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Posted: Sun Jan 08, 2012 6:39 am
Locker of the Jyuudiame Kage!!
Service Locker Application
Locker #: 1812
Gaian Name: Kunesume2
Guild Status: Crew
Written Permission: (People you allow to post inside your locker) ~ None, as of yet
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Posted: Sun Jan 08, 2012 6:54 am
Akira Nara
のPersonal Dataの
xxxxxxNicknames|| Lord Akira; Shadow Kat “Shadow of the Night” xxxxxxAge|| 27 xxxxxxBirth Date|| 1-08 xxxxxxHeight|| 5 ft. 11in. xxxxxxWeight||210 xxxxxxPersonality|| Akira personality has went through a multiple changes as the life of an assassin goes. He is now kind, protective, helpful and always looking for something to build and better the Leaf village in the form of offense, defense, and/or just the little things. xxxxxxBehaviour|| In battle, Akira remains true to his nature as a Shadow Kat Assassin. Stealth is his game, but if needed he would brawl close range too. As he got older, his love for fightning has slowly slipped away. xxxxxxEthinicy||Melange’
xxxxxxPersonal Skill|| Inventing; Tactical planning xxxxxxFavorite Food|| Chicken Parmen xxxxxxFavorite Drink|| Strawberry Kiwi xxxxxxLeast Favorite Food|| N/A
xxxxxxLikesInventing things; Working in his lab; Adding Poison to equipment. xxxxxxDislikes|| Paperwork xxxxxxHates|| Overconfindent people; Rouges/Traitors
xxxxxx Strengths|| xxxxxxxxxxxx• Almost undetectable presence xxxxxxxxxxxx• Faster than Most shinobi xxxxxxxxxxxx• Chakra Control xxxxxxxxxxxx• Elemental Ninjutsu and Control xxxxxxWeaknesses|| xxxxxxxxxxxx• Bloodline Abilities; But at his Level of Mastery can still hid from most. xxxxxxxxxxxx• Sunlight xxxxxx Fears|| xxxxxxxxxxxx• Being Forgotten xxxxxxxxxxxx• Losing his family
xxxxxx Relationships|| Lady Cassandra Orgina-Nara [Wife] xxxxxx Family|| Yin Nara [Daughter]; Miwata Inzuka [Sister]; Akira Magnus Nara Jr. [Son]
のShinobi Dataの
xxxxxx Village|| Leaf xxxxxx Rank|| Ex-Kage
xxxxxx Ninja Class|| Assassin xxxxxx Nindo|| "Live, protect, and survive…these are the things that drive me."
xxxxxx Bloodline|| Byakugan [Implanted; Right Eye] xxxxxx Bloodline Stage|| First Stage
xxxxxx Clan|| Nara xxxxxx Clan Stage|| Head of Clan xxxxxx Implants|| Byakugan in the right eye
xxxxxx Summoning Type|| Panther xxxxxx Summon Sage?|| Yes
のShinobi Technique Dataの
xxxxxx Chakra Color|| Isn’t it obvious xxxxxx Chakra Element|| xxxxxxxxxxxx1. Fuuton xxxxxxxxxxxx2. Katon xxxxxxxxxxxx3. Medical
xxxxxx Ninjutsu xxxxxx Non-Elemental {Start with the following three only} xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique] xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique] xxxxxxxxxxxx • Nioi Ue Fuku no Jutsu (Smell Covering Technique) xxxxxxxxxxxx • Nawanuke No Jutsu (Rope Untying Technique) xxxxxxxxxxxx • Anrokku no Jutsu (Unlocking Technique) xxxxxxxxxxxx • Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique) xxxxxxxxxxxx • Shoushagan no Jutsu (Vanishing Facial Copy Technique) xxxxxxxxxxxx • Suimen Hokou no Gyou (The Art of Water Walking) xxxxxxxxxxxx • Kage Bunshin No Jutsu (Shadow Clone Technique) xxxxxxxxxxxx • Tenkuu Hokou no Gyou (The Art of Walking on Air) xxxxxxxxxxxx • Chakra Tsuitou no Jutsu (Chakra Hunting Technique) xxxxxxxxxxxx • Soushuuha (Manipulate Advancing Blades)
xxxxxx Fuuton xxxxxxxxxxxx • All Fuuton to Kage xxxxxxxxxxxx • Panther Bonus: Lion's roar- The user makes a number of handsigns then sucks in a huge amount of air. Their chest grows large then they exhale all this wind in the form of a yell that cuts/ pushes with great force anything in front of the yell.
xxxxxx Katon xxxxxxxxxxxx • All Katon to Kage
xxxxxx Elemental Combinations xxxxxxxxxxxx •Firestorm: Katon arashi xxxxxxxxxxxx •Ashes to Ashes: Haigara Tama Haigara xxxxxxxxxxxx •Explosive Temper: Bakuhatsuteki Kigokoro
xxxxxx Sealing & Medical (Sealing, medical, ect)
xxxxxxxxxxxx •Fuuinka (Fire Sealing) xxxxxxxxxxxx • Fuuinka Koui (Highest Ranking Fire Sealing) xxxxxxxxxxxx • Fuuinkaze (Wind Sealing) xxxxxxxxxxxx • Blocking Technique Absorption Seal (Fujutsu Kyuin)
Medical Jutsu: (Basics for Anbu) xxxxxxxxxxxx •Summon Medical Tools xxxxxxxxxxxx •Keksuki Gyouko (Blood Coagulation) xxxxxxxxxxxx •Chiyute no Jutsu (Healing Hands Technique) xxxxxxxxxxxx •Kiyomaru (Cleanse) xxxxxxxxxxxx •Shiatsu (Massage) xxxxxxxxxxxx •Tekishutsu (Extraction) xxxxxxxxxxxx •Dokunuki (Poison Removal) xxxxxxxxxxxx •Gantai no Jutsu (Bandage Skill) xxxxxxxxxxxx •Souzou Dokubutsu (Poison Creation)
xxxxxx Custom Jutsu
xxxxxxxxxxxx •Bikou Shunshin no Jutsu (Shadow transportation skill)
Forbidden Jutsus: Chiyo's Tensei Technique (Unnamed)
xxxxxx Taijustu
xxxxxxxxxxxx •Bikou (Shadow Stealth) xxxxxxxxxxxx •Kage Shuriken no jutsu (Shadow Shuriken) xxxxxxxxxxxx •Kage Buyou (Shadow Leaf Dance) xxxxxxxxxxxx •Taren Kyaku (Mach Kick) xxxxxxxxxxxx •Taren Kyaku (Mach Punch) xxxxxxxxxxxx •Kaimon (initial gate) xxxxxxxxxxxx •Kyuumon (Gate of Healing) xxxxxxxxxxxx •Seimon (Gate of Life) xxxxxxxxxxxx •Doton Shinjuu Zanshuu no jutsu (Inner Decapitation Skill) xxxxxxxxxxxx •Kawarimi no jutsu (Body subsitute skill) xxxxxxxxxxxx •Shihuo Hapou Shuriken no Maki (High volume shuriken firing)
xxxxxx Genjutsu
xxxxxxxxxxxx •Kokuangyou no Jutsu - Journey into Black Darkness Technique xxxxxxxxxxxx •Dokuji no Gisou (Camouflage of the Peculiar) xxxxxxxxxxxx •Dokuji no Onsei (Voice of the Peculiar) xxxxxxxxxxxx •Etainoshirenai no Tacchi (Touch of the Unfamiliar) xxxxxxxxxxxx •Boufuu no Jumon (Spell of the Gale) xxxxxxxxxxxx •Kasumi Juusha no Jutsu (Mist Servant Technique) xxxxxxxxxxxx •Kokohi Arazu no Jutsu (False Place Technique) xxxxxxxxxxxx •Kyouchikutou no Jumon (Spell of the Oleander) xxxxxxxxxxxx •Meiryou no Hibiki (Echo of Clarity) xxxxxxxxxxxx •Chousen no Hibiki (Echo of Defiance) xxxxxxxxxxxx •Akumu Kage (Nightmare Shadow) xxxxxxxxxxxx •Nehan Shoja no Jutsu (Temple of Nirvana Technique) xxxxxxxxxxxx •Magen: Haitai Chihyou no Jutsu (Demonic Illusion: Decaying Earth Technique) xxxxxxxxxxxx • Magen: Kishibari no Jutsu (Demonic Illusion: Tree Binding Technique)
xxxxxx Bloodline/clan techinques
xxxxxx Nara Clan
xxxxxxxxxxxx •Kage Mane no Jutsu - Shadow Bind Technique xxxxxxxxxxxx •Ninpou Kage Kubi Shibari no jutsu - Shadow Strangulation Technique xxxxxxxxxxxx •Kagemane Shuriken no Jutsu - Ninja Art: Shadow Knives xxxxxxxxxxxx •Ninpou Kage Nui - Ninja Art: Shadow Sewing xxxxxxxxxxxx •Kageyose no Jutsu - Ninja Art: Shadow Endgame
xxxxxx Byakugan
xxxxxxxxxxxx •Hakke Hasangeki - Eight Divination Signs Destructive Mountain Fist xxxxxxxxxxxx •Hakkeshou Kaiten - Eight Divination Palms of the Hand, Heavenly Spin xxxxxxxxxxxx •Hakke Kuushou - Eight Divination Signs Air Palm xxxxxxxxxxxx •Hakke Rokujuuyonshou - Eight Divination Signs, Sixty-Four Palms of the Hand xxxxxxxxxxxx •Hakkesho Dai Kaiten (Eight Trigrams Palms Great Heavenly Spin) xxxxxxxxxxxx •Hyaku Retsu Sho (One Hundred Violent Palms) xxxxxxxxxxxx •Hakuro Tenbu (White Haze Dance) xxxxxxxxxxxx •Eight Trigrams Palms Heavenly Sphere xxxxxxxxxxxx •Hakke Shō Ranbu (Palm Dance of Divination)
xxxxxx Sage Art
xxxxxxxxxxxx •Demonic Illusion: Panther Shout xxxxxxxxxxxx •Sage Art: Almighty Roar xxxxxxxxxxxx •Sage Art: Safety Sheild xxxxxxxxxxxx •Sage Art: Connection Link Technique xxxxxxxxxxxx •Sage Art: Wind Release Vanishing Art xxxxxxxxxxxx •Moonlight Sonata
xxxxxx Taijutsu xxxxxx The Hidden Rain’s Mirror Image xxxxxx Mastery Level|| Stage Seven xxxxxx Techniques Learned: xxxxxxxxxxxx •Side Step xxxxxxxxxxxx •Delayed Punch xxxxxxxxxxxx •Triple Kick xxxxxxxxxxxx •Block and Double Kick xxxxxxxxxxxx •Rising Punch xxxxxxxxxxxx •Rising Repeated Punch xxxxxxxxxxxx •Descending Kicks xxxxxxxxxxxx •Mutli Tap xxxxxxxxxxxx •Mutli Tap Pressure xxxxxxxxxxxx •Omni Combo xxxxxx Custom Taijutsu Techniques Learned: xxxxxxxxxxxx •Karyuudan Rendan (Dragon Barrage)
xxxxxx Weapon xxxxxx Bakemono Tsurugi no Kata (Phantom Blade Style) xxxxxx Expert Level|| Stage Nine xxxxxx Techniques Learned: xxxxxxxxxxxx •Afterimage Clone xxxxxxxxxxxx •Sidestep xxxxxxxxxxxx •Afterimage Burst xxxxxxxxxxxx •Afterimage Circle xxxxxxxxxxxx •Simultaneous Slash xxxxxxxxxxxx •Multi-Slash xxxxxxxxxxxx •Block and Slash xxxxxxxxxxxx •Shinjikazu xxxxxxxxxxxx •Attack from Everywhere xxxxxxxxxxxx •Light as a Feather xxxxxxxxxxxx •Real Afterimage Clones xxxxxxxxxxxx •Advance Afterimage Clone xxxxxxxxxxxx •Twin Sword Kill xxxxxxxxxxxx •
のEquipment Dataの
xxxxxx Headband Location|| Forehead xxxxxx Headband Style|| Over Right Eye xxxxxx Headband Color|| Will of Fire Special xxxxxx Flak Jacket Style|| Konoha’s 10th Jyuudaime Special Edition xxxxxx Flak Jacket Color|| Silver with Darkblue lining xxxxxx Kunai Holster Location|| Nara Clan Special xxxxxx Kunai Holster Color|| N/A; Hidden within the Lining xxxxxx Shuriken and Bomb Holster Location|| Pouch on right hip xxxxxx Shuriken and Bomb Holster Color|| Dark Blue xxxxxx Backpack Color|| Dark Blue xxxxxx Backpack Style|| One Strap
xxxxxx Kirin Gale xxxxxx Weapon Type|| Broad Sword xxxxxx Weapon Length/Range|| 4ft 3in; 8ft due to Wind Chakra xxxxxx Weapon Weight|| 60 lbs xxxxxx Weapon Location|| Waist xxxxxx Weapon Properties|| A 4ft. Long Battle Blade that is 3cm. wide. The Full lenght of the weapon is 8ft. due to the fact of the wind chakra infused into it. The effects of the wind chakra is based on the amount of chakra put into the blade. It can force out anywhere from a gale force wind to higher projectile winds. The blade itself is made up of omicroium, a very tough, light, durable substance that was once said to be that of the strongest in the world, but disproven by the Oni clan of the Dark Metal. The blade was also combind with that of a highly potent paralyzing poison used as his go to poison during missions. Upon a slash of the opponent's skin, the posion would slowly begin to do its job. It would start to go unnoticed under a veil of unawareness, but kick in within 5 posts paralyzing the body part and spread outward in all directions taking out each other body part every 2 post.
xxxxxxDragon Fury
xxxxxx Weapon Type|| Spear xxxxxx Weapon Length/Range|| 6 ft; Short to Medium xxxxxx Weapon Weight|| 55 lbs. xxxxxx Weapon Location|| Depends; Akira depends less on it then he had in the Earlier years. Currently locked up for Future offspring. xxxxxx Weapon Properties|| It a Three piked spear. On the points of the staff sits a deadly coating of posion that can kill someone within 15 post of non-treatment. The more times you get hit by the staff the more posion that gets into your bloodstream reducing the number of post by 1 post every strike.
