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Eris5

PostPosted: Mon Aug 22, 2011 1:28 am
Sooooo... let me start off by saying sorry for the wait. like serious wait. My life got a bit crazy and out of hand and i needed to calm down, take a step back and in doing so: I found free-time. Free-time to work on these summons and get them released.

This expansion is only the first of many releases. I talked to all of the winning summoning contestants and in reality we couldn't get all the ideas sorted out in time. So expect more unexpected goodness!

To all the people who submitted summons that didn't get accepted: I say thank you for submitting and resubmit your ideas again more polished up and perhaps they will be accepted in the future. Like I said there where many ideas that because of communication errors just never came together.

So I bet you are all interested in...who won? what summons can we expect to see? Well here you go!




Monkey expansions! Finally more than a drunk monkey and a couple summons gennin could beat! *side note* what could be better the original creator of the summon did the editing!

Bear summons! They are cuddly...or are they?

Scorpion Summons! Yes they are official...officially scary!

Bird reworking! Think of birds in a whole different light.


(note: if you are looking at this post and none of the links are posted up yet, then that means im still working on it and you need to hold on. XD )  
PostPosted: Mon Aug 22, 2011 2:29 am
Monkey Expansions

Original by: Marquis27
Editing down by: Marquis27




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Nikita
Description:This giant silver backed gorilla is the size of Gamabunta (the boss frog), and as such does devastating damage with his fist. Mostly just using raw power Nikita doesn't use much jutsu, except for walking on walls or water, and the use of wind jutsu that makes him able to make giant leaps that most apes wouldn't dare make. Acrobatic movements and sweeping styles are characteristic of Nikita's fighting style. Having much admiration for the bears colony and their land need of passage to a river Nikita enjoys doing battle with the neighboring tribe for good show. His battles with the boss bear sometimes last deep into winter where their water and wind jutsu become icey and frigid as ever. The bear usually giving up to go hibernate, not thinking the battle would last so long. Nikita is a boss summon along with Enma, but comes from a different family. He once tried for throne and to be called the monkey king. However Enma's abilities far superceeded his as formidable. The boss summon is hard to control and will not work with Enma. Meaning they can be summoned at the same time (if one has the amount of chakra) But they wont work together. Sadly the giant gorilla's are all but a fading memory: the family has grown smaller and smaller till' now only a small tribe exists with only two or three children born within the last ten years. The tribe is going through tough times, but has many capable apes and monkeys alike to protect their way of life.

Jutsu known: All wind up to S rank
Rank: S

(custom) Springing air: monkey style:
Using the air and compressing it down with the muscles of the monkeys raw force they spring it all upwards at the same time muscles leaping the body into the air while the air jutsu releases heavily upwards and is able of lifting a monkey the size of a building up above the clouds. The jutsu is used for huge hops and leaps for monkeys to cover ground quickly or evade attack. Only problem is once one is propelled into the air, the downfall is the downfall. Leaving oneself open for attack on the freefall back to ground, the jutsu takes time to cooldown and cannot be used within the next post after use.
Rank: A

(custom) Clapping hands: monkey style:
Monkeys have a tendancy to slam their hands or clap their hands together this loud sound created can create a loud wind force that can be used as a sphere type explosive wind force. Anything it touches would be ripped to shreds, a sphere of destruction, Lucky for the monkey this happens all in front of him, not with him included. The clap is capable of taking an unprepared jounin straight off their feet and knocking them back twenty feet, cutting their skin all along the way with wind. An unprepared gennin could be killed by such a technique. For this reason it was shunned from use unless the monkey is in dire need during battle.
Rank: A

(custom) Rumbling: monkey style:
A jutsu that uses a sudden force into the ground creating wind underneath to make a giant blister of wind under the earth. if the blister of wind is popped an explosion would ensue. The beauty of the jutsu is that it is hard to detect and can be used and left alone as a trap. The jutsu is dangerous, but can easily be evaded. The explosions create lots of earth shards as shrapnel and wind cuts are frequent. an unprepared gennin if stepping on air pocket would lose a leg. Jounin may lose some skin off foot of perhaps a toe if unlucky. Still a dangerous technique nonetheless.
Rank: B



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Krochev

Description:The elder monkey capable of flight. This monkey is quite formidable in battle despite his age. He was once considered S-rank, but as age has set in the reality is that he has become an A ranked elder. He is quite knowledgeable and has a keen sense of law and justice. The monkey capable of flight is actually quite quick. His speed is still that of an S-ranked ninja. However, his strength is only A-ranked as his muscles can make him travel fast just not hit hard. The old man really uses wind jutsu as his main means of travel and self-defense. Coming from the elder linked chain, he was once known as the monkey king long before Enma. The crown has been shifted and he only represents an older monarchy, but the A-ranked monkey is a kind elder and comes from a long chain of respected apes. Krochev speaks in a heavy Russian accent and wields a small dagger that he extends with wind jutsu. The dagger either takes shape of a straight sword or a giant hammer which he wields excellently in his old age. Krochev's wings power his wind jutsu up quite a bit so in air he is quite a bit more dangerous.

