Welcome to Resentia, a (literate) role-playing guild set in an original Dungeons and Dragons world.

A lush land of adventure and culture, from the frozen Tundra of the north to the majestic deserts of the south. Resentia is a continent of magic and wonder and there is no end to the amount to be explored.

The Mid-Kingdom of Sera
The Frozen Wastes of the Northlands
The Endless dunes of the Topa Empire
The thick dense Jungles of Li'ruluth
and the various mountains, countries, mines, and other hazards that this world always offers.

Discover the hidden Elf enclave, journey to the Drow city of S'Urle Dar-ven, Reach the End of The World and gaze upon Ferenik's Tower. Treasure hunt deep into the tombs of ancient Topa Kings and Emperors.

All this inside, an amazing world, an amazing story waiting to be told.

What sets us apart from other D&D guilds, is we do not use dice for our system, though most of the original rules still apply. The guild uses 3.0 and 3.5 rules, and 4.0 rules may be later implemented. Most player will start off at lower levels(between 1-5), but a few of the first-comers will have the chance to play more powerful characters.