のShinobi Combat Statisticsの
xxxxxx Missions Completed xxxxxx S Rank|| 10 xxxxxx A Rank|| 05 xxxxxx B Rank|| 06 xxxxxx C Rank|| 08 xxxxxx D Rank|| 02 xxxxxx E Rank|| 00
xxxxxx Battles Fought xxxxxx Fights Won|| 05 xxxxxx Fights Lost|| 02 xxxxxx Fights Tied|| 00 xxxxxx Opponents Killed|| 00
のOther Data の
xxxxxx Background History|| Akira was born in the Fire Country within the safety of the Nara forest like most Nara’s that had two parents of pure Nara blood. He started off as shy and kept to himself for most of his starting off years. He, like some Nara, were thought to be geniuses and lazy. He was anything far from lazy. Akira was odd and curious about everything. He excelled through the academy, passing with flying colors. When reached genin he was paired up with Detachi and Phi. The three looked towards reaching their goals. Akira’s goal was different from most. He didn’t look towards being a Kage, a master of Techniques, Strong unstoppable force that was to be feared by all. No, that was for your dreamers and psychos. He what he wanted was simple and understandable. He wanted to be a Sannin of his village, someone who is well respected and honored by all. He soon went there the rest of his years like it was foot work for him. Chunnin exams weren’t hard with his intellect and the next three parts where a matter of strategy. Akira eventual worked under Reiko Aburame, who was soon to become the 8th Hokage known as the Hachidaime Hokage. He quickly was promoted to Jounin where he worked in “Team Dark Force” under the Hachidaime Hokage, his previous Sensai, Reiko Aburame as her direct protector and head of the squad. Within that, he worked with the Current Kyuudaime Hokage, Hanzo Uchiha, as his Onin Commander. He was later promoted to Sannin.
Many years have passed since the start of my Jounery. I have seen many of my comrades and friends die in the heat of battle. Now after 12 years we have reached peace across the land. My clan has became well known in those year and Now has a part i the best of the best. Though this time of Peace I can learn many of jutsus for my clan. Unlike most of my fellow ninjas I knew peace will not last. There shall always be war. Things have been quite and I just know something is about to go down......
Just as Akira had thought, war had broke out expanding from the Cloud village to the Mist village. At the time, Hanzo Uchiha was the Hokage and was soon drawn into battle against the Cloud. The war waged on for weeks and soon ended with the death of both Kages. Time back up and a reconstruction age had begun, in that time, the Cloud Village had been completely wipped from the map and was soon rebuilded, but with a tarnish rep. The ties that once stood with the Cloud had been severed by many villages including the Leaf for many years. In that time, Akira was appointed into the Head Technologist within the Village. Which lead to the removal of layers of bone from the depths of the village and the construction of a gate composed of Living Metal. Along his studies and travels for the ultimate defense for the Leaf, the village had been destroyed, rebuilded, and destroyed again 1000 times over. He found lust within a Grass Sannin that helped in the construction of the Living Metal gate and soon found true love within his Wife, Cassandra Origina, who came to the village as a Jounin in the months he was abroad. When he returned it was love at first site and soon turned into a proposal. All while this occurred, he was soon named the Successor to Hanzo Uchiha and named Juubidaime Hokage [10th]. It was an honor he normally would have declined, but given the circumstances, he took the position with great pride. In that time, he adopted a Sister into his family as well as Yin, a baby girl left on his doorstep. Many conflicts begun to arise between the Leaf and the Cloud, mostly over the Raikage's childish antics about the Leaf still not wanting to do buisness with them. All was settled when a close friend and mentor of Akira came into power. Lord Lennon, was a somewhat unorphadoxie ways, but was all about buisness when it came to it. Currently Peace rains supreme through all of the Leaf's contacts with exception from a few rouges here and there. How long it would last? Who knows?
xxxxxx Theme Song|| Blood of Konoha xxxxxx Extra Stuff on Character|| Panther Technique Niomi
Niomi is the youngest of the panther family. She is small she is 1 meter long and 0.6 meters high. She is all black except for white paws and a white tipped tail. Niomi is very shy and it takes her awhile to warm up to people even her summoner. She has the power of speech like all the members of her family. Niomi has almost no fighting skills, but what Niomi lacks in fighting ability she makes up for with intelligence and stealth. Niomi has the power to turn her and others invisible for a short period of time, which helps aid on stealth missions. But after the effect wears off it cannot be used for several minutes - Disappearing Act - Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill)
Tsuki
Tsuki is the eldest girl of the family. She is an all white panther and is 3 meters long and 2 meters high. She has razor sharp claws and teeth with a sword strapped to her back, which she uses when her claws can’t get the job done. The sword is made out of fangs and claws of her ancestors. Tsuki is by far the most aggressive family member; her temper has been known to crack a few skulls. She has a twin brother named Tenpi, which is probley the only member of her family she works well with, despite them being complete opposites. She has a telepathic link to her family members and the summoner which able them to coordinate strategies between themselves with no verbal communication. - Dance of the Camelia - Dance of the Willows
Tepi
Tenpi is the only son in the family. He is an all black panther and is 3 meters long and 2 meters high. He has razor sharp claws and teeth with a sword strapped to his back, which he uses when his claws can’t get the job done. The sword is made out of fangs and claws of his ancestors. Tenpi is by far the most docile family member; with his laid back attitude it’s a wonder he is even a fighter. He has a twin sister named Tsuki, who is his complete opposites. He has a telepathic link to his family members and the summoner which able them to coordinate strategies between themselves with no verbal communication. - Dance of the Camelia - Dance of the Willows
Mamori
The mother of the family, she is fairly large about 8 meters long and 5 meters high. She is white with black stripes and very protective of her family and her summoner. She has a caring, sweet, and loving personality. But mess with anyone she loves and she will rip you apart faster then you can blink. She has the power to put up temporary barriers that repel most attacks; also her fur is designed to lighten the damage of most types of Ninjutsu and Taijutsu attacks. - Furry Claw - Safety Shield
Mikoto
The father of the family, he is the biggest of them all at about 100 meters long and 80 meters high. He is all black, but has white stripes and one stripe going down the middle of his face. Because of his size and power he can only by a person with Jonin level chakra or higher. His personality is more the noble type with respect for most people, he is also has a fathering type personality towards his kids and sometimes his summoner. He is very strong and very fast, and his Sonic Roar jutsu has the power to wipe out an entire forest. - Sonic Roar
Chakra System
Kage Characters Have: 800 points total
The monthly bonus: 950
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Posted: Sun Jan 08, 2012 6:57 am
Custom Jutsus
Name of Jutsu: Bikou Shunshin no Jutsu (Shadow transportation skill) Rank of Jutsu: Chunnin Range of Jutsu: N/A Jutsu's Element: N/A Description: Shadow transportation skill is a skill that allows a high ranking Nara member to disappear into the shadows allowing him or her to travel at the speed of darkness to a destionation of their choosing. (As long as the shadows are connect like the shadows of trees in a forest.)
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Your Rank: Sannin Name of Jutsu: Karyuudan Rendan (Dragon Barrage) "Taijutsu" Rank of Jutsu: Chunnin Range of Jutsu: N/A Jutsu's Element: N/A Description: (Requires dual Weapons: Any dual weapons would due.) Its like the Lion Barrage in that it first uses the Konoha Kage Buyou to manuever the opponent in a vulnerable aerial position. While shadowing the opponent, the user will attempt to strike them from a vulnerable angle. If the user is unable to make a clean strike, he will strike anyway as a feint, to draw his target's attention and defense to one area. With the other area exposed the user then draws his weapons and strikes the opponet through the side like a dragon's bite ripes the blades from the opponent and pulls the opponent around to a kick off their back throwing them to the ground.
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Posted: Sun Jan 08, 2012 7:00 am
Custom Weapons
Name of weapon: Scarlet Thunder Who owns the weapon: Akira Magnus Nara the 2nd Where it was found/Who made it: It was created by Akira Nara, Sannin of the Leaf, he created it through experimenting with Deadly Heart stopping posions. Users Class: Weapon's specialist The Range of the weapon: Medium Range Weakness: Close Range Combat and consumes chakra quicker. Description: It a Three piked spear. On the points of the staff sits a deadly coating of posion that can kill someone within 15 post of non-treatment. The more times you get hit by the staff the more posion that gets into your bloodstream reducing the number of post by 1 post every strike. [[Would I have to get it reapproved? I just changed its appeareance from a Single point spear into a Pitch fork looking Pike]]
===============
Name of weapon: Kirin Gale Who owns the weapon: Akira Magnus Nara the 2nd Where it was found/Who made it: It was created by Akira Nara, Shadow Cat of the Leaf, he created it through experimenting with combinding elemental Chakra to that of a weapon made up of omicroium and different poisons. Users Class: Weapon's Specialist The Range of the weapon: [0m~5m] Weakness: Due to the elemental chakra, the sword comsumes chakra with each swing. A second weakness is inputed for that of the posion. The injection point of the posion MUST be somewhere on the torso in order for the posion to take full effect.The reason for that is the poison would only travel and take effect through the blood stream keeping the host alive, but unable to move. Description: A 4ft. Long Battle Blade that is 3cm. wide. The Full lenght of the weapon is 8ft. due to the fact of the wind chakra infused into it. The effects of the wind chakra is based on the amount of chakra put into the blade. It can force out anywhere from a gale force wind to higher projectile winds. The blade itself is made up of omicroium, a very tough, light, durable substance that was once said to be that of the strongest in the world, but disproven by the Oni clan of the Dark Metal. The blade was also combind with that of a highly potent paralyzing poison used as his go to poison during missions. Upon a slash of the opponent's skin, the posion would slowly begin to do its job. It would start to go unnoticed under a veil of unawareness, but kick in within 5 posts paralyzing the body part and spread outward in all directions taking out each other body part every 2 post.
======================
Name of weapon: Twin Swords: Jyuubi and JyuuhaYour Rank: SS Who owns the weapon: Lord Akira "Shadow Kat" Nara Where it was found/Who made it: Akira Magnus Nara the 2nd Users Class: Assassin The Range of the weapon: Close to Medium Range Weakness: -Jyuuha's Poison Main: The injection point of the poison MUST be somewhere on the torso in order for the poison to take full effect. The reason for that is the poison would only travel and take effect through the blood stream keeping the host alive, but unable to move. Combined within this blade sacrificing Durability for poisoning, a Poison designed to slowly paralyze the enemy until they are unable to move within 10 posts of being cut by the blade. The Poison in question is the same from Akira's senbons of which can be collected from most spiders and snakes meaning after 5 posts of being fully paralyzed, the poison would slowly disappear for 5 posts. The way it affects the body varies from person to person. [[Meaning the way it begins to affect you is up to you, the opponent as long as it is within reason. Meaning, you start being an a**, I will choose for you.]] -Jyuuha's Durability: Due to this poison, though the Blade of the Jyuuha is made out of High Carbon Steel, ~Sannin Ranked Taijutsulist can break the weapon when using applied pressure upon a certain point on the blade. - Jyuubi's Poison: Can Kill within 15 posts of Non-treatment, number of post decrease with each strike after the initial infection. During that time, a few things would begin to take notice within the opponent's body. ~First Post: Slight discomfort like an upset stomach ~Second: A Slightly more discomfort like heartburn ~Third: Mild Discomfort: a combination of upset stomach, heartburn and acid reflux. ~Fourth: The urge to evacuate your bows. [[Yea, I went there.]] ~Fifth: A constant shiver down the spin combined with mild discomfort. ~Sixth: Antipode [Half and Half: Hot~Cold] feeling all over the body. ~Seventh: Hot Flashes ~Eight: Cold Chills from extreme temperatures ~Ninth: Nausea and trouble focusing eyes. ~Tenth: Slowed down Responds ~Eleventh: Responds slow down by 2 ranks along with trouble breathing. ~Tweleth: Completely body weakness ~Thirteenth: Loss of Feeling throughout lower body and control of muscles. ~Fourthteenth: At this stage, your body has begun to prepare for death as you are still treatable, but your body has just given up even if your will hasn't. Loss of Feeling throughout the body and muscle control. ~Fithteenth: Unable to be treated, Death. [[I am suprise I could make it to 15 in affects. lol]] -Jyuubi's Durability: Due to the poison infused into the blade upon creation of the Jyuubi, the strength lacks in comparison to the fully pure Black Metal Weapons of the Oni Clan making it about as strong as Onicromium of which is above that of Diamond Made Weapons. SS-Rank Taijutsulists need to break the weapon also with applied pressure upon a point. Sannin Ranked Taijutsulists can bend the weapon with ease as too the way it was formed. ~Both: Due to the metals used and poison combinations, Raiton nor Katon Elemental chakra cannot be channeled through the blades to increase its strength. Fuuton can be used, but only to sharpen the blade, Fuuton CANNOT increase their range or be used to activate jutsu. Strangely as it is, its just not possible for them, even stranger, Akira's own Nara Ninja Art: Shadow Knives, cannot be joined with the blades either. Description: These are twin swords meant to be used together and never be separated. Thought up by the Jyuudiame Kage, Lord Akira "Shadow Kat" Nara, during his trip to the Nightmare Realm of the Madking's Domain. Beginning crafting after coming back to life 4 years ago in the remembrance of the two creatures of formittable strength that ended his life in this realm. Taking a total of 5 years to create, these weapons were meant to be used in junction measuring at 3 ft in length and 4 cm wide. Jyuuha , was a reflection of the Jyuuha, a weapon of the Heavens basked in light and the shine of a pure steel. Carved from carbon steel by Yumi Uchiha's weapon, Shinning Heaven, using the power of Amaterasu to melt away at the steel to manipulate into the form you see before you. Beautifully crafted to reflect the 10 wings of bliss of the Jyuuha. Combined within this blade sacrificing Durability for poisoning, a Poison designed to slowly paralyze the enemy until they are unable to move within 10 posts of being cut by the blade. The Poison in question is the same from Akira's senbons of which can be collected from most spiders and snakes meaning after 5 posts of being fully paralyzed, the poison would slowly disappear for 5 posts. [[See Weakness for description.]]
