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Posted: Mon Jun 27, 2011 10:42 pm
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Name: Willow Voltaire Nicknames: N/A Gender: Female Age: 15 Birthday: October 30th
Faction/Race Ghost / Byakko -Byakko: A highly territorial orange tiger spirit. They stalk anything and anything that enters their territory, and unleash an unholy wrath upon anyone that dare disturbs the Byakko's domain. After 500 years, a Byakko matures and turns white. Byakko actively haunt the Human World in the fall when they're orange until they turn white, upon which they haunt the winter season.
Personality: Willow loves a challenge, it's not whether you win or lose to her, and not to mention it’s the thrill of the game. The feline is interested in Amityville's classes because to her most of them are new and the thrill of the challenge is to learn as much as she can from the school. However, while Willow loves a challenge she has a few personal issues, it takes her a while to fully trust anyone and let them close to her, which includes letting them inside her little personal bubble space. While she won't hyper ventilate she'll step back to remove the temptation from the other of touching her. However, Willow will occasionally invade someone else’s personal space if she feels threatened by a particular group, or there’s someone she trusts, or is comfortable with being near. Any other time it’s likely she’s invading your space because you deserve whatever she’s about to dish out, even if it’s just a slap.
Willow often comes off as shy in large groups, especially floods of students. Most of the time it’s because she a more solitary type creature and prefers having her space rather than having a billion bodies invade hers. She’s most comfortable in small groups of three or four people, especially when they’re not being loud. The louder the noises occasionally the more jumpy she gets, part of it is because the louder noises hurt her ears. However, despite the solitary and shyness in large groups she’ll often swallow that when it means there’s work to be done or there’s something there that’ll give her comfort, be it some sort of creature or a toy. She also likes her privacy and doesn’t enjoy people butting into her business, but she’ll divulge what is needed when it comes to working in groups she doesn’t want to see them fail just because she was stubborn. She does love to talk when the opportunity presents itself, most of the time it’s because there’s only one or two people and she’s more than comfortable other times it ends up being a way she can comfort herself and not notice something, often that something is large groups of ghouls.
Willow is also very prideful, she dislikes having herself humiliated because of something that happened or she did something wrong. While it's good to have humble pie every now and again Willow's just not the type to appreciate others laughing at her. Not only does Willow love challenges, has a high pride value and sometimes it causes her to be just a little bit withdrawn from others. When her pride is hurt she’ll go sulk in her room or try to find something to redeem herself with, especially when it’s in a large group, it doesn’t help she’s a bit shy around already mentioned large group. If she humiliates herself in front of them too she just wants to go crawl under a rock and hide for the rest of eternity, or until she finds a way to build back up her ego a little.
The feline also has a high curiosity value, more often than not Willow will be more than happy to go investigate strange happenings, was there movement over there? What was that noise? Willow’s curiosity often gets the best of her and she’s off like a flash trying to find out what it was. This sometimes helps her in other situations more so than other, it’s not just about finding out what that random noise that shouldn’t’ve been there, it’s about her overcoming her own troubles. However, as much as it helps it also hinders and gets her into trouble. Willow will often bring this curiosity to class, asking a million and one questions on topics that might seem vague or she’s not sure she’s understood it right; this is much to the teacher’s dismay at times.
Willow also has a ferocious side; please don’t mistake her for a kitten. If you do something to piss her off you better be willing to pay the piper. When her patience is worn thin or she feels someone is being overly mean to one of her friends she normally lashes out at the offending person. All etiquette and seeming ‘normal rules’ for Willow’s behavior are out the window, she won’t start psychically fighting anyone unless she feels backed into a corner or has to; but she will give you down the country and get in your face while doing it to get her point across. However, it takes a good deal to get Willow to this point of anger you can still tell when she starts to get there.
Why are they enrolled in Amityville Academy? Willow attends Amityville Academy for Creature Feature 101, the species of the world fascinates her and she can’t wait to see what all is out there in her back yard that she’s missed. Living Halloween she's kept mostly to herself, her studies mainly were due to homeschooling so Willow never really got the chance to see many monsters or other species up close so when she found out about Amityville Academy she started begging to go so she could see the world.
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Posted: Mon Jun 27, 2011 10:43 pm
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FEAR: -Lick: (y1) Willow licks her intended target to heal them. (This doesn't have be on the wound itself, pending where it's located, but somewhere that there is exposed skin.)
