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Naruto: Ultimate Roleplaying (NUR) [CLOSED]

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A long-lived guild, filled with memories of a time long-gone. RIP NUR. 

Tags: naruto, roleplaying, jutsu, fantasy, discussion 

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bb3000ae

Desirable Lover

PostPosted: Fri Feb 05, 2010 9:28 am
Hey everyone just trying to see who active and get a village count, so if you can, repost your profiles here.

[size=9][u][b]Basic Info[/b][/u]
Full Name:
Nicknames:
Age:
Birth Date:
Gender:
Race:
Rank:
Ninja Type/Class:[must pick 1]

[u][b]Favorites[/b][/u]
Animal(s) :
Color(s) :
Number(s) :
2 Elements:
Weapon of choice:
Strength:
Weakness:
Jutsu List:
[These are what Basic Shinobi Know. DO NOT ADD ANY JUTSU UNLESS TAUGHT ]
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
-
-

Summoning: (Chuunin+)
Bloodline: (Must Purchase One To Have One)
Clan: (Must Purchase One To Have One)

[u][b]Character Description[/b][/u]
Looks:
Personality:
Background:
Village:
Family:

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture:
[/size]
 
PostPosted: Fri Feb 05, 2010 9:34 am
User Image



Basic Info
Full Name:
Ryuuki Kyohaku
Nicknames:
Ryu
Age:
16
Birth date:
January 5
Gender:
Male
Race:
White
Rank:
Chuunin
Ninja Type/class:
Ninjutsu class

Favorite
Animal(s):
all of them!!! rofl
Color(s):
white, black, green, and blue
Number(s):
7 & 13
Elements:
Water and Earth
Weapon of choice:
not sure
Strength:
not quite sure
Weakness:
genjutsu

Universal Ninjutsu

Academy Ranked

- Henge no Jutsu (Transformation Jutsu)
Description: A user of this skill has the ability to transform their outer appearance to that of another form, which can be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely smaller or larger than what they already are. Therefore one could not transform into a shuriken or a small animal. Neither can the user transform into an enlarged or distented form of anything (therefore no such thing as a small human-sized adult elephant, or a human-sized ant). Therefore the user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge. (i.e. transforming into a cheetah will not give you a cheetah's speed) Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert.

- Kawarimi no Jutsu (Substitution Jutsu)
Description: A common jutsu - used to quickly replace a body with a close by object. Creates confusing among the opponent(s) - creating a chance to escape, or return with a larger strike. Useful for avoiding attacks, and hiding from potential enemies.

Genin Ranked

- Kinobori no Jutsu (Tree climbing technique)
Description: By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface

- Suimen Hokou no Jutsu (Water walking technique)
Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra.

Universal Genjutsu

Academy Ranked

- Bushin no Jutsu (Clone Jutsu)
Description: A jutsu that creates an illusionary clone of the user, in numbers of one or more. The clone disappears after being struck with an attack, and can deal no damage. This jutsu is one of the basics, and required to pass the shinobi academy.

-Ikamono Chishio (Fake blood)
Description: This genjutsu can create fake blood and wounds on the user’s body to fool the enemy that he/she is wounded. The illusion is only visual; it cannot trick the sense of smell.

Chuunin Ranked

- Kai (Release)
Description: A jutsu that destroys/cancels out an illusionary jutsu attempted on the user once it is recognized as an illusion. With very powerful shinobi, Kai may be performed without handseals.

-Tenjou Gyakumodori (Heaven and Earth Reversal)
Description: This simple genjutsu is one that is used for testing the skill, logic and handling pressure abilities of many academy students and genin. When applied on an opponent or a test subject, they will feel as if they are upside down with their feet still on the ground but feeling as if the direction of “down” is the direction of the sky. This genjutsu puts much stress on the mind of an opponent, since there is a strong feeling (mainly because the user has suggested it into the opponent’s mind) that if heshe would move one of their legs, heshe will “fall” into the sky. This genjutsu is superb at testing which genin or academy student has the bravery of taking a calculated risk, and is most used by academy teachers, rather than in combat.
There is a very easy way to defeat this genjutsu, hence its simplicity and the common use of it as a test: you only have to move one of your legs and the directions of up and down automatically right themselves.

-Koudo Tenjou Gyakumodori (Heaven and Earth Reversal, Advanced Version)
Prerequisite: Tenjou Gyakumodori (Heaven and Earth Reversal)
Description: This is the same genjutsu, but with a twist: When the subject of the jutsu eventually moves one of hisher feet, instead of directions returning to normal, heshe will start to “fall” towards the sky, while on the outside world they will simply become unconscious. The advanced version of the genjutsu isn’t used as a test as commonly as the simple version, mainly because at the wrong hands, the metaphorical fall may cause an actual coma, and at extreme and rare cases, death.

-Aitou no Hibiki (Echo of Lament)
Description: A technique fashioned for defense, this one takes a rather different approach. It is, in fact, fashioned for reversal and is quite dangerous in effect. Preparing the jutsu ahead of time, it is passive until activated with precise chakra control. Through any of the senses, the genjutsu is passed on and it quickly alters the image an opponent sees. What appears to the opponent is a direct hit on their target. Whether it be as simple as a kunai plunging into their thigh or a genjutsu immobilizing them with fear, an opponent will see this outcome played out as exactly as if it would have really happened. Yet it is the ability of this technique to make one think that and thus leave a very critical opening in any person’s defense.

Leaf Taijustu

Genin Ranked

-Konoha Reppuu [Leaf Violent Wind]
Description: This is a very simple, yet effective technique, which can be used for anybody who comes charging with a direct attack. Using his leg, the shinobi swipes the attacker's feet off the ground by moving his dominant leg across the opponent's feet, tripping him. This sends the opponent flying away from the defender in an awkward position, and probably smashing into another object such as a tree.

-Kage Buyou [Leaf Shadow Dance]
Description: An attack which on its own does pretty much nothing yet can inflict great damage when in combination with other jutsus. This jutsu is an aerial set-up, meaning the enemy has to be in the air for it to fully function. Once in the air, the shinobi positions himself just below the opponent while in the air. Thus, the ninja becomes their opponent's shadow, leaving the opponent unable to escape from a follow-up attack.

Chuunin Ranked

-Sakura Fubuki no Jutsu [Sakura Blizzard Technique]
Description: The user hurls several kunai at their opponent, each with a small sack of miniature explosive tags attached. The opponent, while deflecting the kunai, will cause the sacks to break and scatter the tags on themselves and the area around them. The user merely has to throw another kunai with an explosive tag to ignite them, thus catching their opponent in an immense explosion.

Water Jutsus

Academy Ranked

- Mizu Kagami no Jutsu (Water Mirror Technique)
Description: A simple jutsu that allows the user to turn a quantity of water as small as a drop and as large as a small puddle into a mirrored surface. This can allow the user to see behind himself, and around corners with careful application of the technique.

- Mizu Soujuu (Water Manipulation)
Description: Any Mist Shinobi that uses ninjutsu should likely have this technique. This involves learning basic manipulation of the properties of water. Boiling, freezing, and pressurization of water are included in these studies. Freezing is mostly limited to small amounts of water, and boiling includes the creation of steam by further putting chakra into the water. The user cannot perform these tasks on larger bodies of water with this basic study alone. Furthermore, by learning to draw water from the moisture in the air, the shinobi can use water techniques without requiring a source of water nearby (unless stated otherwise.) A Kage level jutsu always requires a water source, even if the Mist-nin in question creates it first.

- Mizu Bunshin no Jutsu (Water Clone Technique)
Description: Creates one or multiple identical copies of the original out of water. More similar to Kage Bunshin then a regular Bunshin, water clones are capable of attacking, except each clone is roughly 1/10 the power of the original. The water clone can perform one jutsu that the user also knows once. It must be a water elemental jutsu. One solid hit will destroy the clone.

- Uo Tsuba (Fish Spit)
Description: A simple jet of water shot from the mouth. It can hit with enough force to stun you if it hits properly. It can be done up to 5 times in succession, or one jet can be shot. To give an example of its power, Mist academy students usually use this technique to play a game much like tag.

Genin Ranked

- Mizutamari no Jutsu (Water Puddle Technique)
Description: By altering personal body shape, the user can melt into a puddle of water on the ground. This allows the user to hide and set up an ambush, or lose inexperienced trackers.

- Mizu Peretto (Water Pellet)
Description: An enhanced Uo Tsuba, instead of a stream, it is a bullet that impacts the enemy at high speed (though with blunt force,) and it is roughly about the size of a fist.

- Mizu Tate no Jutsu (Water Shield Technique)
Description: A shield of water is formed around the user as a cylindrical barrier that reaches just above the user's head. After the initial creation that user can manipulate the water, allowing for water spikes, tentacles, hands and the like, though these appendages are not dexterous enough to handle a weapon. The bad thing is that the shield isn't that reliable against ninjutsu. However, an opponent who is strong enough can break through the shield.

- Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)
Description: Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.

Chuunin Ranked

- Mizu no Yaiba (Water Sword)
Description: Creates a sharp sword made of solid water in the user’s hand. As the user's control improves, he can manipulate the shape and size he/she wants the sword to have, from a tiny dagger to a massive decapitator sword. At the minimum requirements, the sword has minimal offensive power, able to make slight cuts and tears in the flesh of an opponent, and susceptible to high pressure (an opponent breaking the blade with a weapon of his own) and fire attacks.
Academy Level: The sword can be up to the size of a wakizashi, and is fragile, breaking under the pressure of weapon strikes against it and low level fire ninjutsu.
Genin Level: The sword can be up to the size of a katana, and is now as strong as a normal, metal blade. Strong Fire Ninjutsu can still destroy the blade, however.
Chuunin Level: The sword can be up to the size of a nodachi, and now cuts with the edge of a finely crafted blade. It can no longer be destroyed by any genin level fire ninjutsu and using it as a defensive sweep can negate academy level Fire ninjutsu.
Jounin Level: The sword can be up to the size of a cleaver, and is now incredibly durable and lethal. Advanced Chuunin level fire Ninjutsu is required to harm the blade, and defensively the blade can disperse up to genin level fire techniques.

- Kirigakure no Jutsu (Hidden Mist Technique)
Description: A highly effective cover technique which blankets an area in a thick mist, confusing the senses of the enemy. Unless the user is trained to fight without the use of his vision, or has learned the technique to see through the mist, this doesn't not provide a significant combat advantage. The mist swirls about, confusing vision and distorting sound. Visibility is cut down to three feet. The mist lasts for 3 posts, plus an additional post for every 10 points in Reserves the user has. It is important to note that this mist is non-natural, and obstructs the view of even those using low level techniques (stage 3 or lower) to attempt to see through it.

Jounin Ranked

- Kiri Shikaku no Jutsu (Mist Vision Technique)
Description: A technique usually used with Kirigakure no Jutsu, the Mist Vision technique allows the user to see through heavy mist, steam, or any other condition caused by water in the air. This does not give the ability to see through smoke. The technique is passive and activates when the user's vision would otherwise be obstructed by mist.

- Hamon-Tegotae no Jutsu (Ripple Effect Technique)
Description: The Hamon-Tegotae jutsu is a passive one, in that it activates when the user is in or on a body of water, and does not consume chakra. The jutsu allows the user to identify a disturbance in the water, whether it be the surface or the body of water below. When a disturbance, such as a ripple, is created, the user will be able to pinpoint its exact location to the nearest centimeter, as well as the weight, and size of the object that created it. If the disturbance occurs in the water, the user will be able to identify the shape as well. The object or person that caused the disturbance must be in/on the same body of water as the user for the user to distinguish it.

Sannin/Kage Ranked

Suiton: Suishouha (Water Release: Rising Blast)
Description: Using large amounts of chakra, the user creates water from thin air and forms so much that it creates a mini-tidal wave. The water then does not dissipate for the duration of the battle, thus creating an arena where the user has a large advantage. If the climate is exceptionally arid, such as a desert, the water only lasts for a short while before draining into the sand. The depth of the water once the wave has settled is anywhere between 8 to 10 feet.

Water Genjutsus

Genin Ranked

- Abura Bushin no Jutsu (Water Release: Oil Clone Technique)
Description: Oil Clone Technique is a variation of the Genjutsu; Mist Servant Technique. It creates a whole bunch of clones, which won't disappear like normal illusion clones when they're hit. The hit will only go right through them. The only known way to defeat them is to send a fire justu at them.


Earth Ninjutsu

Academy Ranked

- Mizu Sousetsu no Jutsu (Water Founding Skill)
Description: Using the users earth Doton skills they will shift the earth slightly and a small hole will appear and then water will fill the hole in place of the earth. When it is filled there is no mud, or dirt in the water.

- Doton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
Description: This jutsu allows the user to enter the ground and "swim" in it for a limited time

- Tsuchi Tou Tou (Swift Earth)
Description: When performing this jutsu the shinobi places his/her hands on the ground and causes it to move rapidly away as if it were a conveyor belt. As the shinobi increases in skill and rank the size, speed, and range of this jutsu all increase.

- Doton: Doroku Gaeshi (Earth Release: Rock Shield)
Description: In the jutsu, the user lifts up a giant piece of earth and uses it as a shield. For every rank, the shield grows 5 feet by 5 feet, and thickens by 3 inches.

- Doton: Bunshin no Jutsu (Earth Release: Earth Clone Skill)
Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. Two hits will destroy the bunshin.

Genin Ranked

- Ohitsuji Kashira (Ram head)
Description: A basic earth protection jutsu where a small, curved wall about the size of the creator is created. It can deflect shuriken and fire jutsu but is weakened by water jutsu. For every rank, the wall grows 5 feet by 5 feet.

- Doton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill)
Description: This earth jutsu allows the user to “dive” into the ground and move around in it as if it was water, or even thin air. This ability allows the user to get near an opponent without notice and when below him, pull down the opponent to ground, burying his body and leaving only the head above the ground. This particular jutsu isn’t an attack by itself, but it easily creates and opening for more deadly attacks.

- Doton: Jihibiki Kansei no Jutsu (Earth Release: Earth Tremor Sense Technique)
Description: By touching the ground, the user can sense tremors or vibrations in the ground. These tremors indicate movement, which the user can sense, although he doesn't know who exactly it is. The range is half a mile.

Jounin Ranked

- Doton: Iwa Guntai Tate (Earth Release: Rock Army Shield)
Description: A flat defensive slab of earth shoots out of the ground and forms walls that guards each member of your team. The maximum number of people that can be protected are four. The user of the technique decides which side of his/her allies the wall will be formed on. For every rank, the user can create shields in a 40 foot diameter.


Summoning:
not any yet
Bloodline:
same as above

Character Description

Looks:
Ryuuki has whitish gray, spikey hair and bright blue eyes. He is about 6 feet tall and as healthy and fit as most acadamy student ninja are. He wears black clothing, sort of like my avatar, to represent the star village. So I guess he's kind of like my avatar.

Personality:
Ryuuki is a very happy kid and he likes to joke around. He cares very much for his friends and people close to him.

Background:
he was separated from his parents at the age of 5 so he still remembers them a bit. he grew up in the company of his aunt and uncle, but decided to leave to start a new life when things in the star village started to change for the worst.

Village:
The hidden star village of the Land of Bears

Family:
The Kyohaku family

Missions Done
S Rank: 0
A Rank: 0
B Rank: 0
C Rank: 0
D Rank: 0

Fights:
Won: 1
Won by Forfeit: 0
Lost: 1
Lost by Forfeit: 1
 

WereWeasels


Zaphiakel

PostPosted: Fri Feb 05, 2010 9:38 am

Basic Info
Full Name: Tadashi Uchiha
Nicknames: none
Age: 16
Birth date: June 14
Gender: male
Race: Human
Rank: Jonin
Ninja Type/class: Genjutsu



Strength: Planing ahead
Weakness: Long range ninjutsu

Jutsu List:

Ninjutsu Universal

-Tree Climbing Jutsu
Rank: Genin
Description: Allows shinobi to run up a wall or tree using chakra to climb with out hands.

-Water Walking Jutsu
Rank: Chunin
Description: Allows user to create a flow of chakra allowing user to walk on water using chakra.

-Henge No Jutsu (Transformation Technique)
Rank: Academy
Description: A user of this skill has the ability to transform their outer appearance to that of another form, which can be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely smaller or larger than what they already are. Therefore one could not transform into a shuriken or a small animal. Neither can the user transform into an enlarged or distented form of anything (therefore no such thing as a small human-sized adult elephant, or a human-sized ant). Therefore the user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge. (i.e. transforming into a cheetah will not give you a cheetah's speed) Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert.

- Kawarimi no Jutsu (Substitution Jutsu)
Rank: Academy
Description: A common jutsu - used to quickly replace a body with a close by object. Creates confusing among the opponent(s) - creating a chance to escape, or return with a larger strike. Useful for avoiding attacks, and hiding from potential enemies.

- Kage Bushin no Jutsu (Shadow Clone Jutsu)
Rank: Jonin
Description: A forbidden jutsu that creates clones - which are not just plain illusions (like the normal Bunshin no Jutsu). Each clone is an exact replica of the user, capable of attacking. A direct hit causes the clone to disappear. Chakra is divided evenly between every clone and the original, so creating three clones would leave the user with one-fourth of his remaining chakra. These kage bunshin are also capable of using any jutsu the original shinobi knows (except Kuchiyose and bunshin jutsu), and each kage bunshin may use one jutsu.

-Bakuretsu Kage Bunshin No Jutsu (Exploding Shadow Clone Technique)
Rank: S-Rank
Description: A Ninjutsu technique where the ninja creates a suicidal Kage Bunshin (shadow clone). After creating it, the ninja can cause the clone to remotely detonate and explode in combat, taking anyone immediately surrounding it out. When used in close combat, without the enemy noticing, this technique can be quite deadly. This technique requires the user not just to evenly distribute his chakra, but to give a chakra edge to the exploding clone. For almost everybody, this costs so much it puts the user in a dangerous situation, so that one hit to them can be lethal if chakra isn't molded to perfection...

Ninjutsu-Katon:

-Katon: Kouen Kekkai no Jutsu (Flame Shield)
Rank: Genin
Description: This technique allows user to breath out a stream of fire that spreads and forms a shield in front of them that protect the user from weaker fire techniques.

-Katon: Goukakyuu no Jutsu(Fire Release: (Powerful Fireball Technique)
Rank: Chunin
Description: Uses a high amount of chakra which allows the user to breath out a large portion of flame. Extremely powerful, this Katon seems to possess a denser mass than most Katons. This would explain its intense potency and explosive nature.

-Katon:Gouryuuka no Jutsu (Great Dragon Fire Technique.)
Rank: Jonin
Description: A Ninjutsu technique utilizing the Fire Element. After forming the needed hand seals, the ninja will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.

-Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique)
Rank: Genin
Description: A jutsu that sends multiple blasts of fire from the mouth, usually with one target in mind. Shurikens can also be hidden inside the flames, creating an element of surprise.

Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)
Description: A jutsu that sends a stream of fire towards the opponent, originating from the users mouth. In some cases it has been seen to take on the form of a dragon. Capable of being used like a flamethrower, prolonged exposure has been known to transform boulders and cliff side’s into molten piles of magma.
Note: Genin can use the technique for up to two posts, Chuunin for three, and Jounin for five. As mentioned before, strength of the flame and prolonged exposure can prove devastating.

-Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
Rank: Genin
Description: A basic bunshin wherein the user will call forth through in corporeal form a clone of themselves, crafted from flame. At this level, the clone is quite weak and can only really serve as a distracted more so than a viable combat replacement. However, it does have its uses, which alongside detonating upon destruction or on command, are numerous.
Note: The clone only has 1/10 the ability of the original user.

-Haisekishou (Burning Ash Accumulation)
Rank: Jonin
Description: Haisekishou is a Ninjutsu technique utilizing the Fire Element. After forming the needed handseals, Asuma will expel an ash from his mouth. This large cloud begin to envelope his foe and when Asuma clicks his teeth, the cloud will ignite in an explosion.


