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A long-lived guild, filled with memories of a time long-gone. RIP NUR. 

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The Decisive Battle of The Arts: Paint Vs Music (Private)

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Karuda Gensou Uchiha

Greedy Consumer

3,550 Points
  • Wall Street 200
  • Full closet 200
  • Dressed Up 200
PostPosted: Tue Sep 18, 2012 9:10 pm
User Image - Blocked by "Display Image" Settings. Click to show.

The battleground is a replica of a world class university of the arts, there are multiple rooms with supplies the combatants can stock up on. In the music room there is every type of instrument known to man, as well as a massive library of all publicly known musical compositions. In the art room there is every colour and type of paint imaginable as well as thousands of books on drawing/painting styles.

The main hall serves as the battle grounds, it has been enlargened to be the size of most stadiums, with all the distractions such as Lockers and Fire Extinguishers removed, it is, basically, a completely empty arena with alot of space to move around in. There are still paintings and other forms of art on the walls, but these cannot be removed or used for anything whatsoever.

There are hundreds of other rooms for other artforms, but they all are locked and are completely unreachable (I don't care if God himself uses God-Mode-No-Jutsu, these doors cannot be breached)

Combatants are allowed to use everything they have, not just their artforms.
 
PostPosted: Tue Sep 18, 2012 9:12 pm
Karuda Gensou Uchiha

User Image

Personal Data

Full Name: Karuda Gensou Uchiha
Titles: ♬♫♪♩Ex-Sound Five♩♪♫♬
Nicknames: ♬♫♪♩The Silent Note of Madness♩♪♫♬
Gender:Male
Age: 43
Birth Date23 July
Height: 168 cm
Weight: 52.2 kg
Personality: Karuda has full control of his emotions, he is slightly sociopathic but can also become very close to people. He also finds it easy to endear himself to others due to his deep understanding of the human mind.
Behaviour: Often runs his hand through his hair and clicks together his long fingernails. In battle he is cautious and tends to avoid battle altogether if he can.
Ethnicity: Caucasian

Likes: Training
Dislikes: Most Animals and people
Loves: Controlling people with his illusions
Hates: Plebeians and Tailed Beasts

Personal Skill: Dismantling minds, with Genjutsu
Favourite Food: Small Mammals
Favourite Drink: Sake
Favourite Word: Illusion
Favourite Number: 17

Least Favourite Food: Nattō and anything overly sweet
Least Favourite Drink: Fizzy drinks
Least Favourite Word: Reality
Least Favourite Number: 64

Strengths:
• Genjutsu are one rank stronger
• Opponents below his rank cannot break out of his Genjutsu
• Genjutsu is easier to use by one rank
• Can learn any number of Genjutsu up to his rank

Weaknesses:
• Cannot learn any Taijutsu no matter the rank, basic strikes only.
• Ninjutsu take one extra post to learn
• Ninjutsu are weaker by one rank
• Cannot learn Medical Ninjutsu


Fears:
• Death
• Truth
• Broken Glass


Relationships:
Katsuro Kamisama – Karuda’s close friend and teacher. [Deceased]
Hanzo Uchiha – Distantly related by the Uchiha blood between them, Karuda and Hanzo seem to get along well, Hanzo has offered to tutor Karuda once. [Deceased]
Slevyn Kalebra – Karuda’s prize Pupil, wielder of Karuda's other Sharingan [Missing]
Saotome Satoshi – Karuda is good friends with Saotome, however they have not been in contact recently.

Family:
Omoi Gensou Uchiha – Karuda’s only known relative, his son. [Deceased]


Shinobi Data

Village: Kumogakure
Rank: Sannin

Ninja Class: Genjutsu
Nindo: 'I will purge the impure world'

Str/Spd: 5/5
Chakra Pool: 560

Bloodline: Sharingan
Bloodline Stage: Eternal Magenkyou
Clan: Idol

Curse Mark: Genjutsu Cursemark
Summoning: Snakes - Sage


Shinobi Technique Data

Chakra Color: Pale Purple, Jet Black [Cursemark] or Deep Purple [Sage Mode]
Chakra Elements:
1. Sound [Sub]
2. ϟ Raiton [Main]
3. Katon [Secondary]

Ninjutsu:
Non-Elemental
• Kawarimi no Jutsu (Substitution Technique)[E Rank]
• Henge no Jutsu (Transformation Jutsu)[E Rank]
• Kai (Genjutsu Release)[D Rank]
• Kabenobori no Jutsu (Wall Walking Technique)[D Rank]
• Suimen Hokou no Gyou (The Art of Water Walking)[C Rank]
• Nan no Kaizō (Soft Physique Modification)[C Rank - Custom]
• Kage Bunshin no Jutsu (Shadow Clone Technique)[A Rank]


Snake
• Hebihada Karawimi (Snakeskin Substitution)[E Rank - Custom]
• Hebihada Bunshin (Snakeskin Clone)[E Rank]
• Sokuryokudo Hebi (Slithering Speed Snake)[E Rank - Custom]
• Hebi Kanki (Snake Enjoyment)[D Rank - Katsu's Custom]
• Sen'eijashu (Hidden Shadow Snake Hands)[C Rank - Custom]
• Hebi Kinko (Snake Imprisonment)[C Rank - Katsu's Custom]
• Jagei Jubaku (Snake Authority Spell)[C Rank - Custom]
• Mandara no Jin (Myriad Snake Net Formation)[A Rank - Custom]
• Sen'ei Tajashu (Many Hidden Shadow Snake Hands)[A Rank - Custom]
• Sōjasōsai no Jutsu (Twin Snakes Mutual Death Technique)[A Rank - Kinjutsu - Custom]
• Senpō: Kame-Hebi Kuraitoru (Sage Art: Turtle Snake's Scale)[A Rank - Custom]
• Hebi no "Ai" (The Snake of "Love")[S Rank - Custom]
• Senpō: Muki Tensei (Sage Art: Inorganic Animation)[S Rank - Kinjutsu]
• Togiretogire Karada Karigoya (Broken Body Shedder)[SS Rank - Kinjutsu - Custom]


Akatsuki
Nenwa (Telepathic Communication)[B Rank]
Gentoushin no Jutsu (Lit Apparition Technique)[A Rank]

Sound
Kasshoku no Oto (Brown Sound)[C Rank - Custom]
Instrumental String Creation[C Rank - Custom]
Ko'ori Sakuhen Oto (Ice Splitter Note)[A Rank - Custom]
Kekkai (Rupture)[S rank]
Sakuhen (Splinter)[S Rank]

Idol
Canon [C Rank]
Capriccio [C Rank
Polyphony [A Rank]
Orchestra [S Rank]


Raiton
ϟ Dendou Hari Hirogari no Jutsu (Electric Needle Spread Technique) [C Rank]
ϟ Kumo Tate no Jutsu (Cloud Shield Technique)[C Rank]
ϟ Chidori [A Rank]
ϟ Chidori: Makibishi (Chidori: Caltrops)[A Rank - Custom]


Katon
• Katon Goukakyuu no Jutsu (Fire Release: Grand Fireball Technique)[D Rank]
• Katon: Shinhidora no Jutsu (Fire Release: True Hydra Technique)[S Rank]


Sharingan
Sharingan Burokkingu Jutsu (Sharingan Blocking Technique)[Custom]
Amaterasu
Susano'o
Kosshi no Susano'o [Custom]




Genjutsu
Universal
• Fukushi no Jutsu (Double Vision Technique)[E Rank]
• Ikamono Chishio (Fake blood)[E Rank]
• Suiganmourou no Jutsu (Drunken Sight Technique)[E Rank]
• Bouzenjishitsu no Jutsu (Stupification Technique)[E Rank]
• Magen: Kokuni Arazu no Jutsu (Demonic Illusion: False Surroundings Technique)[D Rank]
• Magen: Narakumi no Jutsu (Demonic Illusion: Vision of Hell Technique)[D Rank]
• Kori Shinchuu no Jutsu (Sly Fellow Mind Skill)[D Rank]
• Senro Ue Fuku no Jutsu (Track Covering Technique)[D Rank]
• Meisai no Jutsu (Camouflage Technique)[D Rank]
• Tenjou Gyakumodori (Heaven and Earth Reversal)[C Rank]
• Atama Kusari No Jutsu (Chained Mind Technique)[C Rank]
• Ikamono Chikara no Chakra (Fake Chakra Power)[C Rank]
• Suguni Ouda (Instant Strike)[C Rank]
• Nemuri (Sleep)[C Rank]
• Nise Shookanjoo No Jutsu (False Summons Technique)[C Rank]
• Koudo Tenjou Gyakumodori (Heaven and Earth Reversal, Advanced Version)[C Rank]
• Kitsunetsuki (Spiritual Possession)[C Rank]
• Nehan Shouja No Jutsu (Salvation Temple Technique)[A Rank]
• Genmu no Henshuubyou (Visions of Paranoia)[A Rank]
• Kokuangyou no Jutsu (Journey into Black Darkness Technique)[A Rank]
• Naisenranki no Jutsu (Internal Spawn Technique)[A Rank]
• Nehan Shouja No Jutsu (Salvation Temple Technique)[A Rank]
• Enmaku no Jutsu (Smokescreen Technique)[A Rank]
• Kouchi no Jutsu (Slow Down Skill)[A Rank]
• Gensou no Udai (World of Illusion)[A Rank]
• Gotai Habamu no Jutsu (Body Stop Technique)[A Rank]
• Hyoukai Nikutai no Jutsu (Melting Flesh Skill)[A Rank]
• Chishio Kayumi no Jutsu (Blood Itch Technique)[S Rank]
• Tataki Nouzui (Mince Meat Brain)[S Rank]
• Jissei Muma no Jutsu (True Nightmare Technique)[S Rank]
• Seibai no Shinigami (Death God’s Judgement)[S Rank]


