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Waka_in_the_Zash

PostPosted: Fri Mar 25, 2011 6:52 pm


Here's the accepted profiles, and a link back!

Deity's Cry 2: Fall of the Deities
PostPosted: Fri Mar 25, 2011 6:59 pm


The Heroes:


Username:Master Neo3500

Name:Hikari Kobayashi

Age confused ?

Ability:Hikari seems to have inherited a holy light from Birth, the Goddess of Life. Hikari is still struggling with her ability as her memories are still faded in darkness. Her main form of attack are in the shape of small daggers of light.

Weapon:None

Talents:Hikari is quite the cook, as well as her ability to read even the fastest of movements.

Weaknesses:Hikari seems to get annoyed quite easily, which can sometimes lead to unnessecary fighting

History:Hikari awoke in a bright room, it's white walls etched into her mind. With no memory or name, she wandered the pearl halls in search for answers. Cheering rang from a room as a woman emerged. She introduced herself as Birth, the Deity of Life and Health. Soon she was bestowed with not only a name, but a small gold locket. Hikari has been living the past seven years in the newly restructed capitol, running a small bakery under the Kobayashi name, the name bestowed to her. She hopes one day to find the man in the locket, her supposed father.

Appearance:
User Image

Quote: "May my light rip you asunder!"

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Username: Yizel
Name: Saken Kulis

Age: To his knowledge he’s 19

Ability: Shifter
Saken is able to manipulate the power of light and dark to his advantage, however because he’s closer to darkness he can’t wield the light very well.

Light stance- This stance is for close range, by imbuing his fist with light he is able to add extra hits and power to his punches and kicks, he can also creates swords from the light.
He can create ‘burst’ of light should and opponent back away but the range is extremely limited to roughly and arms length from him.

Dark stance- This is made for medium to long range, he fires dark blasts and orbs to hit his opponent and keep them at a safe distance.
He can make darkness rain and by concentrating run it along the ground

Weapon: He can create swords of light in his hands; it takes work to make anything else. He can’t control the darkness well enough to form dark weapons.

Talents: Saken can take a punch thanks to his past with Liriana, his determination and will push him to limits that would kill a normal human
He has a high endurance from his training with Kina to control his darkness.

Weaknesses: He can’t shift too often or he’ll be stuck in one of his stances and due to the imbalance it can backfire on him.
He has to shift to darkness to allow his light stance to recharge in a prolonged fight.
His light weapon isn’t as strong as a normal weapon so it’ll break after a certain amount of time.

History: Saken memories are faint but he remembers his time with Liriana and Kina during their travels.
The one thing he does remember is being surrounded with darkness as mumbling surrounds him, his body feels incredibly light and as the mumblings grow louder he wakes up.
He woke up to see Liriana staring at him with Kina standing behind her, it was never explained how they found him but Liriana called it an ‘unlucky circumstance’ whenever he pressed for an answer.

He’s traveled with Liriana and Kina for a few years, stuck between a healthy balance of tough love and stern concern, the memories he holds most dear and the only ones that aren’t fuzzy are the ones he shares with the two.

However one night a memory came to him causing his heart to become heavy every time his eyes landed on Liriana.
Whenever she spoke to him a pain would replace his comfort and no matter how hard he tried he couldn’t ignore it.
Unable to handle the pain anymore he ran away from his two companions and now wanders.

Appearance: User Image

Quote: “Your two choices are a beat down or death, keep talking and I’ll choose.”

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Username:masaruu

Name:Yamaru Igaki

Age:27

Ability: Having the wolf spirit sealed within him seven years previous, Yamaru (Yama) has befriended his fated partner as they grew close together. Giving him speed and the strengths of a wolf, Yama became one with nature.

Weapon:Yama uses the earth around him as his weapon. If not the earth, Yama will use his claws that about as strong as tempered steel. with becoming the leader of his village, Yama learned how to create steel weapons.

Talents: With the wolf inside him, he was given more speed and power, along with the sensitivity to smells.

Weaknesses: Good smelling food, girls with nice perfume and/or good composure.

History:Yama, grown in the shadow of his brother, wanted to become the village leader just like his brother. He left the village seven years prior to obtain a power to finally become the leader. He returned to the village and challenged his brother to a match. During the match, He leapt high in the air, and performed his Wolf meteor attack, causing the battle field to become rubble. His brother acknowledged his power and allowed him to learn the secrets to the village, the art of compressing earth and creating steel weapons.

Appearance: User Image

Quote: "From the depths of the earth, I'll show you the power of the wild beast!"

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Username:Master Neo3500

Name:Sora

Age: 16

Ability: "Float-Step" Sora has the inept ability to float short
distances, not truly an offensive or defensive ability.

Weapon: "Heaven's Key" A blade forged from the corrupt light that plagued the ground due to Jazz unleashing the seventh gate seven years ago. The blade itself is what gives Sora her fighting ability, using that light, she can summon small orbs, and even fire small projectiles.

Talents: Being small, her speed is admirable, and her love for justice keeps her moving.