On the opposing hand was the Jyuubi, forged from the Black Metals of Spinel. Spinel being a dark crystallise substance holds a dark glow from within the blade. Using the Black flames of Amaterasu once more combined with Yumi's and Akira's Sage Mode fueled techniques and strengths, this blade was forged and crafted to perfection in Akira's eyes. Combined with the same Deadly poison of his faithful Scarlet Thunder, a poison that can kill an opponent within 15 posts of non-treatment of which the number of posts decreases with further more doses of the poison through different wounds. The Poison in question is kept well stocked in Akira's Lab and is collected from the Scorpion Plains of the Wind Country. Antidote for the Poison can be found on Akira and in all hospitals. [[Medical Ninja are not always needed for treatments.]]
Unlike his two previous weapons of destruction, these were not combined with chakra elements. [[Decribed in Weakness]] With the metals and process that took to create these weapons of pure beauty a whole 5 years of planning and creation of which would have been shorter if not for Yumi's time spent in the Demon Realm, they can cut into or through bone with ease. Another poison had been added to both weapons only covering the tip and up to 6 inches of the blade. This Poison is one a decinergates organic matter on contact, but only burns the outer skin up to a 2nd degree. This poison eats away at organic matter after the skin is penetrated devouring everything from flesh, blood, and bone. Under that poison is extra protection of being galvanized. [[The Art of galvanizing is to cover a substance in a thin coating of zinc to reduce conductability.]] They were to be the perfect Yin/Yang weapons in his Arsenal. Jyuuha, the graceful and forgiving; and the Jyuubi, relentless and undearing.
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Posted: Sun Jan 08, 2012 7:02 am
Inventions
Hidden Leaf Chakra Control Device 2.0:
This device can suck out the chakra of a captured enemy combatant, eliminating their ability to use jutsu. The new modified device would not short out when used in close proximaty to another device of the same. It is perfect for use on shinobi A-ranked and up and those with demons. It would take 5 to subbed due a higher ranking Demon 6 and up. It is shaped like a box in order to clamp onto the enemy's arms, torso, legs or head and then be locked with a key.
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Invention Weapon Upgrade for Kunai and Shuriken
Name of weapon: N/A Your Rank: Sannin "Kage of the Hidden Leaf" Who owns the weapon: Trademark of the Hidden leaf. Only can be bought, sold, and distubuted through the Fire Country. Where it was found/Who made it: Developed and Constructed by Lord Akira "Shadow Cat" Nara, Kyruudiame Kage of the Hidden Leaf Users Class: Assassin The Range of the weapon: Projectile. So, that is varient. Weakness: Being the gem, is inside the right of the kunai/Shuriken. It cannot be held by the ring nor can a wire be attached to the wire either. With kunai, it would be slightly off balanced in the rear, but not by much. Description: Throughout the years, the Shinobi world has went through a change of Technological developement, but most of the 'common weapons'used today remain the same as they did so many years before. Akira saw this and devised a small glass capsule, a 'gem' of you would like to call it [Refer to Fig.1], to be put within the rings of Kunai and Shuriken with small folded up explodsion tags within them. They would be devised as Exploding Kunai followed by a subscriped number depending on the number of tags put into the gem. The numbers min. is 1 and max. is 3. Many would say what would be the point of this, well I say to them. Within that few seconds as you are busy trying to draw your kunai with its exploding tag dangling from a string and fiddling with your knots. What would be the meaning between life of death from yours matched with my compacted Exploding Kunai.
Fig. 1
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The Jyuuha's Banner: This armor was once seen to be blessed by God because of its historical implications. The armor itself is a finely crafted silver mail with red cloth and trim decorating it; the entire suit is so sturdy and well made that it was said Rikudo Sennin's wind jutsu could not penetrate the shell. Whether this is true or not is unknown. When Dahka died, his blood was used to paint the torso of this armor. A griffin is drawn on the front of the suit, and it's stained permanently by the energy-filled blood. Anything that hits this part of the armor will bounce off of it, as long as it's purely physical. The most relevant part of the armor, though, is the banner held high above it. For twenty chakra, the banner can release an emergency force-field that will place you into a stasis for ten seconds, rendering your body immune to harm during this time. The stasis can be ended prematurely, and your perception is actually heightened during and a few seconds after this effect has been used. While in this stasis, it's almost as if your body isn't physically existent, and attacks that hit the invulnerable form will simply brush aside.
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Posted: Sun Jan 08, 2012 7:06 am
《 Panther 《
Summon Information xxxxxx• Panthers; the black cat of the jungle that stalks it's prey then attacks. Men fear this animal while as tribe's cherish it as a symbol of divine stealth in the darkness; a true ninja in the animal kingdom.
《 Niomi 《 xxxxxx• Niomi is the youngest of the panther family. She is small she is 1 meter long and 0.6 meters high. She is all black except for white paws and a white tipped tail. Niomi is very shy and it takes her awhile to warm up to people even her summoner. She has the power of speech like all the members of her family. Niomi has almost no fighting skills, but what Niomi lacks in fighting ability she makes up for with intelligence and stealth. Niomi has the power to turn her and others invisible for a short period of time, which helps aid on stealth missions. But after the effect wears off it cannot be used for several minutes.
《 Tsuki 《 xxxxxx• Tsuki is the eldest girl of the family. She is an all white panther and is 3 meters long and 2 meters high. She has razor sharp claws and teeth with a sword strapped to her back, which she uses when her claws can’t get the job done. The sword is made out of fangs and claws of her ancestors. Tsuki is by far the most aggressive family member; her temper has been known to crack a few skulls. She has a twin brother named Tenpi, which is probley the only member of her family she works well with, despite them being complete opposites. She has a telepathic link to her family members and the summoner which able them to coordinate strategies between themselves with no verbal communication.
《 Tenpi 《 xxxxxx• Tenpi is the only son in the family. He is an all black panther and is 3 meters long and 2 meters high. He has razor sharp claws and teeth with a sword strapped to his back, which he uses when his claws can’t get the job done. The sword is made out of fangs and claws of his ancestors. Tenpi is by far the most docile family member; with his laid back attitude it’s a wonder he is even a fighter. He has a twin sister named Tsuki, who is his complete opposites. He has a telepathic link to his family members and the summoner which able them to coordinate strategies between themselves with no verbal communication.
《 Mamori 《 xxxxxx• The mother of the family, she is fairly large about 8 meters long and 5 meters high. She is white with black stripes and very protective of her family and her summoner. She has a caring, sweet, and loving personality. But mess with anyone she loves and she will rip you apart faster then you can blink. She has the power to put up temporary barriers that repel most attacks; also her fur is designed to lighten the damage of most types of Ninjutsu and Taijutsu attacks.
《 Mikoto 《 xxxxxx• The father of the family, he is the biggest of them all at about 100 meters long and 80 meters high. He is all black, but has white stripes and one stripe going down the middle of his face. Because of his size and power he can only by a person with Jonin level chakra or higher. His personality is more the noble type with respect for most people, he is also has a fathering type personality towards his kids and sometimes his summoner. He is very strong and very fast, and his Sonic Roar jutsu has the power to wipe out an entire forest.
《 Backround 《 Senjutsu refers to the user's chakra created from spiritual and physical energy within the shinobi as well as energy from nature. This drastically increases the strength of all ninjutsu, genjustu, and taijutsu[Agility, Speed, Strength, 'Catlike' Reflexs] and enables the user to enter a powered state called True Mai.
To learn the senjutsu, one must first learn to draw in the natural energy around them by remaining perfectly still. By stopping their own flow as a creature, they will begin to harmonize with the flow of nature. After feeling the flow, one must then learn to balance the external natural energy with their own chakra. Once this balance is achieved, they will enter a hightened state called True Mai, allowing them to use senjutsu.
The fastest method of learning to balance the three energies is to eat the heart-shaped herbs that grow from the trees in the Panther Jungle. It can help the user feel the natural energy of all the tree's sapplings all around them before they learn to remain perfectly still. However, there is a great risk in implementing the nutrients from the herbs and drawing in natural energy. If one draws in too little, True Mai cannot be achieved. If one draws in too much, they will turn into primal and revert into a puma. If one attempts to continue the senjutsu training and fails, they will turn into tree joinning the number of sapplings around them. They essentially become a part of nature. Furthermore, moving while drawing in natural energy causes an uncontrollable inflow of natural energy, thus initiating the Tree transformation.
《 Jutsus 《
Demonic Illusion: Panther Shout This sound-based Genjutsu is used by both Impure and True Mai. It is extremely powerful in that the only way to kai it out would be to have had a Kai block put in place before the genijutsu was started. Since it is Sound-Based, it can capture multiple opponents at the same time. The Mai would lean back and shout into the air sending a sound wave to travel through the air for a maxium of 100yrds. The affects would begin the same as the Sage Art: Almighty Roar in that the ground would begin to shake around does that hear its cry. After which, the target would then begin to fear the power of fear overwhelming them forcing them to want to run away or attack, but their body would not react, instead, they would be paralyzed in fear for 2 posts.
Senjutsu: See backround.
Sage Art: Almighty Roar This technique can only be used and mastered by a True Mai. The user would focus their Sage Chakra to their vocal cords and lean back to release a roar similar to that of the Sonic Roar Makoto, King of the Panthers, is known to preform, but this verison is far more superior, instead of moving forwards in a funnel, it moves outwards in all directions for about 50 yrds of destructive force. The initial roar is known to be so fierce, Gaea herself trembled before the sound causing the ground beneath all around within that radius to feel the force. Soon after as if to be a sonic boom, a destructive wave of slicing winds rips through the landscape forcing everything in the vicinity to be other ripped to pieces or forced backwards. Due to the sheer power of this technique, it can be only be used once per Sage Mode Activation.
Sage Art: Safety Sheild Mimicing the Safety Sheild of Mamori, the Mother of all Panthers and their summoners, the user creates a barrier protecting the user from on-coming attacks up to 3 Sannin Techniques, 10 Jounnin and all Chunnin and below techniques. Like the Almighty Roar, it to is an advance form of the Summoning's technique. If it is broken, it cannot be reformed for another 10 posts within the battle. If the user cancels it, it can be reused like any other jutsu. If used by an Impure Mai it will only protect the user, but if used by a True Mai, it can protect the allies of that Mai.
Sage Art: Connection Link Technique A Sage Mode technique that allows the user being Impure or True to connect with not only the Panthers of his/her summoning, but allies as well. The user would place his/her left hand onto the shoulder of the target and lean in close towards the person, from there, the user would move his Index and Middle finger from his/her head to the head of the targets. Doing this back in forth while transferring chakra from the user to the target 5 times, the user and the targeted ally would now be able to communicate through thought only if directed towards them. The connection can be made with a maxium of 10 people and can be canceled out by the user by simply tapping the person you want to remove from the link on the shoulder that your left hand rested on twice and rapid succession. This connection remains even after Sage Mode is deactivated and can be canceled out while the mode is deactivated. Due to the process needed for this technique it can be only used outside of battle.
Sage Art: Wind Release Vanishing Art The user uses the Sage Mode's natural wind chakra or his/her own wind chakra to cause wind to slowly rotate around the user or spin rapidly. By enhancing the crystals in the wind, the user being True or Impure Mai, would be able to reflect light from themselves giving them the impression that they have vanished. This holds a major weakness as foreign elements such as dust or smoke will still move around you and even slowly swirl around you to reveal your location. Also, Sharingan users can see the chakra radiating around your shape also revealing you. It is mostly used to flee from battle or sneak up on a target at some moment within the battle. Being like the Vanishing Art Niomi, youngest of the Panther Summonings, is known to preform, this can only be used by the user and cannot make others disappear along with them.
