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Posted: Wed Jul 12, 2006 6:10 am
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Posted: Wed Jul 12, 2006 7:29 pm
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when i clicked on that i was like *wowmygosh thats huge*, so i looked for a smaller picture, and so im going to comment on
http://i49.photobucket.com/albums/f274/darkgirl629/Finished/dgpic.jpg
this one.
im pretty much guessing you use a tablet ( because of the niffty sig and image size) when people say you need more shading it doesnt nessecarily mean more contrast, it can mean larger areas, so if the light source was to the far left and it was a strong light, the most obvious shading would be on about the whole right side of the persons face, the nose for example would obstruct the lights path and cast a shadow etc. when you do shading, the thing you should think about is the light source; and what direction its going, thne you think of what would cause a shadow because its in the lights way. also try to stay away from the dodge tool on skin unless you want that kind of effect, a lighter colour on a opaque level (around 30 percent) can be much more effective.
hope that helped 3nodding please tell me if it did sweatdrop
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Posted: Thu Jul 13, 2006 1:33 pm
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aPPlehuNNy when i clicked on that i was like *wowmygosh thats huge*, so i looked for a smaller picture, and so im going to comment on http://i49.photobucket.com/albums/f274/darkgirl629/Finished/dgpic.jpg this one. im pretty much guessing you use a tablet ( because of the niffty sig and image size) when people say you need more shading it doesnt nessecarily mean more contrast, it can mean larger areas, so if the light source was to the far left and it was a strong light, the most obvious shading would be on about the whole right side of the persons face, the nose for example would obstruct the lights path and cast a shadow etc. when you do shading, the thing you should think about is the light source; and what direction its going, thne you think of what would cause a shadow because its in the lights way. also try to stay away from the dodge tool on skin unless you want that kind of effect, a lighter colour on a opaque level (around 30 percent) can be much more effective. hope that helped 3nodding please tell me if it did sweatdrop (if you want to put a link you just put the link you don't need the url tags)
its semi helpful. On the Dg pic its a different issue of shading than on the first one. And yes I do use a tablet.
As for the light source thing no matter what I do to try to remeber the light source and where it is and how it works I always forget about it.
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Posted: Thu Jul 13, 2006 3:42 pm
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Posted: Sat Jul 15, 2006 8:05 am
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First, decide where your lightsource is. Is it coming from above the character, or to his or her front? Once you settle on that, decide what parts of the body wouldn't get light. Look at your own arms, legs, etc. to see how they're shaped and how light hits them. Then, begin shading on your drawing. Also, don't use the dodge and burn tools. While they seem like an easy way to shade, they create dull, boring shadows and highlights. Instead, choose a color that is a higher saturation and lower brightness than the base color. This process of choosing colors for shading creates vibrant shadows instead of varying shades of black. Also, try to avoid using the (I think) smudge tool on everything. It makes your colors look kind of trashy and rushed. Take your time! I hope this helps. biggrin
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Posted: Tue Jul 18, 2006 8:29 pm
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