|
|
|
|
|
|
Posted: Mon Mar 01, 2010 6:31 pm
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/posts/say/say_b1_p.gif) |
This review is mostly spoiler free, but if you don't even know who the robot masters are/don't want some weapons spoiled, don't look.
I'm going to be brief with this, and all of this really only relates to Megaman's side of the game, because I haven't played with Protoman much yet.
The level design is, for the most part, not as good as 9's was. There are some very fun segments, however, like the sand storms in Commando man's stage. But some stages, like that of Strike Man's, just bothered the hell out of me. They were hard, but not in a fair, fun, or creative way.
Strike Man's stage sucked.
Some implemented other clever things, like the see saws in blade man's level, but some parts felt a little uninspired, which was bothersome, but everything was still fun.
As far as functionality goes, this game beats the crap out of 9. Using A and B to cycle through weapons without the start menu is awesome, and there is now an easy mode to choose from. Protoman has his own shop now, and the cutscenes in 10 have a better look to them than 9's (it sounds weird, but you really can tell).
The robot masters themselves are pretty okay. Sometimes it's hard to read their movements and predict their attack, which was really my favorite thing about the robot masters in Megaman 9. Fans of MM3 will like these masters, though, because they act more unpredictable.
The weapons are pretty standard fare. You have your "best weapon," which seems to be the blade thingies in 10, then you have the wheel cutter, which is really neat because when you hold the fire button and run towards a wall you can climb up it. There are also, of course, throw-away weapons, but I can't really count against them since every Megaman has them.
Overall, if you liked 9 you'll like this, but whether or not you'll like it more depends on your own tastes, I guess. I had lots of fun with it, and it's easier than 9.
|
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
Posted: Mon Mar 01, 2010 7:34 pm
|
|
|
|
|
|
|
|
|
Posted: Mon Mar 01, 2010 8:05 pm
|
|
|
|
|
|
|
Posted: Tue Mar 02, 2010 8:48 am
|
|
|
|
|
|
|
|
|
Posted: Tue Mar 02, 2010 8:55 am
|
|
|
|
|
|
|
Posted: Tue Mar 02, 2010 8:57 am
|
|
|
|
|
|
|
|
|
Posted: Tue Mar 02, 2010 9:48 am
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/posts/say/say_b1_p.gif) |
Owwin Waynebrizzle The weapons are probably better than I'm giving them credit for in my first post. I guess some of them are just harder to master than 9's were. Edit: I also LOVE how despite the addition of easy mode, people still choose normal. The hardcore mentality is hilarious; they'd just better not whine about difficulty this time. But, you always start on Normal. That is why it is Normal. You do that, and depending on if it is too hard too easy or just right, you switch or stay.
Yeah, but then there's people who still don't change because they think they'll be lesser people for playing on easy or something.
|
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
Posted: Wed Mar 03, 2010 9:21 am
|
|
|
|
|
|
|
|
|
Posted: Wed Mar 03, 2010 9:27 am
|
|
|
|
|
|
|
Posted: Wed Mar 03, 2010 9:31 am
|
|
|
|
|
|
|
|
|
Posted: Wed Mar 03, 2010 9:57 am
|
|
|
|
|
|
|
Posted: Wed Mar 03, 2010 12:28 pm
|
|
|
|
|
|
|
|
|
Posted: Wed Mar 03, 2010 1:31 pm
|
|
|
|
|
|
|
Posted: Wed Mar 03, 2010 4:12 pm
|
|
|
|
|
|
|
|
|
Posted: Wed Mar 03, 2010 7:39 pm
|
|
|
|
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|