Moonlight Sonata The Moonlight Sonata is a fighting style used exclusively by those who have mastered Sage Mode. The Senjutsu chakra used during Sage Mode activates the body in various ways, enhancing the user's speed, strength, flexibility and durability. The natural energy used to create Senjutsu chakra also creates an aura around the user, giving their attacks more range. The Moonlight Sonata allow these enhancements to be put to practical use. It allows the user to move with the grace and flexibility of a Panther, reflexs of a cat, smooth and flent just as Beethoven's Moonlight Sonata is.
《 Sage Mode 《 xxxxxx• The owner of this summon may only do Sage Mode.
Forms: [bImpure Mai: When Natural Energy is not properly balanced with the chakra of the gatherer and yet it is not enough to trigger Sappling transformation, the result is known as an Impure Mai.
Example: Jiraiya used this transformation during his fight with Pain. Though he was capable of fully utilizing the abilities of senjutsu, Jiraiya never fully mastered the art of balancing his own internal chakra with that of the external natural energy he took in. So, whenever Jiraiya was using Hermit Mode, he drew additional lines on his cheeks. Jiraiya would summon the two Toad Elders, Shima and Fukasaku to assist him in using Hermit Mode. The Toad Elders fused to Jiraiya's shoulders with Hermit's Art: Amphibian Technique, gathering natural energy from their stationary positions for Jiraiya's use. As a result of the toad-fusion (and the imperfect nature of his transformation), Jiraiya took a number of toad-like traits when using Hermit Mode. His appearance was altered (he has a bigger nose, a goatee, and toad-like eyes). Further transformational attributes includes him taking on a toad-like stature, his hands and feet also became that of a toad and the lines on his face become much thicker, taking over each side of his face.
In an Impure state of Mai, Purple lines appear onto the face of the user just below the eyes like a ligthning bolt tattoo moving in towards the mouth where fangs of a puma are present. Unlike the Toad Summoning, Elders aren't needed only the consumption of herbs are needed wether it be in a pill or the herb itself to sustain this form. When this Impure form is achieved, the user starts to take on the primal characteristics of a puma having some of the physical traits of the True Mai, but not all and a few new ones. They gain retractable claws, fangs, a smaller nose, wiskers, and the need to run on all fours. The traits related to a True Mai are the resistance to poisons, Hightened Hearing and Smell. Unlike the True Mai, these traits don't stick with you have releasing this Sage Mode.
True Mai When a user is able to perfectly balance the natural energy gathered with his/her own chakra, it results in the transformation to True Mai. In entering True Mai, some physical chatacteristics are increased: Resistance to poisons, hightened hearing, sense of smell to the point on can smell and memorize chakra signatures they have encountered, and Improved Night vision. All are increase in True Mai to match that of an actual puma. For those that have achieved this level of transendance, the physical characteristics stay with them as if like that of the Inzuma Clan. These physical features are the sign of a True Mai and are always present in this form.
Note: The origional summoner and Second-in-command is able to perform perfect sage mode, while the other user is only able to use impartial. Also the use of Shadow Clones to gain Natural Energy is allowed.
《 Those who have signed the contract 《 xxxxxxLeader • Kunesume2 Member • Cain Blade Member • Little Mintchan Member • Member •
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Posted: Thu Mar 01, 2012 1:27 am
Bakemono Tsurugi no Kata (Phantom Blade Style)Speed, Focus, Power Style Description: A style created in the mountains of the Demon Country. A young boy created this style in his ambition to surpass his own limits when it came to speed. This style creates an afterimage made a chakra to attack and speed to confuse the enemy, while attacking from multiple angles. Weapons are used because a clean hit from a weapon can usual take down most foes. It is known as the Phantom Blade Style because the user appears and disappears so fast you would swear you were being attack by ghosts. Style Basis: Any light to medium bladed weapon may be used, preference a katana sword. Training Methods: Weight training is used to help build up speed and flexibility, as well as chakra control to produce afterimages, finally sword training to improve attack. Each Stage takes 10 posts to learn, with 10 stages that is 100 posts to master this style. There is no training benefit or penalty when learning this, it takes 100 posts total no more no less. Movement: Attacking from multiple angles which are accomplished by speed and flexibility. Stage 1: Stage of BeginningsAcademyDescription: The first stage is muscle training; the user starts out with training with heavy weights tied to their arms, legs, and chest and weighing at least half their weight. This is because a high level of speed is needed though out the entire style so the muscles must be developed early. This also helps with sword swings, another crucial part. Training: While wearing the weights the user with practice shadow boxing by punching and dodging an imaginary opponent for at least 10 posts. Stage 2: Stage of FocusGeninDescription: After the muscles begin to develop the user practices one of the key moves of the style, the Afterimage Clone. An afterimage clone is when the user releases a burst of chakra while moving and the clone will continue the movement of the user. This allows the user to continue with the attack for double damage, or allows them to attack from a different angle while the clone attacks from a different angle. Training: With the weights still on the user continues attacking and dodging but while doing so they release bursts of chakras to create afterimage clones, they don’t practice combos with them yet just creating the clones, also helps with muscle training. Train for 10 posts. Regular Techniques:Afterimage Clone: An Afterimage Clone is a solid clone that cannot perform any jutsu and cannot be controlled. It is formed by releasing chakra from the users pours and holds what the user is holding; though because of the crude matter it is formed it lasts no more than a few seconds (1 post). When formed it keeps the stance the user was in when created and travels in the direction the user was going. Special Techniques:Sidestep: The user dodges an attack by making the opponent think they hit you but really they hit the afterimage clone making a counter easy. Stage 3: Stage of DedicationGeninDescription: While at this point the user’s muscles are well developed the legs need more work. The cornerstone of this style is speed so the user will spend this stage developing that with running and heavier weights. Training: The user will dawn heavier weights as heavy as the user themselves. The user will then jog though the woods, dashing between trees and swinging their arms to build up the muscles in their arms, but more so the muscles in the legs will be highly developed. The user runs for 10 posts. Stage 4: Stage of WisdomGeninDescription: This stage doesn’t add anything new to the style but more of a test. The user puts together everything they have learned up to this point. The user will shadow box with the weights on and while punching and dodging create Afterimage Clones to combo and counter. This stage just makes sure the user can actually use the style the way it was intended, also so that the user can add weapons to the style. Training: The user will shadow box for 10 posts attacking and dodging, while creating Afterimage clones that will do the same. Weights are stilled used to build up muscles. Regular Technique:Afterimage Burst: The user releases his clones with great force that the expulsion of chakra actually gives the user a boost in speed and leaves a clone in their wake that confuses the opponent. Special Technique:Afterimage Circle: Applying the Afterimage Burst Technique the user will circle the opponent and letting out bursts of chakra to gain speed and leaves clones in the wake. They circle to confuse the opponent and while they are confused the clones will attack the opponent one by one, or in a group. Stage 5: Stage of UnderstandingChuninDescription: After getting down the basics the user finally adds a weapon to the mix. The weapon of choice is a sword, but any will do. This allows for multiple deadly strikes that anyone can be fatal. The sword comes later in training because the user must exert extra chakra in order to replicate their weapon since it has no chakra points. It cannot duplicate the effect of custom weapons they would act just like a regular weapons. Training: The user practices attacking with a sword for 5 posts. Then creating clones with them holding a weapon for 5 posts. Regular Technique:Simultaneous Slash: The user swings their sword while releasing afterimages in the wake; this causes several swords to follow in the path of the first one. So when the first one hit, the rest follow making a single slash feel like many. Special Technique:Multi-Slash: The user swings their sword but instead of releasing the afterimages behind the first, they have it above and below making it hit one person in several places at once, this is also great for multiple enemies. Stage 6: Stage of AggressionChuninDescription: At this point the style is understood, now all there is to do is improve of the basics. The user pushes their bodies to the limit in physical, mental, and chakra. The fruits of this are the ability to produce multiple clones at once, to turn one person into a squad, to turn one person into a force. Training: The user will stand still as they practice releasing chakra from every pour of their body, which will take 5 posts. The user will then practice releasing chakra from their body and molding into clones, this takes another 5 posts. Normal Techniques:Block and Slash: A technique used for both defense and offense. When the user is attacked they will move back and forth quickly but then block the attack, an afterimage clone will pop out of both sides of the user and attack the opponent while all their momentum was placed into the attack. This can also be used when the user attack and the opponent blocks. Special TechniquesAttack from Everywhere: A technique used for both defense and offense. When the user is attacked they will move back and forth quickly but then block the attack, two afterimage clone will pop out of both sides of the user and surround the opponent in a pentagon stance as the 4 clones will attack the opponent while all their momentum was placed into the attack. This can also be used when the user attack and the opponent blocks. Stage 7: Stage of PowerChuninDescription: A quote once told to the creator of this style, “Two in harmony, surpass one in perfection.” This has been taken to heart and incorporated into this style. The user now uses two blades instead of one, the user will train with these weapons until wielding them is as simple as moving a finger. While this style doesn’t add anymore moves, it increases the deadliness of everything else. Training: The user will now wear weights twice their normal weight and simple practice attacking with one sword and following up with the other for 10 posts. Stage 8: Stage of PerseveranceJoninDescription: The body has reached its limit at this point, the user has reached the peak of speed, and any more muscular increase will just end up slowing the user down. Any attempts to increase speed past this will result in muscle damage and tearing. Though refusing to subcome to human limitations the creator of this style borrowed a move from the ration element. By using the principles of the Electric Overdose Jutsu, the users infuse their muscles and body with chakra, but instead of increasing their weight they decrease it by about half. This allows the speed of the user to double and if forced to triple, but that is when damage occurs. Training: The user removes all weights and will just stand still as they focus on intertwining their chakra into their muscles and focusing on making their body lighter, this takes 10 posts Normal Techniques:Light as a Feather: By using the principles of the Electric Overdose Jutsu, the users infuse their muscles and body with chakra, but instead of increasing their weight they decrease it by about half as well as increasing flexibility. This allows the speed of the user to double and if forced to triple, but that is when damage occurs. Special Techniques:Real Afterimage Clones: Because of the users new found speed, they move so fast that they create real afterimages in their wake. These are merely illusions though and cannot cause damage what so ever, they are mainly used to confuse the opponent into attacking them thinking they are real. Stage 9: Stage of ControlJoninDescription: Speed has been mastered at this point, but now it is about controlling it because power without control leads to destruction. The user now works on being able to go from standstill to high speed, once this is learned the user works on releasing clones from a standstill position to high speed. This is more of a tactical approach, watching the battle field as your clones attack. The user is also able to keep their clones out longer than previously. Training: The user remains still and just focuses on pouring out chakra fast and precise for 5 posts. They then focus on creating clones that can last longer than a few seconds which takes 5 more posts. Normal Techniques:Advance Afterimage Clone: These clones are the same as afterimages clones though they last longer, up to 3 posts as opposed to the 1post of the original. These clones can block with their weapons but once the weapon it hit once it disappears and once the clones are hit they disappear. Special TechniquesTwin Sword Kill: A personal favorite of the creator. The user will remain at standstill and take a stance with their two swords in order to keep the opponent watching them for movements. Suddenly they will go from standstill to high speed and appear right in front of the opponent with swords ready. They will stab forward with their sword right at the opponents heart at high speed, if the opponent happens to dodge they will then attack with the other sword aiming at the heart at full speed since the opponent will most likely not dodge far enough out of range. Stage 10: Stage of MasteryS-RankDescription: The final stage of the style is by far the most deadly and powerful. This level of the style may only be taught by the creator and master of this style Kiyoshi Hyuga. The user afterimage clones have become so advance that each clone can make a clone, allowing for a deadly surprise though once a clone has made a clone both disappear in a matter of seconds, though that might be all the time that is needed. Training: Like the previous stage the user releasing chakra to create clones, but then those clones need to release chakra as well to create clones of their own which takes 10 posts Normal Techniques:Master Afterimage Clones: The final level of the clones, where clones can make other clones. However when a clone makes a clone, both clones disappear in 1 post. These clones can block with their weapons but once the weapon it hit once it disappears and once the clones are hit they disappear. Special Techniques:Twenty Swords of Death: The ultimate technique of this style. The user will circle the opponent at high speeds releasing clones as they do and they are running to. The clones then make more clones that circle the opponent in a smaller circle in the opposite way. While the opponent remains alert and confused suddenly the user is surrounded by 5 of the user that form a pentagon around him, the clones are less than 2 feet from the opponent and they each take a sword and stab downwards aiming for the neck and shoulders, take their other sword and stab upward aiming for the legs, then from the gaps between the clones 2 blades on each gap shoot out totaling 10 more swords. Five of those swords aim for the chest right where the heart is, and the other five aim at the between the ribs where the major organs are. The speed of this is compared to the 7th gate, however after this move is used the user moves at -2 speed ranks, if done again the users muscles rip and they are unable to continue fighting. It takes one full week to recover without the aid of a medical ninja.