Weaknesses:Her only real power comes from her blade. Not really a fighter, Sora tries her best just to keep moving.
History:Sora was a young girl whose life was also devistated by the occurances seven years ago. With her home and family lost, Sora put all of her faith into what she believed a just cause. Three years after the 'war' a church known as the "Church of the Seventh Gate" was errected on the very spot that was devistated by the seventh spear "Gungnir". Using the corrupt light that remained in the soil, they forged a mighty blade so that if another war of deities did indeed break out, they would have an almighty weapon to combat the darkness. Sora was chosen from the flock to carry the blade, as she had an unhealthy obsession for the man that opened the gate, unknowingly being Jazz Kobayashi.

Appearance:User Image

Quote:"One day that angel will come for me!"

Waka_in_the_Zash


Waka_in_the_Zash

PostPosted: Tue Mar 29, 2011 9:36 am


The Indifferent:

-Username: Sir Blackout

-Name: ‘Azuura’

-Age: 17

-Ability: “Saphirica”

Manipulation of the tangible representation of sorrow. It manifests itself as rain/mist/etc whenever summoned, and she can then manipulate and shape it with her tessen to create weapons, barriers, etc. The main benefit in solo combat is the disorienting and weakening effects it has on enemies—thick fog to blind, heavy rain to slow, lightning to stun, etc. Once manipulated, the Saphirica is almost impossibly dense and strong; however, it takes great amounts of energy to manipulate it with any sort of force, so it’s extremely difficult for her to strike opponents with it from far away and inflict damage. Once manipulated and released, the Saphirica will hold its position and shape until A) The fight ends, B) Azuura is incapacitated or completely loses focus, or C) a very large amount of force is used to shatter it.

-Weapon: Dual bladed tessen, mauve and steel gray in color.

-Talents: Having a focused, level-headed response to almost every situation; negotiation and intimidation.

-Weaknesses: Inability to feel happiness; appears cold and compassionless; little physical strength, lack of individual combat ability.

-History: Azuura and her friends grew up together in the same town, away from the majority of the fighting during the war. Azuura was treasured by the others, and loved being the center of attention. Then, early on in the war, their lives began to change—their spirits were crippled, as though the Gods themselves had decided to place curses upon them. For Azuura, it was the loss of emotion—more specifically, of her happiness. She gradually lost the ability to feel any sort of positive emotions about the world around her, and out of necessity, grew cold and withdrawn. She can still remember how it feels to be happy, and still cherishes her friends more than anything—she’s just lost the ability to express it. Shortly afterward, her ability manifested itself within her, the first to appear. Then, just after the end of the war, events forced her and the others to leave the town they'd lived in their entire lives.

They wandered, always somewhat separate from one another, but never too far away to save each other, always in the same direction. Finally, they decided to seek out a way to rid themselves of the curses that had plagued their lives for so long--no matter the cost. So, they turned in the direction of the capital, hoping to find something, anything--a way to return their lives to what they had been.

-Appearance: http://i1232.photobucket.com/albums/ff376/TG_Blackout/195488.jpg

-Quote: “You think it’s bad to have your heart engulfed in sorrow? I’ll do you one better. I’ll show you the pain of drowning in someone else's suffering.”

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-Username: Sir Blackout

-Name: 'Fefnir'

-Age: 17

-Ability: "Cinderstorm"

Fefnir uses his body, specifically his hands and feet, to create friction and sparks in order to set flame to ash. As this is the only substance he can effectively ignite, he carries copious amounts of ash in pouches on his person, which he spreads about the battlefield before igniting it. His flames don't spread very far, but everything they touch burns extremely quickly; once the fire burns itself out, he can use the ash left over from whatever he's burned to ignite again, effectively creating more and more violent flames the longer the battle continues.

-Weapon: Melee combat; pouches of ash.

-Talents: Fast, strong, protective of others.

-Weaknesses: Hot-headed, easily shaken, not extremely intelligent.

-History: Fefnir spent most of his early childhood alone, never having the courage to really draw any attention to himself. It wasn't until just a few years before the war began that he became close friends with Azuura and the others. He still felt afraid that he wasn't really being accepted, but they treated him nicely enough, without even a conscious thought, so his worries were eventually assuaged. Every day of his life became that perfect melding of normal and wonderful--but only for a few months. Around that time, Azuura lost her emotions, and as the others struggled to find a solution, Fefnir's own curse befell him--all of his old fears and worries returned. He tried to hide them by acting more and more outrageous and reckless, but they still shone through from time to time.

With no choice but to leave his home behind, Fefnir joined the others as they wandered in search of a way to return their lives to normal. His fears have become almost exclusively focused on the safety of his friends, but they've also increased in magnitude, continually growing more violent as time goes on.

-Appearance: http://i1232.photobucket.com/albums/ff376/TG_Blackout/169494.jpg

-Quote: "I probably wouldn't find this funny if I was a decent person. But I'm not, so it's all good, you know?"

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Username: Miss-Ran

Name: Miu Lovel

Age(not required): 8

Ability(One per person): Miu uses feathers to produce tiny protective shields around herself or the target of her choice. The durability of the shield depends on the size, and the larger the shield, the more feathers are required to be used.

