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Konpekkikaen Clan (Don't worry, I'm not harmful this time.)

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Sorgaren
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PostPosted: Sun May 15, 2011 6:18 am
As I understand it, the Konpekikkaen Clan was banned because of Dizzle's godmoddish use of it. If at all possible, I would very much appreciate it if I could see what the old template of the clan was. I feel that--with some revisions--we could bring this clan back to the guild and give the members a staple fire clan again.

Oh, and one more thing: NO FIGHTING. Naito and Dizzle, you have to behave in here if you wish to voice your opinions. I know the two of you were the main heads on each side, so be NICE in here. XD

But yeah. If the crew still has the old template for it, please post it here, and we'll see what we can do.  
PostPosted: Sun May 15, 2011 6:22 am
Nevermind. Found it.

Konpekikaen Clan
Fire, Hellishly Hot, Lethal




Description: Originating from the land of fire, this clan was said to be the masters of katon style. Their fire, unlike the others, were bluish white and was faster then others. They also seem to have mastered it in different forms as offensive, defensive and supplimentary. Their fire techniques are not just easier to learn but are stronger then others. A few were involved ion the great shinobi world and during this time helped what was soon to be the leaf village learn katon jutsu and the uchiha made it their trademark element, making it questionable if the Uchihas were ever related to the Konpekikaen Clan. As time went on the clan seemed to be forgot from their disappearance after the war. Some say they have died out, other say they are hiding from villages so none can try to bother them with joining them just to have more power over the other villages. Now only a few truely are left and they are out in the new world of shinobis

Rules
-main element must be katon
-Cannot have a Demon
-Cannot have a suiton element
-Cannot have an Angel

Strengths:
-fire can melt hyoton ice, but not fast
-katon techniques are faster
-katon techniques are stronger by a rank
-Katon jutsu are easier to use by one rank
-Opens learning to the Fightning style Konpeki Kobushi

Weaknesses:
-cannot have a demon
-all other elemental jutsu takes 4 more posts to learn
-cannot have a angel


Ability:
-able to teleport in a orb of blue flames ((non combat))
-Has an extra reserve of chakra

Bloodline/Clan Jutsus:

--D Rank Techniques--

Katon Taijutsu Style: Blazing Fist The user channels chakra into their hands and legs which blue flame surrounds it, giving their taijutsu a stronger edge and burns upon impact. This lasts depending on rank.

Genin: 10 posts
Chunin: 20 posts
Jonin: 30 posts
Sannin/Kage: 40 posts

Katon Style: Flaming Bullet Strike The user holds his hands out infront of a direction they desire and focuses their chakra into them. Small balls of fire the size of your small pinky nail and fires out bullets of small blue fire which burns upon impact.

--C Rank Techniques--


Katon Style: Spinning Pillar of Flames The user weaves handsigns together and shoots out a stream of concentrated blue flames onto the ground which erupts into a spinning pillar of flames. The pillar remains for a number of posts varying on the rank of the user.

Genin: 2 posts
Chunin: 4 posts
Jonin: 6 posts
Sannin: 8 posts.

The pillar is spinning and shoots out a storm of fireballs in random areas. 4o% chance of being it. So you roll a dice 1-10. 1-6 you are not hit, 7-10 your struck and burnt, lite on fire as well.

Katon Style: Azure Spears The user concentrates chakra in the air around their hand and molds it into a spear of condensed blue fire. The user then throws the spear at the opponent when it breaks off into four smaller spears making it harder to avoid. The spears are so hot one can get burned by it from being 2ft away.


--B Rank Techniques--


Katon Style: Spinning Azure Dance The user concentrates on the chakra around them and spins around like a top, blue fire forming and spins around them like a protective dome similar to neji's rotation. All projectiles are deflected and most jutsus are cancelled out if same rank and higher. Lower rank has no effect on it. Water weakens it and higher ranked water style breaks through. Katon or fuuton jutsu that hits it makes it expand.

Katon Style: Azure Afterimage Dance The user glows with chakra as it takes on the appearance of blue flames dancing around the body. The user then at high speed strikes the target up to five times, or it seems to be so. The user instead misses them but from their speed an afterimage is created. The afterimage is created by fire and will strike the target the way the user intended, leaving bad burn marks and if all five strikes land death ensues. If a weapon is used with this the technique is alot more deadly

--A Rank Techniques--


Katon Style: Exploding Azure Rain The user holds out his hand(s) and concentrate on their chakra into the hand. A ball of blue fire concentrated forms about the size of a basketball. The user then throws it towards the opponent where it explodes into a shower of blue fireballs. If two are used the tw hits each other exploding with even more force and a storm of blue fire flies towards the target.

