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Posted: Wed Jan 07, 2009 1:25 pm
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There's been one Harry Potter game for every movie, plus one just for people who like Quidditch. I'm going to assume you already know the stories, either from the movies or the books.
The first two games, Sorcerer's Stone and Chamber of Secrets, were probably the best. Both allowed plenty of exploration around Hogwarts, incorporated the plot points well, and were just plain fun. There were items to collect, freedom of movement, and they still managed to stay faithful to the story. And Quidditch was never better than in these games. Best of all, they didn't feel like just another movie license. These two games were built for people who just liked the books or who liked both the books and the movies.
The third game, like the third movie (Prisoner of Azkaban), changed a lot of stuff, mostly for the worse. Movement around the grounds was very restricted, and the whole game was darker. Actually, it was less like a game than an interactive run-through of the movie. Some people might enjoy that sort of thing, but I was very disappointed, especially with the lack of exploration and the changes that were made to the layout of the castle.
The fourth game (Goblet of Fire), like the fourth movie, was the biggest disappointment of them all. At this point, it seemed like the developers weren't even trying to stick with the original concept anymore. Worse than an interactive run-through of the movie, it was like exploring a vague trailer for a movie. Rather than moving from Point A to Point B and interacting with other characters to accomplish tasks and move through the story, the game was set up like a series of disjointed challenges that had nothing to do with either each other or the plot at large. Speaking of which, the plot was expressed solely through storyboard-type, monochromatic "cutscenes" that left the player feeling disconnected from the whole story. There were items to collect but no real inventory and no list to tell you how many you had or how many existed. Also, the final boss fight was ridiculously easy, especially compared to the crazy number of times you have to go back through finished levels to collect everything. The game's only saving grace is the multiplayer function, which adds some level of amusement.
The fifth game, Order of the Phoenix, was a pleasant surprise. Harkening back to the first two, it managed to recall the fun of exploration while not skimping on the storyline. It's still considerably darker than the first two games, but at this point in the story, that's a good thing. Real CGI cutscenes and plot-furthering events blend with the gameplay marvelously, and there's more interaction with the NPCs than ever before. There were a few minor glitches to be found, caused by the massively improved graphics, but nothing too serious. And multiplayer is still an option.
Quidditch World Cup is not exactly canon, but it's great for gamers who loved the Quidditch portions of the movie games. There's no story; it's just a bunch of Quidditch matches. Harry himself appears to be in his second year at Hogwarts, but you don't play solely as him. In fact, you play as almost every player on each of the four Hogwarts teams at different points in the game. Work your way through the school competition, and you move on to the big leagues, playing on teams from around the world and eventually winning the World Cup. Assuming you can make it past the insanely steep difficulty curve, that is. This is not a game for people who get easily frustrated by being beaten over and over again in any sort of sport. I recommend lots of practice before taking on the French team.
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Posted: Wed Jan 07, 2009 8:12 pm
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Posted: Thu Jan 08, 2009 9:17 am
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Posted: Mon Jul 13, 2009 1:52 am
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Posted: Thu Jul 16, 2009 6:42 pm
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Posted: Tue Aug 25, 2009 11:05 pm
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Posted: Wed Aug 26, 2009 12:28 pm
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Posted: Sun Sep 06, 2009 2:58 am
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Posted: Sun Sep 06, 2009 4:13 am
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Posted: Mon Sep 07, 2009 2:43 pm
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Posted: Wed Sep 09, 2009 12:21 am
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