of weaker materials. Secondly, this technique produces enough water to flood a small area. This technique can floor an area of 200 square feet (a 10x10 square.)

Suiton: Suiryuudan no Jutsu (Water Release: Water Dragon Blast Technique)
Description: A powerful attack that creates a huge current of water in the shape of a dragon, which is then sent towards the opponent. Essentially a devastating single target attack, few are the shinobi who can suffer a hit from this technique and continue to fight.

Mizu Soujuu (Water Manipulation)
Description: Any Mist Shinobi that uses ninjutsu should likely have this technique. This involves learning basic manipulation of the properties of water. Boiling, freezing, and pressurization of water are included in these studies. Freezing is mostly limited to small amounts of water, and boiling includes the creation of steam by further putting chakra into the water. The user cannot perform these tasks on larger bodies of water with this basic study alone. Furthermore, by learning to draw water from the moisture in the air, the shinobi can use water techniques without requiring a source of water nearby (unless stated otherwise.) A Kage level jutsu always requires a water source, even if the Mist-nin in question creates it first.



Raiton:
Dendou Enmu no Jutsu (Electric Fog Technique)
Sai Sen no Jutsu (Rewire Technique)
Shina no Kourin (The Descent of Shina)
Sigh of the Yellow Dragon


Custom:
Meteor Shower jutsu
Your Rank: Sannin/Kage Rank
Name of Jutsu: Holy Fire
Rank of Jutsu: S
Range of Jutsu sad only if your jutsu is like an explosion) N/A
Jutsu's Element sad only if it has one) Fire
Description:
This jutsu must be used in conjunction with an eye bloodline such as sharingan, byakugan, ect, preferably sharingan for the stronger fire jutsu.
In this jutsu, the user must close on eye and focus on the target with the other. For about two and a half seconds the user must hold the concentartion. Following that is a large shaft of white lava and fire that shoots down from the sky, just about obliterating anything it hits. The weakness of this jutsu however, is that it cannot track fast moving objects because the user must focus on the target for a certain amount of time, this can be hard depending on the speed. User's can mentally drag the pillar of lava, though it is slow moving.


Combo Jutsu (after time skip):

Kasumi Enbu no Jutsu - Mist Waltz Technique
Rank: Unknown
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Katon • Kasumi Enbu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does a string of hand seals and then proceeds to blow a large combustible mist at the target. When the mist hits flame, it will ignite in an explosion of fire.

Boiling ambitions
Rank:Jounin
Description:The user makes a series of handseals and slaps their hand against the water (if not on water user must use jutsu first fo make water.) Once this is done the user causes massive waves to originate from their position, making the water highly unstable for anybody in the area and making it extremely difficult to navigate. Not only does the user make massive and punishing waves but they make the water in a 500yd radius boiling hot (750yd Anbu)(900yd Sannin)(1000yd Kage)


Atomic Blast: genshi bakuhatsu no jutsu
Lightning/Fire
Rank: Kage/Sannin (Kinjutsu)
Description: the user must concentrate hard on this jutsu. Seperating electrons in a firestorm that was made earlier causes a giant explosion enough to wipe out nearly a whole village. This jutsu drains almost all of the users chakra.



Summoning:


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Gamabunta - Gamabunta is the king of all frogs. He was summoned by the 4th Hokage to battle the Kyuubi, by Jiraiya when the 3 Senins battled, and by Naruto during his teaching of the Kuchiyose no Jutsu and battle against Shukaku.

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Common Frogs - This is more or less Jiraiya's helper frog or possibly his look out frog. It was seen facing the open area while Jiraiya was peeping at the women in the hot springs. This frog has no specified name.

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Demolisher Frog - This gigantic frog was summoned by Jiraiya to help defend Konoha during the Sound/Sand invasion and also made an appearance at the hospital when Jiraiya came to tell Naruto about the intensive 2 and a half year training he was taking him on.


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Gamakichi - Extremely small compared to the other frog summons, Gamakichi is the son of Gamabunta and was summoned by Naruto by accident when he attempted to summon Gamabunta during the Shukaku fight.

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Gamatatsu - Gamatatsu is another extremely small frog. He is the son of Gamabunta and brother of Gamakichi. He was accidentally summoned by Naruto during the fight with Shukaku. It is safe to say, he is the dumbest of the frogs summoned.

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Iwagama - This unique summon transforms the surrounding area into the esophagus of a giant fire-breathing toad from Myoboku Mountain Rock Inn.

Jutsu a Toad Summoner Can use

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Kaeru Kaeru no Jutsu - Frog Conversion Technique
What it does: Ninpou: Kaeru Kaeru no Jutsu is a Ninjutsu technique used by Jiraiya. Using his connection to toads, Jiraiya will form a hand seal and then touch the forehead of his target, turning them into a frog. This jutsu is useful as a means to scare another into talking. The true nature of the jutsu is unknown. The target may not actually be turned into a frog. They instead might actually have a frog summoned in their place under cover of the smoke, while they are sent elsewhere.

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Jiraiya's Toad Transport Technique
What it Does: This unnamed Ninjutsu technique is used by Jiraiya. Taking advantage of his summoning contract with toads, Jiraiya can use their space/time transportation ability to "travel" inside a toad and then emerge at a location. This hidden means of transportation makes it an excellent jutsu for infiltration, as a mere toad can go where a highly renowned ninja can not.

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Gama Daira Kage Ayatsuri no Jutsu - Toad Flat Shadow Control Technique
What it Does: Gama Daira Kage Ayatsuri is a Ninjutsu technique that allows Jiraiya to merge into the shadow of subdued foe. Jiraiya can then fully control the victim from within their shadow, allowing him to more easily infiltrate foreign territories. If he has to use his other jutsu, he must emerge from the shadow. Once he fully emerges, the hold over his victim is broken and they regain control of their body.

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Toad Mouth Binding
What it does: Gamaguchi Shibari is a Ninjutsu technique that transforms the surrounding area into the esophagus of a toad summoned from Myouki Mt. Rock Inn. By forming the needed handseals and then touching the ground, Jiraiya transforms the surroundings into a soft maleable organ which he can manipulate at will. This ability to manipulate allows him to bind and hold the opponents he faces.

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Gamayudan - Toad Oil Projectile
What it does:Gamayudan is a Ninjutsu technique used by the Sannin Jiraiya. After gathering oil in his mouth, Jiraiya can spit the oil at his opponent. The consistency of the oil can then hinder the movement of some materials, such as paper.







Bloodline: Eternal Mangekyou Sharingan (Hanzo's Left Eye+Jedi's Left Eye)
Clan: none

Eye Techniques:

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This mangekyo provides a sort of shield made from pure chakra, it is fire from the users eye and can stop any attack ( even an amateratsu), the other benefit from this eye is it's ability to see a counter in any physical move done to the user, the counter is not always an offensive move, but it does protect the user from danger.

- Bunshin Bakuha - Shadow Clone Explosion
- Magen • Kyouten Chiten - Demonic Illusion • Mirror Heaven and Earth Change
- Utakata - Ephemeral
Technique)

Magen • Kasegui no Jutsu
Magen • Kasegui no Jutsu is a genjutsu technique unique to the Uchiha bloodline Sharingan holders. After activating their Sharingan, the clan member will look into the eyes of their target to bind them with a paralyzing illusion. This illusion takes the form of giant spikes which stake them in place and restrict their movement. A powerful enough ninja will be able to fight the bind to give themselves an opportunity to gain freedom.))

Mangekyou Techniques
Ameratsu•Black Fire
Fuuja Houin•Evil Sealing Method
Gogyou Fuuin•Five Elements Seal
Gogyou Kaiin•Five Elements Unseal

Copied Jutsu:
Suiton: Suihou no Jutsu (Water Release: Water Cannon Technique)
Description: A move that lets the user spit a powerful beam of boiling water, strong enough to cut through wood and hot enough to scald flesh. Eventually, it becomes powerful enough to carve through stone.


Raiton: Raikou Hitofuki no Jutsu (Lightning Release: Lightning Blast Technique)
Description: An upgraded version of Lightning Bolt, this jutsu works the same way except now it is a continuous blast of electricity. The blast can be ended prematurely by the user. A target hit by this technique will experience quite painful electric shocks, however they are still relatively minor.


Doton: Mud Wall
Doton: Earth Dragon Jutsu
Doton: Earth Dragon Blast jutsu
Doton: Mud Mound
Doton: Earth Military Movement
Doton: Mud River
Doton: Earth Shuriken



Suiton: Water Clone
Suiton: Fish Spit
Suiton: Water Sword



Raiton: Static Strings
Raiton: Raikiri
Raiton: Cloud Shield
Raiton: Hands of Torture
Raiton: lightning Clone
Raiton: Current Technique
Raiton: Chidori Nagashi




Fuuton: Tei Hakusha (Wind Release: Air Riding)

Seishun Furu Pawaa Taijutsu Technique
Gofuu Kekkai ( Five Seal Barrier)
Journey Into the Black Darkness
Killing Hands
Healing Hands
Posion Removal Technique



Character Description
Looks: Pale skin, long black hair, as of Jan 2 2009, he wears his headband over one eye and never lifts it up. He has only one eye and that is the eternal sharingan.
Personality: Quiet, keeps to himself, but is very helpful to friends
Background:
Village: Was lightning, but when that got merged with cloud, he became a wandering ninja, likes to hang around the leaf village
Family: He never knew them becuase due to money issues, they left him abandoned by a mountain side in the mist village, a travelign merchant raised him for a while, then the merchant died of natural causes and Xantos was on his own. He now lives in leaf as an allie, but is a leader of the light assassins.

Missions Done
S Rank: 2
A Rank: 2
B Rank: 3
C Rank: 1
D Rank: 5

Picture:

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With armor:

An armour that acts as a diversion aswell as normal armour. It is very strong and can block up to B Rank Jutsu, but is needed a steady chakra flow to strengthen it, without the chakra flow, it could only block minor C rank jutsu. On the shoulder plates, there are gas dispensers for poison or smoke which can go up to five yards.
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(With out sword and shield of course)




Note:
This is my profile from when DT owned the guild and it is hard to recreate it, iv'e done the best that i could.  

thefire158

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jedimastersonic

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PostPosted: Tue Dec 09, 2008 4:57 pm
Name: jedi uchiha
age: 38
gender: male
location:cloud village
rank: sannin Anbu Commander User Image

Age and timeline

Academy: 5
Genin: 8
Chunin: 9
special Jonin: 11
jonin: 15
Anbu: 17
Akatsuki/killed Naro: 18
war-----
First joining Shadow assasins:18 1/2
Anbu captain: 21
Sannin: 25
Current: 38


Legendary nickname: The cursed ninja/ Angel of Darkness.

bio: He is the one who bares the Demon Noroi(curse). Jedi at five was a skilled ninja ninja, he had the talent to bypass the other students at the academy and graduate the youngest in history, but this was also due to him being alone and training hard on his own to someday become the leader of the Village as Raikage, when he was 4 his Demon took over during a dramatic event with his family and he murdered his whole family without realizing.

During the time of his genin time he had grown quickly and one day a sannin named Asaba came to village for a challenge and but seemed likje an attack on cloud, so he fought him not knowing the ninja was way out of his league and barely exscaping with his life with the help of Oroami from Mist.

At chunin he found himself a rival in Naro his best friend and during that time he had three other rivals who were just as good (Ricardo Demon, Ricardo J, and Angelfromhell.)

during the Jonin exams Naro was his final oponent and in the end they proved to be equals and all 5 Chunin past onto Jonin.

as a once jonin from the cloud, jedi and his best friend naro left the cloud village to join the akatsuki and then in the brink of war jedi killed naro and gained mangekyo sharingan. later joining the assassins and attempted to kill the former tsuchikage Blade. as years pass he finally reveals his true name, then later returned to cloud village.

Summon biggrin ragon: kaji, tenka.


Lighting Dragon - Tenka

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Tenka has the power to control and make lighting. Tenka has yellow armor around his whole body when physically touched it can send up to 1,000 volts to the person who touching him(only the summoner can touch him with out being shocked). With one roar Tenka can break a thunderbolt in half. Tenka strongest move is "Lighting Mirage" billion of lighting bolts comes out Tenka mouth wrapping around the enemy shocking them, until they pass out. Tenka rarely shows emotion but he is one of the most loyalist. When fuse with the summoner lighting surrounds the summoner legs making them able to move as fast as lighting.


Fire Dragon - Kaji

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Kaji has the power to control and make fire. Kaji can a whole forest blaze in flames with one little blow of fire. Kaji is the second largest dragon. Kaji strongest move is "Blazing Lava" Kaji spitting out lava out of his mouth and also making rows of Fire. Kaji is very short temper and doesn't like to listen to pointless things, and loves to fight. When fuse with the summoner making fire around the summoner chest and making the summoner able to control fire from his/her chest plate.



Clan:Clan - Masters Phoenix

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((Nothing to do with bleach, pic just looks cool))
Description:
The clan that was said to be the makers of all the tailed demons. although it may or may not be true.their abilities are not quit that monstrous but they are a very powerful and old clan. The members of this clan have been known to be very good with lightning and fire and are very fast and strong aswell. They each have a kind of curse that makes them unique.

1st stage

- Angel of Darkness - Black like fire surrounds the body and Speed is boosted to a degree and the body looks darker.


2nd stage((In this stage the cursed ninja can take more pain. in all three of the 2nd stages their kekkia genkai are 25% stronger.))

- Angel of Darkness - Grows wings. all around strength, chakra, speed and stamina grow intensely. All fire and lightning attacks are black.


Bloodline: Eternal sharingan (combined with Asaba's Mangekyo)
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Mangekyo/uchiha jutsu jutsu:
tsukoyomi, Amertsuaru, sussanu
Bunshin Bakuha - Shadow Clone Explosion
Sharingan Soufuusha Sannotachi - Sharingan Windmill Triple Blade
Housenka no Jutsu - Mythical Fire Phoenix Technique
Ryuuka no Jutsu - Dragon Fire Technique
Goukakyuu no Jutsu - Great Fireball Technique
Magen • Kyouten Chiten - Demonic Illusion • Mirror Heaven and Earth Change
Utakata - Ephemeral




Gin Byakugan (Silver Byakugan)=>Ninjutsu type
User Image(Transplant from Xantos's right eye)

Byakugan/Hyuuga Jutsu:

Hakke Hasangeki - Eight Divination Signs Destructive Mountain Fist
Hakke Kuushou - Eight Divination Signs Air Palm
Hakke Rokujuuyonshou - Eight Divination Signs, Sixty-Four Palms of the Hand
Hakke Hyakunijuuhachishou - Eight Divination Signs, One-Hundred and Twenty-Eight Palms of the Hand
Hakkeshou Kaiten - Eight Divination Palms of the Hand, Heavenly Spin




taijutsu:
fire fists of fury,rasengan fury
Konoha Kage Buyou - Leaf Shadow Dance
Tsuuten Kyaku - Bruising Sky Leg