Katon Style: Azure Warzone The user channels his chakra into his arms and hands then slams them into the ground, sending a powerful burst of chakra and fire. Throughout the field geysers form and erupt with blue flames. The attacks starts off as one, then two, then four, then seven explosions. Being hit is a 3o% chance ((roll dice 1-10. 1-7 is a miss and 8-10 is a hit)) If hit directly the victim's skin melts off and they are left with vicious burns and possible death if medical attention isn't sought. This goes on for two posts

Katon Style: Azure Wildflower The user strings handsigns together and molds the chakra and fire into two firey stars. The firey stars spin around the user then the user catches them and throws them at the target, which they then home in towards the target. Even if they hit they fly away and return to striek again. This happens three times. If hit the opponent is caught in a spiraling vortex of fire. This doesn't burn that badly but being pure chakra and fire they cut like a weapon.


--S Rank Techniques--


Katon Style: Azure Rejuvination Techique One of the forbidden techniques used by the clan. The user raises his or her hand and manipulates chakra. The fire created by this clan that is around them spirals around them and engulfs their body. Within moments the fire vanish and the member is left completely healed. This can only be used once a week and if used again within that time period the user will die, and their body and soul is desintigrated into nothing, no chances of returning

Katon Style: Azure Meteor of Devestation The user leaps into the air and then channels a mass amount of chakra into the air, and rotates it. Mixing it with katon the sky explodes as a massive fireball falls down upon the ground shrouded with blue fire. The single meteor if it hits creates a massive explosion with the force enough to destroy half of a village. If the meteor is struck by another technique with the same rank it explodes into a massive shower of fireballs, however with less destructive power.  

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PostPosted: Sun May 15, 2011 6:37 am
I feel that the increases in fire element power will be justified if we also remove the ability to have a Curse Mark. Someone using the Clan Curse mark with this Clan would be a god.

Katon Style: Spinning Pillar of Flames should have a height/size cap depending on the rank of ninja using it. It should also have the 40% chance part taken out. I recommend:

Genin:
-- 2 post duration.
-- Pillar is 7 feet high and has a 6 foot diameter.

Chuunin:
-- 4 post duration.
-- Pillar is 12 feet high and has a 6 foot diameter.

Jounin:
-- 6 post duration.
-- Pillar is 17 feet high and has an 8 foot diameter.

S-rank:
-- 8 post duration.
-- Pillar is 24 feet high and has a 12 foot diameter.

SS-rank:
-- 10 post duration.
-- Pillar is 30 feet high and has a 15 foot diameter.

The basic jutsu concept remains the same. It only needs to be learned once, as the rest is just placing in more chakra. Users of this technique can only use it up to two ranks higher than themselves, and only once at that point.

Take out random percent chance of Azure Warzone. Technique does not 'melt' skin off. Results in third-degree burns.

Azure Rejuvination technique does not completely heal normally mortal wounds. It leaves them a ways out of the range of killing, but the damage has been done. Retains the week IRL time span. Consequences of using again remain the same.

Azure Meteor of Devastation toned down in destructive power. An S-ranked Technique that's used by a single person would not do so much damage. Perhaps the blast radius is 200 square feet. Smaller fireballs are as strong as Katon: Gokakkyuu.

Also...what do we do about his Taijutsu Style? The Azure Fist? I'll post it up next.  
PostPosted: Sun May 15, 2011 6:40 am
Konpeki Kobushi - Azure Fist


Hellfire,Fist,Blaze

This fight style was created by the Konpekikaen clan to give them a uniqueness in battle prowess. The style is believed to be one of the first to be created and practiced. Konpeki Kobushi was aid to be created by one of the first uchiha's to branch over into their clan. When attempting to learn this style, one most consistently focus on channeling their chakra into their body along with practicing under severely harsh conditions, it is said the most common of the harsh practices was to practice the style in the mouth of a volcano.

Stage One
No rank required

Naien Anrokku [Inner Flame Unlocked]

In the first stage of Konpeki Kobushi, the practitioner meditates for several hours, searching deep within themselves for their inner flame. They dont even practice the style in this stage, it's only purpose is to unlock ones flame and open up learning for the next stages.