Custom
• Moushiyou no Shinjitsu (Words of Truth)[D Rank]
• Seiteki Omoi Hensen (Sexual Mind Change)[D Rank]
• Sorazorashii Ninjutsu Doumeihigyou (False Ninjutsu Strike)[D Rank]
• Medusa's Tsukurigoto Ka-ru (Medusa's Lying Curls)[C Rank]
• Sorazorashii Omoi Setsuzoku (False Mind link)[A Rank]
• Sorazorashii Sounan (False Disaster)[A Rank]
• Hades: Swim in the Acheron [S Rank - Custom]
• Hades: Swim in the Phlegethon [S Rank - Custom]
• Hades: Swim in the Lethe [S Rank - Custom]
• Hades: Swim in the Styx [S Rank - Custom]


Sound
Shihouhapou (All Directions)[E Rank]
Okuyuki Katawa (Depth Distortion)[E Rank]
Kuuden (Static)[E Rank]
Shimaru Shikaku (Closed Sight)[E Rank]
Kugurinukeru Meikyou (Through the Looking Glass)[D Rank]
Youma Tacchi (Ghost Touch)[D Rank]
Kenbou no Jutsu (Forgetfulness Technique)[D Rank]
Suzu Senbon no Genkaku (Illusion Bell Needles)[D Rank]
Mokugeki (Pantomime)[C Rank]
Atama Kusari No Jutsu (Chained Mind Technique)[C Rank]
Mimiuchi no Jutsu (Whisper Technique)[C Rank]
Jouho no Koe (Voice of Compromise)[C Rank]
Itai Kanetsuki no Jutsu (Painful Ringing Technique)[C Rank]
Ataeru Kanjoo no Jutsu (Inflict Emotion Technique)[C Rank]
Nouzui Momiryouji (Brain Massage)[C Rank]
Tokitsukeru no Koe (Voice of Persuasion)[C Rank]


Leaf
• Nirami no Kage (Shadow Glare)[E Rank]
• Etainoshirenai no Fugou (Mark of the Unfamiliar)[E Rank]
• Etainoshirenai no Tsuujite (Through the Unfamiliar)[E Rank]
• Etainoshirenai no Oto (Sounding the Unfamiliar)[E Rank]
• Etainoshirenai no Tacchi (Touch of the Unfamiliar)[E Rank]
• Chouba no Kage (Shadow Taunt)[D Rank]
• Dokuji no Kaori (Scent of Peculiar)[D Rank]
• Dokuji no Gyoushi (Leer of the Peculiar)[D Rank]
• Dokuji no Gisou (Camouflage of the Peculiar)[D Rank]


Grass
• Hyorohyoro Kusa Uwadzutsumi (Swaying Grass Cover)[E Rank - Custom]
• Kusa Shinrin (Grass Forest)[D Rank - Custom]
• Sentai Eisho (Moss Encampment)[C Rank - Custom]
• Shin'en Kusa Azukari (Deep Grass Ties)[C Rank - Custom]
• Vine Tendrils [A Rank - Custom]
• Toge Tsuchi (Thorny soil)[A Rank - Custom]
• Shinsei Katachidzukuru no Kusa Oni (True Form of the Grass Demon)[A Rank - Custom]
• Imajine-shon Allergenic Kafun (Imaginary Allergenic Pollen)[S Rank - Custom]


Sand
• Suna Arashi no Shinto (Deadly Sand Storm)[E Rank]
• Hada no Kamereon (Chameleon Skin)[E Rank]
• Suna Arashi no Odokemono (Trickster’s Sand Storm)[E Jutsu]
• Ussou Kabe (Impenetrable Wall)[E Rank]
• Saboten Uchinuku Meimu (Cactus Punch Illusion)[D Rank]
• Suna no Akushumi (Taste of Sand)[D rank]
• Kaze no Totsunyuu (Rushing Winds)[D Rank]
• Mougo Shibaku no Jutsu (False Strike Technique)[D Rank]


Cloud
Monokage no Jutsu (Cloud Cover Technique)[E Rank]
Hekireki Koe no Jutsu (Thunder Voice Technique)[E Rank]
Raimei Wana Fuu (Thunder Trap Seal)[E Rank]
Hibanahouden no Jutsu (Discharge Technique)[E Rank]


Mist
• Kanraku Kibun (Sinking Feeling)[E Rank]
• Kani Hokou (Crab Walk)[E Rank]
• Bakuretsu Kunai (Exploding Kunai)[E Rank]
• Doro Bunshin no Jutsu (Mud Clone Skill)[E Rank]
• Suirou no Jutsu (Water Prison Technique)[D Rank]
• Atsubottai Mizu no Jutsu (Heavy Water Technique)[D Rank]
• Aranu Atsubottai Kyouatsu no Jutsu (False Heavy Pressure Technique)[D Rank]


Rock
• Okkuu Chiri no Jutsu (Annoying Dust Technique)[E Rank]
• Tsutaurushi no Jutsu (Poison Ivy Technique)[E Rank]
• Itsuwari Doton Bunshin no Jutsu (Fiction Earth Clone Technique)[E Rank]
• Iwa no Jutsu (Rock Technique)[E Rank]
• Doro Shissaku no Jutsu (Mud Slip Technique)[E Rank]
• Kyuukai Nikutai Oshuu no Jutsu (Rotting Flesh Foul Smell Technique)[D Rank]
• Sekkin Kyoushoukoku no Jutsu (Approaching Allies Technique)[D Rank]
• Shonben no Jutsu (Urine Technique)[D Rank]
• Sei Kyuuten no Jutsu (Gender Sudden Change Technique)[D Rank]
• Hitokiri Jutsu: Tsuuda Tsuchi (Assassination Technique: Crushing Earth)[S Rank]


Sharingan
Sorazorashii Sharingan (False Sharingan)[Custom]
Susano'o Sorazorashii Sangatsu (Susano'o's False March)[Custom]
Pseudo-Amaterasu[Armand's Custom]
Magen: Kasegui no Jutsu (Demonic Illusion: Shackling Stakes)
Magen: Kyouten Chiten (Demonic Illusion: Mirror Heaven and Earth Change)
Utakata (Ephemeral)
Tsukuyomi (Moon Reader)
Kotoamatsukami (Distinguished Heavenly Gods)[Kinjutsu - Custom]




Weapon Style:
Raiton Taigā (Lightning Release Tiger)[Mastered]
ϟ Material Stabbing[E Rank]
ϟ Parry Channeling[E Rank]
ϟ Light Flash[D Rank]
ϟ Lightning Tip[D Rank]
ϟ Weighted Dodge[D Rank]
ϟ Lightning Cub[C Rank]
ϟ Razor Lightning[C Rank]
ϟ Speed Jab[S Rank]
ϟ Numbing Defeat[A Rank]
ϟ Lightning Devastation[A Rank]
ϟ Dance of the Felines[A Rank]
ϟ Concentrated Lightning Devastation[S Rank]
ϟ Lightning Tiger[S Rank]



Equipment Data

Headband Location: Forehead
Headband Style: Customised - Non-Village
Headband Color: Black
Flak Jacket Style: N/A
Flak Jacket Color: N/A
Kunai Holster Location: Right Leg
Kunai Holster Color: Black
Shuriken and Bomb Holster Location: Back of belt
Shuriken and Bomb Holster Color: Black
Backpack Style: A thin bag under his coat
Backpack Color: White

Ear Accessory: Bell Earrings
Accessory Style: Simple earring with small bells attached
Accessory Color: Silver
Accessory Location: Both ears, tucked behind hair

Hand Accessory: Hand Guard
Accessory Style: Simple gloves with metal plates that are often worn by Jounin
Accessory Color: Black
Accessory Location: Both hands - Under Sleeves

Finger Accessory: Void Ring
Accessory Style: Worn on left thumb
Accessory Color: Violet
Accessory Location: Under Sleeve

Finger Accessory: Kumo Ring (Cloud Ring)
Accessory Style: Worn on right thumb
Accessory Color: Purple
Accessory Location: Under Sleeve

Armour Accessory: Body Armour
Accessory Style: Simple, thin metal plates worn by many ninja
Accessory Colour: Metallic
Accessory Location: Stitched in between his two under layers of clothing