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Posted: Sun Mar 11, 2012 9:06 pm
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Posted: Sun Mar 11, 2012 9:18 pm
▪Magnus Nara▪
のPersonal Dataの xxxxxxRPC Full Name|| Akira Magnus Nara Jr. xxxxxxNicknames|| Magnus xxxxxxAge|| 22 xxxxxxBirth Date|| 01-09 xxxxxxHeight|| 5 ft. 8in. xxxxxxWeight|| 175/350 with weights on. xxxxxxPersonality|| Magnus is a cocky and spunky kid that, on first impression, is quiet and shy. He is a caring kid and treats everyone as equals in proper placements. On the other hand, he is also a bit of a jokester being silly and playing tricks in his spare time. xxxxxxSexuality|| Heterosexual xxxxxxBehaviour|| Magnus is the full embodiment of the Will of Fire in battle as such is expected out of the son of the Jyuudiame. Magnus is loyal to mostly all Leaf Shinobi to the point of family and all else are unimportant. Similar to his father in his youth, Magnus loves battles and training as a sound way to improve upon yourself. Through battling and proper guidance, the way to enlightenment can be found. xxxxxxEthinicy|| Mélange xxxxxxPersonal Skill|| Magnus is a nature born Master at Origami. xxxxxxxxxxxx• The Graceful Dragon: Unclouded Concentration: The student’s concentration and weapon accuracy is increased through the mental training. xxxxxxxxxxxx• The Graceful Dragon: Forge: The student gains the knowledge to forge his own weaponry. Note: this power follows the rules of the weapon master class, limiting the user to only a certain amount of weapons able to be carried. The quality of the weapon is determined by the rank of the ninja. Ex: A genin can make a weapon made of bronze or iron, while a jounin can create a sword from steel. A kage or sannin can create a flawless steel blade, as well as forge it with small amounts of elemental chakra. xxxxxxxxxxxx• The Infinite One Sword: Arashi Terekineshisu(Blade Telekinesis): As the blades are summoned into the battle ground, as long as the swordsman so much as touches one of them, it is instantly infused with a chakra mark. This mark, allows the swordsman to literally extend his hands and "call" a blade to each one, from 100 yards away. xxxxxxxxxxxx• The Shigure Souen: Shinjikazu: After being trained in both defense and attack the user eyes have become more prone to oncoming attacks and is able to react much quicker giving him insight in battle. He is also able to since someone killer intent and feel the force coming from it. xxxxxxxxxxxx• The Shigure Souen Mastery: Elemental Control: After mastery the Shigure Souen style, all elemental chakra based techniques require less chakra by a rank to preform for as long as the elements needed for said techniques are present around the wielder within nature itself. xxxxxxxxxxxx• Ippin Seichuu Sanji: A Controlled Disaster: With flexibility comes strength with dance comes grace and nothing has both more than a controlled disaster. With the ability to go from the guillotine like high attacks to the sword like mid-range attacks to the top like low attacks and the ability to jump from one of these attacks to the next flawlessly the practitioner has become in all senses of the phrase a 'Controlled Disaster.' xxxxxxxxxxxx•Pai Qua Quan Mastery: Muscle Sense: Magnus as reached a point where he could read muscle movements just as if he was using his untapped power. Due to his mastery over Pai Qua Quan, he could read these movements to predict movements the opponent is about to make like a six sense making him always a step ahead of the point knowing how to react and where to strike his opponent in the right way to ensure victory. xxxxxxxxxxxx• Magnus is able to find common links in weapon styles and place them together linking them to other styles into one Majorly Flawless one xxxxxxFavorite Food|| Shrimp Ramen with Lemon xxxxxxFavorite Drink|| Sweet Tea xxxxxxLeast Favorite Food|| Anything green xxxxxxLikes - Training - Appraisal - Speed
xxxxxxDislikes|| - Water - People that get too close to his mother, patient or non-patient - Overconfidence
xxxxxxHates|| - Disloyal Shinobi - Rouges - The Enemy xxxxxx Strengths|| xxxxxxxxxxxx• Flexible and agile: After a long time of honing their skills with their weapons, most of these ninjas are faster than others of the same rank, and have very flexible and unpredictable fighting styles. They are able to dodge attacks as easily as those in the Taijutsu class. xxxxxxxxxxxx• Weapon Styles utilized raise attack power up a Rank. xxxxxxxxxxxx• Sword Style Unifier: Magnus is able to link weapon styles by their common points of criss cross enabling them to be blended together flawlessly. Now, every weapon that touches his limbs becomes an extension of his body regardless of weight and length of the weapon. xxxxxxxxxxxx• Phantom Blade Training: Afterimagery: Can produce multiple afterimages without expending large amounts of chakra. xxxxxxxxxxxx• Fire Leg Training: Balance: Magnus is more steadier on all forms terrain than most, able to balance on items for long periods of time. Even if hit, he will not be knocked off balance and can counter without regaining their posture. xxxxxxxxxxxx• Fire Leg Training: Lower Body Strength Lv.2: From extreme training with his lower body, Magnus can now lift large boulders with a single leg. This built up and honed strength when translated into a kick can now break bone and cause internal bleeding. xxxxxxxxxxxx• Fire Leg Training: Pain Tolerance: the pain threshold is increased and a person can take much more pain and continue going on without flinching. They can take a hit equivalent to their current rank in a taijutsu attack without flinching. No damage increase. xxxxxxxxxxxx• Paper Humanoid: Made mostly out of Paper: meaning body is naturally lighter than a regular humans producing a natural gain of speed [+2 Speed beyond the Cap] xxxxxxxxxxxx• The use of paper, able to change the composition of such to anything below steel, steel is reserved for the final technique of stage two. xxxxxxxxxxxx• Paper is able to explode on contact when used but it must come from the user. xxxxxxxxxxxx• Large Sword of Wicked Strength: Now even large weapons like Buster Blades can be swung around as if they were nothing more than katana. xxxxxxxxxxxx• Strong Fist: The Basics-Power: Punches are stronger by 1 rank. xxxxxxxxxxxx• Strong Fist: The Basics-Speed: Punches are faster by 1 rank. xxxxxxxxxxxx• Strong Fist: The Basics-Footing: Reflexes are faster by 1 rank.
xxxxxxWeaknesses|| xxxxxxxxxxxx• Lean and slender build: After a long time of relying on their weapons to do their work for them, these ninjas do not have the stamina or strength of the Samurai or Taijutsu specialists. xxxxxxxxxxxx• Fire can burn with double damage. xxxxxxxxxxxx• Water can make the paper useless until Jounin rank.
xxxxxx Fears|| xxxxxxxxxxxx• Losing his Sister xxxxxxxxxxxx• Failing the Will of Fire
xxxxxx Relationships|| None xxxxxx Family|| xxxxxxxxxxxx• Mother: Cassandra Origina-Nara [M.I.A.] xxxxxxxxxxxx• Father: Jyuudiame Kage: Akira “Shadow Cat” Nara [Deceased] xxxxxxxxxxxx• Sister: Yin Nara [Alive: Inactive Standby] xxxxxxxxxxxx• Aunt: Miwakata [Alive: Inactive] xxxxxxxxxxxx• Uncle: Yun Sung [Deceased] xxxxxxxxxxxx• Cousin: Jin Sung [Alive: Semi-Active
のShinobi Dataの xxxxxx Village|| Kirigakure xxxxxx Rank|| Anbu Commander xxxxxx Ninja Class|| Weapon’s Specialist xxxxxx Nindo|| "I am the Flame, the Great Phoenix risen again." xxxxxx Bloodline|| Oragami No Dara xxxxxx Bloodline Stage|| Stage 2 xxxxxx Clan|| Nara
xxxxxx Implants|| N/A
xxxxxx Summoning Type|| Panthers xxxxxx Summon Sage?|| Panthers' Head のShinobi Technique Dataの xxxxxx Chakra Points|| 411 xxxxxx Chakra Color||Dark Blue xxxxxx Chakra Element|| xxxxxxxxxxxx1. Fuuton xxxxxxxxxxxx2. Katon
xxxxxx Ninjutsu xxxxxx Non-Elemental {Start with the following three only} xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique] xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique] xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique] xxxxxxxxxxxx • Nawanuke No Jutsu (Rope Untying Technique) xxxxxxxxxxxx • Anrokku no Jutsu (Unlocking Technique) xxxxxxxxxxxx • Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique) xxxxxxxxxxxx • Suimen Hokou no Gyou (The Art of Water Walking) xxxxxxxxxxxx • Arial dodge xxxxxxxxxxxx • Shadow dancing bushin xxxxxxxxxxxx • Kyou Masukingu No Jutsu (Sound Masking Technique) xxxxxxxxxxxx • Nan no Kaizō (Soft Physique Modification) xxxxxxxxxxxx • Nioi Ue Fuku no Jutsu (Smell Covering Technique) xxxxxxxxxxxx • Battle meditation xxxxxxxxxxxx • Tessayose no Jutsu (Iron Chain Calling Technique) xxxxxxxxxxxx • Soushuuha (Manipulate Advancing Blades) xxxxxxxxxxxx • Tenkuu Hokou no Gyou (The Art of Walking on Air)
xxxxxx Fuuton xxxxxxxxxxxx • Kaze Fuuchuufuyuu (Wind Levitation) xxxxxxxxxxxx • Yadama Furooseigyo (Projectile Control Skill) xxxxxxxxxxxx • Hanpatsu Kaze no Jutsu (Retrieving Wind Technique) xxxxxxxxxxxx • Boufuu Kyouzuu no Jutsu (Gale Surge) xxxxxxxxxxxx • Yadama Henshin Bakuha (Projectile Deflection Blast) xxxxxxxxxxxx • Okuridashi Kaze (Propelling Winds) xxxxxxxxxxxx • Kamaitachi no Jutsu (Slashing Wind Skill) xxxxxxxxxxxx • Fuuton: Shinkuutai Naihatsu (Wind Element: Air Pocket Bursts) xxxxxxxxxxxx • Bouseki Tate no Kaze (Spinning Shield of Winds) xxxxxxxxxxxx • Kaze Bunshin (Wind Clone) xxxxxxxxxxxx • Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill) xxxxxxxxxxxx • Shinku (Vacuum) xxxxxxxxxxxx • [Wind Release: Vacuum Blade] xxxxxxxxxxxx • [Wind Release: Vacuum Sphere] xxxxxxxxxxxx • xxxxxxxxxxxx • xxxxxxxxxxxx •
xxxxxx Katon xxxxxxxxxxxx • Katon: Fukumen no Jutsu (Fire Release: Veil Technique) xxxxxxxxxxxx • Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique) xxxxxxxxxxxx • Katon: Taika no Jutsu (Fire Release: Fireproof Technique) xxxxxxxxxxxx • Katon: Shi (Fire Release: Four) xxxxxxxxxxxx • Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique) xxxxxxxxxxxx • Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique) xxxxxxxxxxxx • Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique) xxxxxxxxxxxx • Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique) xxxxxxxxxxxx • xxxxxxxxxxxx • xxxxxxxxxxxx • xxxxxxxxxxxx •
xxxxxx Oil xxxxxxxxxxxx • Detection Technique: Oil Mining xxxxxxxxxxxx • Harvesting Oil xxxxxxxxxxxx • The Art of Oil Walking xxxxxxxxxxxx • Oil Manipulation xxxxxxxxxxxx • Oil Element: Oil Expansion xxxxxxxxxxxx • Oil Wall xxxxxxxxxxxx • Oil Element: Projectile Control xxxxxxxxxxxx • Oil Shuriken xxxxxxxxxxxx • Oil element: Slippery Field xxxxxxxxxxxx • Oil Element: Sticky Tar xxxxxxxxxxxx • Oil Element: Underworld Spikes xxxxxxxxxxxx • Oil Swimmer xxxxxxxxxxxx • Oil Element: Puddle technique xxxxxxxxxxxx • Slick skin: Oil Resistance xxxxxxxxxxxx • Oil Element: Breathing underoil xxxxxxxxxxxx • Oil Element: Draining dome. xxxxxxxxxxxx • xxxxxxxxxxxx • xxxxxxxxxxxx • xxxxxxxxxxxx • xxxxxxxxxxxx • xxxxxxxxxxxx • xxxxxxxxxxxx • xxxxxxxxxxxx • Oil tsunami xxxxxxxxxxxx • Death Touch: Oil Assasination xxxxxxxxxxxx • Oil Sage Technique
xxxxxx (Genjutsu xxxxxxxxxxxx • Etainoshirenai no Oto (Sounding the Unfamiliar) xxxxxxxxxxxx • Etainoshirenai no Tacchi (Touch of the Unfamiliar) xxxxxxxxxxxx • The Burning Plains xxxxxxxxxxxx • Kasumi Juusha no Jutsu (Mist Servant Technique) xxxxxxxxxxxx • Kouchi no Jutsu (Slow Down Skill)
xxxxxx Orgami no Dara/Nara techinques xxxxxxxxxxxx • Orgami no Dara:
パルプ果肉を押す芸術作品 (Art of Pressing Pulp) Type:Kekkeu Genkai Special Rank: E Element: none Description: The user can replenish his supply of paper from any tree. Using his chakra, The user turns the wood into pulp and forms it into paper. Once the second stage is reached the user can also create paper meshay from trees as their is already the needed water Kimitate-assembly Type:kekkei genkai special Rank: E Element: None Effect:Charging a Mimiscule amount of Chakra,The user can use it’s crumpling Effect to fold paper into any shape they desire,the more paper and chakra avilible the stronger it will become.
Chou Tokkoutai-Butterfly Kamikaze unit Type:ninjutsu Rank biggrin Element:none Effect:Trough KumitateThe user folds paper into pure white butterflies. These butterflies are besed use for tracking,though in a minor variation ot the technique the butterflies cruple further into paper Shuriken.Which are as sharp as any standered Shuriken.The butterflies are able to change directionat the users whim,yet one they are formed into their shuriken versions they gain speed and lose manuverability.
