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Taijutsu - Cloud Village

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bb3000ae

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PostPosted: Thu Oct 29, 2009 11:03 am
Here's a list of the Taijutsu from the Cloud Village classified by style. Enjoy!  
PostPosted: Thu Oct 29, 2009 11:31 am
Shuurai Tekken Do
[Way of the Lightning Strike Fist]

Official Cloud Village Taijutsu

Believed in the Country of Lightning to be one of the oldest taijutsu styles still in practice, Shuurai Tekken Do was originally developed by the monks that helped to create the first incarnation of the Hidden Village of Cloud long before there were even inklings of such a drastic change. Honed over hundreds of years, this style has been given an essential definition that is rooted in the seeming paradox of the practice of the style itself: "What you cannot see can indeed hurt you."

The paradoxical nature of the practice of this style is the fact that despite being called the 'Way of the Lightning Strike Fist,' practitioners of Shuurai Tekken Do are known for their meticulously, almost languidly slow pace during practice. A simple movement bringing a fist across the chest from left to right may take up to a full minute or more in practice, but therein lies the difficulty itself. During all movements, muscles are constantly tensed and released without exerting much outward motion, thus making the slowness of the style the way in which it tones the body. Many practitioners choose to hold large buckets filled to the very brim with water while practicing, hoping to attain a sort of rigid fluidity, a statement that highlights the paradox present in the style's practice.

In combat, however, the practitioner demonstrates exactly what this type of practice does for his or her close combat ability. As the practitioner progresses, the laboriously slow practice tones the muscles in such a way that muscle reaction times are increased exponentially with every level of the style achieved. Thus, in a combat situation, the practitioner spends the fight attacking with extremely quick single hits and flurries and then backing off, rapidly responding to any counter-attacks made, and then repeating the process ad lib. When mastery of this style is attained, some users have been known to appear to stand still while their opponent is mysteriously ravaged and bloodied when coming near to them. Despite the general lack in strength exhibited even by masters of this style, it is still a wholly destructive art.

First stage
No Rank Requirement

Arashi noma eno shizu kesa [The Calm Before the Storm]


In the first stage of learning Shuurai Tekken Do, the practitioner focuses in training on slow, fluid motion while flexing and releasing different areas of muscle. No aids are yet used to provide extra resistance to the training, only strict guidance from a good teacher with a judgmental hand. In battle, the practitioner focuses on blocking with sweeping motions and striking with fast single strikes, taking advantage of the forms learned in practice.

Second Stage
Genin

An'unteimei [The Gathering Storm Clouds]


After a suitable duration of undertaking the first style to build on the basics, the teacher will add a tool to the practitioner's repertoire - small cups filled to the brim with a liquid. The goal of this addition is to work on the fluidity of the movements while still maintaining rigid muscle control. In battle, the practitioner's speed is noticeably faster than the average ninja, and while the sweeping blocks are now accompanied by extremely fast forearm and shin blocks, the single fast strike policy still stands for attacking.

Stage 3
Chunin

Yorunotobari [Third Stage: The Veil of Darkness]


The third stage of learning Shuurai Tekken Do is a grueling one, as whole days are sometimes spent a single position, the two cups of the previous stage being accompanied now by cups positioned on the head, shoulders, tops of the hands and feet, and on the knees. The user spends long durations in a sitting position with arms level at the shoulders, but without a chair to sit on. Sometimes, if the teacher is feeling particularly cruel, the student may be asked to try walking in a small circle while the cups are all still in place. In battle, the practitioner begins to use striking flurries in addition to the quick single strikes, as well as learning to add counters behind the now extremely fast blocks.

Stage 4
Jounin

Haizename [The Torrential Rain]


Once the practitioner has attained what the instructor deems to be proper levels of fluidity and solidity, the cups in hand are traded in for medium-sized buckets of water with rough rope handles, which are still filled to the brim with a liquid. The rest of the cups of the previous stage are removed. This adds the extra aspect of maintaining fluidity while improving on muscle control due to the resistance of the added fluid weight. In battle, the practitioner approaches speeds that will baffle the human eye and batter the human body, but due to intense training the user will be able to control every strike, counter, and dodge to a keen precision. Strong single strikes and the occasional flurry are still the mainstay of the practitioner's offense, though there is now a considerable increase in the power behind them.