Rank: A

Jutsu known: All wind up to S-rank

(custom) Harden: monkey winged style:
This jutsu is a basic ability for the monkey to harden his wings like plates of steel making them impossible to move and quite heavy in the air. Which would make the monkey plummet to the ground. The harden does however provide protection against fire jutsu as the feathers have less chance of burning. It can withstand blunt forces and sharp attacks from weapons and does quite well against most jounin rank jutsu. The cooldown for use is every other post. The hardening can be quite dangerous. as mentioned the wings lose ability to move, and thus the wing must be in protective position first. Activating the jutsu then moving the wing into position is impossible and would result in troubles for the monkey.
Rank:A

(custom) Lion's mane: monkey winged style:
After using the harden technique the monkey can then combine the effects with this jutsu making the hardened feathers and fur combo spiky on two different levels. providing an attack option and defense option still in place. The feathers or fur can be shot out of the wing and guided with wind jutsu to target to deliver precise and deadly attacks. The ability is quite amazing as a counter-attack or at a deterrent against someone coming up and punching the wing.
Rank:A




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Thyme

Half ape and half human. A sort of missing link in her own way. Thyme keeps herself shaven however to mimic a more human look. She is the grand-daughter of Krochev and as such never really wanted to deal with the monarchy of the monkey world rather she traveled with her elder grandfather riding upon his back using a bowstaff that mimics enma's. Thyme is the controller of dreams. Her genjutsu powers are amazing. She can shift reality in instances with smell, touch, taste, sound and sight type genjutsu. She attacks every possible genjutsu receptor on the body. Anything from small shifts to complete reality reversals and time shifts are capable. Of course ranmaru eyes and experienced sharingan users can cut through these genjutsu if prepared for heavy genjutsu counter attacks. The problem is that through taste, and smell genjutsu the chemical response is too strong and sight based genjutsu counter measures will be of no use: which implies that all smelling and taste based genjutsu are S-ranked. While sound and sight remain A-rank at the highest, touch being the weakest at only B-rank max strength. Her bow staff is able to be stood upon for flight as well she sometimes rides upon Krochevs back for flight. Thyme is the most amazing of monkeys for the ability she has in genjutsu is only a small fraction of her overall abilities as well she has a unique affinity for sealing and has only a couple special sealing techniques that are quite strong. Her last ability is to tap into the monkey sage mode, and allow her all the base abilities that monkey sage mode allows as well as heightened genjutsu power +1 rank for a short time. This power all combined makes her a powerful ally

Rank:A

Jutsu known: All genjutsu up to S-rank: water, wind, sound
All genjutsu known up to A-rank: Fire, Earth and Lightning

(custom) lucid dreams: Monkey style sealing:
This sealing basically uses the genjutsu to trap the enemy. The enemy in body and soul becomes trapped within the genjutsu that the user casts upon them. This strong seal is tough to break as it can only be broken from inside the genjutsu world. This is quite tough to do as the target inside the genjutsu is usually being tortured or is having a tough time moving about freely, not to mention the fact that the seal isn't apparent: it is always hidden and a hunt to try to find. The seal from outside the genjutsu world is quite a freaky thing. As the persons body goes limp and their eyes roll to the back of their heads; before decaying away and turning quickly into earthen waste. Their bodies no longer exist in the real world because of this sealing and force the body to exist in the world of the mind. The alter-ego the inside self projected is the one for use for the target. Sadly this technique is quite dangerous as the user has to seal themselves away with the target thus forcing both parties to be trapped. In doing so, if the summoner is not careful they could lose Thyme forever. The persons body does come back into existence through a sort of messy process if the genjutsu sealing is broken.

Rank: S

(custom) wavering dreams: Monkey style sealing:
Utilizing the dream world created by genjutsu the user can shift the time in the genjutsu and the time outside the genjutsu proportionally. Thus meaning an hour in genjutsu can be a breath of real time. This is actually considered a type of sealing for the monkeys as the time can be set to this via a seal permanently. The highest a time can go is two days equaling two seconds. The sealing addition to the wavering dreams is that dreams within dreams then become possible to travel within. Everytime one goes within a dream time is multiply slowed down. So as such the dream within a dream becomes a quite interesting forest of time barriers and sealing barriers that create a labyrinth in the mind to thus confuse the enemy and stick them in genjutsu a bit more hard to escape from. As the enemy may escape from genjutsu they may not be prepared to handle time differences and barriers of sealing type nature and thus releasing themselves would only trigger force them into another self-created jutsu genjutsu. Thus the person gets caught in their own mind without even being aware of it. The technique does not come without drawbacks: Thyme is exhausted beyond belief after using this technique and is forced to focus on the genjutsu completely to keep it stable.
Rank: A

(custom) Staff of cloth: Monkey style sealing:
Unlike the other forms of sealing that Thyme's exhibits this one does not exist within the genjutsu world. This sealing technique rather uses a secret compartment within Thyme's bow staff to release a cloth that can be tied around enemies quickly and at the end of the bow staff exists a sealing kanji and that symbol makes the cloth as hard as steel but still with cloth like properties and bend ability. Making cutting impossible once activated. The goal is to wrap the enemy completely and then force the seal so they are completely immobile; however, partial restraints can be useful as well; as it has been seen that heavy taijutsu and strong ninjutsu can cut through the cloth still.

