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ToastyMarshmellow Captain
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Posted: Fri May 01, 2009 8:04 pm
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Posted: Tue May 05, 2009 12:00 pm
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Robert - 16 Rookie Trainer
[F]Lotus Lv.32 Hp.88/88 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Tackle, 43 dmg Confuse ray, Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power Pursuit., 46 dmg, If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally Quick Attack, 45
11/15
[F]Gaden Lv.37 Hp.95/95 Trace This Pokémon copies the ability of the enemy when entering battle. Attacks Grudge, When the user faints, the move that fainted it will be disabled for the rest of the battle Magical Leaf, 49, Never misses. Psychic, 52 dmg Confusion, 46 dmg, Random# 1-10 if 1, target is confused
11/15
[F]Bay Lv.13 Hp.57/57 Swift Swim This Pokémon's Speed doubles during Rain Dance. Attacks: Sonicboom, 22 dmg Water sport, All damage from Fire moves is halved until the end of the battle. Water Gun, 23 Pursuit, 22 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally
11/15
Items : 4 (0/12) : 0 (0/25) : 2 (0/50) : 7 (3/12)
Fire Ball: 1 Ivy Ball: 1 Dirt Ball: 1 Psyco Ball: 1 Super Rod [75% Chance of catching water pokemon] Fire Stone Berry Bag Wacan Berry - If held by a Pokémon, it weakens a foe's supereffective Electric-type attack. Persim Berry - It may be used or held by a Pokémon to recover from confusion. Pamtre Berry - No effect TM Case candy cane paint stone 2 bike vouchers Tropical paint stone Angelic Stone Mystery Ball: 1 Armor Fossil: 4 Rare Candy x10
PP: 10900 --------------------------------------------------------------------------------------
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Posted: Tue May 05, 2009 12:01 pm
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Robert - 16 Rookie Trainer
[F]Lotus Lv.32 Hp.88/88 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Tackle, 43 dmg Confuse ray, Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power Pursuit., 46 dmg, If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally Quick Attack, 45
12/15
[F]Gaden Lv.37 Hp.95/95 Trace This Pokémon copies the ability of the enemy when entering battle. Attacks Grudge, When the user faints, the move that fainted it will be disabled for the rest of the battle Magical Leaf, 49, Never misses. Psychic, 52 dmg Confusion, 46 dmg, Random# 1-10 if 1, target is confused
12/15
[F]Bay Lv.13 Hp.57/57 Swift Swim This Pokémon's Speed doubles during Rain Dance. Attacks: Sonicboom, 22 dmg Water sport, All damage from Fire moves is halved until the end of the battle. Water Gun, 23 Pursuit, 22 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally
12/15
Items : 4 (0/12) : 0 (0/25) : 2 (0/50) : 7 (4/12)
Fire Ball: 1 Ivy Ball: 1 Dirt Ball: 1 Psyco Ball: 1 Super Rod [75% Chance of catching water pokemon] Fire Stone Berry Bag Wacan Berry - If held by a Pokémon, it weakens a foe's supereffective Electric-type attack. Persim Berry - It may be used or held by a Pokémon to recover from confusion. Pamtre Berry - No effect TM Case candy cane paint stone 2 bike vouchers Tropical paint stone Angelic Stone Mystery Ball: 1 Armor Fossil: 4 Rare Candy x10
PP: 10900 --------------------------------------------------------------------------------------
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Posted: Tue May 05, 2009 12:06 pm
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Robert - 16 Rookie Trainer
[F]Lotus Lv.32 Hp.88/88 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Tackle, 43 dmg Confuse ray, Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power Pursuit., 46 dmg, If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally Quick Attack, 45
13/15
[F]Gaden Lv.37 Hp.95/95 Trace This Pokémon copies the ability of the enemy when entering battle. Attacks Grudge, When the user faints, the move that fainted it will be disabled for the rest of the battle Magical Leaf, 49, Never misses. Psychic, 52 dmg Confusion, 46 dmg, Random# 1-10 if 1, target is confused
13/15
[F]Bay Lv.13 Hp.57/57 Swift Swim This Pokémon's Speed doubles during Rain Dance. Attacks: Sonicboom, 22 dmg Water sport, All damage from Fire moves is halved until the end of the battle. Water Gun, 23 Pursuit, 22 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally
13/15
Items : 4 (0/12) : 0 (0/25) : 2 (0/50) : 7 (5/12)