爆発を削減する芸術作品 (Art of Cutting blast) Type: Ninjutsu Rank: C Element: none Description: The user forms a well-sized bird or animal out of solid paper. Upon the will of the user, the animal will explode releasing needles, kunai, or shurikin made out of formed paper. The weapons can be made out of normal paper or exploding tags. Used as an attack or quick escape method. The blast radius depends on the size and amount of chakra put into the creature. It can also be left behind as a trap but this use requires a larger amount of chakra if you wish it to be an effective means of hindering an opponent long enough for you to gain more ground in fleeing.
• 爆発性のトルネード ( Explosive tornado) A the Origami user controls their explosive tags and creates a massive tornado out of them, this jutsu can be escaped by jumping straight up, but trying to jump through the sides will result in cuts and the sticking of the tags, the user sets on tag off for a longer explosion with less power, or all of them at once for a more powerful and immediate explosion
• ペーパー翼 ( paper wings) A The Origami user manipulates paper into their backs ( harmlessly) and creates massive wings allowing for long flights, the wings are strong and durable, they are also razor sharp, strong enough to even cut through some trees.
• 紙転換換算 ( paper conversion) A Allows the user to convert any of the previously learned jutsu into Paper mache jutsu, making them stronger and more effective, also more costing of chakra but due to the users extensive training it will more likely be unnoticeable.
• 紙爆弾 ( Paper bomb) A The user compiles tons of paper mache creating a massive explosion, close to the size of the larger clay bombs, but they are made of more composite materials thus they are not as strong. Also allows for the use of explosive notes in paper mache techniques without them disintegrating
• Paper Steel A [Forbidden] Usually used to gain power from opponent, but can be used as any possible weapon. User causes him/her self to disperse into many pieces of paper, as tough as steel, and sharper than shurikens, To either form into weapons or simply all fly at opponent. Only forbidden if user uses all of body, causing him to to kill both his opponent and himself.
xxxxxxxxxxxx • Nara:
Kage Mane no Jutsu - Shadow Bind Technique Character Use: Nara Shikamaru, Nara Shikato Rank: D Range: Based on chakra control/shadows in the aera Type: Supplementary
The Kage Mane gives the user the ability to control the enemy's movement by connecting his own shadow to the target's shadow. The opponent is then forced to move exactly like the user. To get the opponent in his shadow, the user is able to change his shadows shape and extend it. This technique was originally meant to delay the enemy.
Ninpou Kage Kubi Shibari no jutsu - Shadow Strangulation Technique Character Use: Nara Shikamaru, Nara Shikato Rank: C Range: Based on chakra control Type: Attack, Supplymentary
A technique which uses the Shadow Bind skill and uses the shadow to create shadow like hands which can grasp and choke the enemy to death.
Kagemane Shuriken no Jutsu - Ninja Art: Shadow Knives Character Use: Nara Shikamaru Rank: N/A Range: Short to mid-range (0-10m) Type: Attack, Supplementary
While teaching himself to use Asuma's trench knives, Shikamaru invented this technique to use against Akatsuki's Hidan and Kakuzu. Using the trench knives ability to absorb the user's chakra, in his case his chakra. With this, Shikamaru can target his opponent's shadow and remotely trap them in the Shadow Imitation Technique. This is extremely advantageous as Shikamaru is no longer restricted to a stationary position while holding down his opponent. This charge is apparently independent of physical contact as he was able to restore it with the Shadow Sewing Technique.
Ninpou Kage Nui - Ninja Art: Shadow Sewing Character Use: Nara Shikamaru, Nara Shikato Rank: B Range: Based on chakra control/shadows in the area Type: Attack
A technique which uses th Shadow Bind skill and uses the shadow to create shadow-like spears which can implae the enemy to death or server injury to the enemy.
Kageyose no Jutsu - Ninja Art: Shadow Endgame Character Use: Nara Shikato Rank: B Range: Short to mid-range (0-10m) Type: Attack, Supplementary
A technique that allows the user to grasp and manipulate objects with the tentacles. This gives the Shadow Endgame Technique a wide variety of uses. There are no hand seals used for this technique, but the hand movements resembles Gaara's sand coffin.
xxxxxx Kenjutsu xxxxxx Phantom Blade xxxxxx Mastery Level||Stage 10: Stage of Mastery xxxxxx Techniques Learned: xxxxxxxxxxxx •Afterimage Clone xxxxxxxxxxxx •Sidestep xxxxxxxxxxxx •Afterimage Burst xxxxxxxxxxxx •Afterimage Circle xxxxxxxxxxxx •Simultaneous Slash xxxxxxxxxxxx •Multi-Slash xxxxxxxxxxxx •Block and Slash xxxxxxxxxxxx •Attack from Everywhere xxxxxxxxxxxx •Light as a Feather xxxxxxxxxxxx •Real Afterimage Clones xxxxxxxxxxxx •Advance Afterimage Clone xxxxxxxxxxxx •Twin Sword Kill xxxxxxxxxxxx •Master Afterimage Clones xxxxxxxxxxxx •Twenty Swords of Death
xxxxxx The Infinite One Sword Style xxxxxx Mastery Level||Stage 8: Hell's Ascension xxxxxx Techniques Learned: xxxxxxxxxxxx •Double Sword Technique xxxxxxxxxxxx •Double Shimmering Path xxxxxxxxxxxx •Tobidōgu (Flying Tools): Steel Straight Blades xxxxxxxxxxxx •Three Shimmering Paths xxxxxxxxxxxx •Addition Blows (1-12) xxxxxxxxxxxx •Sword Fang xxxxxxxxxxxx •Vertical Line xxxxxxxxxxxx •Multiplication Twenty Four Blows xxxxxxxxxxxx •Arashi Terekineshisu(Blade Telekinesis) Kage/Sannin Rank xxxxxxxxxxxx •Arashi Kyuuten(Heaven's Blade) Kage/Sannin Rank
xxxxxx The Graceful Dragon: Sung Clan Straight Sword Style xxxxxx Mastery Level||Stage 5: Wisdom of the Ancient Dragon: Another Immortal has risen! xxxxxx Techniques Learned: xxxxxxxxxxxx • First strike! The dragon seeks only victory! xxxxxxxxxxxx • Torrent of the Wind Dragon xxxxxxxxxxxx • The Dragon’s Whip xxxxxxxxxxxx • Thrust: The Dragon that dives from Heaven!
xxxxxx Shigure Souen xxxxxx Mastery Level||4 xxxxxx Techniques Learned: xxxxxxxxxxxx • Kensho xxxxxxxxxxxx • Shajiku no Ame [Torrential Rain] xxxxxxxxxxxx • Reinkazu xxxxxxxxxxxx • Attacco Di Squalo [Shark Attack] xxxxxxxxxxxx • Shibuki Ame [Spraying Rain] xxxxxxxxxxxx • Sakamaku Ame [Surging Rain] xxxxxxxxxxxx • Yarazu no Ame [Last Minute Rain] xxxxxxxxxxxx • Samidare [Early Summer Rain] xxxxxxxxxxxx • Shinotsuku Ame [Pelting Rain] xxxxxxxxxxxx • Utsushi Ame [Duplicate Rain] xxxxxxxxxxxx • Scontro di Rodine [Clash of the Swallow] xxxxxxxxxxxx • Beccata di Rodine [Swallows Beak]
xxxxxx THE THREE DRAGONS xxxxxx Mastery Level||4 xxxxxx Techniques Learned: xxxxxxxxxxxx • BACK TO BOWING Genin xxxxxxxxxxxx • THREE WINGS Genin xxxxxxxxxxxx • THE ACID FLASK 3 chakra per post xxxxxxxxxxxx • ORION Chuunin xxxxxxxxxxxx • THE PHANTOM DRAGON Chuunin xxxxxxxxxxxx • EVOLUTION Chuunin xxxxxxxxxxxx • THE BODY OF THE DRAGON Jounin, lasts up to 2 posts xxxxxxxxxxxx • THE BLACK HORIZON Jounin xxxxxxxxxxxx • THE FALLING FLEET Sannin xxxxxxxxxxxx • THE KISS OF AN ANGEL Sannin
xxxxxx Staff Fighting xxxxxx Mastery Level||5 xxxxxx Techniques Learned: xxxxxxxxxxxx • Staff Twist Academy xxxxxxxxxxxx • Pole Thrust Genin xxxxxxxxxxxx • Staff Slam Genin xxxxxxxxxxxx • Staff Parry Genin xxxxxxxxxxxx • Staff Uppercut Genin xxxxxxxxxxxx • Staff Sweep Genin xxxxxxxxxxxx • Pole Vault Genin xxxxxxxxxxxx • Power Slam Genin xxxxxxxxxxxx • Power Thrust Genin xxxxxxxxxxxx • Muscle Stimulant: Speed Thrusts Chunnin xxxxxxxxxxxx • Muscle Stimulant: Speed Slash Chunnin xxxxxxxxxxxx • Berserk: Chakra Slashes Chunnin xxxxxxxxxxxx • Berserk: Killing Counter Jounin
xxxxxx Gouken no Nakkuru Hocho - Strong Fist of the Knuckle Knife] xxxxxx Mastery Level||Stage 5: True Style of the Fist xxxxxx Techniques Learned: xxxxxxxxxxxx • Hien - Flying Swallow xxxxxxxxxxxx • Gourai - Strong Thunder xxxxxxxxxxxx • Girochin - Guillotine xxxxxxxxxxxx • Gorogoro Shotto - Scatter Shot
xxxxxx Large Sword Style: Wicked Strength Burning Fang Addition xxxxxx Mastery Level||Stage 6 xxxxxx Techniques Learned: xxxxxxxxxxxx • Fire Bolt xxxxxxxxxxxx • Flame Explosion xxxxxxxxxxxx • Hell's Fury xxxxxxxxxxxx • Note: Nothing is different for these names. They are just the fire version of the Lightning techniques of the style itself.
xxxxxx Taijutsu xxxxxx Fire Leg xxxxxx Mastery Level||Stage 5: Final Strength Gain xxxxxx Techniques Learned: xxxxxxxxxxxx •Diable Jambe [Stage 2]
xxxxxx Taijutsu xxxxxx The Rare and Beautiful Art of a Controlled Disaster xxxxxx Mastery Level||Stage 8: Dakai Hachi
xxxxxx Taijutsu xxxxxx Pai Qua Quan xxxxxx Mastery Level|| Stage 7 xxxxxx Techniques Learned: xxxxxxxxxxxx • Seiryu-Kasho xxxxxxxxxxxx • Bokuho xxxxxxxxxxxx • Fukanro xxxxxxxxxxxx • Teishitsu-Jouhai-Sho xxxxxxxxxxxx • Kasui-Sho xxxxxxxxxxxx • Tenshin-Bansa xxxxxxxxxxxx • Koran xxxxxxxxxxxx • Uryu-Banda
のEquipment Dataの xxxxxx Headband Location|| Neck xxxxxx Headband Style|| Around xxxxxx Headband Color|| Black xxxxxx Flak Jacket Style|| Nara Clan Special xxxxxx Flak Jacket Color|| Black xxxxxx Kunai Holster Location|| Pocket inside of Jacket xxxxxx Kunai Holster Color|| N/A xxxxxx Shuriken and Bomb Holster Location|| Right Hip xxxxxx Shuriken and Bomb Holster Color|| Dark Blue xxxxxx Backpack Color|| Dark Blue xxxxxx Backpack Style|| One Strap xxxxxx (Must be aproved in Custom Weapon Area) xxxxxx Weapon Type|| Broad Sword xxxxxx Weapon Length/Range|| 4ft. 3in. [8ft, with Wind Chakra bindings] xxxxxx Weapon Weight|| 60 lbs. [Unknown didn’t add one.] xxxxxx Weapon Location|| Back xxxxxx Weapon Properties|| : A 4ft. Long Battle Blade that is 3cm. wide. The Full lenght of the weapon is 8ft. due to the fact of the wind chakra infused into it. The effects of the wind chakra is based on the amount of chakra put into the blade. It can force out anywhere from a gale force wind to higher projectile winds. The blade was also combind with that of a highly potent paralyzing poison used as his go to poison during missions. Upon a slash of the opponent's skin, the posion would slowly begin to do its job. It would start to go unnoticed under a veil of unawareness, but kick in within 5 posts paralyzing the body part and spread outward in all directions taking out each other body part every 2 post.