Ninjutsu-Raiton:

-Chidori (Thousand Birds)
Rank: S-Rank
Description: The only original technique of Konoha’s legendary Hatake Kakashi, the user focuses an enormous amount of chakra into one hand, so much that it becomes visible and emits a chirping noise like the sound of a thousand birds. The shinobi runs towards his enemy and thrusts quickly to cut through him, and the jutsu is indeed so powerful that it is rumored to be able to halve even a lightning bolt. However, because the user is moving so fast to attack, he is unable to detect any counterattacks executed by the enemy, so it is ideal to use Chidori in tandem with another technique that can alert the user to counters, such as a doujutsu.

-Chidori Nagashi(One Thousand Birds Current)
Prerquistisites: Chidori(One Thousand Birds)
Rank: S-Rank
Description: A variation on a regular One Thousand Birds developed by Sasuke during his two-and-a-half year training with Orochimaru, this jutsu allows the user to cover himself in electricity, instead of just concentrating it in his hand. The electricity can be channeled anywhere, allowing the user to enhance his attacks with it. Because it is channeled throughout his entire body and not concentrated, the electricity will only cause temporary paralysis instead of killing an opponent. While this is not a problem in one-on-one battles, it does allow others to save their comrade if Sasuke is outnumbered. the user can also channel the electricity through a sword that they have, increasing its overall strength and cutting power.

-Chidori Senbon
Rank: S-Rank
Description: This is one of many variations of the Chidori that uses shape transformation. It is specialized in more speed, by being transformed into countless sharp senbon, all aimed at the enemy. By increasing the amount of chakra used, the number of senbon also increases. It can become even more effective by using it together with the Sharingan, allowing the user to precisely shoot for the enemy's vitals.

-Kirin
Rank: S-Rank
Description: The user draws lightning directly from thunder clouds to supplement the power of his or her strike, and controls it with chakra. Due to the technique using natural lightning, which travels at 1/1000th of a second according to Zetsu, as opposed to elemental chakra it is one of the most powerful, if not the most powerful Lightning Release technique. However, the preparation time required also decreases the technique's efficiency. This technique in the absence of active thunder clouds requires Fire Release: Great Dragon Fire Technique or other such techniques to produce the necessary storm conditions to initiate it.

To initiate a lightning storm, and then to take control of lightning in order to guide it to a target while using the shape manipulation shown above, drained even Sasuke of most of his chakra. However, the manipulation of the lightning itself requires little chakra. In addition, usage seems to destroy the thunder clouds as the sky cleared up of clouds after use. As such, this technique can only be used once in a fight. However, the blast was strong enough to completely annihilate the entire Abandoned Uchiha Stronghold as well as destroy the entire mountain on which the stronghold was built, giving credibility to Sasuke's claim that the attack is unavoidable. Itachi withstood this technique by using Susanoo, though he admitted that were it not for his Susanoo, he would have been killed.


Genjutsu:

- Bushin no Jutsu (Clone Jutsu)
Rank: Academy
Description: Description: A jutsu that creates an illusionary clone of the user, in numbers of one or more. The clone disappears after being struck with an attack, and can deal no damage. This jutsu is one of the basics, and required to pass the shinobi academy.

-Kurenai's Flower Petal Escape (Unnamed)
Rank: Jonin
Description: This unnamed flower petal technique is a Genjutsu utilized by the Leaf Jounin Yuuhi Kurenai. If Kurenai comes under attack, she can use this technique to cover her escape. After forming the needed hand seals, Kurenai's body will disperse into a shower of flower petals. These petals will confuse and distract her opponent while she escapes or hides.

-Magen: Kishibari no Jutsu (Demonic Illusion: Tree Binding Technique)
Rank: Jonin
Description: A genjutsu wherein the user disappears from an opponent’s eyesight. Then, in the few moments of confusion that ensue, the opponent seems to be entangled within the confines of a tree. It’s not as if the tree grew out of the ground and around the opponent, no. It’s almost as if the user had just grown out of the tree itself. In this state, the user undergoes a slight version of the Kanashibari no Jutsu in that their body becomes momentarily paralyzed. This, however, is a misconception. In this instance, the user has instead numbed the opponent’s sense of touch to the point where they only think they are paralyzed. Then, in an extra feat of illusionary skill, the user appears to materialize from within the tree as well and may do as they please to the opponent.
Note: The actual illusion of this jutsu lasts for only four posts. The ‘binding’ aspect, or the point in which the opponent is completely paralyzed, lasts only for the first post in which they are under the effect of this jutsu. In this way, it only allows an ally to take advantage of the opening, not the character that performed this jutsu.

-Nusumitori no Gokan (Theft Of The Senses)
Rank: Jonin
Description: One of the more powerful genjutsu available in the sand, primarily due to the length of time its effects may linger for. The user performs a series of seals and targets an enemy. Within moments the target will feel as if a sandstorm is rapidly beginning, though they will not be able to see any sign of it with no measurable effect. However, within a few moments their sense of taste will begin to fade completely. Given time each of their other senses will fade as well in the order of taste, smell, hearing, touch and sight. Each of the senses disappear slowly so one might doubt its usefulness, however the truth becomes apparent once the technique ends. Even after the technique finishes the targets senses will not return, this is because the technique actually inflicts targeted wounds upon the opponents mind, requiring attention from a medical shinobi before the senses will return.


1st Post- They lose their sense of taste.

2nd Post- They lose their sense of smell.

3rd Post- They lose their sense of hearing. ((They probably don't notice until this one kicks in))

4th Post- They lose their sense of touch.

5th Post- Lastly, they lose their sense of sight and are at this point practically done for.

-Demonic Illusion: Double False Surroundings Technique
Rank: Chunin
Description: This jutsu places another illusion on top of a previous illusion created by the user. If and when the target dispels the first illusion, they will not realize that a second is in place.

-Demonic Illusion: Butterfly Evolution (Magen: Chō Ko)
Rank: Chunin
Description: Ino creates an illusion in which countless butterflies surround the enemy. The enemy sinks into the ground, giving Ino the chance to place an exploding tag on their face before cutting off the illusion, revealing that all the butterflies were exploding tags that all detonate alongside the original.

-Kai-Release
Rank: Chunin
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

-A Wind Named Amnesia (Kaze no wa na Amnesia)
Rank: S-Rank
Description: A highly devastating Technique, in which the user performs a complex series of seals. Upon completion, a massive gust of wind will kick up and blow against the enemy, though despite its ferocity it will pass through them with seemingly no effect. The genjutsu is active at this point, though usually the target is unaware of this fact. It takes up to three minutes for the full effects to be shown; in the first minute the target will feel very forgetful and have a hard time focusing on what they are doing, as if they couldn’t remember why they were fighting or such things as that. In the second minute the target will begin losing past memories and experiences, barely able to remember anything about their own personality save for their name. In the third minute, their entire identity is practically erased, turning them into a mindless human with only the basic instincts of survival intact.

Aitou no Hibiki (Echo of Lament)
Rank: Chuunin
Description: A technique fashioned for defense, this one takes a rather different approach. It is, in fact, fashioned for reversal and is quite dangerous in effect. Preparing the jutsu ahead of time, it is passive until activated with precise chakra control. Through any of the senses, the genjutsu is passed on and it quickly alters the image an opponent sees. What appears to the opponent is a direct hit on their target. Whether it be as simple as a kunai plunging into their thigh or a genjutsu immobilizing them with fear, an opponent will see this outcome played out as exactly as if it would have really happened. Yet it is the ability of this technique to make one think that and thus leave a very critical opening in any person’s defense.

-Kimitsushitsu Wana no Jutsu (Airtight chamber trap)
Rank: Jonin
Description: A genjutsu where the enemy will imagine themselves being trapped between four invisible walls with the space inside them completely devoid of any air. This often results in them blacking out from either holding their breath or suffering from the genjutsu’s effects.

-Ussou Kabe (Impenetrable Wall)
Rank: Academy
Description: An unusual genjutsu, but a useful one in the right hands. When an opponent is advancing directly towards the user, the user forms a single seal and then stretches their hand outwards in the direction of their attacker. When done correctly, the attacker will see a wall appear before them. The actual appearance of the wall varies and is dependant upon the users intelligence, with greater levels of intelligence making the wall more formidable, ranging from a simple wooden fence at the lowest levels (1 intelligence), to solid stone walls bound with strong steel girders with large steel spikes covering it. Any foolhardy or perhaps knowledgeable enough to attempt to force their way through it will either pass through unharmed, or feel as if they did infact strike a solid object (including the great pain one could suffer if striking one of the more formidable walls the user may create).


-Nanchou no Kaze (Wind Deafness)
Rank: Chuunin
Description: Performing a few seals the user crafts a genjutsu in which the target will imagine the wind beginning to kick up and blow violently against them. It will intensify to such a degree that they will hear their ears beginning to pop and hurt, finally ending when they will imagine hearing and feeling their eardrums shattering. If they put their hand to their head they will see illusionary blood. Unless kai’ed the user will imagine themselves to be completely deaf for 3 minutes.


-Tsumetai Sabaku (Freezing Desert Night)
Rank: Chuunin
Description: This genjutsu affects the opponent’s eyesight by creating the illusion that it is night time. Everything will appear to be dark and shadowy, making it hard to see. It also makes it feel as though the temperature has dropped dramatically just like it would at night in the desert. The longer this jutsu lasts the colder the target will feel, potentially to such an extent that the target can die, though that rarely ever occurs.

-Atama Kusari No Jutsu (Chained Mind Technique)
Rank: Chuunin
Description: This technique uses intricate hand movements and subtle chakra waves to render the target hypnotized and incapable of movement*. However, this effect will only last as long as the shinobi continues to perform the technique and the target can see the shinobi's hands. In other words, while performing this jutsu, you are helpless, but so is your target. (Similar to the Shadow Bind technique, but this genjutsu uses far less chakra). Ideally, this technique would be used as part of a team strategy.
*If the target cannot see the shinobi's hands, the technique will not take hold.

-Magen: Narakumi no Jutsu (Demonic Illusion: Hell Viewing Technique)
Rank: Genin
Description: Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast the world will appear normal to the target until they see the illusion.

-One eye blind jutsu
Rank: Academy
Description: With a few quick hand signs the clan member can make one eye of their opponent blind for a short amount of time (Ten of opponents posts) This genjutsu is highly underestimated because it only effects one eye, but its true power is that it gives the user a blind spot on one side and also messes with their depth perception making landing blows harder.

-Palm Paralysis jutsu
Rank: Academy
As the name Suggest this genjutsu cause there opponent to lose feeling in there palms. This is another jutsu that is under rated because with out the feeling of the palms your opponent could miss grabbing at weapons and tools unless they actually watch themselves grab it. Also they wouldn’t realize how hard they were holding it so it might just slip out of their hand. Lasts for 10 posts

-Strike of the Six Hands:
Rank: Genin
Description: This genjutsu fools the sight of the opponent into thinking that use had grown 4 new arms for a total of three on each side when really the user only has his 2. This allows the user to attack his opponent while his opponent has difficulty reading the attacks and tries to dodge all the arms because he doesn’t know which one is real. Last for three posts.

-Thousand Shurikan
Rank: Genin
Description: After a few hand signs the opponent would see the user spinning at super high speed and out of their spinning form would be hundreds of shurikan flying at them. In this genjutsu the shuriakn are all just illusions so if an opponent let the shurikan hit him they would pass right through them. This jutsu is mean as a distraction because while the victim is trying to dodged the shurikan illusions the user is free to take cover and attack while hidden or if necessary they can do a tactical retreat. Last for three posts.

-Earth Climber
Rank: Chuunin
Description: In this genjutsu the opponent with see the ground start to rise up and engulf their body. This jutsu fools their sense of touch as well. As they see the ground start to cover their body it paralyzes that body part. In the first post the ground climbs up to about their shin, Second post half the body is covered, third post up to the chest is covered, and the fourth and final post the whole body is covered. This jutsu last for one post after the fourth post unless it is released.

-The Inverted World
Rank: Chuunin
Description: In this jutsu to the opponent everything is reversed. Up, Down Left, and Right are all reversed. Also front back and the direction they are looking are reversed. Lastly the direction the opponent sees attacks coming from and the direction they attack in are also reversed. This jutsu actually works better on stronger opponents because the stronger they are the more their body reacts on its own. This jutsu last for five post unless released.

-Insanity
Rank: Jonin
Description: This Genjutsu Causes the users to temporarily lose their sense of self. This genjutsu effects all sense cause them to become feral and animal like. The opponent is forced to fight off pure instinct as long as the genjutsu is in full effect. This genjutsu takes two post after using to take effect and last for 5 post after use. This jutsu does not work on animal tamers.

-Hold of panic
Ranl: Jonin
Description: During this genjutsu the opponent sees what looks like a bunch of clones of the user surrounding him. The only difference is that these “clones” start to move toward the victim. As they get closer the victim becomes panic stricken and starts to try to attack the “clones” except this jutsu fools the sense of touch making it feel like he is hitting actual people. As they get closer the panic gets more intense since no matter how hard they try to fight these “copies” nothing effects them then they take hold of the opponent and hold him there making it seem like he can’t move when really he is struggling against nothing. The copies appear when this jutsu is used it takes another post for them to make it to the victim and another to actually hold him down. After taking hold of the victim it holds them there for 2 posts. This jutsu can be released during the first three post if the victim can control their panic.

-Time Stop
Rank: S-Rank
Description: This Genjutsu put the opponents brain in a state of super high tension. This causes their brain to reallocate all of resources to visual input making it so their body can't keep up with the stimuli. To them every second feels like 10. In this case the victims body to feel like its frozen in time. Basically its like stopping the clock in the opponents brain. This genjutsu keeps the opponent frozen for two post.


-Absolute Death
Rank: Forbidden
Description: This jutsu is the clans most powerful jutsu but is forbidden from use because of its potency and power. It is also one of the cruelest genjutsu in history. This jutsu cost is un affected by anything and cost 1 of every level of chakra. This jutsu causes the victim’s body to feel like its dying. This jutsu fools the brain into making every cell in the body feel like its dying. If an opponent is lower rank than you then the pain of this jutsu will cause them to fall unconscious. If the opponent is the same rank or higher the then pain will cause them to almost not be able to move because the pain is so extreme. The worse thing about this jutsu is doesn’t end unless the victim can fight though the pain of moving enough to release it.


Uchiha Jutsu:

-Magen: Kyouten Chiten (Demonic Illusion: Mirror Heaven and Earth Change) Description: Using the copy and counter functions of the Sharingan eye, the Uchiha clan member can stop the sensory spell cast on their body and reverse it back on their opponent.

-Sharingan Two Tomes
Description: The Uchiha track the movement of an opponent and do some minor copying of an opponents attack. It will also allow the ninja to pierce Genjutsu and see the surrounding reality for what it really is. In addition, the member can pierce another's body and see their chakra. Though the eye is not refined enough to see the tenketsu and chakra circulatory system, it can view the movement and flow of chakra.

Sharingan Three Tomes:
Description: It will allow the ninja to see the image of an attacker’s next move from the slightest muscle tension in their body. They can synchronize their movement to strike at an area moments before their opponent is even in that spot. It also grants the Uchiha the ability to do Genjutsu and hypnosis after locking eyes with an enemy of the user's choosing. This hypnosis can also be used as a Genjutsu counter without the requirement of forming any hand seals.

Utakata (Ephemeral)
Description: The user will start this technique by using only one finger on their right hand. The target does not have to look into their eyes, a glance at the hand itself will be enough. Once inside the illusion, the Uchiha clan member can control the visions the ninja sees. This illusion can also be used to play on the fears of the target.
Note: Only Itachi uses this technique.

Sharingan Soufuusha Sannotachi (Sharingan Windmill Triple Blade)
Description: Using the developed vision of the Sharingan eye, the clan member hurls three Windmill Shuriken which have wire attached. While in the air the clan member can manipulate wire to make the blades circle the target, which results in the attached wire binding them.


Bloodline: Sharingan
Clan: Gensou Goshuujin Clan
Curse Mark: none

Character Description
Looks:5'6 length black and white skin
Personality:Calm but has an attitude and thinks he is better than everyone else mainly because he gain his sharingan at the age of 10.After a while of being a shinobi Tadashi was becoming more mature and more serious. but there is something else blossoming deep in his soul.
Background:His family abandoned as a baby he realized he was an Uchiha only when he gain his sharingan on his own by accident.
Village:Konohagakure
Family:Uchiha

Missions Done
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:


Picture:
Academy Student User Image

Genin
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Chuunin
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Jonin
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Anbu
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PostPosted: Fri Feb 05, 2010 11:44 am
Basic Info
Full Name: Auron Ryoku
Nicknames: N/A
Age: 18
Birth Date: September 13
Gender: Male
Race: Human
Rank: Special Jounin / ANBU
Ninja Type/Class: Samurai.

Favorites
Animal(s) : He doesn't hate them, but he has no favorite.
Color(s) : Red, Black, Blue, White, Gray
Number(s) : 13, and 7
2 Elements: Fire and Wind
Weapon of choice: Duel Katanas, however one of his swords is special, as explained below.

Name of weapon: Kusari Ken (Chain Sword)

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Who owns the weapon: Auron Ryoku

Where it was found/Who made it: On the site of a great battlefield, Auron Ryoku walked acrossed the barren landscape, searching for his families lost history. What he found instead, was a shattered blade. Auron didn't know why, but he felt compelled to fix it, make it better than it once was. Gathering up the shards, Auron took them back to his families forge. Being part of a family that smiths swords for a living, Auron's had extensive knowledge in forging swords, however, Auron wanted to do something different. It was a nigh on impossible task, but Auron was willing to take the time to do it. It took years to fully complete it, but once he did, the weapon was magnificient and worked perfectly.

Users Class: Samurai

The Range of the weapon: When in its original form, the length of the blade is a simple four feet long. However, once it is thrown into its whip form, then it extends a full twenty feet. This is because within the blade, are actually smaller segements of another blade, and once the blade is segmented into the bladed whip, these blades come out of their hollowed holes and extend it even further. To further this, one can stretch the chain of chakra holding the segments together to a full twenty feet. If pushed any farther, the user risks the chain of chakra to snap from the tension.

Weakness: If extended past its limit, then the sword is most likely at risk of snapping the chain, therefore breaking the entire sword as the attached segments fall apart. Also, because of its hollowed out interior, the katana's blade blade will break if it suffers any hard impact. It can still be used for things such as sword duels but one well placed blow to the blade itself will render it incapable of any action.

Description: The sword is extremeley unique. It is made by hollowing out each segement of the blade. Then, Auron would put another blade with a tiny hollowed out hole, just barely the width to allow a piece of thread in and out the other side. These smaller blades with the smaller holes in them, are then placed into the larger blade segments. Instead of welding these segments to together to make one whole sword, Auron ran a thread of chakra through the end of the hilt, and into the blades. This miniscule chakra thread will run through the tiny holes, all throughout the sword, and then when Auron pulled the thread, the segements came together, making one whole katana. Then Auron snapped off the end of the chakra thread at the hilt, and then closed the hole in the hilt with a flippable cap, closing and opening the tiny chakra hole. This allows the chakra thread to remain inside the sword. Basically, this is how the sword is suppose to work. At first, it can be used as a normal sword, but, when the cap is flipped open, and the chakra thread is exposed, then Auron can connect that thread with his chakra system, extending it and contracting it at will whenever he chooses using chakra control. When extended, the segments of the blade will come apart, making a total of 10 segments, extending to a total of 10 feet, but if ever needed for extra length, then Auron could force the tiny blades inside the segments to come out, making a total of 20 segments, extending to a total of 20 feet. Because the segments are connected by a chakra thread, it gives the bladed segments of the whip massive flexibility, giving it it's whiplike capabilities. Because the chakra thread is connected to his chakra system, then Auron could easily and quickly retract the segements to make it form a normal blade once more. When used correctly, the sword can act as a deadly slicing whip, cutting whatever it touches. However to use this sword, the user must have adept chakra control, and know specifically how to expand, and contract their own chakra.


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Name of weapon: Kasai Ude Ken (Fire Arm Blade)

Who owns the weapon: Auron Ryoku

Where it was found/Who made it: Back in ancient days, the Ryoku family found a dying fire spirit who called herself, Inferuno. Out of the kindness of their hearts they saved the spirit and nursed it back to health. In thanks, the spirit Inferuno pledged her service to the Ryoku family for all eternity. In present day, when Auron was about to leave to become shinobi, his father ordered Inferuno to guard him, should anything happen. Auron refused but Inferuno insisted. In a mutual agreement, Auron sealed Inferuno in his blade. Allowing Inferuno to travel with Auron, but also allowing Auron to keep the strange fire spirit out of sight.