Rank: A



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Valentin

This is one of the youngest apes of the lost family. Older sister Thyme bears little to no resemblance to this half brother of hers. Strong and fast Valentin uses an interesting and up close fighting style similar to wing chun and judo. In close quarters the monkey is probably of the rank of jounin, yet if there is any space between attacker and valentin his poor chuunin rank shows through completely. He is quick and delivers strong punches that can knock enemies of S-rank back a foot if they aren't careful. His punches are all powered up by explosive chakra maneuvers in his fists as well as bursts of chakra for quick speed movements. Valentin moves close to the earth and doesn't like to be air-borne as other monkeys. However this doesn't stop him from jumping about when attacking and using his agility to his advantage. The young monkey has bandages on each arm to conceal the hideous tests humans did on him before he was freed by the monkey alliance led by Krochev and his daughter Thyme. Related by blood to Krochev he knew little of this at that time in his life. The tests reveal that Valentin's arms have been mutilated, yet have given him a unique ability to bend his arms almost in a rubbery fashion. This unique ability plays into his taijutsu and weapon style greatly as his arms in their rubbery state can extend up to five times their normal length.

Rank: Chuunin.


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Monkey sage mode.


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the sage mode for monkeys exists in two plains of thought. The first being that of power and utter destruction and the other being of purity of mind and body; peace and harmony. Whichever path one so chooses to start the monkey sage mode they must stick to it and cannot change easily. The type of power and destruction results in high amounts of anger needed to be gathered in order to initiate the sage mode and the natural energy. The dark and negative natural energy collected turns the fur a deep black color and forces the user to become violent and incredibly strong. Taking on ape like agility and strength the users powers are doubled in every way as they become a formidable monkey type enemy for anybody around them. This mode is dangerous because it does not distinguish between friend or foe. The other mode keeps the fur a more natural brown or reddish tint. The user has complete control in this method and is quite forceful. Their speed in this form becomes one of the fastest abilities around. Matching only lightning users and seki-reigan type speeds this sage mode is intense to say the least. It is not quite as fast as Seki-reigan, but a user of such will notice that it is weird that this sage mode type person can sort of keep up with them. Earth and wind type jutsu become +1 rank higher than usual for the cost of normal ranked jutsu. Sage energy allows for all sorts of different natural energy based attacks as well.

Monkey style: Sage's tail.
utilizing the tail as a pivot or weapon isn't unheard of in the monkey world the tail actually holds quite a bit of power. This ability allows the user to wrap their tail around themselves and make it larger in size to thus protect them and use as a shield. The shielded tail can then whip at enemies and cause massive damage with its larger size. The sage's tail when gathered in dark mode is able to make small bladed weapons at the end. to create a spear or axe or hammer effect. In regular mode the tail can only remain a tail and be used for swinging or shield or whipping.
Rank: B

Monkey style: Sage's aura
In a purity sage mode the aura becomes a white glow which eminates from the body like a warm radiant light. This warm light gives the user a special focus and calmness when in battle. Allowing them to see clearly and make judgments based on both primal instinct and humanly type calculation. The aura protects the user in this form and will shift their image slightly using the light to thus make them appear to be inches away from where they actually are. This tiny miscalculation added over range can mean quite a miss. The dark aura of sage mode glows a black tone around the user. Churning like magma deep in the earth this aura is sinister to say the least. Its ability is that of offensive instead of defensive unlike the purity aura. The offense ability of the dark aura is that it chokes the enemies out when nearby, vacuumming oxygen out of the area an enemy if remaining too close to the person in dark sage mode with aura active will be choked out within three posts of close combat to the enemy.
Rank: S

Monkey style: Sage's crown
Using the crown chakra point on the top of the head the monkey user is able to create a sort of glowing fragment upon their head which can take the form of a crown that turns when fully completed into a full helmet. The full helmet helps to protect the user as well as creates an insane substitution type jutsu. The helmet is protective not only to the head but the whole body. The helmet is constructed of pure natural energy and as such can take on any form it wishes. The helmet actually is the embodiment of a large dimension only in a small container. The small container allows the user when activated and hit by something like a giant sword to be teleported via natural energy into the helmet and into the other dimension. In this place they can observe the outside world, but not effect it. Only those of monkey sage ability can free themselves from the other dimension, thus the place can be used as a prison as well. It is possible to transfer the helmet to an enemy actually via a poke to their third eye region whilst in sage mode. If the enemy is then hit while the helmet is on, they will be transported to the other dimension and stuck inside the helmet. Once anybody is inside the dimension breaking the helmet becomes impossible. The world inside the dimension is peaceful just an empty world like earth where one can see in the sky the happenings of the larger reality. Technique has been known to be used for scouting purposes.
Rank: S (to get in =1 to get out =1)  

Eris5


Eris5

PostPosted: Mon Aug 22, 2011 3:11 am
Bear Summons
Original by: Eris5/Naito_Arekkusu7



_____________________________


BEAR SUMMONING



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Boss Bear: Karish


The boss bear seen in the picture above shows him in battle with a neighboring rival. Far beyond the great forests and waterfalls of the land of bears lies a magnificent body of water and beyond this body of water is where the monkeys call home. The forests of both lands are immense and fighting for land is or resources is rather unneeded. Instead, The boss of both summons fights in a duel for sport. To show good faith in neighbors they fight to show each other power and to ensure to each other that the border is safe and protected by each others clan. One would not want a neighbor who is too weak to even help you out. So these skirmishes happen annually usually Boss bear and gorilla fight it out in a duel among the giant body of water. Karishi is a tough bear and giant too boot. The same size as Gamabunta he is quite a beast. His water jutsu make this giant grizley a force to be reckoned with. Much like the bosses of old his style seems to be an all out slugfest yet in actuality every hit is a calculated punch or move to try to break the enemy down bit by bit. Karishi's best trait is endurance.