Fire Ball: 1 Ivy Ball: 1 Dirt Ball: 1 Psyco Ball: 1 Super Rod [75% Chance of catching water pokemon] Fire Stone Berry Bag Wacan Berry - If held by a Pokémon, it weakens a foe's supereffective Electric-type attack. Persim Berry - It may be used or held by a Pokémon to recover from confusion. Pamtre Berry - No effect TM Case candy cane paint stone 2 bike vouchers Tropical paint stone Angelic Stone Mystery Ball: 1 Armor Fossil: 4 Rare Candy x10
PP: 10900 --------------------------------------------------------------------------------------
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Posted: Tue May 05, 2009 12:29 pm
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Robert - 16 Rookie Trainer
[F]Lotus Lv.32 Hp.88/88 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Tackle, 43 dmg Confuse ray, Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power Pursuit., 46 dmg, If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally Quick Attack, 45
14/15
[F]Gaden Lv.37 Hp.95/95 Trace This Pokémon copies the ability of the enemy when entering battle. Attacks Grudge, When the user faints, the move that fainted it will be disabled for the rest of the battle Magical Leaf, 49, Never misses. Psychic, 52 dmg Confusion, 46 dmg, Random# 1-10 if 1, target is confused
14/15
[F]Bay Lv.13 Hp.57/57 Swift Swim This Pokémon's Speed doubles during Rain Dance. Attacks: Sonicboom, 22 dmg Water sport, All damage from Fire moves is halved until the end of the battle. Water Gun, 23 Pursuit, 22 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally
14/15
Items : 4 (0/12) : 0 (0/25) : 2 (0/50) : 7 (6/12)
Fire Ball: 1 Ivy Ball: 1 Dirt Ball: 1 Psyco Ball: 1 Super Rod [75% Chance of catching water pokemon] Fire Stone Berry Bag Wacan Berry - If held by a Pokémon, it weakens a foe's supereffective Electric-type attack. Persim Berry - It may be used or held by a Pokémon to recover from confusion. Pamtre Berry - No effect TM Case candy cane paint stone 2 bike vouchers Tropical paint stone Angelic Stone Mystery Ball: 1 Armor Fossil: 4 Rare Candy x10
PP: 10900 --------------------------------------------------------------------------------------
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Posted: Fri May 08, 2009 11:46 am
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Robert - 16 Rookie Trainer
[F]Lotus Lv.33 Hp.90/90 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Tackle, 44 dmg Confuse ray, Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power Pursuit., 47 dmg, If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally Quick Attack, 46
15/15
[F]Gaden Lv.38 Hp.97/97 Trace This Pokémon copies the ability of the enemy when entering battle. Attacks Grudge, When the user faints, the move that fainted it will be disabled for the rest of the battle Magical Leaf, 50, Never misses. Psychic, 53 dmg Confusion, 47 dmg, Random# 1-10 if 1, target is confused
15/15
[F]Bay Lv.14 Hp.59/59 Swift Swim This Pokémon's Speed doubles during Rain Dance. Attacks: Sonicboom, 23 dmg Water sport, All damage from Fire moves is halved until the end of the battle. Water Gun, 24 Pursuit, 23 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally
15/15
Items : 4 (0/12) : 0 (0/25) : 2 (0/50) : 7 (7/12)
Fire Ball: 1 Ivy Ball: 1 Dirt Ball: 1 Psyco Ball: 1 Super Rod [75% Chance of catching water pokemon] Fire Stone Berry Bag Wacan Berry - If held by a Pokémon, it weakens a foe's supereffective Electric-type attack. Persim Berry - It may be used or held by a Pokémon to recover from confusion. Pamtre Berry - No effect TM Case candy cane paint stone 2 bike vouchers Tropical paint stone Angelic Stone Mystery Ball: 1 Armor Fossil: 4 Rare Candy x10
PP: 10900 --------------------------------------------------------------------------------------
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Posted: Fri May 08, 2009 12:42 pm
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Robert - 16 Rookie Trainer
[F]Lotus Lv.33 Hp.90/90 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Tackle, 44 dmg Confuse ray, Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power Pursuit., 47 dmg, If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally Quick Attack, 46
1/12
[F]Gaden Lv.38 Hp.97/97 Trace This Pokémon copies the ability of the enemy when entering battle. Attacks Grudge, When the user faints, the move that fainted it will be disabled for the rest of the battle Magical Leaf, 50, Never misses. Psychic, 53 dmg Confusion, 47 dmg, Random# 1-10 if 1, target is confused
1/12