Users Class: Samurai

The Range of the weapon: The range of the weapon varies. The usual length of the blade is 4ft, but when attached to the arm (see description for better explanation) its length is cut down to 2 feet and 5 inches.

Weakness: The spirit known as Inferuno is deathly afraid of water. One drop of water on the blade will cause the blade to lose it's fiery properties. Further more, use of the blade must cease when one loses the ability to perform jutsu's, in other words, once the user's chakra runs out, it's fiery properties dissapear. Also, a strong wind has the potential to distinguish the fire.

Chakra Consumption: The spirit itself has it's own chakra, but it can only last for 4 minutes (The equivalent of 4 posts) in both forms. After the 4 minutes are up, the spirit then relies on the user to provide herself with chakra (like a symbiotic parasite). Once the spirit fuels her power with the users chakra, then the users chakra diminshes slowly (Varies on the rank of the shinobi: see below). Once the user's chakra is completely drained, the blade loses it's fiery properties until chakra is regained.

Genin= -4 Jutsu with each post activated
Chuunin= -3 Jutsu with each post activated
Jounin= -2 Jutsu with each post activated
Kage/Anbu/Etc= -1 Jutsu with each post activated

(Explanation: The smaller the shinobi's chakra reservoir is, the the faster the spirit feeds off the users chakra. However as the user grows in power, the chakra then becomes more potent, satisfying the spirit more than it use to. The more powerful the shinobi is, the less chakra is consumed.)


Description: Originally a katana, the hilt was engineered so when the user will its, the hilt will actually come apart and expand, allowing the user to slide his arm through the hilt, so then the blade would be attached to the user's arm. It was made this way so that user could perform handsigns for jutsu, but still have a weapon for quick action. Further more, because of the sealed fire spirit within the blade, the spirit grants it fiery properties. The blade wears fire like a suit, and grants the blade additional burning damage (not cutting). As a last addition to the blade, when it is in it's arm form, the user's arm is set aflame, however the flame does not harm the user as it is controlled by Inferuno. This is done so that when the user performs a katon jutsu, is powered up a slightly bit more, boosting the jutsu up one rank. Unfortunately, this can only be done if the blade is retracted into the user's sleeve.

Just to Clear a few things up
- The spirit cannot give Auron chakra
- The spirit cannot possess Auron
- The spirti resides in the sword and only in the sword
- The spirit is in no way like a Demon, Angel, or Curse Mark
- The spirit can talk to Auron
- Only one arm is set aflame






Strength: A very skilled swordsman who is very quick, and very precise. All vital points of the human body, even ones undiscovered are known to him. (not finished)
Weakness: As a genetic trait passed down from his family, Auron's eyes are actually weaker during the day than they are at night.

Jutsu List:

Academy Student

- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
- Katon: Ichi (Fire Release: One)
- Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique)
- Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique)
- Katon: Fukumen no Jutsu (Fire Release: Veil Technique)
- Katon: Tanebi no Jutsu (Fire Release: Cinder Technique)
- Katon: Houka Hira no Jutsu (Fire Release: Flaming Palm Technique)
- Oil clone
- Oil element: Oil expansion
- Oil element: Slippery Field
- Oil Element: Sticky Tar
- Oil Manipulation
- Detection technique: Oil mining

Genin

- Fumatso Hando no Jutsu (Indestructable Hand Jutsu)
- Okami Shikon no Jutsu (Wolf Fang Jutsu)
- Chakra Tama no Jutsu (Chakra Bullet Jutsu)
- Chakra Tekidan no Jutsu (Chakra Grenade Jutsu)
- Katon: Ni (Fire Release: Two)
- Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique)
- Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique)
- Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique)
- Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
- Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique)
- Piercing Chakra Eye
- Harvesting Oil
- Oil Wall
- Oil Element: Underworld Spikes
- Oil Shuriken
- Oil Element: Projectile control
- Oil Swimmer
- Art of Oil walking
- Oil rope
- Oil Element: Puddle technique

Chuunin

- Katon: San (Fire Release: Three)
- Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)
- Katon: Kyuuka no Jutsu (Fire Release: Flame Sphere Technique)
- Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique)
- Katon: Hidoko no Jutsu (Fire Release: Bed of Fire Technique)
- Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique)
- Katon: Shi (Fire Release: Four)
- Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique)
- Katon: Nenshou Tosshin (Fire Release: Burning Rush)
- Katon: Taika no Jutsu (Fire Release: Fireproof Technique)
- Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique)
- Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique)
- Zairo Enryo no Jutsu(Restraining Rope Justsu)
- Chakra Jaketto no Justu(Chakra Cloak Jutsu)
- Fumatso Toruso no Jutsu(Indestructibel Torso Jutsu)
- Gorogoro tama no Jutsu(Scatter shot Jutsu)
- Chakra Misairu no Jutsu(Chakra Missile Jutsu)

Jounin

-Gouwan (Strong Arm)

Sannin/Densetsu/Special Jounin/Anbu/Kage

-N/A

Summoning: N/A

Demon/Angel/Curse Mark: PROUD OWNER OF THE TWO WINGED ANGEL AMATERASU (BB APPROVED)


Bloodline:

Bloodline:Ryoku Clan/kekki genkai:Ayatsuri (in japanese, this means manipulation)
Description: There beginning history was lost long ago when a rival clan almost literally obliterated the entire family. During the attack all scrolls containing there history was burned to a crisp. A few survived however, and from that few sprung a new generation of clansmen. In an act of vengeance, the newly remade clan dedicated all their being into becoming shinobi. What sprang forth from that clan was a group of highly dangerous ninja who were skilled in the arts of swordsmanship and assassination. The rival clan was completely obliterated by the Ryoku's vengeance and after the war was done, the Ryoku's sought new purpose. There prayer for purpose was answered as they were invited into the Leaf Village to provide them with ninja. Throughout there years in the Leaf, they have produced an alarming amount of strong ninja warriors that have proved invaluable to the leaf village, and with these warriors, a new ability within them began to take root.

The Clans Ultimate Goal: It is said by the clans elders that not all the scrolls of the Ryoku clan were lost during the near obliteration of there clan. It is said that what was destroyed were copies of the original scrolls, and the originals are hidden secretly somewhere in the Land of Fire, however, all knowledge of there location died during the war. It is the dream of every Ryoku's clansmen to journey and find the history of there clan. Such information would answer so many of the clansmens questions, and perhaps, the secret to unlocking the full potential of the Ayatsuri.
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Ability: Though in an infantile state, this strange new ability, this strange Kekke Genkai was first witnessed fifteen years ago. A powerful ninja warrior of the Ryoku clan called Shinsen Ryoku, experienced this strange power first hand during a ninja war. All the veins in his hand started to glow bright blue. Through this discovery, Shinsen learned that he could channel pure chakra out of his hand, and manipulate it to a small extent. Throughout his life, he even learned how to condense a small amount of chakra for devastating results. One of the first techiniques learned with this technique was to channel it through his hand to his sword, to make it extra deadly, he could even release the chakra as a dangerous projectile by swinging his sword. This move was affectionately called by his own clan, the Wolf Fang. Even more so, with so much chakra running through one part of the body, that particulat section of the body experiences an increase in speed and strength. As an extra addition to its abilities, the Ayatsuri also allows the user to sense the chakra presence of others. Though it is theorized that this Kekke Genkai has three stages, Shinsen, the only known person that has this ability has never reached the second stage, however professionals have there own theory.

Stage 1: Veins in the users hand glow with blue light. The user at this point has little control over chakra manipulation and only the basics can be done with it.

-Okami Shikon no Jutsu(Wolf Fang Jutsu)- By channeling chakra through a blade, the user swings and releases the constrained chakra for damaging results.

(this move can be executed in any amount of posts the Kekke Genkai is in effect)

-Fumatso Hando no Jutsu(Indestructable Hand Jutsu)- Channeling chakra out of the and around users hands and condensing it, the user forms an almost impenetrable hand guard that could be used as a defensive close ranged weapon. Its main use however is to block oncoming attacks.

(As this move can be used at any stage, the technique lasts depending on what stage the user of the Kekke Genkai is on. For stage 1, this technique can last two posts. On stage 2, this technique can last four posts. Finally, on stage 3, this technique can last 10 posts)

-Chakra no Tekidan(Chakra Grenade Jutus)- By taking a certain amount of chakra, the user condenses it to a very small size, usually the size of a marble, and throws it at the opponent. Upon impact the chakra explodes into a devestating blast.

(This technique takes two posts to prepare, and one post to throw and execute on stage 1. On stage 2 this technique can be prepared in one post and executed in one other post, and on stage 3, this technique can be prepared and executed all in one post.)

-Chakra Tama no Jutsu(Chakra bullet Jutsu)- A very simple but effective jutsu in which the user condenses a miniscule amount of chakra, condenses it and then laucnhes it at his opponent at high speeds.

(Like the Wolf Fang Jutsu, this move can be prepared and luanched on the spot on all three stages)

Stage 2: The blue light spreads to the veins running from his hands, to his shoulders, allowing him/her to channel chakra from more places. This makes it harder to control but once mastered, could have control over a much greater amount.

-Zairo Enryo no Jutsu(Restraining Rope Justsu)- The user sends ten chakra tendrils, one for each finger, out towards the enemy. The chakra wraps around the opponent preventing movement, the chakra tendrils can even enter the body and wrap itself around various organs and such and kill the opponent from the inside out.

(On stage 2 and 3, it takes one post to prepare, and another to reach the opponent)

-Chakra Jaketto no Justu(Chakra Cloak Jutsu)- Being an extension to the Fumatso Toruso no Jutsu, the user can use the surrounding chakra as an extension of the body converting it to many shapes and using it against the enemy.

(This justsu may last as long as the Fumatso Toruso no Jutsu is in effect.)

-Fumatso Toruso no Jutsu(Indestructibel Torso Jutsu)- Instead of the hand being guarded, more chakra is released and is spred throughout wherever the veins are glowing, engulfing the hands, arms, and torso in an incredibly hard chakra shield.

(Since this jutsu is much harder to maintain than the Fumatso Hando Jutsu, it last only two posts on stage 2 but four posts on stage 4.)

-Gorogoro tama no Jutsu(Scatter shot Jutsu)-Like the bullet jutsu, this one condenses chakra and launches it at the enemy. The only difference is that he can now fire multiples of these condensed chakra orbs at the same time.

(Can be used in any post but only on stages 2 and 3, and any shots that contain more than three chakra orbs must take one extra post to prepare)

-Chakra Misairu no Jutsu(Chakra Missile Jutsu)- Much like the grenade, this bigger version explodes on impact, except instead of it being thrown, it can be launched. Also, the explosion is much more devestating.

(This jutsu takes one post to prepare, and another to execute. On stage 3, it takes the same amount of time.)

Stage 3: The final theorized stage. The blue light spreads throughout his entire body allowing the user to manipulate all chakra fom different angles of his body, making it much harder to control than the previous stages, but allows total control of the chakra around him. Not only that, but the entire body experiences an increase and speed and strength.

-Fumatso Karada no Jutsu(Indestructible body Jutsu)- The chakra engulfs all parts of the body. This technique is incredibly hard to get through, but it presents great strain on the user.

(Under normal circumstances, this powerful and potentially life saving jutsu can only last two posts)

-Chakra Tahou no Jutsu(Chakra Cannon Jutsu)- This takes much time of preparation, but the result of this jutsu can be only described as pure destruction. After condensing massive amounts of chakra in both hands, the user releases it at full force, sending a blast of highly dangerous chakra at the enemy.

(Being the most dangerous at of all the attacks, this justsu takes 3 posts to prepare and one other post to fire)

-Tama Rein no Jutsu(Bullet Rain Jutsu)- Preparing one thousand chakra bullets in the air, the user then rains them down upon the enemy.

(Takes two posts to prepare, one post to lauch, and the move lasts a total of two posts)

Additional Stages

Bersek Stage- An interesting feature of the Ayatusuri is the ability to turn chakra red when it responds to the users anger. This red chakra is much more wild and dangerous than the blue neutral chakra flowing through the veins. When the user experiences rage, red chakra flows into these veins, and if the red chakra completely over takes the blue chakra, then the user enters the Berserk Stage. Within this stage, a few things happen.

1. The user loses complete control of the Ayatusri, instead the red chakra leaks out of the body and surrounds the user in a chakra cloak that is impervious to most attacks. Also, the chakra that surrounds the body is also an offensive weapon. Anybody who comes into the chakra's range will be automatically attacked by this chakra no matter who it is.

2. The user loses all control of him/herself and attacks who every he sees, but mostly the rage filled user attacks the one who caused that rage.

3. He experiences a dramatic increase in Taijutsu skill.

How to get out of the stage- The user must be knocked out, dead, or calmed down.

How long it lasts:

Academy Student

At this point, the shinobi who discovers this technique can only make the Kekke Genkai last for five posts, and this is at full strength. If the shinobi is damaged, worn out, etc, then the Kekke Genkai can last two posts.

Genin

If activated as a Genin, then they make it last for ten, on an emergency, five posts.

Chunin

As a Chunin, they can make this technique last for twenty posts, but when in a emergency situation that can mean life and death, this technique can last for ten.

Jounin

Thirty posts a Jounin can make this jutsu last, and twenty posts when injured, worn out, etc.

Kage/Sanin

Being extremely powerful, these shinobi can easily make this Kekke Genkai last fifty posts, and when injured, fourty.

How one advances through the stages: One does not advance the Ayatsuri's stages through physical training or extreme emotions, one advances through training of the mind. When one discovers that they are the carrier of the Ayatsuri, one discovers a sort of new body part for them to control. The Ayatsuri, is sort of an extension of the body, and like all body parts, it requires the brain to control. Controlling the Ayatsuri when one first discovers it, is like a baby trying to develop its motor skills, it takes some time to master, but when it is, it is like second nature to the user. At first, when the Kekke Genkai is first discovered, the user should discover that controlling it is easier through the hands than anywhere else, therefor, beginners of the Kekke Genkai start with the hands than anywhere else. This is the first stage. Once the user has mastered the ability to control the various chakra controllers in the hands, the user then moves to mastering the ones in his arms, and legs, allowing him to enter the second stage. This as one imagines, is quite the difficult task, because then the user is then controlling the hundreds of chakra amplifiers in his body parts all at the same time, requiring a great amount of control and coordination. Shinsen Ryoku, the father of the Ayatsuri, never reached the full potential of this stage. It is theorized that this happened because of his old age, he wouldv'e reached the second stage if he wouldv'e been younger. The third stage, which is seemingly an impossible task, is reached when one has mastered every single chakra amplifier in his body, which would require a ridiculous amount of focus, control, and coordination, however, if one would discover this technique at a young age, it would be plausible that through a great deal of training, it could be accomplished.

(Basically when roleplaying, one must role play them trying to control there chakra amplifiers, and when they succeed, they may use that stage. Of course, the amount the roleplaying trying to succeed in reaching that stage, depends on what stage they are trying to reach. An avergae amount of posts roleplaying trying to get to the second stage would be at least 20-30 posts while trying to reach the third stage would literally be double that amount)

Ranks each stage can be used:

Stage 1- At this stage, a Genin and even an Academy Student coud start using this technique, but at a small extent. A user of the Ayatusuri wouldn't get to use the fullest extent of the first stage until late in his Genin years.

Stage 2- As reaching Chunin is a hard and difficult task, even for the most advanced Genin students, the user most likely would have the ability to reach the second stage.

Stage 3- The user at this time may reach the third stage when a Jounin, but at a small extent due to the extreme amount of difficulty it takes to control the third stage. One may master the Ayatsuri either late in there Jounin years, or when they are a Kage or Sanin.

After Kekke Genkai cannot be used: After the Kekke Genkai is used to the users fullest extent, the Kekke Genkai undergoes a cooldown process. After the cooldown process, the Kekke Genkai can be used again, but not to the extent of the first time it was activated in battle. How long the cooldown process is depends on the user.

The Downside: As with Shinsen, when this technique is used, a great strain is placed on part of the body. Once, in a great battle, Shinsen overused this technique and his hands were out of commision for three months. The overload of chakra that was coursing through his hands damaged the nerves and muscle. If you have this technique, it is advised you only use it for a short amount of time.

Effect of Opening the Chakra Gates: If ever in need of an extra boost to the Ayatsuri, the user can open the chakra gates to get more chakra to amplify. The increase in power is dramatic when even one gate is opened, and it increases with even more gates opened.
================================================================================================
More research is required as it is not known what causes such technique. Thankfully, Shinsen Ryoku signed a release saying that when he is deceased, his body may be used for research, then when that happens, maybe all will be clear. It is also good reason to believe that his son, Auron Ryoku(thats me) couldv'e possibly inherited this trait. No signs of this has been shown from him but time will tell. More research is required.

A Simple Explanation of the Ayatsuri Technique- Within a Ayatsuris body, biological amplifiers of chakra reside in various chakra veins, and with the users command, can amplify chakra and even go as so far as control it. They can even force this chakra out of the body and command it at will, not to mention control the chakra outside of there own bodies. With these amplifiers, and a good deal of control, the user can summon chakra up to one particular point and then condense it for various uses.


Clan: N/A

Character Description
Looks: Approximately six feet tall, average in width, and well built. His hair is cut short and black. When just hanging out with friends or anything non ninja, he usually wears a variety of different clothing, however when called off to do anything ninja realated, he dons his families traditional black clothing.
Personality: Very easy to get along with. He is easy going, pateint, and calm.

Background: At first, Auron had no desire to be a ninja, but his resolve changed caused by one very important factor, his father. His father, Shinsen Wolf Fang was a war hero in the last great ninja war, everybody looked up to him and his exploits in the war spreaded all over the realm of ninja. Becuase of his father, everyone expected great things from Auron. Because of these expectations, Auron felt obligated to become a ninja, whether he wanted to, or not. It was all to protect his families honor. However, after a few years of ninja training, Auron began to enjoy being a ninja and then decided he wasn't going to be a ninja to live up to his father, he was going to be a ninja because he wants to. However, by doing this, he still must carry the weight of everyones expectations.

Village: Leaf

Family: The Wolf Fang family are known for its great ninja warriors. They are most adept fighting at night because of a small genetical trait passed on from generation to generation simply called Night Sight, which various ninja scientists theorize might evolve into something more potent. (Not finished).

(Note: Night Sight is not a Kekke Genkai, it is simply a genetic trait which his family gained overtime due to the extreme amount of time they spend in darkness. There eyes have perfected the technique of letting even the tiniest amount of light into there eyes in dark enviroments allowing them to see as they see in the day time. However it is theorized, that with enough tampering of this unique family trait, it could form into a Kekke Genkai)

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture: N/A  

jwalker67

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iChakramaster

PostPosted: Fri Feb 05, 2010 11:57 am
Basic Info
Full Name: Reiko Aburame
Nicknames: Ray
Age: 30
Birth date: 3-7
Gender: female
Race: human
Rank: academy student genin chunnin jounin sannin hokage sannin
Class: Medical

Favorite
Animal(s) : bugs
Colour(s) : black
Elements: fire
Weapon of choice: bugs, kunai, bladed whip
Strength: far and middle range combat
Weakness: close combat
Ninjutsu List:
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)

Kikaichuu no Jutsu - Destruction Bug Technique -
Rank: -
Range: -
Kikaichuu no Jutsu is a Ninjutsu technique utilized by the Aburame clan of Leaf village. After being born, the clan member serves as the host nest for the kikai bugs. In return for feeding on the chakra the hosts' body provides, the insects will do the bidding of the clan member. The host can use the bugs to seek out the chakra of the opponent and attack them, or use the bugs for their own techniques such as the Kikaichuu Bunshin.

Mushi Yose no Jutsu - Insect Gathering Technique -
Rank: -
Range: Close (0m ~ 5m)
Type: Supplementary
Mushi Yose no Jutsu is a Ninjutsu technique utilized by the Aburame clan of Leaf village. After forming the needed handseals, the clan user will place their hand to a surface and extend a web-like chakra lure to insects in the surrounding area to their location. Running this web over the area will cause any nearby bugs to walk up into it and follow it back to the source.

