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Naruto: Ultimate Roleplaying (NUR) [CLOSED]

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A long-lived guild, filled with memories of a time long-gone. RIP NUR. 

Tags: naruto, roleplaying, jutsu, fantasy, discussion 

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Hiro the Herp

Dedicated Zealot

5,550 Points
  • Profitable 100
  • Signature Look 250
  • Tycoon 200
PostPosted: Sun Jul 25, 2010 1:43 am
User Image

Welcome to the Sunny Mountain of Shut the hell up. [ rofl ] The battle will start on the Cold Mountain. Random gust of wind [Proctors will post it up] Occur. This makes it hard to do Aerial Attacks.


Proctor: Lenon
Muse Magician [Saotome Saotoshi] vs Chocolate Jearker [Aro Uchiha]
 
PostPosted: Sun Jul 25, 2010 7:58 am
User ImageXXXXXXXXTHExxANGELSxxINxxTHExxAFTERLIFE
AWAITxxFORxxYOURxxARRIVALXXXXXXXX


═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═


XXXXXXXXXXXXXAro Uchiha

xxxxLOOK DEEP INTO MINE EYES WHAT DOST THOU SEE
xxxxI CALL UPON MY BIRDS OF PREY TO FIGHT ALONGSIDE ME

Chuunin of SandXXXXXXXXXXXXX

WHAT RAGING FIRE SHALL FLOOD THE SOULxxxx
WHEN WILL THE FLAMES AT LAST CONSUME USxxxx

㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋




User Image






Full Name: Aro uchiha
Nicknames:none
Age:16
Birthdate: 6/30
Gender: Male
Village:Cloud
Race: Human, White
Rank: chunin
Shinobi Profession:none
Ninja Type/Class: ninjutsu user
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╫Major Infomation╫



Bloodline/ Or Soul Demon: Sharingan
Current Bloodline Stage: three toma
Chakra Color: blue
Chakra Level: mid
Chakra Element: fire lighting

Battle Strength: when enemy is injuered or water
Battle Weakness: taijutsu users


Fights Won: 17
Fights Lost: 0

Shinobi Special Skills:
1. fire user
2. as a lot speed
3. thinks about the steps to his next moves

-Completed Missions-
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Organizations:

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╫Summoning infomation╫


Summoning Type:none
Boss Summoning:none

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╫Shinobi Equipment Information:╫

Headband Location: Head
Headband Style: across 4 head
Headband Color: red with black sown on it
Flack Jacket Style: normal
Flak Jacket Color: green

Weapon Class:none

Name of Weapon:
Weapon Range:
Special Abilities: none relley
Weapon Location:nowere

Exploding Smoke Grenade= 22
Makibishi= 8
Shuriken= 68
Light Bombs= 45


Kunai Holster Location: Right leg
Kunai Holster Color: Black
Shuriken and Bomb Holster Location: Lower back pouch
Shuriken and Bomb Holster Color: Black
Backpack Style:back
Backpack Color: red
Summoning Scroll Holster Location: noware
Summoning Scroll Holster Color: noware


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╫Technique List╫


•Henge no Jutsu (Transformation Jutsu)
•Kawarimi no Jutsu (Substitution Jutsu)
•Bushin no Jutsu (Clone Jutsu)




Ninjutsu
Henge no Jutsu (Transformation Jutsu)
Kawarimi no Jutsu (Substitution Jutsu)
fire balljutsu
Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique)
phinex flower jutsu
Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
water windmill shurican
Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique)
Katon: Taika no Jutsu (Fire Release: Fireproof Technique)
Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique)
Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
Katon: Go (Fire Release: Five)
chidori
Name: Hitoshirenu Shin'i no Jutsu (Hidden Mind Technique)
Kumo Tate no Jutsu (Cloud Shield Technique)
Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique)
Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique)
chidori ceretn
chidori senbon
chidori strem
thunder clap
*Magen • Kyouten Chiten - Demonic Illusion • Mirror Heaven and Earth Change
Katon: Daitou no Jutsu (Fire Release: Longsword Technique)
Description: Similarly performed as compared to the Katon Kyuuka, the user instead focuses all heat around them onto their skin. Then, by molding chakra in the most precise manner they are able to turn their entire arm, the most dominant usually, into a long, flaming sword. It shoots out from the arm and remains there for a few moments, incinerating anything it touches. Comprised of the same sort of heat given off by the Kyuuka, it is basically amplified to the point where it can be used offensively.
Katon: Neshou Bunshin (Fire Release: Burning Clone)
Description: Welling chakra up, the user releases it into the air around them after a series of hand-seals. This creates clones of fire, disguised to look exactly like the user. The clones have the user’s stats. When destroyed, the clones burst into flame, capable of creating first degree burns and lighting clothing/leaves/paper/etc on fire.

Katon: Kudakasei no Jutsu (Fire Release: Shatterforce Technique)
Descriptions: Built upon the principles of Katon: Myaku Hitofuki no Jutsu, this technique instead acts as a much more powerful, centralized version. Gathering heat in between both hands the user focuses it until it cannot be condensed further. Manifested as a sphere of raw, glowing energy it is at first held at bay as if only for show. Then, given any cue, the user slams the sphere into the ground, causing it to explode with the power of pure heat behind it. The user is unaffected by this burst of power, but anyone within the radius of the blast suffers some unsettling consequences alongside the devastating concussive force it sends forth. This technique, by sheer strength alone, has even been known to crack boulders.
Note: The base radius of this attack is 5 meters. Separate effects of the jutsu are that the intense heat dehydrates any opponents caught within the radius of the blast, drawing them closer to fatigue, blurring their vision and causing mild headaches all the while. Minor, first-degree burns may also result from this technique.

Katon: Karyuu Endan (Fire Release: Fire Dragon Blast)
Description: A jutsu that sends a stream of fire towards the opponent in the shape of a large dragon from the users mouth. The intensity of the flame is enough to completely melt stone and the end result of this techniques rampage is an explosion enough to send an entire mountain aquiver

Katon: Ketatamashi Makai (Fire Release: Piercing Hellstrike)
Description: By using both hands instead of just one, the user can turn a Katon: Housenka no Jutsu into a thin compressed spear of heat and flame. The user then grabs the spear from his mouth and hurdles it towards the opponent, hopefully impaling it through their body. Even if it misses, this spear will cause the opponent to lose their breath because of the heat, and may cause 2nd degree burns and dehydration. This will also evaporate any water it comes within 2 feet of.