The Chill The Chill: As Fear can do damage, it can also heal. Not many like to acknowledge it as a particular style, preferring to refer to it as a method that should only be discussed and used after battle. Either way, it is a technique that allows one to manipulate their own Fear in such a way that can heal themselves or another. Year One: 5d4 First Dice: xxxxx 1-2: Miss xxxxx 3-4: Success! Amount Healed: Add remaining dice. You cannot go over your max HP. Nor can you give excess HP to another character. Average Amount Healed: 10Year Two/Hunter Trainees: 8d4 First Dice: xxxxx 1: Miss xxxxx 2-4: Success! Amount Healed: Add remaining dice. You cannot go over your max HP. Nor can you give excess HP to another character. Average Amount Healed: 17Year Three/Hunters: 10d4 First Dice: xxxxx 1: Miss xxxxx 2-4: Success! Amount Healed: Add remaining dice. You cannot go over your max HP. Nor can you give excess HP to another character. Average Amount Healed: 22
-Misty surprise: (Y2) Willow can cloak herself in a mist to sneak up on her target and surprise them.
The Mind The Mind is a technique that has recently acknowledged as its own style, mostly after its users lobbied for its recognition by annoying the Fear out of the licensing department. While a majority of its users are ghosts, anyone with an inclination towards trickery and illusion is welcomed to practice this style. Year Two/Hunter Trainees: 3d4 First Dice: represents your Accuracy. xxxxx 1: Miss xxxxx 2-4: Success! Second Dice: represents your Modifier. xxxxx 1-2 changes your opponent's damage modifier from -6 to -7. xxxxx 3-4 changes your opponent's damage modifier from -6 to -8. Third Dice: represents how many turns the effect lasts. xxxxx 1: affects your opponent's next turn xxxxx 2-4: affects your opponent's next two turnsYear Three/Hunters: 3d4 First Dice: represents your Accuracy. xxxxx 1: Miss xxxxx 2-4: Success! Second Dice: represents your Modifier. xxxxx 1 changes your opponent's damage modifier from -6 to -7. xxxxx 2, 3 changes your opponent's damage modifier from -6 to -8. xxxxx 4 changes your opponent's damage modifier from -6 to -9. Third Dice: represents how many turns the effect lasts. xxxxx 1: affects your opponent's next two turns. xxxxx 2, 3: affects your opponent's next two turns xxxxx 4: affects your opponent's next three turnsVisual:I use my Fear! Success! Opponent attacks! -7 instead of -6 from total. My turn: regular attack. Opponent attacks! -7 instead of -6 from total. My turn: regular attack. Opponent attacks! Fear ran out! -6 from total again. Fear power ran out! -6 from total again. I'm an opponent! What if I use my Fear instead of a regular attack? -1 from your first dice on your Fear ability. ie, say you're trying to heal and roll: 3, 2, 1, 4. Subtract 1 from that three, and you miss! U mad bro?
Natural Ability -Sense Intruder: (Y2) A Byakko can immediately sense when someone enters their territory and zero in on their immediate location. - Sense is limited to her room and one other location. (Other location Undetermined.)
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Posted: Mon Jun 27, 2011 10:44 pm
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These are Willow's RPs.
Acceptance Bin "Here bin! Bin bin bin! C'mere bin!" Red called, waving an enrollment form in front of the scragshole the mini-acceptance bin crawled off into. "C'mere bin!" She wiggled the the paper, trying to get its attention. The miniature bin refused to move. With an exasperated sigh, the werewolf stepped back away from the scragshole. She turned away and left, reappearing minutes later with a couple things. She set Willow's enrollment form on the ground, stepped back, and waited.
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| Solo (S) | Regular (R)] | Classroom (C) | Event (E) | Homework (H) | Meta(M) | Battle(b) | ??? |
[R][x] This is the right one, right? (Willow x Molan) [R][x] The Art of Being Lost (Willow x Maple) [_][x] ___ (Willow x ???) [_][x] ___ (Willow x ???) [_][x] ___ (Willow x ???) [_][x] ___ (Willow x ???) [_][x] ___ (Willow x ???) [_][x] ___ (Willow x ???) [_][x] ___ (Willow x ???) [_][x] ___ (Willow x ???)
