Name: Fyrion
Nicknames: None yet
Gender: Male
Age: 215 this time around. biggrin (17ish in looks and manners)
Faction: Monster
Race: Phoenix
Natural Ability: Fire... He doesn't yet control the flames, though he can make the flame on a candle appear to dance. He general ability will be to make fire do his bidding but he has a long way to go. His wings can kind of make things warm.. maybe dry someone's hands?
Personality: Unlike many of his breed, Fyrion was never raised by a family. He isn't actually sure where he originally came from, with several rebirth gaps ensuring that if he did learn it was wiped clean. Most of his life was spent alone, since he was really not sure how to interact and he found himself somehow ending up in Halloween Town, and so he doesn't really have set social skills, but has been doing much better than he had once.
Fyrion's few run ins with other beings of any kind haven't been good, there are poachers who want to harvest his feathers blood or other body parts to get long or everlasting life, those who just want to fight him or those who stumbled into the areas he lived in and wanted to 'save' him. Due to that he learned to be wary, but no more...
Why are they enrolled in Amityville Academy? No one and nothing made Fyrion want to join the Academy, no he just wants to make others leave him alone. Learning to fight, to understand others and to control himself all seem to be the key to that. He found out about the Academy from one of those who wanted to save him, and after learning what can happen there.. he decided he was going to enroll, and gain control of his own destiny.
FEAR Ability: Fire of regeneration (The Chill)
An aura of flame will surround Fyrion and help with some basic healing as it would if he was going to completely regenerate his life. This is a weaker aura though, only healing minor wounds.
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The Chill
Your basic heal with no fuss and no muss. Can be used to heal the user or a target, but cannot be used to restore Barrier HP.
Tier One:
Dice: 5d4
First Dice:
xxxxx 1-2: Miss
xxxxx 3-4: Success!
Amount Healed: Add up the remaining dice.
Average Amount Healed: 10
Tier Two:
Dice: 8d4
First Dice:
xxxxx 1: Miss
xxxxx 2-4: Success!
Amount Healed: Add up the remaining dice.
Average Amount Healed: 17
Tier Three:
Dice: 10d4
First Dice:
xxxxx 1: Miss
xxxxx 2-4: Success!
Amount Healed: Add up the remaining dice.
Average Amount Healed: 22
Note #1: You cannot go over your maximum HP.
Note #2: You cannot restore Barrier HP.
Note #3: You cannot give excess HP to another character. You can only heal one character at a time with this Fear.
Your basic heal with no fuss and no muss. Can be used to heal the user or a target, but cannot be used to restore Barrier HP.
Tier One:
Dice: 5d4
First Dice:
xxxxx 1-2: Miss
xxxxx 3-4: Success!
Amount Healed: Add up the remaining dice.
Average Amount Healed: 10
Tier Two:
Dice: 8d4
First Dice:
xxxxx 1: Miss
xxxxx 2-4: Success!
Amount Healed: Add up the remaining dice.
Average Amount Healed: 17
Tier Three:
Dice: 10d4
First Dice:
xxxxx 1: Miss
xxxxx 2-4: Success!
Amount Healed: Add up the remaining dice.
Average Amount Healed: 22
Note #1: You cannot go over your maximum HP.
Note #2: You cannot restore Barrier HP.
Note #3: You cannot give excess HP to another character. You can only heal one character at a time with this Fear.
Physical Description:
Eye Colour: Green
Hair Colour/Style: Red (flame highlighted), Spiked hair with a long rat tail hanging over his left shoulder, tied off at the end with a golden feather.
Skin Colour: Light golden sheen
Clothing Style/Colours: Tight Leather pants, and an open black silk shirt.
Extra: Fire wings spread out, and just canine fangs showing over his lips, usually with a smirking smile. Well muscled.