Stage 5
Sanin

Saishuudankai: Tekken Tenrai no Raijin [Final Stage: The Divine Fist of Raijin]


In the final stage of Shuurai Tekken Do, the teacher acknowledges the student's abilities by leaving the last training up to him, as the learning is now essentially complete. A complete emphasis on speed should be the focus of the training in the Final Stage; some training methods used in the past include weighted training underwater, deep squats carrying livestock on the shoulders while standing under a waterfall, and other such extremes. In combat, the practitioner is now the stuff of the legends surrounding this style, seeming to be able to attack without physically moving the body from a standstill. Striking and countering become so fluid and fast that some say the blocks are almost up before the opponent's strike begins and the counter is made before the strike is retracting.
 

bb3000ae

Desirable Lover


bb3000ae

Desirable Lover

PostPosted: Thu Oct 29, 2009 12:32 pm
Rokushiki - Six Powers
Limitless, Deadly, Addicting



Style Description:
The Rokushiki Style is a style that was hidden from the world by the Noah Clan who were the only ones who could use its power. This style is considered one of the most unique Taijutsu Styles to be used in battle with limitless attacks and power hidden behind it there is only a certain few who can learn and even master its power. The power can even become addicting to the person who use always wanting to use its power giving them the urge to fight strong opponents.

Style Basis:
Hand To Hand: Chakra Control

Training Methods:
This style was powerful but ever since the Noah Clan was reduced down to a few members the style became forbidden to be used among them because of the lust for battle which caused them to fight amongst themselves. Now that the scroll was stolen from them they fear that everyone will fall to the same fate as their Clan once did.

Movement:
The movement of this Style is quick and deadly but it can also differ from the user and how they choose to use each technique from the style.

Usage Requirements: NO ONE who is not a Taijutsu user may learn any of the special techniques for this style.

Stage 1: Rankyaku

Rankyaku is a projectile technique in which the user kicks out at very high speeds and strength, sending out a sharp "Air Blade" that can slice objects and greatly damage a human body. It is made from the users own Chakra that is condensed and sharpened.

-Requirements-

For Regular Techniques Have no rank requirement.
For Special Techniques you must be Genin.

_____Regular Techniques

Rankyaku - Sen (Storm Leg - Line) - The user kicks his legs at a high speed while Chakra is already stored within it causing the Chakra to be released in a Blade fashion which leaves a great deal of damage to the foe.
Rank - C

Rankyaku - Shuriken (Storm Leg - Hand Hidden Blade) - The user kicks his legs at a high speed while Chakra is already stored within it causing the Chakra to be released in a Blade fashion which continues to rotate until the blades form into the shape of a Shuriken that deals great damage to the foe.
Rank - C

Rankyaku Hakurai (Storm Leg - White Thunder) - The user kicks his legs at a high speed while Chakra is already stored within it causing the Chakra to be released in a Blade fashion that is done with both legs which creates and "X" shape.
Rank - C

_____Special Techniques

Rankyaku - Gaichou (Storm Leg - Victorious Bird) - The user kicks his legs at a high speed while Chakra is already stored within it causing the Chakra to be released in a Bird shape fashion which leaves a great deal of damage to the foe.
Rank - B

Rankyaku - Ran (Storm Leg - War) - In this attack the user spins around quickly in a circle on one hand while performing Rankyaku to create a circle shaped Rankyaku which radiates outward. The attack was powerful enough to cut through steel in all directions, it can also be used to send an enormous mass of Rankyaku.
Rank - B

Rankyaku - Amane Dachi (Storm Leg - Circumference Sectioning) - The user jumps forward while spinning in the air, forming a ball shape with his blades. This is basically a feinting maneuver, so even if the target manages to read the pattern of this attack and move out of the users trajectory, they will still be cut by the Chakra that is emitting from the blades that are sharpened to where they feel like the tip of a Blade.
Rank - A


Stage 2: Shigan

Shigan is a technique in which the user pushes their finger into a certain target at very high speed, leaving a wound similar to a bullet wound, making guns unnecessary.

-Requirements-

For Regular Techniques you must be Genin.
For Special Techniques you must be Chunnin.

_____Regular Techniques

Shigan (Finger Gun) - A technique in which the user pushes their finger into a certain target at very high speed with the help of coating their finger in their own Chakra, leaving a wound similar to a bullet wound, making guns unnecessary.
Rank - C

Shigan Ouren (Finger Gun - Yellow Lotus) - A technique in which the user pushes their finger into a certain target at very high speed with the help of coating their finger in their own Chakra, expect the user does it multiple times resembling a Gatling Gun, leaving numerous wounds that are similar to bullet wounds.
Rank - C

_____Special Technique

Tobu Shigan - Bachi (Flying Finger Gun - Plectrum) - A technique in which the user pushes their finger into a certain target at very high speed with the help of coating their finger in their own Chakra, expect the user launches the stored Chakra from his hand like a Bullet which deals great damage also.
Rank - B


Stage 3: Tekkai

Tekkai is a technique in which the user hardens his or her muscles to be as hard as iron in order to nullify damage taken from attacks.

-Requirements-

For Regular Techniques you must be Chunin.
For Special Techniques you must be Jonin.

