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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100
PostPosted: Sun Aug 02, 2020 8:26 pm
[ Profile Approval ]


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User Image
                        ▰ PERSONAL DATA

                        Full Name: Saijo Airen
                        Nickname: Ai-chan
                        Age: 10
                        Birthdate: March 3
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Height: 4'
                        Weight: 58 lbs.

                        Bloodline: Kurama Clan

                        Non-Combat Outfit: See image.
                        Combat Outfit: Who would send a kid into combat?!


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Hi! I want to grow up and big and strong so I can protect the people I like from the bad guys!"
                        Personality: Daytime Airen carries himself with a seemingly endless vivacity and boundless energy, worrying his poor mother to no end. Raised sheltered and loved, he really doesn't know how scary the world out there is, and so, he goes out to face it everyday with a courage that only the naivety of a child could produce. It's easy to forget, with how he runs around all the time, that he's fragile for a kid his age. He bruises easily and any cuts or scrapes he gets take longer to heal. He's the smallest kid in his grade and the quickest to get tired whenever he plays around with his friends. However, to him, there's opportunity in everything. Smallest means he can squeeze into the mostest places. Quickest to tire means he needs to play harder in the time he has.

                        Despite all the trouble he can find himself in during his little adventures, he is a very obedient child. Responsible, too, having to learn faster than other kids his age how to take care of himself when all he has for a parent is a single working mother. He knows how to stay out of trouble as well as he does to cause it, and beyond just listening well to his mother, he goes out of his way to make her day better.

                        Nighttime Airen passes his time quietly, yet endearingly. Unlike most Kurama persona, he's been blessed with a loving upbringing and, if only at nighttime, freedom to roam as he pleases in the body that serves as his cage. Two sides of the same coin, nighttime Airen is very obedient towards his mother and equally affectionate. He is, however, almost entirely held back morally by his mother, which is to say, anything goes as long as it works for Airen of the night so long as it will not detrimentally effect his mother's opinion of him.

                        Village: Tanigakure
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Airen was born into a loving family. Unfortunately, the loving family all too quickly fell apart. Now, all he has of that time are vague memories of pulling his father's hair and giving him sloppy kisses in his arms. That, and the hushed arguments that his parents would have when they thought he was asleep, problems and mentions of his name that he shunts away to a corner of his mind, where the other Airen resides. Receding from the surface and letting his other side take over for the duration of the scary, worrisome arguments had created such a habit for the young child that now, the two swap places habitually once the sun sets and rises. While other young children may have had teddy bears or safety blankets, Airen had his Kurama self.

                        For almost the rest of his life, it is just memories of him and his mother, living together. He's very happy to have her, and yet also scared. Scared that she would one day leave him, just like how he believes his father left because of him.

                        However, Airen knows how to comfort himself, just like he knows how to entertain himself with the places inside his mind the days when he's too sick to leave the house. He'll have conversations with his other selves within to assure himself and out plot out any countermeasures.


                        ▰ CLASSES AND STATS

                        First Class: Genjutsu
                        ▱▰▱ Lasting HypnosisThe user's genjutsu prowess has achieved a heightened level of potency and lingers for longer. The primary sense of any genjutsu that was released using Kai lingers for [1] additional post. This residual effect is minor because the manipulation of the target with the technique has ended. For example, a complete darkness sight genjutsu that was dispelled may leave the lingering feeling that the world is still a bit darker than it is in reality. If a genjutsu used a mental status effect then it will linger for [1] post longer at one level below what it was before at a minimum of level one. Originally level one mental status effects are too weak to linger. The base duration of your genjutsu are increased by [1] post at E-C, [2] at B-A, and [3] at S and above. Instance genjutsu are not affected by an increase of duration but instead cannot be dispelled by kai and only by pain. Genjutsu upkeep lessens by [5] Chakra per body rank and non-Instant are applied with overwhelming up to S Rank, requiring lingering genjutsu to use [1.5x] the resource to Kai.
                        Second Class: Genjutsu
                        ▱▰▱ Master of Deception [Chakra]With genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.
                        ▱▰▱ Cross Class or Specialization [Enchantment]:If this class is taken as the first and second class, then you may take two disciplines from this class and are considered a Specialist. Additionally, those who are a specialist can choose one category of genjutsu to follow as a path. You can follow the path of the illusionist (illusory focus), enchanter/enchantress (enchantment focus), trickster (instance focus), or conjurer (chain focus). Selecting a Path grants [3] additional custom slots and [1] keystone for techniques of that category. Genjutsu that are cast by those of this specialization are more efficient as according to the user's body rank, all Genjutsu are [10] Chakra cheaper to perform with the user's specialized Focus are further reduced by another [5] Chakra per body rank. No cost can be lower than a minimum of [5] Chakra. Once every other post all three of the genjutsu specialist's actions in a post can be used for genjutsu.

                        Chakra Pool: 400
                        Stamina Pool: 200
                        Chakra Element: Katon | Suiton
                        Chakra Color: Red
                        Chakra Materialization: Threads and ribbons, one end tied to Airen and the other end disappearing into the ether.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Affectionate and lovable.
                        • Friendly.
                        Weaknesses:
                        • An actual child.
                        • Often sick.
                        Fears:
                        • Losing mommy.
                        • Losing his best friend, his other half.

                        Modifiers:
                        • Genjutsu rank D - C cost [5] less chakra to perform.
                        • Genjutsu rank B - A cost [10] less chakra to perform.
                        • Genjutsu rank S cost [20] less chakra to perform.
                        • Kai costs [10] less chakra to perform.
                        • All Genjutsu are [10] Chakra cheaper to perform.
                        • Enchantment Genjutsu are reduced by [5] Chakra per body rank. No cost can be lower than a minimum of [5] Chakra.
                        • Genjutsu upkeep lessens by [5] Chakra per body rank and non-Instant are applied with overwhelming up to S Rank, requiring lingering genjutsu to use [1.5x] the resource to Kai.
                        • Genjutsu cost [1] rank less if the casted genjutsu's primary sense is Chakra.
                        Bloodline Abilities:
                        ▱▰▱ The Sakkakugan is able to see the life-force of a demon inside it's host even when it is hidden by a seal.
                        ▱▰▱ Life Sense | Within 100 meters, any type of life is able to be seen as a bright glow, when even the Byakugan cannot see it.
                        ▱▰▱ Potent Illusions | Genjutsu performed while Sakkakugan is active are treated to cost an extra [5] chakra per rank of the genjutsu to Kai
                        ▱▰▱ Sixth Sense as the First | With a stationary body, the user can detach his vision and walk around to look at things. Cannot physically move during this.
                        ▱▰▱ The Gift of Life | The user may trade their life for another's, resurrecting them if they were recently killed.
                        Bloodline Attributes:
                        ▱▰▱ Interweaving Fairytales | Because the Sakkakugan is so adept at weaving genjutsu together they are afforded a unique version of self korabo which is done in place of a normal korabo between two illusions. When more than one genjutsu is on the target their ranks are shifted so that the lower ranked genjutsus get their strength bumped up to highest ranked genjutsu on the target for the rest of it's duration. This is only useable up to the users self ranked korabo level and each genjutsu is still treated as separate when interacting with kai. Any upkeeps are also increased to reflect this change.
                        ▱▰▱ Otherwordly Imagery | Genjutsu performed cannot be mimicked or reversed by any means. ( Genjutsu can still be broken, however. )
                        Personal Attributes:
                        ▱▰▱ I don't want to hurt anyone! | Can use any ninjutsu he knows as genjutsu, carrying chakra as their primary sense and sight and touch as their secondary senses. These genjutsu are classified as illusory and apply Airen's choice of the mental stress or insanity status effect. The tier of status depends on the rank of technique. Tier 1 E-D | Tier 2 C | Tier 3 B-A | Tier 4 S-S+

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 20
                        • Fuuinjutsu | 00 / 20
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 01 / 02
                        • Origami [1]


                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Doton
                        • TBD

                        Suiton
                        • TBD

                        Bloodline
                        • Look at the list

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 
PostPosted: Sun Aug 02, 2020 8:29 pm
User Image - Blocked by "Display Image" Settings. Click to show.