[F]Bay Lv.14 Hp.59/59 Swift Swim This Pokémon's Speed doubles during Rain Dance. Attacks: Sonicboom, 23 dmg Water sport, All damage from Fire moves is halved until the end of the battle. Water Gun, 24 Pursuit, 23 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally
1/12
Items : 4 (0/12) : 0 (0/25) : 2 (0/50) : 7 (8/12)
Fire Ball: 1 Ivy Ball: 1 Dirt Ball: 1 Psyco Ball: 1 Super Rod [75% Chance of catching water pokemon] Fire Stone Berry Bag Wacan Berry - If held by a Pokémon, it weakens a foe's supereffective Electric-type attack. Persim Berry - It may be used or held by a Pokémon to recover from confusion. Pamtre Berry - No effect TM Case candy cane paint stone 2 bike vouchers Tropical paint stone Angelic Stone Mystery Ball: 1 Armor Fossil: 4 Rare Candy x10
PP: 10900 --------------------------------------------------------------------------------------
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Posted: Tue May 12, 2009 9:17 am
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Robert - 16 Rookie Trainer
[F]Lotus Lv.33 Hp.90/90 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Tackle, 44 dmg Confuse ray, Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power Pursuit., 47 dmg, If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally Quick Attack, 46
2/12
[F]Gaden Lv.38 Hp.97/97 Trace This Pokémon copies the ability of the enemy when entering battle. Attacks Grudge, When the user faints, the move that fainted it will be disabled for the rest of the battle Magical Leaf, 50, Never misses. Psychic, 53 dmg Confusion, 47 dmg, Random# 1-10 if 1, target is confused
2/12
[F]Bay Lv.14 Hp.59/59 Swift Swim This Pokémon's Speed doubles during Rain Dance. Attacks: Sonicboom, 23 dmg Water sport, All damage from Fire moves is halved until the end of the battle. Water Gun, 24 Pursuit, 23 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally
2/12
Items : 4 (0/12) : 0 (0/25) : 2 (0/50) : 7 (9/12)
Fire Ball: 1 Ivy Ball: 1 Dirt Ball: 1 Psyco Ball: 1 Super Rod [75% Chance of catching water pokemon] Fire Stone Berry Bag Wacan Berry - If held by a Pokémon, it weakens a foe's supereffective Electric-type attack. Persim Berry - It may be used or held by a Pokémon to recover from confusion. Pamtre Berry - No effect TM Case candy cane paint stone 2 bike vouchers Tropical paint stone Angelic Stone Mystery Ball: 1 Armor Fossil: 4 Rare Candy x10
PP: 10900 --------------------------------------------------------------------------------------
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Posted: Tue May 12, 2009 9:45 am
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Robert - 16 Rookie Trainer
[F]Lotus Lv.33 Hp.90/90 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Tackle, 44 dmg Confuse ray, Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power Pursuit., 47 dmg, If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally Quick Attack, 46
3/12
[F]Gaden Lv.38 Hp.97/97 Trace This Pokémon copies the ability of the enemy when entering battle. Attacks Grudge, When the user faints, the move that fainted it will be disabled for the rest of the battle Magical Leaf, 50, Never misses. Psychic, 53 dmg Confusion, 47 dmg, Random# 1-10 if 1, target is confused
3/12
[F]Bay Lv.14 Hp.59/59 Swift Swim This Pokémon's Speed doubles during Rain Dance. Attacks: Sonicboom, 23 dmg Water sport, All damage from Fire moves is halved until the end of the battle. Water Gun, 24 Pursuit, 23 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally
3/12
Items : 4 (0/12) : 0 (0/25) : 2 (0/50) : 7 (10/12)
Fire Ball: 1 Ivy Ball: 1 Dirt Ball: 1 Psyco Ball: 1 Super Rod [75% Chance of catching water pokemon] Fire Stone Berry Bag Wacan Berry - If held by a Pokémon, it weakens a foe's supereffective Electric-type attack. Persim Berry - It may be used or held by a Pokémon to recover from confusion. Pamtre Berry - No effect TM Case candy cane paint stone 2 bike vouchers Tropical paint stone Angelic Stone Mystery Ball: 1 Armor Fossil: 4 Rare Candy x10
PP: 10900 --------------------------------------------------------------------------------------
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Posted: Thu May 14, 2009 5:16 pm
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Robert - 16 Rookie Trainer
[F]Lotus Lv.33 Hp.90/90 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Tackle, 44 dmg Confuse ray, Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power Pursuit., 47 dmg, If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally Quick Attack, 46
4/12