_____Regular Techniques

Tekkai - Gou (Iron Mass - Strength) - The user hardens his or her muscles to be as hard as iron in order to nullify damage taken from attacks, the user visually tenses his body even further while standing still so they are able to defend themselves against stronger attacks.
Rank - B

Tekkai - Rin (Iron Mass - Wheel) - The user uses Tekkai and kicks one leg into the ground and starts rotating their legs at a fast speed, causing their legs to simultaneously slam into the ground on a set path toward their opponent. It also seems to incorporate Rankyaku, as the legs leave blue traces in the air like a normal Rankyaku Chakra wave.
Rank - B

Tekkai - Sai (Iron Mass - Smash) - After the user launches himself into the air with Geppou, the user kicks back towards the ground, and harden their fist with Tekkai, which the user drives into the ground for massive area damage.

_____Special Technique

Tekkai - Utsugi (Iron Mass - Empty Tree) - The user hardens his or her muscles to be as hard as iron in order to nullify damage taken from attacks, used entirely as a counter where the purpose isn't to absorb damage from the attack, but to transfer the shock of the attack back to the attacker, which can lead to broken bones if used multiple times.
Rank - B


Stage 4: Soru

This is a technique in which the user moves at very high speeds bu coating his own feet in Chakra to boost the output of their maneuvers in order to avoid attacks, as well as to attack at higher speeds.

-Requirements-

For Regular Techniques you must be Jonin.
For Special Techniques you must be Sanin.

_____Regular Techniques

Soru (Shave) - The user moves at very high speeds by coating his own feet in Chakra to boost the output of their maneuvers in order to avoid attacks, as well as to attack at higher speeds.
Rank - B

Geppou (Moon Step) - The user actually jumps off the air itself by kicking at the air in high speeds with the coating of their own Chakra, allowing them to stay in the air for much longer than usual.
Rank - B

_____Special Technique

Kamisori (Razor) - The user uses a combination of Geppou and Soru, where the user uses Soru in a zigzag motion in midair, allowing extremely fast movement.
Rank - A


Stage 5: Secret Technique Rokuougan

This is the secret and ultimate attack of the Rokushiki style. You will only be able to use this Technique until after you have complete mastery of the others then you will be able to have access to this Technique.

-Requirements-

For Regular Techniques you must be Sanin.
For Special Techniques you must be Sanin.

_____Regular Techniques

Rokushiki Ougi - Rokuougan (Six Powers Ultimate Attack - Six King Gun) - The user stores Chakra into both of their fist holding them vertical on top of each other after storing Chakra into their hands they release it in a powerful air wave made from pure Chakra that only looks as if air is passing through them. This technique causes the foe to have a massive migraine as well things being blurry to them for thirty seconds after the assault.

_____Special Technique

Sai Dai Rin - Rokuougan (The Largest Ring - Six King Gun) - The user stores Chakra into both of their fist holding them vertical on top of each other after storing Chakra into their hands they continue storing Chakra overflowing in that one designated point until it explodes in a powerful air wave made of pure Chakra that looks as if air is passing through them now with more attack radius after it passes through the intended target it can smash through anything else that is behind the intended target. This technique causes the foe to have a massive migraine as well things being blurry to them for one minute (One Post) after the assault.
 
PostPosted: Fri Mar 26, 2010 11:54 am
The Denkou Kikku-Kentou (Lightning Kickboxing)
Powerful, Lethal, Lightning-fast


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Style Basis: Hand to Hand

Training Method
This method works best for those who are taijutsu specialists. This is a style where it is based on leg techniques primarily, although the usage of hands is also used as well, making the two go hand in hand. The upper body focuses on defensive maneuvers. Used as transitions to offensive techniques. While the opponent is subdued by destructive kicks and swift punches. The attacks are swift and powerful, which is how it earned its name "Lightning" Kickboxing. The punches are not what is powerful though, but the kicks are devestating. One is only allowed to learn this after mastering many other disciplines. It is thus considered one of the highest style of hand to hand combat.
(must post at least 12 times to master each stage)

Movement: The movement is not very readable, but it is known that shinobi in this style have incredible balance


Stage One *Academy Level
The first stage is learning basic balance and kicking strikes as well as deflecting with one's arm or hand. This will be key so later stages can be usable without harming one's self. Throughout this style of taijutsu balance is needed.

Technique:
Rank: D
Deflection Skill - The user must be attacked for this to work. Whenever the foe comes at the user with a sword, knife, fist the user uses the back of his hand and knocks it off course, leaving the target breifly open to an attack.

Rank: C
Drop Axe Kick - The user takes advantage of their flexibility and thier balance, they drop onto their hands and twist their body to first sweep out the legs from beneath the opponent, and the second leg comes down by twisting the body once more and drops an axe kick on their body. This can caused cracked ribs.


Stage Two *Genin Level
The next stage requires more balanced and is the stepping stone where the kicks are faster. small rapid successions are expected from one in this stage

Technique:
Rank: D
Deflect Kick - When the user is attacked by being punched, or stabbed at with a kunai or sword, the user knocks it aside with the side of their hand and aims a kick at the side that was used to attack, making it very difficult to defend against.