Weapon Type: Tanto
Weapon Length/Range: Meele
Weapon Weight: 8 lbs
Weapon Location: Belt, left side

Weapon Type: Kusari (Chain)
Weapon Length/Range: Meele
Weapon Weight: 40 lbs
Weapon Location: Wrapped around waist

Weapon Type: Gunbai (Fan)
Weapon Length/Range: Meele
Weapon Weight: 25 lbs
Weapon Location: On back

Weapon Type: Magatama (Jewel)
Weapon Length/Range: Ranged - 100 Meters
Weapon Weight: 1 lb
Weapon Location: Necklace, wrapped around neck


Shinobi Combat Statistics

Missions Completed
S Rank: N/A
A Rank: N/A
B Rank: N/A
C Rank: N/A
D Rank: N/A
E Rank: N/A

Battles Fought
Fights Won: 3
Fights Lost: 1
Fights Tied: 1
Opponents Killed: 2


Other Data

Background History

Karuda was born into a small village and into an abusive house hold. Karuda was born with greatness, his father was, Izuna, from the Uchiha clan and his mother, Karina, from the Gensou Goshuujin Clan, both of whom were adept at genjutsu, he was also born with a Cursemark that has been known to appear on genjutsu masters. He was born inside his parent's home with no doctors present, his parents were unlearned in ninja ways due to them both never inheriting their clan's abilities, so they didn't recognize the Cursemark for what is was and chalked it up to a weird birthmark. Karuda was often abused by both his parents, they often used broken glass to torment him, after all broken glass was easy to come by as drunkards. Due to all the wounds and scars caused by the abuse he was often forced to wear very concealing clothing to cover them, this is another reason his Cursemark wasn't noticed. While his parents seemed to like hurting him physically with glass they would often abuse him in many other ways, his father would torment him on how he would never be a real man and how he was a piece of worthless s**t, his mother would say he should have been a girl and he still made a better girl then boy. One day, for reasons never discovered the Yonha, Yama-Tsumi, four winged 'angel', attacked the small village completely destroying it, few escaped, Karuda was one of the few... Unfortunately his parents were too. The village attempted to band back together and eventually they disbanded, many of the inhabitants spread out into other villages.

Karuda ended up in Iwagakure, the village hidden in the rocks. As Karuda grew older and entered the ninja academy and grew stronger his parents seemed to back off and abuse him a lot less, as if fearing retribution. Karuda passed the exams to leave the academy easily and went on to train with his sensei, during their first training session he was able to master Chidori, a Jounin level technique, it was obvious that he was bound for greatness. It was during this time he met a ninja by the name of Velox, the two were never particularly close but they were friendly. After a while of training under his first sensei since leaving the academy the village was attacked by a large group of ninja of great power that seemed to be after the Tsuchikage, Earth Shadow, leader of the rock village. Karuda used the confusion caused by this to slay his parents and burn down his house, quickly fleeing the village.

Karuda eventually ended up in the village of Kumogakure, the village hidden in the clouds. While here Karuda learned surprisingly little, as he specialized in genjutsu, the ninja art of illusions, of which there were few masters. During his time there, there was a Chuunin exam which would allow him to move up a rank in the ninja world if he was good enough, he decided to enter. He first had to fill out a written test, which he passed easily. He then had to fight an opponent who never showed up. The proctor was unable to find someone for the child to fight and he was declared a Chuunin due to default victory. He returned to the hidden cloud village as a Chuunin and taught himself many great techniques and even taught a few students of his own, however there was something important he was missing. He wasn't gaining enough power. A while into Karuda appointment as Chuunin another Chuunin was advanced to the position of Raikage, Lightning Shadow, leader of the Cloud village. Karuda at first was happy for the Chuunin but it still ate away at him, why hadn't he gotten that strong? He worked as hard, if not harder then any others in his training and that’s when it hit him, he'd learned a while after that the four winged 'angel' had been sealed into the ninja, he was sure that was why the Raikage was so strong. After long delibieration, Karuda felt that there was nothing holding him there any longer.

Karuda left the Cloud village and journeyed the land, it was during this time he'd learnt about the apparent reconstruction of Iwagakure, his fondest home. He decided to be cautiously optimistic and go there to see for himself. As he reached the gates he was surprised they even still stood, he walked through them to see a bustling village. He saw the new Tsuchikage about joining the village and the man seemed all too happy to have Karuda. It was during this time of emotional and spirtual peace that Karuda settled down and opened a center, a place where all genjutsuists, regardless of village, were free to train under him.

Karuda’s genjutsu training centre had very few visitors but each was welcomed graciously and trained to the best of Karuda’s abilities. Karuda tried to forge a connection with a great many genjutsu user’s who passed through the centre but many of the links he had made crumbled as the genjutsuist ninja left the centre to return to their respective villages. Karuda attempted to contact the best genjutsu masters he knew from their infamy, Hanzo Uchiha and Katsuro Kamisama, he was unsuccessful... At that point. His failure infuriated him and he closed the centre half-way through the Chuunin Exams.

Karuda met up with a Genjutsu master by the name of Saotome Satoshi during his time proctoring the exams and the two hit it off like old friends. Karuda and Saotome learned a lot from each other. Karuda travelled to Kirigakure, the village hidden in the mist, for a short time to train with Saotome and met another Genjutsu master due to nothing but dumb luck. Hanzo Uchiha was in the Kirigakure forest talking to Akira, the ex-Tsuchikage who had somehow escaped the Iwagakure attack. After the two had finished their business Karuda moved out into the open and the two talked a short while, the conversation ending when Hanzo offered to train Karuda. Karuda politely declined the offer, deciding to return to Iwagakure and find his own way for the time being.

He returned to Iwagakure and trained a ninja called Slevyn Kalebra, he was as notable in his genjutsu skills as Karuda himself. Karuda trained the boy for a short time before taking him to Ronnel, an extremely skilled medic, in Kusagakure, the village hidden in the Grass. The reason he went to the medic was to get their eyes transplanted, Slevyn was a member of a rare bloodline that made his genjutsu even stronger then Karuda's, Slevyn had the Ranmaru eye Kekkei Genkai, bloodline. Karuda now possessed two different eyes that made his genjutsu stronger still. While in grass he worked on making them a genjutsu scroll due to their lack thereof.

Karuda then travelled to Konohagakure, the village hidden in the Leaves. While on what was nothing more than a tourism trip he met a man who claimed to be rebuilding Otogakure, the village hidden in the Sound. Karuda was intrigued by the information, the village hidden in the sound had been long closed and housed genjutsu knowledge he may need, as he intended to master every aspect of genjutsu. He agreed to join the sound village and was made a Jounin.

While in Otogakure, Karuda trained in the art of sound based genjutsu, which he found, was both powerful and easy enough for him to learn. While in Otogakure Karuda worked hard to earn the respect of the Otokage, Nanashi Ongaku, and did so by passing the test to be initiated into the elite squad of the Sound Five. Karuda was presented with the demon sound flute, a weapon of sound genjutsu mastery.

Karuda was very happy with his place in the world by this point, a Jounin, master of many genjutsu and he was a member of an elite squad but something was definitely missing... He decided to travel the world once more. During his travels he learnt that the Tsuchikage had perished, although Karuda had defected from the village the Tsuchikage was one of the few people he had ever truly cared about. He was truly upset about the death of his old master but continued on with his journey. His journey eventually took him to Amegakure, the village hidden in the rain, and to the Amekage, Rain Shadow. The Amekage was an extremely powerful woman who had the ability to summon dragons and most importantly she was the leader of the Akatsuki. She decided to test him to see if he was worthy of joining the Akatsuki; he had to try and tie her up. Using his amazing genjutsu skills alongside his snake jutsu and ability to plan every step he managed to tie her amazingly fast and was accepted into the Akatsuki.

After joining the Akatsuki he returned to Otogakure and searched the libraries and every source he could for information about Bijuu, Tailed Beasts, and their Jinchuuriki, the people they are sealed within. He wasn’t able to find much except the villages each Bijuu were in, which wasn’t much help seeing as it’s no secret if a village has a Jinchuuriki, due to their boasting or rather threats of using the Jinchuuriki against other villages.

He returned to the Akatsuki base to discover a letter from his cousin, Kaisen Uchiha, leaving his Magenkyou Sharingan to Karuda. Karuda left the Akatsuki base and vanished for an extended period. Karuda returned to Otogakure with a small child he claimed was his son, he left the boy, Omoi, with the Otokage of the time, Nanashi Ongaku. He left for a while, to train for Magenkyou Sharingan for himself, so he could use Kaisen's to make an Eternal MS.

After a while, he discovered Shahnz had died and his own son had commited suicide, after seeking him (and his approval) for a long time, upon joining Kumogakure. He awakened his MS in Kumo and then traveled to Takigakure, the village hidden in the waterfall. Here he met a young girl Hikari, the Rokubi host. She was a genjutsuist like him, and he thought it best to keep an eye on her. While there he met, and brushed shoulders with, Kiyoshi, a much more powerful ninja, who killed the clone Karuda sent to him.