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001. [E][x] The Library (ORP) 002. [E][x] THE ((o(゙ε゙)o)) BOOTH (ORP) 003. [E][x] FEARleaders (ORP) 004. [E][x] N.A.P. A.S.S. Spa Booth (ORP) 005. [E][x] Human Studies (ORP) 006. [E][x] Fitness Club (ORP) 007. [E][x] Minipet Training - Jurassic Bark (ORP) 008. [E][x] First Annual Ammityville Prom Night (ORP)
-- End Pre-Enrollment --
009. [R][x] Learning the Ropes (Willow x Sheridan) 010. [E][x] Battys Balloon Batstravaganza (ORP) 011. [E][x] Crane Game (ORP) 012. [E][x] Catch of the Day (ORP) 013. [E][x] The Boogy Box (ORP) 014. [E][x] Riley for President (ORP) 015. [E][x] Florescetival Lake (ORP - Battle) 016. [E][x] Punching with Rage (ORP) (PP Win) 017. [E][x] The Dojo (ORP) (PP Win) 018. [E][x] Desu-chan's Gym (ORP) (Badge Win) 019. [E][x] Submerged Gym (ORP) (PPWin) 020. [E][x] Praise Steve!!! (ORP) (Badge Win) 021. [E][x] Sleuth's Secret Layer! (ORP) (Mini Win) 022. [E][x] Battling With Old Batty (ORP) (Mini Win) 023. [E][x] Time Outs Corner (ORP) (PPWin) 024. [C][x] Class: Human Studies 101 (ORP) 025. [H][x] Dust Bunny Observation (Willow x Malodore) 026. [R][x] Here Kitty Kitty~ (Willow x Eris) 027. [R][x] Have you seen this Puppy (ORP) (Unfinished) 028. [C][x] Class: Mad Science 101 (ORP) 029. [M][x] The Haunted House - Outside (ORP) 030. [M][x] The Haunted House - Group 2 (Willow/Demi/Bul/Cady/Bea) 031. [M][x] The Haunted House - Hub (ORP) 032. [M][x] The Haunted House - Backyard (ORP) 033. [M][x] The Haunted House - Tent (ORP) 034. [M][x] The Domain of Space (ORP) 035. [M][x] The Domain of Couch (ORP) 036. [R][x] Home Again (ORP) 037. [R][x] Hello and Goodbye (ORP) 038. [C][x] Acting Class 101 A (ORP) 039. [H][x] Scare Yourself (Willow) 040. [H][x] Hidden Tiger, Sneaking Pup (Willow x Demi) 041. [R][x] Team Venture Meets Again (Willow/Bul/Cady/Demi/Scy) 042. -- Hold for Horseman Roumor -- 043. [R][x] Red's Day (ORP) 044. [M][x] Bygones Should be Bygones (ORP) 045. [R][x] Horsemen Territory (ORP) 046. [R][x] Dance Dance Deadolution (ORP) 047. [M][x] Bygones should be Bygones (ORP) 048. [M][x] Transitionary (ORP) 049. [M][x] Nurse's Office (ORP) 050. [M][x] Amityville Under Supension (ORP) 051. [M][x] At the Tree (ORP) 052. [M][x] Guest Visitors 053. [M][x] Remain Calm and... 054. [M][x] The Treasure Room 055. [R][x] No Spookies for Joo (Willow x Cady) 056. [R][x] All the Better to Eat you With (Willow x Am) 057. [R][x] Year of the Dragon (ORP) 058. [R][x] Frolicking, frolicking, yeah! (Willow x Lizzy) 059. [B][x] To grow stronger (Willow x Sheridan) 060. [R][x] Scarentines Main thread (ORP) 061. [R][x] Scarentines Table 7,8, & 9 (ORP) 062. [R][x] Scarentines Game (ORP) 063. [R][x] Scarentines photobooth (ORP) 064. [R][x] Scarentines Refreshments 065. [R][x] Pizza Party (ORP) 066. [B][x] What's shaking Bacon? (Willow x Demi) 067. [C][x] Minipet Training 2.1 (ORP) 068. [C][x] Adventure Skills 101 (ORP) 069. [H][x] Going to the Hot springs~ (Willow x Shine) 070. [C][x] Sex Ed (ORP) 071. [M][x] Famine Sandcastle (Team SplashAttack) 072. [S][x] Interview (Willow) 073. [R][x] Break before the trial (Willow x Joachim) 074. [M][x] War Obstacles Thread (Team SplashAttack) 075. [M][x] Death (Team SplashAttack) 076. [S][x] Calm after the Storm (Willow)
------------ Applied for Y2 ---------