Haisekishou (Burning Ash Accumulation)
Description: Haisekishou is a Ninjutsu technique utilizing the Fire Element. After forming the needed handseals, Asuma will expel an ash from his mouth. This large cloud begin to envelope his foe and when Asuma clicks his teeth, the cloud will ignite in an explosion.

Tetsu is the falcon of wind, and the fastest of all. He is the most cold-hearted and least talkative of all. In battle, he tends to wait until the enemy is almost down, and then he strikes. He can fly at the speed of sound for short distances (10km at most), and has the ability to turn almost invisible, though the outline can still be seen. When attacking, he can temporarily turn his wings into razor-sharp blades of wind, and using his speed to his advantage he swoops down soundlessly at the enemy and cuts them with his wings, making him perfect for assassination. However, during that time he is open to enemy attacks, which is why he waits for the right chance to strike when in battle





Arashi (Storm)
Symbolic element: Fire
Used for: Multiple enemy and ranged attacks
Height: 8m
Weakness: Strategy battles
User Image
Arashi is the falcon of fire, and the second largest of the falcons. He is the most hot-headed and will rush into battle without thinking twice. With a flap of his wings he can shoot out multiple fireballs at the enemy, and he can spit streams of fire at the enemy. He is most often summoned for stopping large numbers of enemies, or for distraction.


Katon: Daikonran (Fire Release: Pandemonium)
Description: Very few people have seen this technique in action and even less have ever spoken of it. And yet as cliché as that sounds, it is most definitely a truth that cannot be denied. During the course of a battle, the user carefully sets different parts of the battlefield on fire and then sets this very special technique to use. Drawing upon the heat energy from all the surrounding flames, the user transforms them into spheres of purely charged heat through the use of very particular seals. Then, as the seals are completed, the balls begin to surround the opponent. Finally, they close in on the enemy at incredible speeds and the heat is completely absorbed into their bodies… causing them to explode from all the internal pressures and other biological processes which have failed due to the intense rise in temperature. The user can, also, delay this process by mentally dragging each sphere through the air and disabling an opponent’s appendages one by one before finishing them off.

Kouseitan Kawa (Element Skin)
Description: A jutsu that allows the user to transform their skin into one of the users elements. The user takes a fourth of their elemental chakra and stores it all over there body. However, this must be the useres main element inorder to do it.

Fuuton: Rasen Shuriken (Spiral Shuriken)
Original User: ---
Description: Fuuton: Rasen Shuriken is a Ninjutsu technique utilizing the Wind Element. Rasen Shuriken was developed by Uzumaki Naruto out of the original Fuuton: Rasengan. This spiraling Wind attack has only been seen in a half completed state. But even in this incomplete form, it has wrought massive destruction. With the aid of clones Naruto will form Rasengan and add the Wind Element. Though called "shuriken" the attack is not thrown. The trick name along with the aid of clones who act as a feint allow Naruto to get in close and strike his opponent. The attack itself can only be maintained in his hands for a few seconds time.

Name of Jutsu: Muscle Brace Armor
Rank of Jutsu: Sannin
Range of Jutsu: Muscles on user
Jutsu's Element: N/A
Description: This is a very powerful jutsu that require the user to have extremly strong physcal ability and may olny be learned by ninja who wieght train. The user pumps mass amounts of chakra into thier muscle and creates an armor around the users nerves. When this happen's the user can withstand mass amoutns of damage but the draw back is after the jutsu is finished the user is extremly tired and takes twice the damage form attacks. The user first takes a stance then begins to flex and creates an armor after that the users attacks can bend metal. the user can also take damage sense the nerves are amored by muscle the user won't feel pain. other downsides is the speed of the user decreases but all taijutsu become godly. The users can also olny do this once every 24 hours. The user may also have the justsu active for 5 posts and when it's active the user may not use genjutsu or ninjutsu.

Gotai Habamu no Jutsu (Body Stop Technique)
Prerequisite: Suguni Ouda (Instant Strike)
Description: The first primitive version of Leaf’s Kishibari no Jutsu. After forming the proper seals, the user seems to swirl and vanish into thin air. Instead of using a tree to trap the victim, it seems as though the user has appeared behind the enemy like a solid ghost, gripping the back of his neck with one arm. The victim feels a sense of paralysis settle over his body, and the user is free to do to his captive what he wants. The technique lasts two posts: in the first, the user disappears (and the victim can still move), in the second the user re-appears and paralysis takes hold, but it wears off after that one post of being unable to move.
Base Duration: 2 posts

Seibai no Shinigami (Death God’s Judgement)
Special: Admin approval
Description: A technique that can literally scare an opponent to death. First everything becomes black around the victim and he/she can only see his/her own body. Suddenly a large spirit emerges in front of him/her… the Death God himself! The sight of the God of Death paralyzes most victims in fear. The Death God moves his clawed arm into the chest of the victim without causing any physical wounds and starts to slowly pull out the victim’s soul. The victim does not feel any physical pain, but still screams as the very essence of life leaves him/her and then has to watch as the Death God devours the soul. The technique can leave psychological damage on the victim and can only be restored by a skilled jounin healer.
Stage One: No Rank Requirement

Power:
At this stage the user can strike slighter stronger than an untrained shinobi, a solid hit causes minor pain and possibly bruising but not much more than that.
Movements:
Movements are awkward at this stage, lacking the fluid motion that masters of Pi Qua Quan possess. The user is still unsure of their stance and move with a bit of difficulty, making each strike rough and slow. Arm movements are difficult to control as the user hasn't learned to keep their arms properly relaxed, and have a tendency to form their hands into fists, which slow down their movements.
Flexibility:
Having just begun training their arms and legs to be flexible, they are slightly more flexible than the average taijutsu user, though not by a lot.
Reflexes:
No real advantage for the users reflexes at this stage.

Basic Techniques

Name: Seiryu-Kasho
Description: A simple move done will facing away from the opponent. When the opponent is close. The user begins the move by starting to spin on one foot while at the same time swinging their arms downward in front of them, using the momentum from the spin to bring their arms up such that their hands strike the opponent typically below the chin making for a strong blow that is difficult to defend against.

Name: Bokuho
Description: A basic stance that takes advantage of the user’s flexibility; the user crouches down with one leg bent, the other extended slightly. The arms are held out wide and outstretched high above their head, but loose and relaxed at the same time. This allows for the user to be able to target any part of the opponent’s body, whether it be their head or their feet.