Rank: C
Double Kick - If an opponent is running at the target, the user leaps slightly in the air, kicking into them twice. The first kick hits the enemy in the stomach which would make them double over, which the second kick connects with their chin, stunning them and sending them flipping backwards. The user would land on one foot, balanced and capable of countering if needed


Stage Three *Genin Level
In this stage the user has a great balanced, but not quite mastered yet. A method of learning great balanced is usually to stand on the point of a tall tall beam, on one foot, and not moving for long periods of time. The strength of a strike is enough to fracture bones, flexibility and speed are higher from here on out.

Rank: C
Bullet Kick - The user uses their arm to knock an oncoming punch or stabbed at and leaps onto one foot and launches a volley of powerful kicks into the opponent, up to ten kicks. The speed of the kicks are quite remarkable, though not astonishing.

Rank: C
Volleying Kick - When the user is around an object such as a large boulder or a tree, they kick it from the base straight up into the air and jumps spinning around and kicks it, launching the object at high speed. This can be useful for a surprise and a follow up combo


Stage Four *Chunin Level
In stage four the user would have amazing balance, but now they start working more in speed and combination skills. In this area is where the real offensive and some counter strikes come into play, showing deadly aim, speed and accuracy.

This stage has no actual technique, but a method of training instead to improve skills. The user has roughly five bags filled with rocks or sand, each weighing up to a total of 300 pounds. For several days straight the user trains in the previous stages wearing these bags, one on each leg, arm and one on the chest. The results are very satisfying for once you remove the bags after several days or weeks straight out of training the speed of the individual is greatly enhanced. With this in mind the user is also able to put together combinations of kicks and punches that can not only disarm an opponent but strike them hard almost instantanously.


Stage Five *Chunin Level
In this stage, the user's reflex is tested and enhanced. Speed isn't changed while this stage is being learned but counter attacks play their role. This way one can react efficently and counter with the correct technique. A blow from someone in this stage is capable of breaking bones (not like kaguya or so) and shatter stone.

Rank: B
Requirements: A rank strength
Jaw Smash - When the opponent rushes in with an arm extend or so the user weaves their hand under their arm and drops to one hand and foot, the other hand pulling the opponent down slightly and drives their other foot straight up into their jaw, delivering a devestating blow. With enough force this could break the opponent's jaw or even neck.

Rank: B
Requirements: A rank strength, A rank speed
Wheels of Hell - If the opponent is close enough or when they go to strike, the user gets behind them and grabs their arms, and wraps their legs around the ankles of their opponent locking their legs so they cannot move. Then the user forces, with the opponent, them into a kartwheel, which upon where their heads were to touch the ground the user smashes it into the ground, but using the momentum presses off the ground using the opponent's head as a stand and in midair does another kartwheel and landing smashing the opponent's head once more into the ground, and again using the momentum to launch into the air higher and the user lets go by twisting themselves around and pushes off the opponent, then slams their foot into their back and drives them into the ground. This technique is brutal and one who is caught in this will most likely suffer greatly and possibly with their life


Stage Six *Jonin Level
This stage is when one has truely mastered balancing, and here is where they master the speed and flexibility of their kicks and punches. This stage is the mark where most taijutsu specialists look like nothing in comparison, with the exception of a few. The impact from a hit in this stage is enough to splinter a tree in half. This is where the kicks become as "fast" as lightning.

Rank: A
Requirements: Speed of A Rank
Bullet Barrage - When the user is attacked by the opponent with their hands, the user parrs thier hand off from the inside and launch a fast yet strong jab into their stomach in an upper cut like motion, then quickly follows up with a palm thrust up their chin smashing it and knocking the opponent in the air, but its not over. The user then appears above them aiming a light tap of a kick on their head enough to flip them to where their back is facing them in midair then launches a powerful kick into their back.

Rank: S
Requirements: S rank speed, A rank strength
Chaotic Strike - The user gets into a stance similar to rock lee's. When the user and opponent is close enough, the user sends a kick into their stomach at blinding speed. If the kick connects, the opponent is stunned for a split second, but is launched into a devestating series of kicks and punches through out the body. The power of them is only strong enough to cause bruising, but if consecutative hits land it can become very lethal. The flexibility in this move is very astonishing, as combo hits range from 10 to 200 strikes. After the first blow the user rolls a dice with numbers between 1-6. If the result is even, the user launches anywhere between 10 to 15 kicks and punches at the opponent. If the result is odd, the user lands one blow only which is enough to send the opponent back away from them. The barrage continues to go until 200 is met or the dice shows odd.


Stage Seven *Sannin Level
This is the final stage where the user has fully mastered the other six stages. Their speed, balance, flexibility and power is incredible for the continuous and rigorous training the person had to go through. Here is where the speed is said to be so fast and powerful its how the style gotten the name "lightning" kickboxing. A strike from someone who has mastered this stage is enough to cause a small crator in the ground easily.