077. [R][x] Its a great day to be alive (Willow x Lucien) 078. [B][x] Sharpening Those Claws (Willow x Bul) 079. [M][x] Four Clans Pre-duction (ORP) 080. [M][x] Conquest Orientation: Jade Pavilion (ORP) 081. [M][x] Conquest Student Dorms (ORP) 082. [M][x] Charms and Incense Class (ORP) 083. [M][x] Training: R-E-S-P-E-C-T (Willow, Olivia, Qlue, ???) 084. [M][x] Scared Temple of the Nine Dragons (Willow x Mei) 085. [M][x] Make a Man out of you (Willow x Qlue x Junko) 086. [M][x] Tea Room (Willow x Invi) 087. [M][x] Death Orientation: Scarlet Enclave 088. [M][x] Death Class: Trance 089. [M][x] Death Class Day 1 Continued Insomnia 090. [M][x] Death Training (Willow) 091. [M][x] The Forges (Willow x Tybalt) 092. [M][x] Death dorms 093. [M][x] Portal Home 094. [M][x] Death Portal 095. [M][x] Death: Forges 096. [M][x] War: Observation Point. 097. [M][x] Boss Room: War 098. [M][x] Boss Room: Famine 099. [M][x] Those Who Fight 100. [M][x] From the Ashes 101. [M][x] There and Back Again. 102. [R][x] Closure (ORP) 103. [R][x] Scavenging Amity 104. [R][x] What... Why... huh? (Willow/Zurine/Molpadia) 105. [R][x] Soap n' Suds Redux (ORP) 106. [C][x] Amityville Welcome Wagon (ORP) 107. [R][x] Eating Babies (ORP) 108. [R][x] Potions, Potions, Getchur Potions! (ORP) 109. [R][x] Lions, Tigers and Reapers Oh My! (Willow/Sura/Roch) 110. [R][x] Ghouls Night (Willow x Mei) 111. [R][x] Would you believe I have a cold? (Willow x Otto) 112. [B][x] A Haunting We Shall Go (Willow x Otto) 113. [R][x] Of Dates and Dateless (Prom ORP) 114. [R][x] How to be a Gentle-pony (Willow x Kiwi) 115. [R][x] In the Jungle (Willow x Mmur) 116. [R][x] This is Prom-oween 117. [R][x] Already got the Prybar (Willow x Roch) 118. [C][x] Discernment for Individuals (ORP) 119. [C][x] Adventure Skills 102 (ORP) 120. [R][x] Nakdpaca (Willow/Thanatos/???) 121. [R][x] Welcoming Committee (Willow x Eris) 122. [R][x] Yearbook 123. 124. 125. 126. 127. 128. 129. 130.
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Posted: Mon Jun 27, 2011 10:59 pm
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Achieved Mar 22, 2012
Growth Points: Year 1 to Year 2 *Sub banner*
1 point: -- One piece of fanart drawn by you for anything related to shop (max 5 points this way) - - - - [x] [x] [x] [x] [x]
-- One complete regular rp - - - - [R][x] Learning the Ropes (Willow x Sheridan) 1 - - - - [R][x] Home Again (ORP) 2 - - - - [M][x] Horsemen Territory (ORP) 3 - - - - [M][x] Nurse's Office (ORP) 4
-- One full solo rp - - - - [S][x] Calm after the Storm (Willow)
-- One gm-modded event with point prizes (to be linked), where you included your character - - - - [x] Meta Points Listing.
-- One complete classroom rp - - - - [C][x] Class: Human Studies 101 (ORP) 5 - - - - [C][x] Class: Mad Science 101 (ORP) 6 - - - - [C][x] Acting Class 101 A (ORP) 7 - - - - [C][x] Sex Ed (ORP) 8
-- One complete homework assignment - - - - [H][x] Dust Bunny Observation (Willow x Malodore) 9 - - - - [H][x] Scare Yourself (Willow) 10
-- One complete battle, with just rolls - - - -
-- Five minipets grown to their final stage (1 point per 5, up to 5 points can be earned this way) - - - - 11 - - - - 12 - - - - 13 - - - - 14 - - - - 15
2 points: -- One complete 'battle' roleplay with filled out roleplay actions - - - - [B][x] To grow stronger (Willow x Sheridan) 17 - - - - [M][x] Transitionary (ORP) ((800+ words)) +4 21
points - Congrats on making it this far! You have earned +4 bonus rp points for this RP as long as you posted more than 800 words total. If you did not quite make it you get +2 bonus rp points. So that is +2/4 on top of the usual RP amount for battle rps (+2). YOU DO NOT GET EXTRA POINTS FOR THREAD HOPPING THE MAX YOU CAN GET IS 6 POINTS.