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                        ▰ PERSONAL DATA

                        Full Name: Ho Saekki
                        Nickname: Saekki [his name is written last then first]
                        Age: 27
                        Birthdate: July 29
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: C

                        Hair Color: Black
                        Eye Color: Black
                        Height: 6'2"
                        Weight: 176lbs

                        Bloodline: Kemono Shinzo | Miyamoto Clan
                        Non-Combat Outfit: Generally, the same.
                        Combat Outfit: Generally, the same.
                        Signature Features: Saekki's back is covered with the white fur and black stripes of a tiger, usually hidden by his clothes.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Never tickle a sleeping bear. Seriously, I tried. Can confirm: not worth."
                        Personality: Saekki is brash and shameless. If we want to put it in a good way, he's lighthearted and straightforward. He's certainly rough around the edges. Though, with his mouth shut, he at least looks like a decent person. However, abrasiveness should not be equated to noise in Saekki's case. He is not one to blab or talk much about needless gossip. Other's peoples are their own, just as his business is firmly his own. A man of necessary words is a good way to put it. Though, at the same time, if he feels something is necessary to say, he also won't pull any punches.

                        The way Saekki thinks, as opposed to his somewhat hot-headed behavior, is actually quite cool. He tends to be calm and collected in the face of crisis, shamelessly accepting it as it comes. On one hand, "punching it," is frequently a solution to his problems, but on the other hand, "punching it" is a valid solution when he suggests it. It just so happens that Saekki likes to think he's rather good at punching things, and is sort of better at it than other popular solutions, such as "talk no jutsu" and "running away." He's not quite at the scale of a tactician, but he's clever nonetheless.

                        In the short term, Saekki can be guileful. A trick of the hand here, a fake there. In the long term, however, Saekki dislikes deceitful plots and plans. If a word play isn't a pun, then it has no place on his tongue. He does respect those who are skilled in such matters. After all, there are certain fields where such strengths beat his. However, it's just not for him. Again, "punching it," is his general go-to. Moreover, while he has the patience of a turtle, his persistence is too strong-headed and blunt.

                        Village: Konohagakure
                        Title: Genin

                        Background: Deep in Marsh Country, there is a tribe with a creation myth where a tiger and a bear besought the king of gods to make them humans. He set forth a trial for the two to complete, but only the bear could last until the end. She was turned into a human, and would go on to marry the son of the king of heaven and give birth to the first leader of the tribe. Isolated far away from the multicolored melting pot of shinobis, the tribe continues to believe in their myths and their spiritual religion to this day. They are so far removed, by both distance and treacherous geography, that they even practice an altogether different style of martial arts.

                        Saekki comes from this tribe. A b*****d and an orphan who heard hardly a kind word growing up, if his crude name wasn't already an indicator of such conditions. He was lucky enough, as a kemono, to be born looking nearly human, the only traces of his heritage the white fur and black stripes that covered his back. No doubt, had his mutt blood been more obvious, he would have encountered even harsher treatment. After his rough childhood, he all but forced his way into a clan in the tribe known for its martial prowess, kneeling in front of the gates of the clan's dojo day after day, rain or shine, until he was accepted as a disciple. The Ho clan, was an extremely competitive environment. Like the tigers that they were named after, clan that liked to think themselves elite and the cream of the crop. At the same time, they acknowledged and embraced outside talents, bringing those who showed potential into their fold and even, at times, adopting the best of the best among their guest disciples as new members of their clan. Eventually, but with a speed that marked him as particularly noteworthy, Saekki would rise the rank and receive the privilege of taking on the Ho surname. As a once nameless orphan, words couldn't describe how happy he was to finally have a family name to flaunt.

                        Though, not all in the Ho clan were so righteous, nor did the Ho clan particularly care about making sure that the only talents they fostered were the noble kind. Power was power, after all, and being able to navigate the social circuits and create clever plots was as much a strength as being able to punch a rock open or weave through a flurry of blades with nary a scratch. To such a person, Saekki experienced his fall from grace. His rough and shameless way of carrying himself was turned against him. Ultimately, the tribe acknowledged power, but that didn't mean individuals could be swayed to feel disgruntled one way or another about someone that was strong. Once he lost all of his allies, it was a much simpler task to trap the young man in a plot. Saekki found himself something worse than framed. Actions and decisions he had made with the best intentions at heart were twisted into villainous acts. Too proud to deny it, but then that just meant that the only possible result was to be hated. Thus, hated Saekki was, and from there, some reasoned that he had to be stopped at all costs. It wasn't long after the accusations that Saekki found himself surrounded. He put up a worthy fight, but at the end of it all, he was beaten to within an inch of his life and all potential stolen from him.

                        He recovered, eventually, found by a kind soul who nurtured him back to health. However, the damage his body suffered and the long recovery sapped away everything he knew. His muscles no longer remembered, and his memory was no longer the same. After the humiliation he suffered, there was no way Saekki could return and relearn what he had lost. Therefore, there was only one other path he could take. He had heard tales of nations built on fighters just on the other side of the Kaizoku Sea. He, who was once a senior disciple, would need to start from the bottom to learn as they did, but this was Saekki. He had no shame, so long as he learned how to fight once more.


                        ▰ CLASSES AND STATS

                        First Class: Tamer
                        ▱▰▱ Chance EncounterYou are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S).
                        Second Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Combo Element Kekkei Genkai and Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. In addition Dual Ancestry are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single activation.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Cross-Class: Tamer/Bloodline
                        ▱▰▱ Tamer – BloodlinePets are able to use bloodline ninjutsu of the user if they share the required affinities. Elements required are considered locked until the pet has enough TA to access the elements. Pets share the benefits of any bloodline based PAs the user has. The user gains an additional 25 chakra per body rank.

                        Chakra Pool: 1160
                        • Tamer [+180]
                        • Bloodline [+180]
                        • Fragile Miyamoto [+100]
                        • One Year Anniversary [+150]
                        • Halloween 2019 [+100]
                        • Two Year Anniversary [+200]
                        • 100 XP - +50 chakra
                        • 200 XP - +50 chakra
                        • 400 XP - +50 chakra
                        • 600 XP - +50 chakra
                        • 700 XP - +50 chakra
                        Stamina Pool: 810
                        • Tamer [+180]
                        • Bloodline [+180]
                        • Two Year Anniversary [+200]
                        • 100 XP - +50 stamina
                        • 200 XP - +50 stamina
                        • 400 XP - +50 stamina
                        • 600 XP - +50 stamina
                        • 700 XP - +50 stamina
                        Chakra Element: Fuuton, Raiton, Katon
                        Chakra Color: White and black.
                        Chakra Materialization: The faded shape of a white tiger that moves and acts as Saekki does. When he's happy, it curls up and purrs. When he's seething, it crouches and growls. When he paces, it prowls.

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► -3
                        → Fragile Miyamoto [Moderate Decrease]

                        Strengths:
                        • Good looking? Okay, look, we understand that long hair isn't everyone's tastes, but Saekki has his reasons for that. Otherwise, he's got a good looking face, good bone structure and sharp eyes, and toned body that plenty of guys would die for, so yeah. Basically, he's like every other male rpc in the world.
                        • Emotional. It's common to consider this a weakness, but for Saekki, wearing his heart on his sleeve is a source of strength. Emotions, be they positive or negative, are like fuel for someone like him. He'd almost always rather be doing than waiting, so when he feels something, it drives him to action.
                        Weaknesses:
                        • Getting lost. Saekki has literally zero sense of direction outside of his usual stomping grounds. Fortunately, Honey can usually sniff him out and bring him back to where he belongs. She can even read a map.
                        • Fighting alone. Saekki becomes too nervous and so cautious that it ends up hurting him when he has to fight alone. Consider it something like crippling hesitation.
                        Fears:
                        • Having to sleep alone. Saekki gets night terrors when he sleeps without his teddy bear, so to speak.
                        • Losing Honey in general. Saekki is a strong, independent man, so he's okay with parting from Saekki for even hours at time, but at the end of the day, figuratively and literally, he needs Honey back with him. Whether it's sleeping or fighting with his life on the line, he's missing a part of himself if he doesn't have Honey.

