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Naruto: Ultimate Roleplaying (NUR) [CLOSED]

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A long-lived guild, filled with memories of a time long-gone. RIP NUR. 

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xxMomongaxx

Premium Combatant

PostPosted: Tue Feb 24, 2015 6:34 pm


Your Rank: Chuunin
Ninja Class: Medical
Name of Jutsu: Body Switching Jutsu
Rank of Jutsu: B
Jutsu's Element: Universal
Jutsu Type: Medical
Do you want you Jutsu added to the Guild List: N/A
Description: First the user must have the subject agree in some way to the transformation of their body. Afterwards, they may then make the user into the opposite sex. This jutsu is reversible if performed again by a medic.


Your Rank: Chuunin
Ninja Class: Medic
Name of Jutsu: CNS
Rank of Jutsu: A
Jutsu's Element: Universal
Jutsu Type: Medical
Do you want you Jutsu added to the Guild List: N/A
Description: By applying chakra into the subject, the subject begins to suffer from chronic CNS or Chronic Nightmare Syndrome [or night terrors] This will make them fatigued during the day and have a lack of perception due to being unable to focus or concentrate.



Your Rank: Chuunin
Ninja Class: Medic
Name of Jutsu: A-SS
Rank of Jutsu: Demon Suppress
Jutsu's Element: Universal
Jutsu Type: Sealing
Do you want you Jutsu added to the Guild List: N/A
Description: By focusing their chakra the user is able to throw up a barrier of 200 by 200 feet in width, length, and height. Anything trapped inside of this barrier is unable to use unworldly chakra such as curse marks, Saigon, or Demons. The strength of the barrier is dependent upon the strength paid and may be broken out of by an attack of equal strength.




Your Rank: Chuunin
Ninja Class: Medic
Name of Jutsu: Chakra Suppress
Rank of Jutsu: A-SS
Jutsu's Element: Universal
Jutsu Type: Sealing
Do you want you Jutsu added to the Guild List: N/A
Description: By focusing their chakra the user is able to throw up a barrier of 200 by 200 feet in width, length, and height. Anything trapped inside of this barrier is unable to use worldly chakra such as Ninjutsu, Genjutsu, Medical Jutsu, Sealing Jutsu, Bloodline, Clan, Ect. The strength of the barrier is dependent upon the strength paid and may be broken out of by an attack of equal strength. In this barrier, only taijutsu and weapons styles are able to be used. If A rank, an attack of 7 will break the barrier. If S an attack of 9 will break. And if SS rank an attack of 11 will break it. The good thing about breaking this barrier is, one does not need to use chakra to punch or slice out of it.





Your Rank: Jounnin
Ninja Class: Medic
Name of Jutsu: Regain of the Otherworldly
Rank of Jutsu: B
Jutsu's Element: Universal
Jutsu Type: Medical Bloodline
Do you want you Jutsu added to the Guild List: No
Description:
As the Katsuyu medical have the ability, one of their only supportive features, of healing small amounts of chakra. They have come to find that in their travels there are some that do not use chakra but rather another form. Due to this, they have adapted their chakra regen technique to work on another creature. Through this method they help them regen whatever they use that is not chakra. This cannot be used on chakra. And varies upon what it is doing.
By consuming the Katsuyu's hair - 5 points
By consuming their Blood - 7 Points
By consuming their fecal/bodily fluids - 10 Points
By direct touch- 15 Points.


PostPosted: Thu Apr 23, 2015 2:34 am


NUR’s New Puppet System


Now puppets have been out of the works for a long time, we have had puppets but the main problem with them was that they no longer truly applied to our system. This being due to the system forever changing. But have no fear, Haysu Senpai has come through to fulfill your dreams of having them once again. So with this in mind, let us get started. Below you will find the basic rules for puppeteers.