Rank: S
Requirements: S Rank Speed, S rank Strength
Lightning Stance Kick - The user stands in a stance waiting for the opponent to come at them. Once the opponent attacks with their fist the user counters with their hand deflecting it to the side and at incredible speed kicks them in the stomach three times with such a force it sounds like lightning hitting the ground upon the final blow.

Rank: S
Requirements: S rank Speed, S rank Strength, A rank chakra
Aura Lightning Kickboxing - The user creates a small sphere of heavily concentrated chakra (if you have raiton then its added) and drops it towards the ground. Just before it hits the ground the user kicks it towards the opponent with such force and speed the ball appears to be a blur and upon impact explodes with deafening force, sounding like a clash of lightning in a savage thunderstorm. Being hit by this is said to be like a death sentence. If the user has raiton chakra the ball is a yellowish gold color, and upon impact large sparks fire out of the explosion shocking anyone near it. In close range if this hits the ball will tear right through the body melting the area around where it struck. The sphere is no bigger then a softball.

Master
• Teroenkai [Raiden Kaguya Raiken]
Students
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-
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Created by: Teroenkai (old account Shruikan Tenshi)

 

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PostPosted: Wed Dec 29, 2010 3:25 pm
Shinku Inazuma - Crimson Lightning

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[Description] - This is a Fighting Style based on a type of Nin-Taijutsu known as Crimson lightning. This style is starts out as a basic mastery of two elements, Raiton and Katon. This syle originates from the land of lighting, created by one known as Ryugan Kaguya(Though his lightning isn't red). Ryugan created this style to rival that of his bloodline rival, Raiden Kaguya whose signature fighting style was one of lighting. The user channels the two elements chakra through out the body. The style starts out as nothing more than a minor threat but, as the practitioner advances onward it becomes all the more deadly.

[Stage 1] - Supāku Shinku (Crimson Spark)
[Description] - The user must stand still and begin channeling both his Lightning and Fire chakra through out their body. They must have a complete mastery of molding the two elements into one deadly entity. This is a basic stage and it is easily attainable. One must simply channel their chakra for a period of three post. There are no gains in this stage, the user's speed, strength and etc stay the same. Due to the difficulty of first controlling both elements and then fusing them, this stage is the most difficult. For Taijutsu and Weapon type, this stage takes 40 post to learn and for ninjutsu and the rest 15. After learning the user will need a full day of rest as the strain on their body will be immense.
[Rank:] - Academy

[Techniques]

- None

[Stage Rank] - Academy


[Stage 2] - Nenshō Boruto Seigyo (Burning Bolt Control)
[Description] - The user has a minor grasp on how to control this new ability, to a point where they should be able to call the power to their fist or feet, not both. Also, the power will be extremely faint and weaker than both elements alone but, this will be changed when practiced. The main focus on this stage now is grasping the fighting style now that the main key has been semi grasped. The user begins to practice a custom form of Karate and Self Defense created by Ryugan himself. They consist of fluent yet, firm and powerful motions of the body, both on Offense and Defense. The user's punching and kicking speed has increased slightly, they would seem a bit hazy to a genin's untrained eye. The lightning in this stage is thing and temperature is less than a cigar light, making it's presence barely known in battle.. This stage takes 20 post of practicing for Taijutsu and weapon class and 10 for Ninjutsu.
[Rank:] - Genin

[Techniques]

[Kobushi Shaffuru - Fist Shuffle] - The user brings their fist up to their chest, the right hand flattened at the left shoulder and the left hand open at the right part of the waist. The user quickly jerks the right hand forward and the left hand backward and red lighting begins to travel all over the users hands and arms, increasing their punching speed.
[Rank:] - Genin


[Sutanchoppu - Stun Chop] - The user parries and incoming punch or kick (same or lowering rank as this), pulling the ninja end and coursing the crimson lighting to their hands they deliver a stunning chop to the foes neck, which makes their reaction time lower for a period of 3 post.
[Rank:] - Genin

[Stage 3] - Chaneringureddo Denki (Channeling Red Electricity)
[Description] - The user's control has improved but not to the extent that they would have hoped, especially if Taijutsu or weapon class. Now able to channel it with less difficulty throughout the body. They now can deliver forceful strikes and combo's at alarming rates with both their hands and feet. The ability is there but, it comes and goes, and varies in strength. The practicing on this stage still consist of strikes. Non specified, the way the user wants to train, whether it be elbows, knee strikes,punches or chops. This stage also requires meditating, something that the creator often practiced to further understand the style being learned. This stage requires 25 post for Taijutsu and weapon and 13 for ninjutsu for and rest.
[Rank;] - Chuunin

[Techniques]