Ninjutsu
Raikou Bunshin no Jutsu (Lightning Clone Technique)
Teikou no Kuntou (Electricity Resistance Training)
Heki no Jutsu (Burst Technique)
Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)
Raikou Henge no Jutsu (Lightning Transformation Technique)
Dendou Kariyou no Jutsu (Electric Overdose Technique)
Kumo Tate no Jutsu (Cloud Shield Technique)
Raikou Hitofuki no Jutsu (Lightning Release: Lightning Blast Technique)
Raikou Shunshin (Lightning Release: Lightning Instantaneous)
Shuriken no Jutsu (Fire Release: Shuriken Technique)
Houka Hira no Jutsu (Fire Release: Flaming Palm Technique)
Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique)
Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique)
Hi Shinten no Jutsu (Fire Release: Flame Spread Technique)
Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)
Shouidan no Jutsu (Fire Release: Incendiary Technique)
Kita no Jutsu (Fire Release: Aerial Explosion Technique)
Nenshou Tosshin (Fire Release: Burning Rush)
Taika no Jutsu (Fire Release: Fireproof Technique)
Dragon flame jutsu
pheonix flower jutsu
lightning bolt
dragon flame bomb
chdori
summoning jutsu
lightning dragon
water dragon jutsu
Raikou Shunshin (Lightning Release: Lightning Instantaneous)
Hikuhiku Eda no Jutsu (Twitching Limb Technique)
hellfire rasengan
Dendou Hari Hirogari no Jutsu (Electric Needle Spread Technique)
Raikou Kousen no Jutsu (Lightning Release: Lightning Beam Technique)
Dendou Bakuhatsu no Jutsu(ElectricDetonationTechnique)
Shindo Futan (Water Release: Depth Charge)
Tsunami no Jutsu (Tsunami Technique)
Suiryuudan no Jutsu (Water Release: Water Dragon Blast Technique)
Kouten no Saiketsu (Heaven's Judgement)
Sigh of the Yellow Dragon
grand fireball
Chidori nagashi
Rairyuu no Tatsumaki - Lightning Dragon Tornado
Raigeki no Yoroi - Lightning Strike Armor
Shina's Touch
Hando no Semeku (Hands of Torture)
Dendou Kaitengi no Jutsu (Electric Gyroscope Technique)
Suiton: Goshokuzame (Water Release: Five Eating Sharks)
Suiton: Hahonryu (Water Release: Rapid Crasher)
Suiton: Suigadan (Water Release: Water Fang Bullet)
Suiton: Suiryuudan no Jutsu (Water Release: Water Dragon Blast Technique)
suiton: Daibakufu no Jutsu (Water Release: Great Waterfall Technique)
Suiton: Suijinheki (Water Release: Water Barrier)
Suirou no Jutsu (Water Prison Technique)
Doiru Suiyari no Jutsu (Drilling Water Spears)




Puppet (sorrow)jutsu's:1 Mask of sadness
A odorless and colorless cloud of poison engulfs the opponent. Will start hurting the enemy uless they get use an exploding tag to disperse the poison.
2 Heartache
Inserts its knives into your chest causing little damage then chakra strings enter your nevous system and using this you use a genjutsu that causes them to see all of their loved ones in pain.
3 Loss
After using heartache if they do not breakaway from it's strings the loved ones in the genjutsu dont just get hurt they die. This may traumatize the victim
4 The end


The puppet will force poison directly into your blood using a knife causing 5 damage every turn until you remove the knife.
(all poisons can be removed by a medical ninja)

Genjutsu

Bunshin no Jutsu (shadow clone jutsu)
Kawarimi no Jutsu (Replacement Technique)
shadow clone shuirukin
Utakata - Ephemeral
Magen • Kyouten Chiten - Demonic Illusion • Mirror Heaven and Earth Change





Copied jutsu
rasengan-Naro
Water Prison-Naro
Shindan (Diagnosis) -Naro
Kiyomaru (Cleanse) -Naro
Shiatsu (Massage) -Naro
Teikouryoku (Power of Resistance) -Naro
Tekishutsu (Extraction) -Naro
Goshokuzame (Water Release: Five Eating Sharks)-Kenshin
Mizu Rasengan-kenshin
Gale tornado-Kinkaru
Lighting Sand Strom-Ban
suiton: Daibakufu no Jutsu (Water Release: Great Waterfall Technique)-Kinkaru
Kirigakure no Jutsu (Hidden Mist Technique)-Kinkaru




weapons:
katana
double kunai
wnidmill shuirukin

Side stuff:
Wears 100lbs. weights on his legs
Heavy Chest Plate hidden under clothes
Metal arm gaurds

Demon: Noroi(Curse)
One tailed User Image





Special weapons: Pre kusunagi
it is somewhat weaker then the original kusunagi, but for th fact that its power is opposite of the original. its cutting ability is great and its cutting is improved with lightning and is perfect for lightning based technique's. but it has one special ability, the power to cut through lightning and fire technique's but not absorb them. nothing can break it.
According to legend it is used best by an uchiha.(only Uchiha i choose can even touch it)
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Aquas Blade
The soul of the dead dragon was sealed inside the sword and can control water and obsorb water. The sword can utilize certain jutsu that use up so much power that if used more then twice in the battle it will drain the swords power for 24 hours after the battle and if tried to use again withen that time then the sword will backfire. It is protected from fire by the usage of water. Only those deemed worthy by jedi can even touch the sword. if an enemy ninja trys to even touch it then the sword will start going up the persons arm and throughout their body and freezing it, the only thing to do is let go.
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picture
User Image Age:15

User Image Age: 17 Anbu


User Image Age 38

User Image Armored version when combined with Fire dragon.


User Image Father

((updated version of my profile.))  
PostPosted: Thu Dec 18, 2008 3:34 am
Name: Katsuro Kamisama
Real Name:why? XD
Rank: Sanin/Anbu Commander/Light assassin
Age: 18
Clan: Kamisama clan
Bloodline:Ranmaru's Kekkei Genkai (level two,right eye) Neo Byakugan (Left eye)
b]Strength:Genjutsu, Ninjutsu and Taijutsu
Weakness:weapons
Element: Raiton and Suiton
Bloodtype: B-
Ninjutsu
Bushin no jutsu
Henge no jutsu
Kawarimi no jutsu
Teikou no Kuntou (electrical resistance)
Raikou Boruto no Jutsu (lightning bolt)
Raikou Henge no Jutsu (lightning transformation)
Daibakuryuu no Jutsu - Great Exploding Current
Suikoudan no Jutsu - Water Shark Projectile Technique
Suirou no Jutsu - Water Prison Technique
Suiryuudan no Jutsu - Water Dragon Projectile Technique
Hikuhiku Eda no Jutsu (Twitching Limb Technique)
Yurayura Ranpu no Jutsu (Flickering Light Technique)
Mizu Kagami no Jutsu (Water Mirror Technique)
Mizu Soujuu (Water Manipulation)
Kirigakure: Shunshin no Jutsu (Hidden Mist: Instantaneous Body Skill)
Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique)
Suiton: Fuuma Mizu Shuriken (Water Release: Evil Windmill Water Shuriken)
Raikou Bunshin no Jutsu (Lightning Clone Technique)
Kage Bunshin no Jutsu - Shadow Clone Technique
Chidori - Thousand Birds
Mizu no Yaiba (Water Sword)
Mizu Bunshin no Jutsu (Water Clone Technique)
Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)
Mizu Peretto (Water Pellet)
Uo Tsuba (Fish Spit)
sonagi no Jutsu (Beach Crab)
Seiteki Suji no Jutsu (Static Strings Technique)
Heki no Jutsu (Burst Technique)
Kumo Tate no Jutsu (Cloud Shield Technique)
Mizutamari Yusuo no Jutsu (Water Puddle Transportation)
Suiton: Suijinheki (Water Release: Water Barrier)
Raikiri (Lighting edge (training)
Raiton: Raikou Kousen no Jutsu (Lightning Release: Lightning Beam Technique)
Kyuutai Tate no Jutsu (Sphere Shield Technique)
Yobigoe no Raikou no Jutsu (Call of Lightning Technique)
Rensa Raikou no Jutsu (Chain Lightning Technique)
Raiden no Moui (Raiden's Fury)
Sai Sen no Jutsu (Rewire Technique)
Suiton: Suiryuudan no Jutsu (Water Release: Water Dragon Blast Technique)
Suijouki no Jutsu (Steam Technique)
Suiton: Suihou no Jutsu (Water Release: Water Cannon Technique)
Doiru Suiyari no Jutsu (Drilling Water Spears)
Suikusari no Jutsu (Water Chains Technique)
Suimenka no Kisoku ( Breathing underwater Technique)
Shindan (Diagnosis)
Kiyomaru (Cleanse)
Shiatsu (Massage)
Shina no Kourin (The Descent of Shina)
Hando no Semeku (Hands of Torture)
Shina's Touch
Hane no jutsu(FEATHER CLONE)
WINGS OF TRUTH
JUDGEMENT STRIKE
JUDGEMENT GLARE
Raikuri, two headed dragon strike

Taijutsu
Gentle Fist
Hakke Rokujuuyonshou - Eight Divination Signs, Sixty-Four Palms of the Hand
Hakkeshou Kaiten - Eight Divination Palms of the Hand, Heavenly Spin
Hakke Hasangeki - Eight Divination Signs Destructive Mountain Fist
Hakke Kuushou - Eight Divination Signs Air Palm
Hakke Hyakunijuuhachishou - Eight Divination Signs, One-Hundred and Twenty-Eight Palms of the Hand
Shugo Hakke Rokujuuyonshou - Guardian Eight Divination Signs, Sixty-Four Palms of the Hand
Keisen: Hatsuiku Ichi (Meridian: Stage One)
8 Trigrams, 64 palms of Destitution

Genjutsu
Kasumi Juusha no Jutsu - Mist Servant Technique
Kokohi no Jutsu - False Place Technique
Magen • Jigoku Gouka no Jutsu - Demonic Illusion • Hell Fire Technique
Magen • Narakumi no Jutsu - Demonic Illusion • Hell Viewing Technique
Hibanahouden no Jutsu (Discharge Technique)
Kumo Monokage no Jutsu (Cloud Cover Technique)
Kumo Yotogi (Cloud Watching)
Kumo Bunshin no Jutsu (Cloud Clone Technique)
Keizokuteki Enmu no Jutsu (Continuous Fog Technique)
Hitoshirenu Shikaku no Jutsu (Hidden Assassin Technique)
Hekireki Koe no Jutsu (Thunder Voice Technique)
Name: Tendou no Ashi no Jutsu (Cherub's Foot Technique)
Fukyuu no Jutsu (Immortality Technique)
Hyudora Bunshin no Jutsu (Hydra Clone Technique)
Go Kasho Fuu: Raikou Seki no Jutsu (*Five Point Seal: Lightning Barrier Technique)
Kumo Gokusha no Jutsu (Cloud Prison Technique)
Raikou no Kami (Lightning God)
Raimei Wana Fuu (Thunder Trap Seal)
Kumo ni Shikkyaku (Falling from the Clouds)
Raikou Ame no Jutsu (Lightning Rain Technique)
Kukan Hyouketsu no Jutsu (Body Freeze Technique)
Yomi (Underworld)
Boushi Senpuku (Eye Concealment)
Kyoukan Ritsuzen (Assassins Horror)

Weapons
Glove of Greed (glove)
Harvester of Dakrness (a huge Scythe)
Mind Crusher of Darkness. (A Two Handed Sword)
Kunais: 50
paper bombs: 20

Appearance:User Image
Anbu Outfit:User Image
Light Assassin's RobeUser Image
Personality:calm, but lawful to. He will some times lose his temper to.
Background:katsuro's history is now unknown. Only his friends know most of his history like Zann.
Family:only a lost sister.
Village:Cloud village, Rock village

Missions Done:

S-1
A-2
B-3
C-0
D-2


Two Tail (Nibi), Nekomata

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Japanese Myth Appearance: A species of two tails black cat, with slightly more pointed ears and bigger canines.
Ability: Death; may control deceased person's spirits (May be related to Gaara) as well as different dark beasts
Bijuu Strength Ranking: 4th
Bijuu Chakra/Stamina Ranking: 8th
Symbolic Element: Darkness (God of Darkness)
Origin / Discovered in: Hokkaido’s “Forest of Devils” (Different of Forest of Death)
Personal Notes: This better have had a female Jinchuuriki.
Jinchuuriki biggrin SW



Lighting Dragon - Tenka

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Tenka has the power to control and make lighting. Tenka has yellow armor around his whole body when physically touched it can send up to 1,000 volts to the person who touching him(only the summoner can touch him with out being shocked). With one roar Tenka can break a thunderbolt in half. Tenka strongest move is "Lighting Mirage" billion of lighting bolts comes out Tenka mouth wrapping around the enemy shocking them, until they pass out. Tenka rarely shows emotion but he is one of the most loyalist. When fuse with the summoner lighting surrounds the summoner legs making them able to move as fast as lighting.


Water Dragon - Mizu

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Mizu has the power to control and make water. Mizu doesn't have any feet or wings, only has fins so she can swim. Mizu is only female dragon. With one splash from her fins can make a large tsunami. Her best move is "Water Vortex Prison" Mizu makes water tornado's trapping her enemy. Mizu is a very calmest one of all the dragons but can show a very nasty side if you piss her off enough. When fuse with the summoner puts a water whip around both arms and can also use them as weapons.
 

Demonic Slayer Wasuken


xPhi-Phix

PostPosted: Wed Dec 24, 2008 7:58 pm
PHI


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Basic Info
Full Name: Phi Invisa
Nicknames: Phi-Phi
Age: 23
Birth date: Apirl 10
Gender: M
Race: Human
Rank: S rank
Ninja Type/class: weaponary

Weapon: Black Orchid

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Favorites
Animal:N/A
Colour:Black
Number:77
2 Elements:Rock Wind
Weapon of choice:stars
Strength:N/A
Weakness razz oison


Jutsu List:
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
-Kai

Earth Justu
-Doton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
-Doton: Bunshin no Jutsu (Earth Release: Earth Clone Skill)
-Koujin Bunshin no Jutsu (Dust Clone Technique)
-Doton: Iwa Tounyuu no Jutsu (Earth Release: Rock Throw Technique)
-Doton: Doroku Gaeshi (Earth Release: Rock Shield)
-Doton: Ishi Yoroi no Ude (Earth Release: Stone Bracers)
-Doton: Gou no Doro (Earth Release: Mud Moat)
-Tsuchi Tou Tou (Swift Earth)
-Doton: Yomi Numa (Earth Release: Swamp of the Underworld)
-Doton: Shindoryuudan no Jutsu (Earth Release: Earth Dragon God Blast)
-Doton: Ishi no Yari (Earth Release: Stone Spear)
-Sekkai Zanchuu (Stone Pillar)
-Ikiumeru no Jutsu (Alive Burial Technique)
-Doton Tsuchi Tsunami no Jutsu (Earth Release: Earth Giant Wave Technique)
-Doton: Iwa Finaru (Earth Release: Rock finale)
-Yama Souken (Mountain Creation)
-Sekkai Suke (Stone Shell)
-Sekkai Daichi Souzou (Stone Castle Creation)
-Doton: Rikujou Shougekiha no jutsu (Earth Release: Ground shockwave technique)

Wind Justu
-Boufuu Kyouzuu no Jutsu (Gale Surge)
-Kaze Bakuhatsu (Wind Explosion)
-Fuuton: Shinkuutai Naihatsu (Wind Element: Air Pocket Bursts)
-Bouseki Tate no Kaze (Spinning Shield of Winds)
-Kaze no Yoroi (Armor of Wind)
-Daikamaitachi no Jutsu (Grand Slashing Wind Skill)
-Fuuton: Furyuu no Jutsu (Wind Release: Wind Dragon)
-Fuuton: Tei Hakusha (Wind Release: Air Riding)
-Hikui Tenkuu Assaku no Jutsu (Low Air Pressure Technique)
-Kaze no Yaiba (Wind Sword)
-Kaze Gyorai no Jutsu (Wind Torpedo)
-Fuuton: Kyoushu no Tosshin (Wind Release: Assassin’s Rush)
-Fuuton: Reppusho (Wind Release: Violent Wind Palm)

-Custom-

Your Rank: S rank
Name of Jutsu: Earth gloves
Rank of Jutsu: A rank
Range of Jutsu: N/A
Jutsu's Element:Earth
Description: You have to be a earth element user and a tai-justu user to do this justu. You do the handseals and touch the ground. The ground then comes to your hands, like a glove. These earth like gloves give you 50% extra strenght for Tai-justu. But the gloves reduce 25% of your speed. The justu last 4 post for each person regaurdless of rank



Summoning:Tetsu (Cutter)
Symbolic element: Wind
Used for: Assassination and stealth
Height: 6m
Weakness: Close ranged attacks
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Tetsu is the falcon of wind, and the fastest of all. He is the most cold-hearted and least talkative of all. In battle, he tends to wait until the enemy is almost down, and then he strikes. He can fly at the speed of sound for short distances (10km at most), and has the ability to turn almost invisible, though the outline can still be seen. When attacking, he can temporarily turn his wings into razor-sharp blades of wind, and using his speed to his advantage he swoops down soundlessly at the enemy and cuts them with his wings, making him perfect for assassination. However, during that time he is open to enemy attacks, which is why he waits for the right chance to strike when in battle


Tachi (Earth splitter)
Symbolic element: Earth
Used for: Defence
Height: 10m
Weakness: Speed attacks
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Tachi is the falcon of earth, and the largest of the falcons. He is the calmest, and rarely shows surprise. He is also the most loyal, and will protect the summoner at all costs. Because of his relatively large size, Tachi is the slowest falcon, which is why he is only summoned for defence. In battle, he has the ability to make barricade walls of up to 30m tall and 100m wide, and they can be formed wherever he stamps on the ground with his feet. He can also form domes of solid stone to protect the summoner. They can even stop Kage level jutsus. He can also make his body rock-hard like an armour, which can reflect Chuunin level jutsus and stop Jounin level ones. Using this, he can stand in front of the summoner and defend him/her from most attacks (not Kage level jutsus). Because of his slow speed, he is not fast enough to react to high speed attacks.