Stage Two: Genin

Power:
A solid strike at this stage can cause a painful bruise, though more significant damage would necessitate multiple focused strikes.
Movements:
Movements are a bit more sophisticated, the user now able to perform the up and down movements of Pi Qua Quan with greater accuracy and speed. The motions are still stiff however when compared to a master of this style.
Flexibility:
At this stage the user is showing greater levels of flexibility, now able to bend backwards to a greater extent than normal, useful for dodging some attacks.
Reflexes:
The user is just starting to make use of their chakra control to better improve their reflexes, however at this stage any improvement is so slight as to be unnoticeable.

Basic Techniques

Name: Fukanro
Description: Catching the opponents kick, the user holds it high while bending down low to quickly grab the opponents other foot, and in one swift movement they wrench the opponents other foot up high while pushing the other down low, the movement typically taking the opponent clear off the ground, causing them to spin in mid air before collapsing on the ground. Though this counter is not particularly damaging, it can provide an opening for additional attacks, making it quite useful in the right hands.

Name: Teishitsu-Jouhai-Sho
Description: A move performed while the user is facing the enemy. Bending down slightly, the user executes a perfect 360 degree spin, striking upwards as they do so resulting in a powerful uppercut that at higher levels can easily lift an opponent off the ground.

Stage Three: Genin

Power:
At this stage the users hands, held fairly loose can be used to break wooden panels without significant difficulty, making them rather more formidable at this stage.
Movements:
Movements are less rigid than in the previous stage, as the user is beginning to learn how to make each move flow more into the other. Additionally they are more adept at keeping their arms relaxed, allowing them to whip them around with greater accuracy and speed.
Flexibility:
Having practiced more advanced forms of stretching, the user is flexible enough to allow their body to twist and bend into the moves more easily; the user has no problem holding a crouch or other such positions for hours at a time without their legs cramping.
Reflexes:
Only now does the users reflex training start to pay off. Though the difference is only slight, it is enough to allow them to move to lessen the impact of blows that would have otherwise been quite harmful, or dodge blows that would have only just previously found purchase.

Basic Techniques

Name: Kasui-Sho
Description: When an opponent attempts to kick the user while in their Bokuho stance, the user slides extended leg forward while crossing their arms over their head to defend against the kick. With the opponents leg pressed against their arms, the users then swiftly pushes themselves upward forcing the opponents leg high upwards and sweeps their other foot through the opponents other leg, causing them to fall onto their back or neck. This is typically followed with a sharp kick to a vital area and can be devastating against ill prepared opponents.

Stage Four: Chunin

Power:
With the users continued focus, their attacks can now fracture bones, with repeated strikes typically breaking them. As such, combined with their speed at this stage they are becoming very dangerous to face.
Movements:
The whip-like form of the arm becomes more pronounced, though the user doesn't have quite enough skill to move around nearly as fast or fluidly as higher stages. Offenses are still a bit slow and unwieldy, but are far less jerky than in the previous stage.
Flexibility:
At this stage the user's flexibility and agility allows them to duck in and out of a slower opponent's blows, bending their bodies to dodge attacks. While this is extremely handy against taijutsu users that specialize in slow, powerful moves faster opponents still prove to be a problem.
Reflexes:
The user is showing real improvement in their reflexes, such that they are now not only better able to dodge attacks, but they are now more often able to catch and block direct attacks, a particularly important part of the style.

Basic Techniques

Name: Tenshin-Bansa
Description: A deceptively simple counter in which the user catches the opponents punch with both hands, then pulling the opponent forward and turning such that they are behind the opponent, the user then leans forward, forcing the opponent to the ground, while still holding onto their arm, typically resulting in the arm breaking or being dislocated at least.

Name: Koran
Description: Another quite simple but powerful move. Quickly catching an opponents kick, the user immediately lashes out with a kick of their own to the opponents groin, and stepping forward as they do that, they finish it off with a kick to the opponents other foot, typically leaving them face down on the ground struggling to stand.

Stage Five: Chunin

Power:
At this stage a single solid strike from the user can break bones.
Movements:
The elegant fluidity of the style is beginning to become apparent at this point. Stiffness is still an issue, but only a minor one as the user becomes more conscious of relaxing their arms and hands properly. Attacks are performed much quicker and flow together better, though they still suffer from a bit of hesitation and awkwardness.
Flexibility:
Now having quite an exceptional degree of balance as well as flexibility, the user is now adept at keeping their positions whilst trying to move the opponent off of theirs. The user's ability to weave through an opponent's attacks is improved at this point.
Reflexes:
The users reflexes are now at a stage where striking them seems an exercise in futility. Only very carefully planned combinations of attacks, or attacks by multiple people will have much chance of striking.

Basic Techniques

Name: Uryu-Banda
Description: One of Pi Qua Quan’s signature moves, it is essentially a very fast spin in which both the users body and their arms spin rapidly, though their arms are focused in one direction making them appear much like the sails on a windmill. The speed and fluidity of this move is easily the most impressive part, and due to the swiftness with which the move can be started it is a very dangerous move to anyone foolish enough to get too close. Lastly the move provides an ideal opportunity to move into the Bokuho stance, allowing the user to press the offensive further afterwards.

Stage Six: Jonin

Power:
At this stage a solid strike can dent, sometimes crack a tree, naturally making their attacks against an unarmored opponent very punishing.
Movements:
The user’s movements take on a more graceful appearance with each move, as the technique now becomes almost second nature. The arms are for the most part properly relaxed, though the user still has a tendency to move a bit more rigidly than a master of this style. Lower level shinobi may find their movements difficult to anticipate and counter due to their speed and focused nature.
Flexibility:
Now able to bend their bodies in ways most normal people can't even imagine, shinobi of this level are almost more of a gymnast than a taijutsu user. Not only can they weave through slow opponents attacks relatively easy, but they can often find ways to sweep the opponent off their feet while keeping their own easily.
Reflexes:
No significant improvement is seen at this stage in terms of the users reflexes.



Hyoukai Nikutai no Jutsu (Melting Flesh Skill)
Description: Upon watching the user form the necessary hand seals, the victim will see many chains suddenly surround and bind him to the ground, upright. Slowly, he will feel the flesh on his bones melt and drip to the floor, all over, on his limbs and torso and face. There is a great deal of illusionary pain involved, of course… Even after the effects are over, the victim feels compelled to pat himself, just to make sure he isn’t really melting.

