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The world is full of darkness and light. Each trying to take the other over. How can you stop the conflict? Join Genesis! 

Tags: Light, Dark, Elemental, Genesis, Roleplay 

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*Blair Hollows

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PostPosted: Sat Jan 02, 2010 10:58 am
Character Name: Blair Hollows

Physical Appearance: Blair is at an average height at five foot five inches with dark grey eyes and dark brown hair that reaches mid-back. Her hair is usually pinned up partially by a rather unique ornament that looks like it could be a weapon in its own right despite its beauty. Her facial features are sharp and her body frame is lean with a few well-defined curves. She wears a long-sleeved fishnet shirt that exposes her collarbone and a black tank top over it. Along both upper arms are small black leather bands, which are mirrored by identical counterparts on her forearms. Blair also has a pair of armored gloves of a dark colour and strange black tattoos that look like simple rings on each finger. She has a long, almost ragged skirt that has a long slit along the left side and has burgundy tights underneath. At her waist is a tied rope that holds two pieces of leather armour in place as well as her weapon. On her feet are a pair of comfortable sandals that are also a black colour.

Personality: Blair has a very cold and calculating way of analyzing things when she feels that she is in a dangerous situation or in a battle. However, in a normal circumstance, she is a rather friendly individual with a streak for ending up in troublesome situations. However, even in both situations, she tends to be a bit cynical, yet unusually relaxed. It takes a lot of provoking to anger her, but if that event ever occurred, it is best to avoid her.

Occupation: Mercenary

Biography: There was nothing particularly unique about Blair's past, as many suffered in the same ways as she had. Growing up in the forests with her family of nomads, she was taught how to protect herself at a fairly young age. Bandits and gangs of thieves were easy to come across for everyone. However, unlike normal families, they were relatively unaffected by these dangers, for no one in their right mind would approach a nomad with the amount of power and experience that they possessed. Blair was no exception to this even at a young age, for she was known to have been embraced with a talent for using darkness. This in itself was worrying even to her clan, yet longer observation revealed that for one reason or another, she was less likely to be driven into the madness it brought forth in such a young child.

Now on her own, for her wandering nature drove her away from her clan without any true explanation, this unusual woman strives to master the darkness and use it for her own judgment. She possesses no particular goal, nor an alliance to anyone, despite her plain alliance to the darker sides of the world. A story of untold power and ability rests on her shoulders, as many others have.

Weapons:

Name of weapon: Shadowgrip
Number of Points:10
Element: Dark
Weapon Skill: The ability to take in the user's dark essence and manipulate it into a physical form. A weapon with a personality of its own, changing shape as it sees fit.
Description: Shadowgrip is nothing more than an obsidian hilt with a pitch black gem embedded into it. At least this is its appearance while not in use, a useless part of a sword. However, when in the hands of someone with experience in the darker arts, a black energy will leak out and surround the weapon. From there, it will take on whatever shape the user wants, in a condensed form of that dark essence. It takes a combination of experience with this weapon and high-level skill in the Darkness element in order to bring out the full potential of this artifact.
With a skill level of 10, Shadowgrip has the ability to turn into a variety of small weapons, but none as large as a katana.
At 25, Large blades, spears and lances are possible to be created and the durability of the smaller weapons increases.
At 50, The dark energy can be shaped into projectiles that can be thrown or shot at a target.
At 75, The dark essence takes on a tainted form that is capable of sending horrifying images to whoever is nearby through the use of pulse-like waves. The effect is stronger depending on the closeness of the target.
At 100, Shadowgrip will form into any sort of weapon requested and all forms are instilled with a darker essence capable of harming anything not darkness-oriented with a higher degree of severity.

Talent(s)/Ability(s):

Name of ability: Shadow Puppets
Amount of points: 5
Description of ability: Allows the user to utilize their shadow as well as surrounding shadows in order to create minions out of darkness. They seem to have their own wills, but will obey the commands of the user without question. They are capable of attacking and moving long distances away from their master. When they attack, it is the shadow of their victim that is affected. If the minion pulls at a person's shadow, that person will appear to be dragged as well by an invisible force as a result. Attacks that produce light are enough to ward them off, or destroy them if aimed correctly.
At 5, the shadow is capable of small tasks, such as attacking shadows smaller than itself or delivering a message.
At 25, the shadow is capable of attacking a creature of a formidable size and can last a longer duration of time away from the host.
At 50, the user can summon up to three of these familiars, although their strength is divided depending on those numbers.
At 75, the familiars have an increased amount of power and individuality, reaching their absolute peak of ability within their current form.
At 100, the shadows are capable of becoming physical beings, rising from the ground and taking a solid shape of their own.

Elemental magic:

Fire: 0 points
Water: 0 points
Wind: 0 points
Lightning: 0 points
Earth: 0 points
Dark: 10 points

Name of custom element: N/A
Number of points:
Description of element:
 
PostPosted: Sun Jan 03, 2010 12:31 am
Points Available: 30

Weapons:

Shadowgrip: 10

Talents/abilities:

Shadow Puppets: 5

elements:

Dark: 10
 

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