ClanBloodline:Pic: User ImageName: Invisa clan, Invisa eye^

Stage one

Can make your body invisible for a limited of time by rank. Can't see Charka. NO MATTER WHAT

When activated this is the limit that the person can use :
A. Student : 2 post
Genin : 5 post
Chunin : 10 post
Jounin : 20 post
S-rank : 30 post

When disactivated It must recharge to a number of post :
A. Student : 1 post
Genin : 3 post
Chunin : 5 post
Jounin : 10 post
S-rank : 15 post

Ability:

Invisa clone justu:
Jutsu: Ninjustu
Rank: D
Range Close
Type: Attack, Defense
Descripition: The user, using his invisa eye, will focuses on his eye and links the invisablilty to the clone while performing the justu.

Invisa sherikan/kunia justu
Jutsu : genjustu
Rank : C
Type: Long range, Defence
Description: The user, using the invisa eye, focuses on his eye and links the invisablilty to any sherikan or kunia while performing the justu.

ghost item justu
Jutsu : Genjustu
Rank : C
Type : N/A
Description : the user us his eye and make the item that the enemy holds un touchable and make it invisiable.

Character Description
Looks:Black hair,Brown eyes,mask over face.
Personality:Quiet, Alert
Village: Village hidden in the rocks but tranfer to the villag hidden in the leaf
 
PostPosted: Tue Dec 30, 2008 6:09 am
Name: megaanbu-naruto/rpc:kenshin
age: 17
gender: male
location: rock village
rank: Sannin
bio: born in the mist and raised in the cloud, distant cousin to mega(the now deseast ninja of the cloud) and left to join the rock. He soon ranked up from chunin to jonin, joined and organazation that tried to steal demons for power and then left shortly when he realized he didnt like how it was going. and then later became Tsuchikage of rock village.

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bloodline: Shikotsumyaku(Kaguya Bloodline.)
clan: head of The Hoshigaki


ninjutsu:
Kirigakure no Jutsu (Hidden Mist Technique)
Suimenka no Kisoku ( Breathing underwater Technique)
lightning bolt jutsu
Yaiba no Jutsu (Lightning Release: Blade Technique)
Kumo Tate no Jutsu (Cloud Shield Technique)
Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)
Teikou no Kuntou (Electricity Resistance Training)
Dendou Kariyou no Jutsu (Electric Overdose Technique)
Mizu Peretto (Water Pellet)
Rasengan
Kiri Shikaku no Jutsu (Mist Vision Technique)
Mizutamari Yusuo no Jutsu (Water Puddle Transportation)
(Water Release: Water Cannon Technique)
(Drilling Water Spears)
(Water Release: Water Torrent Technique)
(Water Body Clone Technique)
(Steam Technique)
(Water Prison Technique)
(Water Release: Water Shark Blast Technique)
(Raging River Force)
(Water Release: Water Barrier)
Suiton: Goshokuzame (Water Release: Five Eating Sharks)
Suiton: Hahonryu (Water Release: Rapid Crasher)
Suiton: Suigadan (Water Release: Water Fang Bullet)
Mizu Rasengan
Tsunami no Jutsu (Tsunami Technique)
Suiton: Suiryuudan no Jutsu (Water Release: Water Dragon Blast Technique)
Suiton: Daibakufu no Jutsu (Water Release: Great Waterfall Technique)
Suiton: Suishouha (Water Release: Rising Blast)
Suijinheki (Water Release: Water Barrier)
Suirou no Jutsu (Water Prison Technique)
Suijouki no Jutsu (Steam Technique)
Mizu no Yoroi (Water Armor)


genjutsu:
shadow clone jutsu
Replacement Technique
transformation jutsu

Taijutsu
The 8 Celestial Gates
Initial Gate-1
Heal Gate-2
Life Gate-3
Pain Gate-4
Limit Gate-5
Great Gate-6
Shock Gate-7

Kaguya Clan Jutsu
Dance of the Willows
Dance of the Camelia
Dance of the Pines
Dance of the Steel Wire Flower
Dance of Early Becken


Regular Taijutsu
Leaf Shadow Dance
leaf hurracain


weapons:
katana
kunai
gaint ninja star


special weapon:
Name: Bone Crusher
Kenshin found it in an ancient Kaguya Temple where his uncle had left it, His Great Great Grandfather Made the weopen for him but told him not to take it until he was truely ready.
5ft long (spikes can grow 9ft long.)
Its weakness is Water jutsu
This Weopen which is called the Bone Crusher, Has spikes made of bones that kenshin can control. the bones can Grow and move like tentacles to Kenshins will and constrict if nessesary.Because of the Natural strength of a kaguya this Weopen which is very heavy is realy light in kenshin's hands and the Bone Crusher weighs over 3 ton.
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Kaguya Bone Weapony
Bone Bullets // When launched each bone does +5 dmg // Costs 2% chakra/stamina per bullet created
Bone Sword // A normal sword that does +60 dmg // Costs 40% chakra/stamina to create
Bone Lances // Stabbing weapons that emerge from the palms of the hand doing +30 dmg // 20% chakra/stamina to create
Bone Spinal Column Sword // A whipped blade sword that does +45 dmg can also extend // 30% chakra/stamina to create // 15% chakra per time the sword is extended


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elements are:water, wind  

Carbon-kazuma


De-Vaughn07

PostPosted: Fri Jan 02, 2009 12:10 pm

Basic Info

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Full Name: Kisuke Zeno Momochi Abumi
Nicknames: Just goes by Zeno instead of original name; Zenny (Masumi-Made Up/Zeno- HATES IT!)
Age: 21
Birth date: May 8
Gender: Male
Race: Human
Rank: Jounin?/ANBU/Light Assasins
Ninja Type/class: Medical Ninja/Ninjutsu/Genjutsu/Taijutsu

Favorite
Animal(s) : Wolves/Tigers/Foxes
Colour(s) : Black/White/Red
Number(s) : 7/13
2 Elements: Lightning/Earth/Glass/*Bloodline Gives:* Wind/Sound
Weapon of choice: Basic Ninja Tools/Demon Wind Shuuriken/Basic Katana
Strength: Close to Mid-Range Battles
Weakness: Taijutsu/Wide-Range Combat

Jutsu List:

BASIC
-Henge no Jutsu (Transformation Jutsu)
-Bunshin no Jutsu (Clone Jutsu)
-Kawarimi no Jutsu (Substitution Jutsu)
-Tree Climbing Jutsu
-Water Walk Jutsu


TAIJUTSU
-Dynamic • Action (Dainamikku • Akushon)
-Dynamic • Entry (Dainamikku • Entorii)
-Gourai Rensa - Strong Thunder Lotus Chain
-Hayabusa Otoshi - Peregrine Falcon Drop
-Konoha Dai Senkou - Leaf Great Light Rotation
-Konoha Dai Senpuu - Leaf Great Whirlwind
-Konoha Gouriki Senpuu - Leaf Strong Whirlwind
-Konoha Kage Buyou - Leaf Shadow Dance
-Konoha Reppuu - Leaf Violent Wind
-Konoha Senpuu - Leaf Whirlwind
-Konoha Shoufuu - Leaf Rising Wind
-Omote Renge - Front Lotus
-Sennen Goroshi - One Thousand Years of Death
-Shishi Rendan - Lion Combo
-Tsuuten Kyaku - Bruising Sky Leg
-Ura Renge - Reverse Lotus
-Eight Celestial Gates

COPIED JUTSU/CUSTOM JUTSU
Custom
-Name of Jutsu: Arashi Ito-Za Shiro Ookami, ホワイトウルフの嵐 (Literally- Storm of The White Wolf)
Rank of Jutsu: S
Range of Jutsu: ~(10 Meters)~
Jutsu's Element: Raiton
Description: Summoning a compressed ball of chakra in the hand, the ninja will slam his/her hand into the ground and a few meters behind them, cracks will appear in the ground. Out of the cracks will emerge a wolf made of pure white Lightning that will then "open its mouth" and shoot a beam of Lightning at the opponent capable of causing up to Third Degree Burns, paralysis, and slight Twitching, depending on the user and the victim. However, once the beam of Lightning has been fired, as the opponent attempts to dodge the Lightning, the wolf retracts into the cracks in the ground and remains there for (3 posts). During this period, the ninja must aim to lead the opponent into the area, where the wolf will then re-emerge and constrict their opponent's body, the Lightning damaging them internally. The secondary attack must only be used if the first attack failed, or it causes a great strain on the user's body. The downside of this jutsu is the possible muscle failure, due to the contracting muscles attempting to keep the Lightning from fatally wounding the user.

-Name of Jutsu: Eisei Hanpatsuryoku, 医療撥フォース (Literally-Medical Repellent Force)
Rank of Jutsu: A
Range of Jutsu: -/N/A/-
Jutsu's Element: -/N/A/-{Possible to utilize wind element}-
Description: Eisei Hanpatsuryoku is a jutsu utilized by Medical Ninja. By gathering up chakra in their palm and forming a blade, the user will then apply it directly to a wounded area. It is crucial that the area the Medical Ninja is operating on has been cleansed and the blood flow has been clotted!!! The area's surrounding Bacteria and other foreign objects to the patients body are repelled away and then eliminated by the capabilities of the jutsu. {If a Medical Ninja applies wind chakra to the jutsu, the chakra blade will sharpen itself out and then slice through each individual cautioned material within the area.} This jutsu, when in the right hands, can bring up the strength to even disable the effects of a jutsu such as the Legendary Raiton Move, Shina's Touch. This move is possible to be used as an offensive technique, but only by skilled Medical ninja. Instead of just directing the chakra of the repellent force to their palm, the user can evenly spread it throughout his body and then unleash it from their pores, repelling bacteria and other microorganisms that are spread throughout the air. This variable of the original technique may seem foolish, but it can be used to horribly damage the opponent's internal structure, if the bacterial repel force is directed towards the foe's body. The same wind release chakra option applies to this area of the move's capabilities, as well.

-Name of Jutsu: Kairai Gigei: Fuuinjutsu Kujo, 人形芸術:テクニック破壊シール (Literally - Puppet Arts: Sealing Techniques Destruction)
Rank of Jutsu: S (Kinjutsu - Forbidden Technique)
Range of Jutsu: Circumfrence= 200 Kilometres
Jutsu's Element: ~/N/A/~{Utilizes Puppetry}
Description: Summoning Five puppets simeltaneously, for (two posts) the user will charge his/her chakra evenly into each puppet. The puppets will then fan out for 200 Kilometers each in directly opposite positions. The puppets will then call upon the chakra and a barrier of impenetrable, poisonous chakra wall will rise up, preventing anyone from outside to interfere, and also trapping all those within the area inside as well. The Barrier is meant to totally prevent use of sealing jutsus that prevent useage of chakra, but the jutsu is performed at the great cost: a body part must be offered as a burned sacrifice to perform this jutsu that is even capable, in the right hands, of repelling a Kage Level sealing technique. Once the puppets have fulfilled their duty, the barrier will not be released until they "Sense" that at least one of the shinobi within the barrier has died.
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NINJUTSU

Raiton
-Raikou Bunshin no Jutsu (Lightning Clone)
-Seiteki Suji no Jutsu (Static String Technique)
-Yurayura Ranpu no Jutsu (Flickering Light Technique)
-Teikou no Kuntou (Electricity Resistance Training)
-Heki no Jutsu (Burst Technique)
-Kumo Keba no Jutsu (Cloud Wisp Technique)
-Nagare Isou no Jutsu (Current Transfer Skill)
-Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)
-Raikou Henge no Jutsu (Lightning Transformation Technique)
-Chidori (Lightning Blade/Thousand Birds)
-Raiton: Yaiba no Jutsu (Lightning Release: Blade Technique)
-Dendou Kariyou no Jutsu (Electric Overdose Technique)
-Kumo Tate no Jutsu (Cloud Shield Technique)
-Raiton: Raikou Hitofuki no Jutsu (Lightning Release: Lightning Blast Technique)
-Kanri Soushitsu no Jutsu (Control Loss Technique)
-Raikiri (Lightning Edge)
-Raiton: Raikou Shunshin (Lightning Release: Lightning Instantaneous)
-Hikuhiku Eda no Jutsu (Twitching Limb Technique)
-Dendou Hari Hirogari no Jutsu (Electric Needle Spread Technique)
-Raiton: Raikou Kousen no Jutsu (Lightning Release: Lightning Beam Technique)
-Dendou Bakuhatsu no Jutsu (Electric Detonation Technique)
-Dendou Hebi no Jutsu (Electric Snake Technique)
-Shinkou Arashi no Jutsu (Rising Storm Technique)
-Junsei Raikou Kunai no Jutsu (Pure Lightning Kunai Technique)
-Rensa Raikou no Jutsu (Chain Lightning Technique)
-Raikiri: Nibai Kaze Doragon Dageki (Lightning Edge: Double Wind Dragon Strike)
-Dendou Kaitengi no Jutsu (Electric Gyroscope Technique)
-Yobigoe no Raikou no Jutsu (Call of Lightning Technique)
-Kyuutai Tate no Jutsu (Sphere Shield Technique)
-Dendou Enmu no Jutsu (Electric Fog Technique)
-Sai Sen no Jutsu (Rewire Technique)

Doton
-Doton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
-Doton: Bunshin no Jutsu (Earth Release: Earth Clone Skill)
-Koujin Bunshin no Jutsu (Dust Clone Technique)
-Doton: Iwa Tounyuu no Jutsu (Earth Release: Rock Throw Technique)
-Doton: Doroku Gaeshi (Earth Release: Rock Shield)
-Doton: Ishi Yoroi no Ude (Earth Release: Stone Bracers)
-Doton: Gou no Doro (Earth Release: Mud Moat)
-Tsuchi Tou Tou (Swift Earth)
-Doton: Shuriken no Jutsu (Earth Release: Stone Shuriken Skill)
-Doton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill)
-Doton: Tamaishi Danmaku (Earth Release: Pebble barrage)
-Doton: Rikujou Douyou no jutsu (Earth Release: Ground shaking technique)
-Doton: Jihibiki Kansei no Jutsu (Earth Release: Earth Tremor Sense Technique)
-Ohitsuji Kashira (Ram head)
-Doton: Tsuka no Tsuchi Souzou (Earth Release: Earth Mound Creation)
-Geigeki No Doro (Mud Inteceptor)
-Doton: Sekkai Koutetsuban (Earth Release: Stone Breast Plate)
-Kajuu No Doro (Mud Weights)
-Doton: Doryu Taiga (Earth Release: Mud River)
-Maruishi Tounyuu (Boulder throw)
-Tsuchi Shouaku no jutsu (Earth holding technique)
-Doton: Katana no Jutsu (Earth Release: Earth Element Sword)
-Doton: Karyoku Bunshin no Jutsu (Earth Release: Volcanic Earth Clone Skill)
-Ryuusha no Jutsu (Quicksand skill)
-Doton: Doryuudan no Jutsu (Earth Release: Earth Dragon Blast)
-Iwagakure: Shunshin no Jutsu (Hidden Earth: Instantaneous Body Skill)
-Doton: Rikujou Shougekiha no jutsu (Earth Release: Ground shockwave technique)
-Doton: Ishi no Yari (Earth Release: Stone Spear)
-Iwa no Yoroi (Shield of Stone)
-Doton: Doryu Heki (Earth Release: Mud Slide Barrier)
-Iwane Banpu (Rock Bump)
-Sekkai Senbon Hada (Stone Needle Skin)
-Doton: Bakuyaku Iwa Kawarimi (Earth Release: Explosive Stone Body Replacement)
-Doton: Wareme Souzou (Earth Release: Chasm Creation)
-Sekkai Saka (Rock Hill Creation)
-Doton: Iwane Wooru (Earth Release: Rock Wall)
-Doton: Iwa no Doomu (Earth Release: Earth dome)
-Doton: Shindoryuudan no Jutsu (Earth Release: Earth Dragon God Blast)
-Doton: Kekkai Doroudomu (Earth Release: Clay Barrier Prison)
-Ikiumeru no Jutsu (Alive Burial Technique)
-Doton: Sekkai Bunshin no Jutsu (Earth Release: Rock Clone Technique)
-Doton: Retsudo Tenshou (Earth Release: Splitting earth force)
-Doton: Kazangan Doryuudan no Jutsu (Earth Release: Volcanic Dragon Blast)
-Doton: Yomi Numa (Earth Release: Swamp of the Underworld)
-Doton: Kyuu Tsuchi dageki (Earth Release: Sudden earth strike)
-Doton: Tsuchi Zuhan Danmaku (Earth Release: Earth plate barrage)
-Dosekiryuu no Jutsu (Rock Avalanche Technique)
-Yougan Eisha no Jutsu (Lava Swimmer Technique)
-Sekkai Keibou (Stone Guard Creation)
-Bouseki Take (Spinning Peak)
-Doton: Kukan no Sekkai Senshi (Earth Release: Body of the Stone Warrior)
-Yougan Numa (Lava Pool)
-Yougan Gou (Lava Moat)
-Yougan no Tate (Lava Shield)
-Sekkai Bunshin: Shinogeru Inshou (Stone Clone: Protective Seal)
-Sekkai Zanchuu (Stone Pillar)
-Doton: Iwa Guntai Tate (Earth Release: Rock Army Shield)