Enma and Ezekiel hardly fight, but when they do decide to fight instead of letting the bosses duke it out their battle lasts much shorter. Usually a strategic error or slight advantage of terrain is what makes the difference between loss and win of the duel..
Rank:S

Jutsu known: All water up to S rank.

(custom)Charging arm: Development
Rank: S
This is the technique of the bears to gather natural energy, only two bears have ever in history been able to collect natural energy. The techniques power the bears up and increase their animal instincts that cause heightened reflexes and aggressive power. Meaning thus if the sage mode person gets angry while collecting their energy they could infact have heightened physical power. This of course would take quite a deal of anger caused by an onslaught of attacks whether they be physical, emotional, or verbal. It is then easy for the bear to focus on his hand and collect the energy through his arm and then gather the energy in the core. It is a difficult way to collect energy but essential.

(custom taijutsu)Bear art: Uncontrollable
This taijutsu in fact is quite an interesting one. It taps into the bears natural instincts and allows them to become nearly unreadable in attacks except by other bear. It makes them move more like a normal bear and attack like a beast. However the taijutsu style does have guidelines to make it unique. The bears focus on a sort of martial arts that is unknown to most and in fact it relies heavily on taking an enemy down and attacking them with grips and forceful bone breaks to then render them useless to a mauling.

(custom sagetaijutsu)Bear art: Flowing movement
This type of taijutsu unlike before focuses heavily on the advanced side of the bear. It looks into their deepest self taps into all that stored up energy during hibernation and unleashes it in a beautiful arrange of sweeing kicks and take downs that utilize enemies own attacks and energy (redirected) in order to stop an attack cold in it's track. This does not work for larger and stronger attacks of course, but when going fist to fist with the enemy this sort of technique becomes priceless.



Ezekiel

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The mystical brown bear is a bit older than many of the other bear summons. He has a unique mastery of wind jutsu that allows him to perform any wind jutsu up to jounin rank. His size unlike the boss bear is much smaller and only slightly bigger than a normal human. This bear at a young age made a name for himself as a swordsman who could cut down enemies with his furious attacks and strong arms. After much battle he developed a system which works well with him. Only armoring his left arm heavily--defended; his right arm however remains light and ready to attack. Focusing his life on his speed and power he has reached new levels of concentration which most would find absolutely frightening. Not only to see a bear charging at you, but a bear trained in years of military and battle experience is something quite different. This bear is the fastest among them all; however boss bear Karishi can travel much further at a quicker pace and for longer time just because of his giant size.
Rank: S

Jutsu known: All wind up to jounin rank

(custom)Charging arm: Development
Rank: S
This is the technique of the bears to gather natural energy, only two bears have ever in history been able to collect natural energy. The techniques power the bears up and increase their animal instincts that cause heightened reflexes and aggressive power. Meaning thus if the sage mode person gets angry while collecting their energy they could infact have heightened physical power. This of course would take quite a deal of anger caused by an onslaught of attacks whether they be physical, emotional, or verbal. It is then easy for the bear to focus on his hand and collect the energy through his arm and then gather the energy in the core. It is a difficult way to collect energy but essential.

(custom)Charging arm: Devastation
Rank: S
While making a high speed charge Ezekiel is able to charge his left heavily armored arm with chakra and make it momentarily lighter than normal, Allowing him to then use his arm at full strength which is quite a scary thing with such heavy armoring. His full power plus the heavy armor is enough for him to break craters in the ground or holes through walls or even take down buildings if given enough time and anger inside of him.

(custom)Charging leg: Boost
Rank:B
Gathering chakra in his legs he is able to boost his muscles momentarily and make great high speed attacks towards enemies. These high speed attacks are hard to follow with the normal eye and only completely possible with the sharingan; however, still difficult. While boosting towards the enemy it is possible for Ezekiel to make slight modifications in his trajectory; however, because he is moving so quickly it isn't possible for him to make very big adjustments to directions while boosting too quickly. Technique takes a minute or two to cool down (2 posts in battle, 5 outside of battle.)

(custom)Charging leg: Natural Energy.
Rank: S (Must have sage mode active.)
At this point it doesn't even seem like Ezekiel is using his legs, he can now glide upon the near frictionless substance of gas. because of his concentration in sage energy he is able to use this high powered technique to quickly glide upon the air just above the ground or any substance. Where there exists in fact a sort of shield or barrier where the air breaks near the substances and is forced to interact with whatever the surface may be (whether it is water or earth) Ezekiel then hops on this rail way basically as he is now aware of it because of sage energy. Then using his sage energy is able to propel himself forwards at even greater speeds than before. His only way of stopping is actually to jump upwards and off the 'railway' of sorts near the ground and come to a hopefully graceful landing or skid or attack as his speed will be very difficult to slow down from.

