Tame Za Kyokudo
Extreme, Unforgiving, Savage
Style Description: This style of fighting was derived from boxing, it still holds the formal boxing stance, but as the master of this style became more and more furious with his fighting he began add kicking into his style. This is where Tame Za Kyokudo came from.
Style Basis: Hand to Hand, Reflexes
Training Methods: Rapid repeats of savage attacks, reflexes trained by putting yourself in danger by throwing weapons at yourself, Crushing trees, stones, and people.
Movement: The only real movement that is consistent in Tame Za Kyokudo is keeping one fist close to your body and face for deflecting and countering.
Stance: There is only one stance in the Tame Za Kyokudo style, fist positioned with one up close to the collarbone for blocking, deflecting, or countering, while the other one is extended outward forward, just slightly bent in a diagonal angle inward. The feet will be place just about the same as the fist, but slightly closer.
Stage One: No rank requirement
Still being a fresh student to the style the user is only about the same speed as a normal shinobi, and reflexes haven't changed at all.
Regular Techniques:
Resu Tame Taibu ~ This is a technique where the user takes the normal stance, once the user does they instantly throw a quick jab with the front fist as the enemy come toward the user, this is just a bluff, or to slightly stun the enemy, as the user throws this fist they will bring their back fist level with their shoulder, and then instantly slam it into the enemy.
Special Techniques:
Rosutoai ~ Focusing chakra into just the knuckles of their back fist the user will lean there shoulder into the punch and thrust their fist outward, at the moment of contact, or supposed contact the user will release the chakra resulting in a swirl of wind that even if it doesn't hit it will cut the enemy.
Stage Two: Genin
This stage in the training the users strength has dramatically increased, and is able to put large cracks in oak trees. Reflexes are slightly better, but faced with a greater shinobi the user will be dominated against.
Regular Techniques:
Tsuyoi Senkou ~ In the original stance the user will swing his leg upward toward the enemies head with his leg slightly limp at close range, this is to hook the foot around the enemies head and throw him downward with the force behind the kick.
Special Techniques:
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Stage Three: Genin
As in strength the user hasn't really progressed, but the users reflexes have improved to where they can deflect or block a hit easily, but if more than one attack comes at once the user will be hit.
Regular Techniques:
Kire Ono ~ In the original stance the user will quickly bring their leg upward over the enemies head and bring it down apon the top of their head with much force, enough to make the enemies head slam into the ground.
Special Techniques:
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Stage Four: Chunin
At this stage the user is able to snap a tree in half with a single blow. The users reflexes are enough to block, deflect, or counter several blows at once.
Regular Techniques:
Hyoushi Tentou ~ Catching the enemies punch the user will move the fist to the side of the user and throw their elbow into the enemies head with enough force to knock them off their feet.
Special Techniques:
Assai Hiza ~ Rushing at the enemy the user will leap just to the side of the enemy, at the moment they are beside the enemy the will bring their knee up toward the enemy, at the same time the user will slam their palm into the back of the enemies head, the effects of this blow is enough to injure severely if not kill.
Stage Five: Chunin
At this stage the users strength has not changed much, but the reflexes of the user has risen dramatically to where they can block, deflect, or counter the enemies attack the instant it is thrown.
Regular Techniques:
Rinten Atemi ~ As the enemy approaches the user, they will slid their forward foot beside the enemies and slid it to the side bringing them off balance, after so the user will with rotate around the enemy and bring their knee up to the back of the enemies head.
Special Techniques:
Rokettokobushi ~ Focusing chakra into the users arm the user will rush forward, and just pasted the enemy as the user does they will slam their fist into the enemies stomach and force the chakra out while slinging their arm forward sending the enemy flying back.
Stage Six: Jonin
At this stage if ever achived the user can crush boulders with a single hit, as for the users reflexes the user is able to block, deflect, or counter mulitpule attacks, at the moment they are thrown.
Regular Techniques:
Saidohandou ~ In the original stance the use will wait till the enemy is right at them, and swiftly sling their leg at the enemies legs bringing the crashing to the ground, but before the enemy can hit the ground the user will bend downward and kick backwards and up toward the enemies head hitting them into the air.
Special Techniques:
Kouki Roketto ~ This attack is like the Rokettokobushi, but different when the user connect to fist they will uppercut the enemy in the stomach and send them into the air. After than the user will leap into the air till they are just beside the enemy and send a kick directly into the back of the enemies head, slamming them into the ground.
Stage Seven: Sanin
This stage is almost unheard of to any shinobi, the only person ever know to achieve this level was Syi Yanshi, the first ever Otokage. At this level the user's speed has increased dramatically, also the strength of the user has greatly increased.
Special Techniques:
Tejina Kinpaku ~ With this technique the user will focus chakra through out every part of there body, then making a coating around their body the chakra will combine with their muscles, making the user three times a fast and strong. The only draw back to this technique is afterwards the user is
almost completely useless.
(Last for five post)