Rules
回 The base amount of puppets you may have is determined by rank and class.
回 Only Puppeteers suffer no penalties to using puppets. This cannot be negated by any bloodline, curse mark, or clan.
回 The Human Puppet Technique, this technique must not only be learned to create Human Puppets, but to turn yourself into one as well. Only Puppeteers can create human puppets. This means, if you wish to become a Human Puppet. You must have an S rank Puppeteer turn you into one. As well, only Puppeteers may use Human Puppets that is not of their own body.
回 Human Puppets cannot be created out of NPC’s unless they are Arc characters.
回 If Human Puppets are used, they cannot be turned in for a bounty.
回 Human Puppets, like all puppets, must be applied for as a custom puppet.
回 Only Human Puppets can use jutsu, they may only use the jutsu that they had learned prior to death and their chakra comes out of their own original chakra pool.
回 Physical Puppets, and human puppets, may only learn and use certain stages of styles based upon rank. A gennin may only use stage 1. Chuunin up to stage 3. Jounnin up to stage 4. Sannin up to stage 5. And Kage up to Stage 6. However, certain styles such as The Inner Gates may not be learned or used and the usage of each style has a cost to the Puppeteer based upon the cost of the stage paid by the Puppeteer for each puppet. This means if two puppets are using stage three, the Puppeteer must pay for both puppets Stage Three while active each post out of their total chakra cost.
回 The two classes that may use puppets are: Puppeteer’s & Medic’s
回 You may control your ally with puppet strings as well as your enemy with puppet strings, but only if you can attach it to them in time. Your strings are not invisible. To control your ally or an enemy, you must use a technique for it. No free grabbing.
回 Puppets Stats cannot be buffed by jutsu
回 Puppets cannot be affected by Genjutsu, as they are not alive.
回 Every puppet MUST have a weakness, that if hit, renders it useless. This includes Human Puppets.
回 Puppets of any kind may not use the Puppeteer’s jutsu.
回 Puppets cannot be made out of or be as hard as Adamantium; but can be as hard as Diamond at SS rank and only puppets that are close ranged combat fighters.


Medic’s Use of Puppets
➸ The ranks of which medic’s may use puppets is below. It also costs 10 chakra per puppet being used each post to which the medical chakra de-buff does not apply.
回 Gennin - 1
回 Chuunin – 2
回 Jounnin - 3
回 S – 3
回 SS - Cannot Use


Puppeteer’s Use of Puppets
➸ The ranks of which medic’s may use puppets is below. The puppets may have your total stats combined.
回 Gennin - 3
回 Chuunin – 4
回 Jounnin - 6
回 S – 7
回 SS – 9


Types of Puppets
➸ Trap, Utility, and Offensive
回 Trap puppets are defined as puppets that are meant to trap and or sabotage the enemy. Such as Black Ant which was shown to spring up and subdue their target.
回 Utility puppets are defined as puppets that are meant as all-purpose puppets, such as The Salamander, these things would include kunai launchers, poison blades, smoke bombs, general purpose creations.
回 Offensive based puppets are defined as puppets that are meant to get right up in the enemies face. These puppets, such as The Crow, had the main purpose of attacking and springing up the effect of trap based puppets.


Making Puppets
➸ Puppets themselves have to follow rules when being made. What they get is dependent upon class and rank.

Utility Puppets get the following at each rank.
回 Gennin – 4 Attachments. Stat allocation to be divided between strength and speed – 7
回 Chuunin – 6 Attachments. Stat allocation to be divided between strength and speed – 9
回 Jounnin – 10 Attachments. Stat allocation to be divided between strength and speed - 10
回 Sannin – 13 Attachments. Stat allocation to be divided between strength and speed – 12
回 Kage – 20 Attachments. Stat allocation to be divided between strength and speed – 15 (Only puppeteers may use SS ranked puppets. Senju is unable to use this as well.)