(custom sagetaijutsu)Bear art: Flowing movement



Viktor

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This bear is an interesting one to start. He ha sought out and found a life of solitude. As a black bear he finds pleasure in this solidarity. Living deep within the forest now he greatly respects the outdoors and probably is the best survivor type of bear there is. His attitude and personality greatly resembling that of a man that has lived in the forest all his life and only got what he worked hard for. He is a shining example of hard work paying off. Because of his solidarity he however doesn't know any ninjutsu, nor has much experience handling ninja arts (genjutsu, doujutsu.) He has learned from nature the symbiotic relationship between mushrooms and trees, and other plants and trees. This affinity towards the wood element makes him able to perform a chakra manipulation that is infact a jutsu, but he isn't aware of the chakra manipulation happening. Wielding his giant ax he is usually safe. The ax's size can be manipulated freely by the bear in order for him to greater increase his cutting power as well. The ax can only go so big before Viktor can no longer control it and must give it up to the boss. His learnings of nature come quite in handy for many an explorer that is if they can even get along with the stubborn Viktor.
Rank: A

All Jutsu known: -one-
(custom) Chopping life
Rank: A
Using his ax Viktor is able to manipulate natural energy and not chakra. He does this while freely swinging his ax around. The natural energy slides along the outside of his ax in an air foil type manner (whilst he cuts) this energy can then be manipulated easily by an outside source...if only the outside source is aware of it. For some reason Viktor is unable to control or understand chakra, but he does understand natural energy to an extent and is able to sense it. Through this method he is able to chop a surface and make plants grow upon the places where he chopped. This can be very dangerous and deadly or life giving and beautiful. First the dangerous path: if plants of poisonous nature of thorny nature where to grow in someones room or wound that would be quite bad. The life giving path: Plants can be trimmed and adjusted very nicely to thus promote good growth.


Anton

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A great white polar bear of great strength he has quite some attitude. Carrying weapons made of bone hardened by an old and long lost kaguya friend this bear is quite an interesting one for the fact that he is the one to chosen to carry the great summoning scroll of the bears. He is a shinobi in every way and has grown up as such. He has seen the life of Viktor and the great success he has made for himself living alone in the forest. As the protector of the bear summoning seal Anton stays in hiding mostly training deep within the icy caves of the land of bears. Here within his icy caves he has taught himself snow jutsu and how to direct the snowy sensation into his blades to make them into a winter rampage. His weapons fashioned to mimic mouth and claw of a bear he uses them as such and when his chakra is poured into the blades the bones harden and begin to chill anything they touch also begins to chill quickly. They infact are a perfect temperature transferring substance. The absolute cold after hitting a target has (2 posts) before any point touching the blades becomes frozen completely. After (4 posts) The target that was cut by the weapons then has about 1/4 of their body mass frozen. From this point on things keep getting worse and worse. The end result one could imagine would be quite a painful ordeal. This bears cold attitude matches him perfectly. He is ranked at jounin, but exhibits the power of an S ranked bear because of his specialty in such a forgotten art.
Rank: A

Jutsu Known: All Snow jutsu up to S rank

Insta-feeze

A self inflicting technique. The user freezes themselves and uses the water and intense cold as preservation for the intense travel they are about to embark upon. Utilizing sealing techniques and space/time jutsu. The user is able to bend space time heavily creating a moment in time that is frozen still. Any attacks or anything harmful sent towards it will also freeze in space/time. Once the technique is established it is almost impossible to stop. The user (in this case Anton) uses the sealing technique to move through this space/time inconsistency. This would then appear (outside of the frozen moment) As if nothing where happening at all, when in reality Anton is moving around and making adjustments. When all is ready he releases the technique which then is what shows the onset of the abilities of the technique. As he releases the stretches and bent space/time it springs back with tremendous force and because of the sealing techniques of earlier send him through the elastic like space/time spring and forcefully makes him enter a new dimension. One where his actions of earlier inside the space/time stopped moment exist in a plain of pure nothingness. this plain of pure nothingness projects onto the area an image of what the user tried to create during the time of preparation. If the image is so correct the user can then jump into said image and travel there very quickly. This technique is dangerous and is basically Anton's last line of defense used for running away. leaving not a trace. He as the protector of the scroll must retreat and have an ultimate retreating technique if he is put in too much danger. This technique is prohibited from use in battles for attacking purposes and must only be used for escape.
Rank: S


Chu & Lee

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Chu & Lee a sad story in modern time and still unfinished. They are unsure whether their life story is a tragedy or comedy, but are living out their epic one day at a time. Chu the eldest and mother to Lee has protected him ever since he was just a young pup. Chu a strong warrior in her time had learned the art of bamboo manipulation. A form of mokuton really, but the bear can only grow bamboo chutes and blades of grass. Because of this they have become some of the most well loved bears among any in the animal kingdom. The father bear died recently protecting his family. His power was amazing and is now only barely seen blossoming in the young Lee. His speed at a young age is amazing and his ability (like his fathers, yet much weaker) Over the visual arts and mind are quite amazing. The young bear can create genjutsu of many a kind using blades of grass or chutes of bamboo or even the air movement through the hollowed out bamboo. In fact his favorite techniques are those that he can cast upon himself and his mother to make them work better as a team. As the two do work better as a team they found that they aren't the fastest of bears but they are very tactical and cunning. Lee's genjutsu are strong and he is able to perform up to S-rank jutsu, but because of his inexperience his power level drops slightly making it tough to sustain S-ranked type genjutsu.
Rank: both C (A when working together)

Jutsu known: All Mokuton *(only can use mokuton to make bamboo or grass) **only Chu
All grass, wind and earth type genjutsu. **only Lee


Eronius

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A killer at heart he was a mighty warrior before being cut down and brutalized by the enemy. A soldier to the end he was rebuilt using the latest in technological breakthroughs and ninja technology to repair him. Given a protector for his face that mimics a much cuter bear than he is now Eronius fears the past and fears anybody seeing his real face. His dual sword style and speed is difficult to match. His intensity is as well to be feared. He utilizes smoke jutsu and many smoke bombs in his fighting style. As he has many prosthetic legs it is almost like fighting a puppet user when fighting him for he has so many hidden compartments full of: light bombs, smoke bombs, explosive tags, kunai and shuriken. He is a walking tank and because of this he is very reserved and afraid to interact with anybody. In fears he may kill them on accident. His cybernetic body is a nightmare to behold as he doesn't take normal damage from attacks from weapons. It takes a well calculated hit it just the right spot to take him down.
Rank: B

