DEUS EX MACHINA PERSONNEL FORM The Hunter Name: Dawn McLane (still open to a change but mostly settled lol halp)
Nicknames: ur choice
Gender: Female
Age: 24
Category: Mist
The Weapon Name: Terciel
Nicknames: Bell Boy
Type of Weapon: Modified Tekko (resembles something like a curved gong with a handle)
Former species of weapon: Necromancer
Gender: Male
Personalities: Her:
+Easy Going
Dawn is probably one of the best human embodiments of a "Keep Calm" poster. Very little gets her agitated, passionate, or otherwise up in arms. She's not emotionless by any means, just heavily diluted in her emotions.
+Aesthetics lover
Her most overused hashtag is #aesthetics, and she expresses a fondness for anything well put together, be it people, rooms, or even just a nice menu display. This drive to appreciate things is often how she makes friends because she will casually vocalize her approval at any opportunity.
+Keep It In Check
Dawn knows herself, and she knows what she's about, son. For others she won't push her ideals and she won't tell them what to do. But for herself she doesn't need second opinions. For herself she is certain and she will always do her best to low key boss it up.
-Apathetic as heck
No, really. She just... She just doesn't care. If its not relevant to her interests, and sometimes even when it is, Dawn won't say a word about it. Not even think about it. If any attempts at involving her in conversation about said topic is made she will defer an answer or give very short ones. Or just straight up announce she doesn't care.
-Avoids decision making
Do not ask Dawn what she wants for dinner. Do not ask her what movie to see. Do not ask her to chose sides on a fight. Dawn will put off being the one to make a call simply because she only knows herself and she's not making a decision for someone else, even something like a shared meal. This can make her difficult to work with as she will only give the options but not state her preference. This isn't exclusively the case, but largely is.
-Pure Neutral
If you want an impartial judge, Dawn is your girl. But she also gives the facts like they are, so if you want someone to give it gently she won't do that. While she does believe in right and wrong, she also distances herself from both as they are extremes and she doesn't work in extremes.
Him:
+Logical
In his previous life, Terciel valued books above other people and still holds to this ideal. He favors examining all his options before making a decision, and prefers consulting source materials to emotional leanings.
+Megane
Though he prefers to remain calm most of the time, the former Necromancer can get just the tiniest bit worked up over things. He exudes more passion for things than his human, and can sometimes get a little obsessive about stuff. But look at his cute glasses, what a dork.
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Such LogicNormally being inclined toward well thought out decisions isn't a bad thing, but Halloween logic and traditions don't work the same as Human ones so Terciel is a little... Out of his element. Though his advice for himself would be sound, his intellectual inclinations won't always do for Dawn.
-Much stick in the mud
This is a no fun zone. Studying is not fun, it is very srs bsnss and Terciel wants to keep it that way thank you. No, no you are not allowed to be silly and that's far too many pillows on the bed and no
no this is too much giggling and merry making, there are monsters to fight and you aren't listening!!! Why did your human character choose to become a Hunter? Raised in a rural Georgia town by her Grandmother, Dawn had always been interested in the parnanormal, and was only encouraged further with all the old plantation homes and haunted history around her. As she grew, she realized the shadows she thought were friendly spirits weren’t quite so obliging and, though continually curious, grew frustrated with their taunting.
After the death of her last living relative, a variety of failed career attempts, the loss of her financial well being, and one too many close calls with the police due to her wrong place wrong time curse, Dawn figures that a major change in her life is necessary. Not one to decline help offered, even from weirdos in white coats, Dawn takes the card she's been dealt and gives herself over to a mysterious organization because she literally has nothing else to lose.
Weapon Ability The Ring of Ranna (The Mind) - Once ready, Dawn hits her weapon against whatever surface necessary and/ or available to create a loud gong sound that, because its really loud, momentarily distracts her opponent. While they recover, she totally clobbers them a second time.
Physical Description: Eye Colour: Emerald green
Hair Colour/Style: Short w/long side bangs/ Blonde
Skin Colour: Light cocoa
Clothing Style/Colours: Very modern/ trendy, mint and baby pink and pale blue colors. Coat is very sharp edges, lots of buttons, hipster military.
Extra: Very tall lady!! Mermaid aesthetic!! Hipster fashion!!
References: Lame gaia avi wow