Fuuton
(Demon/Bloodline Capabilities)
-Kaze Bunshin (Wind Clone)
-Kaze Fuuchuufuyuu (Wind Levitation)
-Yadama Furooseigyo (Projectile Control Skill)
-Hanpatsu Kaze no Jutsu (Retrieving Wind Technique)
-Boufuu Kyouzuu no Jutsu (Gale Surge)
-Kaze Bakuhatsu (Wind Explosion)
-Yadama Henshin Bakuha (Projectile Deflection Blast)
-Okuridashi Kaze (Propelling Winds)
-Kamaitachi no Jutsu (Slashing Wind Skill)
-Fuuton: Shinkuutai Naihatsu (Wind Element: Air Pocket Bursts)
-Bouseki Tate no Kaze (Spinning Shield of Winds)
-Kaze no Yoroi (Armor of Wind)
-Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill)
-Daikamaitachi no Jutsu (Grand Slashing Wind Skill)
-Fuuton: Furyuu no Jutsu (Wind Release: Wind Dragon)
-Fuuton: Tei Hakusha (Wind Release: Air Riding)
-Hikui Tenkuu Assaku no Jutsu (Low Air Pressure Technique)
-Kaze no Yaiba (Wind Sword)
-Kaze Gyorai no Jutsu (Wind Torpedo)
-Fuuton: Tatsumaki Wana (Wind Release: Tornado Trap)
-Fuuton: Rasenshuriken
-Rasengan
-Mugensajin Daitopa (Great Infinite Sandblast Breakthrough)
-Fuuton: Kyoushu no Tosshin (Wind Release: Assassin’s Rush)
-Boufuu Bakuhatsu Bunshin no Jutsu (Wind Explosion Clone)
-Kuchiyose: Kirikiri no Mai (Summoning: Execution Whirl)

GENJUTSU

-Hekireki Koe no Jutsu (Thunder Voice Technique)
-Kumo Monokage no Jutsu (Cloud Cover Technique)
-Raimei Wana Fuu (Thunder Trap Seal)
-Hibanahouden no Jutsu (Discharge Technique)
-Kumo Bunshin no Jutsu (Cloud Clone Technique)
-Tendou no Ashi no Jutsu (Cherub's Foot Technique)
-Kumo Yotogi (Cloud Watching)
-Fukyuu no Jutsu (Immortality Technique)
-Hitoshirenu Shikaku no Jutsu (Hidden Assassin Technique)
-Keizokuteki Enmu no Jutsu (Continuous Fog Technique)
-Kumo ni Shikkyaku (Falling from the Clouds)
-Denkou Hachidori no Jutsu (Electric Hummingbirds Technique)
-Raikou Ame no Jutsu (Lightning Rain Technique)
-Go Kasho Fuu: Raikou Seki no Jutsu (*Five Point Seal: Lightning Barrier Technique)
-Kukan Hyouketsu no Jutsu (Body Freeze Technique)
-Hibanahouden no Jutsu (Discharge Technique) - Level Two
-Hyudora Bunshin no Jutsu (Hydra Clone Technique)
-Doku Kumo no Jutsu (Poison Cloud Technique)
-Kumo Gokusha no Jutsu (Cloud Prison Technique)
-Keizokuteki Raimei no Jutsu (Continuous Thunder Technique)
-Kakou Kouten no Jutsu (Descending Heaven Technique)
-Zettai Tenkou Kansei no Jutsu (Absolute Weather Control Technique)
-Hitoshirenu Shin'i no Jutsu (Hidden Mind Technique)


MEDICAL

-Shindan (Diagnosis)
-Kiyomaru (Cleanse)
-Shiatsu (Massage)
-Teikouryoku (Power of Resistance)
-Tekishutsu (Extraction)
-Gantai no Jutsu (Bandage Skill)
-Sansokyoukyuu (Oxygen Supply)
-Ketsuki Gyouko (Blood Coagulation)
-Jokyo Dokubutsu (Poison Removal)
-Chiyute No Jutsu: Karui (Healing Hands Technique: Minor)
-Ondochousetsu (Temperature Control)
-Chishio Tensou no Jutsu (Blood Transfusion Skill)
-Chiyute no Jutsu (Healing Hands Technique)
-Chakra Enjintou (Chakra Scalpel)
-Zesshi Nensan (Fanged Tongue Acid)
-Summon Medical Tools
-Kigusuri Souzou (Medicine Creation)
-Souzou Dokubutsu (Poison Creation)
-Hone Chiyu no jutsu (Bone Healer Skill)
-Hekirekite no Jutsu (Thunder Hands Technique)
-Satsugaite no Jutsu (Killing Hands Technique)
-Chuusuusei Shikeikiden (Central Nervous System Electrical Shock)
-Chiyute No Jutsu: Ichidanto (Healing Hands Technique: Major)
-Ninja Kigusuri Souzou (Ninja Medicine Creation)
-Saisei no Saibou (Cell Regeneration)
-Biransei no Jutsu (Poison Gas Technique)
-Shinzou no Suiryoku no Jutsu (Heart thrust skill)



Falcon Summons

Arashi (Storm)
Symbolic element: Fire
Used for: Multiple enemy and ranged attacks
Height: 8m
Weakness: Strategy battles
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Arashi is the falcon of fire, and the second largest of the falcons. He is the most hot-headed and will rush into battle without thinking twice. With a flap of his wings he can shoot out multiple fireballs at the enemy, and he can spit streams of fire at the enemy. He is most often summoned for stopping large numbers of enemies, or for distraction.


Tetsu (Cutter)
Symbolic element: Wind
Used for: Assassination and stealth
Height: 6m
Weakness: Close ranged attacks
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Tetsu is the falcon of wind, and the fastest of all. He is the most cold-hearted and least talkative of all. In battle, he tends to wait until the enemy is almost down, and then he strikes. He can fly at the speed of sound for short distances (10km at most), and has the ability to turn almost invisible, though the outline can still be seen. When attacking, he can temporarily turn his wings into razor-sharp blades of wind, and using his speed to his advantage he swoops down soundlessly at the enemy and cuts them with his wings, making him perfect for assassination. However, during that time he is open to enemy attacks, which is why he waits for the right chance to strike when in battle


Raiten (Thunderous skies)
Symbolic element: Lightning
Used for: Close ranged combat, battle within enclosed spaces
Height: 4m
Weakness: Long ranged attacks
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Raiten is the falcon of lightning, and the second smallest of the falcons. He is the quickest thinker and quite playful. He constantly emits electricity from his body, though he cannot shoot them out as lightning bolts. However, he can transfer over 10,000 volts of electricity to whatever he touches, making him perfect for close combat. His relatively small size makes him suitable for fighting in enclosed spaces, where long ranged combat is not possible.


Tachi (Earth splitter)
Symbolic element: Earth
Used for: Defence
Height: 10m
Weakness: Speed attacks
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Tachi is the falcon of earth, and the largest of the falcons. He is the calmest, and rarely shows surprise. He is also the most loyal, and will protect the summoner at all costs. Because of his relatively large size, Tachi is the slowest falcon, which is why he is only summoned for defence. In battle, he has the ability to make barricade walls of up to 30m tall and 100m wide, and they can be formed wherever he stamps on the ground with his feet. They can even stop Kage level jutsus. He can also make his body rock-hard like an armour, which can reflect Chuunin level jutsus and stop Jounin level ones. Using this, he can stand in front of the summoner and defend him/her from most attacks (not Kage level jutsus). Because of his slow speed, he is not fast enough to react to high speed attacks.


Kyouka (Mirror flower)
Symbolic element: Water
Used for: Healing
Height: 1m
Weakness: Any kind of attack
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Kyouka is the falcon of water, and the smallest of them. She is an unusual summon, as she has no type of attacks or defenses, and is only summoned for her healing abilities. She is the most serene and gentle, and rarely seems angry or vengeful. Kyouka can flap her wings to produce a thick mist, which has healing properties. When it encases a person, any minor wounds will heal within minutes, larger wounds within hours and even life-threatening wounds can be reduced to minor wounds within hours. Although not the same as a medical ninja, Kyouka is mostly summoned when a medical ninja is not present. However, because she has no way to protect herself against attacks, she always has to be summoned along with another falcon. As a last resort, Kyouka can transform herself into a puddle of water to escape combat. In this form, she cannot be attacked, nor can she heal either.


Falcon Summoning Seal: When the summoner signs the falcon contract, a seal will appear on his/her upper right arm, as a symbol of proof.
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Kekkai Genkai
Garasuton, The Art of Glass Creation

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Garasuton, or Glass Element, takes the form of glass attacks and defenses. The usage of this elemental style is a hidden technique unique to those who possess the exact genes. Garasuton is formed through the simultaneous usage of Lightning and Earth styles.


Transplant Sharingan
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The Sharingan (写輪眼, Sharingan? literally "Copy Wheel Eye", Viz "Mirror Wheel Eye")The Sharingan's first and most well known ability is to memorize any technique that it witnesses. It can memorize ninjutsu, genjutsu, and taijutsu with perfect accuracy.the Sharingan cannot allow the user to reproduce other bloodline limits since the Sharingan user doesn't possess the same genetic trait.Additionally, Sharingan users cannot summon a creature which they have not made a contract with.
To copy a jutsu-
((You must use the Random number generator between 1 and 6. If you get a 4 or 6 then the jutsu is copied. But you can only copy jutsu realitive to the path you have chosen.))

Kekkai Genkai Techniques
-Goukakyuu no Jutsu - Great Fireball Technique
Katon • Goukakyuu no Jutsu is a Ninjutsu technique utilzing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it.

-Housenka no Jutsu - Mythical Fire Phoenix Technique
Katon • Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai.

-Magen • Kyouten Chiten - Demonic Illusion • Mirror Heaven and Earth Change
Magen • Kyouten Chiten is a Genjutsu technique unique to the Uchiha bloodline Sharingan holders. Using the copy and counter functions of the Sharingan eye, the Uchiha clan member can stop the sensory spell cast on their body and reverse it back on their opponent.

-Ryuuka no Jutsu - Dragon Fire Technique
Katon • Ryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After binding the opponent, the ninja uses a guide wire to unleash a large torrential fire burst onto the target.

Sharingan Soufuusha Sannotachi - Sharingan Windmill Triple Blade
Sharingan Soufuusha Sannotachi is a Ninjutsu technique utilized by the Uchiha clan. Using the developed vision of the Sharingan eye, the clan member hurls three Windmill Shuriken which have wire attached. While in the air the clan member can manipulate wire to make the blades circle the target, which results in the attached wire binding them.


Abumi Clan

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This clan from the Hidden Sound Village is known for its ability to control air pressures and other wind-like capabilities. Skilled ninja with the special Kekkai Genkai priveleges them with red blowholes in the center of each palm, that if clogged, would eliminate the wielder's arms. Their abilities range from shooting multiple air needles to making shields of wind, shooting blasts of sound and other capabilities.

Corresponding Jutsu:
- Zankuuha (Air Slicing Blast)
- Kyoushu no Tosshin (Assassin’s Rush)
- Kamaitachi no Jutsu (Slashing Wind Skill)
- Zankuu kyokuha (Ultimate Air Slicing Blast)
- Bouseki Tate no Kaze (Spinning Shield of Winds)
- Hikui Tenkuu Assaku no Jutsu (Low Air Pressure Technique)


Cursed Seal of Vengeance
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Location: Left Shoulder

Level 1: The curse seal spreads from his left shoulder to his right arm, then all over his body in a spiral-like pattern. His strength and speed increase by unbelievable amounts in this form, while his stamina and chakra level also increase by smaller amounts when using the seal. In this level, his Kekkai Genkai abilities increase, and also his speed. As well as the typical purple chakra, Wind/Lightning tends to coil its way around his body every few seconds.



Zuki(Light Aura)/Yoki(Evil Aura), Lesser Demon

Tails: Shichibi-Seven Tailed

History: 1000 years ago, Zuki was a lesser demon who believed wholly in justice, and used to watch over a village he loved dearly. Everyday he stood on the mountain next to the village, guarding it. One ay, the imperial army came and started to massacre the villagers for not paying their taxes. Zuki was enraged and leaped into the village, trying to defend it. However, one demon facing a large squad of the army was too much for him, and he ended up being mortally wounded. His fighting was in vain, and the army had already wiped out the entire village, killed everyone, be it women or children. An old seer was watching the whole scenario from the very mountain Zuki used to watch the village from. She took him on and healed him. After two grueling months of recovery, Zuki asked if there was any way he could get stronger. The old seer hesitated for a moment, then smirked and nodded. She had him stand in the centre of a pentagram, and flames of different colours erupted from the points of the pentagram and danced around him. When the ritual was over, the seer had given Zuki an alter ego of himself, a second soul residing in the same body, Yoki. She had also planted a red gem on his forehead, and it was a seal that bound Zuki and Yoki together and prevented them from separating, and also it gave him a huge boost in chakra. From here on, Zuki began a never ending battle with Yoki, who was constantly trying to take over his mind. The seer had given Zuki power, but at a huge cost.

Personality: Zuki has a strong sense of justice, and would fight to the death to preserve it. However, he is not as strong as Yoki. Zuki is the dominant personality most of the time.

Yoki is a dark natured, bloodthirsty demon who relishes on fighting and suffering. He is stronger than Zuki, and is the recessive personality most of the time.

Abilities:
~Control of the wind to a small degree
~Increase in both physical and chakra stamina (Not as much as a Kyuubi host though)
~Slight increase in strength and speed
~Increased endurance of pain

Weakness:
~Prone to changing personalities, from Zuki to Yoki
~May attack friends as well as foes if using Yoki
~The host will lose his mind if using the 2nd stage for too long
~The host may not notice the extremes of his own injuries because of the increased endurance of pain

*Zuki's chakra is white, like smoke, and Yoki's chakra is dark. Zuki's power is less but the host keeps his personality. Yoki's power is greater but the host will feel bloodthirsty and may attack friends as well as foes. If the host is using Zuki's chakra, then his eyes will turn red (like the white half of the wolf in the picture). If he is using Yoki's chakra, then his eyes will turn yellow and without pupils. (Like the black half of the wolf in the picture).

1st stage: Chakra Forms

Level 1: The host will have a coat of chakra around his body. At this level the host can switch between using Zuki and Yoki's chakra.
Physical Changes: Only the host's eyes change colour at this level.