In battle the practitioner's body heat is slightly increased, punches and kicks have a barely noticeable heat along with them. Along with the pain of a punch or regular kick, a slight burn can be felt.

Techniques:

None

Stage Two
Genin

Umaretsuki Kaen [Birth by Fire]

In the second stage of Konpeki Kobushi, the practitioner begins the actual training of the style. The practitioner of this style begins to practice fluent, natural motions with body, with the completion of stage one the patience for this practice is achieved. They practice very slowly, in order to get their their muscles toned, prepping them for the rigorous training that lies ahead.

In battle the practitioner moves have a slightly increased speed, and now they seem to have some control over their temperature of body, and the temperature it gives off. They also get a barely noticeable strength increase, although their fire using abilities have yet to be fully discovered.

Techniques:

Atsusa Souran - Heat Control: Users appear to have the ability to control heat. Using this technique, they can heat liquids, like water or tea, heat metal to scalding temperatures, or melt ice.

Konpeki Furei-Hira - Azure Flare Palm: The user channels their fire chakra into their hand and shoots it out in a feint fire burst from their palm. This has no actually battle uses except if this is used at close range it can blind their opponent for a short amount of time.


Stage Three
Chuunin

Kyouka Naien [Strengthening The Inner Flame]

In this stage the practitioner gains control over his inner flame through feint meditation and tough training. The practitioner for the first part of obtaining this stage, they meditate under a waterfall for about 5 hours straight. This is only to give them some kind of defense and a bit of difficulty while trying to unleash the potential of their inner flame. Afterward, the practitioner places three small boulders( about the size of an iron) and place one on each shoulder, and one on top of their head, to improve balance. They must the practice fluent movements without dropping the boulders from their spots. Once this stage is mastered they have reached the mid point of their training, but it only gets tougher from here.

In battle, the user can now shoot burst and streams of blue flames from their hands and feet. They also have a bit more control of their body temperature and the temperature it exerts. In this stage the user speed has made a noticeable increase, and can do quick flurries of hits. When hit in this stage by the user, mild burns occur.

Techniques:

Konpeki Hoippu - Azure Whip: The user forces flames out in the appearance of a flamming blue whip from their hand. It's extension of a fire stream, this continuous stream of flame can be used as a whip.This whip last times vary on rank.{ Genin:4 post, Chuunin:6 post,Jounin:10 post, Sanin:16}

Konpeki Genkotsu Kaen - Azure Fist of Fire: The users fist is glowing with fire and then proceeds to do a forceful strike in the direction of his foe, the flames around their fist quickly branch off in the form of a blue fist and flies at the foe quickly. When it connects it burst upon contact, and sends the foe jerking back. The attack causes 2nd degree burns if made with the skin and burns through clothing.

Konpeki Ryu Ichibou - Azure Dragon Single Sweep: The user does a powerful dragon sweep directed at their opponents legs, and a thin wave of blue flames flies out at the foe as they do this.

Konpeki Ashi Kaen - Azure Foot of Flame: The User does a forceful kick in the direction of their opponent and sends a flaming foot soaring at them at a high speed.

Stage Four
Jounin

Shounetsujigoku Kaihou [Burning Hell Fire released]

In the fourth stage of Konpeki Kobushi, The practitioner begins the grueling task of building strength along with developing their flame manipulating skills closer to mastery. The practitioner starts the beginning of this stage by doing placing medium sized boulders in the previous spots in order to bring their balance to new heights. They once again practice fluent movements with them in place, except this time they are supposidly skilled enough that while practicing the boulders shouldn't even budge. Also, the moves done while the boulders rest in place are double the speed before, pushing the practitioner to their limits as they train.

In battle the practitioners speed is now described by some as flabbergasting and is difficult for the human eye too keep up with without severe concentration. The user of this style also has full control over his flames and can now form fireballs in his palm at will.

Techniques:

Shounetsujigoku Kisoku - Burning Hell Fire's Breath: Without warning, the user releases blue flames from their mouth in the form of a flame thrower. This is used to melt incoming objects thrown at them or as an attack. If these flames hit the foe they cause second degree burns.

Kaen Disuku - Flame Disk: The user chops his hand at the air horizontally, causing a swirling blue disk of fire to branch off from their palms as they do. This disk has to power to rip through any defense that is at its rank except any dealing with the suiton element, they only cut through those of lower rank.

