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Anbu Black Oinin

3,525 Points
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  • Member 100
  • Treasure Hunter 100
PostPosted: Wed Sep 04, 2019 3:14 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kōjin

                        Nickname:
                        Age: 18
                        Birthdate: May 30
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D-Rank

                        Hair Color: White
                        Eye Color: Yellow
                        Height: 5’11”
                        Weight: 175lbs

                        Bloodline: Futton – Boil Release -, Yōton - Lava Release -

                        Non-Combat Outfit: Simple Hakuma and muscle shirt with a gi top.
                        Combat Outfit: See Image

                        ▰ SOCIAL AND PERSONALITY

                        Nindo: “What can’t be reasoned with, deserves to melt.”
                        Personality: Kōjin has a rather different personality than most people his age or roughly in general. He is calm and collective when he is fighting, though when he isn't he is the most out spoken and loud person imaginable. He willing speaks his mind about anything he feels like. He enjoys pissing people off as he finds it quite hilarious and often more entertaining than training or even missions themselves. Other things he enjoys is smoking and drinking sake and often finds himself at the bar or in his own apartment drinking when there is anyone he can't piss off. Now even though he loves to piss people off, if he ever found someone who could look pass his attitude and actually get to know him instead of getting aggravated, then he would cherish them as his friend and do everything in his power to make them smile. This is probably due to his childhood as he never had a family to himself or any friends growing up. Kōjin hates it when others cry or are sad unless his teasing of them did it, then its just funny to him. However, the reason why he hates this is because when others are down it reminds him of how he was when he was a child. Life alone was one of his worst experiences that he has ever gone through cause he had to do so without knowing the love from anyone. Yes he may have had a family but they didn't treat him like most others and they used him as a servant and taught their real children that they were better than him. All he was to them was a servant and the very thought of this causes him to loose control and unleash his pure fury.

                        When his rage is unleashed it is better to get away from him then to try to calm him down as the slightest wrong word could turn him on you. This is true to those he considers friends as even though they are there, how can he know that they truly care for him, for he never felt what it truly feels like to be loved. During this time, the easiest way if it has to be done and you must calm him down then genjutsu or someone crazy enough to get close to him to try and knock him out would have to be there, and they must be stronger than him cause if not they wont even come close to doing it. Kōjin has a massive love for meat in general, steak, pork, chicken, or even fish, for it is his favorite food of all.

                        Village: Konohagakure
                        Title: Genin

                        Background: The life of Kōjin

                        Kōjin’s life began somewhat simple being born two a loving family, however that is where the normality's end. His mother died in child birth and his father being that of a wandering merchant had to find a place for him while he was gone. Being that their home was rather close to Konohagakure and his father was friends with a family there he left Kōjin in their care. Years past and Kōjin’s dad never returned to find that his son had become a basic servant to this family. Growing up he was abused and beaten for raising his voice to the family that he was in the care of. At the age of six, Kōjin had finally had enough and ran away from the house hold living on the street and eating scraps inside the village until he found a lady that would let her sleep in her home and even helped him get into the academy when he was the correct age. The years in the academy were decent, Kōjin kept to himself and really didn’t communicate with anyone unleash it was required though when he did he was one of the most rude person you could have imagined. However, his grades were decent and he eventually did pass the exam to become a genin. Now that he was a genin he began to think that he could take his revenge on the people that had harmed him. Though one night in his apartment he though better of it and decided he would get back at them not by killing them but by showing he was better than them and their children who couldn’t even get into the academy.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual Ancestry Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Combo Element Kekkei Genkai and Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. In addition Dual Ancestry are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single activation.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Second Class: Bloodline
                        ▱▰▱ Heritage Keystone You receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third activation for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.
                        ▱▰▱ Cross Class or Specialization:Bloodline – Bloodline: If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by five chakra per rank of the technique. Gain an Additional 5 Custom slots dedicated to your bloodline.

                        Chakra Pool: 300
                        Stamina Pool: 300
                        Chakra Element: Katon, Suiton, Doton
                        Chakra Color: Crimson Red
                        Chakra Materialization: Almost like smoke or steam that radiates off the body when angry.

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Ninjutsu
                        • Bloodline Techniques
                        Weaknesses:
                        • Temper
                        • Making friends
                        Fears:
                        • Being Alone
                        • Hurting anyone that he loves.

                        Modifiers:
                        • Learns Bloodline Techniques [ 1 ] extra per post.
                        • Learns Ninjutsu techniques [ 1 ] extra per post.
                        Personal Attributes:
                        • Base-ically... This is Acid-ic: Fuuton and Suiton techniques can be empowered at a rate of 5 extra chakra per rank to become corrosive, becoming bloodline techniques where applicable as well as no longer succumbing to elemental weaknesses. Those hit by these attacks will find normally simply blunt or cutting wind attacks and otherwise blunt or ambient water now also burn their skin. Jutsu converted by this PA now follow the Corrosion Ability. This skill cannot effect Hidden Mist Jutsu, or other similar passive attacks but can create large bodies of acidic or boiling water. Heat resistance of any kind does not protect from this. See corrosion escalation.
                        • KRA-KA-TOA: The user can empower any katon or doton jutsu to turn it into a lava based version for an additional 5 chakra per rank, causing those techniques to count as Youton techniques. This makes Katon techniques more physical and viscous, like liquid fire, and super heats Doton ones to the point where they begin to melt.
                        • One with the Earth: Grants Kōjin the use of his doton elemental affinity.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        AC: 0