Mushi Bunshin no Jutsu - Insect Clone Technique -
Rank: -
Range: -
Type: Supplementary
Mushi Bunshin no Jutsu is a Ninjutsu technique utilized by the Aburame clan of Leaf village. Using the destruction bugs living in their body, the clan host uses the bugs to form a Bunshin copy of themself to trick their opponent. Once damaged by an attack, the technique ends and the clone disperses back into the bugs which formed it.

Mushi Kabe no Jutsu - Insect Wall Technique -
Rank: -
Range: Close (0m ~ 5m)
Type: Defense
Mushi Kabe no Jutsu is a Ninjutsu technique utilized by the Aburame clan of Leaf village. After forming the needed handseals, the clan user will expel the destruction bugs living in their body. The bugs will surround the member and fly at a high rate of speed forming a protective wall vortex. The vortex will be strong enough to destroy incoming bug attacks. The vortex can be disrupted and the clan members inside rendered vulnerable if sufficient explosive force is expended outside the protective shell.

Mushi Dama - Insect Sphere -
Rank: -
Range: -
Type: Supplementary
Mushi Dama is a Ninjutsu technique utilized by the Aburame clan of Leaf village. Using the destruction bugs living in their body, the clan host will disperse his bugs over a wide area surrounding the target. These bugs will then coalesce into a sphere that will envelope the target. The bugs can then feed off the target's chakra.



Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique)
Description: This jutsu allows the user to extend the flame from their hand to any weapon or item they may be holding. This creates a surrounding layer of flame around the object, but the object is unharmed. This can only extend to a length of 3 feet maximum, or the length of a medium sized sword.

Katon: Go (Fire Release: Five)
Description: This is where the technique evolves into one of the most deadly techniques within the Leaf. This is the stage before Kaseiken, the only move of comparable strength to the Chidori within the Leaf’s arsenal. In this building block, however, the user mimics the hand movement and effect of Chidori, replacing lightning with flame. Here, unlike the techniques leading up to this, flames now spring forth from the user’s entire hand. If the user balls their hand into a fist, however, the flames immediately disperse and the jutsu is cancelled. In this way, only spear-handed attacks can be made and their potency is increased so that most defenses can now be pierced.

Katon Hidora no Jutsu (Fire Release: Hydra Technique)
Description: A variant of the Katon Ryuuka no jutsu, this one has the same function, only tripled. Instead of one stream of fire that advances towards the opponent, the user is capable of exhaling three at the same time, although all still vary from each other at only a slight degree (meaning that they can only be used against enemies that stand close to each other and not at different directions). The 3 streams look like 3 snakes, and that's where the jutsu got its name.

Katon: Karyuu Endan (Fire Release: Fire Dragon Blast)
Description: A jutsu that sends a stream of fire towards the opponent in the shape of a large dragon from the users mouth. The intensity of the flame is enough to completely melt stone and the end result of this techniques rampage is an explosion enough to send an entire mountain

Katon: Kyuuka no Jutsu (Fire Release: Flame Sphere Technique)
Description: Quite different from the other various other Katons in Leaf’s arsenal, this one instead is a defensive jutsu. Quite easy to learn, it is also performed much differently from other jutsus. Using the body as a heat source, the user molds chakra to amplify it and make it entirely visible. Then the user expands it, using more chakra, and takes on a red, spherical shape. This shield is used as a defense against both ninjutsus and taijutsus. It isn’t very powerful, though, and can only parry at most one technique before deactivating. A drawback to this jutsu, though, is based on the body’s temperature. If the user performs this technique late in a fight they risk fainting due to both a drastic change in body temperature and already stressed body levels.
Note: The user must remain still while using this technique.

Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique)
Description: Recently developed, this technique is much akin to the Katon Ryuuka no Jutsu in a few ways. Using almost the identical set of seals, the user instead coughs out globs of what looks to be silver-tinged mucous. These flammable, gelatinous balls can be scattered along any area and even on other people and are highly combustible. Anything from the slightest spark can ignite them and set off variable explosions based on the level of the shinobi as well is leave a lasting flame going.
Note: Genin gifted enough to perform this jutsu can only create explosions that range from 1m – 2m in radius. Chuunin can set a 4m – 5m radius ablaze. And Jounin are capable of kindling an area of approximately 5m – 10m.

Katon: Hidoko no Jutsu (Fire Release: Bed of Fire Technique)
Description: Defensive or offensive, this just is simple enough to have many uses. Heaving a mighty breath, a shinobi will spew an oily substance in front or even around them. It will rush forth like liquid and ignite as soon as the user wills it. The effect is obvious enough, resulting in a carpet of flame in whatever manner the user provided. It could be in a cone laid out in front of them as an opponent is rushing forth, or it could be scattered across a weapon.

Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique)
Description: A different version of the Katon: Hidoko no Jutsu, this jutsu releases a gas into the air. This is an odorless, colorless gas that can be ignited with any spark or flame. This gas will rapidly ignite, causing it to expand and create a strong wind in all directions. The outer gas is shot out, and ignites when it has expanded at a range of around 20 feet. Anyone within the range of this jutsu will be seriously injured and probably suffer at least a first degree burn. It also evaporates all water in the range of this jutsu.

Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique)
Description: Uses a high amount of chakra which allows the user to breath out a large portion of flame. Extremely powerful, this Katon seems to possess a denser mass than most Katons. This would explain its intense potency and explosive nature.

Katon: Nenshou Tosshin (Fire Release: Burning Rush)
Description: A two-part technique that acts much like the Katon: Kyuuka no Jutsu. With the same seal sequence as the aforementioned jutsu, the dragon, ox and hare are added at the end and the technique changes from defensive to offensive. As the customary sphere surrounding the user appears to fade out, it instead sweeps back and wraps itself around the user in the elemental shape of flames at the arms and shoulders. At this, the user finds themselves temporarily invigorated.
Note: This jutsu is both defensive and offensive, both blocking attacks and acting as one itself. The secondary effect here is that the user is able to move at a slightly more increased speed than usual alongside the actual flame effects that obviously harm opponents upon contact.


Katon: Taika no Jutsu (Fire Release: Fireproof Technique)
Description: At this point in time, the user has developed a natural resilience to flame and has come to know the pros and cons of their own techniques. With this knowledge in hand, they are able to not only guard themselves against fire and high temperatures but also anything around them. Expelling chakra at a constant rate, it acts a shield or buffer against all forms of heat, completely preventing them from harm. But by freely imparting this chakra onto a person or thing, they are able to pass on that very same shield. There are, however, limitations.

Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique)
Description: By focusing their chakra into their hands, the user can then lift them skyward and create a salvo of small fireballs that will rain down all around them, incinerating anything they touch. Since the fireballs have no solid state, they can only do damage by burning things. These fireballs are about half the size of one's closed fist.

Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique)
Description: An extremely useful jutsu, this one has the effect of flushing out or separating multiple opponents. Hurling a fireball about the size of a basketball, it is meant to be dodged in order to be effective. For at center of this fireball is a gaseous core which, when the spherical attack finally makes contact with something, will explode and this gas will expand rapidly in a loud bang. The bang is simply a precursor though, as instantly afterwards a sharp concussive force will issue out all around the center of the blast. Though the explosion of the attack itself is not very strong, the force it sends out is enough to knock anyone who is within a certain radius of it flying.

Katon: Daitou no Jutsu (Fire Release: Longsword Technique)
Description: Similarly performed as compared to the Katon Kyuuka, the user instead focuses all heat around them onto their skin. Then, by molding chakra in the most precise manner they are able to turn their entire arm, the most dominant usually, into a long, flaming sword. It shoots out from the arm and remains there for a few moments, incinerating anything it touches. Comprised of the same sort of heat given off by the Kyuuka, it is basically amplified to the point where it can be used offensively.

Katon: Hibashira no Jutsu (Fire Release: Blazing Column Technique)
Description: A Katon with a power exceeding that of Katon Goukakyu, but not nearly as powerful as the Karyuu Endan, this technique can clear entire forests when used correctly. Creating a circular, burning tower by breathing out a large fireball at first (much like Katon Goukakyu) the person who uses this technique is able to guide it with their chakra. The tower, or column, itself ranges from 4-5m in height and possesses a radius of at most 2m. The user guides its path with chakra, but it is very limited. If at all, the user is only capable of leading the flaming tower in a general direction. This tower can last up to 3 minutes (2 posts) before its roaring destruction lets up.

Katon: Oorashi no Ryu (Fire Release: Raging Storm of the Dragon)
Description: An extremely powerful technique that tests the physical limits of the user, it is the mark of a true Katon Master. Using all methods of heat creation and transferal, the user channels chakra all over their body and dramatically bends forward, their back hunched and aimed upward. Then, slamming their crossed arms onto the ground in from of them, firmly planting both palms on the ground, the user erupts in a blazing column of impenetrable flame. What the result is what can only be described as a funnel of pure fire. Designed to be used defensively over all else, the fire as well takes different form as floods of chakra meant to reinforce the technique discolor it. Purple, blue and red all at once, this funnel surrounds the user completely and has obvious effects: anything that makes contact with the user during this technique becomes instantly enflamed, and such force by the chakra launches it back.

Katon: Daikonran (Fire Release: Pandemonium)
Description: Very few people have seen this technique in action and even less have ever spoken of it. And yet as cliché as that sounds, it is most definitely a truth that cannot be denied. During the course of a battle, the user carefully sets different parts of the battlefield on fire and then sets this very special technique to use. Drawing upon the heat energy from all the surrounding flames, the user transforms them into spheres of purely charged heat through the use of very particular seals. Then, as the seals are completed, the balls begin to surround the opponent. Finally, they close in on the enemy at incredible speeds and the heat is completely absorbed into their bodies… causing them to explode from all the internal pressures and other biological processes which have failed due to the intense rise in temperature. The user can, also, delay this process by mentally dragging each sphere through the air and disabling an opponent’s appendages one by one before finishing them off.


- Kage Bunshin no Jutsu (Shadow clone)


Doton: Doryu Taiga (Earth Release: Mud River)
Description: In this common stone jutsu, the user converts part of the floorground that he and his opponent are standing on into a raging avalanche of mud and earth. The opponent quickly loses hisher standing and starts sliding wherever the mud river will take himher.
Ryuusha no Jutsu (Quicksand skill)
Description: A simple yet effective skill. Using chakra, the user is able to create a pool of quicksand in the ground. The pool is ovalcircular, and is of about 4 feet in diameter. A perfect jutsu for setting traps, although it can be created under an opponent's feet, but will only work if the opponent's movement is severely hindered

Iwagakure: Shunshin no Jutsu (Hidden Earth: Instantaneous Body Skill)
Description: An ability which allows the user to transport from one area to another by lowering his body to the ground and eventually become "buried" in it. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport him there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and only if the shinobi has not been attacked or is defending.


Doton: Doryuudan no Jutsu (Earth Release: Earth Dragon Blast)
Description: In this jutsu, a large mudstone structure appears from the ground in the shape of a dragon’s face. The dragon then shoots many earthmud “cannon balls” which hit the enemy with great speed.


Medical Jutsu:
Jokyo Dokubutsu (Poison Removal)
Description: This technique does not cure a poisoning; it simply extracts a portion of the poison and prevents immediate death. This technique allows a medical nin enough time to prepare an antidote for the poison. This technique can also be used to slow down the effects of a poison used against the medical nin so as to give them time to escape or prepare an antidote for themselves. A patient will still die from a lethal poison even if this technique is used if the poison is not treated. This technique is less effective against highly advanced poisons.

Keksuki Gyouko (Blood Coagulation)
Description: A simple healing technique. The user uses his chakra on a wound to make the blood there coagulate and stop bleeding. This is primarily used as a preliminary treatment option as it does not close wounds. The bleeding from superficial wounds can easily be stopped but deep wounds can require several minutes to stop.

Gantai no Jutsu (Bandage Skill)
Description: Bandages can mean the difference between life and death but unfortunately bandages can run out. Medical nin have learned to make temporary bandages from their surroundings. Objects such as grass, sand, water and many others can be woven together over a wound to create a temporary bandage. The bandage lasts for about five minutes without a supply of chakra from the medical nin.

Sansokyoukyuu (Oxygen Supply)
Description: While it is possible for anyone to do CPR without chakra, this technique is an improvement. By holding their hands over a patient’s chest a shinobi is able to use chakra to very carefully massage the heart and lungs in to functioning. This technique is not effective if for some reason the air passage is blocked, it does not provide oxygen or blood, only forces air in and out of the lungs and makes the heart continue to beat. A Chuunin is able to perform this technique on two patients at once if the need should arise. This technique requires that patients be unconscious and still before it will work and as such it will not work to disrupt the breathing and heart rate of anyone who is awake.

Hone Chiyu no jutsu (Bone Healer Skill)
Description: A variation of Chiyute no jutsu. When an ally has broken or fractured a bone. The ideal way to use this technique is to prepare a concentrated calcium pill with medicine creation but in the absence of the pill it is possible to force the patient’s bones to release higher concentrations of calcium in to the body than normal. Using the extra calcium, Chiyute no Jutsu is activated, but uses less chakra since the user already has the calcium to work with, but will only work on bone tissue. It is important to remember that bones must be properly and often painfully set back in place before they are repaired. It is not possible to treat bones that have been shattered in to small pieces (comminuted fracture, or ‘What Gaara did to Lee’) with this technique.

Souzou Dokubutsu (Poison Creation)
Requirements: Summon Medical Tools
Description: Just as there are many naturally occurring substances that can be combined in order to heal, there are many naturally occurring substances that can be used to harm. Using their knowledge of plants and minerals a medical nin is able to mix together a variety of drugs and poisons that can range from disabling to deadly. It is not always the case however that it is used to harm. This skill is required to create anesthetics and other drugs required to treat patients. Chuunin are able to create poisons that can be ingested or used to coat sharp objects but more advanced poisons such as skin contact poisons require a Jounin.

Zesshi Nensan (Fanged Tongue Acid)
Description: A very corrosive acid which is expelled from the mouth. It is capable of being projected far distances, with the strength to even dissolve rocks. However, being as acidic as it is, it must be spat very cautiously from the mouth, making it a very slow attack that will not succeed unless your opponent's speed is hindered

Chakra Enjintou (Chakra Scalpel)
Description: A Ninjutsu technique used, primarily, for field surgery. The ninja concentrates a powerful aura of chakra around their hand, creating a blade capable of tearing through muscles and arteries, or breaking bone, without actually breaking the skin of the person they're using it on. This technique can also be used to repair the chakra system in a patient if for some reason it has been damaged. When used offensively, in combat, it is difficult to concentrate on the length and power of the scalpel, making it harder to successfully hit an enemy's arteries, ensuring a kill.

Chiyute no Jutsu (Healing Hands Technique)
Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can repair physical damage to another person. This is the more advanced level of Chiyute no Jutsu, used by Chuunin and is required to advance to level five. A Chuunin has learned to use Chiyute no Jutsu with greater control and efficiency and it is now possible to treat deep serious injuries that might otherwise result in death from bleeding.

Kigusuri Souzou (Medicine Creation)
Requirements: Summon Medical Tools
Description: A medical nin has learned to study the effects of various naturally occurring compounds on the human body and how they can be combined in order to create medicine. In spite of increased knowledge of medical techniques there are times when mixing a medicine is the only solution to a problem. Medicine creation has a variety of uses, such as creating poison antidotes, healing ointments, and disease fighting. Medicines can also be used to treat minor every day ailments such as an upset stomach or cold. A Genin using this skill has only rudimentary knowledge and often requires a small guide in order to find and create basic medicines. A Chuunin will know how to prepare a medicine for any normal injury, poison, or disease. Advanced and highly specialized medicines, such as those needed to counteract the negative effects of the Akimichi 3 color pills, require the knowledge of a Jounin who has learned more through experience than could be found in any book.

Ondochousetsu (Temperature Control)
Description: Normal body temperature can be disrupted for one reason or another and this technique is used to restore it. It can be used to treat abnormally high or low body temperatures either by using chakra to infuse the patients body with heat or by using chakra to siphon off excess heat. It is not required for the medical nin to continue to use this technique in order for it to be effective but unless the cause of the abnormal body temperature is solved then it will occur again over time.

Summon Medical Tools
Requirements: Scroll
Description: This technique allows a medical nin to summon some of the tools of their trade. It is not practical to carry around mortar, pestle, and other tools but a scroll that can be used to summon these and other similar objects is both practical and convenient. A higher ranking nin can use this technique to summon more specialized and advanced tools for poison creation and ninja medicine creation but at this level it is only good for medicine creation.

Hekirekite no Jutsu (Thunder Hands Technique)
Description: A ninjutsu in which the user focuses the chakra in his hands so that they can create an electric shock able to give a sufficient enough to make the heart start beating again in the event it has stopped. To use this technique, a medical nin places one hand on the patient’s upper right chest, just below the shoulder and the other hand on the left side of the patients chest, several inches below the arm and to the left of the chest. It is important that the patient be dry as possible when this technique is used and that no other person is touching.

Satsugaite no Jutsu (Killing Hands Technique)
Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of killing chakra, which is the complete opposite of the Chiyute no Jutsu (Healing Hands Technique). Through concentrating their chakra in a manner opposing the Chiyute, instead of rebuilding and restoring another person's cells, this jutsu intends to destroy and unravel another person's cells.

Ninja Kigusuri Souzou (Ninja Medicine Creation)
Description: Ever wonder who exactly makes something like a soldier pill or a blood replenishment pill? The answer is a medical nin with extremely advanced knowledge of how to make medicine. With this skill a medical nin is able to create beneficial tools for allies and team mates using naturally occurring substances. Most medicines are closely guarded secrets in villages and in some cases they are only passed down directly from master to student. Unlike normal medicine creation, this technique is not possible ‘in the field’ and requires a medical nin to at least set up a makeshift medicine lab in order to create the desired medicine.

Biransei no Jutsu (Poison Gas Technique)
Description: Technique creates a cloud of poisonous gas that erupts from the ninja’s mouth in a stream. The cloud clears a distance between the ninja and their enemy, as not to capture the ninja himself within its area of effect. Any enemy caught within its area of effect will succumb to the poison’s effects.

Chishio Tensou no Jutsu (Blood Transfusion Skill)
Description: Loss of blood is a serious condition, and not very uncommon one in the shinobi battlefield. When a person reaches such a dangerous state, a medical nin can ease their symptoms by using this jutsu. First, the medical nin places a surgically precise cut on the patient and then another cut on the donor. The donor and the recipient must have their respective cuts within six inches of each other; this is typically accomplished by cutting their opposing arms and having them lay beside each other. The medical nin then forms a sphere of chakra between the two cuts drawing out blood from both patients and altering it so that the blood type of the donor matches that of the recipient. It is important to remember that taking more than 1 pint of blood from a donor is extremely dangerous, even with the loss of only 1 pint of blood the donor may suffer from dizziness and fatigue.

Shinzou no Suiryoku no Jutsu (Heart thrust skill)
Description: Using chakra at the fingertips, the medical nin is able, with a direct and accurate blow to an opponent's thorax, to cause a slight heart attack, and other serious heart conditions such as VT, VF and so on. The blow must be very accurate and done with exactly two fingers, the chakra at the tips of said fingers travels upon impact to the heart and the arteries surrounding it. The possibilities are quite endless at that point, as the destructive chakra is capable of ripping a part one or two arteries, fracture the heart muscle and even force the coronary veins to tighten, resulting in a mild heart attack.
Medical Eye
Description: The user focus's chakra to his/her eyes to examine the patient mof carefuly. Will only work in the brightest of lights

Shinkeitsuu (Neuralgia)
Description: This technique creates unbearable pain. In order to use this technique a medical nin first gathers chakra in their hand and then touch any point on the victims body, the nerves in the immediate area will be assaulted with a pain so severe that it’s debilitating. It is not possible to withstand this pain and targets of this technique will often desperately clutch at the inflicted area while screaming. The pain inflicted by this technique fades but the area affected remains extremely sore for at least a day.