Jutsu known: All smoke jutsu




Bear Sage Mode:



The sage mode of a bear exists for summoners, but is extremely dangerous. Like all sage modes balance is everything. If you take in too much natural energy you can become completely like the animal you are trying to connect with. The bear transformation never works out quite so nicely for humans and instead of turning to bears turn into giant statues of bears instead. The statues ironically enough made of honey to promote the eating and destruction of the statues. The sage mode takes a very long time to master for any ninja of any capability. Having an affinity for the more natural type of elements helps. (earth, water, wind) while (fire and lightning) types have a much tougher time. Bears affinity to nature is the cause of this and the natural energy and connection between animal is strong. The bond shared helps the summoner immensely as they are able to sense chakra signatures from any distance when in this form. Also able to sense natural energy signatures of friends and loved ones from any distance. This being an amazing technique has many drawbacks.

Stage-1- incomplete

This is a partial change sage mode. Usually either the summoners arms or legs change into that of a bears either increasing speed and physical strength. This mode has no other abilities and is just a stepping stone for greater things to come.

(gennin may learn this technique if they are animal tamer class and have already learnt summon)

Stage 2- basic
For girls: they take on the appearance of longer and spikier hair while the body becomes slimmer with more muscular construction than before
For guys: they take on the appearance of a bulky and strong bear/ human who looks hairier than the women considerably.

This is the basic sage mode of the bears. In this mode the summoner will feel the immense physical strength addition bears provide, along with expertise in swimming, climbing and a nice boost in speed. The summoner would be able to run consistently 70mph for about five to ten miles (depending on terrain.) This boost in speed and stamina is of mighty convenience to the user. The ability to sense chakra signatures as well as natural energy signatures is unlocked at this stage of sage mode. The user is able to perform sage mode techniques at this level and are able to use earth, water or wind jutsu with use of only one handed (handsigns) At this level the summoner's skin is hardened slightly and their resistance to pain is increased tenfold. They become a beast, by instinct and attitude. Able to do much damage in this form it is strictly forbidden from use unless the summoner is so approved by the original summoner, the boss summon, and ezekiel.

Stage 3- Purity

This form focuses on the purified form of raw bear energy and forming into something unlike any bear. This form exhibits a return to normal in physical strength. Yet the speed and stamina and expertise in swimming climbing all remain. This form however weaker physically than stage 2 is able to provide much more powerful attacks to the mind of the enemy as well as much more powerful helpful tools for friends and allies. This form sees teamwork as the ultimate expression of a bears power, as bears usually work alone this is totally reversed of the usual thinking. To work together would mean a unified plan and power. If one bear is a formidable enemy to most prey or other animals out there then an ambush of multiple bears becomes almost impossibly too difficult to manage. This stages main attack focuses on the multiplication of the user and his body in order to greatly improve teamwork and set the advantage tilting in the summoners favor.

Stage 2 techniques:
Natural energy: Bear claw.
A ripping and shredding claw made to mimic the bears this thing can actually cut something up quite nicely. Able to rip flesh clean from the bone this technique is quite gruesome.

Natural energy: Maul
A surge of energy is sent through the user and in a flicker of a moment they are given a five times boost in physical strength in which they can maul or destroy something in their path. Technique takes three posts to cooldown after use.

Natural energy: Inquisitive
The curiosity of a bear shows through in this technique. In which the user is able to enter the opponents mind and for a second release a loud bear like rawr inside their heads. This move not only blocks sounds from the outside, but causes slight panic as a bears growl is quite fearsome.

Natural energy: Bears fur
This is a shield technique in which the user's fur becomes hard, and cumbersome. They are unable to move in this technique because fur hardening restricts movement so much. The technique is especially effective against taijutsu and weaponry.Yet has been known to waver against strong Ninjutsu.

Stage 3 techniques:
Natural energy: Release
This releases a loud bears Growl inside an allies head and causes them to take in a short burst of bear natural energy. This short burst isn't enough to take over and thus can be used on any rank. It, for a short time, increases the allies strength and speed substantially.

Natural energy: Three bears
This technique makes after images to thus confuse the enemy while the user is travelling at great speeds. The user can shift between images as they please. The images stay close to one another only about feet apart at times depending on speed. The higher the speed the farther the distance the images.

Natural energy: A Mothers love
A mother bear always knows best and knows how to protect her cubs. She would do anything for them, even sacrifice herself. Thus this technique is suitably named. A healing technique that uses the users own life force to heal their allies they can heal some very major hits with this technique, up to reviving someone very close to death, at the cost of putting user in coma.

Natural energy: A Mothers hate
A mother bear would do anything to protect her cubs. This technique stems from the less nurturing side of the mother and rather bases itself upon the fact that one should never get between a mother and her cub. Basically this technique boost the power greatly of the user in every way: from strength to speed to ninjutsu and natural energy capabilities. This only lasts as long as the enemy is in between the users loved ones and themselves. The fearsome part of this technique is that a blast of natural energy can be sent at the enemy which appear to be a force to knock them back but instead it acts as an elastic force and upon hitting the enemy bounces back and forces the enemy to be pulled in with great strength towards the user.
 