[Bureijingushokkuhanmā - Blazing Shock Hammer] - The user's fist jest forward at a baffling speed, once the aimed area is struck, the foes shoots backward at as much of the speed the user threw the punch, traveling a total of 30 meters back. This attack may has a 50% chance of paralyzing the foe(role 1-10 1-5 not 6-10 is)
[Rank:] - Chuunin

[Daburusāji-ken - Double Surge Fist] - This attack is so fast and concealable it's rarely even noticed. It's usual pops out in the middle of a combo, it's rarely used alone. The user throws a regular punch with their weaker hand and follows up with an underhanded blow to the opponents chest or gut with their dominant hand, sending them hurling about 9 meters back. Once the foe attempts to get up, they will have a brief stunning feeling through their body.
[Rank:] - Chuunin

[Shakunetsu Kaminari - Scorching Lightning] - Scorching lightning is a fierce flying-kick that does severe damage upon contact. The user channels the crimson electricity through their entire body and leaps forward, delivering and kick of epic proportions to the opponent.The kick comes in extremely quick and it is hard to avoid.
[Rank:] - Chuunin

[Kaminari Kattosupiningu - Spinning Thunder Cut] - The user completes one quick spin as they lower their body nearing their target. In this short period of time, the user channels and ample amount of crimson lightning to their fist and they leap up and uppercut their foe right in the chin, sending them 2 meters in the air.
[Rank:] - Chuunin

[Shokkuchoppu - Shock Chop] - The user does a lightning fast chop to the foes neck, this attack is that fast only because it does no damage at all, though the hand is glowing with the red lightning. When the quick chop connects, the foes body is sent into a paralyzed state for one post. This attack is nearly impossible to doge at an extremely close range for ninja the same rank as the user but, it is for ninja below.
[Rank:] - Chuunin

[Fureasāji - Flare Surge] - The user travels the lighting through an object to heat it or amplify damage. Using this technique, they can heat liquids, like water or tea, heat metal to scalding temperatures, or melt regular ice.
[Rank:] - Genin

[Stage 4] - Fureimingusandā (Flaming Thunder)
[Description] - The practitioner has nearly mastered the style presumingly out of nowhere if Taijutsu or Weapon class, their control over the unique element entity is far from novice.In the fourth stage of Crimson Lightning taijutsu style, The practitioner begins the grueling task of building strength along with developing their chakra manipulating skills closer to complete mastery. The practitioner starts the beginning of this stage by doing placing medium sized boulders on both shoulders and the top of the head to get a renewed balance. They practice swift, fluent, and firm movements with them in place, except they are supposedly skilled enough that while practicing the boulders shouldn't even budge. In battle the practitioners speed is now described by some as flabbergasting and is difficult for the human eye too keep up with without good concentration. The user of this style also has close to full control over his the red lightning and channel it at will. This style takes 35 post to learn if taijutsu and weapon and 15 if ninjutsu and rest.

[Rank:] - Jounin

[Techniques]

[Chūō Sandāsutoraiki - Median Thunder Strikes] - An unique attack. The user grabs a groggy foe and begins to unleash hell on their stomach. The user's fist travel at such a speed that they cant be counted by those watching without doujutsu. The user strikes the foe a total of 100 times in the stomach, building their red lightning chakra into the foes body. Once the stomach strikes are complete, the user does a light chop to the neck and thrust both hands forward, sending the foe flying back 25 meters. When the final strike lands, a bright red lightning surge jets out, signaling that the build up of lighting in the foe went off, which will bruise the foes organs.
[Rank:] - Jounin

[Reddodoragonkatto - Red Dragon Cut] - The users hands glow bright red with lighting and the uppercuts the foe, leaping 10 meters in the air and spiraling upward. When the users fist meet the foes chin, a dragon giant made of the crimson lighting is formed and phases through the foe, shocking and burning them and follows the user as he progresses upward.
[Rank:] - Jounin

[Sandābureiku - Thunder Break] - The users hands glow bright red with lighting and he slams them on the ground, channeling the crimson lighting out 50 meters into the earth. The blast starts out small (6 feet tall 2 meters wide) and doubles every 10 yards. This attack can be both defensive and offensive. The pillars of the special lighting jets out rapidly and if done at close range it is nothing short of deadly.
[Rank:] - Sannin

[Stage 5] - Kami Kurimuzon Kaminari no Sandaringu (Thundering of The Crimson Lightning God)
[Description] - Now the user has full mastery of the entity known as crimson lighting. Though they have mastered their training chakra wise, they now have to work harder physically. The Practitioner can choose from any one of the following stats this style emphasizes on: Speed and power. Past trainings for power include crushing an lifting boulders. Past training that involved speed includes heavier practicing with boulders and extreme weight training. Although some meditating is required to further extend the knowledge of their element entity The users gains in this stage are based of their method of training.