-- Character 'plot assistance' (ie for events) - - - -
-- Student is awarded a Pumpkin Seed by staff for outstanding work/achievements/something! - - - -
Halloween Meta Growth Points
--Posted in either Halloween or Hunter intro ORP: 3 points - - - - [M][x] The Haunted House - Outside (ORP) 24
-- Made at least three posts in their group room: 3 points - - - - [M][x] The Haunted House - Group 2 (Willow/Demi/Bul/Cady/Bea) 27
-- Fought a Boo: 2 points
-- Participated in any of the Finale Threads: 3 points - - - - [M][x] The Domain of Space (ORP) 30 - - - - [M][x] The Domain of Couch (ORP)
--Fought against one of the Finale Bosses (Gauntlet/Boo Buster/Red): 2 points - - - - [M][x] Domain of Space (vrs Red) 32
XMAS Meta 2011
Quote: + 2 for each boss fought (Maul Tree, Ginger Hizzy, Rat King, Pudding) - - - - [M][x] At the Tree (ORP) 34
Haunted House Miniplot
- - - - [M][x]The Treasure Room - + 3 RP POINTS ---- + 1 for going over 800 words - 38
- - - - [M][x] Remain Calm and... - +2 "Keep Calm and..." - 40
Scarentines Day x
- - - - [R][x] Scarentines Main thread (ORP) ---- +2 base points, and then +1 for reaching over 800 words 43
[R][x] Scarentines Table 7,8, & 9 (ORP) ---- Tables +2 base points, and then +1 for reaching over 800 words - 46
The Trials
--- GM Solo RP + 3 points - - - - [S][x] Interview (Willow) - 49
Total Growth Points - 50
GROWTH REQUIREMENTS: *Sub banner*
Year 1 to Year 2: -- 50 points + an exam (pass or fail) = growth towards next stage
Year 2 to Year 3: -- 50 points + one FINAL EXAM (pass only) AND TEACHER BATTLE (pass or fail)
Year 3 to Alumni: -- 75 points + one FINAL EXAM (pass only) AND TEACHER BATTLE (pass only)
Alumni have full access to the school. They may choose to continue learning with the teacher in very high, exclusive classes, and spend most of their time outside of school doing other activities. They may also be employed by the school to help in tasks such as T/Aing, library book-keeping, club assistance, event coordination, and the likes.
**Word Count: - - - - All RPs Must be 800 words or more to count
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Posted: Sat Jul 16, 2011 2:15 pm
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Growth Points: Year 2 *Sub banner*
1 point: -- One piece of fanart drawn by you for anything related to shop (max 5 points this way) - - - - [x] - - - - [x] - - - - [x] - - - - [x] - - - - [x] -------------- + 0
-- One complete regular rp - - - - - - - - - - - - ------------ + 0
-- One full solo rp - - - - - - - - - - - - - - - - ------------- + 0
-- One gm-modded event with point prizes (to be linked), where you included your character - - - - [P][x] Points for Trials - - - - - - - - - - - - - - - - ------------- + 0
-- One complete classroom rp - - - - - - - - - - - - - - - - - - - - ------------- + 0
-- One complete homework assignment - - - - - - - - - - - - - - - - - - - - ------------- + 0
-- One complete battle, with just rolls - - - - - - - - - - - - - - - - - - - - ------------- + 0
-- Five minipets grown to their final stage (1 point per 5, up to 5 points can be earned this way) - - - - - - - - - - - - - - - - - - - -
2 points: -- One complete 'battle' roleplay with filled out roleplay actions - - - - [B][x] Sharpening Those Claws (Willow x Bul) - - - - - - - - - - - - - - - - ------------- + 0
-- Character 'plot assistance' (ie for events) - - - - - - - - ------------- + 0
-- Student is awarded a Pumpkin Seed by staff for outstanding work/achievements/something! - - - - ------------- + 0
--- Four Clans Meta - - - Week 1: - - - - + 2 points for posting in class - - - - + 2 points for over 800 words in class - - - - + 1 point for each training OR prompt prp/ orp you did AS LONG AS IT WAS + 500 words PER one (max claim of 5) ------------- + 0
- - - Week 2: - - - - + 2 points for posting in class - - - - + 2 points for over 800 words in class - - - - + 1 point for each training OR prompt prp/ orp you did AS LONG AS IT WAS + 500 words PER one (max claim of 5) ------------- + 0
- - - Week 3: - - - - + 1 point for posting in one boss room - - - - + 2 for posting over 800 words (in the rooms) - - - - + 1 point for each phase of phoenix boss ( max of 4) in which you went over 400 words, - - - - + 2 for boss overall ------------- + 0
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Total Growth Points 0/50
GROWTH REQUIREMENTS: *Sub banner*
Year 2 to Year 3: -- 50 points + one FINAL EXAM (pass only) AND TEACHER BATTLE (pass or fail)
Year 3 to Alumni: -- 75 points + one FINAL EXAM (pass only) AND TEACHER BATTLE (pass only)
Alumni have full access to the school. They may choose to continue learning with the teacher in very high, exclusive classes, and spend most of their time outside of school doing other activities. They may also be employed by the school to help in tasks such as T/Aing, library book-keeping, club assistance, event coordination, and the likes.