Karuda returned to his run down home, outside Otogakure, to use Kaisen's MS to give himself the EMS, in solitude, hoping no one would learn of his eye, till the time was right.

After this he mostly laid low, training intensively while helping out with the politics in Kumo. Once he felt his training was up to par, he traveled to Sungakure, to seek an old Ototon (Sound Element) artifact.


Appearance:

Karuda wears extremely covering clothing, he is extremely skinny and when he is shirtless you can see his ribs standing out against his skin. His skin is extremely pale and tinged with grey with a slightly scaly texture.
 

Karuda Gensou Uchiha

Greedy Consumer

3,550 Points
  • Wall Street 200
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Karuda Gensou Uchiha

Greedy Consumer

3,550 Points
  • Wall Street 200
  • Full closet 200
  • Dressed Up 200
PostPosted: Tue Sep 18, 2012 9:35 pm
Adam Nagareboshi


User Image

Personal Data


xxxxxxRPC Full Name|| Adam Nagareboshi Makyo
xxxxxxNicknames|| Ambrosia
xxxxxxAge|| 32
xxxxxxBirth Date|| July 19
xxxxxxHeight|| 5'7"
xxxxxxWeight|| 160
xxxxxxPersonality|| Serious, Unmoving, Calm
xxxxxxBehaviour|| Calm, smooth, pacifist
xxxxxxEthinicy|| Latino

xxxxxxPersonal Skill|| Art
xxxxxxFavorite Food|| Lasagna
xxxxxxFavorite Drink|| Pina Colada
xxxxxxLeast Favorite Food|| Seafood

xxxxxxLikes Poetry, Pacifism, Reading
xxxxxxDislikes|| Any seafood, waiting, bitterness
xxxxxxHates|| SEAFOOD

xxxxxx Strengths||
xxxxxxxxxxxx• Wind jutsu take two less posts to learn.
xxxxxxxxxxxx• The persons body become quicker using wind as a boost in their body parts.
xxxxxxWeaknesses||
xxxxxxxxxxxx• Must take time to paint
xxxxxxxxxxxx• Lightning
Weak- Fire
xxxxxx Fears||
xxxxxxxxxxxx• Losing his mind on battle
xxxxxxxxxxxx• Not knowing the difference between genjutsu and reality

xxxxxx Relationships|| Many
xxxxxx Family|| The Nagareboshi Family

Shinobi Data

xxxxxx Village|| Rain
xxxxxx Rank|| Sannin

xxxxxx Ninja Class|| Ninjutsu
xxxxxx Nindo|| "Who am I?"

xxxxxx Bloodline|| Katon Blood Artistry
xxxxxx Clan|| Fuuton Masters

xxxxxx Implants|| N/A

xxxxxx Curse Mark|| Clan Curse Mark

xxxxxx Summoning Type|| (Chuunin rank only)
xxxxxx Summon Sage?|| None

Shinobi Technique Data

xxxxxx Chakra Color|| Blue
xxxxxx Chakra Element||
xxxxxxxxxxxx1. Fuuton
xxxxxxxxxxxx2. Doton
xxxxxxxxxxxx3. Katon

xxxxxx Ninjutsu
xxxxxx Non-Elemental
xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]

- Nawanuke No Jutsu (Rope Untying Technique)
Description: A basic skill that lets the user invest chakra into a rope or chain to push the knot in it in the right way, so it loosens. This is used to escape from a rope binding.

- Anrokku no Jutsu (Unlocking Technique)
Description: A relatively easy-to-perform jutsu used mostly on stealth missions and when stealing. By concentrating chakra on a basic lock such as a door lock or on a safe, the user can force the mechanism to unlock even without the key or knowing the code. Nothing about the lock will have changed other than it will open once before it locks up again. This skill leaves no signs of tampering.

- Name of Jutsu: Arial dodge
Description: This is a very basic in air manuver. after focusing chakra into their feet in mid air the user will suddenly release it and spin off to one side 5ft (10 for genin, 15 for Chuunin, 20 for Jounin) which allows them to dodge an attack in mid air. this technique can be extremely useful when up against straight forward techniques such as the Great Fire Ball and Water Dragon jutsu's.

- Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
Description: By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface.

- Kyou Masukingu No Jutsu (Sound Masking Technique)
Description: This ninjutsu helps to cover up any sounds the user makes if they are on a mission that requires stealth. The user sends some chakra to the target’s ears and performs the needed hand seals. Any natural sounds in the area (running water, crickets, wind, ect…) are magnified slightly to mask any soft sounds that the user may make.

- Name of Jutsu: Shadow vision fist
Description: The user of the Taijutus first throws an extremly fast punch at an opponent but brings the punch back and then throws another punch at the opponent the purpose of this is that when the user does this fast enough they may give the illusion of two punches and when the opponent guards from the first punch the user may aim their second punch past the targets defences

- Name of Jutsu: Camo no Jutsu
Description: A sly ninjutsu used mainly by ninja trained to be spies. It adapts the body to change color depending on its surroundings, so no one can see you. To use this ninjutsu effectively you must at least have sly feet, not able to be heard, otherwise it is useless. This jutsu uses up a small amount of chakra depending on your surroundings, and how much the body has to concentrate to adapt to its surroundings. Once another income of chakra to attack is used, this jutsu is broken, so it only works on one sneak attack. It's not very effective in the sand, snow, water, or any place where your feet can be marked on the floor. Not effective either against Byakugan. It's slightly visible when in movement, since the body takes at least one second to adapt to its surroundings.

- Suimen Hokou no Gyou (The Art of Water Walking)
Prerequisites: Kinobori no Jutsu
Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra.

xxxxxx {Your first element's name} Fuuton
xxxxxxxxxxxx (Academy level) Kaze Bunshin (Wind Clone)
Description: Basically your typical clone, formed from wind. It is easily bested by any sort of skill, but this clone is still better than the average bunshin as it is able to attack and be attacked.

- (Academy level) Kaze Fuuchuufuyuu (Wind Levitation)
Description: Utilising and controlling the wind, the user is able to force the wind beneath an object in order to force it to rise up from the ground. The effectiveness of this jutsu is very much dependant upon the weight of the object in question, so large objects will take longer to lift, while lighter objects can be quickly lifted. Additionally, as the jutsu works by forcing wind beneath the targeted object, the higher the object gets, the harder it is to raise it any higher. The users control affects the speed at which they may raise an object, so while a person with only 5 control would be slow to raise a rock the size of a persons head, someone with a control of 40 could lift enormous boulders without showing significant sign of slowing. Only inanimate objects can be levitated.

- (Academy level) Yadama Furooseigyo (Projectile Control Skill)
Description: A basic skill for those learning to master the art of wind control. With the ability to control air currents the user can utilize them to their advantage when throwing projectiles such as kunai or shuriken, using the wind to aid the speed and trajectory of their weapon. Someone with a 5 in control would only be able to give it a slight boost in power, while someone with a control of 40 could make them fly twice as fast.

- (Academy level) Hanpatsu Kaze no Jutsu (Retrieving Wind Technique)
Description: Creating a small gust of wind, the user utilizes it to push towards them instead of away, specifically to push nearby objects towards them. Those with a 5 or so in Power will only be able to push small objects about the size of a kunai or shuriken towards them, while someone with a 40 in Power can push large animals and even people.

- (Genin level) Boufuu Kyouzuu no Jutsu (Gale Surge)
Description: A defensive jutsu at best. The user distils the air around him or her with his or her chakra and at the exact moment of attack releases a large burst of air. The blast of wind goes out three feet and knocks a victim back at least five feet and can stop projectiles. It is a defensive move that is usually used when the user is caught off guard. The wind can only be released in one direction however, and a cool down period of three posts is required before it can be used again.

- (Genin level) Kaze Bakuhatsu (Wind Explosion)
Requirements: Kaze Bunshin
Description: Wind is gathered with chakra into a swirling ball that is hurled towards the opponent. The blast explodes on impact, causing cuts on the target's body if a direct hit. The actual force of the explosion of the Kaze Bakuhatsu feels as if a Gouken Stage 2 Punch is hitting you. A cool down period of two posts is required before this jutsu can be used again.

- (Genin level) Yadama Henshin Bakuha (Projectile Deflection Blast)
Description: Building up a great amount of air in their chest, the user distils chakra to expel a great gust of wind directly from their mouth. The wind is not strong enough to push back something as solid as a human body but can deflect light projectiles such as kunai and shuriken.

- (Genin level) Okuridashi Kaze (Propelling Winds)
Description: Loosing a short blast of air from their hands, the user is able to propel themselves in the opposite direction with considerable force. This jutsu is ideally suited to Wind ninjutsu specialists, who often tend to favour avoidance of attacks rather than powerful defences, and can be used to either move very quickly to the side, or even propel themselves quite high into the air.