                        Modifiers:
                        • Learn 2 extra of any jutsu type per paragraph.
                        • Learn 2 extra Bloodline technique per paragraph.
                        • Learn 4 extra Taijutsu technique per paragraph.
                        Personal Attributes:
                        Bloodline Attributes
                          • Rapid Reflex - Gain +1 Taijutsu Slot, Learn Taijutsu +1 Faster, and gain a [Slightly] increased reflex every two body ranks. Evasive techniques cost [5] less resource to use at body rank E-D increasing to [10] at C-B and [15] at A-S.
                          • Devils Right Hand - The Miyamoto may establish a link with an individual regardless of skin contact or not on even unwilling targets. Links however in these cases cost twice as much to sustain, and will minimally always cost at least [10] chakra.
                          • Rainbow Connection - The Miyamoto can confer their activations to allies they've linked themselves to.
                        Universal Attributes
                          • Spiritual Cultivation [1yr anniversary] - Saekki can substitute hand seals and manipulate the flow of his chakra with hand gestures and martial movements and hand gestures. This is by no means subtle as his methods generate a glowing runic circle somewhere around his person to properly channel the chakra.
                          • Five Element Cultivation [1yr anniversary] - Saekki gains a third element.
                          Dual Cultivation [1yr anniversary] - Honey and Saekki are always mutually connected to each other by Mukei Enko [ Spiritual Connection ], regardless of distance and without chakra cost.
                          Bear of Yin [Guild Time Skip July 2019] - Honey does not share Saekki's elemental attributes. When mirroring ninjutsu of a chosen element, instead of having the exact same techniques, she chooses an equivalent number of techniques from her own elements, Doton and Suiton.
                          Tiger of Yang [Guild Time Skip July 2019] - Saekki can use ninjutsu and genjutsu as normal when using Jujin-Kaiki {Man Beast Regression}.
                          Ninja Art: Summoning [Graduation Scroll] - Saekki has come to understand the art of summoning, and is able to summon independently of Honey. That is, the two can sign a different summoning contract each. Saekki's fate and Honey's species, however, limit Saekki's to only being able to sign feline summoning contracts and Honey to only being able to sign bear summoning contracts. All summoning limits are still treated as if the two were one entity. Saekki and Honey share the limit of summoning only one S-rank and one S+-rank per fight.
                          Never One [Kogarashi World War] - Honey mirrors a third element.
                          Without the Other [Kogarashi World War] - Honey mirrors an additional branch of genjutsu.
                          • [Halloween 2019] -
                          • [200 Members] -
                          • [2yr anniversary x3] -
                        Bloodline Class Attributes
                          Ungnyeo [1yr anniversary] - Honey is considered a bear-type Kemono Shinzo for the sake of bloodline techniques (but no other facet of the bloodline) and can become a human using the Jujin-Kaiki {Man Beast Regression}. This is unlike Saekki, who is considered a tiger-type Kemono Shinzo. This means that the two have different forms of the same techniques, such as but not limited to embodying different legends with Jujin Kaiki - Kodai no sonzai [ Ancient Existence ].

                        ▰ JOBS AND MISSIONS

                        Ryo: 両5,400
                        AC: 720 / 1,000

                        Missions Complete:
                        Event :: 2
                        • One Year Anniversary [0]
                        • Independence Day 2019 [0]
                        • Halloween 2019 [0]
                        • Thanksgiving 2019 [0]
                        • 200 Members [0]
                        • Two Year Anniversary [0]
                        E Rank :: 1
                        • Academy Graduation [0]
                        D Rank :: 0

                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete: {all start at 0, remove this}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0


                        ▰ INVENTORY

                        • Training Coupon x4 [+1 auto learned technique; only one can be active at a time and does not work on techniques that do not allow reductions.]
                        • Tutor Coupon x2 [+1 additional learned technique for your next 10 training posts; only one can be active at a time and does not work on techniques that do not allow additions.]
                        • AC Coupon x5 [Receive half again the AC for completing a mission or job; only one can be active at a time.]
                        • Mentor Coupon x1 [+2 additional learned techniques upon your next training post; only one can be active at a time and does not work on techniques that do not allow additions.]
                        • Ryo Coupon x4 [Receive 2x the ryo for completing a mission or job; only one can be active at a time]
                        • Training Coupon x25 [Allows for one paragraph's worth of techniques to be auto-learned, location and class learning bonuses apply.]






                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 04 / 16
                        • Genjutsu : : 00 / 16
                        • Free Technique Slots : : 01/15
                          > One Year Anniversary [+10]
                          > Academy Graduation [+5]
                        • Taijutsu Styles : : 00 / 05
                          > Rapid Reflex [1 Taijutsu Style]
                          > Graduation Scroll [1 Style (any)]
                        • Bukijutsu Styles : : 00 / 02
                          > Independence Day 2019 [1 Style (any)]
                        • Variable Technique : : 00 / 01
                          > Halloween 2019 [+1]

                        Maruton:
                        • Kai | X | Default
                        • Henge no Jutsu | E | Default
                        • Bunshin no Jutsu | E | Default
                        • Substitution Technique | E | Default
                        • Art of Walking on Water | D | Default
                        • Art of Walking on Walls | D | Default
                        • Ayatsuito no Jutsu [ String Reeling Technique ] X
                        • Kawara Shuriken [ Roof Tile Shuriken ]X
                        • Youji [ Toothpick ] X
                        • Korabo Passive Self - E
                        • Bikou Ninjutsu [ Shadowing Stealth Technique ] E
                        • Kakuremino no Jutsu [ Magic Cloak of Invisibility Technique ] E
                        • Nawanuke no Jutsu [ Escaping Skill ] E
                        • Kekkai Massatsu no Jutsu [ Barrier Shatter Technique ] E
                        • Oiroke no Jutsu [ Sexy Technique ] E

                        Katon
                        • Fire Release: Fox Fire [ Katon: Kitsunebi) ] X
                        • Flame-Resistance Technique [ Bounetsu no Jutsu ] E | Passive
                        • Cinder Technique [ Tanebi no Jutsu ] E
                        • Veil Technique [ Fukumen no Jutsu ] E
                        • Flare Technique[ Shoumeidan no Jutsu ] X

                        Raiton
                        • Touei no Jutsu [ Flickering Light Technique ] E
                        • Electrical Resistance Training [ Teikou no Kuntou ] | Rank E Passive
                        • Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        • Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D
                        • Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D

                        Fuuton
                        • Kaze Bunshin [ Wind Clone ] | Rank E
                        • Kaze Fuuchuufuyuu [ Wind Levitation ] | Rank E
                        • Shinkūken [ Vacuum Sword ] | Rank E
                        • Tobidougu Soujuu no Jutsu [ Projectile Control Technique ] | Rank E
                        • Toridashi Kaze no Jutsu [ Retrieving Wind Technique ] | Rank E
                        • Fūton: Shinkūjin [ Wind Release: Vacuum Blade ] | Rank D
                        • Kamaitachi no Jutsu [ Slashing Wind Skill ] | Rank D

                        Genjutsu
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        User Image
 

HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100

HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100
PostPosted: Thu Sep 03, 2020 8:15 pm
Three  
PostPosted: Thu Sep 03, 2020 8:16 pm
Four  

HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100

HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100
PostPosted: Thu Sep 03, 2020 8:36 pm
[ Approved ]

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Saigyou Sakura
                        Nickname: Sakura no Hanayome, Benihime
                        Age: 23
                        Birthdate: 03/03
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Pink
                        Eye Color: Blue
                        Height: 5' 4" (162.56 cm)
                        Weight: 100 lbs.

                        Bloodline: Chiru
                        Implants: Kuton | Yozen

                        Non-Combat Outfit: A pink, sleeveless kimono held together held together by a black and gold obi. The skirt is in the split style and the collar dips low for a risque look that's obscured by wide-sleeved, cropped jacket of the same color as the kimono. White fur trimmings border the collar of the jacket. A pink, flower-shaped hair pin adorns one white horn and a golden rope accessory hangs across the waist. A simple necklace hangs around the neck and flat sandals are the footwear of choice.
                        Combat Outfit: N/a. She's never held either intent nor expectation to enter combat.

                        Significant Features: Peach blossom eyes. A birthmark on her left wrist, which doesn't hurt to cut upon. Unnaturally lightweight.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Even so, humans struggle to live, wretchedly. And that I think - is something very beautiful."
                          -Symphony of Death by the Sound of Transmigrating Souls, The End of Clear Bells' Ringing

                        Personality: Cherished Blossoms; Blossoms that Cherish.
                        Clear and straightforward, to the point of naivety. Innocent kindness but also innocent cruelty. Sheltered purity is but sheltered ignorance. Nevertheless, she would have happily lived her sheltered life within her small world, until the golden dragon's roar ripped it all from her, leaving her lost and alone. Though she has only known this misery for a short life, she bleeds an exhaustion that surpasses her years, reaching past unknown cycles of death and rebirth. Those who take what is precious from her should die. However, more than vengeance, she is tired, and all she wants is to see Saigyou Sakura bloom once more. Give her back what was precious to her. Give her something to cherish once more. She's lived one lonely, never ending life already. Her soul wilts as she sees once more a path of red and blood laid before her, but it is in her nature's will to accept.