                        Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative AC was used here ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/eiseijutsu do not count towards these limits.}
                        • Ninjutsu | 06 / 06
                        • Genjutsu | 00 / 06
                        • Eiseijutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 01

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Katon

                        E-Rank

                        D-Rank

                        C-Rank
                        • Great Fireball Technique [ Gōkakyū no Jutsu ] X
                        • Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] X

                        Suiton

                        E-Rank

                        D-Rank
                        • Hidden Mist Technique [ Kirigakure no Jutsu ] X
                        • Mist Vision Technique [ Kiri Shikaku no Jutsu ] X
                        C-Rank
                        • Starch Syrup Capture Field X

                        Doton

                        E-Rank

                        D-Rank

                        C-Rank
                        • Underground Fish Projection [ Dochuu Eigyo ] X

                        Bloodline
                        • {Remove if none}

                        Genjutsu


                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}
 
PostPosted: Mon Sep 09, 2019 8:05 am
User Image

Kōjin
Bloodline Specialist - Boil Release - Lava Release -
Chakra: 300/300 :: Stamina: 300/300 :: D-Rank :: Genin of Konhagakure


Nindo: "What cant be reasoned with, deserves to melt."
 

Anbu Black Oinin

3,525 Points
  • Dressed Up 200
  • Member 100
  • Treasure Hunter 100

Anbu Black Oinin

3,525 Points
  • Dressed Up 200
  • Member 100
  • Treasure Hunter 100
PostPosted: Thu Aug 13, 2020 7:08 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Zansei Senju
                        Nickname: The Red eyed demon of the Forest
                        Age: 16
                        Birthdate: May 30
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D-Rank

                        Hair Color: White
                        Eye Color: Red
                        Height: 5' 11"
                        Weight: 175lbs

                        Bloodline: Uchiha/Senju

                        Non-Combat Outfit: Normally wears a black kimono cardigan with no shirt and a black set of hakuma pants for comfort.
                        Combat Outfit: A black sleeveless spandex jumpsuit (siimilar to what kakashi wears in the anime) as well as his normal cardigan.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Family is the most important thing in life, and the Village is my family."
                        Personality: Zansei is simply an optimistic person, believing that anything is possible with the right amount of effort and determination. When around the people of the Village he is always happy to help and assist in anyway possible. He also enjoys laughter and smiling as it shows the happiness if his village and helps him clear his mind. When not on a mission or helping anyone he can often be found alone reading or writing poetry. Other times he can be found smoking his pipe and watching the clouds role by in the sky as he daydreams of the biggest dreams he has.

                        Though, when in combat he is calm collective and analytic. He studies his opponents with the collective mind of identifying their weak points and exploiting them to minimize the damage that can be caused to others. Other than that he is just a simple person with a mind to help and protect others.

                        Village: Konhagakure
                        Title: Genin
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Scholar
                        ▱▰▱ Peerless SummonerYou are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions.
                        ▱▰▱ Cross Class or Specialization:Bloodline – Scholar: Able to sense without any technique if someone has the same bloodline as the user within the topic. Gains a technique exclusive to this cross.

                        Chakra Pool: 350
                        Stamina Pool: 250
                        Chakra Element: Doton, Suiton, Katon
                        Chakra Color: Crimson Red
                        Chakra Materialization: Forms like a shadowed cloak around, Zansei when his anger has slipped, otherwise it forms a glove like appearance on his hands.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • {Pick at least two things your character is good at.}
                        • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc}
                        Weaknesses:
                        • {Pick at least two things your character is bad at, or that might hinder them.}
                        • {As with Strengths, consider noting character traits here.}
                        Fears:
                        • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you}


                        Modifiers:
                        • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" }

                        Personal Attributes:
                        {Each RPC gets two personal attributes by default, with options for more depending on their choice of classes and bloodlines. Read carefully and consult the Personal Attributes System for more information.}
                        ▱▰▱ Name of First Personal Attribute | Insert description here.
                        ▱▰▱ Name of Second Personal Attribute | Insert description here.
                        ▱▰▱ Name of Bloodline Attribute | Insert description here. (Choose at least one if you have a bloodline)

                        Non-Bloodline Personal Attributes (Pick One):

                        ▱▰▱ Loyalty | Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.

                        ▱▰▱ Duty | The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.

                        ▱▰▱ Respect | Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Profession and Tinkering Teammates.

                        ▱▰▱ Honor | Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.

                        ▱▰▱ Selfless Service | Grants the user 2 PA and 5 custom points. Any ninja the user performs a profession or mission with is given an additional 50% XP for missions at or below the user's body rank. Additionally, the user is accustomed to teamwork and can utilize Korabo with one other Shinobi at no activation cost from the parner (clones, pet and summons do not count), the user must still utilize an activation themself to use the combined technique. This has a cooldown of 2 posts and cannot be stacked with another user's "Selfless Service" and can only be done with one other person at a time.

                        ▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.

                        ▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Replace this with Element 1}


                        {Replace this with Element 2}


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}
 
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