Weapon(Not Required): None

Talents: Miu is a tiny girl, therefore can reach smaller places with ease. Miu is also light on her feet, something she picked up from watching her adoptive mother over the years.

Weaknesses: Miu is terrified of horses. Whenever she sees a horse come near her, she panics and hides behind her adoptive mother. Also, her feathers can only be used a certain amount of times, after their uses are up they will disappear along with the shield they were created for. Miu is also rather nosy and tends to stick her nose where it doesn’t belong.

History: Miu knows absolutely nothing of her real parents. She was found seven years ago as an infant by Mirela and Inae while in the arms of her dead mother. Ever since that day, neither Mirela nor Inae informed her of that truth. Miu has lived her life believing that Mirela is her birth mother—Even though they look absolutely nothing alike.

This is further fueled by Mirela’s longing to see the man she loves again, a man who Miu believes to be her father.

Appearance: 4’6”. Shoulder-length blond hair, kept up in two side buns with a short lock of hair framing the left side of her face, amber eyes, fair complexion. Sleeveless, white, square-neckline top with frills on the straps. Black ribbon under the bust connected to a wavy, thigh length orange dress with a giant black bow on the back, black shorts underneath with black shoes and a black ribbon tied around her neck. Large white hat, black gem attached to the side with a black and white feather. Feather earrings.

Quote: “Momma, Auntie Inae is getting mad again ‘cause I’m taller than her!”

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Username: Miss-Ran

Name: Inae Lovel

Age(not required): 25

Ability(One per person): Inae uses the tarot cards of the Major Arcana to call forth summons. Each card releases a different summon(each with a different ability), and the power of the summon depends on the number used. (Ex. Tarot 0 – The Fool is her weakest attack, while Tarot XXI - The World is the most powerful.) The summons can only be activated while the corresponding tarot card is held in her hand while the correct card name and number is spoken.

Weapon(Not Required): A small dagger kept in a strap around her left thigh.

Talents: Inae is a talented fortune teller. She’s able to keep a level head in most situations, despite how easily angered she can become.

Weaknesses: If Inae is interrupted while summoning, the target summon will be rendered useless for a short amount of time. She also has to be careful of the summons she uses at certain times, each summon weakens Inae slightly and prolonged use of them will result in unconsciousness, or death if too much is taken from her.

Because of her height, Inae has much difficulty reaching tall places. She despises being picked up and will do anything she can to get away.

History: At the end of the final battle, Inae departed from the rest of the heroes alongside her half-sister, Mirela. After taking in Miu, the two sisters found a place to stay did their best to survive. When the capitol was rebuilt, Inae convinced Mirela to move there, telling her that there would be a better chance of being found there than any place else.

After acquiring a two-story building in the capitol, Inae re-opened her fortune telling business in order to bring in some kind of income to help support Mirela and the growing Miu.

Appearance: Short blond hair, green eyes, pale complexion. Black tank top, matching black mini-skirt with gray stockings. Brown half jacket and brown shoes. Wears a brown belt around her waist with a pouch attached. Very tiny person, only about 4’4”.

Quote: “Looks like you have a violent streak in you.”

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Username: Miss-Ran

Name: Mirela Lovel

Age(not required): 26

Ability(One per person): Mirela uses the sound waves produced from her violin to perform different actions based on the tempo and mood of the melodies used.

Weapon(Not Required): Violin (mainly)

Talents: Mirela has been a dancer for most of her life. This allows her to maneuver through most attacks and move quickly on her feet to evade or catch up to an enemy. She is also able to play the violin quite well.

Weaknesses: If Mirela is in a soundproof environment, is left without an instrument to play or her violin is broken, she will be unable to use her power. Also, if she loses concentration toward the beginning of most of her attacks, the energy used to create the attack explodes. The size of the explosion depends on the size of the attack.

History: Seven years ago, Mirela was one of heroes that fought in the final battle. Dragged into the previous war while searching for her mother, Mirela made plenty of friends and a few enemies. When the final battle ended, Mirela found herself separated from the man she had come to love throughout the hard struggle and was left with a promise that he would someday find her and a locket for proof of that promise.

It was that very day that Mirela and her half-sister Inae found Miu and took her in. Ever since then, Mirela has raised Miu as if she were her own.

Appearance: 5’9”. Long black and blond hair, kept in a low ponytail and tied back with brown fabric. Blond locks of hair form at the side of her face and stop at her shoulders. Purple eyes, fair complexion.

Knee-length, strapless pale green dress. A-Line skirt with a front slit up to her navel. Black mini-skirt and black heels with a strap across the ankle.

Quote: "I still have things to do, you don't have the right to stop me. For everyone... For everyone that needs me, I will stay strong and I will fight on!"

