Quests
This a sub forum for quests. Each quest will be posted up by one of the crew after a group decision. Each quest will only be able to have four members on the quest. If you want to be on the quest its a first come first serve, so PM one of the members who had set up the current quest.
Each quest will be rped like normal but the information for the quest will be given ahead of time. Depending on the quest the time period to rp will range from a day or two.
Combat will be done in a dice form action. When in a battle each will be given chances to roll a dice to see if their attack or doge will work. Attack dice will be six sided and defense will be four.
Throughout the quest a crew member will jump in and roll a dice to see if the next part of the quest will be a fight, trap, injury, ect. Before each quest there will be an audience with the oracle, this will determine what you must find and what you will be going up against. Rolling a dice will determine the task, we will give you a heads up with a post in the quest link. It is up to you to be active or there will be a chance of failure in the quest.
At the end of the quest each member will have to roll a varried sided dice, depending on activity of the quest. An even number will result in a complete quest an odd number will result in a failure. This means the majority of the even and odd numbers will determine the quests outcome.
This a sub forum for quests. Each quest will be posted up by one of the crew after a group decision. Each quest will only be able to have four members on the quest. If you want to be on the quest its a first come first serve, so PM one of the members who had set up the current quest.
Each quest will be rped like normal but the information for the quest will be given ahead of time. Depending on the quest the time period to rp will range from a day or two.
Combat will be done in a dice form action. When in a battle each will be given chances to roll a dice to see if their attack or doge will work. Attack dice will be six sided and defense will be four.
Throughout the quest a crew member will jump in and roll a dice to see if the next part of the quest will be a fight, trap, injury, ect. Before each quest there will be an audience with the oracle, this will determine what you must find and what you will be going up against. Rolling a dice will determine the task, we will give you a heads up with a post in the quest link. It is up to you to be active or there will be a chance of failure in the quest.
At the end of the quest each member will have to roll a varried sided dice, depending on activity of the quest. An even number will result in a complete quest an odd number will result in a failure. This means the majority of the even and odd numbers will determine the quests outcome.