Saisei (Regeneration)
Description: A healing technique is useless when a portion of a patient’s body has been destroyed. Burns from fire or acid, nerve damage from toxin, lung damage from some diseases, all simply can’t be healed away because the body has literally no means to correct them. This technique remedies the problem. By using healthy skin, muscle and other tissues, portions of a patient’s body can be reconstructed. This technique can correct most forms of damage but requires great effort on the part of the medical nin and in the case of injuries that have gone unhealed for too long, the technique is only partially effective. Some portion of the damaged area must be remaining in order to reconstruct it so it is not possible to reconstruct missing limbs with this technique.

Shinreitejutsu (Psychic Surgery)
Description: This skill is used to perform major surgical procedures. Unlike normal surgery this skill does not require instruments. The medical nin literally inserts their bare hands in to the patient and attempts repair. The difficulty of this procedure depends greatly on the exact kind of operation being performed. It is even possible to remove an organ with this procedure in the event that it has been too severely damaged to repair. Most surgery require hours of exhausting work by the medical nin and only when there is no other choice should such a procedure be attempted in the field.

Chiyo's Tensei Technique (Unnamed)
Character Use: Chiyo
Rank: Unknown
Range: Close (0m ~ 5m)
Type: Supplementary

This unnamed Resurrection technique is a secret Ninjutsu ability developed by Chiyo. With this technique, Chiyo can transfer her life in exchange for one who is already dead. Chiyo claims she can even breathe life back into a hitokugutsu with this technique. This technique thereby allows Chiyo to save the life of those too badly damaged for typically medical treatment jutsu like Shousen.

If the target of the jutsu is not dead, Chiyo will not transfer all her life essence in exchange. Thus allowing her to barely live, and stabilize the gravely injured just recipient.


Genjutsu List:
Meteor Shower jutsu
Description: The person who the genjutsu is put apon will see giant meteor's falling down towards them

Summoning: toads
Bloodline: Aburame

Taijutsu List:
-Initial Gate
-Heal Gate
-Life Gate
-Pain Gate
-Omote Renge - Front Lotus
-Ura Renge - Reverse Lotus

Sealing Jutsu:
-Gogyou Fuuin - Five Elements Seal
-Gogyou Kaiin - Five Elements Unseal

Toad summon Jutsus:
- Kaeru Kaeru no Jutsu - Frog Conversion Technique
- Jiraiya's Toad Transport Technique
- Gama Daira Kage Ayatsuri no Jutsu - Toad Flat Shadow Control Technique
- Toad Mouth Binding
-Gamayudan - Toad Oil Projectile

Sharingan Copied Jutsus:
- Water Cannon Jutsu

Character Description
Looks: long blue hair and traditional aburame clothes (for a girl)
Personality:appearance decieving, very kind and friendly
Background: has lived in konoha for all of her life.
Village: Konoha
Family: Aburame
Also has Sharingan from Test
User Image - Blocked by "Display Image" Settings. Click to show.

Missions Done
S Rank: 7
A Rank: 12
B Rank: 15
C Rank: 16
D Rank: 22

Picture:

User Image
 
PostPosted: Fri Feb 05, 2010 11:58 am
Nakashima Hyuuga


Basic Info
Full Name: Nakashima Hyuuga
Nicknames: Nakashima
Age: 16 (Picture Age: 19)
Birth Date: September 8
Gender: Male
Race: Japanese
Rank: Chuunin/Oinin
Ninja Type/Class: Ninjutsu Class

Favorites
Animal(s) : Wolves
Color(s) : Black
Number(s) : 4
2 Elements: Lightning & Fire
Weapon of choice: Bare hands, Food Pills
Strength: Taijutsu, Stealth, Speed
Weakness: Genjutsu
Jutsu List:
Universal
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
- Kinobori no Jutsu/Kabenobori no Jutsu (Tree Walking Technique/Wall Walking Technique)
- Suimen Hokou no Gyou (The Art of Water Walking)
- Kage Bunshin No Jutsu (Shadow Clone Technique)
Lightning
- Yurayura Ranpu no Jutsu (Flickering Light Technique)
Description: Charging electrical chakra throughout the Cloud-Nin's entire body the shinobi makes his skin light up giving it a bright glow that can allow him to see it a night. With an additional five control one can control this bright glow to make the light flicker, using it as a code or a signal. An additional five power allows the user to create a flicker so bright it can disable anyone who looks directly at him for a post.
- Raikou Bunshin no Jutsu (Lightning Clone Technique)
Description: This technique makes a simple clone of the shinobi however unlike the standard bunshin, which is a genjutsu, this bunshin takes an actual physical form through the use of electrically charged chakra. One can easily touch and hold this clone like it was in fact an actual person, however when it is attacked it quickly disperses into smoky, hot air. It is also able to attack using taijutsu, however it's ability to attack is around 1/10 in perspective to the user, in return for this weakness it's attacks deliver shocks of electricity to the opponent's body.
- Seiteki Suji no Jutsu (Static Strings Technique)
Description: This skill allows the user to create strings of electricity that can either act physically as strings, or as a medium that can send small shocks to an opponent. One of this technique's most useful features is its ability to allow the user to detect outsiders. When the strings are placed around an area, they are often fairly difficult to see, and unnoticed by the quick eye. But when the string is used to detect outsiders, they can adapt a quality that is string-like and electrical at the same time. This quality makes the static strings into a string of electricity, but with such a weak current that it is rarely noticed by Shinobi who accidentally walk through the strings. However, when this happens, the user at once will feel a small shock in their fingers, or where ever else they are keeping the strings intact. But unless the opponent felt the weak current as they walked through the strings, the opponent will usually never know the strings were there. But beyond its ability to detect outsiders, this skill can be used as a normal string when it is needed but none is around, or it can be used to create small shocks to other people. However, the shocks are only a little bit stronger than static electricity, and usually do no damage at all.
- Teikou no Kuntou (Electricity Resistance Training)
Description: While not necessarily a technique that must be taken, most Cloud-nin are taught this at the Academy. As most know electricity in general is a deadly and somewhat scarce element, generally one could only collect the necessary electricity necessary to perform techniques if they were fighting in the middle of a thunderstorm, or near an electrical source. However current training standards in the academy show how a cloud-nin tends to make electricity through the use of chakra, turning most Cloud-nin in to human capacitors, technically. The process is generally quite painful and requires about 5 months of mental and physical conditioning to resist the charges you activate onto your body. As it is written, this technique is optional. A person who doesn't take this skill will generally feel pain when even performing their own electricity based techniques, also one who tends to take this ability tends to notice that minor shocks generally do not hurt them as badly.
Note: This skill is passive.
- Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)
Description: A simple technique in concept and execution, in which the user performs the necessary handseals and then emits a short bolt of lightning from his or her hand. This is a simple bolt, akin to a fireball, as opposed to being a continuous stream. On impact, the target will suffer minor electric shocks.
- Raiton: Denshi no Jutsu (Lightning Release: Electron Technique)
Description: After the hand seals are completed, a crackling, sparking sphere of yellow electricity appears in the user's hands. The user can than toss this forward, where it will hit the target and electrocute them. Being a lightning Jutsu, it is quite powerful for its rank. However, it swerves as it flies through the air, making it difficult to aim and making it more likely to miss the farther the user is from the target. It is a very basic Jutsu.
-Raiton: Raikou Hitofuki no Jutsu (Lightning Release: Lightning Blast Technique)
Description: An upgraded version of Lightning Bolt, this jutsu works the same way except now it is a continuous blast of electricity. The blast can be ended prematurely by the user. A target hit by this technique will experience quite painful electric shocks, however they are still relatively minor.
- Raiton: Raikou Shunshin (Lightning Release: Lightning Instantaneous)
Description: When performing this technique, the user does a single seal, (Bird), and the user disappears in a wisp of electricity. The maximum the user can travel is a radius of 1 mile from where they are standing, but they must be able to visualize the area in their head. This technique can be used in escaping combat, and also to travel to some extent. However, when this is used to escape combat, this cannot be used when the user is attacked or is attacking.
- Raiton: Raikou Kousen no Jutsu (Lightning Release: Lightning Beam Technique)
Description: This is the pinnacle of the single-target ranged lightning jutsu. The attack from Lightning Blast has been upgraded further, making it into a beam twice as wide as before, and much more damaging. Targets hit head-on with this jutsu will experience a fantastic amount of pain and be stunned after the jutsu ends. Also, nearly missing with this jutsu also has some effect. Because of the high amount of voltage, small lightning bolts can arc from the beam to someone standing within two feet of it, causing shocks a little bit more damaging than those of Lightning Bolt technique. This jutsu can be ended prematurely by the user.
Fire
- Katon: Ichi (Fire Release: One)
Description: The basic building block of a great many techniques down the line, this is presumably the very same skill that began the study of Katons. Molding their chakra through a simple seal of any choice, the user is able to focus it onto the tip of their index finger in the form of heat. With this, they can cut through things such as glass and rope with some difficulty. However, at this stage, control of one’s chakra is so minimal that this technique can only be used by one finger and essentially has no combat use.
- Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique)
Description: By molding chakra into ones lungs properly, they are able to exhale a short burst of heat and flame which basically explodes from the mouth. The fire itself actually only lasts for about a second. But its effect is that it illuminates dark places, if only for but a few seconds.
- Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique)
Description: A relatively basic katon, this one uses chakra to coat a metal shuriken or a kunai with fire. It is done so that the user first throws the shuriken, then exhales from his or her mouth a small flame that ignites the chakra-coated projectile. If the attack succeeds, not only will your opponent be hurt by the shuriken or kunai, but he will also suffer from burns.
Note: Only one projectile at a time.
- Katon: Fukumen no Jutsu (Fire Release: Veil Technique)
Description: A stall technique which really only helps genins in this stage of learning accustom themselves to the less subtle methods of Katons. Performing the necessary seals, the user claps their hand in front of them and a hot white flash erupts from their hands that blind people in the closest vicinities. With this opening, the user is able to make a hasty escape or even move in for a killing blow. The severity of the flash, however, lasts only a moment and causes only spots to appear until an opponent’s sight becomes clear again.
- Katon: Tanebi no Jutsu (Fire Release: Cinder Technique)
Description: Basic to all Katon users is the ability to set thing things on fire, obviously. This technique allows a person to snap their fingers and ignite a spark anywhere they so wish. A simple cinder and no more, this jutsu is used mostly in pranks and the like.
- Katon: Houka Hira no Jutsu (Fire Release: Flaming Palm Technique)
Description: A more advanced version of the Katon: Tanebi no Jutsu, this jutsu allows the user to hold the make spark in their hand. They then amplify it with their chakra until it is a small flame. By mimicking the gentle fist style, the push the flame into their opponent, causing clothes to light, or minor burns on the body.
- Katon: Ni (Fire Release: Two)
Description: This technique makes it so that after a user has molded enough chakra to gather heat into their finger they can now distribute it to both the index and middle finger (one hand), making it a somewhat viable option in combat now. However, jabs and strikes made through this method would simply burn through clothing and wouldn’t cause any substantial thereafter. In terms of raw searing strength, though, it allows the user to cut through even metallic string now.
-Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique)
Description: A jutsu that sends multiple blasts of fire from the mouth, usually with one target in mind. Shurikens can also be hidden inside the flames, creating an element of surprise.
Leaf Taijutsu
- Sennen Goroshi (One Thousand Years of Pain)
- Dainamikku-Entori (Dynamic Entry)
- Youjitsuba (Spitting Toothpick)
- Asshou (Pressure Palm)
- Fuma Kage Shuriken no Jutsu (Wind Shuriken Shadow Windmill)
- Haridoku (Poison Needles)
- Harisuzu (Bell Needles)
- Hayabusa Otoshi (Peregrine Falcon Drop)
- Houshou (Crushing Fist)
- Kage Buyou (Leaf Shadow Dance)
- Konoha Daisenpu (Leaf Great Whirlwind)
- Konoha Reppuu (Leaf Violent Wind)
- Konoha Senpuu (Leaf Spinning Wind)
- Shou-Geki-Shou [Rising Impact Palm]
Mist Stance Style
History: Members of the hidden mist village lives in a constant fog and must pay attention to make sure they don't run into thing some shinobi have made this precaution into a fighting style to by using chakra to boost reflexs far past those of normal people.
Purpose: To use quick Movments to avoid damage this requires the user to practice in heavy mist agianst another person so when in a normal fight relfexs are far better.
Stage One: Close Call
Requirments:None
Details: This stage is for Academy students who have had some expereince with combat and this stage takes mearly 3 posts to learn the user must learn in a misty area.
Reflexs: Small boosts can predict an oppoents move a fraction of a second faster than a normal ninja.
Chakra Boosts: The user must use chakra to boost the bodies movment so they can keep up but at this stage the user has close to barley any or no chakra control advantages.
Specail Moves:None
Stage two: Keeping Pace
Requirments: Gennin level
Details: At this stage the user must have practiced mabye a full day to fully understand the stage but in posts it would be about 7.
Reflexs: Now the user can predict an opponents moves almost a full second fatser than a normal person.
Chakra Boost: This stage the user may focus their chakra to the front or back of their foot to boost speed to help their legs keep up with dodging and movment.
Special Moves:
-Flash Foward: This is the basic attack move for the fighting style by focusing chakra to the users feet they may charge foward with more speed and confuse an enemy with the burst of speed.
-Center Shift: This is the basic defence and is used by the most esteemed fighters by shifting thier center of gravity to make direct hits uneffective, the way this differs if the user shofts their body by releasing chakra from their hands or feet and can be done in mid air. A tthis low level the user may reduce dmaage by olny a small bit by pushing away from the attacks and absorbing 5% of total physical dmage
Stage three: Kick Starting
Requirments: Gennin
Details: The users main focus must be taijutsu for the suer to learn this stage at gennin the user must have spent 12 post practicing in heavy mist agianst an oppoenent this is mostly done by making clones
Reflexs:
At this stage the user Reflexs really don't change all that much but their muscles are beggining to memorize the movment that users makes making punchs more balanced and effective.
Chakra Boost: The user may now emit more chakra making their body a small bit faster, and even able to force chakra out their knuckles making punches able to badly damage a 1 ft solid piece of wood and with human contact could leave bad bruises.
Special Moves:
-Jump Start: This is the basic move for making sure the user get to higher ground and can even bounce more smoothly away from damage, this is done by pushing chakra out the sole of the foot and causing the illision that they have lost a full 50 punds without that wieght the user may jump and good 7 feet straight up and makes gettign out of tough situations much easier.
Stage four: Moving Foward
Requirments: Chunnin
Details: The user must be very carful reaching this stage because they must practice for weeks or 16 posts to complete the stage but this stage is a huge step up from the lower levels and can mean the diffrence between life and death.
Reflexs: A huge diffrence can be feltthe user can predict 1/5 as well as sharingan and can even force the users muscle to react quicker by 2 seconds!
Chakra Boost: The users chakra control is most impressive the user may fire a small relase of chakra that can send a target of 100 pounds 5 feet and can shatter a solid wood block as for damage if hitten on an arm directly it can cause the bone in the arm to splinter.
Special Moves:
-Second Strike: This is a very useful fighting move where the user can release chakra from the center of his fist and cause it to make a force equal to that of a full contact punch after the user makes contact the user releases chakra and if a target blocks the first strike will feel a powerful force blast agianst them works within 6 inches of the user fist.
-Kai Resistance: This is a jutsu that when used and will leave the user weak the next post, the user gathers chakra within half a second and releases it form his arms or legs if a target is near them it can cuase them to be knocked back this technque is similar to the hyugas rotation but can olny me emited though the users arms and legs.
Hyuuga
- Hakke Hasangeki (Eight Divination Signs Destructive Mountain Fist)
- Hakke Kuushou (Eight Divination Signs Air Palm)
- Hakke Rokujuuyonshou (Eight Divination Signs, Sixty-Four Palms of the Hand)
- Hakke Hyakunijuuhachishou (Eight Divination Signs, One-Hundred and Twenty-Eight Palms of the Hand)
- Hakkeshou Kaiten (Eight Divination Palms of the Hand, Heavenly Spin)
- Shugo Hakke Rokujuuyonshou (Guardian Eight Divination Signs, Sixty-Four Palms of the Hand)
- Hakke Sanbyaku Rokujūichi Shiki(Eight Trigrams Three-Hundred Sixty-One Style)
Inuzuka

Summoning: NA
Bloodline: Byakugan
Clan: Inuzuka Clan

Character Description
Picture:
User Image
Looks: Nakashima has thick blonde hair that falls down around his shoulders, which helps accentuate the white orbs that are customary to anyone born of the Hyuuga bloodline. He has a slender frame that is well muscled from hours on end of training. He tends to wear a tight black bodysuit underneath of a black and tan/white outfit.
Personality: Nakashima is a good example of the strong silent type. He doesn’t talk much and tends to keep to himself only socializing with a select few people, and he takes it upon himself to keep those few people safe. Nakashima is a very diligent student constantly training in any possible method that he thinks will help to further his abilities so that he may better protect those close to him.
Background: Nakashima was orphaned when he was just a baby. His parents left him with a trusted person while they left on a mission from which they did not return. The bodies of his parents were recovered and buried with honor and their names inscribed upon the stone of heroes.
Village: Konohagakure (Hidden Leaf Village)
Family: Kazuma(Irishshamrock)
Missions Completed
S Rank: 0
A Rank: 0
B Rank: 0
C Rank: 0
D Rank: 0

Canine Partner
Name: Toboe
Breed: Grey Wolf
Personality Toboe is extremely friendly and playful around those people he knows. He often jumps on people he knows and likes licking their faces when he can to show is general affection. He is a bit more standoffish around those he doesn’t until he notices Nakashima is comfortable around them, at which time he may take up his post sitting or walking at Nakashima’s side. Nakashima however can become very aggressive and violent around those he deems as enemies, attacking people in order to protect Nakashima and his friends.
Pictures:
Young:
Teen:
Adult:
Custom Weapon(s):
User Image
Name of weapon: Hekirekihana (Thunder Flower)
Your Rank: Chuunin
Who owns the weapon: Nakashima Hyuuga
Where it was found/Who made it: Nakashima had Hekirekihana forged by the best blacksmiths in Kumogakure from a strange ore that he found in a meteorite that crashed down near his home village.
Users Class: Ninjutsu
The Range of the weapon: Close (up to 4’10”)
Weakness: When held Hekirekihana slowly draws out the holders chakra consuming it in the same fashion that a plant would water, and only one possessing lightning attributed chakra can use the special abilities that this uchigatana possesses. Also Hekirekihana like all other swords dulls easily and requires constant sharpening to keep the blade in top shape.
Description: Hekirekihana is a folded steel uchigatana forged by the best blacksmiths in kumogakure from an unknown metal that was mined from a meteorite. After going through the forging process and being refined Hekirekihana gained some rather useful properties. The metal used to forge Hekirekihana is very sensitive to chakra of the lightning attribute allowing the wielder to channel their chakra into the blade, as a result the blade of this weapon emits a faint line of chakra roughly one inch away from the sword. This line of concentrated chakra extends from the tip of the sword down along the edge to the guard as if it were echoing the edge of the sword, this increases the strength, sharpness and cutting power of the sword. This allows the user to cut through some items like shuriken. When channeling chakra into this sword the blade also takes on a magnetic characteristic drawing small metallic objects, ranging from loose change to thrown weapons such as kunai, shuriken, and senbon towards its blade.
 

iceyshock

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iChakramaster

PostPosted: Fri Feb 05, 2010 11:58 am
Basic Info
Full Name: Shikana Valentine-Aburame
Nicknames: Ana
Age: 10
Birth date: December 7
Gender: Female
Race: Human
Rank: Chunnin
Ninja Type/class: ninjutsu

Favorite
Animal(s) : Toads and Snakes
Colour(s) : Blue and purple
Number(s) : 2
2 Elements: Water, Wind
Weapon of choice: twin ring blades
User Image - Blocked by "Display Image" Settings. Click to show.
Strength: bloodline attacks
Weakness: genjutsu
Jutsu List:
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
-Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)

- Kikaichuu no Jutsu (Destruction Bug Technique)
- Mushi Yose no Jutsu (Insect Gathering Technique)
- Mushi Bunshin no Jutsu (Insect Clone Technique)
- Mushi Kabe no Jutsu (Insect Wall Technique)
- Mushi Dama (Insect Sphere)