Jissei Muma no Jutsu (True Nightmare Technique)
Prerequisite: Nemuri (Sleep)
Description: This technique requires physical contact with the victim before it can take hold, and even then, it will only show itself after the victim has fallen asleep, whether by force of jutsu or naturally. In this nightmare, he dreams of being attacked and shredded by wild beasts, monsters, demons, perhaps all three, and amazingly, he can feel the pain from his injuries but will not wake up. The screams from this sleeping torture are chilling to hear. After waking up, he may be afraid to sleep for several weeks.


Heal Gate (Chuunin minimum)
Effect: 1/8 Speed, Taijutsu, and Strength
Description: Releases the brains limit on body stamina thus a tired person will seem like he was miraculously starting off again.

Life Gate (Chuunin minimum)
Effect: 1/6 Speed, Taijutsu, and Strength
Description: Located near the throat on the spinal cord. Releases the limit of electrical functions on the nervous system, thus transmitting more information at a higher rate and sends signals to the cells to produce more stamina at a faster rate.

Pain Gate (Chuunin minimum)
Effect: 1/5 Speed, Taijutsu, and Strength
Description: Located in between the lungs. Releases the limit of oxygen intake and thus makes circulatory systems work at a faster rate and produces more energy for the body to use. Causes the user to pass out when jutsu is released.

Limit Gate (Chuunin minimum)
Effect: 1/4 Speed, Taijutsu, and Strength
Description: Located in the upper abdomen area. Releases the limit on how much chakra is stored and sent to body since this is the point where chakra is stored before consumption to other body parts or jutsu.

Great Gate (Chuunin minimum)
Effect: 1/3 Speed, Taijutsu, and Strength
Description: Located near the intestine area. This gate removes the limit in the intestines to consume food that gives energy to the body, with this gate released the fat tissues or other useless energy source from the body will be consumed to give even more power to the user.

Omote Renge (Front Lotus)
Description: Omote Renge is a Taijutsu technique which was forbidden due to the strain it puts on a ninja's body. By opening the first of the Celestial Gates, the Initial Gate, the ninja is able to release the restraints in the brain and push the body farther. With a quick dash they are suddenly below the target and a quick upward kick sends the opponent skyward. The user then jumps into the air to place their chest to the back of their opponent. They then wrap their arms around the opponent. As the pair begin their fall back to earth, the user begins to spin downwards at a high rate of speed, driving the opponent head first into the ground. At the last moment, the user releases and jumps to the clear. Though the technique injures the opponent, it also takes its toll on the user's body as well.

To utilize the Ura Renge, the user will open the first three Celestial Gates. Then, like Omote Renge, they quickly move beneath the target and kicks them upwards. While in the air, the user will then pummel the opponent throughout the air with high speed Taijutsu attacks to weaken them. Then at the apex of attack they will strike their opponent in the chest towards the ground. The user then moves in close to their opponent, but still allow his opponent to get some distance. They then pull the target back to their body and does a hard downward palm strike to their chest causing them to crash into the ground with massive damage.







.

Atomic Blast: genshi bakuhatsu no jutsu
Lightning/Fire
Rank: Kage/Sannin (Kinjutsu)
Description: the user must concentrate hard on this jutsu. Seperating electrons in a firestorm that was made earlier causes a giant explosion enough to wipe out nearly a whole village. This jutsu drains almost all of the users chakra.

Blinding Blast: kuramasu bakuhatsu no jutsu
Lightning/Fire
Rank: Jounin
Description: After making the handsigns and slapping ones hands against the ground. A blinding blast of electricity which surrounds the actualy fire blast explodes outward blinding enemies then following up immediatly with an explosion of fire. making this jutus extremely dangerous for the obvious effect of blinding followed abruptly with a fire blast. The blast originates from the user, causing them no harm in the process.



Katon: Go (Fire Release: Five)
Description: This is where the technique evolves into one of the most deadly techniques within the Leaf. This is the stage before Kaseiken, the only move of comparable strength to the Chidori within the Leaf’s arsenal. In this building block, however, the user mimics the hand movement and effect of Chidori, replacing lightning with flame. Here, unlike the techniques leading up to this, flames now spring forth from the user’s entire hand. If the user balls their hand into a fist, however, the flames immediately disperse and the jutsu is cancelled. In this way, only spear-handed attacks can be made and their potency is increased so that most defenses can now be pierced.

Doton: Retsudo Tenshou (Earth Release: Splitting earth force)
Description: This causes a violent earth rift to be sent towards an opponent by slamming one’s open palms on the ground and sending chakra deep in. The earth rifting force can cause unstable grounds to completely collapse, and basically crack open the ground ahead and causes changes to the landscape as well as cause some severe damage. Best used along with other shinobis to cause a large scale destructive force.
Kaseiken (Flame Fist)
Description: Kaiseken, essentially, is an attack that causes an intense explosion by transferring all heat from the user’s hand into the object it makes contact with. From the outside, it looks like the flame enveloping the user’s hand is also enveloping the object in question and it is the force of the punch that causes the explosion. If this were the case, this technique would clearly be much more taijutsu-oriented than ninjutsu. But it’s not so simple, really. There are obvious drawbacks to this transfer of chakra-gone-flame, such as being so close to explosion itself. Although the technique is easily able to destroy massive boulders and cliff sides upon contact, the danger presents itself in the rubble and shock to the arm from such devastation. Because of this, the technique can only be used twice a day for even the most gifted jounin. If used any more, the bones of the user’s arm will shatter from internal pressures caused by the technique.



Shogiyomi (Underworld Spears)
Prerequisites: Togeyomi
Description: An upgraded version of the Togeyomi, this version instead creates long sharp spears of hair that extend to about double the arm’s length of the user. Not as fragile as the Togeyomi, the spears can both absorb one attack or make one. But after that, they break down and revert back to their original form.

Katon: Rasengan
Prerequisites: Rasengan(Spiraling Sphere), Kage Busin no Jutsu(Shadow Clone Jutsu)
Description This jutsu combines the user's fire-based chakra with the Spiraling Sphere, maintaining the stability of the previous version while increasing its power by a significant degree. During his training, the user is able to create a massive crater in the ground. Unlike the regular Spiraling Sphere, which requires a single clone fire-based chakra. Despite the damage it can currently cause, the technique is still only half complete.

Hiritsuku Kasumi no Jutsu (Stinging Mist Technique)
Description: The ninja inhales and sends out a spray of stinging substance from his mouth. The technique itself looks like the fine spray from a hose, with the droplets being a slightly yellowish color. However, anyone who is hit by this technique will feel as though the exposed parts of their skin has been rubbed with a powerful irritant.