Offensive Puppets get the following at each rank.
回 Gennin – 2 Attachments. Stat allocation to be divided between strength and speed – 9
回 Chuunin – 3 Attachments. Stat allocation to be divided between strength and speed – 12
回 Jounnin – 5 Attachments. Stat allocation to be divided between strength and speed - 15
回 Sannin – 7 Attachments. Stat allocation to be divided between strength and speed – 18
回 Kage – 10 Attachments. Stat allocation to be divided between strength and speed – 28 (Only puppeteers may use SS ranked puppets. Senju is unable to use this as well. One stat may not exceed 15.)


Trap Puppets get the following at each rank.
回 Gennin – 5 Attachments. Stat allocation to be divided between strength and speed – 6
回 Chuunin – 8 Attachments. Stat allocation to be divided between strength and speed – 8
回 Jounnin – 10 Attachments. Stat allocation to be divided between strength and speed - 10
回 Sannin – 12 Attachments. Stat allocation to be divided between strength and speed – 13
回 Kage – 14 Attachments. Stat allocation to be divided between strength and speed – 14 (Only puppeteers may use SS ranked puppets. Senju is unable to use this as well. One stat may not exceed 15.)



Puppeteer’s Benefits
➸ It should also be dully noted that Puppeteer’s get the ability to learn Sealing at Jounin. This has the same relative cost that the normal do, and unless a Bloodline or Clan states it, they are unable to receive a buff to their Sealing.

xxMomongaxx

Premium Combatant


xxMomongaxx

Premium Combatant

PostPosted: Mon Jul 27, 2015 12:43 pm


User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.









                                                                Stuff
                                                                • 13/5
                                                                • 230 CP
                                                                • Jounnin Assassin

                                                                  Jutsu/Abilities

                                                                  Passives
                                                                  • Due to your high intelligence, you are able to analyze the battlefield and your opponent. By doing so you are able to predict the movements your opponent makes, before they even make them. This is not to be confused with perception. Tai styles such as the drunken fist, or other unpredictable styles, cannot be predicted.
                                                                  • You are able to manipulate your own shadows, you are not limited to grabbing your opponent, but are able to form weapons, armor, or shields from your shadows. However, this takes away from your actual shadow.
                                                                  • Members will always be able to manipulate their own shadow.
                                                                  • No one is immune to their shadow control
                                                                  • Due to your excellent battle strategy, all your teammates gain a +1/+1
                                                                  • Natural Shadow Length: 80 feet
                                                                  • Shadow Creation Strength: Steel
                                                                  • Black Widows are immune to almost all forms of poison.
                                                                  • Arms & Legs Diamond Strength
                                                                  • No hand signs for Black Widow Techs
                                                                  • Superb Balance; Earth Jutsu Doesn't throw off; Sticks to Surfaces


                                                                  Jutsu Used





                                                                  Quotes





PostPosted: Mon Jul 27, 2015 12:46 pm


User Image
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                                                                                    XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ Zephץr Katsuyu of the Jashin ▇▇


                                                                                ▇▇▇▇▇ Jounnin Medic ▇▇▇▇▇ Kirigakure ▇▇▇▇▇ 265/265 Chakra (600 Favor) ▇▇▇▇▇ Sp/Str [9/12] ▇▇▇▇▇ Katsuyu Medical Bloodline + Jashin ▇▇▇▇▇ Theme ▇▇▇▇▇





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                                                                                  Jutsu/Abilities

                                                                                  Passives
                                                                                  -5 CP Cost - Medical Class
                                                                                  Because of their chakra control, Medical shinobi are highly resistant to the effects of Genjutsu
                                                                                  Untapped Power - Inactive
                                                                                  Acidic Skin - Active
                                                                                  Chakra Sensor/Feel - Active
                                                                                  Perception Increase - Active
                                                                                  Enhanced Regeneration - Active
                                                                                  Eyes of the Slug - Active
                                                                                  ☣ Unkillable

                                                                                  Jutsu Used





    Quotes




xxMomongaxx

Premium Combatant

Reply
NUR Service Lockers (Character Info Threads & Workshop)

 
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