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Username: RabidKitten
Name: Surri Kynsi
Age 25
Ability: With conscious effort Surri can put forth 5 different attacks of multi coloured lights that have differing effects. Each is representative of a different animal and have either an offensive or defensive purpose.
Weapon: None other than her body and ability
Talents: As she trains every day without fail, Surri is accomplished in hand-to-hand combat. She is also a deft hand at gardening.
Weaknesses: Both heights and confined spaces are sources of fear for Surri and cause her no end of frustration. That she has not one but two crippling weaknesses is unacceptable to her and though she tries to face her fears she has yet to overcome either one.
History: Surri was abandoned on the doorstep of a monastic order commited to perfecting both the body and mind through relentless conditioning. She was raised to live and breath the tennants of their order through soemtimes brutal means and strives to reach that elusive pinnacle of perfection through meditation and constantly testing her body against the other accomplished monks. Eventually as each memeber is required to do at the age of 25 she left the sheltering walls of the order to go forth into the world to test her prowress against worthy adversaries until she reached the zen like state that her beliefs were based upon.
Appearance: User Image
Quote: "Strength of the soul grows in proportion as you subdue the flesh."

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Username: Sir Blackout

-Name: ‘Kaiser’

-Age: 18

-Ability: “Strikeforce”

Kaiser’s ability allows him to change the quantity and shape of kinetic energy in an object. He mostly uses this ability on his bostaff as he fights—he can “drag” the kinetic energy along the side of his staff to turn what looks like a grazing swing into a scythe wound. He can also strike with the end of the staff and force all the kinetic energy into the area of contact to inflict a great deal more damage than it normally would. Kaiser can manipulate the energy of any object, but only through physical contact. His ability is also able to manifest itself in the immediate area around whatever he uses it on, similar to the shockwave that comes off of rope/cord/etc. when you swing it.

-Weapon: Bostaff

-Talents: Completely rational, good leader, quick thinker

-Weaknesses: Moments of doubt/fear,

-History: Growing up, Kaiser was always the one who couldn't trust anybody else; it took years for Azuura and the others to finally earn his trust. They were about the only ones who did--Kaiser tends to be rude to people other than his friends, never mincing words and only interacting with them to get what he wanted. He prefers to let his companions do the talking, while he sits back and scowls at anyone who looks his way. Nevertheless, he always put others first, finding a way to turn even the worst situations into manageable ones--including Azuura's loss of emotion. This began to change when his curse befell him. According to his friends, Kaiser awoke one day with no memory of his past, mistaking the people he knew, even those he loved, for people who had sorely wronged him in the past. When he awoke the next day, everyone--absolutely everyone, save for his friends--despised him for things he didn't remember doing, things that his friends would never explain to him. They tried to return to a normal life after that, but it eventually got to the point where staying in their hometown was just impossible--So they left, supporting each other, seeking out a way to save one another from their curses.

-Appearance: http://i769.photobucket.com/albums/xx334/UltraEternalBlackout/140537.jpg

Quote: “What if it happens again? What if I wake up tomorrow, and I can’t recognize the faces of the people I love—then I come to the next day, and the first thing I see are their faces, streaked with blood?”

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username-Yizel
Name- Yusa
Age- over 200 years old
Ability- Levitation
Though not a very useful ability Yusa is able to levitate his own body and objects connected to him, he is unable to lift up humans though since they’re too heavy for him.
Weapon- Sword of destruction
A large sword with a red hilt and a black blade, a purple aura circles the sword when it’s drawn and there’s writing in a weird language on the sword.

The sword has two forms

Divided Form- The swords break off into seven short swords that Yusa is able to control and attack his opponents with.
He can attack with multiple swords or just attack one at a time, he is even able to shoot energy out of them
In this form he is able to send multiple attacks at his opponents bit it serves as more a defensive stance then one of attack.
This form is the only one that can shoot out energy since the range is shorter than the other

Underworld’s Might- The strongest form of the Sword of Destruction, combining the seven swords creates a black broadsword that radiates with darkness.
This form is made purely of attack and has the farthest range of the two forms.
Though it can’t shoot energy Yusa is able to control the sword easily since there’s only one.

Talents- Since he doesn’t carry the sword he’s able to swing it effortlessly controlling it with his powers.
He’s able to float effortlessly wherever he goes making it easy for him to fly out of the way of ground based attacks.

Weaknesses- Yusa is a very cowardly person and doesn’t like fighting, thus why he avoids all disputes.
Thanks to Liriana he’s afraid to use his power and hides whenever violence appears thus it takes a lot for him to pull the sword out.

The Sword of Destruction though powerful will fade after a certain amount of time if Yusa is outside of the underworld or too far away from Liriana.

Due to his size and limited strength he’s not very good at hand to hand combat.

It’s not outside of his nature to run from a fight, even if he has the upper hand which is rare.

History- Yusa is a cowardly being that has been traveling with Liriana and Kina over the years; though he lacks bravery he makes up for it in his commitment to his Mistress.
He’s lived for hundreds of years and at one point used to stay with Reaper in the underworld though in those days he felt confined and didn’t like the screams.
He’s served under both Reaper and Liriana though it mostly against his will until recently.
Yusa was originally in another form but thanks to Liriana he now bears the childlike form he’s in today, he enjoys the freedom of being able to move on his own and to make his own decisions compared to before.
He carries many memories of suffering at the hands of those he referred to as his masters and he carries a soft spot for humanity seeing only their suffering after their ends.
When he was created Liriana gave him a new name not liking his old one; it’s unknown where it came from but Kina assumed it was from someone in her past.