Name of Jutsu: Smoker's Coffin of Delight
Rank of Jutsu: Jounin/ANBU (A)
Range of Jutsu: 10 meters
Jutsu's Element: None
Description: This jutsu is only obtainable by someone who has been smoking recently. It uses the tar from the users lungs and removes it, completely cleansing their lungs. The tar then meets with the chakra built up in the trachea, and shoots out as a thick smoke. The smoke is then so thick, it seems to grab onto anyone in the dome of smoke, except someone with a lit cigarette. The smoke will cling on tightly, until it turns back into tar, completely holding the person in place, just like a Desert Coffin.
Moushou Kaseiken (Fierce Flame Fist)
Description: A fabled level of mastery, this version of the Kaseiken almost completely revolutionizes the previous. Rather than flames wrapping around a users fist, the fire instead engulfs the user completely and generally makes the user look imposing, even demonic. But these flames are much more than show. Now that the flame that was previously surrounding only the fist is available in such large amounts through the entire body, the destruction of the attack is also multiplied five-fold. However, this is a make or break technique. At this stage of mastery, the explosion itself can be controlled enough so that the user is not harmed, but the amount of chakra it takes to both control and create such force immediately user to fight at his limits
Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet)
Description: This jutsu creates electrical clouds around the area that attract metal, any metal projectiles thrown will be altered because of the clouds. This can be dangerous for both parties.

Raiton: Denshi no Jutsu (Lightning Release: Electron Technique)
Description: After the hand seals are completed, a crackling, sparking sphere of yellow electricity appears in the user's hands. The user can than toss this forward, where it will hit the target and electrocute them. Being a lightning Jutsu, it is quite powerful for its rank. However, it swerves as it flies through the air, making it difficult to aim and making it more likely to miss the farther the user is from the target. It is a very basic Jutsu.

Dendou Kariyou no Jutsu (Electric Overdose Technique)
Description: The user takes one post to channel a large amount of electricity into a limb, making the chakra visible. Upon contact with the opponent, the electricity is shot into him and the target’s weight almost doubles, making it harder for the victim to move.

Raiton: Raikou Hitofuki no Jutsu (Lightning Release: Lightning Blast Technique)
Description: An upgraded version of Lightning Bolt, this jutsu works the same way except now it is a continuous blast of electricity. The blast can be ended prematurely by the user. A target hit by this technique will experience quite painful electric shocks, however they are still relatively minor.

Junsei Raikou Kunai no Jutsu (Pure Lightning Kunai Technique
Descriptions: As the user flashes a number hand seals the shinobi begins to develop 4 kunai between his fingers that he can throw at his opponent. Many people often see elemental techniques that take the form of throwing weapons as low grade techniques, and as such enemy shinobi often scoff when they see this technique occurr. However this technique is not the same as any traditional element technique. The kunai that are developed are made of pure, concentrated lightning, heated to the point that with the amount of power that they are thrown it it could go through most forms of metal and still do some damage.

Dendou Kaitengi no Jutsu (Electric Gyroscope Technique)
Description: This technique offers the user both offensive and defensive capabilities, presenting some interesting strategic options. The user forms the necessary handseals and, by focusing his chakra, creates a pair of rings of electricity around himself, that spin about like a gyroscope, maintaining a constant electric field throughout its radius, which is half a meter from the user. If anything from outside attempts to enter this radius, the rings will shoot a blast of electricity potent enough to knock back a person and completely deflect any projectile. The shield will effectively block any taijutsu weaker attacks, and any weaker ninjutsu attacks. An attacker using a strong taijutsu will be able to enter the radius of the gyroscope, but will still suffer an electric shock as he enters. The user is able to move around while the shield is active, however at a slightly slower speed.

Kyuutai Tate no Jutsu (Sphere Shield Technique)
Description: Circulating electrically charged chakra around the entire area of the body the user is now able to push this chakra out of their body forming a personal-range electric sphere of defense that covers all angles and even overhead. Anyone who is attempting to break the shield with a taijutsu attack will be given a shock capable of leaving a third degree-burn and pushed back, any type of thrown weapon is immediately blocked as well. The shield can also deflect most ninjutsu attacks. The downside of this is that the user is unable to move while the shield is active.

Raiton: Shichū Shibari (Lightning Release: Four Pillar Bind)
Description: Four giant rock pillars are summoned around the enemy, then shoot bolts of lightning, immobilizing the target and possibly doing damage to them

Inbikiri Ekido no Jutsu (Lightning Rage Technique)
Description: After making the necessary handseals the user slap the ground (as many times as one wants) for everytime they slap the ground a blast wave of lightning radiates outwards 50ft. (75ft. for anbu)(100ft. for Kage/sannin)

Inbikiri Seeji no Jutsu (Lightning Sage Technique)
Description: The user must be completely still for a minute (1 post) as user concentrates on sending electricity through their own muscles thus stimulating themselves to become stronger, faster and more flexible.






Genjutsu
Bushin no Jutsu (Clone Jutsu)
-----------------------------------------------------------------------------------------

╫Character Description╫


Personality: calm mean short fuse
Nindo: the road of ninja life has 2 choices good or evil
Height: 5`8
Weight: 120
Original Eye Color: green

-----------------------------------------------------------------------------------------

╫Background Information╫
he came into the world as a sand shinobi with hopes and dreams to become a great ninja.  

Aro97


lenon01

Dangerous Lunatic

8,750 Points
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PostPosted: Sun Jul 25, 2010 9:23 pm
Lenon appeared, his feet dangling over a small cliff face as he looked down upon the area where the two fighters were. "Hurry up with this!" He shouted down as a large gust of wind blew by, fluttering everyone's hair. "I don't want to freeze myself up here!"  
PostPosted: Sun Jul 25, 2010 9:29 pm
User ImageXXXXXXXXTHExxANGELSxxINxxTHExxAFTERLIFE
AWAITxxFORxxYOURxxARRIVALXXXXXXXX


═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═


XXXXXXXXXXXXXAro Uchiha

xxxxLOOK DEEP INTO MINE EYES WHAT DOST THOU SEE
xxxxI CALL UPON MY BIRDS OF PREY TO FIGHT ALONGSIDE ME

Chuunin of SandXXXXXXXXXXXXX

WHAT RAGING FIRE SHALL FLOOD THE SOULxxxx
WHEN WILL THE FLAMES AT LAST CONSUME USxxxx

㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋


Aro appered at the area,he crossed his arms and waited for his opponent to show up.Aro has been looking forword to this momment for a while.He then heard Lenon`s request to hurry up."Don`t worry Lenon you`ll be ok."Aro yelled up with a smile.