[F]Gaden Lv.38 Hp.97/97 Trace This Pokémon copies the ability of the enemy when entering battle. Attacks Grudge, When the user faints, the move that fainted it will be disabled for the rest of the battle Magical Leaf, 50, Never misses. Psychic, 53 dmg Confusion, 47 dmg, Random# 1-10 if 1, target is confused
4/12
[F]Bay Lv.14 Hp.59/59 Swift Swim This Pokémon's Speed doubles during Rain Dance. Attacks: Sonicboom, 23 dmg Water sport, All damage from Fire moves is halved until the end of the battle. Water Gun, 24 Pursuit, 23 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally
4/12
[?]Ralts Egg Lv.1 Hp.0 Attacks: None
1/12
Items : 4 (0/12) : 0 (0/25) : 2 (0/50) : 7 (11/12)
Fire Ball: 1 Ivy Ball: 1 Dirt Ball: 1 Psyco Ball: 1 Super Rod [75% Chance of catching water pokemon] Fire Stone Berry Bag Wacan Berry - If held by a Pokémon, it weakens a foe's supereffective Electric-type attack. Persim Berry - It may be used or held by a Pokémon to recover from confusion. Pamtre Berry - No effect TM Case candy cane paint stone 2 bike vouchers Tropical paint stone Angelic Stone Mystery Ball: 1 Armor Fossil: 4 Rare Candy x10
PP: 10900 --------------------------------------------------------------------------------------
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Posted: Fri May 15, 2009 10:03 am
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Robert - 16 Rookie Trainer
[F]Lotus Lv.33 Hp.90/90 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Tackle, 44 dmg Confuse ray, Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power Pursuit., 47 dmg, If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally Quick Attack, 46
5/12
[F]Gaden Lv.38 Hp.97/97 Trace This Pokémon copies the ability of the enemy when entering battle. Attacks Grudge, When the user faints, the move that fainted it will be disabled for the rest of the battle Magical Leaf, 50, Never misses. Psychic, 53 dmg Confusion, 47 dmg, Random# 1-10 if 1, target is confused
5/12
[F]Bay Lv.14 Hp.59/59 Swift Swim This Pokémon's Speed doubles during Rain Dance. Attacks: Sonicboom, 23 dmg Water sport, All damage from Fire moves is halved until the end of the battle. Water Gun, 24 Pursuit, 23 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally
5/12
[?]Ralts Egg Lv.1 Hp.0 Attacks: None
2/12
Items : 4 (0/12) : 0 (0/25) : 2 (0/50) : 8 (12/12)
Fire Ball: 1 Ivy Ball: 1 Dirt Ball: 1 Psyco Ball: 1 Super Rod [75% Chance of catching water pokemon] Fire Stone Berry Bag Wacan Berry - If held by a Pokémon, it weakens a foe's supereffective Electric-type attack. Persim Berry - It may be used or held by a Pokémon to recover from confusion. Pamtre Berry - No effect TM Case candy cane paint stone 2 bike vouchers Tropical paint stone Angelic Stone Mystery Ball: 1 Armor Fossil: 4 Rare Candy x10
PP: 10900 --------------------------------------------------------------------------------------
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Posted: Sun May 17, 2009 3:53 pm
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Robert - 16 Rookie Trainer
[F]Lotus Lv.33 Hp.90/90 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Tackle, 44 dmg Confuse ray, Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power Pursuit., 47 dmg, If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally Quick Attack, 46
6/12
[F]Gaden Lv.38 Hp.97/97 Trace This Pokémon copies the ability of the enemy when entering battle. Attacks Grudge, When the user faints, the move that fainted it will be disabled for the rest of the battle Magical Leaf, 50, Never misses. Psychic, 53 dmg Confusion, 47 dmg, Random# 1-10 if 1, target is confused
6/12
[F]Bay Lv.14 Hp.59/59 Swift Swim This Pokémon's Speed doubles during Rain Dance. Attacks: Sonicboom, 23 dmg Water sport, All damage from Fire moves is halved until the end of the battle. Water Gun, 24 Pursuit, 23 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally
6/12
[?]Ralts Egg Lv.1 Hp.0 Attacks: None
3/12
Items : 4 (0/12) : 0 (0/25) : 2 (0/50) : 8 (1/12)
Fire Ball: 1 Ivy Ball: 1 Dirt Ball: 1 Psyco Ball: 1 Super Rod [75% Chance of catching water pokemon] Fire Stone Berry Bag Wacan Berry - If held by a Pokémon, it weakens a foe's supereffective Electric-type attack. Persim Berry - It may be used or held by a Pokémon to recover from confusion. Pamtre Berry - No effect TM Case candy cane paint stone 2 bike vouchers Tropical paint stone Angelic Stone Mystery Ball: 1 Armor Fossil: 4 Rare Candy x10
PP: 10900 --------------------------------------------------------------------------------------
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