Power: If the users last training emphasized on power, than there crimson lighting is a forced to be reckoned with. The strength of the user is said to be in equal if not more than a charging rhino. The Lightning has the power to break through reinforced steel with ease, no to mention melting it as it does, though the speed decreases to the rank of the jounin stage.

Speed: If the users last method of training emphasized on Speed then their speed of their crimson lighting and themselves is one to be well known, no to mention feared. The speed of their lighting is 5x the speed of regular lighting . The speed of a ninja of this rank is comparable to that of a Sannin assassin. The strength of these blast are equal to the rank of jounin though.
(Taijutsu and Weapon:30 post of training from both
Ninjutsu and Rest: 17 and same as above) .
[Rank:] - Kage/Sannin

[Techniques]

[Kurimuzonsandā - Crimson Thunder] - A very powerful technique in which the user charges there Chakra into either their arms, taking a step back as they do. The user then steps forward and unleashes a devastating punch to the foe, instantly grounding them. This punch causes the crimson lightning to course through the foes nervous system and organs. Causing them extreme pain.
[Rank:] - Sannin

[Kaunta: Kurasshusandā- Counter: Crashing Thunder] - The foes throws any attack that has to be done physically to the user. The instant the attack touches the user's blinks and vanishes extremely quickly and twice as fast as that, the user is above the foe coming down with a thunderous chop. The foes attack does connect and does damage the user just, the wounds that should be there are not.
[Rank:] - Sannin

[Enten Fureasāji - Blazing Flare Surge] - The user has complete control over their electricity channeling, now they can bring any metal to it's melting point and slowly melt through Hyouton Ice.
[Rank:] - Sannin

[Sukārettoheizu - Scarlet Haze] - The user channels the crimson lighting into his lungs, combining it with oxygen and spits out a red mist that spreads to 60 meters. Anyone caught in the haze is burned and shocked severely, if in the haze more than 3 post the user goes into cardiac arrest.
[Rank] - Kage/Sannin


[Stage 6] - Uneru Hi (Surging Sun)
[Description] - This is the Forbidden Stage of the Crimson Lighting Fighting style. The users of this style are only those who desire power so much that they'd go all out just to achieve it. This Stage is unlike the others and must be activated like the user is powering up, his arms balled into fist as a powerful aura flares around them. When activated, The user gains the powers of both of the outcomes of training in stage five. The are able to form orbs of crimson lightning around their hands and send crimson thunderbolts either crashing down or flying at their foes. Only someone who has cause death to a total of 3 RPCs of your own Rank or higher can achieve this level after 20 post of training in both speed and power.(40)

This Stage is not like regular stages, it takes 2 S ranks for activation and does not constantly deplete the user of S rank Chakra. After a period of 15 post the user is severely exhausted and will only be able to fight for 10 more post before passing out. After passing out the user will need 2 days (IRL) of bed rest before being able to fight again.
[Rank] - Kage/Sannin+

[Techniques]


[Kurimuzonsandā no Dansu - Dance of Crimson Thunder] - The user channels chakra through out their entire body and begin preforming a sacred dance to heighten their abilities. The user starts by stomping their feet into the ground and pushing both hands out with all fingers balled but the index and middle. The user then shoots their right arm downward and brings it up slowly then finishes by executing the fist shuffle. Once the dance is done, the user's Speed and Strength is increased by two ranks and their fire and Lightning jutsu increase by one rank.
[Rank:] - Kage/Sannin

[Jikkō Gurippu - Execution Grip] - The user grabs the foes skull tightly and begins channeling the crimson lightning to their hand and through the foes skull, frying his brains and turning them into ash.
[Rank:] - Kage/Sannin

[Master]
-Ryugan Kaguya
[Users]
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Note: Can only be taught by a person with the style. This style cannot be found in an library or from a Kage or RPC. Once one has learned the style they can teach it to a person but, they cannot teach the final stage. Only the current master of this style may teach the final stage.
 
PostPosted: Sat Feb 12, 2011 11:40 am
Ansatsusha no Mai - Dance of the Assassin


User Image
Swift, Silent, Agile

History:This style came about from the Black Flash and 13th Raikage, Kamizuki Kage himself. He found a Taijutsu scroll which bore no name to it. The style seemed to be quite a dull one. He began to try and perfect the style and make it useful to those like him, Assassins.
Style Requirements:Must be either Assassin class or Taijutsu class to learn.
Movement Description:This style consist of a variety of movements which are mostly based upon speed and agility.
Description: This style utilizes speed to it's best ability. The style is meant for Assassin's allowing Assassin Class user to learn the style in half the time it would take for anyone else. It will take Taijutsu Class users the require amount of time to learn the styles stages. The style can only be taught by the one that developed the style Kamizuki Kage or Velox V. Sokuryoku. If he teaches the style to anyone else then they will be able to teach others.