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Aro97


lenon01

Dangerous Lunatic

8,750 Points
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PostPosted: Sun Jul 25, 2010 9:31 pm
Lenon proceeded to hail large rocks down upon Aro's head. "I'm a PUPPET!" he shouted down. "It's possible for me to freeze!" he lied, as he picked up another fist-sized rock and threw it down at Aro's head.  
PostPosted: Sun Jul 25, 2010 9:35 pm
User ImageXXXXXXXXTHExxANGELSxxINxxTHExxAFTERLIFE
AWAITxxFORxxYOURxxARRIVALXXXXXXXX


═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═


XXXXXXXXXXXXXAro Uchiha

xxxxLOOK DEEP INTO MINE EYES WHAT DOST THOU SEE
xxxxI CALL UPON MY BIRDS OF PREY TO FIGHT ALONGSIDE ME

Chuunin of SandXXXXXXXXXXXXX

WHAT RAGING FIRE SHALL FLOOD THE SOULxxxx
WHEN WILL THE FLAMES AT LAST CONSUME USxxxx

㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋


Aro's eyes widened in a goofy way"Hey cut it out,and since when could puppets freeze!"Aro yelled up dodging the "Hail"attack from Lenon.


User Image
 

Aro97

lenon01 rolled 1 10-sided dice: 8 Total: 8 (1-10)

lenon01

Dangerous Lunatic

8,750 Points
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  • Destroyer of Cuteness 150
  • Timid 100
PostPosted: Mon Jul 26, 2010 9:39 pm
(( The gusts of wind will occur in the number of posts that appear on the die roll. ))  
PostPosted: Tue Jul 27, 2010 8:34 am
(Will it hurt us,stop our attacks,or do we guess get cold question )  

Aro97


Phantom Muse

Friendly Shapeshifter

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PostPosted: Tue Jul 27, 2010 3:29 pm
Basic Info
Full Name: Saotome Satoshi
Nicknames: Hya
Age: 19
Birth Date: 05/27/1990
Gender: Male
Race: White
Rank: Chunnin
Ninja Type/class: Genjustu Type

Favorite
Animal(s) : Cats, Foxs, and Praying Mantis
Color(s) : Blue, and Turqois
Number(s) : 9
2 Elements: Water, Wind
Weapon of choice: Ubi Parsal (Chicada)
Strength: Speed, Chakera, Intellegence, Justu, Weaponary Skills, Will Power
Weakness: Power, Strength, Taijutsu
Jutsu List:
Non-Elemental
- Mizu Kagami no Jutsu (Water Mirror Technique)
- Uo Tsuba (Fish Spit)
- Mizu Bunshin no Jutsu (Water Clone Technique)
- Mizu Soujuu (Water Manipulation)
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
- Kasumi Juusha no Jutsu (Mist Servant Technique)
- Kokohi Arazu no Jutsu (False Place Technique)
- Magen: Narakumi no Jutsu (Demonic Illusion: Hell Viewing Technique)


Water Jutsu
- Kanraku Kibun (Sinking Feeling)
- Kani Hokou (Crab Walk)
- Bakuretsu Kunai (Exploding Kunai)
- Doro Bunshin no Jutsu (Mud Clone Skill)
- Mizu no Waruasobi (Trick of Water)
- Mizu Peretto (Water Pellet)
- Mizutamari no Jutsu (Water Puddle Technique)
- Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)
- Isonagi no Jutsu (Beach Crab)
- Mizu Tate no Jutsu (Water Shield Technique)
- Suiton: Abura Bushin no Jutsu (Water Release: Oil Clone Technique)
- Suirou no Jutsu (Water Prison Technique)
- Kirigakure no Jutsu (Hidden Mist Technique)
- Aranu Atsubottai Kyouatsu no Jutsu (False Heavy Pressure Technique)
- Atsubottai Mizu no Jutsu (Heavy Water Technique)
- Suishi Hitokiri (Drowning Assassination)
- Kiridoku (Poisoned Mist)
- Kioku Fukikesu (Memory Wipe)
- Tsuiraku Nami no Jutsu (Crashing Wave Technique)
- Tsukaeru no Jutsu (Choke Technique)
- Mizu no Yaiba (Water Sword)
- Mizutamari Yusuo no Jutsu (Water Puddle Transportation)
- Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique)
- Mizu no Yoroi (Water Armor)
- Kirigakure: Shunshin no Jutsu (Hidden Mist: Instantaneous Body Skill)
- Suikusari no Jutsu (Water Chains Technique)
- Suimenka no Kisoku ( Breathing underwater Technique)
- Kirigakure no Jutsu (Hidden Mist Technique)

- Thousand Flying Water Needles of Death
- Suiton: Nenshou Ame (Water Release: Burning Rain)


Wind Jutsu
- Kaze Bunshin (Wind Clone)
- Kaze Fuuchuufuyuu (Wind Levitation)
- Yadama Furooseigyo (Projectile Control Skill)
- Hanpatsu Kaze no Jutsu (Retrieving Wind Technique)
- Smoke dome
- Boufuu Kyouzuu no Jutsu (Gale Surge)
- Kaze Bakuhatsu (Wind Explosion)
- Yadama Henshin Bakuha (Projectile Deflection Blast)
- Okuridashi Kaze (Propelling Winds)
- Kamaitachi no Jutsu (Slashing Wind Skill)
- Fuuton: Shinkuutai Naihatsu (Wind Element: Air Pocket Bursts)
- Bouseki Tate no Kaze (Spinning Shield of Winds)
- Kaze no Yoroi (Armor of Wind)
- Fuuton Reppu-Ookami (Wind Style: Gale Wolf)
- Fuuton: Seijitsu Kaze-ken (Wind Style: Faithful Wind Blade)
- Shinku (Vacuum)
- Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill)
- Daikamaitachi no Jutsu (Grand Slashing Wind Skill)
- Fuuton: Furyuu no Jutsu (Wind Release: Wind Dragon)
- Fuuton: Tei Hakusha (Wind Release: Air Riding)
- Hikui Tenkuu Assaku no Jutsu (Low Air Pressure Technique)
- Kaze no Yaiba (Wind Sword)
- Kaze Gyorai no Jutsu (Wind Torpedo)
- Fuuton: Tatsumaki Wana (Wind Release: Tornado Trap)