Appearance-User Image - Blocked by "Display Image" Settings. Click to show.
Quote-“Violence is bad so Mistress you shouldn’t do- wait don’t rip that off. Mistress!”

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Username: Yizel
Name: Trickster
Age: 368
Ability-Memory tracer
Using the eye on his hat he is able to peer into the memory of his victims, using those memories he’s able to trap his opponent into a world where he uses their memories against them.
In his world what was once illusion become real and can harm his opponent

Weapon: Trickster is unable to carry weapons.
Talents: Trickster is able to use his power repeatedly keeping his opponent trapped within the worlds he creates.
Trickster can manipulate everything in his world from the sky, the earth, to the very beings within them minus the humans trapped in it.
It’s easier for Trickster to find certain memories if he knows what to look for rather than randomly search.


Weaknesses: Due to Trickster’s broken mentality his illusions can waver at certain points.
If Trickster is hit the world will break and harm him in the process.
If the person using his power against has a strong will he won’t be able to trace deep into their memories and he has to look at his opponent from the front to use his power


History: Trickster was once a human and entertainer who enjoyed seeing the happiness of his observers.
He practiced his act hoping to spread joy and happiness wherever he went.
However as time progressed he realized something, though he brought happiness to people he wasn’t earning too much silver from it.
It got to a point where he could barely gather enough to feed himself, staring at his little silver he began his descent into corruptness.
He made a change to his act to gather more people, promising to fulfill their deepest desires and paid a few people to act ‘happy’
His charade drew people in and he gave the masses false hope with his act and was able to earn triple what he once earned.
After earning enough he had a chance to stop but the weight of his pouch made his heart waver and he continued to trick people with his act.
Eventually his act became nothing but lies in an attempt to earn more silver for him and brought forth false hope to all who attended his charade.

One day Trickster was doing his act when his lies came back to haunt him, a man who had been at one of his acts and believed his desires became fulfilled came at Trickster consumed by rage.
Broken in both his pocket and spirit he charged towards Trickster and stabbed him repeatedly until Trickster could no longer resist.

Some time later after the crowd had dispersed Trickster woke up to see Reaper standing over him.
Reaper grabbed him before pulling him down to the underworld.
Giving him the name ‘Trickster’ Reaper informed him that he would help him to keep his promises of fulfilling desires.
He gave him the ability to see people’s memories and with a faint smile vanished.

Trickster clutched his head as the memories of the damned flowed into his mind, slowly day after day his mentality slipped until he lost his own memories.
Memories of pain and suffering constantly flow through his mind but without memories of his own they are the only things he has to remember.
He looks endlessly looking for any fond memory to free him from his suffering.
He lives in the underworld by the name Reaper gave him; the only memory of his own he has left.
Appearance: User Image
Quote: “It hurts….please make them stop…there’s so much….pain”
PostPosted: Tue Mar 29, 2011 9:44 am


The Villians:

Username: Dante_Shadowolf
Name: Lanze Krieger
Age: 25
Ability:
  • Magnum: A miasma of amplification, an ability that manifests as a black fog that wraps itself around the user. It latches on to the user or an object, and amplifies a specific aspect of it, according to the user’s will, bringing that aspect beyond its normal limitations. For example, the piercing power of a mere wooden peg can be brought to the level of an iron spear, and the strength of a shield can reach the level of a fortress when Magnum amplifies it. This ability can even be applied to oneself, making one as strong as a bear or as fast as the wind, depending upon the situation and the will of the user. However, its limitation is that it can only be used upon “mundane” objects, or those that do not possess a special ability or affinity, like his sword Abyss.

Weapon:
  • Abyss: A dark sword, said to be the bane of gods, but the fool of men. This is an accurate description as the sword is actually quite blunt, and useless as a tool for slashing or piercing. However, this is only against physical opponents, Abyss’ true strength lies in its ability to directly strike ethereal objects, or those that would normally be intangible, such as fire and light. Its blunt blade can easily slice through a firewall with ease.