- (Genin level) Fuuton: Shinkuutai Naihatsu (Wind Element: Air Pocket Bursts)
Description: Focusing on the air around them, the user is capable of causing parts of the wind to “burst” suddenly, causing anything nearby to be knocked aside. The burst does not do any damage however, and its primary purpose is to interrupt and leave the enemy open for further attacks. However the bursts can only be created within a twenty metre radius of the user and only at spots they are able to see.

- (Genin level) Bouseki Tate no Kaze (Spinning Shield of Winds)
Description: Focusing on an area in front of them about 5 feet wide and across, the user dispels chakra to cause the wind to spin rapidly in a circular motion, creating something akin to a shield. Instead of deflecting attacks however the shield will reflect whatever was thrown at them back towards the enemy at the same speed it was fired at.The degree of reflection depends on the user’s control stat; a 5 would only reflect small projectiles and stage one ninjutsu, while a 40 could repel fairly large thrown weapons and level 4 ninjutsu techniques.

- (Genin level) Kaze no Yoroi (Armor of Wind)
Description: The user utilizes his chakra and the wind around him to create a whirlwind around himself. The wind forms a circle around the user, five feet in radius, so ten feet in diameter. The wind picks up debris and acts as armour for the user. The wind armour lasts for five posts. Debris on the ground strengthens the armour and projectiles thrown towards the wind also become part of the armour. A taijutsu user is useless against the armour. A genin who gets caught in the wind will become part of the armour, Chuunin will be knocked back five feet, and a Jounin will be knocked back two feet. An elemental jutsu is useless against the armour, but if one is used against the armour it weakens it greatly. Two posts after an elemental jutsu is used against the Kaze no Yoroi the armour is dispelled.

- (Chuunin level) Fuuton: Tatsumaki Wana (Wind Release: Tornado Trap)
Description: The user creates a large tornado about ten feet high directly around their enemy wide enough so that they have little room to move. The opponent will find themselves trapped inside the eye of this tornado, unharmed by the winds but unable to move without touching the tornado. If they attempt to escape they will find the swirling winds will push them back inside the center, with several cuts and scratches due to the ferocity of the winds. However just as what’s inside cannot leave what is outside cannot enter; any attacks or projectiles will simply be deflected back out. The tornado lasts for two posts and has a three post cool down time.

- (Chuunin level) Kaze no Yaiba (Wind Sword)
Description: The user summons a violent gust of wind, moving so fast that if caught within the blast an enemy will suffer blade like wounds from the wind slashing them so strongly. Due to it’s nature it’s difficult to block but can be avoided. The injuries look very much like that of a sword wound, which is where the name originated.

- (Chuunin level) Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill)
Description: An ability which allows the user to transport from one area to another in a gust of wind. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used in the same post if the shinobi has attacked or defended.

- (Chuunin level) Daikamaitachi no Jutsu (Grand Slashing Wind Skill)
Description: A much stronger form of Kamaitachi No Jutsu that creates a much larger gust of wind. This jutsu, because of its severity, has the power to be both an offensive and defensive move all at once. A much larger tornado is shot forth horizontally and instead of cutting mere branches down it has the capability of ripping the greatest of trees to shreds. As seen by Temari using this technique, the Daikamaitachi has the ability to blow chakra waves away.

- (Chuunin level) Fuuton: Tei Hakusha (Wind Release: Air Riding)
Description: As wind ninjutsu is typically more focused on ranged combat rather than close combat such as what taijutsu specialists favour, it was necessary to create jutsu’s that made them as hard to hit as possible, as a result, the wind riding technique was created. The technique in essence has the user form a ball of rapidly swirling air beneath their feet, upon which they typically sit (some with exceptional balance may choose to stand). As a result the user is left hovering several feet above the ground, and is able to control the ball to move quickly in any direction, essentially allowing the user a high degree of speed and agility while they remain on the ball, and due to the hovering nature of the ball combined with its speed, it is quite natural for users of this technique to move across walls and ceilings. All of this makes this an excellent jutsu for wind ninjutsu users when forced into a corner, or even can be used when scouting is necessary. Additionally the user can use a platform of sorts to help keep their balance, such as a large fan.

- (Chuunin level) Kaze Gyorai no Jutsu (Wind Torpedo)
Description: The user gathers a large amount of wind into his lungs and expels it in a single blow, similar to the projectile deflection blast. This version however is significantly more devastating as the wind forms a torpedo that is near invisible that launches towards the opponent. Upon contact it explodes with the force of two exploding tags.

- (Chuunin level) Fuuton Reppu-Ookami ((Wind Style: Gale Wolf))

Description: Gathering the wind in one hands from the surrounding area as well as ones own wind chakra, they make a ball of wind in ones hand, that would look like a Rasegan. Then using wind manipulation a wolf made of wind comes out and is control by the user. The wolf once it attacks it causes many slashes from the fang and claws attacking greatly, or a tackle that causes a small condense tornado that can knock back a person with incredible force.
Rank: B can create up to four wolves
Sannin can create up to six wolves
Kage can create up to eight

- (Chuunin level) Name of jutsu/ability: Fuuton: Seijitsu Kaze-ken ((Wind Style: Faithful Wind Blade)

Description: Using a blade like Kunai, Katana, sword, or anything with a blade sticking it is used as base and from the blade a giant 10 foot condense blade of wind formed, since it's made out of wind it is light as a feather and it is able to cut easily through hard dense materials also it is able to add another element to the mix to make it more destruction from it.

Rank: C-S
Duration: 4 Posts as Chunnin
7 Posts as Jounin
10 Posts as kage or Sannin
Element: Wind and other
Type: Ninjutsu and Taijutsu

- (Chuunin level) Name of Jutsu:Shinku (Vacuum)
Rank of Jutsu: Chuunin+
Range of Jutsu: Covers area about two feet in diameter, in a sphere. Can be used within 200 yards.
Jutsu's Element: Wind
Jutsu's Type: Ninjutsu
Description:
This is a nasty jutsu. The user focuses on an area a few feet in diameter, and creates a near invisible skin of hardened wind around that area. From within this area, the jutsu's user removes the oxygen, causing asphyxiation as the vital air component is taken. There are three stages to this jutsu, and each stage can be used by progressively higher ranks of shinobi.
At Chuunin: Jutsu is immobile, easily escaped.
At Jounin: This Jutsu can be fixed to a body part or object, so is harder to escape.
At Sannin/Kage: Jutsu is truly deadly, moving in to A or S rank. Jutsu now covers an area several yards in diameter, and can move, although slowly.
To escape: Pop the bubble; not as easy as it sounds.
Wind jutsu do not pop bubble, but rather enhance its toughness, making subsequent attempts to pop it harder.
Fire jutsu cannot originate within the bubble, as there is no oxygen to fuel fire. Techniques that create fire outside the sphere can burn away bubble, but if the bubble is around someone's head when burned away, they will receive burning on the head, and quite probably lose a good deal of hair.
Lightning jutsu of equal or lesser rank cannot pierce the wind jutsu, but higher rank can.
Water jutsu: See Fire jutsu, minus risk of burn damage.
Earth Jutsu: All earth jutsu above D rank can pop the skin of the vacuum bubble.
Metal (ie kunai, senbon, shuriken) Can pop the bubble, but care must be taken not to accidentally pierce the victim.



- (Chuunin level) Fuuton: Furyuu no Jutsu (Wind Release: Wind Dragon)
Description: Creates a dragon formed from wind. The dragon looks like a large serpent, a traditional Chinese dragon that is twenty feet long. The dragon has a red mane and the rest of his body borders light blue. The colour is not distinct because the wind manipulates it from its colour to transparency. The dragon can shoot Kaze Bakuhatsu from its mouth.

- (Jouning level) Mugensajin Daitopa (Great Infinite Sandblast Breakthrough)
Description: The user inhales deeply and then exhales a vicious stream of wind capable of holding back a small army of ninjas. The blast of wind is capable of uprooting trees and blowing down cheaply made houses. Any enemy caught within the blast will find it hard to stand up at all as they will be pushed back with the force. If used in the desert the wind is capable of stirring up enough sand to create a huge sand storm in their area.

- (Jounin level) Fuuton: Kyoushu no Tosshin (Wind Release: Assassin’s Rush)
Description: Expelling a great deal of chakra, the user forces a vast amount of wind out behind them. This blast of wind has two effects, first, anything behind the user will likely be knocked over by the blast, secondly it propels the user extremely quickly in their desired direction, and the user may use the wind to make continual adjustments to their trajectory during this short dash. The dash lasts for barely a second, but in that time the user can cover considerable distance, making this an excellent assassination jutsu as the name implies. After use the user must wait three posts before using it again.

- (S-rank level) Sansai no Ketteiteki Shikiichi (Final Threshold of the Three Calamities of Fire, Flood and Storm)
Description: When a tornado is formed it picks up debris and sometimes other elements. A hurricane is a tornado on the water that has taken up the storm and water below it. Using this jutsu, the user performs it like they would a daikamaitachi, swings their fan and the wind is shot forth. The tornado hits the required elements and takes up a new form. Each element and form is a calamity.
-Flood: If the tornado hits a body of water a massive whirlpool-like tornado is sent towards the victim. When it hits the ground or victim a large flood is sent forward that could crush or drown the victim(s)
-Fire: If the tornado hits a fire it would pick up the flames and still be shot forward towards the victim. The tornado would take flame qualities and a “flaming spin-cycle” would ensue. If it hit the ground or victim an explosion would occur and a large fire would be started.
-Storm: If the tornado absorbs electricity or a cloud the tornado would turn gray with lightning flashes being seen in the tornado. It would be a thunder storm crossed with a tornado shot towards a victim.
Can only be used once per battle thread.