Genjutsu
- Bunshin No Jutsu (Clone Technique)
- Fukushi no Jutsu (Double Vision Technique)
- Ikamono Chishio (Fake blood)
- Suiganmourou no Jutsu (Drunken Sight Technique)
- Bouzenjishitsu no Jutsu (Stupification Technique)
- Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique)
- Magen: Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique)
- Kori Shinchuu no Jutsu (Sly Fellow Mind Skill)
- Senro Ue Fuku no Jutsu (Track Covering Technique)
- Meisai no Jutsu (Camouflage Technique)
- Ataeru Kanjoo No Jutsu (Inflict Emotion Technique)
- Nemuri (Sleep)
- Nise Shookanjoo No Jutsu (False Summons Technique)
- Tenjou Gyakumodori (Heaven and Earth Reversal)
- Koudo Tenjou Gyakumodori (Heaven and Earth Reversal, Advanced Version)
- Genjutsu Kai (Release)
- Atama Kusari No Jutsu (Chained Mind Technique)
- Ikamono Chikara no Chakra (Fake Chakra Power)
- Suguni Ouda (Instant Strike)
- Kitsunetsuki (Spiritual Possession)
- Magen: Niju Kokoni Arazu no Jutsu (Demonic Illusion: Double False Surroundings Technique)
- Gensou no Udai (World of Illusion)
- Nehan Shouja No Jutsu (Salvation Temple Technique)
- Genmu no Henshuubyou (Visions of Paranoia)
- Fukyuu no Jutsu (Immortality Technique)


Hyoton Jutsu

Hyoton

Hyoton user's: ruler of the wasteland, Reiu-Hateshi,

Hyoton (氷遁, Hyōton?, literally "Ice Release", dubbed "Haku's Secret Arts of Water" by Viz) most powerful technique, Demonic Ice Mirrors, allowed him to surround an opponent with an array of ice mirrors and attack them at an incredible speed. to generate and control ice at will.
This bloodline also has the inate ability of spotinbg the weakness's of other bloodline's


The hyton User's chosen element's muct always be Wind and Water but allows the extra element of ice witch cannont be melted by Flame unless extrem flame's. Creating hand signs with single hand

WeaknessWeak to eletrical jutsu attacks, and consume's alot of chakra.

Stage 2

Hyoton Level 2


3 Toma of Wind water and ice

The eye's have changed in the hyoton level 2 there is no eye technique but it just show's the deveopment within the user. Requirement: Jonin or higher.

Stage one
The first stage is the wind toma usually gained before the otgher two it is gained when the suer becomes one with the win allowing almost any wind technique to be created fast and effectively this wind Toma Add's abilities such as

stage 2
Water toma
This toma is usually gained when water is masterd it give's interesting abilitys such as allowing to teleport into water at any point of time and moment altho the water must be created buy the user first.this means that all water cereated by the user is actaully apart of them fooling eye's such as bakyagun and neo bakyagun and sharingan but also meaning that damaging certain parts of water could hurt the user.


Stage 3
Ice toma
The most powerful part of the ability gained only buy a master of this bloodline. allowing most waterto be frozen instantly even being able to freze body parts of the opponent's body but only parts with smaller areas for example arms and legs can but heads and bodys no.
this allows the user to create techniques unheard of before .

Cold Front:
The user's eye tomas began to spin and the wind Rain and Snow strom begins to pick up eventually causeing great ammounts of damage.

Freeze Frame
The Wind truns below -18 degress frezing all water instantly and making the human body slow down at an incredible rate dosent effec t the fastest user's...

Blue Flame
this is not a type of fire its a jutsu that is so cold it techniclly a brun the freezing flame is frozen and bruning at about -120 degress...

5 calamities of Wind, water , fire, ice and eletrical strom

its and more powerful attack than the three calaimites strom faster stronger and its wind so powerfull cannont be changed in diretcion and will absorb any of the elements above to add to its onlsaught

- Hyouga Kassha No Jutsu [Glacier Block Technique]
- Hyougatama [Ice Sphere]
- Hyougai no Jutsu (Frozen Armor)
- Koori Chiyu No Jutsu [Ice Healing Technique]
- Koori Tsubame No Jutsu [Ice Swallow Technique]
- Hisame [Hail]
- Akakoori [Red Ice]
- Reido [Freezing Point]
- Reinigiri [Zero Grip]
- Koori Waku No Jutsu [Ice Slide Technique]
- Shikki Kansei No Jutsu [Moisture Trap Technique]
- Retsu Kaze No Jutsu [Cold Breeze Technique]
- Hyouga Bunshin No Jutsu [Glacier Bunshin Technique]
- Koorikoku [Ice Carving]



AkkiMizu Clan


Description: As an evil scientist work on the control of water an experiment went wrong. He created Five humans with and Outstanding ability for water jutsus. They Have Blue Hair, Blue eyes, and a strong thirst for water. They are able to preform water jutsus without the use of hand seals and are able to manipulate the water in the area. He then took his experiment to the next level experimenting on a Hoshigaki child named Zalamar Tyler Hoshigaki (Zale_the_ninja). It was successful. As of being Born into this bloodline the user becomes unimaginably strong under water and a great swimmer. Most of the clan members live in Kirigakure and are sword users. A few of the members of the clan once belonged to the mist-7.


Strengths:
-Able to preform water Jutsus without the use of hand seals
-Can Manipulate Water in the area

Weaknesses:
- Lightning attacks
- Must have the elements water
-Must drink water a lot
-When dehydrated their skin becomes fragile and soft

Rules
-Can only start to learn techniques at Genin level
-Techniques for your rank are learned through training ones self.
- Water techniques are learned in 2 less post
-User must clarify that they are using a technique even thought no hand signs must be made.

Ability:
-They are able to preform water jutsus without the use of hand seals
-Are able to manipulate the water in the area

Bloodline/Clan Jutsus:

Genin

Kei Mizu no Jutsu (Water whip technique): The user creates a whip made of water out of the moisture in the air. The whip is dependent on how much water in the air and the concentration of the user.

Irege (Switch): the user turns whatever their palms are touching into water and is able to create it into another form.

Chunnin

Heki Mizu no jutsu (Water Tear technique): The user cry and creates a burning effect on their skin temporarily blocking Lightning attacks

Academy: 0 post
Genin: 0 post
Chunnin: 1 post
Special Jounin: 3 post
Jounin: 4 post
Anbu: 5 post
Anbu Captain: 6 post
Sannin: 7 post
Kage: 8 post


Ken Mizu (Water Health): The user drinks water and is able to heal almost any wound except wounds that cause death.



