DEUS EX MACHINA PERSONNEL FORM The Hunter Name: Anastasia Obelyn
Nicknames: Ana, Annie
Gender: Female
Age: 20
Category: Sun
The Weapon:
Name: Naia
Nicknames: --
Type of Weapon: Dual guns, rapid firing hard, round bullets that upon impact leave a colorful mark. This is because their shell is dripping with a slimy, brightly colored venom. Blue, red, green, or orange. You're going to need a hot shower when she's done with you.
Former species of weapon: Serpent monster
Gender: Female
Personalities: Ana:
-Family came from England, but she was born on the outskirts of Washington DC and moved into the city to live on her own when she was 18
-Fiercely Independent
-Moonlit as a Vigilante, fought petty criminals
-Punkish yet Sporty, likes kickboxing and street fighting
-Surprisingly shy when she's not online / on twitter
-Only bold when she wears the mask / stays anonymous
-A little eccentric
-Secretive
-Internet savvy
-Played WoW intensely for a while
-Was a member of an anonymous online 'cult' named Descent, which was basically just a bunch of people posting their efforts to fight evil (or elaborate fake stories about it). Their mascot was the Black Rabbit. None of them knew each other in real life; Her handle was WhytePriestess.
Naia:
-Judgemental
-Jealous
-Loyal
-LOUD
-Improper
-Indelicate
-Twin sister to Clyde's weapon, not that she remembers that
Why did your human character choose to become a Hunter? In truth, Ana thought they had sought her out specifically. It made perfect sense; it was a secret organization that promised to rid the world of the same evil she was already fighting, as far as she knew. Clearly, recruiting her just made sense.
She didn't like the idea of being in an organization that would know her, at first. She enjoyed her anonymity. It felt empowering. She liked punching a guy in the face for stealing someone's wallet, and being able to walk past that same guy in the morning, as he was carted off to jail. Anonymous. Undetected. It was a rush.
It wasn't hard to convince her that they had cooler toys, however. And a sweeter mission - not just the evil humans, anymore. The shadows that she'd always assumed just gathered when somebody was about to do something awful were now the number one enemy. She'd never actually fought a shadow, before.
But her guild was going to be
pissed.
Weapon Ability Gambler's Chance: Take The Shot - She pressed both guns together, aims and powers up, to deliver a large
kamehameha yellow energy blast strike at the opponent.
Dice: 6d12
First Dice:
xxxxx 1-8: Miss
xxxxx 9-12: Hit
Damage: Total of second and third dice.
Fourth Dice:
1: Take the full 100% damage.
2-7: Take 80% damage (multiply result by .
cool 8-12: Take 50% damage (multiply result by .5 or divide by 2)
Damage to Self: Total of last two dice multiplied or divided by the modifier. This always hits you!
Physical Description: her artEye Colour: Teal
Hair Colour/Style: White (real color is black)
Skin Colour: Mocha
Clothing Style/Colours: see pic (sporty/punkish)
Extra: References: see above