Konpeki Kabe Kaen - Azure Wall of Fire: One of the few defensive abilities of this style, either a situated explosion or controlled inferno, this wall concentrated flames acts as a barrier to incoming attacks.It not only protects against attacks, but when used right, can be used to stealthily escape from foes. The wall absorbs all attacks directed at it below its rank but those above burst through it. Suiton attacks that are lower thatn this are repelled but those of higher rank get through with no problem.

Maruchi Konpeki Genkotsu Kaen - Multi Azure Fist of Fire: The user does quick flurries of punches at their foe, sending groups of flame fist at their opponent.

Maruchi Konpeki Ashi Kaen - Multi Azure Foot of Flame: The user does a series of fast kicks, sending multiple flame foots at their opponent.

Stage Five
Sanin

Okibi Arashi [Blazing Fire: Storm]

In this stage the practitioner makes his own custom way of training at this last stage. The Practitioner can choose from any one of the following stats this style emphasizes on: Speed and power. Past trainings for power include crushing an lifting boulders. Past training that involved speed includes heavier practicing with boulders and extreme weight training. Although some meditating is required to further extend the knowledge of their inner flame. Also in this when this stage is mastered, the practitioner has complete control of their fire and have the power to rediret it.

In this stage, the user's flames are as hot as ever and when made contact with skin they can cause third degree burns. The motions involved in fire conjuring are now extremely swift and accurate.

Power: If the users last training emphasized on power, than there flames are now the most powerful known, they are 5x stronger than regular Konpekikaen clan members flames. The strength of the user is said to be in equal if not more than a stampede of rhinos. The flames have the power to break through reinforced steel with ease, no to mention melting it as it does, though the speed decreases to the rank of the jounin stage.

Speed: If the users last method of training emphasized on Speed then their speed of their flames and themselves is one to be well known, no to mention feared. The speed of their flames are 5x the speed of regular Konpekikaen clan members flame. The speed of a ninja to master this is said to be comparable to those of Shuurai Tekken do. The strength of these blast are equal to the rank of jounin though.

Techniques:

Jigoku Suishin - Hell Fire Propulsion: Skilled Konpeki Kobushi masters are able to conjure huge amounts of flame to propel themselves at high speeds on the ground or through the air. The flames originate from the hands and feet.

Kaen Bakuhatsu - Fire Detonation: The user quickly focuses on their flame and clintches their fist tightly, causing their flames they focused on to burst, in some cases this causes a explosion.



Hidden Stage 6
Sanin/Clan Head
(This Stage can only be achieved as the clan head, and only the clan head know of its existence)

Enten: Senpai Kaen [Scorching Sun]

This style is only achievable to those who are clan heads. This is achieved through long periods of meditation. The practitioner meditates in a ring of fire while emptying their mind completely, searching for a hidden level of flame yet to be accessed. This must be done on five different occasions in order to master.


Techniques:

Kaen Ridairekushon - Fire Redirection: The user has the ability to redirect an opponents flames lower than the rank of this attack into the direction of his or her choosing. This can only be done three times per fight.

Enten Souran - Blazing Heat control

Okibi Kisoku - Blazing Fire Breath: The user takes in a huge deep breath and releases a huge gust of of extremely combustable air surrounded by huge rings of blue flames (Kinda like combustion man from avatar). This attack is said to be a forbidden from the clan because of its shear power of destruction. This attacks has the power to easily destroy buildings. This attack breezes through any obstacle in its way.  

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PostPosted: Sun May 15, 2011 7:08 am
I've provided some ranks to debate with for the taijutsu techniques:

Stage Two:
-- Heat Control: Academy or Genin ranked. I'm leaning toward Genin.
-- Flame Palm: Academy. Doesn't have any real combat purpose.

Stage Three:
-- Azure Whip: Chuunin rank.
-- Fist/Foot of Fire: If the hand/foot is the same size as the person's, then Chuunin-ranked. If it's larger, Jounin.
-- Dragon Sweep: Depending on the size of the wave (It says thin), Genin or Chuunin ranked. It describes the wave as being 'thin', so I'm leaning towards Genin.

Stage Four:
-- Burning Hell Fire's Breath: A-rank. Establish a limit on how long the technique can be used.
Chuunin (Taijutsu Class) - Two posts
Jounin - Three posts
S-rank - Five posts
SS-rank - Eight posts

The attack consumes one A-ranked chakra point every post it is used.