**Word Count: - - - - All RPs Must be 800 words or more to count
METAPLOT RP POINTS TALLY:
This is for ALL FACTIONS:
Part 1: (max 10) +5 Points for running a Booth +1 Point for RPing in a booth you DID NOT RUN +1 Point for RPing in a booth ran by a character your character never met before ICly +3 points for going over 800 words during Part 1
Part 1.5: (max 5) +2 pts for turning into a boss +1 pt for fighting a boss +1 pt for pvping at least once +1 pt if you entered the Dungeon Finder thread
Part 2: (max 15) +1 point per prompt completed (max of 5) +1 point per player-turned boss mob you attacked (max 5) +1 point if you entered the Dungeon Finder thread +1 point if you attacked Caelius or Red +1 point for reaching 50% Insanity +2 points for writing OVER 800 words during Part 2
Total: -/25
HALLOWEEN EVENTS:
Just a reminder that the FREE STUDENT RAFFLE HERE ends tomorrow! - We also have our minis raffle still ongoing and a trick or treating event open for ALL STUDENTS! - All minipet on site events for Halloween will end OCT 31st at 11:59 PM PST! HAPPY (Human world) HALLOWEEN!
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Posted: Sat Jul 16, 2011 2:16 pm
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Growth Points: Year 3 *Sub banner*
1 point: -- One piece of fanart drawn by you for anything related to shop (max 5 points this way) - - - - [x] [x] [x] [x] [x]
-- One complete regular rp - - - -
-- One full solo rp - - - -
-- One gm-modded event with point prizes (to be linked), where you included your character - - - -
-- One complete classroom rp - - - -
-- One complete homework assignment - - - -
-- One complete battle, with just rolls - - - -
-- Five minipets grown to their final stage (1 point per 5, up to 5 points can be earned this way) - - - - - - - - - - - - - - - - - - - -
2 points: -- One complete 'battle' roleplay with filled out roleplay actions - - - -
-- Character 'plot assistance' (ie for events) - - - -
-- Student is awarded a Pumpkin Seed by staff for outstanding work/achievements/something! - - - -
Total Growth Points -
GROWTH REQUIREMENTS: *Sub banner*
Year 2 to Year 3: -- 50 points + one FINAL EXAM (pass only) AND TEACHER BATTLE (pass or fail)
Year 3 to Alumni: -- 75 points + one FINAL EXAM (pass only) AND TEACHER BATTLE (pass only)
Alumni have full access to the school. They may choose to continue learning with the teacher in very high, exclusive classes, and spend most of their time outside of school doing other activities. They may also be employed by the school to help in tasks such as T/Aing, library book-keeping, club assistance, event coordination, and the likes.
**Word Count: - - - - All RPs Must be 800 words or more to count
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Posted: Sat Jul 16, 2011 2:19 pm
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Posted: Sat Jul 16, 2011 2:20 pm
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Posted: Sat Jul 16, 2011 2:21 pm
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Posted: Sat Jul 16, 2011 2:22 pm
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Posted: Sat Jul 16, 2011 2:23 pm
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Posted: Sat Jul 16, 2011 2:25 pm
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