Summoning:
Water Dragon - Mizu

User Image

Mizu has the power to control and make water. Mizu doesn't have any feet or wings, only has fins so she can swim. Mizu is only female dragon. With one splash from her fins can make a large tsunami. Her best move is "Water Vortex Prison" Mizu makes water tornado's trapping her enemy. Mizu is a very calmest one of all the dragons but can show a very nasty side if you piss her off enough. When fuse with the summoner puts a water whip around both arms and can also use them as weapons.




Bloodline:Hyoton Bloodline


Clan:AkkiMizu Clan (Water Devil)

Character Description
Looks: This sinobi has a more calm personality look. He always wears a kimono and has his Ubi parsol. he has black hair, black eyes, and carries a music device everywhere. Light skin make him look like a ghost. His physical character is lacking and has not alot of muscle. He does not like colors so he doen not wear much of them.
Personality: Calm, mellow, and very relaxed. he likes to organize his Zen Garden and browse shops. Not much for the outgoing type, he likes to listen to his music all the time. But he does have a angery side that only so many people know how to trigger. Talking trash and making others mad is not his thing.
Background: He comes froma peacful village hidden deep in the Forest. this area had many barriers due to the rich amount of agriculture in the area. His brother, Noru, lives in the villege with his father and mother, Koro and Mistuna. Wanting more than the simple life, but to gain power and protect his family, Hyamura wanted to seek training, knowing that one day the great wars would break out again. This village is one of his most prized possesions. He is know for being the assertive onoe for he does not like things being put off.
Village: Mist
Family: Brother: Noru
Mother: Mitsuna
Father: Koro

Missions Completed
S Rank: 0
A Rank: 0
B Rank: 0
C Rank: 0
D Rank: 0

Picture:


NEW LOOK!:
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PostPosted: Tue Jul 27, 2010 3:33 pm
User Image
Saotome Satoshi
Rock Shinobi - Chunnin - Genjutsu Specialist - Dragon Summoner - Hyoton Bloodline - Akkimizu Clan

=-----------------------------------------------------------=


"Impaciant are we?" Saotome walked up to the arena were the man was."Aro Uchiha is it?" He then stood a few feet away from the man."Well, looks like we are going to have some fun arn't we?" He waited.  

Phantom Muse

Friendly Shapeshifter

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Aro97

PostPosted: Wed Jul 28, 2010 6:47 am
User ImageXXXXXXXXTHExxANGELSxxINxxTHExxAFTERLIFE
AWAITxxFORxxYOURxxARRIVALXXXXXXXX


═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═


XXXXXXXXXXXXXAro Uchiha

xxxxLOOK DEEP INTO MINE EYES WHAT DOST THOU SEE
xxxxI CALL UPON MY BIRDS OF PREY TO FIGHT ALONGSIDE ME

Chuunin of SandXXXXXXXXXXXXX

WHAT RAGING FIRE SHALL FLOOD THE SOULxxxx
WHEN WILL THE FLAMES AT LAST CONSUME USxxxx

㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋


Aro turned his attention to the man who had just arrived."And you must be Saotome."Aro looked at the man and in a heart beat activated his sharingan."Looks like this will be fun."Aro said allowed and waited for Lenon to let the match start.


User Image
 
PostPosted: Wed Jul 28, 2010 4:45 pm
User Image
Saotome Satoshi
Rock Shinobi - Chunnin - Genjutsu Specialist - Dragon Summoner - Hyoton Bloodline - Akkimizu Clan

=-----------------------------------------------------------=


"Saotome, yes i am him." He activated his Hyoton, his eyes turing White as snow. It got very cold out, the temprature now in the low negatives. It would be about -18 degress out when the hyoton was done activating.  

Phantom Muse

Friendly Shapeshifter

7,925 Points
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Aro97

PostPosted: Wed Jul 28, 2010 4:58 pm
User ImageXXXXXXXXTHExxANGELSxxINxxTHExxAFTERLIFE
AWAITxxFORxxYOURxxARRIVALXXXXXXXX


═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═


XXXXXXXXXXXXXAro Uchiha

xxxxLOOK DEEP INTO MINE EYES WHAT DOST THOU SEE
xxxxI CALL UPON MY BIRDS OF PREY TO FIGHT ALONGSIDE ME

Chuunin of SandXXXXXXXXXXXXX

WHAT RAGING FIRE SHALL FLOOD THE SOULxxxx
WHEN WILL THE FLAMES AT LAST CONSUME USxxxx

㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋


Aro felt the cold but did not show it,insted he glared at Saotome and waited for Lenon`s call to begin.


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PostPosted: Wed Jul 28, 2010 5:10 pm
User Image
Saotome Satoshi
Rock Shinobi - Chunnin - Genjutsu Specialist - Dragon Summoner - Hyoton Bloodline - Akkimizu Clan

=-----------------------------------------------------------=


"I see you have sharigan....that's a cheap way to fight. Shows you have no true skills." Saotome then seen that Aro was glaring at me."Feel lucky that its forbidden to kill in the Exams. Otherwise i could have me a new pair fo those eyes that would go great on the black market." Saotome was waiting for the call to start the fight.  

Phantom Muse

Friendly Shapeshifter

7,925 Points
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Aro97

PostPosted: Wed Jul 28, 2010 5:18 pm
User ImageXXXXXXXXTHExxANGELSxxINxxTHExxAFTERLIFE
AWAITxxFORxxYOURxxARRIVALXXXXXXXX


═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═ ☣ ═


XXXXXXXXXXXXXAro Uchiha

xxxxLOOK DEEP INTO MINE EYES WHAT DOST THOU SEE
xxxxI CALL UPON MY BIRDS OF PREY TO FIGHT ALONGSIDE ME

Chuunin of SandXXXXXXXXXXXXX

WHAT RAGING FIRE SHALL FLOOD THE SOULxxxx
WHEN WILL THE FLAMES AT LAST CONSUME USxxxx

㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋ ♦ ㊋


Aro smirked at the ninja`s words of his clan."I just use it to one-up you in this fight,you wouldn`t know anything of skill,so why would you talk about somone else skills?"Aro said still smirking at him."And you should be feeling lucky cause if you don`t your not gonna win."Aro said with twisted smile.Word don`t really get to Aro much he already knew if it came down to it in a life or death situation,he would dominate.Aro was gonna do anything it took to put this man in critical condition.


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