                        What are humans but an enigma? She loved watching their daily lives. She looked upon the way they faced death with keen interest. Born as she was knowing she would live once dead, the mysticism and reverence they approached their own unknown death was both foreign and fascinating. She cherished in equal parts their traditions for their passing and the liveliness they lived their own lives, with all of its struggles and joys. Then they killed the one who was hers, and now she doesn't know. Everything has changed, or maybe nothing at all. She had always known humans could be as wretched as they were beautiful, but now they have made her wretched with them. It is madness to wish death unto all for the crimes of only a few, but she finds herself falling into the madness more with each passing day alone.

                        Very willful. Very sweet. A little forgetful. A little shy. Plenty dense. This was the happy Sakura that passed each day content. Though darkness has crept out from within the corners of the protected light, she's still kind of cute, right?

                        Village: Zaishin
                        Title: Funeral Consultant
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Likes: Dango, Onigiri, Sake, Hinakazari
                        Dislikes: Blood

                        Biography: The youkai of Saigyou is a cherry blossom tree with a trunk as black as ink. Two souls make one whole within this tree, both referring to themselves as Saigyou Sakura. While one Sakura rests, dormant after taking mortal wounds, the other has been left behind, a female youkai with peach blossom eyes and oni horns.

                        The transience of life. The cherry blossoms of the Saigyou no Sakura, Sakura no Hanayome, lives brief, beautiful lives, blooming gracefully and perishing elegantly, only to be reborn once again to renew the cycle of life and death. Her cycle of reincarnation, her life and death, are inexorably tied to the demon tree from which she blooms. The two share a relationship that even yokai have difficulty explaining. At once guardian and ward and equal partners. Both the same and different. One talks little and the other is content to not know, leaving only those few that knew the pair in the distant path to even know how they came to be one.

                        They lived a peaceful life among the humans in Zaishin as humans, meticulously disguising their yokai sides. Saigyou Sakura was here first, but like a tree, they did not fight the advance of the humans and merely bent their life around it. Generation after generation, the cherry tree stood, magnificent and mysterious, in the courtyard of a funeral consultant who would cover his face with a veil. Occasionally, he would be accompanied by a girl with pink and blue eyes, and though the folks may have questioned the consultant, who never seemed to age and would, from time to time, be mysteriously replaced by a heir without any explanation, they would be able to see with their own two eyes the little girl grow up, grow old, and finally rest, safe within the arms of whatever generation funeral consultant worked at the time. With her birth and life, the the tree would bloom through the seasons and years. With her death, the petals would fall, and the tree remain bare until the girl with cherry blossom hair was born once more.

                        Such was each peaceful, fulfilling life, until the golden dragon's cry shattered the illusion of peace and safety afforded a yokai living amongst samurai and pretending to be human. Horns, shorn and painstakingly shaved regularly, regrew with the absolute call. Sakura no Hanayome tried to resist at first, standing her ground as her entire body felt like it had been struck by lightning, the electricity piercing her body and shackling her very bones. No, beyond that and even more important to a yokai of her kind, her chakra. Her mind went soon after, but she could remember, in her last moments of clarity, how she lunged at a human, who thought to be heroic by stabbing her other half, like some mad beast, only for the shackles of the golden dragon to burn their authority into the core of her being and break something vital, a connection that had been helping her resist for this long, or maybe that was just the sound of the command tearing her around, like a rag doll. She lost consciousness then as her mind fried and she was sent off to battle.

                        If only all of Saigyou Sakura had been uprooted, then maybe it wouldn't have been so bad. However, in the wake of Sakura's destructive exit, her other half remained, stumbling and bewildered as he, too, felt the inexorable command to go forth and wreck havoc. However, as the clients they were serving made haste to escape, his original shackles held and withstood the Golden Dragon's roar. It could not call forth powers long since sealed, and so long as he was sealed, he could not leave. Those who escaped returned soon after with others to burn down the abode of yokai and purify it. Saigyou Sakura could only withstand for so long, even if it was only against the reserve forces that remained leftover in Zaishin.

                        By the time Sakura's body and mind were freed, and she eagerly followed the command to return home, panic crossing her mind with each step, she saw nothing but fire. The collapsed roof of what had been her home gave her one last glimpse at the tree, moments before the final cherry blossom, protected by whatever little power Saigyou Sakura had remaining, was released to be engulfed by the embers after giving a final farewell.

                        A very different sort of consciousness was lost as Sakura saw flames completely swallow what held not only her body and soul, but the body and soul she shared, cherished, relied on, always knew would be with her. A string needs two ends tied or else it falls. When was the last time she was without Saigyou Sakura? She saw red. If the cherry blossom had lost its bloom, then she would make them anew. Maybe if she drew enough blood, he would consume it as he once had.

                        An arrow flew from a bow and, as the final cherry blossom fell and turned to ash, the first blossom of red bloomed anew.

                        When Sakura woke up in a quiet room atop a mountain, having been rescued when she fell unconscious, she could not remember what happened to her after she saw red. Instead, like a third person watching a first person camera then recounting after the memory of the show faded with time, she could recall the slaughter as she enacted her revenge. She didn't regret what she remembered herself doing. She was happy, even. They deserved it.

                        She was just powerless to do anything now. The surge of power she had rampaged with had disappeared, along with whatever power she would have normally had, now exhausted and drained, as it should be with the cherry blossom tree standing so weak and crippled. With the hatred brewing within her chest, perhaps this weakness was for the best.


                        ▰ CLASSES AND STATS

                        First Class: Medic
                        ▱▰▱ Maladies PhysicianShinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. Refer to the Keystone Guideline for more information.
                        Second Class: Tamer
                        ▱▰▱ Chance EncounterYou are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S).
                        ▱▰▱ Medic Tamer: → Pets are able to use medical techniques the user has access to. This can be substituted as either the first or secondary element in terms of TA grants. The user is able to use medical technique on their pet while in combat within fifty feet.

                        Chakra Pool: 350
                        • Medic [200]
                        • Tamer [150]
                        Stamina Pool: 250
                        • Medic [100]
                        • Tamer [150]
                        Chakra Element: Suiton, Doton, Fuuton
                        Chakra Color: Crimson
                        Chakra Materialization: Like a placid pool, until agitated into violent and jagged shapes. It's... nothing like the transient Sakura.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Latent memories accumulated over many lives and an ancient teacher have given Sakura a thorough expertise of cultural and ritual knowledge for Zaishin. In some ways, she knows even more than the masters of ceremonies in the Hogosha clan, who have only texts to rely on.
                        • Despite having nothing to do with fights prior to the Golden Dragon's awakening, it is as if Sakura was born with a practiced hand for sharpening weapons.
                        • A strength as much as it is a weakness, Sakura does not fear death. As a demon of cherry blossoms, her very existence is a celebration of the transience of life. She lives and enjoys every day as if it was her last.
                        Weaknesses:
                        • Sakura has lived peacefully her whole life, so the concept of fighting is lost on her. She doesn't know how to fight back, only run and defend. In fact, all of her life, she has explicitly been taught to not fight back because, on the off chance it is discovered that she is a youkai, she must be infallibly innocent to even have a chance of surviving in Zaishin.
                        • A weakness as much as it is a strength, Sakura does not fear death. As a demon of cherry blossoms, her very existence is a reminder of the transience of life. She does not seek it but should she feel her appropriate time has come, she does not shy from it either.
                        • Sakura is a yokai who holds her desires deep and her obsessions deeper. In the transience that is her life, she instinctively seeks out anchors for her peace of mind. Anchors that she guards jealously and possessively, both out of affection and a fear that they might be snatched away from her. It isn't apparent, as her anchor has always been one youkai, well prepared for her habits and tendencies, but with it gone, her latent, obsessive dependency leaves the young youkai vulnerable in more ways than one.
                        Fears:
                        • Fire is an instinctive fear for plant yokai. Only Shu's fire does not strike fear in her very being.
                        • Death does not scare Sakura, for to live and die is her existence. On the other hand, the death and end of the one who has been in all of her lives strikes a chill through her heart.
                        • For as long as Sakura can remember, the cherry blossom tree she is a youkai of has been in bloom, for it blooms while she is alive and sleeps when she rests. That has always been the way, but now, ever since the humans attacked the tree, it has not bloomed. Something deep inside of her, carried from one life to the next, feels a great sadness and deeply rooted fear at the possibility that it will never bloom again.