- (SS-rank level) Chi-fū (Blood Winds)]
Description: Only the head of the Fuuton Masters Clan can use this jutsu. The user concentrates chakra one his lungs, around himself, or on a weapon, but using a bit of concentrating on an atomic level inside of the user's very body and compressing the wind inside of him/her and expelling it. The wind chakra inside of their body will become O3, or literally ozone air pollutant. The user becomes immune to it, but the enemy cannot, unless they are Fuuton Masters members. Great speeds of wind blow everywhere as the user can concentrate this wind all around himself, as well as blow it from his mouth in full concentration, and blow everything around to bits. The ozone can quickly corrode steel, iron, silver, titanium, and most metals, except gold, and can corrode cement and wood, it makes the air very difficult to breathe for non-Fuuton Masters members by making their lungs swell and even cough up blood, can cause swelling on the skin as well as inflammation, and sends violent gusts of ozone wind throughout an entire area.



xxxxxx Second Element: Doton
xxxxxxxxxxxxDoton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
Description: This jutsu allows the user to enter the ground and "swim" in it for a limited time.

- (Academy level) Doton: Bunshin no Jutsu (Earth Release: Earth Clone Skill)
Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. Two hits will destroy the bunshin.

- (Academy level) Koujin Bunshin no Jutsu (Dust Clone Technique)
Description: A simple bunshin jutsu, using dust and small particles of dirt found everywhere but the cleanest of places, the user is able to form a clone. The clone itself cannot attack, but can pose as a good distraction, since once it is hit, the dust and dirt particles burst open, entering the enemy's eyes, mouth and nose. Also, the clone can be dismissed at will.

- (Academy level) Doton: Iwa Tounyuu no Jutsu (Earth Release: Rock Throw Technique)
Description: A small rock, the size of a fist, can be lifted and thrown using chakra.

- (Academy level) Doton: Doroku Gaeshi (Earth Release: Rock Shield)
Description: In the jutsu, the user lifts up a giant piece of earth and uses it as a shield. For every rank, the shield grows 5 feet by 5 feet, and thickens by 3 inches.

- (Academy level) Doton: Ishi Yoroi no Ude (Earth Release: Stone Bracers)
Description: By taking dirt and rubbing it on his/her arms or legs, after performing the necessary hand seals, the shinobi is able to create very durable defensive bracers that add extra protection when using the arms to block. The chakra that is infused in them help to soften the blows of any physical attacks. These are very useful for taijutsu users or to defend against an onslaught of upper body blows. These bracers block physical attacks.

- (Academy level) Doton: Gou no Doro (Earth Release: Mud Moat)
Description: This jutsu converts the area immediately surrounding the performer of it into a a deep murky moat full of mud. The moat is at least 6 ft deep and four feet in radius (6 feet radius for genin, 8 feet for chuunin, 10 feet for Jounin, 15 feet for Sennin). Due to the nature of the moat, water walking can not be performed on it. Only an area of 1½ feet in diameter remains of solid, dry land for the user to stand on.

- (Academy level) Tsuchi Tou Tou (Swift Earth)
Description: When performing this jutsu the shinobi places his/her hands on the ground and causes it to move rapidly away as if it were a conveyor belt. As the shinobi increases in skill and rank the size, speed, and range of this jutsu all increase.

- (Academy level) Mizu Sousetsu no Jutsu (Water Founding Skill)
Description: Using the users earth Doton skills they will shift the earth slightly and a small hole will appear and then water will fill the hole in place of the earth. When it is filled there is no mud, or dirt in the water.

- (Academy level) Doton Henge (Earth Release Transformation)
Description: By using this skill the user will be able to use their Doton ninjutsu to camoflauge their being. They are able to change shape into any human being in a respected being. With the transformation the earth will change color.

- (Academy level) Torappingu no Jutsu (Trapping Skill)
Description: The user is able to make a 15 foot hole in the ground and cover the top of the hole lightly with earth, in a very small speed of time. With every rank the hole becomes bigger, and around Jonin level the user will be able to cover the hole with grass.

- (Genin level) Name of Jutsu: Iwa Toge Fushido no Jutsu (Rock thorn bed jutsu)
Range of Jutsu: 25 feet from center
Description: After the user performs the necessary hand seals, they put both palms onto the ground. They force chakra into the ground and push down hard. 6 inch spikes raise out of the ground sticking straight up. This extends around the user 25 feet in each direction. The only spot not affected is a small 5 foot wide circle where the user is. These spikes are very sharp and can puncture skin very easily.

- (Genin level) Doton: Shuriken no Jutsu (Earth Release: Stone Shuriken Skill)
Description: Widely used in situations where the user runs out of projectiles. By picking up dirt from the ground and infusing it with chakra, it molds together and takes the form of a shuriken.

- (Genin level) Doton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill)
Description: This earth jutsu allows the user to “dive” into the ground and move around in it as if it was water, or even thin air. This ability allows the user to get near an opponent without notice and when below him, pull down the opponent to ground, burying his body and leaving only the head above the ground. This particular jutsu isn’t an attack by itself, but it easily creates and opening for more deadly attacks.

- (Genin level) Doton: Tamaishi Danmaku (Earth Release: Pebble barrage)
Description: Another basic technique. The user releases a surge of chakra that is capable of lifting small stones and pebbles off the ground and sending them flying towards the enemy. Only small stones up to the size of a grape can be sent flying, and objects too small such as sand will not be carried by the chakra. The force of this attack is not really damaging. It’s only something like having many pebbles thrown at you. It’s more of a distraction and annoyance than to actually damage. Yet, it’s pretty useful to distract an enemy while one makes an escape.

- (Genin level) Doton: Rikujou Douyou no jutsu (Earth Release: Ground shaking technique)
Description: Using this technique, the user sends chakra into the ground to cause the ground to shake. The spot of the ground to affect can be controlled. The magnitude of shaking is rather minor though, only capable of probably slightly unbalancing the opponent. If done while the opponent is not on firm ground, it may cause him/her to fall. Usually used for distraction as well.

- (Genin level) Doton: Jihibiki Kansei no Jutsu (Earth Release: Earth Tremor Sense Technique)
Description: By touching the ground, the user can sense tremors or vibrations in the ground. These tremors indicate movement, which the user can sense, although he doesn't know who exactly it is. The range is half a mile.

- (Genin level) Ohitsuji Kashira (Ram head)
Description: A basic earth protection jutsu where a small, curved wall about the size of the creator is created. It can deflect shuriken and fire jutsu but is weakened by water jutsu. For every rank, the wall grows 5 feet by 5 feet.

- (Genin level) Doton: Tsuka no Tsuchi Souzou (Earth Release: Earth Mound Creation)
Description: The earth is caused to rise up at least 10 feet and a steep sloped mound is made with the shinobi performing this jutsu at its peak. The mound soaks up water like a sponge making this an effective jutsu to perform when fighting any water using shinobi.

- (Genin level) Geigeki No Doro (Mud Inteceptor)
Description: The performer of this jutsu causes small mud balls to shoot out of the ground, deflecting and countering any projectiles. This has no effect on a person other than soiling their clothes. Though it has been used by many a boy who wished to get into a mud fight.

- (Genin leve) Doton: Sekkai Koutetsuban (Earth Release: Stone Breast Plate)
Description: By taking earth and rubbing it on his/her chest and stomach, the earth is hardened into a stone breast plate that adds extra protection to the user. The breastplate is held intact through the chakra molded into it.

- (Genin level) Kajuu No Doro (Mud Weights)
Description: Mud shoots at a target’s limbs and then gets stuck, through chakra the mud is made to weigh a quarter ton(1/2 ton if chuunin and 1 ton if a Jounin). This helps to slow down opponents a great deal.

- (Genin level) Doton Tamuro (Earth Release Camp)
Description: The user is able to carve out a small cave into the side of a mountain or hill. Then using that skill he is able to create living spaces, and stone furniture. With more skill the more with less detail the place will be. For the whole purpose of this ninjutsu is to make a hidden camp, while on a mission, so that enemy shinobi will be unable to find you.

- (Genin level) Doton Bunsho (Earth Release Note)
Description: The user will create a note, then performing a hand seal he will dip the note into the earth where then the note will travel to the person to receive the note. This has its downfall though. An extremely skilled earth user will be able to sense the note and grab it out of the earth.

- (Genin level) Doton Tsuna (Earth Release Rope)
Description: Using this skill requires the user to carry around a small piece of earth in his clothing, or must be around the ground not in a house. The user will perform the provided hand seals and a slender piece of earth will form and tie around an object or person(s).

