The demo is exceptional and makes you feel overwhelmed and against great odds as a marine. Lighting is dark as always in the world of Aliens vs Predator, and can only get darker as gun fire and melee strikes (accidental or on purpose) can destroy most of the lights.
My only complaints are the Xenomorphs (alien) are a bit too gungho aimed at using executions. It is the fastest character, and therefore easier to run around an opponent and deliver the back attack insta-kill. It's also hard to kill when on the ceiling, because the marine is too slow to look up and fire. While the predator needs to be lucky enough to knock it down or use a weapon they have to locate as they start with nothing but invisibility, extra visions to use to see humans and Xenomorhps apart, and the blades on their fists.
It is nicely done otherwise and I hope the actual game rids these problems, for this is probably what I'm using a portion of my first paycheck on. *unless the D12 roll decision does so otherwise*
My only complaints are the Xenomorphs (alien) are a bit too gungho aimed at using executions. It is the fastest character, and therefore easier to run around an opponent and deliver the back attack insta-kill. It's also hard to kill when on the ceiling, because the marine is too slow to look up and fire. While the predator needs to be lucky enough to knock it down or use a weapon they have to locate as they start with nothing but invisibility, extra visions to use to see humans and Xenomorhps apart, and the blades on their fists.
It is nicely done otherwise and I hope the actual game rids these problems, for this is probably what I'm using a portion of my first paycheck on. *unless the D12 roll decision does so otherwise*