Since i got bored i felt like making a thread on spell ideas for ANYTHING. they can be weak or anything just jot it down here.
I'll go first.
the basic elements i will use are from Japanese Philosophy which has 5 elements and of course light and Dark.
Fire Spell: Blazing Enchant, Support spell. enhances party members blades with fire. Each strike they use will hit for fire damage equal to 50% of Melee damage. lasts for three strikes.
Water spell: Rehydrational Rain, Healing spell. Heals the party for a moderate amount of health. It heals through five turns.
Earth spell: Quicksteel, Stat spell. Gives the entire party increased Defense and Magidef for seven turns.
Wind spell: Bladenado, Damage spell. envelopes a foe in a flurry of wind that strikes like a sword. Deals moderate to high damage.
Light spell: Summon: Mahan. Summons the goddess Mahna to heal all party members, increase all stats by one and reduces damage on current foes.
Dark spell: Grave Hands, Damage spell/Stat spell. hands grab from under the target, damaging it and slowing him/her down for five turns.
Void spell: The Beginning of the End (more of an overdrive for a certain person.) Overdrive. (name) stabs the Sword of Order into (target) deep into the chest. (name) channels the Power with in to destroy (target) from all directions and then uses (target's) energy to remake him into anything else (mostly plants)
i have tons more but this is a sample.
FFF ~ Final Fantasy Forever
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