- Suimenka no Kisoku (Breathing underwater Technique)
- Mizutamari no Jutsu (Water Puddle Technique)
-Isonagi no Jutsu (Beach Crab)
-Mizutamari Yusuo no Jutsu (Water Puddle Transportation)
-Mizu no Yoroi (Water Armor)
-Deido Tama (Mud Ball)

- Yadama Furooseigyo (Projectile Control Skill)
- Yadama Henshin Bakuha (Projectile Deflection Blast)
- Okuridashi Kaze (Propelling Winds)
- Bouseki Tate no Kaze (Spinning Shield of Winds)
- Kaze no Yoroi (Armor of Wind)
- Kamaitachi no Jutsu (Slashing Wind Skill)
-Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill)
-Fuuton: Tei Hakusha (Wind Release: Air Riding)
-Hikui Tenkuu Assaku no Jutsu (Low Air Pressure Technique)
-Kaze Gyorai no Jutsu (Wind Torpedo)

Genjutsu:
- Kasumi Juusha no Jutsu (Mist Servant Technique)
- Kokohi Arazu no Jutsu (False Place Technique)
- Tenjou Gyakumodori (Heaven and Earth Reversal)
-Genjutsu Kai (Release)

Summoning: none
Bloodline: Hyoton, Aburame

Character Description
Looks: see pic
Personality: Very upbeat and playful
Background: Ana was raised in the hospital by a nurse that she believed to be her mother. When the village was destroyed, the nurse told her before dying to go to the hokage, and she would know what to do. Ana found out that the hokage was her real mother, and she had a twin brother as well.
Village: Leaf
Family:
Father - Drake Valentine [deceased]
Mother - Reiko Aburame [Sannin]
Twin Brother - Ryu Valentine-Aburame

Missions Done
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture: User Image
 
PostPosted: Fri Feb 05, 2010 1:39 pm
Shruikan Tenshi
xxxxxx ♦ Basic Information ♦ xxxxxx

User Image

Full Name: Haseo Shirogane
Nick Name:
Age: 16
Birthdate: July 24
Gender: Male
Race: Human
Ethnic: American
Rank: Chunin | Oinin
Element(s): Raiton (lightning), Doton (Earth) ; Fuuton (Wind) *shukaku* ; Sunaton (sand) *shukaku*
Ninja Class: Puppet Master
Choice of Weapon(s): Puppets

xxxxxx ♦ Favorites ♦ xxxxxx


Animal(s): Snakes, Dragons, Salamanders
Color(s): Dark Blue, Black
Number(s): 000
Strength(s):
•Puppetry
•Intelligence

Weakness(s):
•Taijutsu




xxxxxx ♦ Shinobi Techniques ♦ xxxxxx


Non-Elemental
• Henge no Jutsu (Transformation Jutsu)
• Bushin no Jutsu (Clone Jutsu)
• Kawarimi no Jutsu (Substitution Jutsu)
• Kawarimi No Jutsu (Body Switch Technique)
• Kyuuon no Jutsu (Sound Absorption Technique)


Raiton [Lightning]










Fuuton [Wind]
• Kaze Bunshin (Wind Clone)
• Yadama Furooseigyo (Projectile Control Skill)
• Boufuu Bakuhatsu Bunshin no Jutsu (Wind Explosion Clone)




Doton [Earth]
• Ohitsuji Kashira (Ram head)
• Koujin Bunshin no Jutsu (Dust Clone Technique)
• Torappingu no Jutsu (Trapping Skill)
• Doton: Tsuka no Tsuchi Souzou (Earth Release: Earth Mound Creation)
• Doton: Doroku Gaeshi (Earth Release: Rock Shield)
• Doton: Doryu Taiga (Earth Release: Mud River)
• Doton: Bakuyaku Iwa Kawarimi (Earth Release: Explosive Stone Body Replacement)




Sunaton (Using Iron Dust)
• Suna Ouchi (Sand Pit)
• Daisan no Me (The Third Eye)




Genjutsu

• Fukushi no Jutsu (Double Vision Technique)
• Suiganmourou no Jutsu (Drunken Sight Technique)
• Youkai Seiretsu (Specter Parade) *learned from Zeramaru, his custom genjutsu*
• Ussou Kabe (Impenetrable Wall)
• Genjutsu Kai (Release)





Puppet Techniques

• Kugutsu no Jutsu (Puppetry Technique)
• Bladed chakra string
• Invisible strings
• Senju Soubu (Thousand Hands Manipulation Military Art)






Satetsu Bloodline (Iron Sand)

• Iron Sand World Order (砂鉄界法, Satetsu Kaihō; Viz "Iron Sand: Needle Sphere") ((no rank))
• Satetsu Style: Satetsu Bunshin
• Satetsu Style: Cloud Creation
• Satetsu Style: Geometric Assult
• Satetsu Style: Satetsu Prison
• Satetsu Style: Jaws of Death
• Jutsu Name: Satetsu Style: Iron Implosion
• Satetsu Style: Iron Wall





xxxxxx ♦ Other Information ♦ xxxxxx


Summoning: Snake (Sage)
Bloodline: Iron Sand
Clan: Shirogane
Cursemark (if any): n/a
Bijuu (If any): One Tail Shukaku


xxxxxx ♦ Puppets Made ♦ xxxxxx

Scorpio [created in hokage's mountain]
Pyroyo [Created in Hokage mountains]
Death Scissors [created in hokage mountains]
Egnima (Created in Hokage mountains)
Zaboko (created in hokage mountains)
Makyura ((created in sound country))
Venator ((created in sound country))




xxxxxx ♦ Character Information ♦ xxxxxx


Looks: (look at pic)
Personality: Haseo is kind to people he knows well. Otherwise he is quiet and usually won't talk unless spoken to. He doesn't like being with a large group of people which many believes he is shy. However he loves to get stronger and will fight to protect people he cares about even if the target is stronger then himself. He has a calm silent demeanor for the most part
History/Backround:
Haseo grew up in the leaf village, his parents once hailed from the sand but moved to leaf to get a break, which was when haseo was born. Growing up around puppets he grew fond of them, but what was different was he was born from the same blood as of the third kazekage, meaning he had the ability to manipulate iron dust, or sand as most call it. Currently a genin, he seeks to become stronger and become one of the most powerful puppet masters, like the one he idols when it comes to puppetry, Sasori of the Red Sand.
Village: Konohagakure
Parents: unknown


xxxxxx ♦ Missions Completed ♦ xxxxxx


S Rank:
A Rank:
B Rank:
C Rank:
D Rank:
E Rank:


One Tail Bijuu - Shukaku
Desert, Wind, Demon

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Jinchuuriki // Haseo Shirogane (Shruikan Tenshi)

Chakra/Stamina Rank // 9th

Strength Rank // 8th


Story // The Ichibi is a rather unsettling Bijuu that is only able to fully take of the Jinchuuriki if they are asleep. When released its body is formed by sand and surrounding minerals. It has been passed down in Sunagakure for ages and is known for its sand and wind based techniques. When not in a human it is sealed inside of a teapot so that it will not escape and wreak havoc in the village.

Personality // The Ichibi is loud and flamboyant. He speaks whats on his mind reguardless of who is around. He will protect his Jinchuuriki as best he can for fear of knowing that if the container dies so does he.

Appearence // There are a couple of changes in the container of the Ichibi. First their eyes develop dark black rings around them due to sleep depravation.

Known unique Skill's.
an Automated barrier From's when the user is attacked The barrier acts fast but will be beaten by someone faster or if the attacks to Strong this barrier only acts when the owner is in human form as soon as stage one is active the Barrier Stops Acting.(This takes up one of your Shinobi Skill's slot's)

Personal Techniques //

Shukaku no Hoko - Halberd of Shukaku
Rank ll B - ranked
Shukaku no Hoko is a Ninjutsu technique said to be Gaara's Saikou Zettai Kougeki (Supreme Absolute Attack). Gaara collects extremely solid minerals and mixes them into his sand using pressure from his chakra. This creates a very strong and hard Shukaku-like halberd which he can then throw. The strength of the material allows it to penetrate a very strong defense.

Shukaku no Tate - Shield of Shukaku

Rank ll B - ranked
Shukaku no Tate is a Ninjutsu technique said to be Gaara's Saikou Zettai Bougyo (Supreme Absolute Defense). To stop an incoming attack, Gaara will mainfest a small form of the Shukaku demon out of sand. Gaara collects extremely solid minerals from underground and mixes them into his sand using pressure from his chakra. This creates a very strong defensive barrier.

Sabaku Rou - Desert Prison
Rank ll B - ranked
Sabaku Rou is a Ninjutsu technique utilized by the Sand ninja Gaara. With the further expansion of his powers, Gaara has been able to control larger and larger amounts of sand. Sabaku Rou is a large scale version of Sabaku Kyuu. With this technique, Gaara will cause a large sphere of sand to encircle and trap his target.

Sabaku Shigure - Desert Sand Autumnal Showers
Rank ll A - ranked
This is a Shukaku version of the Sandaime Kazekage's technique. It is just as strong but can be stopped by an attack such as water or earth.

Desert Funeral
Rank ll A - ranked
After desert coffin takes full effect this jutsu can crush an enemy and cause massive damage.

Desert imperail Funeral
Rank ll S - ranked
once desert coffin takes effect this attack takes two posts if oponent hasnt escaped the coffin then this attack can kill.

Stage's.

Stage 1 - The user will have some the physical qualities of the demon itself. Such as black rings around their eyes (both), there hair will grow in length as well. A gourd with form on there back as well, capable of unleashing hidden sand attacks. The violet (blue in the anime) tattoos represent his title of God of Wind will cover the skin completely. This also will apply for the other stages as well There attitude can change as well with the increase of laughing more often. If the user has tame the demon they can have more control over how they act.


Stage 2 - Sand will release itself from the gourd forming more demon like looks. The sand will extend making a tail, covering the right arm add more length, and covering half of the face. This will show more of what the demon looks like king of. If the user has tame the demon they can have more control over how they act.


Stage 3 - More sand will cover the body also become more solid and harder to hurt the host. The sand will extend covering the left arm just like the right. As well as the upper body has completely change into demon form. The only part of the body has has not been cover is the waist and legs. If the user has tame the demon they can have more control over how they act.


Stage 4 - The host is now completely cover with sand as they are now self inside. Breaking the surface of the sand is not so simple as well. This is the full form of the demon with all qualities including, most of all the size of it demon. The sand is very much scaly like a dragons but it applies to protecting the host. The host will most likely have force them self into this stage if not mastered the demon yet. If the user has tame the demon they can have more control over how they act and does not have to be put to sleep.

Fighting Style
Heavy hitter, but sluggish and lacking reflexes. Shukaku has the ability to occasionally perform a small burst using Wind & Sand to surprise foes. When transforming through out each stage the host fighting style would have change. It is more animal /demonic like which resembles there demon. Each tailed beast fights different of course, this is how the 1 tail demon fight throughout stages 1- 4.

Personal Rule's.
This Demon Host can control sand and wind to a degree. It cannot exceed the control of sand to microscopic scale, or exceed the wind use to for example take the air out of some body.

The Sand attacks cannot be heated and turned to Glass by normal Jutsu's, Demon Fire jutsu's would be able to turn the sand into glass. if sand is turned into Glass it is uncontrollable by this demon host.

Can change air Pressure.

This Demon Allows the use of any Wind attack From any level in the jutsu List.

This is the strongest wind demon but doesn't mean can take control of wind created by others although can overpower it negating there attack not taking control of it.
 

Shruikan Tenshi


Dark-Ninja70

PostPosted: Fri Feb 05, 2010 3:22 pm

User Image

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╫Main Information╫


Full Name: Hanzo Uchiha
Nicknames: The Illusive Dragon
Age: 38
Birthdate: June 9th
Gender: Male
Sexual Orientation: Straight
Village Leaf
Race: Caucasian
Rank: Ex Hokage and ANBU Captain
Ninja Class: S-Class
Ninja Type/Class: Genjutsu
Clan: Uchiha
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╫Personal Information╫


Animal(s): Dragon
Color(s): Red
Number(s): 25
Two Elements: Raiton and Katon
Weapon(s) of choice:
Strength: Ninjutsu, Genjutsu, Kinjutsu
Neutral: Taijutsu
Weakness: Can't think of any.
Tools:
-Poison Gas Mask
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╫Jutsu List╫

Custom/Non-elemental
•Henge no Jutsu (Transformation Jutsu)
•Kawarimi no Jutsu (Substitution Jutsu)
•Bushin no Jutsu (Clone Jutsu)
•Hakuro Tenbu (White Haze Dance)
•Shunshin no Jutsu (Body Flicker)
•Kouchi no Jutsu (Slow Down Skill)
•Kai - Release
•Shadow Clone Technique (Kage Bunshin no Jutsu "Art of the Doppelganger")
•Time Reversal Technique
Description: It is a technique that can make someone remember something about the past.
•Magic Lantern Body Technique
Description: A technique used by only akatsuki members, it allows them to create a image of themselves in another place if they are somewhere else. They must sit down and make the tiger sign meditating and will be able to interact with people and help give chakra when sealing a demon.
•Genryuu Kyuu Fuujin - Complete Nine Mystical Dragon Seal
Genryuu Kyuu Fuujin is a Fuuinjutsu technique utilized by Akatsuki. To further their goals, they seek to capture all the "jinchuuriki," literally "the power of human sacrifice" a.k.a. demon possessors such as Uzumaki Naruto and Gaara. Akatsuki seeks to use the bijuu (tailed demon beasts) for their unique abilites. Once they capture one of the jinchuuriki, they will bring them to a hidden location. All nine members need not be physically present, they can use their astral projection technique to transport a spectral form of themselves into the cave.

The members will first summon the huge "king of hell" statue. This statue has its mouth bound and eyes covered. Once they begin the technique, the mouth binding will fall away and nine spectral dragons will emerge from its mouth to strike the jinchuuriki. This will then begin the extraction process. With the absence of Orochimaru, the process will take three straight day and nights. During this period the members will release the same exact amount of power as that of the bijuu, this synchronization will thus allow its removal. As the extraction continues, the statues eyes will open to reveal the current status of previous jinchuriki captures, with irises appearing in the eyes to apparently represent a capture.


Raiton:
All up to Kage/Sannin

Katon:
+ [Katon] Goukakyuu no Jutsu (Great Fireball Technique)
+ [Katon] Kouen Kekkai no Jutsu(Fire Style: Flame Barricade Jutsu)
+ [Katon] Ryuuka no Jutsu (Fire Style: Dragon Fire Technique)
+ [Katon] (Fire Release: Aerial Explosion Technique):
Description: A different version of the Katon: Hidoko no Jutsu, this jutsu releases a gas into the air. This is an odorless, colorless gas that can be ignited with any spark or flame. This gas will rapidly ignite, causing it to expand and create a strong wind in all directions. The outer gas is shot out, and ignites when it has expanded at a range of around 20 feet. Anyone within the range of this jutsu will be seriously injured and probably suffer at least a first degree burn. It also evaporates all water in the range of this jutsu.


+ [Katon] Katon: Go (Fire Release: Five):
Description: This is where the technique evolves into one of the most deadly techniques within the Leaf. This is the stage before Kaseiken, the only move of comparable strength to the Chidori within the Leaf’s arsenal. In this building block, however, the user mimics the hand movement and effect of Chidori, replacing lightning with flame. Here, unlike the techniques leading up to this, flames now spring forth from the user’s entire hand. If the user balls their hand into a fist, however, the flames immediately disperse and the jutsu is cancelled. In this way, only spear-handed attacks can be made and their potency is increased so that most defenses can now be pierced.


+ [Katon] Gouryuuka no Jutsu - Great Dragon Fire Technique:
Katon • Gouryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After forming the needed hand seals, the ninja will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.


+ [Katon] Karyuu Endan (Fire Release: Fire Dragon Blast):
Description: A jutsu that sends a stream of fire towards the opponent in the shape of a large dragon from the users mouth. The intensity of the flame is enough to completely melt stone and the end result of this techniques rampage is an explosion enough to send an entire mountain aquiver.


+ [Katon] Haisekishou - Burning Ash Accumulation:
Katon • Haisekishou is a Ninjutsu technique utilizing the Fire Element. After forming the needed handseals, Asuma will expel an ash from his mouth. This large cloud begin to envelope his foe and when Asuma clicks his teeth, the cloud will ignite in an explosion.


+ [Katon] Ketatamashi Makai (Fire Release: Piercing Hellstrike):
Description: By using both hands instead of just one, the user can turn a Katon: Housenka no Jutsu into a thin compressed spear of heat and flame. The user then grabs the spear from his mouth and hurdles it towards the opponent, hopefully impaling it through their body. Even if it misses, this spear will cause the opponent to lose their breath because of the heat, and may cause 2nd degree burns and dehydration. This will also evaporate any water it comes within 2 feet of.


+ [Katon] Katon: Daikonran (Fire Release: Pandemonium)
Description: Very few people have seen this technique in action and even less have ever spoken of it. And yet as cliché as that sounds, it is most definitely a truth that cannot be denied. During the course of a battle, the user carefully sets different parts of the battlefield on fire and then sets this very special technique to use. Drawing upon the heat energy from all the surrounding flames, the user transforms them into spheres of purely charged heat through the use of very particular seals. Then, as the seals are completed, the balls begin to surround the opponent. Finally, they close in on the enemy at incredible speeds and the heat is completely absorbed into their bodies… causing them to explode from all the internal pressures and other biological processes which have failed due to the intense rise in temperature. The user can, also, delay this process by mentally dragging each sphere through the air and disabling an opponent’s appendages one by one before finishing them off.


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Lightning and Fire Combos:


Atomic Blast: genshi bakuhatsu no jutsu
Lightning/Fire
Rank: Kage/Sannin (Kinjutsu)
Description: the user must concentrate hard on this jutsu. Seperating electrons in a firestorm that was made earlier causes a giant explosion enough to wipe out nearly a whole village. This jutsu drains almost all of the users chakra.


Blinding Blast: kuramasu bakuhatsu no jutsu
Lightning/Fire
Rank: Jounin
Description: After making the handsigns and slapping ones hands against the ground. A blinding blast of electricity which surrounds the actualy fire blast explodes outward blinding enemies then following up immediatly with an explosion of fire. making this jutus extremely dangerous for the obvious effect of blinding followed abruptly with a fire blast. The blast originates from the user, causing them no harm in the process.



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Kinjutsu:

Character Use: Chiyo
Rank: S
Range: Close (0m ~ 5m)
Type: Supplementary

Tensei
Kishou Tensi is a secret Ninjutsu ability developed by Chiyo. With this technique, Chiyo can transfer her life in exchange for one who is already dead. Chiyo claims she can even breathe life back into a hitokugutsu with this technique. This technique thereby allows Chiyo to save the life of those too badly damaged for typically medical treatment jutsu like Shousen.

If the target of the jutsu is not dead, Chiyo will not transfer all her life essence in exchange. Thus allowing her to barely live, and stabilize the gravely injured just recipient.

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Edo Tensei
Kuchiyose • Edo Tensei is a Ninjutsu technique which had been forbidden because of its dark nature. The technique involves the summoning of dead souls from the afterlife back into the real world. Normally Kuchiyose (summoning) involves the use of the caster's blood as compensation for summoning, Edo Tensei is different though. The ninja will first sacrifice a living person to provide the vessel that the dead soul will inhabit. The dead body will then be incased in ash and dirt to resemble the soul of the person that was resurrected. When the ninja wishes to recall the souls, a portal will open in the ground and the caskets holding the bodies will appear. When the caskets open the bodies will be grey and in a state of minor decay. At this point the dead souls are able to remember their past life, but they are at the command of the one who summoned them. One final act will fully wipe out their conscious and make them under the command of the one who summoned them. The ninja will place a fuda (charm/tag) of some form into the head of the body. This will then give vitality back to the body and make it a pure killing machine.

When a portion of the dead body is damaged, the ash and dust will merely return and fix the damaged body part. The only way currently known to stop the resurrected person, is to utilize the Shiki Fuujin technique and remove the soul from the body.
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Character Use: Orochimaru
Rank: S
Range: -
Type: Supplementary

Fushi no Jutsu
Fushi Tensei was a specially developed Ninjutsu technique developed by Orochimaru. The technique prevents death by allowing the caster to leave his body and inhabit the body of another. This allows one to remain in the world forever as they are not restrained by the age limits placed on ones physical body. When Orochimaru takes over the body the original individual is not totally wiped out, a small piece of them remains behind to become a part of Orochimaru's subconscious. Orochimaru wished to use this technique to take over the body of an Uchiha clan member, this would allow him greater ability to fulfill his goal of learning all the jutsu of the world. When Orochimaru switches bodies, he is forced to inhabit that body for a period of years before he will be able to use the technique again.