PostPosted: Mon Aug 22, 2011 3:16 am
Scorpion Summoning
Original by: The Lady of Nirvana

XXXXNatural Abilities
User Image - Blocked by "Display Image" Settings. Click to show.

Scorpion anatomy:
1, 6 = Cephalothorax and Mouth Parts
XXX Where the head is located, along with the eyes and mouth. Each of the scorpions are blind because they relay mostly on the sense of touch and hearing (which is why they have hair). Visually, the most they can see are blurs- so attacking the eyes of the scorpions would be pointless in battle. As for the head, the skin of the scorpion depends on the environment in which they're raised- which is the desert. Kokuyougan along with her siblings, were raised in the desert which explains the hardness of their shells. The harder the shells are, the more difficult it is to maneuver and to penetrate through them. Another reason why their shells are so hard is their ability to move around underground (protecting them from anything that may wrong underground ie, earthquakes)- which allows them to travel from one place to another (ie, from Konohagakure to another neighboring village). If they try to go any farther than they can, the pace they go at would decrease as well as their endurance in battle. The only exception to this 'rule' is Sagan, who is literally built to travel from one place to another at a constant speed without tiring out so soon (meaning that speed is constant, it doesn't increase). As for the mouth piece, the bite can be deadly depending on the physical condition of the enemy.
2 = Abdomen
XXX The abdomen is composed of six segments which includes the sexual organs (1), sensory organs (1) and lungs (4), protected by strong plates- the upper being the tergites and the lower being the sternites. When it comes down the summons, the plates are unusually strong which protects them from dangers when they travel underground. This area is the most protected compared to it's other body parts since the stinger can attack easily in defense and it's plates are unbelievably strong for defense. The strongest defense between all four scorpions would be Kokuyougan, the queen scorpion. Her plates are strong enough to carry people underneath, even while digging (which comes in handy for escaping). For blades to pierce through this shell is almost impossible. Kokuyougan's only falter in here defense is that no matter how much armor she has, there are small opening areas to her insides- S-Rank ninja's will most likely catch this instantly, but might have difficulty trying to penetrate it.
3, 10, 11 = Tail, Stinger, a**s
XXX The tail can easily mostly composed of the circulatory, digestive and respiratory system- not much can be said besides that it helps the summons inject poison into the enemy. Above all scorpions, the only summon that has the ability to move their tail all the way back (a full 180 degree), is the queen scorpion Kokuyougen. However, when it comes down to the stinger the most poisonous is Kasaigan- which is recommended for medics since the unique ability of Kasaigans poison is cancelling out another poison with this poison.
4, 7, 8, 9 = Claws (Movable and Fixed), Pincers
XXX The claws on a scorpion are not really legs, as most would be led to believe, but rather pedipalps. Functionally, these chelate pincers serve as both predatory and defensive purposes for the scorpion. Out of all the scorpions, it is Kokuyougan who can exert the most pressure out of her claws, although Sagan has the clear advantage out of all of them when it comes to having persistent dexterity in latching onto targets.
5 = Legs
XXX The legs are what obviously carries the life form around- which is no special for the scorpions summon. On the legs, they have hair which detects movement clearly (as a fall-back for their lack of sight) and their sense of hearing increases also. When it comes down to Kokuyougan, she's got the ability to pierce the ground with her legs in order to to get a better shot, defense or a jump.
12 = Underbelly
XXX The underbelly is the weakest spot for the scorpion summons just as the turtles weakest spot is the underbelly also. However, because their underbelly is guarded by the stinger and it's legs, this is one weakness that will be difficult to get to.
info from Wikipedia; more info added by The Lady of Nirvana