Level 2: The host will have a chakra form of 2 tails as well as the coat of chakra around his body. Here the host can use both Zuki and Yoki simultaneously, though it is damaging to his chakra system and body and can only be used as a last resort.
Physical Changes: The host's eyes change colour, and both eyes will be different colours if using both Zuki and Yoki at the same time. The host's canines also elongate into fangs.

Level 3: The host will have wings made of chakra on their shoulders. The host's personality may switch without knowing it, and if this form is used for too long then the host will advance to the next stage, whether he is willing or not. (Power equivalent to the Kyuubi's 1 tailed form)
Physical Changes: The host's eyes may switch colours as he switches between using Zuki or Yoki's chakra without knowing. The fangs stay, and the host's fingernails grow longer to resemble claws. The 2 tails are also the same. The chakra wings allow the user to fly for about 50m at the most. By now the host will be on all fours like the actual lesser demon

2nd stage: Materialisation

Level 4: The host's feet and hands will start to turn into the demon's paws and claws, signifying the demon's emergence. This is the last level where the host will keep his consciousness.
Physical Changes: The host's eyes will be mismatched in colour as here he will be using both souls at the same time. The chakra tails and wings remain, and his legs and arms turn into the demon's limbs.

Level 5: The host's chakra tails will materialise into real tails. The host is no longer in control and the demon will attack everything near him, be it friend or foe. The lesser demon can only be stopped if another person puts foreign chakra into the gem on his forehead, halting the flow of the lesser demon's chakra into the host's body. This is the last level where the transformations can be stopped and reversed. (Power equivalent to the Kyuubi's 3 tailed form)
Physical Changes: The host's eyes remain the same as the previous level, and the bottom half of the host has turned into the lesser demon's limbs and tails. The red gem also appears on the host's forehead.

Level 6: By then the host's consciousness has disappeared all together, meaning that the host has died. The whole demon will emerge, and destroy everything around him in a blind fury because it has turned insane for being kept captive for so long, and also because his never ending battle with each other has broken his mind. The demon's wings and body will materialise, bringing the whole lesser demon out.
Physical Changes: The whole lesser demon emerges, killing the host.

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Character Description
Looks: {Pic}

Personality: Laid Back/Relaxed/Determined

Current Storyline:

Academy Student
Once Zeno entered into the Ninja Academy of Cloud Village, he trained with Kiyoshi, one of The Sannin, and eventually passed no sweat.

Genin
Zeno was brought into Squad 8 upon graduation, led by the Jounin Commander Neko. He spent these days not only being foolish, but also making many friends and training his buttocks off.

Chuunin
Once Zeno succesfully became Chuunin, he traveled for a short while and made many friends, from Rock to Mist. Upon his return to Cloud, he was given the Curse Mark by Zeramaru. He began to do dastardly deeds, but only for a short while before straightening out as the Akatsuki slowly rose to glory. He eventually had a few run-ins with an ex-friend, Lenon, as he caught him in many successful explosions, wiping out almost half of the Cloud Village Population. Zeno struggled to heal each and every civilian, him being the only medical ninja in Cloud at the time due to Susumu's brief absence. He eventually helped recover nearly all citizens and almost no soon after he finished up did he go and aid the Kyuubi, Rahenno, in fending off four Akatsuki members, one of them being Lenon and the other, an old friend of Zeno's, Kiyoshi, the Sannin and his former instructor. Zeno was unable to aid Rahenno fully, however, so they prevail in stealing his demon. All the while, Zeno was unaware that Lenon had given another of his friends, Kit, a vial containing a liquid that gave Kit amnesia. Lenon persuaded him to join Akatsuki, feeding him many lies. They succesfully sealed Kits demon and resented him from there. Soon after, Zeno heard of Kits death. He then vowed to destroy the Akatsuki, one by one for slowly taking all of his friends. He is currently training to become a Jounin and merely studying and investegating Akatsuki without physical contact as of yet.

ANBU/Light Assassin

Village: ~Official Mist Ninja-But Aid to Cloud~{Currently Wandering}

Family: N/A

Missions Done
S Rank:
A Rank: 2
B Rank: 3
C Rank: 5
D Rank: 7

Picture:

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Ninja Academy Student {Age: 11}

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Genin {Age: 13}

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Chuunin {Age 14}

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Jounin {Age 21~Current}

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ANBU {Age 21~Current}
 
PostPosted: Thu Jan 22, 2009 4:25 pm
Basic Info
Name: Raiden Ryuu Uchiha
Age: 25
Gender: Male
Rank: Sannin
Villages: cloud, akatsuki, Sand
Race: Human
Birthdate: 7/24
Kekki Genkai: Sharingan
Bloodlimit: Itachi's mangekyo sharingan
Demon: Two Tail Lesser
Pic:User Image

Favorites
Animals: Dragons, Salamanders, Wolves
Color: Red, Black, Blue, Green, Silver
Number: 150
Strengths: Ninjutsu, Genjutsu
Weaknesses: No specific weakness...
Summonings: Salamanders ((will post them w/ description))
Weapons of choice: Puppets, custom weapon ticking death (a scythe, will post the description), poisonous senbons, poisonous shuriken, explosive tags, bombs
Elements: Fire and Lightning (earth will be third)
Scrolls: Iron sand, human puppetry, puppetry
Jutsu List:


Fire Jutsus:

Fire Style: Fireball Jutsu
The user performs a series of handsigns and inhales air, exhaling fire afterwards that incinerates anything it hits.

Fire Release: Great Fireball Jutsu
After performing the necessary hand seals, a ninja inhales air via mouth, and utilizing a large amount of fire chakra, a ninja is able to spew a large fireball from their mouth, incinerating everything in range. The fireball ignites externally (as evidenced by Kakashi Hatake's ability to use the jutsu without burning his mask). The Uchiha clan uses the technique as a "coming of age" technique.

Fire Release: Ash Pile Burning
Fire Release: Ash Pile Burning is a technique that spews superheated ash from the user's mouth. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion

Fire Release: Dragon Fire Jutsu
The user breathes fire along a cord or any other type of long object. While the technique is shown in the anime to be even larger and more devastating than Fire Release: Great Fireball Technique (and being able to melt rock), in the manga it is shown to be nothing more than a small burst of flame running along a line of wire. Also in the anime it is shown that it can used seperately without an object to travel along.

Fire Release: Fire Dragon Flame Missile
This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower. The Third Hokage is able to use this technique with such an intensity that the flames become white.

Fire Release: Flame Flower
In this jutsu the user jumps in the air and shoots three giant bullets of fire that come down like giant meteors.

Fire Release: Great Flaming Rasengan
the Great Flaming Rasengan is simply a standard Rasengan with added fire power from a Fire Release jutsu. It also has the same grinding effect as the Rasengan but with flames connected to it. This jutsu will end in a powerful blast that could immediately kill the opponent.

Fire Release: Intelligent Hard Work
The user spits out a small fireball which erupts into a giant fire after hitting the ground, causing widespread destruction to the area.

Fire Release: Phoenix Immortal Fire Technique
This jutsu sends multiple balls of fire at a target. It is also possible to hide shurikens within the fireballs, creating an unexpected secondary surprise attack. For the most part, however, this jutsu is used as a distraction

Fire Release: Roaring Flame Sphere
user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.

Fire Release: Running Fire
This jutsu will create jets of fire that can be manipulated into several forms before striking

Fire Release: Tsunami of Hell
After performing a needed hand seal, the user unleashes a huge wave of fire that no ninja alive can survive, destroying everything in its path

Fire Release: Mist Covering Technique
After performing the necessary hand seals, the user takes a deep breath and utilizing a large amount of flammable gas so when is close to fire it is making very big and destructible fire.

Fire Release: Ark Bullet (custom jutsu)
Ark Bullet is a powerful fire jutsu that the user basically concentrate chakra as if he were to do with fire ball jutsu and opens his mouth wide, unleashing several small orbs of fire, which floats in place by the user. When the user releases the energy binding the orbs, the orbs burst into several large bullet shaped fire balls that flies towards the enemy until either hits the ground or foe. maximum of orbs possible to make is 8, requiring a large amount of chakra. lowest number is four, requiring a fair amount of chakra. The explosion is 2 and 1/2 mile across for each fire ball. those near it could suffer 3rd degree bruns depending on how close they were. Its also possible to use chakra to guide Ark Bullets, but to control each individual attack takes up chakra, making it hard to control all for it will drain an enormous amount, depending on the user. Most don't use this part for the extra chakra required to move each one around

Blue Flare Transport (custom jutsu)
This technique literally transports a person from one place to another. The one casting it must focus on the place they want to go. Afterwards the user is enveloped in blue fire and turns into a small ball of fire and then the user teleports (seemingly because of moving at very high speed to where the ball is no longer visible.). When the user appears at destination the ball explodes sending a small amount of fire 3 feet around him.
The cost of this jutsu is slightly more then half due to the fact it teleports the user to a destination that exists in his mind. If the user is an Uchiha then the jutsu will only take 30% of chakra. The jutsu can only be used two times every 35 hours. If user tries to exceed this they will not be able to perform it and it may even backfire burning the user.




Lightning Jutsus:

Lightning Release: Shadow Clone Jutsu
This technique allows the user to make a Shadow Clone infused with lightning. Because it is a Shadow Clone, it still shares the ability to interact with the environment due to it having physical substance and perform jutsu. If the clone is injured, it will revert into its natural lightning state. Like in other Lightning Element attacks, should the target come into contact with the electricity, they will be injured and temporarily paralyzed. It appears indistinguishable from the original as Pain could not tell he was fighting a clone.

Lightning Rage: Inbikiri gekido no jutsu
Description: After making the necessary handseals the user slap the ground (as many times as one wants) for everytime they slap the ground a blast wave of lightning radiates outwards 50ft. (75ft. for anbu)(100ft. for Kage/sannin)

Lightning Release: Lightning Dragon Attack
A lightning technique that creates a dragon out of electricity
Sends a create dragon to smash into the opponent, sending forth an incredible shock through the opponents body. That can leave their entire body temporarily paralyzed

Lightning Release: Jihad (custom made)
The Jihad jutsu is a lightning based attack that draws upon a large sum of chakra from the user and a large series of lightning bolts strike down from the sky everywhere within 4 mile radius. It's strongly recommended not to use this jutsu if your chakra is lower then 50%, for this technique consumes alot of chakra. If you are lower then chunin, unless with aid of a demon or bloodline, it's not worth trying the jutsu, for it will most likely not work or even kill the user for using too much chakra. When the lightning strikes it electrifies all who are struck by it several times, causing paralysis in arms or legs and very rare cases the spine. It also causes burns and those who aren't hit directly by it still risk being shocked for the lightning jumping after impact. 20% chance of being killed completely if struck directly. Side effects varies from ninja to ninja experience wise, more experience you are less chance you have of being effected by it, less experience you are the higher chance you have. Side effects vary from short breathness to slightly slower reaction. Overall, if one gets struck by this directly chances are high they won't be able to get up again for a long while.

Lightning Release: Electromagnetic Murder
This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock the opponent to a stream capable of ripping through solid rock. It is also ideal to use in conjunction with a water jutsu

Lightning Release: False Darkness
The user releases lightning from their mouth in the form of a spear that pierces through its targets. Can split in two to reach multiple enemies at once

Lightning Release: Flying Thunder God
This technique lets the user summon lightning from the sky to their hand and then shoot it at their opponent

Lightning Release: Thunder Binding
This technique lets the user create a three sided wall of electricity to bind their opponent. The user must have three conductors to stick in the ground to create the points. Furthermore, once the enemy is inside, if they come into contact with the wall they will be electrocuted. The only way the jutsu can be broken is if an outside party were to strike one of the wall with a strong enough attack, which will then deactivate the other walls.

Lightning Release · Static Force
[Raiton · Seiteki Chikara No Jutsu]
Effect: This jutsu utilizes electricity in order to create static electricity within the hands, this static electricity can have nearbye things float to the users hands or repel things away with their handsTurn,

Lightning Release · Jolt Clamp
[Raiton · Yusuburu Kasugai No Jutsu]
Effect: The user turns their chakra into electrical current and grab the opponent, sending a jolt of electricity into the opponent, temporarily paralyze an area of muscle.


Lightning Release · Chakra Disruption Pulse
[Raiton · Chakra Chacha Myaka]
Effect: The user sends out a pulse of lightning out from their body, that can disrupt chakra. If it hits an opposing ninjutsu (such as a Faton, Doton, Suiton, etc tech) The chakra witihn that technique will leave and disrupt the jutsu having it stop the jutsu. Also, if the pulse goes through the opponent it can disrupt their chakra for the next three posts.

Lightning Rage: Inbikiri gekido no jutsu
Description: After making the necessary handseals the user slap the ground (as many times as one wants) for everytime they slap the ground a blast wave of lightning radiates outwards 50ft. (75ft. for anbu)(100ft. for Kage/sannin)


Electric Skin: Denki hifu no jutsu
Description: making a simple couple of handsigns the user makes sparks travel along their skin to power up lightning type jutsu's for 5 minutes (posts) (7 for jounin)(10 for Kage/sannin) this move also makes it very difficult to make contact with the user for the danger of being severly electricuted.

Lightning Ball
By gathering chakra between user's hands or weapons, the user can create a ball of electrical energy and launch it at the enemy

Lightning Armor
the user spins around and creates an intense electric field protecting him/her self by electrocuting anyone who makes contact with it, but only works for one attack

Lightning Blade
The Lightning Blade is an enhanced form of the Chidori with the same effects and drawbacks, but more concentrated. It is also said that Kakashi cut a lightning bolt in half with this technique. The first time he used it and the legend of him splitting said lightning bolt are speculated to be the origin of its name.

Lightning Blade Double Charge
A variant of the Lightning Blade, this jutsu is used by Kakashi when he generates a regular Lightning Blade, and splits in half. He strikes normally, but strikes his opponent up diagonally, then ends up behind the target and strikes them down like a comet.

Lightning Dragon Tornado
Drawing hands or two swords together, the user will raise them into the air and draw lightning down upon his body. The current will be contained within and around the user's form. He will then begin to spin in place forming a whirling vortex of wind and electricity. The vortex will take on the form of a dragon’s head and will cover the area in front of him. It will then strike out against his opponent and painfully trap them in the vortex. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

Thunder Fang
By pointing a finger or using two swords, the user can send an electrical essence into the clouds, allowing him to create lightning strikes in any desired location.

Thunderbolt Strike
Using two swords or by slamming fists into the ground, the user can create several thunderbolts that cut through the ground until they hit the enemy.

Thunder Quake (custom made)
Thunder Quake is like an offensive jutsu and a defensive jutsu. The user draws on chakra and lightning shoots out of his hands and crackles around the hands. The user then slams fists into the ground releasing the energy and a lightning ball forms around the user (like neji's rotation), and spreads around the user to a certain distance. This electricutes any who is touched (though user can exert additional chakra usage to protect allies) leaving them stunned and knocks anything away from it. Ex. projectiles of any kind usually. (basically almost exactly like rotation but your not spinning and it shocks others)

Chidori
This jutsu channels a large amount of chakra into the user's arm. The amount of chakra is so great that it becomes visible to the naked eye. The technique actually alters the nature of the user's chakra, effectively converting it into electricity. As a side effect of the conversion process, the large amount of chakra, and the speed at which the user moves, this technique makes a loud noise similar to many birds chirping, hence the name (if the user is not in motion, it merely makes an electric crackling sound). Once the technique is completed, the user charges forward and stabs their enemy with it. The amount of speed, concentration, and chakra, allows the user to stab through almost anything; as such it is usually fatal to the enemy. This technique is classified as an assassination technique because of the speed at which it is performed, despite the loud noise it produces.

Chidori Senbon
Chidori Senbon is a variant of Chidori. the user manipulates the current Chidori in the form of senbon. It can cause damage throughout multiple places on the body

Chidori Thunder
It is lightning storm Chidori that devastates the area.

Chidori Sharp Spear
This technique is a variation of the Chidori. the user can increase the range of his Chidori by using shape manipulation to extend it into a blade up to 5 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. However each of these additional blades is proportionally weaker than a single focused Chidori. Like other Chidori-related techniques, this jutsu will numb any target it hits.