Weakness: Due to the elemental chakra, the sword comsumes chakra with each swing. A second weakness is inputed for that of the posion. The injection point of the posion MUST be somewhere on the torso in order for the posion to take full effect.The reason for that is the poison would only travel and take effect through the blood stream keeping the host alive, but unable to move. のShinobi Combat Statisticsの xxxxxx Missions Completed xxxxxx S Rank|| 00 xxxxxx A Rank|| 01 xxxxxx B Rank|| 00 xxxxxx C Rank|| 00 xxxxxx D Rank|| 00 xxxxxx E Rank|| 00
xxxxxx Battles Fought xxxxxx Fights Won|| 02 xxxxxx Fights Lost|| 01 xxxxxx Fights Tied|| 01 xxxxxx Opponents Killed|| 00 のOther Data の xxxxxx Background History|| [Background alternates between 1st and 3rd person]
Magnus is both Jyuudaime Kage Lord Akira “Shadow Kat” Nara’s and Head Medic Shinobi and Sannin, Lady Cassandra Origina-Nara’s son. That introduction alone is the story of my life. I stand forever in the shadow of the two greatest living people in the Fire Nation. So much is wished upon me by them both, but to an extent. My sensai, Yumi Uchiha, is the only one that treats me like any other shinobi. It could be due to the fear of ending up like his brother that was known as the Prodigal Son of Hanzo Uchiha until driven by madness. I inherited both my parents skills, but prefer to be a Weapon user. I don’t know much of the world beyond the Leaf gates. My cousin, Jin Sung, is always traveling places in the hopes to take me along someday. It was after him that I decided to take up Weapons instead of clinging to the Shadows or immersed in medical research. Magnus doesn’t strive to be the greatest or be the best. He just wants to be known alone outside of his father’s shadow and legacy. He wants to be himself in this world working to fill desires yet to be discovered by him. Someday, I will prove to my parents, that I can protect and earn the right to be respected just as they are.
xxxxxx Theme Song|| Shadow Kat’s Shadow xxxxxx Battle Song|| Magnus’ Resolve xxxxxx Extra Stuff on Character|| Konoha Special Kunai and Shuriken [Check Kunesume2 Customs or Lockerbox.] Nara Special Flak Jacket: Leaf village jacket with special pockets to hold kunai for easier Kagemane usage.
Sense Dulling Tags: A poison tag that is purple in color. With the using of this note, the user will disperse an odorless powder. This powder will be inhaled by their targets once in the air. The powder confuses them, slowing down their senses and reaction time. The poison this note lets out causes an effect that is known as Five Senses Confusion Disorder. As the name suggest, it causes confusion to the senses.
Quote: Name: Hinotetou – Burning Fang Blade Location: Hidden Leaf Village Pic: Description: This weapon is a broadsword created by the Takumi Village. It channels fire chakra from the user that allowed the blade to be engulfed in fire. When swung it sends out several slicing waves of fire (similar to the Wind Scar). It is also able to absorb or redirect Chunin and below fire jutsu. However only a fire user may use this. Weakness: Weak to Water Jutsu. If the blade is wet it must be dried before it can be used again.
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Posted: Sun May 27, 2012 1:47 am
Weapon Styles Yet to Learn:
xxxxxxxxxxxx • Infinite One [Stage 8] xxxxxxxxxxxx • Graceful Dragon Style [Stage 5] xxxxxxxxxxxx • Phantom Mirage [Stage 5] xxxxxxxxxxxx • Strong Fist of the Knuckle Knives [Stage 5] xxxxxxxxxxxx • Staff Fighting [Stage 6] xxxxxxxxxxxx • Large Sword Style:Wicked Strength [Stage 6] xxxxxxxxxxxx • Shigure Souen Style [Stage 6] xxxxxxxxxxxx • Elegance [Stage 5] xxxxxxxxxxxx • Slavedriver [Stage 5] xxxxxxxxxxxx • The Three Dragons [Stage 4]
Taijutsu Styles Yet to Learn:
xxxxxxxxxxxx • Fire Leg [Stage 5] xxxxxxxxxxxx • The Rare and Beautiful Art of a Controlled Disaster [Stage 8] xxxxxxxxxxxx • Pi Qua Quan [Stage 7]
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Posted: Sun May 27, 2012 4:00 pm
Fire LegPicture: After years of issues having troubles defending themselves at a close range while attacking with yo-yo's, Shiro's family got fed up with it, and started perfecting a close range fighting style that could both defend them at close range, yet keep their hands free to do others things. This style was created from that. This style focuses solely on the legs, with a minor focus on increasing pain tolerance so that when they do get hit, they can easily retaliate. Style Requirements: Fire element preferred to master, but not required. Stage 1Academy Gaining BalanceStage Powers: At this stage, you simply have the balance to stand on one leg for extended periods. This will come in handy for the later stages. For the most part there isn't much more damage being done than simply kicking someone. Stage Training:Takes 2 posts worth of balance training to complete. Stage Jutsu: Stage 2Genin Strength EnhancementStage Powers: This stage, you increase the strength of your legs so that the power behind them is at least twice that of a normal kick. This can cause some severe bruising or some serious pain, but no fracturing of bones. Users of a higher rank than genin can generally cause fracturing with their kicks at this stage. Stage Training:Takes 4 posts of weight lifting with the legs. Stage Jutsu: Stage 3Chunin Pain ToleranceStage Powers: This is the stage where the pain threshold is increased and a person can take much more pain and continue going on without flinching. They can take a hit equivalent to their current rank in a taijutsu attack without flinching. No damage increase. Stage Training:6 posts worth of taking punches and kicks either from a clone, or from someone else. This can be cut in half if hit by a medic. Stage Jutsu: Name of Jutsu: Diable Jambe Rank of Jutsu: Chunin for the basics. Higher ranks increases heat. Description: This is a jutsu specific to the Fire Leg style. To perform this jutsu, the user spins at rapid speeds for one full post to increase the friction on one or both of their legs while at the same time forcing fire chakra into the leg they are trying to heat up. Doing so causes the leg to gain an immense amount of heat and can potentially set flammable items on fire. This ability puts a great amount of stress on the leg and so only 4 attacks or 10 posts can be used with this ability before it has to be stopped or risk causing permanent burns to the user's leg and rendering the leg unusable. The base rank causes first degree burns, Jonin can cause second, and Sanin and higher can cause third. Stage 4Jonin Further Balance IncreaseStage Powers: This stage increases the balance of the user even further, allowing them to not only be able to stand on one leg, but if hit with a counterattack, they will not lose their balance and can easily create a counterattack without regaining their posture. No damage increases occur, but counterattacks can be performed easily. Stage Training:8 posts combining the training for stage one, with attacks from stage 3 to ensure they have the ability to regain composure after being hit. Stage Jutsu: Stage 5Sanin Final Strength GainStage Powers: This is the final stage, where the user has gained enough strength in the legs to even hold large boulders up with a single leg. This translates to a lot of force behind each kick. This is the point where it can break bone or cause severe internal bleeding. Nothing immediately deadly on it's own. Stage Training:10 posts using training from stage 2, only with much larger weight. Stage Jutsu:
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Posted: Sun Nov 25, 2012 1:28 pm
Jutsu List /w Descriptions
xxxxxTHE POINTS Academy Techniques cost 3 points Genin Techniques cost 5 points Chuunin Techniques cost 10 points Special Jounin Techniques cost 15 points Jounin Techniques cost 20 points Sannin/Kage Techniques cost 30 points SS-Ranked Techniques cost 75 points
xxxxxWEAPON/TAI CONSUMPTION Rule Number One: Weapon/Tai/Samurai spend 4 points less per post for styles. xxxA genin-ranked stage of a style costs 0 chakra points per post xxxA chuunin-ranked stage of a style costs 1 chakra points per post xxxA jounin-ranked stage of a style costs 4 chakra points per post xxxA kage/sannin-ranked stage of a style costs 6 chakra points per post
Universal
Henge No Jutsu (Transformation Technique) Description: A user of this skill has the ability to transform their outer appearance to that of another form, which can be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely smaller or larger than what they already are. Therefore one could not transform into a shuriken or a small animal. Neither can the user transform into an enlarged or distented form of anything (therefore no such thing as a small human-sized adult elephant, or a human-sized ant). Therefore the user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge. (i.e. transforming into a cheetah will not give you a cheetah's speed) Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert. Kawarimi No Jutsu (Body Switch Technique) Description: A common jutsu - used to quickly replace a body with a close by object. Creates confusing among the opponent(s) - creating a chance to escape, or return with a larger strike. Useful for avoiding attacks, and hiding from potential enemies.
Nawanuke No Jutsu (Rope Untying Technique) Description: A basic skill that lets the user invest chakra into a rope or chain to push the knot in it in the right way, so it loosens. This is used to escape from a rope binding. Anrokku no Jutsu (Unlocking Technique) Description: A relatively easy-to-perform jutsu used mostly on stealth missions and when stealing. By concentrating chakra on a basic lock such as a door lock or on a safe, the user can force the mechanism to unlock even without the key or knowing the code. Nothing about the lock will have changed other than it will open once before it locks up again. This skill leaves no signs of tampering.
Name of Jutsu: Arial dodge Description: This is a very basic in air manuver. after focusing chakra into their feet in mid air the user will suddenly release it and spin off to one side 5ft (10 for genin, 15 for Chuunin, 20 for Jounin) which allows them to dodge an attack in mid air. this technique can be extremely useful when up against straight forward techniques such as the Great Fire Ball and Water Dragon jutsu's.
Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique) Description: By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface. Kyou Masukingu No Jutsu (Sound Masking Technique) Description: This ninjutsu helps to cover up any sounds the user makes if they are on a mission that requires stealth. The user sends some chakra to the target’s ears and performs the needed hand seals. Any natural sounds in the area (running water, crickets, wind, ect…) are magnified slightly to mask any soft sounds that the user may make.
Name of Jutsu: Shadow dancing bushin Description: this jutsu is a combo between normal bushin no jutsu and shadow of the dancing leaf the ninaj makes hand signs and disappears wit hspeed and can attack hte enemy from many diffrent angles but when the enemy defends they will find that it is olny an illusion this move can confuse enemies and give the user a chance to observe the enemies fighting style, this justu doesn't do damage except when the user attacks the ememy himself.
Nan no Kaizō (Soft Physique Modification) Description: This technique was originally invented by the very first human white snake sage, Karuda Gensou Uchiha. The sage noted the impressive benefits of the snake's flexible bodies and saught to copy that upon his own limbs. After a long period he achieved this. When activated this jutsu allows the user to make their limbs completely rubber-like and they can also grow longer, up to 10 Meters. However in this rubber-like state your strength is lowered a rank and your speed is increased a rank too as your soft body cannot deliever blows as effectively but is now weighs alot less. Nioi Ue Fuku no Jutsu (Smell Covering Technique) Description: This jutsu basically creates a layer of chakra that seals in scents. The user coats himself in a thin layer of chakra, creating an air tight seal that doesn’t allow any scents to escape. If they touch anything a scent is not left behind. (As if they are wearing chakra gloves.) This starts to take up a lot of chakra if used for long periods since a new coating must be applied every few minutes to keep it effective. The user cannot use this jutsu on other people. Suimen Hokou no Gyou (The Art of Water Walking) Prerequisites: Kinobori no Jutsu Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra.
Tessayose no Jutsu (Iron Chain Calling Technique) Description: With a range of the user’s sight in a general given area, the user slams their hand against a surface. Anywhere on the surface in plain sight for the user calls five separate chains to tie down a target. The chains are made of simple iron but are extremely thick and heavy, but dispel once the target is completely free. This jutsu was designed mainly to fight Taijutsu Human Tank users. The chains are helpless against Ninjutsu techniques. These chains are completely normal save that the user can control their movement.
Name of Jutsu: Battle meditation Description: This is a genjutsu that the user use's on him/Her Self. The jutsu Puts the user in a sleeping state for one posts and the user if is injured will take his mind off the pain so he may preform as if he was never hurt but this jutsu is dangerous if the user is poiosned the poisons effect will double and possible kill the user and other injuries may become worse when the user ingnore it this is an exelent justu to contnue fighting once badly hurt
Soushuuha (Manipulate Advancing Blades) Description: This technique originated in the Sand and was actually utilized by the Suna shinobi Yashamaru in a failed assassination attempt. By focusing chakra into projectile weapons such as kunai or shuriken, the ninja can make those weapons hover in the air before sending them at his target with the same force he usually uses to manually throw them. Conceivably, the shinobi would be able to attack his enemy with much more ammo then he can hold in his hands. The hover effect can last up to three posts.
Tenkuu Hokou no Gyou (The Art of Walking on Air) Description: The art of walking on water and trees has long been known to many shinobi. However, although many have aspired to walk on the last frontier, the air itself, all but a handful of ninja have failed at doing such a thing. The first recorded instance of Tenkuu Hokou no Gyou was recorded long ago, in the Country of Wind, ironically. There, a famous ninja had discovered that by focusing his chakra into his feet and propelling it outward with utmost control, he could perform a sort of double-jump while airborne. This enabled him to jump almost twice as high as he normally could and in addition, it gave him utmost control of his body while airborne, making him a superb fighter. The technique was passed down through that fighter's family for years. The secret was well-kept and guarded carefully. However, the family's devotion with which they protected this secret ultimately led to their downfall. They were captured by a rival country and tortured endlessly in order to attain the secret technique. Nobody spoke and they were killed; their assailants figured that if they couldn't have the secret technique, nobody could. For awhile, the art of Tenkuu Hokou no Gyou was lost. Just recently, a resurgence of this forgotten art has been seen. A few grandmaster shinobi, having remembered stories of the ancient art, have learned to perform the art on their own. In addition, two scrolls containing information on the art have been dug up and been in circulation on the black market for several months, although most who have read the scrolls have been unable to learn the art. As of now, there are very few who know anything about the art and even fewer who can use it effectively. While airborne, the user can focus his chakra into his feet in order to make a sort of invisible stepping stone to push off of again. This can be used as a sort of double-jump commonly seen from, say, Mario, or be used to push off and change directions in midair. This technique can only be used once per jump, and the strength of the second jump is no greater than the strength of a normal jump. For instance, if your character has a five foot vertical leap, using this technique he could conceivably jump ten feet into the air.