- (Chuunin level)Name of Jutsu: Iwa Toge Chakushu no Jutsu (Rock Thorn Launch Jutsu)
Range of Jutsu: 25 feet from center
Description: The user must know Iwa Toge Fushido no Jutsu(Rock thorn bed jutsu). The user performs Iwa Toge Fushido no Jutsu(Rock thorn bed jutsu) as usual, but sometimes the opponent jumps right toward the center. Then the user makes a single hand seal and presses their hands onto the ground again. They force chakra into the ground, causing all the spikes to fly out of the ground. These can travel about 100 mph for about 500 yards. They then rain down in about the same circle.

- (Chuunin level) Name of Jutsu: Hell Zone Rock Shard
Range of Jutsu: 5x5 Yards
Description: This jutsu is a deadly one and may be difficult to dodge the user will focus his chakra into the ground shaking it violently then raising small rock shards from the ground then surrounds an Area of 5 yards by 5 yards then after a few seconds the user will clap his hands together the rock shards will then will gather into the center of the area destroying a target.

- (Chuunin level) Doton: Doryu Taiga (Earth Release: Mud River)
Description: In this common stone jutsu, the user converts part of the floorground that he and his opponent are standing on into a raging avalanche of mud and earth. The opponent quickly loses hisher standing and starts sliding wherever the mud river will take him/her.

- (Chuunin level) Maruishi Tounyuu (Boulder throw)
Description: This technique focuses chakra on a single large boulder found in the vicinity and sends it flying towards an enemy. The impact is of course greater since it’s a big rock, and yet, being a big rock, it’s easier to dodge. Also, only one rock can be thrown at time. However if the user is good at chakra control, (those with tree and water walking mastered) this can be done in quick rapid succession (a few rocks sent consecutively, about 5). Can also be used on variations such as concrete rubble.

- (Chuunin level) Tsuchi Shouaku no jutsu (Earth holding technique)
Description: This technique allows the user to manipulate the earth below an opponents feet to rise up and grab hold onto both their legs. The earth is rather durable, and can only be physically forced away by taijutsu specialists and human tanks. However, the downside is that the earth rises up rather slowly, and a well trained shinobi would be able to notice it fairly easily. Another disadvantage is that it can only be used on natural earth, meaning it can’t be used in buildings or grounds with no earth. Should be used only when the shinobi is distracted.


xxxxxx (Your third element's name) {Katon, Suiton, Raiton, Doton, Fuuton} (Jounin/sannin/kage only!)
xxxxxxxxxxxx

xxxxxx {Other Jutsu type's name} Katon Blood Artistry Jutsu
xxxxxxxxxxxx - (Genin level) Choujuu Giga (Great Beast Paintings)
Description: Brings paintings to life and increases the size of the painting itself.

- (Genin level) Peinto Bunshin no Jutsu (Paint Clone jutsu)
Description: This technique is much like the Suiton: Oil Clone technique. You need blood from yourself to make these types of clones. They are almost invincible when it comes to cutting at them or tackling them, but they are extremely weak to Katon and Raiton jutsu just like Oil clones. The user drops blood to the ground, and creates these paint clones. They are very slow, but can easily hide shuriken, and attack the enemy.

- (Genin level) Chakushoku (Coloring)
Description: This Genjutsu is only to self, and the painting just looks like it has color, but it actually has no other colors. By controlling the painting that you just drew, you can use this sort of Genjutsu to make it look like it has color with just extra Genin level chakra. The painting will look more vivid. This only works for paintings that have been used with the "Choujuu Giga", "Kyukyaku Giga", or "Peinto Bunshin" jutsu.

- (Chuunin level) Hekiga (Mural Painting)
Description: This jutsu is designed as a means to escape without harm. The user can turn his body into a painting on any solid surface and seem as though a paintings was moving there off to another place. As long as there is another solid surface for the paintings to touch, it can move elswhere, this means the painting can move over on human body The user cannot use any jutsu at all in this stage of mural body paint.

- (Jounin level) Kyūkyoku Giga (Ultimate Painting)
Description: This is a very rare type of ninjutsu. You need to paint the human drawing with detail. This type of jutsu revives the figure that you channel your chakra into whatever you want enough as the size of a human.

This type of painting is defeated in 5 solid hits, which means hit by any ninjutsu, taijutsu, or even genjutsu other than Katon type, but it has a good power that makes this type of painting 1 rank lower than your own strength and speed. These paintings can use taijutsu and can use ninjutsu just like the owner, but consume the user's chakra, since they don't have their own. They are extremely weak to Katon ninjutsu. If even touched by a Katon type ninjutsu of Genin level, the "living" figure will automatically be destroyed. Of course, these figures are only limited to being used only two at a time, and just once per battle.

The movement of the "living" painting can be manipulated by the user's chakra. They can carry the user's clan powers. It is also just as solid as any human, but just prone to Katon ninjutsu. You can control these paintings, even in another part of the village, but only 1 in that case. It takes a separate post for each painting. They talk, but are unable to learn. They see in sync with the user as well.

- (Jounin level) Tosō bodi (Painted Body)
Description: The user of this jutsu turns his own body into paint for 20 posts. The user can reconstruct his body over and over again like a pack of blood reorganizing itself into the original shape. Due to the power of this jutsu, the user cannot use any clan or elemental jutsu at all, and this technique does not work in rain because the user splatters all over the ground. This also means the user becomes weak to water. At this stage, the user can paint with just putting his finger on a scroll. The user also becomes meltable with fire, so he is weak to fire as well.

- (Jounin level) Doragontato~ū (Dragon Tattoo)
Description: This technique can only be used outside of battle. This specific type of technique is carving directly into the skin of the user, and making a Dragon Tattoo out of his/her own very blood. This type of jutsu allows for a protecting dragon made of blood paint to be summoned when the user has fallen under any genjutsu. This dragon is available to protect for 5 posts, and can take a good pounding before turning back into blood. It cannot be used to release the user from his/her own genjutsu, but it allows protection, and the dragon is 12 feet big, and 5 feet wide. It is not able to breath fire, but it is resistant to fire.

- (S-rank) Bodiāto (Body Art)
Description: The technique actually takes up Chuunin level chakra points. This technique allows for the user to use a normal painting of a weapon, and turn it into reality. Not only can it do that, but it can also add augmentations to the body itself, like extra arms, blades connected to the arms, and so on.

This technique is also usable when the user has lost a limb. The user can paint himself up an arm with his own blood, and the painting attaches right to where the limb was lost. The limb takes 30 posts to become a normal human limb. Until then it's a painting, and it can get smudged by rain, and weak to fire.

- (Forbidden S - SS level) Shinseina tango (Sacred word)
Description: The user of this jutsu doesn't need a scroll, instead the user can paint in midair while using his other hand with a handsign to paint the "sacred word" in midair. The word has to touch the opponent right after it is used "and it's one rank faster than the rank of the type of word being used. Depending on the word are the effects of the jutsu itself. These are the following words that can be used:

Mahi sa seru (Paralyze) - SS-rank: After the user paints this word in the air, and the word touches it's opponent, the other user is to remain paralyzed for the next 2 posts. The user using the jutsu is NOT allowed to auto-kill the opponent after the use of this jutsu under any circumstances, and is also not allowed to hurt them. This jutsu can only be used for escape, or questioning.

Mohō (Imitation) - S-rank: Allows the user to copy ANY ninjutsu or genjutsu the enemy has used right after it is used and only ONCE after it is used with this certain word at the cost of S-rank chakra, no matter what the jutsu is.

Chinmoku (Silence) - S-rank: This makes the one affected not be able to talk, or make any noise for 2 posts.

Fukkatsu (Revival) - S-ranked: This jutsu can only be used on dead bodies. The user gains control over any dead body, but it's strength is auto reduced to Genin rank, or less if the user was an Academy student.

xxxxxx (Genjutsu, taijustu, weapon, puppet) Genjutsu
xxxxxxxxxxxx

xxxxxx Taijutsu
xxxxxx The Hidden Rain's Mirror Image Taijutsu
xxxxxx Mastery Level: Stage 5||
xxxxxx Techniques Learned:
xxxxxxxxxxxx • Side step - Dodging an attack but making your opponent think they hit you but really they hit the after image making a counter easy.

- Delayed Punch- Attempting to punch opponent at close range and missing on purpurse and then the delayed image will attack.

- Triple kick - Kick the opponent whilst sliding around the opponent the opponent if hit will be hit three times in different postions.