Chidori Current
the user to generate non-focused electrically charged chakra from his body, instead of concentrating it in his hand. Because the electricity isn't focused, it doesn't kill on contact, it only paralyzes its victims. This is a highly versatile technique that can be used for both offense and defense

Clone Great Explosion
This jutsu works in combination with the Shadow Clone Technique to create a shadow clone that will explode on command. The blast created is considerable, and could potentially kill an attacker engaged in hand-to-hand combat

Thunder Body Flicker Technique:
This jutsu is a high-speed movement technique, allowing a ninja to move short-long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination. The Body Flicker Technique has various variations among the different hidden villages, all of which involve some extra element aside from the movement itself. The extra element is usually some sort of substance used to distract the opponent, such as leaves or sand



Fire/Lightning Jutsus:

Blinding Blast: kuramasu bakuhatsu no jutsu
Lightning/Fire
Description: After making the handsigns and slapping ones hands against the ground. A blinding blast of electricity which surrounds the actualy fire blast explodes outward blinding enemies then following up immediatly with an explosion of fire. making this jutus extremely dangerous for the obvious effect of blinding followed abruptly with a fire blast. The blast originates from the user, causing them no harm in the process.

Inferno Tempest Strike (custom)
Jutsu's Element: Fire and Lightning
Inferno Tempest Strike (I.T.S.) is a jutsu that combined fire and lightning. The user infuses the two with his chakra and fills the sky with them. The sky begins to heat up to extreme temperatures and turns somewhat red. Then a series of lightning flies down onto the foe in a 2 mile radius, fire is infused with it, coating it with fire as well, increasing the speed it travels at 10 fold. When it hits the ground splits and heats up putting it on fire. Once the foe is struck they have a high chance of dying, being electricuted and burned at same time. 30 % chance of survival. If they survive they will have 3rd degree burns and most of their body is paralyzed. The chakra used will deplete almost 60 % of chakra (if your jonin, s rank or higher then it would be only 45%). This attack will make the user tired and exhasted, making dragged out battles dangerous for themselves. This jutsu cannot be used two times in 30 hours otherwise they will most likely die or black out for a day or two

Sparking Fireball: Hibana hassha suru no jutsu
Lightning/Fire
Description: the user does the ordinary fireball technique but instead powers its up with lightning chakra so that electricity sparks in a gyro motion around the said fireballs. It takes two chuunin to perform this jutsu or one jonin.


Genjutsu:

Infinite Darkness Jutsu
This jutsu makes the target think that they are surrounded by total darkness, allowing the user to attack unseen. Although it negates sight, it does not stop the other senses. In essence, the opponent can sense, hear and smell out the user of the technique and backfire its effects by landing one hit.

Demonic Illusion: Tree Bind Death
With this jutsu, the user can make themselves disappear, allowing them to approach their target unnoticed. Once completed, a tree and roots will grow at the target's feet and restrict their movements. Once the opponent believes that they are captured, the user can then appear above their opponent from the tree's trunk and kill the target. In the Kurama clan filler arc of the anime, this jutsu seems to be quite versatile, with a wide range of variations on the standard nature theme. In addition to the disappearing and tree-growing effects of the jutsu, the user can produce flowers, seedpods, vines and multiple trees.

Killing Intent (Death Foreseeing Jutsu)
Killing Intent is simply the user giving off their pure killing intention, and having it affect their opponent, up to the point of paralysing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own, gruesome, death.

Demonic Illusion: Hell Viewing Technique
This jutsu causes the target to see a horrifying vision. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in

Demonic Illusion: Shackling Stakes
Demonic Illusions: Shackling Stakes is a genjutsu used to prevent or trap a victim once he attempts to enter the users mind. The genjutsu, taking the form of giant stone stakes impaling the victim, binds the victim and leaves them at the mercy of the user. This technique was used twice on Orochimaru, first by Itachi Uchiha when he attempted to steal his body. When used, Itachi was able to bind, and cut off Orochimaru's hand without him being able to react. Years later, when Orochimaru used the Living Corpse Reincarnation technique to steal Sasuke Uchiha's body, Sasuke binding Orochimaru's spirit within his own body for his own use. Basically, if the foe uses genjutsu on user a stake impales foe, blinding them, and leaves their fate to the user.

Demonic Illusion: False Surrounding technique (copied)
This jutsu changes the appearance of a nearby object or area. This was first used when Kotetsu was in his kid form

Demonic Illusion: Double False Surrounding technique (copied)
This jutsu places another illusion on top of a previous illusion created by the user. If and when the target dispels the first illusion, they will not realize that a second is in place. The second surronding can be controled by moving chakra in your hands.

Release!:
Cancels genjutsu

Melting Flesh Technique (copied)
This will cause an opponent to feel and see the flesh on his bones slowly waste away. The look of this is will cause tremendous fear and pain, usually making them oblivious to their surroundings

Sasori Muragaru (Scorpion Swarm) (copied)
A genjutsu that makes the target believe they have dozens of black scorpions crawling all over their body. On their head, face, feet, inside and outside their clothing, everywhere. It makes them freeze out of fear, and if the user decides to make the scorpions ‘sting’, the idea that he has been lethally poisoned can make the opponent actually break out in cold sweat and raise his body temperature to a feverish state.

Saboten Uchinuku Meimu (Cactus Punch Illusion) (copied)
An illusion that makes the target believe that the user’s exposed skin are covered with hundreds of pointed spines, like a cactus. When the user punches the target, their brain is fooled into thinking that the spines are digging into the opponent’s flesh, stimulating the pain receptors more than usual. In reality, the punch is still the same strength. Additionally the opposite is true if the enemy tries to strike the opponent

Suna Arashi no Shinto (Deadly Sand Storm) (copied)
A simple jutsu, but an effective one in the right hands. Originally created as a technique for pranks, the user forces the target of the technique to see and feel a small focused sandstorm. The sandstorms varies in severity based on the users intelligence, and the sandstorm can even carry with it additional objects to cause the target concern such as scorpions or small weapons.

Hada no Kamereon (Chameleon Skin) (copied)
Forming chakra in the area around them, the user creates a basic genjutsu that’s purpose is to help blend their body in with whatever surroundings are available. The illusion is not perfect however and higher ranked shinobi are far more adept in seeing through the genjutsu.

Suna Arashi no Odokemono (Trickster’s Sand Storm) (copied)
This jutsu causes the opponent to believe that a sandstorm is kicking up, blinding his vision, irritating his eyes, getting into his nose and mouth. Mostly used for distractions, as the enemy will catch on to the genjutsu fairly quickly most of the time. Simply rubbing their eye's will usually end the genjutsu, though it is still quite useful if one can take use of the temporary blindness the target may suffer.

Inago no Akushumi (Taste of Locusts) (copied)
Similar to the Taste of Sand technique in which the user imagines their mouth suddenly filled with a swarm of live locusts. The imaginary locusts will try and crawl down the victim’s throat, which makes spitting them out a difficult task. Vomiting often occurs which usually dispels the genjutsu but leaves them open for attack. If no attempts are made to spit out the locusts or vomit them out, this genjutsu lasts for 4 minutes

Tsumetai Sabaku (Freezing Desert Night) (copied)
This genjutsu affects the opponent’s eyesight by creating the illusion that it is night time. Everything will appear to be dark and shadowy, making it hard to see. It also makes it feel as though the temperature has dropped dramatically just like it would at night in the desert. The longer this jutsu lasts the colder the target will feel, potentially to such an extent that the target can die, though that rarely ever occurs.

Kaze no Totsunyuu (Rushing Winds) (copied)
Crafting a genjutsu around their opponent, the enemy will immediately notice the wind kicking up and beginning to blow violently against them, intensifying to such a degree that vision and mobility become severely hampered. Directions such as up or down become increasingly difficult to separate and even after the genjutsu ends the enemy is often left feeling extremely disoriented and nauseous.

Gensou Kinko no Suna (Illusionary Sand Prison) ((copied))
Forming a series of seals, the user waits for a moment when they have direct eye contact with the intended target. Once the users and the target establish eye contact, the target’s viewpoint seems to shift, rapidly moving away from themselves and towards the person who used the technique. They will see themselves, with the sand around them reaching upwards to form into bars, creating a square prison around the user with no apparent exit. Once the prison is fully formed the users perspective will snap back to their normal view, and no time will have passed, but the prison they saw will be surrounding them now. If the target attempts to push against the bars, they will feel completely real and they will be unable to push through them no matter how hard they try as their mind affected by the genjutsu will hold them back.

Kuro Tatsumaki (Black Tornado) ((copied))
The user creates the illusion that the enemy is trapped inside a whirling tornado. This jutsu can cause nosebleeds, headaches, intense stress on the body as it tries to escape the tornado, and depending on the victim’s endurance, vomiting. In worst-case scenarios, the opponent falls unconscious.

Drunken Sight Technique (copied)
A basic technique that makes the opponent see the world around him in a blur, as if drunk.

Fake Blood (copied)
This genjutsu can create fake blood and wounds on the user’s body to fool the enemy that he/she is wounded. The illusion is only visual; it cannot trick the sense of smell

Seibai no Shinigami (Death God’s Judgement)
Special: mod approval
Description: A technique that can literally scare an opponent to death. First everything becomes black around the victim and he/she can only see his/her own body. Suddenly a large spirit emerges in front of him/her… the Death God himself! The sight of the God of Death paralyzes most victims in fear. The Death God moves his clawed arm into the chest of the victim without causing any physical wounds and starts to slowly pull out the victim’s soul. The victim does not feel any physical pain, but still screams as the very essence of life leaves him/her and then has to watch as the Death God devours the soul. The technique can leave psychological damage on the victim and can only be restored by a skilled jounin healer.
Being updated


Timeskip jutsus (2/3)

Five Elemental Seal:
This jutsu produces a powerful seal that is used to block or disurb the flow of chakra in a target. Orochimaru performed this jutsu to tamper the seal on the nine tail demon. This seal prevented the demon's chakra to leak out into its hosts body.

Temperary Paralysis Technique:
By forming chakra in the users middle and index finger, they can then quickly jab the opponent's eyes, forehead, base of skull to send a shockwave of chakra through the nervous system. This paralyses them for a short time, allowing the user to take them away or kill them or whatever else they want.


Taijutsu:

Peregrine Falcon Drop
In this jutsu, the user grabs an airbourne opponent by the ankles, wraps legs around their waist, lock ankles near neck and slams the foe into the ground head first, most likely breaking the neck if ground is hard enough.

Painful Sky Kick
Jutsu is performed by an falling axe kick, combined with the strength of user can result in a massive crator or a fissure. This can kill mulitple enemies who are caught in its immediate strike zone

Shadow of the Dancing Leaf
The Shadow of the Dancing Leaf is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest. Since this is the opponents blind spot, the user can have various ways of executing the dance with a variety of combos in almost any fashion. Rock Lee uses the Shadow of the Dancing Leaf to place his opponent into a position to do his Front Lotus technique. Sasuke would go on to copy this move to set up his opponent for his Lion Combo. Sasuke could however use the Shadow of the Dancing Leaf after he copied it with his Sharingan, but because he hadn't had the same training as Lee, he couldn't avoid the body strain the technique carries.

Silent Homicide Technique
As the name suggests, this technique is simply a very quiet method of killing an opponent, usually from behind with a blade. Additionally, because the user is very silent, it cannot be defended against. The user will often slit their opponent's throat, preventing any cry that might give them away. Zabuza was a master of this technique, and was even good enough to track and kill opponents through sound alone. The Hidden Mist Technique was used by Zabuza in conjunction with Silent Killing.

currently being updated...


Uchiha Techniques:

Mirror Heaven and Earth Change
a Genjutsu technique unique to the Uchiha bloodline Sharingan holders. Using the copy and counter functions of the Sharingan eye, the Uchiha clan member can stop the sensory spell cast on their body and reverse it back on their opponent.

Utakata - Ephemeral
Utakata is a Genjutsu technique utilized by Akatsuki member Uchiha Itachi. Itachi will start this technique by using only one finger on his right hand. His target does not have to look into his eyes, a glance at the hand itself will be enough. Once inside the illusion, he can control the visions the ninja sees. This illusion can also be used to play on the fears of the target, causing them to see and hear those who they care about degrade them.

Tsukuyomi:
A very powerful genjutsu that can only be used with the mangekyo sharingan. Its effect is extremely realistic to where the pain is real. Its effect is said to even last three days in tsukuyomi world, which in real world lasts one second. It cannot be stopped by normal means, and only a fully developed sharingan can resist it

Amaretsu:
One of the most powerfullest ninjutsu, and only can be used by a mangekyo sharingan user. A large black unholy fire erupts from the eye's vision range. It is strong enough to even break out of the fire mountain toad's stomach, which is said to be strong to where its virtually impossible to escape from. Its fires burns for 7 days and 7 nights. Any who gets hit by this means certain death.


Suna Jutsu:

Suna Same (Sand Shark)
Description: Forming the necessary seals, the user channels chakra into the sand beneath them, forming it into a small shark, about the length of the users arm. The shark is capable of swimming beneath the sand at considerable speed, and leaping out at will to bite at an opponent. Given the overall size of the shark, it is not capable of inflicting serious injury unless it is able to latch on and the opponent is unable to remove it. Several sharks can be created with this technique.

Suna Taihou (Sand Cannon Technique)
Description: Channelling chakra up their throat, the user forms a great deal of chakra in their mouth that they can then expel forcibly from their mouth at a target. The stream of sand is strong enough to knock down an enemy if they catch the brunt of it, and if the target in question is unfortunate enough to be pinned in place by it, serious injury can result due to the pressure, and even glancing strikes can have effects similar to a solid punch.

Suna Shigure (Sand Shower)
Description: The user lifts a considerable amount of sand into the air and rains it down upon his enemy. However, the sand will clump together, resulting in each drop being about the size of an average hailstone. If the enemy does not get out of the area affected the bombarding hailstone shaped sand can cause serious bruising and be quite painful.

Sunagakure (Hidden Sand)
Description: The user must be around a lot of sand to do this. By pulling the users body into the sand slowly the user is able to move around underneath the sand undetected and able to breath. Additionally this same jutsu may be used to move beneath normal earth, but the user will not be able to move as fast as if they were underground.

Daisan no Me (The Third Eye)
Description: A Ninjutsu technique where the ninja uses sand to create an eye through which they can clearly see without fear of being seen. Perfect for spying or collecting information, or targeting an opponent while guarding himself with a wall-defense.

Suna Hogo Sochi no Jutsu (Sand Shield)
Description: Extending their arm in a specific direction, the user forces sand in the area into a circular shield that hovers just in front of their palm. The shield may be moved so long as the user keeps their palm flat, making it a useful defensive jutsu, though the moment the users hand starts to close, the shield will collapse. However, at a higher rank, the shield may be frozen in place, allowing the user to use their hands to form seals for other jutsu’s.

Suna Ouchi (Sand Pit)
Description: With this technique a user creates a circle of soft sand with them in the center. The user remains above the sand by having two solid masses of it just beneath the feet. Anyone who steps in to the circle will sink almost immediately up to their waist, making it difficult to move around freely. The user of this technique then has the option to make the sand pull people under completely, hold them in place, or simply do another technique. Victim’s arms will typically remain above the sand and they are far from helpless. If the user moves from where they stand, the sand will return to its normal state, or alternately the user may force it to return to normal whenever they wish.

Suna no Kyuutai (Sand Sphere)
Description: The user slams his hands down on the ground, bringing up a large amount of sand around him that will form a thick, powerful sphere around him, protecting him from all incoming attacks for a short remainder of time. This sphere will withstand almost any attack. While inside the sand sphere, the user is unable to perform any technique that requires the use of their hands and unless they use daisan no me, are not able to see outside of the sphere.

Suna no Hangeki Kyuutai (Sand Sphere Counter)
Description: This technique was intended to make up for the purely defensive nature of the sand sphere technique. The sand sphere will automatically react to any people that are deemed to be enemies by projecting large spikes of sand from the sphere itself. These spikes move very fast, requiring great reflexes to dodge completely.


Washizukami Suna (Grabbing Sand)
Description: Much like sand trap technique, this technique is used as an addition to defensive techniques such as the sand sphere. When an opponent comes within range, arms of sand will reach out and attempt to grab them and attempt to drag them back towards the source of the sand arms, pinning them in place. Alternately, it can be useful against projectiles by having the sand arms grab them and throw them back where they came from.