Stage One (Academy Student): Chinmoku no Mai - Dance of Silence
Stage Description: This stage focuses on making the shinobi as silent as possible within his movements. This is to prevent an enemy from hearing any oncoming attacks.
Stage Powers: The shinobi now moves silently about. Every movement is unheard except to those with advanced hearing like those within the Inuzuka Clan.
Stage Training: The shinobi will train for this stage a number of different ways. He will walk upon try leaves and twigs until no sound can be heard. He will walk upon water till no splash could be seen rising from his foot steps. He will walk upon a creaky, wooden floor say one within an old dojo or cabin, etc.
Stage Jutsu: N/A

Stage Two (Gennin): Binsoku no Mai - Dance of Agility
Stage Description: Within this stage the shinobi focuses on becoming agile. He will be able to bend his body in ways which others may not be able to. He will also be able to perform flips and such for dodging.
Stage Powers: Grants the shinobi to be able to bend his body into awkward positions and perform flips in order to dodge oncoming attacks.
Stage Training:To train for this stage is fairly simple. The shinobi will perform back-bends, back-hand-springs, front-hand-springs, cartwheels, and so on also including flips. This is to get the shinobi used to performing this tricks within a fraction of a second in order to dodge oncoming attacks.
Stage Jutsu:
Hajiku Rendan - Flip Barrage
Description: This technique is a combination of flips that are used as a counterattack. It's starts off with dodging a close combat move by performing a back-hand-spring. As the shinobi does their feet come up and slam into the jaw of their attacker, sending the shinobi sailing into the air. Then the shinobi leaps into the air. He performs a front flip which leads into a heavy axe kick. This kick is aimed at the attacker's skull and has enough force to shatter the skull and snap their neck.

Stage Three (Chuunin): Sokudo no Mai - Dance of Speed
Stage Description: This stage is where the shinobi will now focus upon his speed. Speed is important to every Assassin for they must be able to kill their target swiftly and efficiently.
Stage Powers: After completing this stage the shinobi will be able to attain a speed increase which puts him at a speed of one rank higher of his own.
Stage Training:The shinobi must wear a chest plate of weights which weighs 100lbs and a pair of ankle weights weighing 50lbs a piece. This adds up to a total of 200lbs which the shinobi must lug around.
Stage Jutsu:
Boke Naguru - Blurred Strike
Description: The shinobi moves within a zigzag pattern as the approach their target. Their movements are highly blurred and it seems as if their is a trail of the shinobi, like a trail of afterimages. When the shinobi comes within a foot away of his target he leaps into the air. This movement is unnoticeable to shinobi with normal eyes but Sharingan or Byakugan could clearly see through it. The shinobi will then come down upon their target with an axe kick.

Stage Four (Jounin): Kyoukou no Mai - Dance of Violence
Stage Description: This stage boosts the users strength. It will allow him to back his speed and agility with the necessary he needs in order to take out an opponent.
Stage Powers:By completing this stage the shinobi's physical strength is boosted. It is now a rank higher than it normally would be, allowing for him to deliver devastating strikes.
Stage Training:The shinobi will train this stage in a numerous amount of ways. They start by hammering away at training posts until they shatter it and then onto harder substances such as stone or metal. They will also lift weights as well.
Stage Jutsu: N/A

Stage Five (Sannin):Ansatsusha no Mai - Dance of the Assassin
Stage Description:This is the final stage of Ansatsusha no Mai - Dance of the Assassin. Within this stage the shinobi learns to use his superior speed to his advantage.
Stage Powers:The shinobi's move become extremely hard to comprehend even for those who wield a Sharingan(No higher than three comma). There movements are extremely blurred to the normal eye. The shinobi is also capable of making up to two "afterimages" of him self which are capable of striking.
Stage Training:As before the shinobi will training with a various amount of weights. This time he will up the amount of weight placed upon him to 400lbs. He will start by just trying to walked which will seem like an extreme task at first. Eventually it will get to the point which the shinobi can move around freely within the weights. That would be the point in which he removes them.
Stage Jutsu:
Kamizuki no Mai - Dance of the Godly Moon
Description: The shinobi encircles his opponent with an army of afterimages which cannot strike. This is merely a trick to confuse the target. Then three of the shinobi, one of himself and two afterimages capable of striking, will attack. The two afterimages will lunge from the crowd at the sides of the target, aiming to take out his ribs and knee caps with a roundhouse kick from each afterimage. The original shinobi will drop down from above, aiming to land straight down upon the target like a missile. This move is in deed fatal if carried out correctly.

Ansatsu no Mai - Dance of Assassination
Description: Using their immense speed the shinobi will create two afterimages. All together it creates three attackers. The three shinobi will encircle their target and land a barrage of strikes into their opponent. Every last one of these strikes are aimed for pressure points and vital points within the body. If the technique is carried out it will lead to instant death of the target.

Master
-Velox V. Sokuryoku
Users
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XxBlack_FlashxX

Shirtless Werewolf

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