- Block and Double Kick- attempting to block an opponents move with a kick witch intrun allows the after images to kick the opponent twice.

xxxxxx Custom Taijutsu Techniques Learned:
xxxxxxxxxxxx


Equipment Data

xxxxxx Headband Location|| Right Thigh
xxxxxx Headband Style|| Straight
xxxxxx Headband Color|| Black
xxxxxx Flak Jacket Style|| N/A
xxxxxx Flak Jacket Color|| N/A
xxxxxx Kunai Holster Location|| Left Leg
xxxxxx Kunai Holster Color|| Black
xxxxxx Shuriken and Bomb Holster Location|| His Belt Is His Holster
xxxxxx Shuriken and Bomb Holster Color|| Silver
xxxxxx Backpack Color|| Black
xxxxxx Backpack Style|| One strap, and has a Red X in the middle

xxxxxx Sword of the Wind God
xxxxxx Weapon Type|| Sword
xxxxxx Weapon Length/Range || 4 feet
xxxxxx Weapon Weight|| 10 pounds
xxxxxx Weapon Location|| On his back
xxxxxx Weapon Properties||

Name of weapon: Sword of The Wind God

Weakness: Consumes chakra, can be damaged by electricity when turned on, makes noise, can be fought back by a weapon style of the same rank without nullifying, and decreases rank of all other elements that aren't Fuuton.

Description: A sword once thought to be myth, now brought back to earth from what might be the Wind God himself, and put on Adam Nagareboshi's hands. Only the Fuuton Master Clan Curse Mark AND head of the clan can hold this weapon of mass destruction, therefore the weapon will return to the Adam's hand instantly, upon another hand grabbing the sword. The sword will turn to wind and appear back at Adam's own hand.

Once the wind "engine" is running, the sword will automatically add moisture to wind against fire to be able not to make it stronger but to turn off fire of the same rank of power or less, thus nullyfying it. What's also impressive about this moisture in the wind is that it can even blow out the fires of Amaterasu. Once the engine is on, up to Jounin level jutsu attacks are absolutely nullified by any means necessary, but with a chakra cost of Adam's chakra of 20 each time a jutsu is made. This effect can still be controlled by the user to not nullify Genin and Academy level jutsu and waste chakra. The nullifying only works on ninjutsu and even genjutsu, but DOES NOT work on taijutsu or weapon styles.

This sword is easily able to cut through even an S-rank barrier of any element, but not through S-rank weapons. Even though This sword nullifies the weakness of fire, it replaces that weakness for electricity. If the blade is shot with even a Genin based attack of electricity, it will automatically shut down for 10 posts. The sword also increases the rank of wind jutsu by one more rank while the curse mark is active, but adds more chakra cost adding 10 more points of chakra cost to ANY jutsu used. Plus, it lowers the power of any other elemental jutsu even when it's not active.

Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank||
xxxxxx A Rank||
xxxxxx B Rank||
xxxxxx C Rank||
xxxxxx D Rank||
xxxxxx E Rank||

xxxxxx Battles Fought
xxxxxx Fights Won|| 22
xxxxxx Fights Lost|| 1
xxxxxx Fights Tied|| 1
xxxxxx Opponents Killed||

Other Data

xxxxxx Background History|| Adam was always quite the lucky kid to have a family that loves him and appreciates him. He always loved painting and bringing his paintings to life. Somehow this ability did not run in the family, but from himself and his great grandfather. He grew up with no pain, nor blood on his slate, and he enjoys life to the fullest till this very day. He loves to be a hero, or dress up as one, and that's why he always wears a mask, and his suit.

Proving his worth after reaching Genin, and making the best he can out of himself, he was quickly promoted to Chuunin, and he now depends on this new power to protect the ones he has come to love with his own life. He is ready to lay down his life for them, and his squad.
xxxxxx Theme Song|| Hero
xxxxxx Extra Stuff on Character||



 
PostPosted: Tue Sep 18, 2012 11:10 pm
Karuda Gensou Uchiha
♬♫♪♩The Silent Note of Madness♩♪♫♬
"Don't part with your illusions. When they are gone you may still exist, but you have ceased to live."

User Image


Karuda took some bells from the music room as well as a seemingly unremarkable metal flute. He put the bells on senbon then attached wires to the end of them, placing them around the hall stratigically. Then he held his hand out, as he did sparks would crackle and fly out. Suddenly small Raiton Caltrops would appear, which he scattered around the floor, meaning you'd have to step with care to avoid having your feet punctured, unless you had an eye, like the Sharingan, that helped you react to things. Once he was sure there was enough room inbetween them for his sharingan to help him move with speed but slow others down, he found a nice patch of floor to meditate on. He sat, cross legged with his eyes closed.


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Never Surrender - Battle Theme
 

Karuda Gensou Uchiha

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PostPosted: Wed Sep 19, 2012 3:08 am
--------Fuuton Masters Clan Curse Mark and Head ll Head of the Katon Blood Artistry--------
S-rank

User Image - Blocked by "Display Image" Settings. Click to show.User ImageAdam Nagareboshi
Ambrosia of the Rain; Wind God

The artist and Wind God, Adam, walked very shallow steps. The wind brew slightly upon the ground in which they were, as Adam observed everywhere, and noticed those little things on the ground with ease. They were no mere feat, as they could be easily blown away, but Adam did not do so yet, since he was a pacifist. It felt like he was called here to "fight against the god of music" as "the god of paint".

The man that sat before him at a distance, seemed like he was just meditating. The wind no longer whispered for Adam to come here anymore. In fact, every feeling went rather dead when he reached this place. He had his belt with his blood vials and scroll just below his trench coat, and the Sword of the Wind God on his back. He stood there for a bit, as he asked "Are you the one whom the wind whispers 'god of music'? I am the god of painting, or so I have been called."

This art college seemed so radiant and nice. Yet here were meant a fight between two so-called gods of art. It was meant to be this way ever since Greek mythology. Of course Adam already had his equipment with him. He didn't really need to grab something from the paint room. An epic fight between the god of music and the god of painting would rage on in this peaceful building.

Chakra 500/500

I am the ghost in the mirror that recreates.
I am the forgotten hero.
Who am I?


Strength: 6 // Speed: 8




 
PostPosted: Wed Sep 19, 2012 9:45 pm
Karuda Gensou Uchiha
♬♫♪♩The Silent Note of Madness♩♪♫♬
"Don't part with your illusions. When they are gone you may still exist, but you have ceased to live."

User Image


His eyes would snap open, his EMS suddenly active. "Karuda Gensou Uchiha, Ex-Head of the Gensou Goshuujin Clan, Raikage, Master Genjutsuist, Snake Sage and Maestro of Music... At your service" he said, standing up, with a little bow. He grinned wickedly, a long snakelike tongue lolling from his mouth for a second. Then as the tongue shot back into his mouth something that looked like a pale grey worm grappled his cheek... Soon it was joined by three others and a much thicker one... The same thing happened on his other cheek. Suddenly they pulled back the mouth and two arms, then a head appeared... It was quite a gross and nasty sight, watching Karuda shed his skin, but once he was out of it he tossed it up into the air

His skin was now a pale grey, not just regular pale, it was also very scaled. "Come." he hissed, "Let us pit art against art in a clash that the heavens will watch with bated breath." He took a stance, waiting for Adam's move.


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Never Surrender - Battle Theme
 

Karuda Gensou Uchiha

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PostPosted: Thu Sep 20, 2012 7:20 am
--------Fuuton Masters Clan Curse Mark and Head ll Head of the Katon Blood Artistry--------
S-rank

User Image - Blocked by "Display Image" Settings. Click to show.User ImageAdam Nagareboshi
Ambrosia of the Rain; Wind God

"Adam Nagareboshi, Sensei of 3 Kages, Master Ninjutsuist, Head of Fuuton Masters Clan and Curse mark, Head of the Katon Blood artistry, Wind God, and Master of Painting. Let us commence what the Greeks foretold long ago. The god of painting will consume the god of music!", Then as he said those last words, he immediately locked his eyes to his opponent's feet, took out a scroll, used a blood vial completely as he painted something extremely quick.

After he painted something, he immediately did 2 handsigns. The first one, he said "Chakasukoku! (Coloring!)" And after that he said "Kyūkyoku Giga! (Ultimate Painting!)" And two of his ultimate paintings that looked exactly like Adam appeared even with a replica of his weapon, as they stood next to each other but moved to mix in quickly. Their chakra signatures looked exactly the same, so even with the sharingan it would be hard to figure out who was the real one. But even before mixing the perfetly painted ultimate paintings, only the real Adam could carry the weapon of the Wind God. They all stood in position next to each other as they turned on the Sword of the Wind God which made quite a bit of noise and waited for his enemy to ready himself as a chance of fairness.

Chakra 470/500

I am the ghost in the mirror that recreates.
I am the forgotten hero.
Who am I?


Strength: 6 // Speed: 8




 
PostPosted: Fri Sep 21, 2012 6:51 pm
Karuda Gensou Uchiha
♬♫♪♩The Silent Note of Madness♩♪♫♬
"Don't part with your illusions. When they are gone you may still exist, but you have ceased to live."

User Image


He rapidly formed handseals, shedding his skin for a second time "Doku Hebihada Bunshin", he said, the skin he just shed and the one from before suddenly becoming animated.

(Can I just finish this post tomorrow? I'm really tired and s**t has come up and I'm getting really bad writer's block and I'm just having a generally s**t day)


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PostPosted: Thu Sep 27, 2012 8:02 pm
I win, end of story ninja  
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