Name:
Andrew Ryan Connors
I go by:
Drew or Ry
Born:
18
I believe I'm:
Male
Place I call home:
Faeora
In the position of:
Combat Specialist
Been Described as:
A friendly and charimatic person. Drew is very outgoing and finds it easy to make friends. He is eager, and energetic, sometimes proving to be annoying. He is hot headed, and often gets into fights, more or less for his friends and loved ones then anything else. Stubborn to a fault, once his mind is made up, it will take something extreme to change it, and that often fails. Natural leader, he finds that people trust and listen to him, even if he has only met just met them
Shrouded in mystery:
Drew was a soldier before the Fall, and a very good one, though his emotions sometimes clouded his judgment. At the tender age of 17, his girlfriend announced that she was pregnant. Months after, it was discovered that their child was going to be a little girl. Filled with joy, Drew and his love worked to create a home for their family. Soon after Drew turned 18, and became the newest Combat Specialist of the Royal Army, due to his natural ability. Everything seemed to be going perfectly. But, that was when the Sword of Omens was stolen.
The barrier that had protected us for uncounted generation fell. And all hell broke loose within the kingdom. Drew raced to his home, and his girlfriend. Arriving at his house, he saw it in flames. Braving the fires, Drew dove into the inferno to find his soulmate. But, it was already to late. Drew spotted his girlfriend, she had been strapped under a wooden beam that had fallen. The fires finished her off, and that their unborn child. Filled with unnatural rage, and grief, Drew went out and attacked every living demon he saw, killing dozens. His commander stopped him though, forced him to retreat, saying that they couldn't save the kingdom.
Drew now searches for the Sword, and the one that had stolen everything from him. His grief still stronger than any emotion he had ever felt, Drew remains as he was, in memory of the woman he had loved and a family he should have had.
No longer what I once was:
Energy Manipulation- Capable of controlling the energy within himself and around his body. Virtually a limitlessly versatile ability, limited only by his energy level and imagination. Allows him to create barriers, energy waves, blasts, ropes, even lightning. Can create energy contructs as well. Capable of using this ability like telekinesis, and can fly with his power. This power, his most advanced ability drains his stores of energy, making him tired the more he exerts himself.
Elemental Manipulation- Capable of controlling all four elements of water, fire, earth, and air. But, can only use one element at a time. Using this ability requires concentration, and can tire him the more he exerts himself.
Magic- Specializing in seal magic, Drew can accomplish many things by creating a seal. This ability is limited only by his knowledge.
Limit Breaker- This ability grants Drew an immense increase in power, and allows him to bypass all of his natural limits with his abilities for a short time. This power is extremely exhausting, and can kill him if he remains in this state for to long.
My kryptonite:
Poison can kill him very easily, and his body offers very little resistance to it. Darkness energy drains his energy, and causes near total paralysis from excruiating pain. Weak against psychic abilities, like poison, his body doesn't resist it much
Balancing scales:
Good
Puppeteer:
Galactic_Fusion
Name:
Aeroline Sophie Neverhart
I go by:
Blink
Born:
Seventeen
I believe I'm:
Female
Place I call home:
Outside Keystone Barrier / Tinnia Village
In the position of:
Scout
Been Described as:
Aeroline can merely be described as the very embodiment of mystery and secret. Though she appears to be a one-(wo)man band, she will work in a group if it means that a group will do better than just herself. She is rather blunt about other people, unafraid to point out their flaws and mistakes, but will never admit her own; making her the perfect critic. Because of her strange ability to find anything wrong with anyone, no matter how insignificant, she is rather unpopular with arrogant people. She does not care, in truth, whether she is loved, liked, or hated, so long as she doesn't feel forced to return the favor. She will stand up for those that she finds worthy of being stood up for and has a very strong sense of justice. Although she might appear to be honest, she does have a sense of humor, though it rarely is caught, and does have a rather mischievous mind that works wonders on the average prankster.
Shrouded in mystery:
Aeroline was born just outside of the barrier in a tiny village that lived a somewhat prosperous life. Since it was so close to the barrier, they weren't attacked nearly as frequently as the other neighboring villages and she hoped to one day be able to enter Faeora from the small village of Tinnia, alas, she was too busy studying magic to protect her fellow villagers to lose her head to the daydreams that plagued her every free moment. Since she was such a powerful mage, though it was unknown how on earth she had gained so much magical power, she would never be able to leave the village for a single day without being summoned back to 'stand guard'. Though she was treated superior to everyone but the mayor, she wanted to live a normal life surrounded by other magicians that understood the feelings of being so responsible. There weren't any other mages within her village and she was needed more than ever when the Keystone Barrier was broken down.
The demons had suddenly grown too powerful and her village was one of the first to feel its effects. Being the only one able to protect the village, other than the small band of warriors that they'd managed to train pitifully over the course of the years, the demons plowed through without thinking about it. Her entire village was burned to the ground and there was nothing that she could do about it except for find that her true magical calling was within the flames. Her eye had been taken by a demon and she simply laid there, pitying herself and her people whom had been massacred without so much as a hope to fight them back. That's when she caught sight of a small and beautiful stone that would change the way she would live forever...
The stone was the same size of an eye and even looked like one, though it was golden and held vast amounts of magical power, and so she placed it in the bloody, empty eye socket. Strangely, her body accepted it as part of itself and the spirit residing within the stone revealed itself to be one of one of the ancient and extinct phoenixes. It had sensed her pleas for help and desire for revenge and would combine its soul with hers in order to also repay the demons for destroying her people. Now she has both the abilities of a phoenix and a human mage, though she often loses control of her power.
No longer what I once was:
All-Seeing Eye ~ The eye of a phoenix that was granted to her by the spirit of the phoenix residing within it. Due to its vast amount of energy, it nearly wiped her of her memories or existence. With this magical eye, she can see other magical, spiritual, and demonic beings. Sometimes it allows her to glimpse into the past or future of something or someone.
Phoenix Fire ~ The flames of an ancient and powerful phoenix that reside within Aeroline without burning her or consuming her body and soul. They aren't like normal flames, for if anther fire elemental or mage 'consumes' them, it renews their strength; this makes it rather useless when fighting a fire-based demon.
Phoenix Bound ~ This ability grants Aeroline to temporarily take the form of a phoenix, though it is for short amounts of time and isn't even half as strong as a true phoenix, but it is strong enough to fly another individual.
My kryptonite:
Water ~ Aeroline cannot use her magics at their strongest if she is soaked and cannot breathe fire for nearly an hour after drinking a single glass of water.
Ice ~ Aeroline is extremely susceptible to freezing and getting sick from colder climates, making her rather useless in the colder climates of the world.
Balancing scales:
Neutral [perfers to work alone]
Puppeteer:
Seraphim_Lie