Suna Shoryu (Sand Dragon)
Description: Creates a dragon from the swirling of sand fired from the user's mouth or surrounding sand, hardened by chakra. The dragon can shoot small blasts of sand from its mouth. The dragon has large wings to give them flight, though they can move around on all four legs as well. It's like a lizard of sorts and it may use the Sand Cannon jutsu as long as it is standing on sand. The dragon can be dispelled at any time the user wishes.

Sabaku Kyuu (Desert Coffin)
Description: A jutsu first seen when used by Gaara of the Sand. Chakra controls sand so that it surrounds the opponent or parts of his body, capturing them completely in sand. Only the face is spared to allow breathing. When the opponent is captured, they may be lifted into the air and may even be attached to something. Breaking out of this is incredibly difficult, even for taijutsu specialists, pure avoidance is best when faced with this jutsu.

Sabaku Sousou (Desert Funeral)
Description: A follow up technique after the Sabaku Kyuu. This technique is usually a kill technique that uses the sand trapping the person to either utterly crush them, or rip them apart.

Gakidou Sabaku (Hungry Desert)
Description: Basically quicksand, it will slowly draw the opponent into the sand under the ground. Takes a considerable amount of time to pull them under, around five minutes to pull the full body underneath. It may take another five minutes until they suffocate. This jutsu is mostly used to immobilize the target, since it takes a lot of chakra to continue to pull the opponent under. This jutsu starts by pulling all the sand around the opponents feet and then slowly begins swirling, pulling them gradually into the sand. It is large enough to easily consume up to 3 people, and due to its nature as quicksand, movements such as attempting to jump or wade out of it will only serve to force those caught in it down further. The only sure way to escape is via the user of an anchor attached to something not caught in the sand, such as a kunai with a string tied to it embedded in a tree. As such this can be quite a dangerous jutsu in the right hands.

Shuukaku no Me (Eye of Shuukaku)
Description: Drawing in a vast amount of sand into a desired location, the sand forms into what appears to be an enormous eye embedded in the sand. This eye keeps a constant watch on the battlefield, and most importantly on its creator. At any time when the eye observes an attack taking place against its creator it will summon forth a wall of sand to protect the user. The size and density of the wall summoned is dependant upon how well the eye can see its creator, and the attack in question. In essence this means that the further from the eye the user gets, the less capable of defending them the eye will become. However, as the eye is embedded in the sand itself, if the user can find higher ground from which the eye can better see them, then they will obviously be afforded better protection, and obviously the opposite applies if they’re on lower ground. The eye despite its construction is also not invulnerable, and strong attacks may destroy it, though the sand eye will also defend itself automatically, making its destruction incredibly difficult.

Suna Jishaku (Sand Magnet)
Description: As the name of this jutsu implies, this technique allows the user to draw sand towards them. The user simply forms one hand into a seal, and holds their other hand out, attracting the sand towards their outstretched hand. They can attract any sand in the area towards them, providing that they can see it, and that the sand is not currently under another persons control. The amount of sand they can draw towards them is dependant on the user. At low levels only a bare few handfuls of sand can be drawn towards them at one time, while with much higher ranks the user can draw vast amounts of sand, enough for five to ten sand clones.

Ryuusa Bakuryuu (Quicksand Avalanche)
Description: By grinding the rock and minerals underground into more sand, the user can create a gigantic wave of sand that completely consumes the opponent. Due to the nature of this skill, if the user is standing amid a desert the wave can grow to massive heights from the crushed rock and minerals mixing with the already present sand.

Suna Bunshin no Jutsu (Sand Clone Technique)
Description: Creates clones out of the sand. Uses small amount of chakra and requires the presence of sand to perform. It is fully functional, meaning it can attack and be attacked but it has the appearance of sand so it's useless to use as a distraction. Due to it’s nature of being formed out of sand this bunshin is more solid than most, meaning things such as explosive tags can be put on them.

Muki Suna Kaishin (Inorganic Sand Conversion)
Description: By placing their hand against a solid object, the user of this technique can convert it to sand. Generally only inorganic objects may be converted, but at a higher rank, the user may also convert minor organic objects such as plants and tree's as well, though people and animals are obviously out of the question. The main purpose of this technique is to allow the user to completely destroy an object; once it has been turned into sand it cannot be returned to it’s normal state. The size of the object that may be transformed is dependant upon the user. While with low levels only fairly small objects could be converted to sand with any reasonable degree of speed, anything around the size of the users fist essentially, but at higher levels entire walls could be transformed to sand in an instant. Additionally, the hardness of the material being converted affects the time needed to convert it, as such while simple stones could be converted extremely quickly, metal would require a longer period of contact, making it typically unsuitable for use on weapons except in special circumstances.


Suna Kojinmari no Jutsu (Sand Compaction Technique)
Description: This technique was created when the lack of an abundance of sand being available was recognized as a severe hindrance to invading sand shinobi. While gourds of sand could be used to allow the user to take sand with them, the amounts contained within a normal gourd were insufficient for higher-level techniques. This technique does not eliminate the need for gourds, but rather it complements it. By using chakra to forcefully pack sand together, the user can hold a vast amount more sand inside a normal gourd, allowing them to double its regular capacity. Additionally, as the sand is kept held in place by the users chakra, the sand does not add any extra weight to the gourd, at least so long as the user remains under control. The amount of chakra required for this technique is typically negligible, though beginner users may still find it tiring after awhile.
 

Shruikan Tenshi


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PostPosted: Fri Jan 23, 2009 1:12 pm

Basic Info
Full Name:
Naro Uchiha
Nicknames:
Naro
Age:
37 (Looks alot younger)
Birth date:
7-28-93
Gender:
Male
Race:
White
Rank:
Ninja Assassin
Ninja Type/class:
Ninjutsu

Favorite
Animal(s) :
Colour(s) :
Black, Red. Green
Number(s) :
7
2 Elements:
Weapon of choice:
Katana
Strength:
Killing
Weakness:
Has none

_________________________________________________________________

Jutsu List:
Basic jutsu:
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)


Water Jutsu:
(Genin) Water Pellet-
(Genin) Water Shield-
(Genin) Water Shuriken Technique-
(Chunin) Water Puddle Transportation-
(Jonin)Water Vortex jutsu-
(Jonin) Water prison jutsu-
(Jonin) Water Barrier-
(Jonin) Water Cannon Technique-
(Jonin) Raging River Force-
(Jonin) Water Shark Blast-
(Jonin) Drilling Water Spears-
(S-Rank) Water Dragon jutsu-
(S-Rank) Body Control-
(S-Rank) Great waterfall technique-
Fire Jutsu:
-Incinerating Hail Technique (Chunin)
-Fireball jutsu (Chunin)
-Pheonix flower jutsu (Jonin)
-Dragon Flame jutsu (Jonin)
-Flame Fist (Jonin)
-Burning Ash Accumulation (Jonin)
-Longsword Technique (Jonin)
-Fierce Flame Fist (S-Rank)
-Fire Transport Technique (S-Rank)
-True Hydra Technique (S-Rank)
-Raging Storm of the Dragon (S-Rank)
Lightning Jutsu:
-Lighting bolt jutsu (Genin)-
-Lighting transformation jutsu (Genin)-
-Blade Technique (Chunin)-
-Lightning Magnet (Chunin)-
-Pure lightning kunai technique (Jonin)-
-Electric Gyroscope technique (Jonin)-
-Static Force (Jonin)-
-Lightning Dragon Attack (Jonin)-
-Sphere Shield Technique (Jonin)-
-Electric Snake Technique (Jonin)-
-Chidori (Jonin)-
-Chidori nagashi (S-Rank)-
-Hands of Torture (S-Rank)-
Normal jutsu:
(Jonin) Resengan-
(S-Rank) Five pronge seal-
(S-Rank) Shadow Shuruken Jutsu-
Taijutsu:
-Gate opening up to Gate of Shock
Medical ninjutsu:
-Shindan (Diagnosis)-
-Kiyomaru (Cleanse)-
-Shiatsu (Massage)-
-Teikouryoku (Power of Resistance)-
-Tekishutsu (Extraction)-
- Gantai no Jutsu (Bandage Skill)-
-Sansokyoukyuu (Oxygen Supply)-
-Keksuki Gyouko (Blood Coagulation)-
-Jokyo Dokubutsu (Poison Removal)-
-Chiyute No Jutsu: Karui (Healing Hands Technique: Minor)-
-Ondochousetsu (Temperature Control)-
-Summon Medical Tools-
-Kigusuri Souzou (Medicine Creation)-
-Chishio Tensou no Jutsu (Blood Transfusion Skill)-
-Chiyute no Jutsu (Healing Hands Technique)-
-Chakra Enjintou (Chakra Scalpel)-
-Zesshi Nensan (Fanged Tongue Acid)-
-Souzou Dokubutsu (Poison Creation)-
-Hone Chiyu no jutsu (Bone Healer Skill)-
-Hekirekite no Jutsu (Thunder Hands Technique)-
-Satsugaite no Jutsu (Killing Hands Technique)-
-Chuusuusei Shikeikiden (Central Nervous System Electrical Shock)-
-Chiyute No Jutsu: Ichidanto (Healing Hands Technique: Major)-
-Ninja Kigusuri Souzou (Ninja Medicine Creation)-
-Saisei no Saibou (Cell Regeneration)-
-Biransei no Jutsu (Poison Gas Technique)-
-Shinzou no Suiryoku no Jutsu (Heart thrust skill)-
Forbidden jutsu:
(S-Rank) Multi-shadow clone jutsu-
Element Combonation Jutsu
-Electric Tsunami (S-Rank)
-Sparking Fireball (Jonin)
Uchiha Clan jutsu:
-Amaterasu (Goddess of the Sun (Heavenly Illumination) Technique)-
-Susanoo (God of the Sea and Storms)-
-Tsukuyomi (God of the Moon (Moon Reader) Technique)-


_________________________________________________________________


Other Weapons:
Explosive tags that are always on the back of his hands so that if he hits someone with his hand they will stick to the person and if Naro activates the tag it will be an automatic KO.

Summoning Toads:
-Gamabunta
-Common Frogs
-Demolisher Frog
-Gamakichi
-Gamatatsu

Bloodline:
Mangekyo Sharingan
Clan:
Demon:
Weapon:
A strong and sharp katana created by the most skilled crafter ninja.

Character Description
Looks:
Like the picture but without the nine tailed seal...yet...
Personality:
Nice sometimes
Background:
idk yet
Village:
Idk yet
Family:
Unknown
Picture:
User Image
 
PostPosted: Fri Jan 23, 2009 9:28 pm
Basic Info
Full Name: Akira NAara
Nicknames: Draco "Dragon of the Night"
Age: 21
Birth date: 1-08
Gender: Male
Race: Human
Rank: Densetsu/Anbu Vice-Captain
Ninja Type/class: Stealth/Assassin

User Image

Anbu Mask: Cat

User Image

Favorite
Animal(s): Dragons, Chameleons
Colors: Black, Gold, Silver
Numbers: 23, 11, 4
Element(s): Wind & Fire
Weapons of choice: Staff with Poison Blade, Poison Needles, Poison Tags, Trench Knives
Strength: Ninjutsu
Weakness: Sunlight
Jutsu List:
Henge no Jutsu (Transformation Jutsu)
Bushin no Jutsu (Clone Jutsu)
Kawarimi no Jutsu (Substitution Jutsu)



Wind:
Kage Bushin no Jutsu (Shadow Clone Jutsu)
Kage Shuriken Bushin no jutsu(Shadow Shuriken Replication)


Kaze no Yoroi (Armor of Wind)
Description: The user utilizes his chakra and the wind around him to create a whirlwind around himself. The wind forms a circle around the user, five feet in radius, so ten feet in diameter. The wind picks up debris and acts as armour for the user. The wind armour lasts for five posts. Debris on the ground strengthens the armour and projectiles thrown towards the wind also become part of the armour. A taijutsu user is useless against the armour. A genin who gets caught in the wind will become part of the armour, Chuunin will be knocked back five feet, and a Jounin will be knocked back two feet. An elemental jutsu is useless against the armour, but if one is used against the armour it weakens it greatly. Two posts after an elemental jutsu is used against the Kaze no Yoroi the armour is dispelled.

Daikamaitachi no Jutsu (Grand Slashing Wind Skill)
Description: A much stronger form of Kamaitachi No Jutsu that creates a much larger gust of wind. This jutsu, because of its severity, has the power to be both an offensive and defensive move all at once. A much larger tornado is shot forth horizontally and instead of cutting mere branches down it has the capability of ripping the greatest of trees to shreds. As seen by Temari using this technique, the Daikamaitachi has the ability to blow chakra waves away.

Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill)
Description: An ability which allows the user to transport from one area to another in a gust of wind. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used in the same post if the shinobi has attacked or defended.

Fuuton: Tei Hakusha (Wind Release: Air Riding)
Description: As wind ninjutsu is typically more focused on ranged combat rather than close combat such as what taijutsu specialists favour, it was necessary to create jutsu’s that made them as hard to hit as possible, as a result, the wind riding technique was created. The technique in essence has the user form a ball of rapidly swirling air beneath their feet, upon which they typically sit (some with exceptional balance may choose to stand). As a result the user is left hovering several feet above the ground, and is able to control the ball to move quickly in any direction, essentially allowing the user a high degree of speed and agility while they remain on the ball, and due to the hovering nature of the ball combined with its speed, it is quite natural for users of this technique to move across walls and ceilings. All of this makes this an excellent jutsu for wind ninjutsu users when forced into a corner, or even can be used when scouting is necessary. Additionally the user can use a platform of sorts to help keep their balance, such as a large fan.

Fuuton: Furyuu no Jutsu (Wind Release: Wind Dragon)
Description: Creates a dragon formed from wind. The dragon looks like a large serpent, a traditional Chinese dragon that is twenty feet long. The dragon has a red mane and the rest of his body borders light blue. The colour is not distinct because the wind manipulates it from its colour to transparency. The dragon can shoot Kaze Bakuhatsu from its mouth.

Fuuton: Kyoushu no Tosshin (Wind Release: Assassin’s Rush)
Description: Expelling a great deal of chakra, the user forces a vast amount of wind out behind them. This blast of wind has two effects, first, anything behind the user will likely be knocked over by the blast, secondly it propels the user extremely quickly in their desired direction, and the user may use the wind to make continual adjustments to their trajectory during this short dash. The dash lasts for barely a second, but in that time the user can cover considerable distance, making this an excellent assassination jutsu as the name implies. After use the user must wait three posts before using it again.

Boufuu Bakuhatsu Bunshin no Jutsu (Wind Explosion Clone)
Description: A deadly attack formed by modifying any bunshin that requires the usage of wind during creation. Upon its destruction, the wind that is used to create the being suddenly explodes outwards with great force. The results can be deadly, especially to those around the clone. There is virtually no way to tell the difference. The clone detonates with the force of three explosion tags, enough cause serious damage to anyone caught within the brunt of the blast without protection, requiring immediate medical attention. One clone may be made for every ten reserves of the user's.

Kuchiyose: Kirikiri no Mai (Summoning: Execution Whirl)
Description: After the user wipes their own blood on the area in front of them or on the offensive weapon they intend to use for the attack, Daikamaitachi No Jutsu is prepared as normal. But instead, when the wind is released, a large summoned weasel, as well as a long pole, two short sickles and a container becomes shaped out of the wind. This is a much more intensified gust of wind that is able to chop down trees with ease.

Mugensajin Daitopa (Great Infinite Sandblast Breakthrough)
Description: The user inhales deeply and then exhales a vicious stream of wind capable of holding back a small army of ninjas. The blast of wind is capable of uprooting trees and blowing down cheaply made houses. Any enemy caught within the blast will find it hard to stand up at all as they will be pushed back with the force. If used in the desert the wind is capable of stirring up enough sand to create a huge sand storm in their area.

Lion's roar- The user makes a number of handsigns then sucks in a huge amount of air. their chest grows large then they exhale all this wind in the form of a yell that cuts/ pushs with great force anything in front of the yell.