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Character Use: Fourth Hokage, Third Hokage
Rank: S
Range: Close (0m ~ 5m)
Type: Attack

Shiki Fuujin
Shiki Fuujin is a Fuuinjutsu technique developed by the Fourth Hokage. A variation of this technique was used to seal the Kyuubi within Naruto. The technique was taught to the Third Hokage who later used it in battle. After calling forth the Shinigami (Death God) with the proper handseals, the user will hand over their soul in exchange for the Death God removing the soul from his target. The ultimate sacrificial jutsu, this technique can be used by a Kage Bunshin, but the Death God will still remove the original caster's soul.

With the jutsu activated, a spectral form of the caster will appear in front of the Death God. The Death God will push his arm through this spectral body, and the arm will extend from the chest of the real caster. This forces the caster to be close or grasping his target. The arm will reach out into the body of the target, and draw their soul from their body. If the Death God is unable to remove the whole soul because of the near death of the caster, it can remove it's knife and merely slice off a portion of the spectral form's soul to consume. This will render the targets corresponding body part dead and useless. The soul portion removed will then be sealed within the chest of the caster. Both the soul of the target and the caster will never pass into the afterlife. They will be condemned to suffer in the Death God's stomach for all eternity, locked in a hated combat, never to escape.


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Genjutsu:
Magen • Jubaku Satsu - Demonic Illusion • Tree Binding Death
With this jutsu, the user can make themselves disappear, allowing them to approach their target unnoticed. Once completed, a tree and roots will grow at the target's feet and restrict their movements. Once the opponent believes that they are captured, the user can then appear above their opponent from the tree's trunk and kill the target. In the anime's Kurama clan arc, this jutsu is shown to be quite versatile, with a wide range of variations on the standard nature theme. In addition to the disappearing and tree-growing effects of the jutsu, the user can produce flowers, seedpods, and vines.


Genjutsu: Haze
Kurenai creates a clone which charges up to the opponent and on contact explodes into a pile of flowers.


Poison Moth Genjutsu (Unnamed)
This Genjutsu is utilized by wandering ninja Fuen. Firstly, she uses some kind of poison that is thin and tiny enough to be taken in the air. Her target will inhale the poison and start to see the things Fuen wants, like caves, scary moths and allies of the target trying to kill the target. When her target is imprisoned in her Genjutsu Fuen charges and kills her target



Transparent Escape Technique
This jutsu allows the user to spy on foes up close or at a distance, and by the name possibly allows the user to appear transparent or invisible to the opponent. It was invented by Jiraiya in his youth to allow him to spy on girls bathing without the large risk of being caught and beaten by Tsunade. Interestingly enough, the Third Hokage was also interested in this jutsu, prompting Jiraiya to speculate that his sensei was as perverted as he was.


Demonic Illusion: Hell Viewing Technique
This jutsu causes the target to see a horrifying vision. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. When used on Sakura, she sees a vision of a dying and mutilated Sasuke, causing her to scream and faint.


Demonic Illusion: False Surroundings Technique
This jutsu changes the appearance of a nearby object or area in order to disorient the opponent.


Kurenai's Flower Petal Escape (Unnamed)
This unnamed flower petal technique is a Genjutsu utilized by the Leaf Jounin Yuuhi Kurenai. If Kurenai comes under attack, she can use this technique to cover her escape. After forming the needed hand seals, Kurenai's body will disperse into a shower of flower petals. These petals will confuse and distract her opponent while she escapes or hides.

Kakkou's Genjutsu Interrogation Technique (Unnamed)
Hidden Rock ninja Kakkou used this Genjutsu interrogation technique on Leaf kunoichi Rin. Because it was a war-time situation, Kakkou hoped he could extract troop movements and battle plans from the young ninja. To try and break her will, he put her under a Genjutsu sensory spell. Because of Rin's strong will she was able to resist the pressure and not reveal any information.

Kokuangyou no Jutsu - Journey into Black Darkness Technique
Kokuangyou no Jutsu is a Genjutsu technique which causes the ninja's opponent to be enveloped in total darkness. While in the black void, the ninja will be unable to see any incoming attack or threat.


Demonic Illusion: Butterfly Evolution (Magen: Chō Ko)
Ino creates an illusion in which countless butterflies surround the enemy. The enemy sinks into the ground, giving Ino the chance to place an exploding tag on their face before cutting off the illusion, revealing that all the butterflies were exploding tags that all detonate alongside the original.


Demonic Illusion: Double False Surroundings Technique
This jutsu places another illusion on top of a previous illusion created by the user. If and when the target dispels the first illusion, they will not realize that a second is in place.


Lightning Illusion Flash of Lightning Pillar
This genjutsu blinds the enemy with an extremely bright light that appears to emanate from the user.

Ikamono Chishio (Fake blood)
Description: This genjutsu can create fake blood and wounds on the user’s body to fool the enemy that he/she is wounded. The illusion is only visual; it cannot trick the sense of smell.

Senro Ue Fuku no Jutsu (Track Covering Technique)
Description: This is a simple genjutsu that allows you to cover up foot prints in mud, snow, sand and grass. With each step the user takes they send a small burst of chakra to their feet. The chakra that is left on the ground where they stepped creates an illusion that makes it look like whatever element they were walking in hasn‘t been disturbed. The illusion lasts for three hours and then begins to diminish.

Meisai no Jutsu (Camouflage Technique)
Description: This skill allows the user to become transparent and slink into the confines of a natural resource. It takes a small amount of chakra to initiate but it can take quite a bit depending on how long you wish to stay camouflaged within the confines of the natural resource. Elaborating on natural resources, it must be something like a tree or the ground or a boulder that has not been created or shaped by mankind.

Kouchi no Jutsu (Slow Down Skill)
B-Rank
Description: After performing the necessary hand seals the user may attack. However, to the victim it takes five seconds longer for the user to even do the attack. Essentially, the user has a five second delay advantage over the victim. As soon as the victim and the user make bodily contact this jutsu is dispelled.

Prerequisites: Tenjou Gyakumodori (Heaven and Earth Reversal)
Description: After performing the necessary hand seals the user may attack. However, to the victim it takes five seconds longer for the user to even do the attack. Essentially, the user has a five second delay advantage over the victim. As soon as the victim and the user make bodily contact this jutsu is dispelled.

Gotai Habamu no Jutsu (Body Stop Technique)
Description: The first primitive version of Leaf’s Kishibari no Jutsu. After forming the proper seals, the user seems to swirl and vanish into thin air. Instead of using a tree to trap the victim, it seems as though the user has appeared behind the enemy like a solid ghost, gripping the back of his neck with one arm. The victim feels a sense of paralysis settle over his body, and the user is free to do to his captive what he wants. The technique lasts two posts: in the first, the user disappears (and the victim can still move), in the second the user re-appears and paralysis takes hold, but it wears off after that one post of being unable to move.

Aitou no Hibiki (Echo of Lament)
Description: A technique fashioned for defense, this one takes a rather different approach. It is, in fact, fashioned for reversal and is quite dangerous in effect. Preparing the jutsu ahead of time, it is passive until activated with precise chakra control. Through any of the senses, the genjutsu is passed on and it quickly alters the image an opponent sees. What appears to the opponent is a direct hit on their target. Whether it be as simple as a kunai plunging into their thigh or a genjutsu immobilizing them with fear, an opponent will see this outcome played out as exactly as if it would have really happened. Yet it is the ability of this technique to make one think that and thus leave a very critical opening in any person’s defense.

Reikoku no Fukumen (Mask of Cruelty)
Description: This is a unique and powerful jutsu which is supremely hard to master. Much unlike other genjutsus, this one affects an opponents mind very differently in that it causes hallucinations based on situation. Quite unique in this respect, it makes it so that every time the afflicted were to cause harm to another person, they would envision themselves being harmed instead. For example, an opponent making a lunge at the user would cause the afflicted to envision themselves in their place; visions of masochism, as it were. There have been stories of people too afraid to make any offensive attempts after being placed under this genjtusu, unable to either defend or attack their opponents out of utter fear.
Note: As far as explaining the actual genjutsu, it’s quite simple. In the above example, the person under the effect of this genjutsu will always picture and ‘feel’ that they are dealing themselves some sort of pain. So when they try to stab an opponent with a kunai, they will instead feel as if they are being stabbed with a kunai, regardless of the outcome of their attack. The same goes for ninjutsus or even other genjutsus: they are simply reflected back on the user. Confusing? Contact a mod to evaluate the usage of this jutsu if you have any questions.



Name: Kuro Tatsumaki (Black Tornado)
Description: The user creates the illusion that the enemy is trapped inside a whirling tornado. This jutsu can cause nosebleeds, headaches, intense stress on the body as it tries to escape the tornado, and depending on the victim’s endurance, vomiting. In worst-case scenarios, the opponent falls unconscious.

Name: Kimitsushitsu Wana no Jutsu (Airtight chamber trap)
Description: A genjutsu where the enemy will imagine themselves being trapped between four invisible walls with the space inside them completely devoid of any air. This often results in them blacking out from either holding their breath or suffering from the genjutsu’s effects.

Name: Sakkaku no Meiun (Vision of Doom)
Description: A genjutsu that requires the user to lock eyes with the target, in which the effects will not be immediate. However when the opponent attempts take some sort of offensive action against the opponent, they will get a strong impression that their attack will be anticipated and expected by the enemy (the user), leading them to believe that the user is infact prepared to counter their action. While the genjutsu has no other effects, the feeling of doom that accompanies it can be more than enough to force the user to pause, or rethink their actions, giving the user an opportunity to escape or counterattack while the opponent hesitates. This jutsu cannot be kai’d.

Name: Yawatanoyabushirazu no Suna (Sand Maze)
Description: After forming a series of seals, the user sends out a pulse of chakra, somewhat similarly to Yamanaka jutsus for switching minds with their target. As such it is possible to dodge the chakra, but as it is fast moving and invisible, one must be prepared for it in order to dodge. Once the blast strikes, the target will immediately see great walls of sand rise up around them, forming into a great maze. Though the walls of the maze are not vastly high, whenever the user attempts to leap above them, the walls will grow, and the maze is without any exit, as it will constantly change in order to keep the target inside. The user unlike the target of the technique will be able to move through the maze however they wish, and as such they may repeatedly ambush the target while still being able to retreat behind the illusionary walls to avoid retaliation.

Name: Nusumitori no Gokan (Theft Of The Senses)
Description: One of the more powerful genjutsu available in the sand, primarily due to the length of time its effects may linger for. The user performs a series of seals and targets an enemy. Within moments the target will feel as if a sandstorm is rapidly beginning, though they will not be able to see any sign of it with no measurable effect. However, within a few moments their sense of taste will begin to fade completely. Given time each of their other senses will fade as well in the order of taste, smell, hearing, touch and sight. Each of the senses disappear slowly so one might doubt its usefulness, however the truth becomes apparent once the technique ends. Even after the technique finishes the targets senses will not return, this is because the technique actually inflicts targeted wounds upon the opponents mind, requiring attention from a medical shinobi before the senses will return.

Name: Sabaku Sanketsu (Desert Suffocation)
Description: The user makes the enemy believe that an enormous wave of sand has swiftly washed over him, burying him alive beneath it all and is crushing him to death. It immobilizes the target and makes it difficult for him to breathe, much less concentrate. However, no one has yet to actually die of suffocation from this jutsu; the most extreme case resulted in the victim passing out. It requires a lot of sand to be in the area in order for the technique to be convincing.

Name: Kyougenjisatsu (False Suicide Technique)
Description: Forming a series of short but complicated seals, the user once they're finished appears to concentrate as if summoning a vast amount of energy. Once the technique actually takes effect, the user will appear to glow for a short moment, before the whole area around them seems to explode. Those close by will feel the power of the blast, and may even suffer slight burns. This technique however, is purely false. In truth no explosion has occurred, and the user will typically use that illusion to cover their escape, often combining it with other techniques such as the false body technique (though in this case it will likely create nothing more than a red stain upon the ground). Though this technique can seem harmful, creating fake burns from the explosion, its purpose is to provide opportunities for escape, or counterattack for the user, and due to how quickly the technique works, kai'ing is impossible, making it a very powerful technique.

Name: Mitsugimono no Suna (Tribute of the Sand)
Description: This technique was originally devised be a rather mischievous teacher who wished to impress upon the class the fearsome nature of genjutsu, but once its effectiveness was seen it became a popular sand genjutsu. It simply starts with the user stretching their hand outwards towards the intended target, and slowing closing as if grasping some invisible object. The target at that point will feel a tightening in their body, as if one of their organs were being grabbed (note: the particular organ isn’t specific, but it is typically the heart). If the target looks down at their body at that point, they typically will see several claws of sand embedded in their body near the affected area. With one swift motion the user will then pull, and the target will see and feel clearly one of their organs being torn free from their body, leaving a gaping hole in its place. Naturally this is incredibly painful, but that is the nicest part of the jutsu for the target. Their body will quickly feel the effects resulting from the loss of that particular organ, and in the case of the heart, this will quickly lead to an incredible feeling of weakness such that any movement at all can quickly become impossible, as well as numerous other very harmful effects.

Kage/Dansetsu:

Name: Shinkirou no Yogensha (Prophet’s Mirage)
Description: There are actually two parts to this jutsu. The user stares into the opponent’s eyes and makes him think of people dear to him, such as family, friends, even team mates. Then, the user creates an illusional setting, where the desert stretches infinitely and a red moon hangs overhead. In the desert formed by the genjutsu, the victim sees those precious people getting killed in horrible ways, all while the images float and swim out of focus, like objects sometimes do on a very hot day...It generates a feeling of helplessness and despair, and leaves the target open to attack.

Name: Boufura no Ekirei (Plague of Maggots)
Description: A highly disgusting but effective genjutsu. Upon performing a few seals, the opponent will feel a slight squirming in their belly as if they’ve been infested by live maggots. After a moment the squirming will turn into sharp pains, as the “maggots” will begin eating their way from inside their body. Sharp pains will turn into agony as the user can feel every tiny mouth ripping and eating the skin tissue and tendons until finally they break through. Hundreds of fat white maggots will spill out of the torn stomach and writhe on the ground, usually resulting in the user collapsing unconscious from pain, shock or horror.

Name: Kaihen no Jutsu (Disintegration Technique)
Description: This is easily one of the most fearsome sand techniques, even among the ninjutsu and genjutsu. It begins by simply catching the targets eyes, and then immediately pointing towards one of the targets hands and feet. The target will feel the effects immediately, their hand/foot pointed to tingling and slowly starting to hurt. The target when looking at the affected area will see it crumbling, turning into sand rapidly, the effect seeming to spread from that point to the rest of their body. As the body crumbles, so to does the brains ability to communicate with the affected area. What this means essentially is that once the users hand or foot crumbles, they will loose all control over it, it will be completely useless. This applies to every part of their body, and can in fact be fatal if allowed to spread too far. To give a rough idea of how quickly this technique works, after the first minute half the targets hand will be gone, by the second minute it will have taken off everything up to their wrist, by the third minute one quarter of the arm will be gone and their other hand will begin to disappear, and the by the fourth minute everything up to their elbows will be gone. In two more minutes, both their arms will be completely gone and their feet will have disintegrated, By the ninth minute, half the users body including their chest can be gone, and it is at this point that most die. Even if the technique does not last long enough to kill, it is still an extremely debilitating jutsu.

Name: A Wind Named Amnesia (Kaze no wa na Amnesia)
Description: A highly devastating Technique, in which the user performs a complex series of seals. Upon completion, a massive gust of wind will kick up and blow against the enemy, though despite its ferocity it will pass through them with seemingly no effect. The genjutsu is active at this point, though usually the target is unaware of this fact. It takes up to three minutes for the full effects to be shown; in the first minute the target will feel very forgetful and have a hard time focusing on what they are doing, as if they couldn’t remember why they were fighting or such things as that. In the second minute the target will begin losing past memories and experiences, barely able to remember anything about their own personality save for their name. In the third minute, their entire identity is practically erased, turning them into a mindless human with only the basic instincts of survival intact.


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Eternal Sharingan:

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-Kagutsuchi - God of Fire
Enton • Kagutsuchi, named for the God of Fire, is a Ninjutsu technique which uses the Mangekyou form of the Sharingan eye to generate a small spiked disk of Amaterasu flames for defense purposes.


Tsukuyomi - God of the Moon:
Tsukuyomi, named for the God of the Moon, is a Genjutsu technique which uses the Mangekyou form of the Sharingan eye to generate a powerful illusion. This jutsu is generated by the left Mangekyou eye. This highly advanced technique can not be used extensively because of the toll it places on the user. To utilize the illusion, the clan member will look into the eyes of his opponent and cast a Genjutsu spell on them. The illusion takes place in the mind of the one affected, while under the jutsu the victim is at the total mercy of the user. The user has full control over space and time in the jutsu and can place the one affected through any hell they desire for any length desired. The technique itself only lasts for but a second in reality, but the one affected could have lasted through several days of torture.

It is said only a natural born member of the Uchiha Clan can overcome the illusion. To counter the technique, however, Mangekyou is not required. A highly trained normal Sharingan user can break the illusion, causing the Mangekyou user to experience additional weakness from using it.


-Amaterasu (Heavenly Illumination):
Amaterasu is an Eye Technique of the Mangekyo Sharingan. It is one of the most powerful ninjutsu in existence, opposite of Tsukuyomi, a genjutsu of similar power. Itachi Uchiha was the first person shown in Naruto that could use Amaterasu. He later gave the power to Sasuke Uchiha. The jet-black flames are said to be as hot as the sun. The flames are extremely powerful, capable of burning through Jiraiya's Summoning: Toad Mouth Bind, which Jiraiya states to be fire retardant. Not surprisingly, it appears to use a large amount of chakra. Though stated in the data book to burn everything reflected on its retina, Zetsu also commented that the Amaterasu burns everything within Itachi's wide field of vision to cinders with an unholy black flame, to the degree of being able to burn an entire forest or village with it. As long as the user keeps the target within their eyesight, this technique is unavoidable.


- Susanoo - God of the Sea and Storms:
Susanoo, named for the God of the Sea and Storms, is a technique which uses the Mangekyou form of the Sharingan eye to create a sword wielding spectral form which will surround the user. This jutsu is generated by both Mangekyou eyes. Susanoo will first form around the user as a skeleton. This skeletal form will then generate muscle and armor for battle and wield both a sword and shield.

The sword is formed out of the sake in the gourd it holds, meaning the sword has no true physical form. This legendary weapon, known as Totsuka's Sword and the Sakegari (Sake Cutting) Long Sword, utilizes the main ability of the jutsu. Anyone or anything cut by the blade will be sealed away into a Genjutsu of blissful oblivion until the end of time. It is said the sword is thus the ultimate counter to Orochimaru's Kusanagi Sword. The shield is known as Yata's Mirror. It is said this shield can defend against any attack. Together the sword and shield will make the Susanoo user nearly invincible. Like other Mangekyou techniques, usage of Susanoo will damages the eyes and health of the user.

- Bunshin Bakuha - Shadow Clone Explosion
- Magen • Kyouten Chiten - Demonic Illusion • Mirror Heaven and Earth Change
- Utakata - Ephemeral
Technique)

Kyouten Chiten is a Genjutsu technique unique to the Uchiha bloodline Sharingan holders. Using the copy and counter functions of the Sharingan eye, the Uchiha clan member can stop the sensory spell cast on their body and reverse it back on their opponent.


Magen • Kasegui no Jutsu is a Genjutsu technique unique to the Uchiha bloodline Sharingan holders. After activating their Sharingan, the clan member will look into the eyes of their target to bind them with a paralyzing illusion. This illusion takes the form of giant spikes which stake them in place and restrict their movement. A powerful enough ninja will be able to fight the bind to give themselves an opportunity to gain freedom.