Talents:
As a former knight, Lanze is quite skilled in various form of combat, though he specializes in melee. Oddly enough he is also skilled in housework, something that has yet to be clearly explained, though the most probable reason is that he was a butler as well.
Weaknesses:
Despite the fact that Magnum is an ability of great quality, it still has its weaknesses. The most prominent being that for Lanze to use it on an object, he must be able to grasp that object, thus amplifying fire or any other intangible substance is out of the question. Additionally, Magnum itself is merely a support skill and not a directly offensive skill, just as Lanze is merely one knight and not an army. These limitations mean that Magnum requires an object for it to support to be effective, and though Lanze is a knight of extremely high caliber, he is still but one man, when faced against too many foes at once, he will fall just like any other man.
History:
Lanze Krieger was a mere squire, training to become a knight for a foreign noble family, when the deity of death bestowed abilities upon several humans across the worl. Lanze was one of the select few that were able to awaken their powers, and this did not go unnoticed, especially by the head of the noble family, who was quick to place the lad under his care and personally oversaw his training into a knight without equal. For this, Lanze was extremely grateful to him, swearing him his life as a knight. However, disease struck the man, on his deathbed he gave Lanze his death wish, for him to protect his son, to see that he grows up to become a person worthy of his wealth and power. A man of honor, Lanze nodded to his wish, and saw his lord die before him. Afterwards, he then became the personal bodyguard of the man’s son, the inheritor of his vast wealth and power.
However, the son was far from what his father had hoped him to be. He was corrupt, wasting his father’s wealth on women and resorting to illegal actions when it seemed like he was nearing poverty, soiling his family’s name in the process. Despite this, Lanze continued to serve him, out of respect for his father. But, this soon came to end when the son ordered him to kill his own mother, the wife of the man he had sworn his life to. The mother, horrified at his son’s actions, threatened to expose him, unless he mended his way, of course the son would have none of this and thus ordered Lanze to kill him, and then label the knight as a murderer.
Well aware of his plan, and disgusted at his depravity, Lanze could not bear to protect him any longer. Thus, he took his sword and skewered the lad’s neck, impaling him upon his own throne. Yelling at the mother to run, he fought against his fellow knights; slaughtering them all before razing the entire castle once he was certain the mother had left. Disillusioned, Lanze wandered the lands for some time, eventually coming across Grim Edge. It was during his travels that he realized the mistake of the man who he swore allegiance to, as well as his own folly. The right to be protected is earned, not given. Thus his goal was made, he would see if this world was worthy to be protected, and he would challenge its integrity as well as those who would seek to defend it. If they won then he would die happy knowing the world he lived in was worthy, if not, then he would burn everything to ashes himself.

Appearance:
User Image - Blocked by "Display Image" Settings. Click to show.

Quote:
If you can destroy it, it wasn’t important enough to be protected.

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Name: Yolor

Age: It’s assumed to be 25

Ability (one per character)- Conjuring and manipulation of fire, Yolor is able to summon fire and manipulate it to her will.
She is able to summon it into fireballs and even shoot it out in pillars and rings towards her opponent, she’s also been known to walk along it in certain circumstances.
If she’s able to stand she’s able to conjure fire.

Weapon: A rapier (though she rarely uses it)

Talents: Yolor enjoys pain and the adrenaline from a good fight, thus she’s able to withstand heavy blows and still stand with a grin on her face.
She enjoys the feeling of ripping her opponent apart and she’s accustomed to people coming close to her thus she’s able to hold her own in fist fight.

Weaknesses: In order to summon the flames Yolor has to be standing on the ground, if she ever ends up in the air she will be unable to conjure her fire.
Though she can still manipulate it in the air it will fade at some point without her control.
She carries a rapier but doesn’t know how to use it very efficiently and her nature kept her from learning swordplay making her terrible at it.

History: Yolor has died 3,589 times, courtesy of Jazz Kobayashi with a few kills from Kina. The reason behind it is unknown but to a select few but Yolor finds a way to return to the living and continue his ‘fun’
When he was alive Yolor was actual a horrible and corrupt man, he murdered repeatedly looking for more challenging victims as he traveled. He met his end after a clever ruse and was brought back as a commander in Reaper’s old army. He was killed by Jazz Kobayashi but escaped the underworld some time after.
Being able to control fire made it much easier to get out, however he met his end when Kina killed him after an unfortunate encounter.
Though, not before Jazz killed him over 3,000 times in roughly a minute and a half.
Yolor’s returned for some reason as woman and seems just as fired up as before, however it seems this time something seems to be lingering in his shadow.
Appearance: User Image - Blocked by "Display Image" Settings. Click to show.
Quote: “I’ll burn everything and bath in the ashes of the humanity! Let me hear your screams amidst the flames!”

Waka_in_the_Zash


Waka_in_the_Zash

PostPosted: Thu Apr 07, 2011 7:54 pm


Deity's Cry: References

Judgment: The Deity that went rogue to destroy the world. She acted behind the scenes, stringing on her brother Reaper, the Deity of death, into plunging the world into darkness, only to emerge to finish the job.

Reaper: The Deity of death. Leaving his original name, Death, behind, Reaper fell to earth to throw it into darkness to exact his revenge against Birth. Bestowing powers to the humans, he secretly built Judgment's army of diminished as those who did not awaken faded.

Envoy: The title given to Jazz Kobayashi and Tsuliria by both Birth and Reaper.

Diminished: Dark beasts surmised of residual memories manifested in physical form. The diminished are classed in three distinct ranks yet all bear wings. The elites all wielded legendary blades, where as Jazz and Birth wielded legendary spears.

Seventh Gate of Heaven: This is the ancient gate that restrained Gungnir, the spear of utter destruction. In the country's history, the gate has only been opened twice, once by Birth herself over a hundred thousand years ago as the world began it's creation, and by Jazz Kobayashi himself, seven years ago to subdue an army of Yolor clones. A church now resides over the crater that Jazz bore into the ground.