                        Modifiers:


                        Bloodline Traits:
                        • Chiru clan members gain scent as a genjutsu resistance. This means that genjutsu which use scent as a sense deliver one less tier of mental stress or insanity, eliminating mental stress or insanity from techniques which only provide one tier of the status effect.
                        • Chiru clan members may heal a target while in To Begin Blooming by swirling around a target while in petal form. This counts as physical contact.

                        Bloodline Attributes:
                        ▱▰▱ The Gift of Life | Because of their connection to the yang release, the chiru's clan flowers restore their own longevity. Every increment of fifty chakra spent from flower techniques restores twenty five stamina to the user. Trauma is naturally restored at one tier per three post.
                        Sakura Personal Attributes:
                        ▱▰▱ The Red Princess of Sake | No one can drink more than Oni. No one, except perhaps Sakura. Sakura shares the exceptionally high alcohol tolerance of the Oni, and she's beaten quite a few upstart youngsters at their own game in several close matches. It is extremely difficult for her to become intoxicated via alcohol. Other substances are fair game.
                        ▱▰▱ Cherry Blossom Medical Arts | Sakura can learn Flower Release: Mend [ Hanaton: Naosu ] as a medical technique and a bloodline technique, giving her two instances of the technique on her technique list: one as a medical technique and a separate instance as a Sakidasu technique.
                        ▱▰▱ Weapon Arts of the Red Princess | Sakura can learn one additional Bukijutsu style.

                        Shu Personal Attributes:
                        ▱▰▱ Divine Fire | Shu does not share Sakura's elemental attributes. When mirroring ninjutsu of a chosen element, instead of having the exact same techniques, he chooses an equivalent number of techniques from his own elements, Katon and Fuuton.
                        ▱▰▱ Peace and Prosperity | Shu mirrors an additional element. [Iryojutsu]
                        ▱▰▱ Summer Sun | Whenever he feels like it, Shu can glow like the sun, generating heat as he glows. This is not a combat notable amount of heat or light, but it can light up a dark room clear as day and the phoenix makes for a great heater in the winter, whether he is hugged or place.
                        ▱▰▱ Transcend -True Form | At most times, Shu appears as a chicken, but he can transcend to his true form at will, without activation or chakra cost. When transcended, Shu appears as a phoenix should, a large vermillion bird with a elegant neck, graceful tail feathers, and wings that span the spectrum of the rainbow. Despite being weightless when transcended, Shu can still hold his ground as if he had weight fitting to his size. Beautiful and unearthly as he is, Shu's most striking features in this form is his size, towering over other tamer pets at 12' tall. Maintaining this form has no cost or time limit, but for various reasons, Shu finds the form inconvenient. He only rarely enters the form and doesn't stay in it for long when he does.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 25
                        • Medic [10]
                        • Tamer [5]
                        • Chance Encounter [10]
                        • Genjutsu | 00 / 8
                        • Medic [3]
                        • Tamer [5]
                        • Iryojutsu | 00 / 10
                        • Medic [10]
                        • Taijutsu Styles | 00 / 01
                        • Medic [1]
                        • Bukijutsu Styles | 00 / 02
                        • Tamer [1]
                        • Benihime no Bukijutsu [1]
                        • Keystone | 00 / 01
                        • Maladies Physician [1]
                        • Custom Points | 00 / 13
                        • Base [8]
                        • Maladies Physician [5]

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Suiton


                        Doton


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        Drunken Fist
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        Tranquil Cedar Style
                        • {Stage progression / techniques learned}
                        Kyoukan Ya
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique




                        User Image


                        Pet Name: Shu-ou
                        Nickname: Shu, Shu-ou nii-san
                        Age: Immortal
                        Species: Fenghuang (Chinese Phoenix)
                        Gender: Male
                        Height: 1' [12' 6" when transcended]
                        Weight: 2.5 lbs [weightless when transcended]
                        Physical Features: White feathers and a stubby, chicken-sized wing span [see PA for transcended]

                        TA Invested: Academy
                        Chakra: (Leave N/A if the pet only has 3 TA or below)
                        Stamina: (Leave N/A if the pet only has 3 TA or below)
                        Chakra Elements: {Remember to follow the rules}
                        Enhanced Sense: (Leave N/A if the pet only has 3 TA or below)
                        Mirrored Techniques: (List the types of techniques the pet mirrors here)
                        Mirrored Stats: (Leave N/A if TA is 2 or below)
                        Total Activation: (List the total amount of activation the pet has)
                        Tamer Attributes:
                        ▱▰▱ Attribute | Description

                        Personality: With their shy demeanor and benevolent wisdom, feng huang withdraw during times of trouble, and reappear to usher in peace, which sounds great and all, but in Shu's case, it is really just because he's a coward. Though, he is at least a dignified coward, carrying an air of solemn decorum and superiority even as a chicken.

                        Blessed with the priceless gift of common sense, Shu is as sensible despite his standing as a mythical beast. A follower of Confucian values, he is a virtuous and wise guide, teacher, and caretaker to his tamer. Benevolence, duty, respect, wisdom, and faith are his lessons. Common sense keeps the both of them (and others) alive.

                        Ren: the virtue of benevolence, charity, and humanity;
                        Yi: honesty and uprightness; Yì may be broken down into zhōng, doing one's best, conscientiousness, loyalty and shù: the virtue of reciprocity, altruism, consideration for others
                        Zhi: knowledge
                        Xin: faithfulness and integrity;
                        Li: correct behavior, propriety, good manners, politeness, ceremony, worship

                        Background: A long, long time ago, a young phoenix was caught and subdued by an immortal oni, and given two choices: make a contract with the oni and survive or perish. He chose the former, and he traveled aside the oni for many, many years. Enmity turned to friendship, and when the oni finally came to their eternal rest under a just blooming Sakura tree, the now mature phoenix decided to remain with the oni, watching over her many lives, and as he came to accept being her friend, he came to accept his new role in these many lives: a haggard advisor and caretaker.
 
PostPosted: Thu Sep 03, 2020 9:19 pm
WIP Customs

Character: Saigyou Sakura
Link to profile: [x]

Demon Arts: One Thousand Cherry Blossoms Creation [ Ayakashi no Jutsu: Senbonzakura Creation ] | Rank X | Flower Release | Spiritual
Lacing their flowers with yokai chakra to transfigure and transmute them, the user combines and condenses countless flower petals to create a weapon or armor, which treats all techniques and basic combat they are used with as spiritual techniques when they are used by either the user or an ally. This technique may also be used to create other physical objects with the same effect. Creations of this technique, but not necessarily the techniques channeled through them, count as a yokai art for collisions.

Demon Arts: One Thousand Cherry Blossoms Heaven's Creation [ Ayakashi no Jutsu: Senbonzakura Creation ] | Rank X | Flower Release | Spiritual
Lacing their flowers with yokai chakra to transfigure and transmute them, the user combines and condenses countless flower petals to create a projectile weapon or throwing glove, which generates ammo with the appropriate motions to shoot or throw a projectile. The created object treats all techniques and basic combat they are used with as spiritual techniques when they are used by either the user or an ally. Creations of this technique, but not necessarily the techniques channeled through them, count as a yokai art for collisions.

Demon Arts: One Thousand Cherry Blossoms Infinite Creations [ Ayakashi no Jutsu: Senbonzakura Creation ] | Rank X | Flower Release | Spiritual
Lacing their flowers with yokai chakra to transfigure and transmute them, the user combines and condenses countless flower petals to create a seemingly infinite array of weapons, usually swords to accommodate the infinite one sword style. The created objects treat all techniques they are used with as spiritual techniques when they are used by either the user or an ally. Due to the sheer number created by this technique, the weapons are fragile, breaking with a single attack or block. However, every time one weapon breaks, another is created elsewhere with the remnants of the weapon at a location of the user's choice, creating not just an endless supply of weapons but also allowing the user to control the battlefield with weapon placement. Creations of this technique, but not necessarily the techniques channeled through them, count as a yokai art for collisions.