-- Flame Disk: A-rank.
-- Azure Wall: A or S depending on what the user wants to block.
-- Multi-Azure Fist: A to S depending on how many fists. Twenty and below would be A-rank. Twenty one to forty is S-rank. Same thing for the foot technique.


Stage Five:
-- Speed and Power: Toned down severely. Fire techniques are one rank stronger or faster depending on path taken. Rank/Power aren't decreased, though.

Stage Six:
-- Fire Redirection: Uhh....Definitely S-rank. S-rank chakra is expended to use it no matter what rank the other person's attack is. Like it says, can only be used on Fire Jutsu A-rank and lower. Three times per fight...how about once?

-- Blazing Heat Control: S to SS-ranked. I'm assuming that one is to control the temperature in an entire area (Thread), so the chakra drain would also be per post. Maximum heat is 250 degrees fahrenheit.

-- Blazing Fire Breath: SS-ranked. It's forbidden, and the way it's written, using three S-ranked chakra points is the only way to justify its power.  
PostPosted: Sun May 15, 2011 11:45 am
I second this notion to bring this back with revision.  

Phantom Muse

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PostPosted: Sun May 15, 2011 12:30 pm
ok, since you guys hate how "secretive" crew is about decisions,

I feel i should tell you not to get too wound up in this...

a discussion is going on right now as to whether or not we should even keep any of the elemental clans.

just saying, dont get to caught up. I dont want you wasting time on something that might not even be used anymore...  
PostPosted: Sun May 15, 2011 12:56 pm
In the event that we DO keep elemental clans, however, I feel that this should still be discussed. Even if they're abolished, having this clan as a cleaned-up version that the crew approves of would be a very good thing to have in the event that they do return in the future.

Also, the Taijutsu style can be toned down to make it not specific to a bloodline. With a little tweaking, it could become the fire-style main taijutsu of the guild. I would rather that the availability for a fire-element clan is there in the event that the guild requires one.  

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PostPosted: Sun May 15, 2011 5:07 pm
Snuff that Muffin
ok, since you guys hate how "secretive" crew is about decisions,

I feel i should tell you not to get too wound up in this...

a discussion is going on right now as to whether or not we should even keep any of the elemental clans.

just saying, dont get to caught up. I dont want you wasting time on something that might not even be used anymore...

Hahaha like crew can keep a secret rofl
Come on now >.> jk jk maybe  
PostPosted: Sun May 15, 2011 5:10 pm
Naito_Arekkusu7
Snuff that Muffin
ok, since you guys hate how "secretive" crew is about decisions,

I feel i should tell you not to get too wound up in this...

a discussion is going on right now as to whether or not we should even keep any of the elemental clans.

just saying, dont get to caught up. I dont want you wasting time on something that might not even be used anymore...

Hahaha like crew can keep a secret rofl
Come on now >.> jk jk maybe

I understand that you especially had problems with this clan. If there's something you'd like to add, say it now or forever hold your peace. XD  

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PostPosted: Sun May 15, 2011 9:10 pm
This clan needs to burn...pun intended  
PostPosted: Sun May 15, 2011 9:48 pm
Not a personal problem with it, more like I was the person that people came to complain about it and then when after careful looking through I found there claims were true. I'm not dealing with it a second time. It's been ban an I rather just leave it as that. I don't know what's your special interest for it, since well it hasn't been the first clan ban. Maybe like second or so true ban ones, so yeah that's enough said for me.

Ps. the current format of it is already wrong. It's more of a clan combine with a big bloodline ability.  

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PostPosted: Sun May 15, 2011 10:29 pm
I just want to say that if this clan gets revived, then I would like to see if I can get a chance at establishing a clan that I have been working on for some time now. xd

~Also personally I would say if you want to clans to a limited number than I wouldn't revive this. Sorry to be the hater, but I've had experience in this field, and it always ends in a slippery slope. first you revive this clan, then someone else wants to revive another, and another, then custom clans have to be reopened, and eventually you'll be back at the point where you'll be cutting back on useless clans.

((this is counter productive to the cause of my first statement I know, but I just wanted to be honest.))  
PostPosted: Tue May 17, 2011 5:50 am
I dont like the clan. plain and simple.  

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PostPosted: Tue May 17, 2011 8:50 am
Clans are stoopid. Make up your own powers, ppl. xD  
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