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Dragon Summons

Fire Dragon - Kaji
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Kaji has the power to control and make fire. Kaji can a whole forest blaze in flames with one little blow of fire. Kaji is the second largest dragon. Kaji strongest move is "Blazing Lava" Kaji spitting out lava out of his mouth and also making rows of Fire. Kaji is very short temper and doesn't like to listen to pointless things, and loves to fight. When fuse with the summoner making fire around the summoner chest and making the summoner able to control fire from his/her chest plate.


Lighting Dragon - Tenka
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User Image
(Above is what Hanzo looks like when fused with Tenka)


Tenka has the power to control and make lighting. Tenka has yellow armor around his whole body when physically touched it can send up to 1,000 volts to the person who touching him(only the summoner can touch him with out being shocked). With one roar Tenka can break a thunderbolt in half. Tenka strongest move is "Lighting Mirage" billion of lighting bolts comes out Tenka mouth wrapping around the enemy shocking them, until they pass out. Tenka rarely shows emotion but he is one of the most loyalist. When fuse with the summoner lighting surrounds the summoner legs making them able to move as fast as lighting.



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-Appearance-
Looks like picture but wears a white robe over his village outfit with the sleeves cut off and the japanese symbol for 9 on his back, because he is the Kyuudaime Hokage (9th Fire Shadow).
http://www.cosplaymagic.net/tousenkanamei1.html
-Link to robe.


-Kekkei Genkai-
Sharingan

Family:
All Uchihas
Kale Furai Uchiha (Son)
Yumi Uchiha (Son)
Tadashi Uchiha (First Cousin)
Hero Shimizu (First Cousin)
Zane Shimizu (First Cousin Once Removed)

Fights Won: 10/10
-Akasun Zeramaru (S-Rank): Killed, later brought back to life.
(I was a Sannin)

-Rahenno Inuzaka (Sannin): Killed, later revived.
(I was a Sannin)

-Futashi Mori (Jounin): Killed in forum battle.
(I was a Jounin)

-Drake Valentine ( Demonic and Special Jounin): Knocked out.
(I was a Jounin)

-Seta Sojiro (S-Rank): Forum Battle, Injured.
(I was a Chuunin)

-Demon 1 (A-Rank): Killed.
-Demon 2 (A-Rank): Killed.
(I was a Jounin)

-Sakuya Uchiha (Ex.Kazekage): Killed, later revived.
(I was a Sannin)

-Raijin Ban(S-rank): Killed, later revived.
(I was a Sannin)

-Katsuro Kingo(Kazekage): Killed in forum battle.
(I was a Sannin)

Draws: 0/10


Fights Lost: 0/10


Timeline:
Academy Graduation-6
Sharingan-7
Chuunin Exam-9
ANBU-10
Jounin Promotion-12
ANBU Captain-13
Sannin Promotion-20
Mangekyou-21
Eternal Mangekyou-23
Hokage Promotion-32

-Completed Missions-
S Rank: 100
A Rank: 50
B Rank: 30
C Rank: 60
D Rank: 120

Guild Rank: Member


Organizations: ANBU, Guardians
 
PostPosted: Fri Feb 05, 2010 5:40 pm
Basic Info
Full Name: Kageko Uchiha (her real name is actually Sora Nai but she doesn't know)
Nicknames: Kage, Kaget, whatever
Age: seems to be around 10
Birth Date: ?/?
Gender: Female
Race: Human
Rank: Chuunin
Ninja Type/Class: Weapons class
______________________________________

Favorites
Animal(s) : wolf, dragon, snake, fox, butterfly, raven
Color(s) : black, white, silver
Number(s) : 0, 13
_______________________________________

Element: Void
Weapon of choice: two chakrams (Yin-Yang), a pair of katanas, a setsuka in an umbrella, and the usual shinobi weapons.
Strengths: speed, craftiness, agility, nimbleness, strong soul, good at analyzing situations and making split-second decisions, intuitive, fast reactions, smart, energetic
Weaknesses: frail body (low strength and defense), unable to control any element, trusting, finds it hard to break ties and turn against friends (even if they are on the enemy's side), low chakra (but her bloodline and strong soul allow her to use the regular amount of jutsus)


Jutsu List:
Non-elemental
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
-Kakuremino No Jutsu (Magic Cloak Of Invisibility Technique)
-Nawanuke No Jutsu (Rope Untying Technique)
-Anrokku no Jutsu (Unlocking Technique)
-Chakra Kami Nawa (Chakra Hair Rope)
-Chakra Hikari no Jutsu (Chakra Light Technique)
-Kyou Masukingu No Jutsu (Sound Masking Technique)
-Nin Shiki Kaado (Secret Information Cards)
{Yumi, Vincente}
- Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
- Suimen Hokou no Gyou (The Art of Water Walking)
-Hitoshizeru Bakuhatsu No Jutsu (Hidden Explosion Technique)
-Chakra Tsuitou no Jutsu (Chakra Hunting Technique)
-Nioi Ue Fuku no Jutsu (Smell Covering Technique)
-Tessayose no Jutsu (Iron Chain Calling Technique)
Ninpou Kawara Shuriken (Roof Tile Shuriken Technique)
Kisousei Ninpou Kawara Shuriken (Homing Roof Tile Shuriken Technique)
-Kage Bunshin No Jutsu (Shadow Clone Technique)


Weapon styles
- Hidden Mist Standard Sword Style (stage 5)
Double Sword Technique
Chakra Edge


- Stolen Salvation: Style of the Drawing Sword [Tsukyuusei-ryu Battoujutsu] (stage2)
The Art of the Drawing Sword [Battoujutsu]
Umbrella Shield [Tate no Kasa]
One for the win [Ichi Shouri]
As the Edge of thy Blade [Mamaha]


-Chakram Wielding (stage 6)
Dual-wielding
Adaptability
Chakra strings
Reinforce
Endurance
Infuse
Specialization 1- Explosion
Copy-cat


Void
-Aether (Genin)
-Aether (Chuunin)
-Soul Connection (Genin)


Key
-Maximize
-Minimize
-Mold


Medical
-Shindan (Diagnosis)
-Kiyomaru (Cleanse)
-Shiatsu (Massage)
-Teikouryoku (Power of Resistance)
-Tekishutsu (Extraction)
-Gantai no Jutsu (Bandage Skill)
-Sansokyoukyuu (Oxygen Supply)
-Keksuki Gyouko (Blood Coagulation)
-Dokunuki (Poison Removal)


Plasma
-Puraton • Hitoshshirezu Baindo no Jutsu [Plasma Release • Hidden Binding Skill]



Summoning: None
Bloodline: Kukan
Clan: Nai
Angel/Demon/Cursemark: Kaminari (stage 1)
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Character Description
Looks: Kageko is, overall, extremely pale. She has short, slightly messy, white hair and silver eyes that always seem to be shining. However, whenever she gets serious or extremely angry, Kageko's eyes (her irises and pupils only) completely become pitch-black. To top it all off, her skin is extremely pale, despite being in the sun often. However, she always manages to go unnoticed for some reason, even during night when her paleness should be easiest to see. People simply don't pay attention to her. She usually wears tomboyish clothes that are easy to maneuver in. On her left cheek, she has a scar that she recieved from her forgotten past. For some reason, her skin is never tinted, even when she should be blushing, it remains that same pale, nearly white, color. She might be ten, but she actually appears younger than she is, making Kageko say that her age is, currently, 9. She is shorter and skinnier than most people her age.
Personality: Cheerful and naïve despite not knowing anything of her past, Kageko always tries to see the best in things. She is fiercely loyal to those that are close to her. Endanger one of her friends, and you'd better watch out for her (which isn't really all that much seeing how she isn't really strong physically). For some reason, she can't stand the sight of too much blood ("too much" means blood gushing out all over the place and smeared everywhere). If she sees blood smeared all over, she enters a state of shock and can't move. However, that doesn't make her a coward, she's usually the last to run away, which often gets her in trouble because she is also the least likely to hold her own. She can often be found training. Very determined, Kageko usually carries out an idea to completion if she gets it stuck in her head, and will be the last to give up. Her persistence, in part, stems from her self-depreciation for being weaker than most Uchihas. To sum it up, Kageko is loyal, cheerful, determined, hard-working, and naïve. Basically, the most un-ninja-like qualities there are. However, she can turn deadly serious if the need arises.
Background: Although Kageko is known as "Kageko Uchiha" her real name is "Sora Nai". She doesn't remember anything from before she was five; she doesn't remember anything about her clan, which was annihilated in a massacre. It was during this time that she received her and scar and awakened her kekkei genkai, as a stage three. She went berserk and was unstoppable. Eventually, she fell unconscious and very weak, her appearance changed to what she looks like now and her memories were lost. Thinking that she was dead, the assassins left her alone and left. While still asleep, Kageko was taken in by some passing Konohagakure ninjas who knew nothing about the massacre that had taken place. The ninjas took her to their village where a member of the Uchiha clan offered to raise her. Ever since then, Kageko has been raised as an Uchiha, but that doesn't stop her from looking down on herself because of her inability to use either the sharingan or any fire jutsu. Years later, her unknown memories of the massacre still manifest themselves in her fear of excess blood. For several months after the event, she was like a living doll. However, she is much better now and she shows no hints that she has experienced any type of trauma.
Village: Konohagakure
Family: Adopted by the Uchiha clan. Does not know any blood relatives.User Image
_______________________________________

Missions Completed
S Rank: 0
A Rank: 0
B Rank: 0
C Rank: 0
D Rank: 0



Kind of, but with no tears and a scar on her left cheek.
 

HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100

I-x Fallen Hero x-I

Wheezing Sex Symbol

8,900 Points
  • Money Never Sleeps 200
  • Forum Sophomore 300
  • Citizen 200
PostPosted: Fri Feb 05, 2010 6:37 pm
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Basic Info
Full Name: Giro Zenkai
Nicknames: G, Zen, Black Death
Age: 12
Birth Date: Feb 15
Gender: Male
Race: Caucasian
Rank: Genin
Ninja Type/Class: Assassin

Favorites
Animal(s) : Hawks
Color(s) : Blue
Number(s) : 7 and 13 ( 13 may be unlucky for many, but has proven luck to Giro )

2 Elements: Lightning and Fire (Raiton and Katon)

Weapon of choice: Swords and daggers

Name of weapon: The Hidden Blade
The Range of the weapon: Short
Weakness: Can be broken easily if Giro's wrist is hit directly. Is also weak against rock ninjutsu's
Description:
This short blade is attached to the users wrist. There is a device that looks much like a ring on the user's Pinky finger. There is also an invisible thread connected to the ring that, when the user flexes their pinky finger, will cause a blade about 1 foot in length to spring out. This complicated weapon is usually used for assassination missions, but can be used in close combat if needed.
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Strength: Close Combat, Ninjutsu's, Stealth, Speed
Weakness: Rock Ninjutsu, Large Opponents

Jutsu List:

- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)


Raiton:

Raiton: Seiteki Chikara no Jutsu (Lightning Release: Static Force)
Description: This jutsu utilizes electricity in order to create static electricity within the hands, this static electricity can have nearbye things float to the users hands or repel things away with their hands.

Raiton: Denshi no Jutsu (Lightning Release: Electron Technique)
Description: After the hand seals are completed, a crackling, sparking sphere of yellow electricity appears in the user's hands. The user can than toss this forward, where it will hit the target and electrocute them. Being a lightning Jutsu, it is quite powerful for its rank. However, it swerves as it flies through the air, making it difficult to aim and making it more likely to miss the farther the user is from the target. It is a very basic Jutsu.

Raiton: Bakuhatsu Denshi no Jutsu (Lightning Release: Electron Blast Technique)
The user performs the same handseals as in the jutsu Raiton: Denshi no Jutsu (Lightning Release: Electron Technique), but the user also adds in a lot of their elemental chakra, plus and extra handseal. After this is performed, an orb of electricity forms in the user's hand, but then it starts to swell up. Then, he orb starts to glow an ominous yellow and after 2 minutes (2 posts) it explodes. The user and any opponents in the area have just that amount of time to get out of the radius of the explosion. The user and enemy get affected by this if hit. Causes third degree burns and possibly paralysis for 10 posts if hit directly.
Note: The orb doesn't get too big that it can't be held, so, the user can throw it or slam it against the enemy like Rasengan and Chidori. Also, if the user decides to use it like Chidori and Rasengan, then the orb explodes on contact. The charge option is usually used as a last resort.

Katon:

Summoning: (Chuunin+)
Bloodline: N/A (Questing the Yamikonton)
Clan:

Character Description
Looks: Off-white hair. His hair hangs low and looks like a bed-head. His eyes are a light gray color and he has pale skin. He usually wears a hood.
Personality: Charming, Kind, Quiet at times, Calm, and Humorous, but serious, blood thirsty and maniacal in bad situations.
Background:

As a kid, Giro's birth village was attacked by unknown hostiles. Giro was out of the village at the time and returned to see his village in shambles. Giro was shocked at the site. He saw many bodies and quickly ran to his home. When he got there, he didn't see his family. He searched the village for survivors, but found none. He hadn't found bodies of his parents, siblings or some of the other villagers he knew. He assumed they either escaped or were captured and tortured, but to this day has no idea where they are. And that was 10 years ago, when he was 7. After the incident, he was quiet. Now, every time he gets an assassination mission, he views the target as whoever destroyed his village. That's his secret to succeeding all of his missions with flying colors. But he still hates the incident that ruined his life and always wonders how his family is holding up.

Village: Konohagakure
Family: Unknown

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:
 
PostPosted: Fri Feb 05, 2010 9:32 pm
Basic Info
Full Name: Vincente Twil Valtieri
Nicknames: Ghost Shadow
Age: 14
Birth Date: November 25th
Gender: Male
Race: Human, English
Rank: Chuunin
Ninja Type/Class: Samurai

Favorites
Animal(s) : Black Tiger
Color(s) : Orange
Number(s) : 7
2 Elements: Fire, Earth
Weapon of choice: Twin katanas
Strength: Stronger will to live
Weakness: Easily offended
Jutsu List:
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)

- Katon: Ichi (Fire Release: One)

-Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique)

-Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique)

-Katon: Fukumen no Jutsu (Fire Release: Veil Technique)

-Katon: Tanebi no Jutsu (Fire Release: Cinder Technique)

-Katon: Houka Hira no Jutsu (Fire Release: Flaming Palm Technique)

-Katon: Ni (Fire Release: Two)

-Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique)

-Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique)

-Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique)

-Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)

-Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique)

-Katon: San (Fire Release: Three)

-Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)

-Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique)

-Katon: Hidoko no Jutsu (Fire Release: Bed of Fire Technique)

-Katon: Shi (Fire Release: Four)

-Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique)

-Katon: Nenshou Tosshin (Fire Release: Burning Rush)

-Katon: Taika no Jutsu (Fire Release: Fireproof Technique)

-Dirt Devil: will carry the dirt around the user’s body until the user stops spinning. Once the dirt is in motion as the user spins, the user resembles something of a large dirt devil, thus the technique. The dirt can effectively block the enemies sight to a certain degree, making it harder to see the user, thus, making it harder to block the users attacks. Also if close enough, the dirt could also get into the enemies eyes, causing them to sting, distracting the enemy.

-Falling Windmill: By jumping up in the air, the user stretches their arms out as if they are trying to fly. Then, after this is done, they begin to spin in midair. Because there is nothing but air resisting their movement, the user spins much faster than they would on the ground, then they would fall towards their enemy. Once the user makes contact with the target, the user will continue to spin, attempting to rip the enemy to shreds with the users spiraling blades.

-Scissor Strike: A simple but effective attack. By using the style to attack, the user will strike out with one blade, but then all of a sudden, switch the direction of the rotation and attempt to strike out with other. This attack if executed correctly, will resemble a pair of large scissor blades attempting to cut the enemy, for one blade is going one way, and the other is going the other way, giving the appearance that two blades are coming at the enemy from each side. If struck with no defense whatsoever, the enemy will most likely be cut in half, or severely injured.

-Blink Spin: By utilizing what the user has gained from completing all the stage 2 elements, the user of the style can perform this technique. By building massive tension within the body, the user strikes out at the opponent in the form of a simple spinning strike, however the spin is so fast, it has been proven that the spin is as fast as a blink, thus the name. Multiple’s of this technique can be performed, but between each strike, the user must give a momentary pause to rebuild tension, and then strike out again. Another way to use this technique is to spin, and then resume the exact position, one was originally in. This gives the impression to the enemy that the user didn’t move at all. However if one has a keen eye, they could see flaws in their position that wasn’t originally there before, however as the user rises in rank, these flaws are gradually dispersed.

-Full Moon Spiral: This is the first move in the style that the user is subjected to learn that utilizes chakra as weapon. By running chakra up the blades, the user spins at a moderate speed. Because of the forces generated by the wind, the chakra is forced up and off the blade, making the blade have a 2 foot extension made of pure chakra. The chakra itself is not as sharp as a well kept blade, but it can still cause deep cuts. If the enemy is hit enough times then the enemy could most likely die from blood loss due to the deep cuts. The jutsu gets its name from the appearance it takes when the technique is executed. If someone was looking down on top of the user performing this technique, it would seem as if a full moon was surrounding the user. The technique itself can last up to two minutes (the equivalent of two posts) and is useful for keeping the enemy at bay, or striking from a distance.

-1st Waltz: The user is now introduced to the signature technique of the Deadly Waltz style. The Waltz techniques come in four different forms, each one more deadlier than the last. The 1st Waltz, is the introduction to these techniques. By utilizing all that they have learned in the past two stages, the user makes a quick spin as fast as a blink, but instead of making a full revolution, the user uses the momentum of the spin and then throws his body weight in the desired direction. The result is an extremely fast movement. The user is thrown in that desired direction about twenty yards or less (if the user stops the technique). However, stopping is only possible for the user executing this technique by channeling chakra to their feet, creating intense traction, so therefore, the technique drains chakra. The user also has to stop a certain way, otherwise they would just be thrown back even more as soon as they stopped (since it is so abrupt). The way the user stops is by positioning his feet vertically with one in the back straight out, and with one in the front bent, all the while keeping low to the ground. This results in a quick and sudden stop. After the stop is complete, the user can tense up his body once again in the time it takes for a momentary pause, and execute the technique again while keeping the same chakra channeled to his feet. This technique is primarily for getting out of the way of an attack, however if close range, the user can spin out, striking the opponent with the user’s blade, and then using the momentum of the spin to quickly get away.



Summoning: (Chuunin+)
Bloodline: Not Yet Awakened
Clan: Kamisama
Character Description
Looks:
AC/Genin
User Image
Chunnin/Jounin
User Image - Blocked by "Display Image" Settings. Click to show.
Kage/Sannin
User Image - Blocked by "Display Image" Settings. Click to show.

Personality: Laid-back, hot-headed, not serious in battle
Background: Vincent was born to the heart of the forests, his family not really belonging to any certain village. He lived oblivious and happy for a child only a few days old, but he remembers the death of his parents, an unknown assassin murdered them both. The only family he had left was his sister, but he still hates when the word is used, as he was deprived of that when he was younger. He grew up in the streets, an orphan who had the will to live on, even though death constantly loomed near. As he entered the academy, he was wielding his family heirloom with no knowledge of it, running in to his childhood friend, they awaited to be tought. His life was turned upside down from that point as everything was instantly destroyed, he found himself trapped under rubble. He constantly shifted through it until he decided to just punch through it all, making his way outside of the academy with a broken headband. He found himself fighting against a jounin at the rank of academy student and was knocked out soon after making a foolish move, he later awoke at Kusa, thus he loves to visit. After cleaning out the ramen shop, he was returned to Kohona, somewhat injured and glad he wasn't made in to a puppet. Sometime later after graduating, he traveled to Kusa again, only to be attacked by that same ninja, this time, his mistake nearly cost him his life. He ended up trapped between bombs and his arm was took most of the explosion, leaving him scarred, he later put metal on his injured hand instead of bandages and began learning with his sensei. Sometime later, he was promoted to chuunin and left on a long hiatus, returning a little bit changed, but still the same Vincent.
Village: Kohonagakure
Family: Deceased

Missions Completed
S Rank: 2
A Rank: 1
B Rank:
C Rank:
D Rank:
 

Valentine Valtieri

Blessed Hunter

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