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Tags: Halloween, Demons, Monsters, Roleplay, Academy 

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{ ToTers } Coalition Guide and Amityville Treaters

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lizbot
Vice Captain

No Faun

PostPosted: Thu Dec 01, 2011 3:47 pm


Introduction

Our Public Image

ABOUT TRICK OR TREATERS:
Trick-or-Treating is an official job for Halloween citizens. Their specialty is infiltrating the human world, pranking, scaring, and bringing sack-fulls of sweet, sugary loot back with them. Do they only have a job one night a year? Not-at-all! Time moves very, very differently in Halloween, remember.


This is what most people see when they look at ToTers, merry pranksters that show at the oddest places and at the oddest times. Adventuresome daredevils, sneaks, and henchmen with an all-access to pass to various worlds. This image is the truth, but beyond that lies another truth. Trick or Treaters are part Indiana Jones, part vicious social networking. Some members join for adventure and thrills, but others join for information and the power it can provide.

Organization

wiki says so
A coalition is a pact or treaty among individuals or groups, during which they cooperate in joint action, each in their own self-interest, joining forces together for a common cause.


They get paid less than boogeyman, get less respect and awe, and the official benefits officially suck. But while boogeymen are around to uphold that law and order of Halloween, ToTers are out and about courting danger and wreaking havoc for themselves.

Trick or Treaters all have their own person agendas that vary greatly, from simply collecting minipets to all-out world domination. They use their access to other worlds and each other, to further these goals, sometimes helping other Treaters along the way. Recruitment and mentorship are an important part of ToTing, as they can greatly expand a Treater's power and information base.

As far as organizations go...it's not terribly organized, which is one of the ToTC's greatest strengths. The webs of power are so mixed and tangled, if hard to tell who is pulling whose strings. There are public officials and representatives, but much like their image, the these people are both a true authority in the Coalition but also only a part of the full picture. In addition, while there are publicly known ToTers, there are also those whose true identity is unknown, and are only seen in masks and illusions.

Perks

Trick or Treaters get much more freedom to move about in the human world than other Halloween folk, with the exception of Boogeymen. In addition to this, they have various...secret and slightly illegal ways to access other holiday worlds. The Halloween government also gives them a certain amount of leeway in legal matters, provided that information and services provided by the Coalition continues to exceed the inconvenience, paperwork, and headaches also provided by the Coalition.
PostPosted: Thu Dec 01, 2011 3:53 pm


Trick or Treaters (Amityville)


  • Noxious Firth:
    Race: Demon/Ifrit
    In-play Abilities: Fire based spells and summons
    Other: carries around various pranking materials, spent some time with hunters and horsemen on the Island
    Status: Active. Currently ******** around with Boogeyman in a red cloak. Gotta love it when students provide a nice scapegoat.
    Mentoring: ???

  • Porter "Old Batty" Mulch
    Race: Ghost/Doppelganger
    In-play Abilities: Shapeshifting
    Other: Lots of pet bats/Old/Currently a human world cop
    Status: As active as an old man can be. Batty likes to go to the human world to perpetuate urban legends. His bats can also be found near the gym and will spar with students who don't mind possibly getting crapped on.
    Mentoring: ???

  • Desu-chan:
    Race: Monster/Thunder Oni
    In-play Abilities: Super Strength
    Other: Glitter bombs, stickers, and bows are her most often used tools. She also has a cellphone which she uses to text other ToTers.
    Status: Active. Desu-chan enjoys messing with students and teachers alike.
    Mentoring: ???

  • Luna:
    Race: Monster - Luna Moth
    In-play Abilities: Night Flight - Once the sun's gone down, Luna's wings flutter into life, carrying her about.
    Other: Black Out - The world closes in around her target, surrounding them by inky black for a turn. Endless Kirakira face.
    Status: Active. Luna is a dreamy sort of girl, floating from one concept to the next with little regard for reality. She's a big fan of asking for things from the students, sending them on little tasks to appeal her loopy little mind.
    Mentoring: ???

  • Noland O'Facey:
    Race: Ghost - Hungry Ghost
    In-play Abilities: The ability to eat anything and everything, and get a voice from someone he eats. The hungry ghost may loot someone they eat for valuables. (Eventually spitting them back out without them.)
    Other: Fear is - Noland creates healing food from it's own FEAR, which emerges from it's outstretched hands, for consumption.
    Status: Active. Noland is on an endless search for companionship AND some way to satiate his phantom hunger.
    Mentoring: ???

  • Ninja-san
    Race: Ghost - Fox ghost
    In-Play Abilities: Invisibility/intangibility
    Other: Likes puzzles and trolling, has a small army of ninja vulpes, has a grudge against the Boogeys.
    Status: Active. Pursuing his own agendas.
    Mentoring: ???


lizbot
Vice Captain

No Faun


lizbot
Vice Captain

No Faun

PostPosted: Thu Dec 01, 2011 3:57 pm


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