XXXXScorpion Summons

XXXXKokuyougan
XX http://ppoupon.free.fr/Dessins/original/Scorpion.jpg Kokuyougan is the queen scorpion summon of all of the summons. She is generally very calm, but doesn't want respect or expects respect from people besides the summoner. She thinks of herself as highly and describes herself as 'the best of the best' despite that she doesn't rant about it. She'll call her own brethren to take her place instead if she doesn't feel like fighting. Her voice can be described as seductive, but prideful- which makes it difficult to have her listen to the summoners demands. If she doesn't like the summoner, she won't listen and would head on home.
Height- 2 stories [feet to tail]
Width- 3-4 meters long | 2 3/4 meters wide
- Why is she so small?: Kokoyougan is actually small because it's easier for her to travel underground and move as a scorpion and at the same time, it becomes difficult for a summon to attack her.
Abilities-
- Unbelievable Strength: Kokuyougan's strength is incredible despite her size- She has the ability to carry a being half the size of Gamabunta or even drag him around (with some difficult of course)
- Incredible Defense: The shell of Kokuyougan is special- it's shell is so hard, instead of a blade piercing her, she'll cause the blade to shatter.
- Super Agility: Kokuyougan's speed is understandingly slow, but quick for her size- Although she is incredibly huge, a normal human being can surely bypass her, however again someone as big as Manda, the speed is incomparable.
- Shielding: A great hiding place when traveling underground- On the abdomen, the plates are used to shield the person while traveling underground
XXXXKasaigan
XX http://www.earthlife.net/chelicerata/images/arachnid/scorpion1.gif Kasaigan is pretty cocky and fiery, which is pretty suiting to his image. He's eager to fight and prove himself the strongest between him and the enemy. His definition of a fight is fighting to be the bigger and better summon. He loves being adored by others... except being called adorable or cute- that's when he gets upset and throws acid through his stinger (the only one who can do this). Although he's obedient, nothing can stop him in battle when trying to prove himself- someone might have to defeat him to knock some sense into him. His voice is actually really lazy but stubborn (which again, gives off his wild nature). Kasaigan is basically, the definition of 'arrogant'.
Height- 5 feet
Width- 1 1/3 yard wide | 6 feet long
Abilities- Kasaigan is suited for long-range battles and strategies, employing the use of his acid-spitting tail as his primary weapon of choice. His legs are built in such a way that his body weight dissipates more smoothly with each step he takes, making him a good candidate for sneaking and ambush tactics.
XXXXKetsugan
XX http://images2.wikia.nocookie.net/__cb20070713195305/godzilla/images/a/aa/Ts-eh-Go.jpg Ketsugan is naturally a very sour person- he listens to a degree but he rarely talks. He would often give people a cold shoulder depending on how strong they are. The original summoner is highly respected in Ketsugan's eyes- to force the empress to follow with her as a summon is something almost impossible. Like his sister, he also has alot of pride and never gives up in battle (like Kasaigan). He'd rather meet death than to give up and lose his honor. However, he also believes that obeying the summoner is keeping his honor. Ketsugan's voice can be described as cold and raspy but you can find some caring in it as well. So basically, Ketsugan can be a** or can be really respectful, depending on the summoners strength.
Height- 5 feet
Width- 1 1/3 yard wide | 6 feet long
Abilities - Following the more natural trend of scorpions, Ketsugan stands out by possessing a rather dangerous and letal poison in his stinger. Not only is the poison potent in its purpose to kill a target, it is also quite useful in the medical fields where its poison could be used as a counter-poisons against other dangerous toxins. His legs, although not as subtle and quiet as Kasaigan, are more built for fast-paced crawling, making him ideal on pursuit and hit-and-run missions.
XXXXSagan
XX http://nopests.com/blog/wp-content/uploads/2010/07/scorpion.jpg Sagan is rather a colony than a group- like ants. The proper way to look at an ant is to look as it's entire colony as one animal- Sagan is no different. They're basically very obedient to the summoner, but very energetic. They're always ready for some action even though never get any. They often look at the bright side of things and try to defend/attack any way they can. When being summoned, one scorpion appears unless the empress says otherwise.
Height- 4/5 foot
Width- 2/3 inch wide | 1 3/4 inches long
Abilities - The smallest of all the scorpions, Sagan utilizes its size to its advantage by hiding itself on a target's body, noticeable only by the seasoned and well-trained shinobi, particularly those of the A-Rank and S-Rank. It is able to store, memorize, and release messages and information in the form of Morse code through clicks and chirps. At the same time, these sounds produced by Sagan maybe utilized offensively as a form of genjutsu. Lastly, although it is the smallest of the scorpion summons, it is the only one who can not only burrow though the ground the fastest, but also maintain a constant speed, allowing it to travel between villages and countries with relative ease. Because of it's uses, Sagan is used primarily for scouting and spying missions.
Jutsu -
| Lucid Dreaming | Sagan can create a genjutsu by infusing chakra with a particular frequency of sound that induces sensory ataxia, allowing the temporary disability of a target's proprioception (a person's natural ability to feel/sense their own body position and location of their limbs and appendages). Doing so will make the target feel that their body has suddenly 'vanished', and will mostly likely fall due to their inability to feel their body's weight. This sensory malfunction is quite temporary, lasting only for twenty seconds before the target regains the sense of proprioception. (Note that this genjutsu may only affect if Sagan is at least 1 1/2 away from the opponent's head in order to utilize this genjutsu effect.)(3 posts)

Sage mode:
being re-worked. Coming soon!  

Eris5


Eris5

PostPosted: Mon Aug 22, 2011 3:29 am
Birds Reworked:

Legendary birds added!

Editing down by: xXThe_Epic_MuffinXx/ Eris5

I really need to talk to Epic Muffin, the newest revision of bird add-on has been lost and so I only have a small preview to show for now.

______________

User Image
Boss Summon - Quintum (Gamabunta sized)
[Quintum costs S-ranked chakra to summon]

-- Quintum is the king of all phoenixes. It can very easily be said that he is one of the most powerful fire-based summons. In a battle between himself and the fire elemental, the victor would actually be unclear. His personality is quite dominating; a very strong-minded phoenix indeed. However, his summoner is just as important to him as his family, and he will aid them in any time of need. Like all phoenixes, Quintum has the base ability to breathe jets of extremely hot flame from his mouth. When dealing with other ninja, Quintum can sometimes be prideful and outspoken if he knows the ninja. If they seem threatening in any way to his summoner, Quintum is somewhat hostile.

Quintum's moves:
-- Phoenix Fire Crash:
Quintum's most powerful technique. The phoenix becomes a pure essence of flame, and charges down at the opponent in a brilliant blaze of fire. The attack has S-ranked power, but Quintum is forced to leave after using the attack, and cannot be summoned again for the duration of the battle. After the battle, the summoner must wait an additional five posts to be able to summon Quintum again if he has used this technique.

-- Breath of Wyvern:
Using his massive size, Quintum will wrap his wings around his summoner to shield them from the coming attack. Then, with his long neck, Quintum will breath out a brilliant blaze of fire in a 180 degree angle in front of the summoner. Almost all fire attacks will be absorbed by Quintum's wings. The fire he breathes is easily A-ranked.
______________

Phoenix Sage Mode:
-- Coming soon!  
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