Gungnir: The legendary spear of utter destruction. With the death of Cataclysm, the spear was forever lost in the ancient ruins that it protected. Jazz can use a form of Gungnir that pales in comparison to it's actual destructive powers. Jazz achieved control of this spear in his battle with Tsuliria, the envoy of death, only to have it miss and destroy a mountain, which is now the site of a small village.

Cataclysm: An ancient dragon that assisted in the creation of the world. Serving as Judgment's "Pet" it guards an ancient ruin containing the real Gungnir. With the death of Judgment, Cataclysm was forever lost, so holds true for Gungnir. It is said to be the end of the world when Cataclysm fills the skies.

Black Crosses: Giant Keystones that spread around the world as Judgment fell to Earth. The keystones are manifestations of Judgment's power and the final sign to the end of the world. The heroes of deities cry managed to destroy four before finally confronting Judgment herself. It is said that one cross still stands somewhere in the world.

Bartender: A cheeky bartender with some unknown connection to Kalan. Moving to several different bars over the first Deity's Cry, this bartender seems to be keeping Kalan's outstanding tab. Yizel hasn't bestowed a name on the loveable bartender but possibly in the future.

Kalan Horse: A prominent inside joke within the old Deity's cry crew. When Luck get's violently drunk, his inner conscious comes out in the form of a horse with Kalan's head. Yes it talks.

'You're a what!?": A small fact that most didn't catch onto, Inae, one of the derp crew as they are know, is in fact a lesbian. With small hints being thrown about the last roleplay, it became prominent with her summoning of Strength, one of her arcana, to really hit the nail home. Strength's chest size also goes along with this inside joke at Miss-Ran's expense.
PostPosted: Thu Apr 14, 2011 10:15 am


The Organization:

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Username:Master Neo3500

Name:Yukihara (#14)

Age: 14

Ability: "Blooming Sakura"
Yukihara doesn't have the strongest ability in the world. Her ability is the control over Sakura petals, the petals that fall from cherry blossoms. Using her bladed fan, she can cut the petals, causing them to float in a stasis form til touched, thus delivering the slice to the unfortunate soul.

Signature (Organization Required): "Petal Steelcage"

Weapon: Yukihara carries a small folding fan, but prefers hand to hand over all else.

Talents: Because of her families training, she's quite exceeded in hand to hand combat, her small size adding speed and agility into what could be a very deadly mix.

Weaknesses: Yukihara has a major sweet-tooth, so much so she's been kicked out of quite of a few bakeries and cafe's along her travels.

History:Yukihara, or Hara for short, comes from a long lineage of royal shrine maidens. Training to take over the shrine for the royal family since birth, Yukihara has learned many practical and many...not so practical skills. From the age of five, Hara went under excrusiating training with a monk to perfect her combat skills in the case that anything should happen to the shrine, now that she's fourteen, she can hold her own against the best of them...if she's not shoveling cakes. Upon the destruction of most of the country seven years ago, Hara was left alone, to guard the shrine along with her mentor. As the diminished attacked the still very young girl, she fought to protect her shrine. To no avail, the shrine was demolished, and her mentor wounded against the dark armies of Judgment. Hara spent years looking after her mentor while continuing her training, all the while looking for a way to restore her lost shrine. It was a cloaked man that offered her a way to bring her shrine back...alone with as many cakes as she could eat, that lead Yukihara to leave her home and join the organization. Technically the strongest in the squad of five, she leaves all of the commands and tactics to Freid.

Appearance:User Image

Quote:"Hmm...needs more strawberry. Freid get me some more!"

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Username: Yizel

Name: Celest (#15)

Age (not required):20

Ability (One per person): Zodiac- Set’s stars in patterns with her scarves- each pattern adds to arrow.

Weapon (Not Required): Bow and Arrow, a small dagger

Talents: Thanks to her training she’s learned to concentrate and is very precise in her shot’s, with her ability her precision is even deadlier.
She is also able to fire multiple arrows at once and is very agile.

Weaknesses: Celest isn’t skilled at close range combat and prefers to stay at a distance; her arrogance can also get the better of her.

History: Celest hails from a noble family that was prominent in the old city, however when her elder brother was killed by a strange man she became the heir.
Her father went into a depression when the guards could not find the killer leaving her grandfather in charge, at least until her father could get back on his feet.
Unfortunately fate is cruel and he never got the chance.
When Reaper bestowed powers upon humans, enemies of her family attacked and killed them, however since Celest was the only one that awoke to the power, she was able to escape from their attackers.

She was forced to look on as her home was consumed by flames, her family’s screams echoing through the cold night.
Clenching her fist she swore to find the people responsible and left not trusting the guards that would soon come.
She tried to gather the houses her family was aligned with for help but they were corrupted by their new found powers, meaning negotiations were out of the question.
Especially since they observed the fall of her family as a chance to seize power, thus it didn’t take long for war to break out among the remaining families.

Celest vanished from the village abandoning her name, cursing the man who brought this fate upon her.
Years later Celest encountered a cloaked figure, when she drew her bow the figure held its hands up indicating they mean no harm.
Hesitantly lowering her bow she allowed the figure to move closer, after introductions the cloaked figure and Celest spoke over a cup of tea.
Not too long after she joined the organization to find the murders of her family and move her life forward taking on a new identity.