Demon Arts: One Thousand Cherry Blossoms Shatter [ Ayakashi no Jutsu: Senbonzakura Shatter ] | Rank X | Bloodline | Simple
Using their own vitality, the user shatters an instance of Senbonzakura Creation into the component flower petals, manipulating the thousand slender shards across the battlefield. For the remainder of the battle, the stamina used, now within the petals scattered across the battlefield and given a life of their own, cannot be recovered. Resonating with the user, they act as part of their body, and the vitality within them gives the dispersed petals a pool of yokai chakra equal to the rank this technique was used at. Starting from the post the technique is used, the yokai chakra within the petals can be used for Chiru clan techniques, up to one of which may be used per post without expending an activation. Chiru techniques cast with yokai chakra count as yokai art instead of bloodline techniques for collisions and other interactions.

Demon Arts: Blood Seal [ Ayakashi no Jutsu: Ketsuin ] | Rank D | Yozen | Spiritual
Applied when creating the fuuinjutsu for no additional activation, Ketsuin modifies the base fuuinjutsu so that they can only be broken or stolen by breaking the surface upon which the seal is written. The surface, in turn, is impervious to all strikes except for simple physical attacks (stamina cost only) of at least the same rank as the base fuuinjutsu. While a demon art, this art and whatever fuuinjutsu it affects does not share the typical weaknesses of yokai arts as it completely nullifies any collisions against chakra.

My Keystone that doesn't include the word vitality [ Japanese Technique Name ] | Rank X | Class [ Element ] | Cost [ Spritual/Complex/Simple ]
Technique Description Goes Here


===

Unorganized thoughts

Sakura retains her chakra natures but loses the ability to use anything from the elemental ninjutsu lists. Though the studies are grueling, she uses the time and resources that would originally be spent learning and mastering the expansive elemental lists to master the technique lists unique to her classes. She can learn all iryojutsu, fuuinjutsu, and sensory techniques as if she was a specialist of their related classes.

Add that it takes 10 tech slots to learn 1 specialist restricted tech?

---

give shu a rebirth tamer attribute. he or his tamer can revive after dying, even to willing deaths such as the eight gates since they do die (they just come back after). their revival takes time, in the scope of hours or days or weeks, effectively locking them out from the rest of the fight. a token is left where they fall, and while incredibly durable (maybe s+ to break plus whatever resources they had left when they died?), it must be protected to ensure their revival.

so long as it is the season for Sakura, the blossoms will continue to bloom and fall

---

give shu a custom tech that allows him to sacrifice his life to give a massive boost to another while he is dead. his token remains protected in the other's body while he is dead and migrates out of it when he is about to be reborn.
 

HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100

HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100
PostPosted: Thu Sep 03, 2020 9:20 pm
Seven  
PostPosted: Thu Sep 03, 2020 9:47 pm
User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Stella Luna
                        Nickname: n/a
                        Age: 16
                        Birthdate: July 7
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Silver
                        Eye Color: Purple
                        Height: 4' 11"
                        Weight: 98 lbs
                        Bloodline: Speed Release | Kemono Shinzo

                        Combat/Non-Combat Outfit: See image. As she gets cold easily, she is often seen with a shawl when out of combat.
                        Accessories: See image.
                        Distinguishing Features: Actually missing an eye. A deep scar on the knee.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "These chains so complicated. These memories so faded. They say I can't feel nothing. But in the ocean, I heard a heartbeat"
                        Personality: A soft-spoken voice utters words thought through and reviewed countless times over in the blink of an eye. "Stella Luna," as she is known, is the helpful manager of a small book cafe recently opened in Tanigakure. It's unknown since when she's been in the village. She doesn't know when she will leave. Nonetheless, with a welcoming smile, she wishes the dear customer a comfortable stay and that they find their drink and the books to their liking.

                        The occasional lingering cough and the subtle scent of incense, a different variety each day. With a presence so bland, these are perhaps Stella's most memorable features. She is almost constantly exhausted and, despite not being invested in the practice of medicine or even its counterpart, carries a surprising wealth of medicinal knowledge concerning incenses and other airborne treatments. Though, labeling what she knows as "aromatherapy" is quick to bring a frown to her face, but nothing more.

                        Without the scent of incense, it can be of any variety, she feels naked.

                        Village: Wanderer in Tanigakure
                        Title: Book Cafe Manager
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: A young girl from the Water Country. She's currently content with working at a little book cafe set up by a former teammate.

                        The story behind her bloodlines is a very practical one. Stella's bloodlines were each chosen with great consideration of her strengths, weaknesses, and roles. Speed Release was chosen simply for its genetic compatibility, a necessity for the success of the experiment. Storm Release was chosen for tactical compatibility, and Stella has trained diligently to meet expectations. The privilege of learn


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Medical
                        ▱▰▱ Maladies PhysicianShinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. Refer to the Keystone Guideline for more information.
                        ▱▰▱ Specialization:Bloodline – Medical: The user is able to combine their medical techniques and bloodline techniques for a single action, paying only the total resource cost. Doing so allows the harming elements of the technique to impact foes while the healing aspects are able to heal allies in it's area of effect simultaneously. Once every three posts, the user may use this effect with offensive medical ninjutsu.

                        Chakra Pool: 350
                          → Bloodline [150]
                          → Medical [200]
                        Stamina Pool: 250
                          → Bloodline [150]
                          → Medical [100]
                        Chakra Element: Fuuton | Suiton
                        Chakra Color: Silverish blue
                        Chakra Materialization: Wafting, immaterial mists, or perhaps the smoke from incense?

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 2
                        → N/A

                        Strengths:
                        • Information
                        • Fears not death
                        Weaknesses:
                        • Sleepy
                        • A bad knee
                        • Cute things
                        Fears:
                        • Failure
                        • Weakness

                        Modifiers:
                        • reduces the cost of their elemental ninjutsu by [1] whole rank

                        Personal Attributes:
                        ▱▰▱ Tempting Fate | Shunshin techniques can be used [5] times per battle rather than [3]. Additionally, the temporary speed boost stat ability that grants an extra offensive action can be performed [6] times per battle rather than [4].
                        ▱▰▱ Unleash the Beast | The clan member is unforgiving in their strikes. Taijutsu techniques of the user may apply one tier higher trauma status at the following ranks. E-C Rank: Tier 2, B-A Rank: Tier 3 and S-S+ Rank: Tier 4. The user may use clan techniques through animalistic vocalizations but this takes just as much time to mold chakra as handseals.
                        ▱▰▱ Heritage of the Mist | Trained in the shinobi arts since young, Stella can replace hand signs/seals with equivalent gestures and motion from the wrists or fingers of one hand.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 13 / 13
                          → Bloodline [3]
                          → Medical [10]
                        • Genjutsu | 6 / 6
                          → Bloodline [3]
                          → Medical [3]
                        • Iryojutsu | 10 / 10
                          → Medical [10]
                        • Taijutsu Styles | 01 / 01
                          → Bloodline [1]
                        • Bukijutsu Styles | 01 / 01
                          → Medical[1]

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Act of Tree Climbing [ Kinobori no Waza ] | Rank X | Default
                        • Act of Water Surface Walking [ Suimen Hokou no Waza ] | Rank X | Default
                        • Shadowing Stealth Technique [ Bikou Ninjutsu ] | Rank E
                        • Bunshin no Jutsu | Rank E | Default
                        • Henge no Jutsu | Rank E | Default
                        • Magic Cloak of Invisibility Technique [ Kakuremino no Jutsu ] | Rank E
                        • Mechanical Eight Trigrams Formation [ Karakuri Hakke no Jin ] | Rank E
                        • Escaping Skill [ Nawanuke no Jutsu ] | E Rank
                        • Substitution Technique | Rank E | Default
                        • Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
                        • Feigning Sleep Technique [ Tanukineiri no Jutsu ] | Rank E
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        • Collaboration [ Korabo ] | Rank X | Passive

                        Water
                        • Water Manipulation [ Mizu Soujuu ] | Rank E-X
                        • Trick of Water [ Mizu no Waruasobi ] | Rank E
                        • Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
                        • Water Sword [ Mizu no Yaiba ] | Rank E-B
                        • Fish Spit [ Uo Tsuba ] | Rank E
                        • Water Shield Technique [ Mizu Tate no Jutsu ] | Rank D-B
                        • Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
                        • Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D
                        • Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
                        • Water Replacement [ Mizu Kawarimi ] | Rank B