Kage Level Wind Jutsus:

Kuchiyose: Kyoukan Fuusha (Summoning: Giant Windmill)
Description: Not quite a normal summon but quite deadly nonetheless; the user creates a massive windmill the size of three story house that will rise from the ground. Once fully ascended from the ground the windmill’s blades will spin rapidly, forming a huge wind that will pull anything not nailed down forcibly into the spinning fans, which are actually in the shape of blades. Being caught in the blades means almost certain death, as anything caught within them will be chopped to pieces. Such high level destruction has it’s downsides; for one the user will have to find a way to secure themselves safety to the ground first to prevent themselves from being sucked into the windmill, secondly, due to the windmill’s great size it takes one post to fully retract from the ground which gives the opponent ample time to escape or prepare themselves.


Fire:
Housenka no jutsu (Mythical Fire Flower fire)
Description: A jutsu that sends multiple blasts of fire from the mouth, usually with one target in mind. Shurikens can also be hidden inside the flames, creating an element of surprise.

Hi Shinten no Jutsu (Flame Spread Technique)
Description: This jutsu allows the user to extend the flame from their hand to any weapon or item they may be holding. This creates a surrounding layer of flame around the object, but the object is unharmed. This can only extend to a length of 3 feet maximum, or the length of a medium sized sword.

Kyuuka no Jutsu (Flame Sphere Technique)
Description: Quite different from the other various other Katons in Leaf’s arsenal, this one instead is a defensive jutsu. Quite easy to learn, it is also performed much differently from other jutsus. Using the body as a heat source, the user molds chakra to amplify it and make it entirely visible. Then the user expands it, using more chakra, and takes on a red, spherical shape. This shield is used as a defense against both ninjutsus and taijutsus. It isn’t very powerful, though, and can only parry at most one technique before deactivating. A drawback to this jutsu, though, is based on the body’s temperature. If the user performs this technique late in a fight they risk fainting due to both a drastic change in body temperature and already stressed body levels.
Note: The user must remain still while using this technique.

Ryuuka no Jutsu (Dragon Fire Technique)
Description: A jutsu that sends a stream of fire towards the opponent, originating from the users mouth. In some cases it has been seen to take on the form of a dragon. Capable of being used like a flamethrower, prolonged exposure has been known to transform boulders and cliff side’s into molten piles of magma.
Note: Genin can use the technique for up to two posts, Chuunin for three, and Jounin for five. As mentioned before, strength of the flame and prolonged exposure can prove devastating.

Katon Goukakyuu no Jutsu (Powerful Fireball Technique)
Description: Uses a high amount of chakra which allows the user to breath out a large portion of flame. Extremely powerful, this Katon seems to possess a denser mass than most Katons. This would explain its intense potency and explosive nature.

Katon: Taika no Jutsu (Fire Release: Fireproof Technique)
Description: At this point in time, the user has developed a natural resilience to flame and has come to know the pros and cons of their own techniques. With this knowledge in hand, they are able to not only guard themselves against fire and high temperatures but also anything around them. Expelling chakra at a constant rate, it acts a shield or buffer against all forms of heat, completely preventing them from harm. But by freely imparting this chakra onto a person or thing, they are able to pass on that very same shield. There are, however, limitations.

Katon: Go (Fire Release: Five)
Description: This is where the technique evolves into one of the most deadly techniques within the Leaf. This is the stage before Kaseiken, the only move of comparable strength to the Chidori within the Leaf’s arsenal. In this building block, however, the user mimics the hand movement and effect of Chidori, replacing lightning with flame. Here, unlike the techniques leading up to this, flames now spring forth from the user’s entire hand. If the user balls their hand into a fist, however, the flames immediately disperse and the jutsu is cancelled. In this way, only spear-handed attacks can be made and their potency is increased so that most defenses can now be pierced.

Katon: Hibashira no Jutsu (Fire Release: Blazing Column Technique)
Description: A Katon with a power exceeding that of Katon Goukakyu, but not nearly as powerful as the Karyuu Endan, this technique can clear entire forests when used correctly. Creating a circular, burning tower by breathing out a large fireball at first (much like Katon Goukakyu) the person who uses this technique is able to guide it with their chakra. The tower, or column, itself ranges from 4-5m in height and possesses a radius of at most 2m. The user guides its path with chakra, but it is very limited. If at all, the user is only capable of leading the flaming tower in a general direction. This tower can last up to 3 minutes (2 posts) before its roaring destruction lets up.

Katon: Neshou Bunshin (Fire Release: Burning Clone)
Description: Welling chakra up, the user releases it into the air around them after a series of hand-seals. This creates clones of fire, disguised to look exactly like the user. The clones have the user’s stats. When destroyed, the clones burst into flame, capable of creating first degree burns and lighting clothing/leaves/paper/etc on fire.

Katon: Kudakasei no Jutsu (Fire Release: Shatterforce Technique)
Descriptions: Built upon the principles of Katon: Myaku Hitofuki no Jutsu, this technique instead acts as a much more powerful, centralized version. Gathering heat in between both hands the user focuses it until it cannot be condensed further. Manifested as a sphere of raw, glowing energy it is at first held at bay as if only for show. Then, given any cue, the user slams the sphere into the ground, causing it to explode with the power of pure heat behind it. The user is unaffected by this burst of power, but anyone within the radius of the blast suffers some unsettling consequences alongside the devastating concussive force it sends forth. This technique, by sheer strength alone, has even been known to crack boulders.
Note: The base radius of this attack is 5 meters. Separate effects of the jutsu are that the intense heat dehydrates any opponents caught within the radius of the blast, drawing them closer to fatigue, blurring their vision and causing mild headaches all the while. Minor, first-degree burns may also result from this technique.

Katon: Karyuu Endan (Fire Release: Fire Dragon Blast)
Description: A jutsu that sends a stream of fire towards the opponent in the shape of a large dragon from the users mouth. The intensity of the flame is enough to completely melt stone and the end result of this techniques rampage is an explosion enough to send an entire mountain aquiver.

Katon: Ketatamashi Makai (Fire Release: Piercing Hellstrike)
Description: By using both hands instead of just one, the user can turn a Katon: Housenka no Jutsu into a thin compressed spear of heat and flame. The user then grabs the spear from his mouth and hurdles it towards the opponent, hopefully impaling it through their body. Even if it misses, this spear will cause the opponent to lose their breath because of the heat, and may cause 2nd degree burns and dehydration. This will also evaporate any water it comes within 2 feet of.

Katon: Kyuushu no Tosshin (Fire Release: Rushing Flame)
Description: A two-part technique that acts much like the Katon: Kyuuka no Jutsu. With the same seal sequence as the aforementioned jutsu, the dragon, ox and hare are added at the end and the technique changes from defensive to offensive. As the customary sphere surrounding the user appears to fade out, it instead sweeps back and wraps itself around the user in the elemental shape of flames at the arms and shoulders. At this, the user finds themselves temporarily invigorated

Haisekishou (Burning Ash Accumulation)
Description: Haisekishou is a Ninjutsu technique utilizing the Fire Element. After forming the needed handseals, user will expel an ash from his mouth. This large cloud begin to envelope his foe and when user clicks his teeth, the cloud will ignite in an explosion.

Kage Level Fire Jutsus:

Katon: Oorashi no Ryu (Fire Release: Raging Storm of the Dragon)
Description: An extremely powerful technique that tests the physical limits of the user, it is the mark of a true Katon Master. Using all methods of heat creation and transferal, the user channels chakra all over their body and dramatically bends forward, their back hunched and aimed upward. Then, slamming their crossed arms onto the ground in from of them, firmly planting both palms on the ground, the user erupts in a blazing column of impenetrable flame. What the result is what can only be described as a funnel of pure fire. Designed to be used defensively over all else, the fire as well takes different form as floods of chakra meant to reinforce the technique discolor it. Purple, blue and red all at once, this funnel surrounds the user completely and has obvious effects: anything that makes contact with the user during this technique becomes instantly enflamed, and such force by the chakra launches it back.


Nara Clan Jutsus:
Kage Mane no Jutsu - Shadow Bind Technique
Character Use: Nara Shikamaru, Nara Shikato
Rank: D
Range: Based on chakra control/shadows in the aera
Type: Supplementary

The Kage Mane gives the user the ability to control the enemy's movement by connecting his own shadow to the target's shadow. The opponent is then forced to move exactly like the user. To get the opponent in his shadow, the user is able to change his shadows shape and extend it. This technique was originally meant to delay the enemy.

__________________________________________________

Ninpou Kage Kubi Shibari no jutsu - Shadow Strangulation Technique
Character Use: Nara Shikamaru, Nara Shikato
Rank: C
Range: Based on chakra control
Type: Attack, Supplymentary

A technique which uses the Shadow Bind skill and uses the shadow to create shadow like hands which can grasp and choke the enemy to death.

______________________________________________________

Kagemane Shuriken no Jutsu - Ninja Art: Shadow Knives
Character Use: Nara Shikamaru
Rank: N/A
Range: Short to mid-range (0-10m)
Type: Attack, Supplementary

While teaching himself to use Asuma's trench knives, Shikamaru invented this technique to use against Akatsuki's Hidan and Kakuzu. Using the trench knives ability to absorb the user's chakra, in his case his chakra. With this, Shikamaru can target his opponent's shadow and remotely trap them in the Shadow Imitation Technique. This is extremely advantageous as Shikamaru is no longer restricted to a stationary position while holding down his opponent. This charge is apparently independent of physical contact as he was able to restore it with the Shadow Sewing Technique.

Retrieved from "http://naruto.wikia.com/wiki/Shadow_Imitation_Shuriken_Technique"

_____________________________________________________

Ninpou Kage Nui - Ninja Art: Shadow Sewing
Character Use: Nara Shikamaru, Nara Shikato
Rank: B
Range: Based on chakra control/shadows in the area
Type: Attack

A technique which uses th Shadow Bind skill and uses the shadow to create shadow-like spears which can implae the enemy to death or server injury to the enemy.
_______________________________________________________

Kageyose no Jutsu - Ninja Art: Shadow Endgame
Character Use: Nara Shikato
Rank: N/A
Range: Short to mid-range (0-10m)
Type: Attack, Supplementary

A technique that allows the user to grasp and manipulate objects with the tentacles. This gives the Shadow Endgame Technique a wide variety of uses. There are no hand seals used for this technique, but the hand movements resembles Gaara's sand coffin.

((Sorry to be a spoiler of techniques))

Sealings:
Fuuinka (Fire Sealing)

Fuuinka Koui (Highest Ranking Fire Sealing)

Description: A technique which was once known to be unique solely to Jiraiya, it has been passed down to only the most celebrated of shinobi in Konoha. A marker of their might and cunning, this seal retains almost all the effects of the lesser Fuuinka, but with all limitations removed. It is the strongest form of Fire Sealing, and no technique yet has been able to overcome it.



Genijutsu:

Kokuangyou no Jutsu - Journey into Black Darkness Technique
Character Use: First Hokage (Manga), Second Hokage (Anime)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary

Kokuangyou no Jutsu is a Genjutsu technique which causes the ninja's opponent to be enveloped in total darkness. While in the black void, the ninja will be unable to see any incoming attack or threat.

Fighting Style:
Karyuudan Ryuu - Dragon Fist

Taijutsu:
Bikou (Shadow Stleath)
Kage Shuriken no jutsu (Shadow Shuriken)
Kage Buyou (Shadow Leaf Dance)
Taren Kyaku (Mach Kick)
Taren Kyaku (Mach Punch)
Kaimon (intial gate)
Kaimon (Gate of Healing)
Kaimon (Gate of Life)
Doton Shinjuu Zanshuu no jutsu (Inner Decapitation Skill)
Kawarimi no jutsu (Body substute skill)
Shihuo Hapou Shuriken no Maki (High volume shuriken firing)

Custom Jutsu:
Name of Jutsu: Karyuudan Rendan (Dragon Barrage) "Taijutsu"
Rank: B
Description sad Requires dual Weapons) Its like the Lion Barrage in that it first uses the Konoha Kage Buyou to manuever the opponent in a vulnerable aerial position. While shadowing the opponent, the user will attempt to strike them from a vulnerable angle. If the user is unable to make a clean strike, he will strike anyway as a feint, to draw his target's attention and defense to one area. With the other area exposed the user then draws his weapons and strikes the opponet through the side like a dragon's bite ripes the blades from the opponent and pulls the opponent around to a kick off their back throwing them to the ground.

Name of jutsu: Bikou Shunshin no Jutsu (Shadow transportation skill)
Rank: B
Description: Shadow transportation skill is a skill that allows a high ranking Nara member to disappear into the shadows allowing him or her to travel at the speed of darkness to a destionation of their choosing.
Drawbacks: Only can appear in that destionation if a shadowy area is present at the destionation of their choosing. (As long as the shadows are connect like the shadows of trees in a forest.)

Panther Technique
Niomi
User Image
Niomi is the youngest of the panther family. She is small she is 1 meter long and 0.6 meters high. She is all black except for white paws and a white tipped tail. Niomi is very shy and it takes her awhile to warm up to people even her summoner. She has the power of speech like all the members of her family. Niomi has almost no fighting skills, but what Niomi lacks in fighting ability she makes up for with intelligence and stealth. Niomi has the power to turn her and others invisible for a short period of time, which helps aid on stealth missions. But after the effect wears off it cannot be used for several minutes
- Disappearing Act
- Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill)


Tsuki
User Image
Tsuki is the eldest girl of the family. She is an all white panther and is 3 meters long and 2 meters high. She has razor sharp claws and teeth with a sword strapped to her back, which she uses when her claws can’t get the job done. The sword is made out of fangs and claws of her ancestors. Tsuki is by far the most aggressive family member; her temper has been known to crack a few skulls. She has a twin brother named Tenpi, which is probley the only member of her family she works well with, despite them being complete opposites. She has a telepathic link to her family members and the summoner which able them to coordinate strategies between themselves with no verbal communication.
- Dance of the Camelia
- Dance of the Willows


Tepi
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Tenpi is the only son in the family. He is an all black panther and is 3 meters long and 2 meters high. He has razor sharp claws and teeth with a sword strapped to his back, which he uses when his claws can’t get the job done. The sword is made out of fangs and claws of his ancestors. Tenpi is by far the most docile family member; with his laid back attitude it’s a wonder he is even a fighter. He has a twin sister named Tsuki, who is his complete opposites. He has a telepathic link to his family members and the summoner which able them to coordinate strategies between themselves with no verbal communication.
- Dance of the Camelia
- Dance of the Willows


Mamori
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The mother of the family, she is fairly large about 8 meters long and 5 meters high. She is white with black stripes and very protective of her family and her summoner. She has a caring, sweet, and loving personality. But mess with anyone she loves and she will rip you apart faster then you can blink. She has the power to put up temporary barriers that repel most attacks; also her fur is designed to lighten the damage of most types of Ninjutsu and Taijutsu attacks.
- Furry Claw
- Safety Shield

Mikoto
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The father of the family, he is the biggest of them all at about 100 meters long and 80 meters high. He is all black, but has white stripes and one stripe going down the middle of his face. Because of his size and power he can only by a person with Jonin level chakra or higher. His personality is more the noble type with respect for most people, he is also has a fathering type personality towards his kids and sometimes his summoner. He is very strong and very fast, and his Sonic Roar jutsu has the power to wipe out an entire forest.
- Sonic Roar



Summoning: Panther Summon
Bloodline: N/A
Clan: Nara

Character Description
Looks: Short, slim
Personality: sometimes shady, silly and enjoys battling
Background: lived in the hidden leaf village most his life, prefers to keep to himself
Bio: Many yearss have passed since the start of my Jounery. I have seen many of my comrades and friends die in the heat of battle. Now after 12 years we have reached peace across the land. My clan has became well known in those year and Now has a part i the best of the best. Though this time of Peace I can learn many of jutsus for my clan. Unlike most of my fellow ninjas I knew peace will not last. There shall always be war. Things have been quite and I just know something is about to go down......
Village: Leaf
Clan: Nara
Family: Father, Mother, and a Sister

Missions Done
S Rank: 03
A Rank: 01
B Rank: 00
C Rank: 00
D Rank: 02

Picture:
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Kunesume2

Militant Genius

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