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Tags: Halloween, Demons, Monsters, Roleplay, Academy 

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Getsurae

PostPosted: Wed Jan 05, 2011 12:01 am


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Enrollment

Oh just what Arel needed to complete his Frightday evening, a stalker student. The last time this had happened, it had involved something like thirteen dead follyjoxes, a bunch of wilted nightshade, and half a deceased student, who may or may not have been part of the skeletal assortment decorating the side of the office currently.

About to feed the form to the Shredder, he was surprised when the piece of paper suddenly fluttered, as if blown by an invisible breeze. Guiltily looking around, he decided that placing it in the acceptance folder was probably his best bet. Those damn stalker students.
PostPosted: Wed Jan 05, 2011 12:02 am


Table Of Contents

Getsurae


Getsurae

PostPosted: Wed Jan 05, 2011 12:05 am


Name: Whisper
Nicknames: Wisp
Gender: Female
Age: 16

Faction/Race Demon/ Hell Hound [Based off of the Supernatural version of the hell hound]

Personality: Wisp is fairly fun to be around, as she always tries to lighten the mood. She tries her best to stay mostly positive, as she feels like she must be a pillar of strength for those around her. This probably stems from the fact that her father didn’t treat her and her siblings very well, and she was the one to always stand up and say something. The turbulent relationship with her father probably also explains why she hates bullies.

Wisp enjoys most of the typical teenage girl activities such as; shopping, going out, and getting makeovers. The only real exception is dancing. It’s not that she is bad at it, she just feels very embarrassed while shaking her thang. However, Wisp can also be quite tomboyish. She rather enjoys track, and sports that involve running. She also has a secret hard core love for jump rope.

For the majority of the time, Wisp is incredibly easy going. She lets a lot of things slide that would bother the hell out of some people, such as; kicking the back of her seat, someone picking their nose, slurping, and fidgeting. While she can turn the other cheek with most things, she cannot handle obnoxious things. Mostly just gum chewing and bad singers. She isn’t quite sure why these things bother her; she just knows that if she was locked in a room with someone doing these things, she’d probably punch their face off.

Though Wisp is for the most part a nice girl, she also has tendencies that aren’t typically accepted in society. These stem from her species, but also from her need to seek love and approval from others. She tends to stalk people, though not in a harmful way. When she finds someone who she truly takes an interest in, she will do whatever it takes to find out as much as possible about them. Most people will jump to conclusions and think she is going to turn psycho or something, when in reality she just wants to be close to them. Part of her knows there are healthier ways to accomplish this, but she cannot fight her nature.

Should Wisp actually gain a friend, she’d be fairly lost on how to proceed. She would probably need to be reassured that they are indeed her friend, and that they aren’t going anywhere. At first she may continue her stalking activities, but eventually she would do her best to find another way to use that energy around said friend. There may however be some instances where she stalks without realizing it, and would afterwards feel embarrassed.

Another one of her vices is gambling. She will take almost any bet, especially if it is dangerous. Money and rare items are always a great motivator, but Wisp much prefers another type of currency; Secrets. If you are willing to tell her you a secret, she will do just about anything. However, the secret must match the task, as she believes in fairness. As according to her beliefs of fairness, she will not divulge the secrets to anyone for any reason. However, she may use them to her advantage if she chooses to stalk the originator.
PostPosted: Wed Jan 05, 2011 12:06 am


FEAR: Wisp’s eyes begin to glow, and she emits a growl that causes paranoia and hallucinations. The person sees what they fear most, and on top of their deepest fears, the victim feels as though they are being closely watched and followed. They become temporarily unaware of their actual surroundings, and only believe in the illusion.

At first Wisp can only move slightly and must concentrate very hard to hold the illusion. The illusion itself is only things that will un-nerve the victim at first. However as she grows and learns how to use the ability, she can move fairly freely, and both the hallucinations and the paranoia become stronger, with a chance cause temporary insanity.

Natural Ability: Shapeshifting - Whisper can change her form into a large hellish canine. All her senses are heightened, allowing her to track her opponents easier

Y2 - Synesthesia: Whisper's senses were fairly sharp before, but now they are heightened further. She will not be able to control it fully until she approaches Y3.

Getsurae


Getsurae

PostPosted: Wed Jan 05, 2011 12:07 am


Family and Personal History
PostPosted: Wed Jan 05, 2011 12:09 am


Mini Pets and other loved things

Getsurae


Getsurae

PostPosted: Wed Jan 05, 2011 12:10 am


Targets Friends
PostPosted: Wed Jan 05, 2011 12:11 am


Fanart

Getsurae


Getsurae

PostPosted: Wed Jan 05, 2011 12:12 am



Year 2 Rp log:

PRP:X

ORP: XXXXX

Points from trials: 13

Points from Clans event: 14

Points from 7 kings: 12

Total: 44

Exam point:
X





Rp Log:

PRP: XXXXX

ORP:
XXXXX

Solo:
X

Classes:
XXXXXX

Island Trip:
Sign-Up Assembly
Boat
Supply Tent
Cornfield
Underground Lab
The Cove

Hauted House:
Outside
Room
Hub
Domain of Space
Domain of Couch

Year Two Exam:
X
PostPosted: Sat Jan 15, 2011 12:33 pm


Growth Points

Mini Pets: 5/5
Fanart: 5/5
GM-Modded Event Points: 9 + 13
Completed Roleplay Points: 6
Completed Classes Points: 5
Completed Homework Points: 2
Completed Battle Points (Just rolls):
Completed Battle Points (With RP):
Special RP Event Points: x

50/50




Growth Requirements

1 point can be:

- One piece of fanart drawn by you for anything related to shop (max 5 points this way)
- One complete regular rp
- One gm-modded event with point prizes (to be linked), where you included your character
- One complete classroom rp
- One complete homework assignment
- One complete battle, with just rolls
- Five minipets grown to their final stage (1 point per 5, up to 5 points can be earned this way)

2 points:


- One complete 'battle' roleplay with filled out roleplay actions
- Character 'plot assistance' (ie for events)
- Student is awarded a Pumpkin Seed by staff for outstanding work/achievements/something!

Getsurae


Getsurae

PostPosted: Sat Jan 15, 2011 12:34 pm


and a couple more...
PostPosted: Sat Jan 15, 2011 12:36 pm


...just to be safe

Getsurae


Getsurae

PostPosted: Sat Jan 15, 2011 12:36 pm


and this one
PostPosted: Sat Jan 15, 2011 12:37 pm


Ok, and this one too

Getsurae


Getsurae

PostPosted: Sat Jan 15, 2011 12:38 pm


last one for the hell of it
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