                        Wind
                        • Wind Clone [ Kaze Bunshin ] | Rank E.
                        • Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                          → Wind Levitation: Current Control [ Kaze Bunshin: Denryū seigyo ] | Rank X (Learned as C)
                          → Wind Levitation: Advanced Art [ Kaze Bunshin: Kōdona geijutsu ] | Passive
                        • Vacuum Sword [ Shinkūken ] | Rank E
                          → Vacuum Sword [ Shinkūken ] | X (Learned as D)
                        • Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                          → Greater Projectile Control Technique [ Ōkī Tobidougu Soujuu no Jutsu ] | X (Learned as D)
                        • Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                        • Flowing Wind Fist [ Furyuuchou Ken ] | Rank B
                        • Assassin’s Rush [ Kyoushu no Tokkan ] | Rank B
                        • Wind Return [ Kazegaeshi ] | Rank X (learned as B)

                        Iryojutsu
                        • Thread [ Genshi ] | Rank X | Variable
                        • Donation and Circulation [ Gien to Kairan ] | Rank E | Variable
                        • Cleanse [ Kiyomaru ] | Rank E
                        • Massage [ Shiatsu ] | Rank E
                        • Extraction [ Tekishutsu ] | Rank E
                        • Pain Intensification [ Itami Gekka ] | Rank E
                        • Power of Resistance [ Teikouryoku ] | Rank E | Variable
                        • Diagnosis [ Shindan ] | Rank E
                        • Poison Removal [ Jokyo Dokubutsu ] | Rank D
                        • Bandage Skill [ Gantai no Jutsu ] | Rank D | Variable
                        • Lung Inflation [ Hai Fukuraseruno ] | Rank D | Variable
                        • Blood Coagulation [ Keksuki Gyouko ] | Rank D
                        • Circulation of the Blood [ Ketsuekijunkan ] | Rank D l Variable
                        • Phantom Limb [ Gen'eishi ] | Rank D | Variable
                        • Muscle Relaxant [ Kinniku Shikan ] | Rank X | Variable
                        • Medical Release: Instant Movement Technique [ Eiseijutsu: Shunshin no Jutsu ] | Rank D
                        • Medical Release: Dark Instant Movement Technique [ Eiseijutsu: Kuro Shunshin no Jutsu ] | Rank D
                        • Healing Hands Technique: Minor [ Chiyute No Jutsu: Karui ] | Rank C

                        Bloodline
                        • Just look at the respective lists.
                        • She knows all of them (I think?)

                        Genjutsu

                        Illusory
                        • Cloud Cover Technique [ Kumo Monokage no Jutsu ] | Rank E
                        • Mark of the Unfamiliar [ Etainoshirenai no Fugou ] | Rank E
                        • Scent of the Peculiar [ Dokuji no Kaori ] | Rank E
                        • Shadow Glare [ Nirami no Kage ] | Rank E
                        • Chameleon Skin [ Hada no Kamereon ] | Rank E
                        • Comfort Song [ Kaiteki Uta ] | Rank E
                        • Scary Face Technique [ Kowaikao no Jutsu ] | Rank E
                        • Psychedelic [ Saikederikku ] | Rank E
                        • Foul Taste [ Kitanai Aji ] | Rank E
                        • Spooky Ghost [ Bukimina Yūrei ] | Rank E
                        • Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ] | Rank C
                        • Echo of Autumn [ Aki no Hibiki ] | Rank C

                        Enchantment
                        • Sounding the Unfamiliar [ Etainoshirenai no Oto ] | Rank E
                        • Thunder Voice Technique [ Hekireki Koe no Jutsu ] | Rank E
                        • Discharge Technique [ Hibanahouden no Jutsu ] | Rank E
                        • Poison Ivy Technique [ Tsutaurushi no Jutsu ] | Rank E
                        • Static [ Kuuden ] | Rank E
                        • Depth Distortion [ Okuyuki Katawa ] | Rank E
                        • All Directions [ Shihouhapou ] | Rank E
                        • Closed Sight [ Shimaru Shikaku ] | Rank E
                        • Tree Leaf-Style Willow [ Konoha-Ryū Yanagi ] | Rank E
                        • Demonic Illusion: Descending Hell Technique [ _Jigoku Kōka no Jutsu ] | Rank E
                        • Mist Technique [ Kiri no Jutsu ] | Rank E
                        • Hunger Technique [ Kiga no Jutsu ] | Rank E
                        • Thirst Technique [ Nodono Kawaki no Jutsu ] | Rank E
                        • False Strike Technique [ Mougo Shibaku no Jutsu ] | Rank C
                        • Forgetfulness [ Kenbou ] | Rank B
                        • Echo of Clarity [ Meiryou no Hibiki ] | Rank B

                        Instance
                        • Thunder Trap Seal [ Raimei Wana Fuu ] | Rank E
                        • Trickster’s Sand Storm [ Suna Arashi no Odokemono ] | Rank E
                        • Through the Unfamiliar [ Etainoshirenai no Tsuujite ] | Rank E
                        • Mud Slip Technique [ Doro Shissaku no Jutsu ] | Rank E
                        • Annoying Dust Technique [ Okkuu Chiri no Jutsu ] | Rank E
                        • Rock Technique [ Iwa no Jutsu ] | Rank E
                        • Touch of the Unfamiliar [ Etainoshirenai no Tacchi ] | Rank E
                        • Sound Technique [ Onkyou no Jutsu ] | Rank E
                        • Echo of Lament [ Aitou no Hibiki ] | Rank C

                        Chain
                        • Shadow Sign [ Kage no Sain ] | Rank E
                        • False Dodge Technique [ Mougo Hagurakasu no Jutsu ] | Rank B

                        Taijutsu
                        Freestyle Whirlwind [stage 3]

                        Bukijutsu
                        Kyoukan Ya [stage 3]


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 

HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100

HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100
PostPosted: Sun Sep 06, 2020 10:05 pm
Nine  
PostPosted: Sun Sep 06, 2020 10:08 pm
▰ Silver Word
Description:
As there stands a god of the Sun, so does the Moon stand as his equal in divinity. Nature's timekeeper. Lady of the hunt. Lord of dreams. Navigator of space. Ruler of the tides. The witness, the poet, the bard. They hold many names and many identities. A shapeshifting deity, mirroring the reflections they cast in the oceans of different hearts. They have a friendship, of divine sorts, with Zelel and Evergreen both. A quiet presence who travels through the world night and day, seeing and retelling stories of interest.

Though the Moon's deity does not regularly traverse the lands like their siblings may, at least not in a form recognized by mortals, they are worshiped nonetheless. Sometimes for their rare occurrences. Other times, merely for being a celestial body. The Moon, however, regardless of names given or interpretations made, is but a watcher, a listener, a storyteller, and a wanderer of this universe and the many others. Kind? Perhaps, but certainly distant. They do not interfere as god or goddess in any world but their own. Therefore, their religions are not a religion based on any true word of god, but instead built on mortal interpretations of coincidences and lingering traces of what is thought to be their powers and miracles. Built on no true word, the worship of the Moon is as divided as the cultures that carry such customs, and so many small sects and cults across the world may worship this one object, they are not truly part of one religion.

There is truth in some accounts of the enigmatic Man in the Moon, however, and there are times when the Moon has exercised their power in the world, their immortal strength creating lingering impressions that last for the entirety of a race's history. The Viera and the Silver Word they respect as their religion and history holds one such kernel of truth. Once, in their ancient past, the Moon protected their race and home, and the immortal divinity of such protection continues to be their gentle guardian and mother. For centuries, this particular tribe of Kemonomimi have lived under the very proof of their goddess's power, a tree of midnight black wood who's green leaves turn silver with the light of the moon at night. To this day, the tree protects and blesses her children, the Viera, with small miracles and divine gifts. With this proof of their goddess, the Viera follow her words faithfully, to remember they come from nature and to embrace that they are one with the earth.

The Silver Word depicts the Mother Moon as a goddess, who at times takes the form of a tree, a deer with long rabbit ears, or a rabbit with branching deer antlers.

    Tenets:
▱▰▱• Filial piety; the moon is our Mother, the savior and protector of our race. Her blessings protect the jungle that sustains us. Follow her wisdom, and preserve and respect nature, for nature is our home and our life. Without nature, we are not ourselves and we shall perish.
▱▰▱• There is no greater treasure than one's kin and one's loved ones. Protect them, for without each other, we are nothing.

    Penitence:
▱▰▱• Restore and replace what you have destroyed, protecting and nurturing until what you give is better than what you had taken away.
▱▰▱• Carry onward without looking back. Though they may neither forgive nor forget and you may never return, may the Moon guide your way to your new home and kin.