Appearance: User Image

Quote: “Fate seems to hate you, meeting your superior in a place like this,”


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Username:Master Neo3500

Name:Freid Kratsmeir (# 16)

Age:26

Ability:"Sword Switch"
Freid has the innate ability to fuse his sword and other swords with three distinct forms. Using an ethereal aura he can fuse his sword into a melee, long range, or combination of the two.

"Panzer"- Turning the steel red, Freid enhanced the melee aspect of his weapon. Adding more density and more force behind each of his hits. The downfall is Freid must get in close, against long range Freid isn't the best fighter.

"feuern"- Turning the steel blue, Freid can fire the aura that has been pumped into the blade by swinging the sword. His close range capabilities are severly hindered here as the sword loses most of it's strength to fire the projectiles.

"Blitz"- Turning the steel shining silver, Freid can shorten the blade to increase his speed seven-fold. Feeding off of the sword's aura, Freid's initial movement speed can match almost Jazz kobayashi's. The downfall is, if the blade leaves his hand, so does the aura. This form takes the most out of Freid thus he only uses it in dire situations.

Weapon:Any sword will do for Freid, from greatswords, to rapiers, he's held them all. He travels with a blade forged in his mother land known only as "Stahl" a black blade that stands about as tall as he does.

Talents:Freid was trained for combat, his mind is quickly processing moves and tactics all the while attack with full force. His leadership skills and loyalty to the hooded man make him a favorite among most in his small faction.

Weaknesses: Freid's main weakness is his own aura, without a weapon he must resort to hand to hand, which isn't his forte'.

History: Freid hails from a far off land, a foreigner that was strangely saved by a man he had never met. During his time in the military, Freid trained and rose through the ranks to become a war hero among his people. Though he was loved and adored, there were those that saw no need for a hero. Freid was sent on what was said as a top secret assassination. To his dismay, the target was his wife, he had been set up. With no other option, Freid protested against this devious order, how could he possibly take the life of the woman he had loved so much. Marked as a traitor by his superior, Freid watched his wife die, then he too was sentenced to death by means of treason.

At his execution, a lone hooded man spoke out, saving the young man from a miserable fate, all he asked for in return was for his undying loyalty. Freid now serves in the organiztion, leading a small faction of five members.

Appearance:User Image

Quote: "There's nothing more enjoyable than the smell of cold steel."

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Username: Yizel

Name: Ivan (# 17)

Age (not required):22

Ability (One per person): Time switch-with each number a new ability. 1-
Lasers. 2- Swords. 3-mines.4- Shields. 5- Combine first 4.

Weapon (Not required): A staff with a clock on it.

Talents: He’s surprisingly more durable than he looks and with his high intelligence he’s good at strategy and planning his attacks.

Weaknesses: He’s not too good at melee combat and prefers to fight at a distance; his arrogance tends to get him into bad situations as well.

History: Ivan has pursued knowledge and answers for as long as he can remember. For years now he has sought to further his intelligence.
Not satisfied with his already high intelligence he traveled the world in pursuit of sages to quell his endless thirst for knowledge.
However the sages didn’t want to share their wisdom with Ivan, they spoke of the evil intent behind his eyes and the lack of humility.
They deemed him unworthy of the knowledge they held and requested he end his pursuit for answers and work more towards his heart then his head.

This unfortunately led to him asking again in a not so friendly matter, the sages didn’t have a fighting chance and he stole one of their staffs.
To his dismay the sages would die without revealing the information he sought, causing him to search for another and repeat the process.

Ivan wandered distraught as his journey had been stalled; however he felt a spark again while in a village.
Perhaps by fate he saw a cloaked figure defy the laws of mortality almost effortlessly.
Without hesitation Ivan stepped forward and joined the organization knowing that they would be able to satisfy his desire.

Appearance: User Image

Quote: “Be grateful, my presence has given your life meaning. Rejoice.”


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Username:Master Neo3500

Name:Saya ( #18 )

Age:Unknown

Ability:"Earth Shatter"
Saya alone has the ability to bend and weild the earth around her. Though her abilities are quite weak, her hammer, the Gottardame, amplifies her abilities to near deadly results.

Weapon:"Gottardame" A hammer that when struck against the ground, may tear the soil asunder.

Talents:Saya can take extreme amounts of pain without flinching due to her situation involving the cloaked man. Other than that she's an ordinary girl.

Weaknesses:Being a hollow shell, Saya tends to not speak much, leaving her communication skills to be worked on.

History: Saya is one of the first of the cloaked man's experiments gone wrong. Revived from the underworld, Saya is a souless shell, void of memories and emotions. Before her death, Saya was your average girl caught up in the destruction of seven years ago. Having awoken to the powers that Reaper bestowed upon the world, her life was short lived as she was decimated when the cross'fell to earth. She now is the lowest ranking member in the organization due to her lack of mental capabilities.

Appearance:User Image

Quote:"Forgive me...I'm only following orders."

Waka_in_the_Zash

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