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The world is full of darkness and light. Each trying to take the other over. How can you stop the conflict? Join Genesis! 

Tags: Light, Dark, Elemental, Genesis, Roleplay 

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*Sillena Vesper

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Deir

PostPosted: Thu Feb 11, 2010 9:21 pm
Character Name: Sillena Vesper She prefers Sila or Selena

Age: 19

Physical appearance: Upon her back a giant wrapped weapon over shadows her, the container holding it looks empty but looks like it should hold arrows. While this remains hidden, on her left palm a symbol of the TRUE curse she beres is tainted upon it by darkness. And upon her back inbetween her shoulder blades she had This tattooed there in big letters.
User Image
Personality: She is a very kind hearted soul. When others are hurt of in trouble she is willing to go out of her way to help them to the best of her ability. She always tries to find the possitive in things and can be quite stubborn when it comes to the idea of being goodness in everyones heart. she does get upset and sometimes easily offended but she does remain a gentle soul to the best of her ability. Even in battle, she is constantly restraining herself from hurting other, mostly sticking to defense.

Occupation: Priestess, She travels around purifying, mending the injured, and leading those trapped between death and life on their way.

Biography: As a young child Sila had many brothers and sisters. Though there was only one who she looked up to the most. Her eldest sister was her best friend, she and Na-Nel did everything together.
They were no where near a rich family... In fact they lived in horrible poverty for most of their life. Sila could not remember the last time they were not starving, or suffering from disease or something of that nature when she was little. Their entire village was that way.
On the day of Sila's birthday, a stranger had come to their house. He had seen Na-Nel walking through the forest carrying a basket of fruit she had been sent to collect. At that time Sila was in bed, ill and her eldest sister was feeding her turnip broth, while the other children were running around and eating fruit that their sister had brought back for them. The stranger wanted to take Na-Nel as his assistant for some occupancy he was employed as, though he didnt say what it was. With her parents being not so bright and desperate to get rid of Na-Nel anyways, claiming she was the reason for their misfortune.... they always blamed her for everything bad. they beat her constantly and she was never good enough for them.... Sila hated that, but her big sister always took it without complaint.
Anyways, her parents sold Na-Nel to this man for only 50 coin... in their village that was alot, but else were that was not. Sila was yanked away from her big sister, she screamed and cried trying to run back to her. But her parents would not let her, telling her that Na-Nel was being sent to someplace nice where she would be used for " -------" This made Sila so upset.
As Sila grew up she became aware of a sort of gift she had. Her ability to see souls, to communicate with them and several other things that were of the bizarre. By the age of 15 Sila left her village, fed up of the immaturity, inbreeding and suffering there was. She could never enjoy life there after her only friend was taken from her. She soon followed in the foot steps of a priest. He trained her and taught her how to purify, and use her gift for good. It was strange though, she never needed schooling. at age 17 she had the knowledge of advanced mathematics, and so much more that she soon surpassed her own teacher. With that she left.... The reason she knew so much was the knowledge of the death passed into her after they were passed on to the other world. A little gift some might say. Though she could still communicate to them beyond that point as well, but that was another story. At age 19 she became a priestess protegee, and was known well through out several areas for her kindness and helpfulness to those in need.

Weapons:


Name of weapon: Staff of the Dragons Eye
Number of Points: 15
element: Light, fire
Weapon Skill: If slammed upon the ground, wave upon wave of enormous flames shoot out of the open mouth of the dragon head, continuious flames, until Sila stops its flow. These flames can reach up to 20 foot diameter away from the staff wielder. These flames contain a hint of light in them, perfect for purifing darkness of all kinds, upon the control of the wielder the flames may not burn anything but the darkness, or act as regular flames and eat everything in thier path.
Description: Standing at about 6 feet tall, this staff is made completely out of silver. Except for the top of the staff, at the end a very well detailed head of a dragon looks to be carved out of pure Amber. Its mouth hung open and its eyes appearing to be a type of crystal, though if ever close enough to look the eyes seem to dance with a liquid fire within them, giving the Staff more of a personality, in a way a sort of life.


Name of weapon:
Number of Points:
element: Depending on the Element in the arrow, but all elements can be used.
Weapon Skill: To shoot its arrow with immense accuracy and almost never miss its target.
Description: Reaching a height of 7 feet, this red wood bow has a very simple design. in the center it is wrapped with a simple white cloth. though this fabric actually covers the entire bow when its not in use, when touched upon being used, the fabric flys off it and slides and wraps itself around the center magically the length of the fabric shinking on its own.
The leather container looks empty, but once the bow is strung arrows of all colors suddenly appear out of nowhere. the color resides in the arrow head, the stem is made of oak and eagle, crow and falcon feathers end the individual arrows. Color symbols: Gold= light, sky blue= water, white= ice, redish ornge= fire, green= earth, purple= darkness. Each arrow has its own ability, but that will be a mystery for now

Talent(s)/Ability(s):

Name of ability: Light of hope
Amount of points:10
Description of ability: With a simple touch, or even with concentration, Sila can heal a person of just about any sort of infliction, be it disease, death, sickness, injury ect.
A bright light will engulf the part in question, the person will feel no pain but rather a forbidden warmth that brings a sense of impossible peace to be reached as the infliction is dispersed of. this ability takes the energy of Spirit and transfers its endless power for a brisk moment to engulf the problem and take it back with itself to the world beyond life, leaving the person in better shape then they were off with before. as no trace of the infliction will ever remain. Usually when used if the person is close enough to death, once brought back their eye color or personality would be changed perminatly.

Name of ability: Angel's Lull
Amount of points:10
Description of ability: Constantly in use, this ability is what Sila uses to see and communicate with the souls of the dead, be it beyond the grave OR still wondering the planet. Most of the time She can speak with those in the world beyond within her own mind, but those who have yet to pass on, or if she becomes frusterated with Spirit She will speak aloud to it.

Name of ability: Unknown
Amount of points:
Description of ability:


Name of ability: unknown
Amount of points:
Description of ability:




Elemental magic:

Fire: 10 points
Water: 5 points
Wind: 5 points
Lightning: 5 points
Earth: 5 points
Light Or Dark: some associate her with light, btu she is actually neither

Name of custom element: Spirit
Number of points: 15
Description of element: Simular to that of her sister Na-Nel Versper, In theory otherwise everything is unknown to her  
PostPosted: Fri Feb 12, 2010 12:12 am
Points Available: 25

Weapons:

Staff of the Dragon's Eye: 35


Talents/abilities:

Light of Hope: 15
Angel's Lull: 15

elements:

Fire: 10
Spirit: 15

Transformations: (must be purchased)

N/A

Beasts: (must be purchased)

N/A
 

Awesome Sensei
Captain

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