Passive Benefits:
▱▰▱• The influence of Nature's Timekeeper attunes and favors you with those of Evergreen's creations you cherish most. The flora of the subforum that is your home speaks to you. Though, you cannot return their words. You may have only one home.
▱▰▱• The Lady of Beasts blesses your hunt, and should you ever strive to stalk through nature, you may vanish seamlessly into the shadows with neither sight nor sound by spending one activation. This can only be done in a shadow that is at least as big as your body and only if no offensive activations have been used in your preceding and current post.
▱▰▱• The rabbit goddess of the moon gifts you with a crescent of her perception: ears that hear a step above the average shinobi's and eyes that can see through darkness with naught but starlight filtered through dense jungle foliage.
 

HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100

HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100
PostPosted: Sun Sep 06, 2020 10:09 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Angelica Lucille Tsuyuki
                        Nickname: Angel [father] | Teru Teru Bozu [siblings]
                        Age: 7
                        Birthdate: No one ever kept track...
                        Gender: Female
                        Race: Half Ameonna | Quarter Yukionna | Quarter Human [Hyouton]


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Height: 3' 5"
                        Weight: 35 lbs

                        Bloodline: Miyamoto Clan

                        Non-Combat/Combat Outfit: It's cute, but also the only outfit she has.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "If I'm a good girl, then daddy will protect me..."
                        Personality: Lica is daddy's good girl. Meek, quiet, obedient, and deathly afraid of needles above all things, she will do everything to be a good girl in her daddy's eyes, a qualifier that is scored entirely based on the noble Tsuyuki house patriarch's needs. Whether it be a byproduct of her yokai nature or nurtured by her sense of self-preservation, Lica has a distinct lack of empathy, which only makes her all the more capable of obeying without question. However, she is not happy having to kill and hurt as much as her daddy wants her. She is old enough to know that a lot of people don't like killing and hurting, and she really, really wants people to like her.

                        Though bullied and manipulated into submission at home, Lica holds an unexpected pride in her status, even if it is largely only so that she can live up to daddy's expectations. Quiet meekness should not be confused for servitude, and it has been literally beaten into her that she should not bring shame to the family name (and also that, what happens in the house should stay in the house). Therefore, for all intents and purposes, in the public eye, she is known as the b*****d yokai child that the Tsuyuki family is oh so graciously taking care of, and she is expected to act as such. Well-dressed and appearing pampered for all intents and purposes. To those students below her, of the earth and cistern sects, she is not to interact with them unless necessary and is to treat them as nothing but bodies to be used, and she does so. Though, that is to say, she dislikes them in any, even if she doesn't like them either. She is ambivalent, and also so starved of affection that she wants them to like her, too.

                        Village: Amegakure
                        Title: Sky Sector Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Once upon a time, there lived a little girl in a cold, lonely mansion, where it rained all night an day. One night, the little girl was bedridden and too weak to even move, the ever-present clouds that shrouded Amegakure parted and she could see the black night sky, the twinkling stars,... the pale moon. Then the clouds returned and she the night sky, the stars, the moon no more. Ever since that, that little girl wished very, very hard to see the bright, shining moon. This little girl's name was Lica, and Lica would like it... if it isn't too much of a bother... to see the moon again some day.

                        However, right now, it will be too much of a bother for daddy, who saved Lica from mommy and Lica's self, so Lica won't mind if Lica can't see the moon. Lica has to work hard for daddy... Daddy who Lica met for the first time when he brought Mommy to hurt Lica with a needle. Daddy who saw Lica kill Mommy. Daddy who hugged Lica and told Lica everything was alright, that Lica had done the right thing, that Lica wasn't a bad girl. Daddy who told Lica that he will love Lica very much if Lica does the best for him. Daddy who kept... who kept the needles that turned all the bigger girl's Lica lived with, like Mommy and Mommy's friends, into weird girls, with weird eyes and weird laughs. The needles made Mommy and all of Mommy's friends get hurt and like it. Lica didn't want something like that to happen to Lica, and Daddy promised not to make Lica take the needle if Lica is a good girl, so... Lica will be Daddy's good girl. Lica loves Daddy very much for protecting Lica, and Lica...

                        Lica knows how hard Lica is to love... All of Daddy's other children say so... say that Lica can only be hated... That Lica should be grateful when they play with Lica, even if it hurts Lica very much. Lica doesn't have fun when they roll her up in a blanket so that Lica doesn't bruise then ties Lica up so they can beat Lica, but at least... they call Lica by Lica's nickname when they do that. They call Lica Teru Teru Bozu, so maybe they think Lica is cute when Lica is hanging from the ceiling like that? Lica thinks that would be nice.


                        ▰ CLASSES AND STATS

                        First Class: Medical
                        ▱▰▱ Maladies PhysicianShinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. Refer to the Keystone Guideline for more information.
                        Second Class: Ninjutsu
                        ▱▰▱ Elemental MasteryThe user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class.
                        ▱▰▱ Cross Class or Specialization:The user is able to combine their medical techniques and ninjutsu for a single action, paying only the total resource cost. Doing so allows the harming elements of the ninjutsu to impact foes while the healing aspects are able to heal allies in it's area of effect simultaneously. Once every three posts, the user may use this effect with offensive medical ninjutsu.

                        Chakra Pool: 200
                        • Medical [200]
                        • Ninjutsu [200]
                        • Miyamoto [200]
                        Stamina Pool: 100
                        • Medical [100]
                        • Ninjutsu [100]
                        Chakra Element: Suiton [Overwhelming] | Fuuton
                        Chakra Color: Ice Blue
                        Chakra Materialization: Rain

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Meek and obedient.
                        • Supernatural.
                        Weaknesses:
                        • Gullibility and hope.
                        • Child's body and mind.
                        • Wanting to be liked
                        Fears:
                        • Needles.
                        • Losing daddy's love.

                        Modifiers:
                        • Medical techniques cost 5 less per rank of the technique.
                        Bloodline Abilities:
                        Pious Lineage | Miyamoto begin at the second title of the religion and medical career and gain double the XP from religious missions.
                        Spiritual Depth | Miyamoto clan members have a deeper connection to the supernatural and gain 200 chakra at creation.
                        • Beacon of Salvation | Iryojutsu may be performed by one hand, and they may channel iryojutsu through established links.
                        Insightful Bond | All those connected to the user can detect the reserves remaining of each person connected, their physical stats, general health of the persons they are attached to.
                        Recoiled Bonds | If the user drops below 50 of either resource, they automatically sever their bonds after absorbing chakra and stamina equal to their body rank.
                        Bloodline Attributes:
                        ▱▰▱ Medical Professional | Miyamoto can cast iryojutsu through their links without hand seals. Iryojutsu cast this way costs a rank less in resource. In addition, their healing jutsu acts as if applied twice, removing twice as many status effects if applicable.
                        ▱▰▱ Superior Support | Miyamoto may forgo one or both of their offensive activations to grant an ally that they have linked with those activations. These activations may both go to one individual or to separate ones. The person who receives this additional activation gains a 1 point increase to their stat cap for three posts for every activation they received from the user. This ability may not be stacked and may push a stat cap to a maximum of 10.
                        ▱▰▱ No Resistance | The user is capable of forcibly creating a link without consent of the target without contact. When this is done the user must pay an upkeep cost of the target's body rank per post. During the time this bond is active, techniques home in on the target without losing their power for up to five posts, defending against a homing technique requires an additional activation. Alternatively, the user can connect with willing persons without contact for a D rank cost on the initial post.
                        Element Attributes:
                        ▱▰▱ Child of Rain | More yokai than human, the water beckoned to Lica's command rains unto her enemies in a torrential downpour that is but natural to the blood that flows in her veins, more akin to curse than attack. Though her suiton techniques can be blocked and dodged, rendered null like any other's, they continue and spread past defenses even when stopped or avoided. When Lica's suiton techniques do not connect with the target(s) for whatever reason, the target(s) suffer any statuses they would have been hit with regardless. Statuses applied in this way are one tier weaker, to a minimum of tier 1
                        Personal Attributes:
                        not yet

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Religion || → Practitioner of [?]
                        • Medical || → Medic of Psychiatry

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 20
                        • Iryojutsu | 00 / 10
                        • Genjutsu | 00 / 08
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 01

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Suiton [Overwhelming]
                        • TBD

                        Doton
                        • TBD

                        Bloodline
                        • Spiritual Connection [ Mukei Enko ] | Rank E
                        • Spiritual Connection: Spider Web [ Mukei Enko: Kumonosu ] | Rank D
                        • Spiritual Sight [ Mukei Joukei ] | Rank E

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 
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