Fuuton
Kaze Bunshin (Wind Clone) Description: Basically your typical clone, formed from wind. It is easily bested by any sort of skill, but this clone is still better than the average bunshin as it is able to attack and be attacked. Kaze Fuuchuufuyuu (Wind Levitation) Description: Utilising and controlling the wind, the user is able to force the wind beneath an object in order to force it to rise up from the ground. The effectiveness of this jutsu is very much dependant upon the weight of the object in question, so large objects will take longer to lift, while lighter objects can be quickly lifted. Additionally, as the jutsu works by forcing wind beneath the targeted object, the higher the object gets, the harder it is to raise it any higher. The users control affects the speed at which they may raise an object, so while a person with only 5 control would be slow to raise a rock the size of a persons head, someone with a control of 40 could lift enormous boulders without showing significant sign of slowing. Only inanimate objects can be levitated. Yadama Furooseigyo (Projectile Control Skill) Description: A basic skill for those learning to master the art of wind control. With the ability to control air currents the user can utilize them to their advantage when throwing projectiles such as kunai or shuriken, using the wind to aid the speed and trajectory of their weapon. Someone with a 5 in control would only be able to give it a slight boost in power, while someone with a control of 40 could make them fly twice as fast. Hanpatsu Kaze no Jutsu (Retrieving Wind Technique) Description: Creating a small gust of wind, the user utilizes it to push towards them instead of away, specifically to push nearby objects towards them. Those with a 5 or so in Power will only be able to push small objects about the size of a kunai or shuriken towards them, while someone with a 40 in Power can push large animals and even people. .
Boufuu Kyouzuu no Jutsu (Gale Surge) Description: A defensive jutsu at best. The user distils the air around him or her with his or her chakra and at the exact moment of attack releases a large burst of air. The blast of wind goes out three feet and knocks a victim back at least five feet and can stop projectiles. It is a defensive move that is usually used when the user is caught off guard. The wind can only be released in one direction however, and a cool down period of three posts is required before it can be used again.
Yadama Henshin Bakuha (Projectile Deflection Blast) Description: Building up a great amount of air in their chest, the user distils chakra to expel a great gust of wind directly from their mouth. The wind is not strong enough to push back something as solid as a human body but can deflect light projectiles such as kunai and shuriken. Okuridashi Kaze (Propelling Winds) Description: Loosing a short blast of air from their hands, the user is able to propel themselves in the opposite direction with considerable force. This jutsu is ideally suited to Wind ninjutsu specialists, who often tend to favour avoidance of attacks rather than powerful defences, and can be used to either move very quickly to the side, or even propel themselves quite high into the air. Kamaitachi no Jutsu (Slashing Wind Skill) Requirement: Weapon, like a fan Description: The user uses chakra and a weapon usually to create large bursts of wind at an extent. In reality it is not an actual burst of wind but a tornado that came from the user. The wind slashes objects; at most it can cut tree branches. Like a real tornado, the wind expands as it goes farther and hits larger targets. The wind disappears after being shot for twenty feet and at most it widens to fifteen feet. If this hits you will be severely cut and knocked back, and most genin elemental jutsu are dispelled when they are hit by this jutsu. Fuuton: Shinkuutai Naihatsu (Wind Element: Air Pocket Bursts) Description: Focusing on the air around them, the user is capable of causing parts of the wind to “burst” suddenly, causing anything nearby to be knocked aside. The burst does not do any damage however, and its primary purpose is to interrupt and leave the enemy open for further attacks. However the bursts can only be created within a twenty metre radius of the user and only at spots they are able to see. Bouseki Tate no Kaze (Spinning Shield of Winds) Description: Focusing on an area in front of them about 5 feet wide and across, the user dispels chakra to cause the wind to spin rapidly in a circular motion, creating something akin to a shield. Instead of deflecting attacks however the shield will reflect whatever was thrown at them back towards the enemy at the same speed it was fired at.The degree of reflection depends on the user’s control stat; a 5 would only reflect small projectiles and stage one ninjutsu, while a 40 could repel fairly large thrown weapons and level 4 ninjutsu techniques. Name of Jutsu:Shinku (Vacuum) Rank of Jutsu: Chuunin+ Range of Jutsu: Covers area about two feet in diameter, in a sphere. Can be used within 200 yards. Jutsu's Element: Wind Jutsu's Type: Ninjutsu Description: This is a nasty jutsu. The user focuses on an area a few feet in diameter, and creates a near invisible skin of hardened wind around that area. From within this area, the jutsu's user removes the oxygen, causing asphyxiation as the vital air component is taken. There are three stages to this jutsu, and each stage can be used by progressively higher ranks of shinobi. At Chuunin: Jutsu is immobile, easily escaped. At Jounin: This Jutsu can be fixed to a body part or object, so is harder to escape. At Sannin/Kage: Jutsu is truly deadly, moving in to A or S rank. Jutsu now covers an area several yards in diameter, and can move, although slowly. To escape: Pop the bubble; not as easy as it sounds. Wind jutsu do not pop bubble, but rather enhance its toughness, making subsequent attempts to pop it harder. Fire jutsu cannot originate within the bubble, as there is no oxygen to fuel fire. Techniques that create fire outside the sphere can burn away bubble, but if the bubble is around someone's head when burned away, they will receive burning on the head, and quite probably lose a good deal of hair. Lightning jutsu of equal or lesser rank cannot pierce the wind jutsu, but higher rank can. Water jutsu: See Fire jutsu, minus risk of burn damage. Earth Jutsu: All earth jutsu above D rank can pop the skin of the vacuum bubble. Metal (ie kunai, senbon, shuriken) Can pop the bubble, but care must be taken not to accidentally pierce the victim. Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill) Description: An ability which allows the user to transport from one area to another in a gust of wind. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used in the same post if the shinobi has attacked or defended.
Fuuton: Shinkuujin [Wind Release: Vacuum Blade] The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality.
Fuuton: Shinkuugyoku [Wind Release: Vacuum Sphere] The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
Katon
Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique) Description: By molding chakra into ones lungs properly, they are able to exhale a short burst of heat and flame which basically explodes from the mouth. The fire itself actually only lasts for about a second. But its effect is that it illuminates dark places, if only for but a few seconds.
Katon: Fukumen no Jutsu (Fire Release: Veil Technique) Description: A stall technique which really only helps genins in this stage of learning accustom themselves to the less subtle methods of Katons. Performing the necessary seals, the user claps their hand in front of them and a hot white flash erupts from their hands that blind people in the closest vicinities. With this opening, the user is able to make a hasty escape or even move in for a killing blow. The severity of the flash, however, lasts only a moment and causes only spots to appear until an opponent’s sight becomes clear again.
Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique) Description: A jutsu that sends a stream of fire towards the opponent, originating from the users mouth. In some cases it has been seen to take on the form of a dragon. Capable of being used like a flamethrower, prolonged exposure has been known to transform boulders and cliff side’s into molten piles of magma. Note: Genin can use the technique for up to two posts, Chuunin for three, and Jounin for five. As mentioned before, strength of the flame and prolonged exposure can prove devastating.
Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique) Description: A different version of the Katon: Hidoko no Jutsu, this jutsu releases a gas into the air. This is an odorless, colorless gas that can be ignited with any spark or flame. This gas will rapidly ignite, causing it to expand and create a strong wind in all directions. The outer gas is shot out, and ignites when it has expanded at a range of around 20 feet. Anyone within the range of this jutsu will be seriously injured and probably suffer at least a first degree burn. It also evaporates all water in the range of this jutsu.
Katon: Shi (Fire Release: Four) Description: Much unchanged from Katon: San, the most noticeable change here is the strength of the heat effect set off by the user’s fingers. Now able to melt through various objects of higher density than glass (not including metals), the only drawback is that this intensity is only attainable through one hand at the moment. One could compare the effect of this technique to being stabbed with a searing hot kunai. Essentially, this is just a much more combat effective version of Katon: Ni. Note: This technique cannot be stacked with Katon: San wherein both hands can be used at the same time with one hand stronger than the other.
Katon: Taika no Jutsu (Fire Release: Fireproof Technique) Description: At this point in time, the user has developed a natural resilience to flame and has come to know the pros and cons of their own techniques. With this knowledge in hand, they are able to not only guard themselves against fire and high temperatures but also anything around them. Expelling chakra at a constant rate, it acts a shield or buffer against all forms of heat, completely preventing them from harm. But by freely imparting this chakra onto a person or thing, they are able to pass on that very same shield. There are, however, limitations.
Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique) Description: An extremely useful jutsu, this one has the effect of flushing out or separating multiple opponents. Hurling a fireball about the size of a basketball, it is meant to be dodged in order to be effective. For at center of this fireball is a gaseous core which, when the spherical attack finally makes contact with something, will explode and this gas will expand rapidly in a loud bang. The bang is simply a precursor though, as instantly afterwards a sharp concussive force will issue out all around the center of the blast. Though the explosion of the attack itself is not very strong, the force it sends out is enough to knock anyone who is within a certain radius of it flying.
Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique) Description: By focusing their chakra into their hands, the user can then lift them skyward and create a salvo of small fireballs that will rain down all around them, incinerating anything they touch. Since the fireballs have no solid state, they can only do damage by burning things. These fireballs are about half the size of one's closed fist.
Oil
Oil Manipulation A simple yet very essential jutsu for all oil users. This technique simply allows one to form oil into a shape. At this point the oil manipulation is very weak and only very simple shapes can be made.
Detection technique: Oil mining This technique allows users of oil to search for and locate oil deep within the earths crust. This technique is used purely for locating the oil and not actually obtaining it. By placing ones hand on the ground the oil user can cover a rather large area and sense whether or not their is oil to be used directly underneath them.
Oil element: Oil expansion This technique allows an oil user to put their chakra into a small amount of oil and expand it into a rather large volume of oil which can be betterly used to fuel further jutsu.
Harvesting Oil Used in conjunction with the detection method of finding oil the user now needs to get to it in a very effecient way. By pouring only a small spike of their chakra into the ground the user is able to pump the oil out of the ground. While doing so the oil travels against the walls of the chakra like syringe needle causing a reaction of two elements to create more oil in the place of what has already been taken. Thus one can be environmentally conscious as well as have nearly unlimited supplies of oil if they can find only find the few and far between oil fields.
Art of Oil walking A basic jutsu just like that of water walking or tree and vertical object walking. The idea is the same and is used for Oil shinobi to walk upon the oil without being hindered. As one levels up the amounts and stickiness or slipperiness one can walk on greatly increase as well as the amount of oil one is able to walk upon.
Oil Wall A simple wall is made from a puddle of oil on the ground. Making the necesarry handsigns the user is able to control the wall to stop low level taijutsu, or weaponry attacks. Projectiles if thrown can be utilized and thrown back at the opponent utilizing another simple gennin jutsu. The walls level goes up exponentially per rank not only in size but in strength as well. (Chuunin wall can stop higher level taijutsu and weaponry and even some lower level ninjutsu.) The walls main weakness is water, or lightning attacks. Ground usually has a tough time pressing through the oil, Wind can cut at oil as much as it wants but the oil just moves to randomly and is just to thick for wind to do great enough damage. Fire of course is a weakness of sorts but really that just turns a giant oil wall into a giant flaming wall that will last a long time because of the oil.
Oil Shuriken A simple jutsu using oil manipulation the user is able to make very tough shuriken to get rid of. As physical attacks dont do much to them at all. Fire jutsus just send a flying chunk of flaming of oil towards yourself or the enemy. The shuriken after hitting its target and doing it's damage explodes away into its natural oil form which can usually be harmful for whoever the shuriken hits.
Oil Element: Projectile control Using this Jutsu is highly effective for younger users who are much more vulnerable than the more experienced ninjas. Making the necesarry handsigns, The user is able to surround projectiles or parts of projectiles with a thin oil covering which can help them control the projectile in air to thus change its direction .(Max times a gennin can change projectile direction :3, Chuunin:5, Jounin:7, Kage/Sannin: 9) Note: This jutsu can be used in concunction with other oil jutsus such as oil wall.
Oil element: Slippery Field The user is able to make and oil sitting upon the ground very very slippery and almost impossible to walk on. This technique is most often used by fellow Leaf ninja as a joke to each other, but can actually slip up an unsuspecting enemy.
Oil Element: Sticky Tar Like the Slippery Field the user will gain a great control over the oil and also be able to make it very sticky usually just enough to slow down higher level ninja very slightly. A ninja of academy rank though would find it near impossibly to get out of this sticky trap, a gennin would probably have much difficulty but eventually find a way out.
Oil Element: Underworld Spikes Using a puddle of oil on the ground the user is able to make spikes from which shoot upwards and can do slight damage. Really a dangerous jutsu if mixed with fire jutsu.
Oil Swimmer This ability allows the user to swim through Oil as if its vicosity were that of water instead of oil. Making it much easier to manuever about in this oil.
Oil Element: Puddle technique Much like the mizu puddle technique except this time the person uses oil to hide their presence it comes in handy often and is often used in chains of jutsu. The person once in the puddle form cannot move around unless they know the Oil Element: Puddle movement technique.
Oil Element: Breathing underoil Much like the bearthing underwater technique, this techinuqe however requires one to syphen out thick oil and turn it into clean and pure oxygren for their breathing goodness.
Oil Element: Draining dome. Much like the earthen technique that allows a user to surround a people in a clay and earth dome to thus suck out their chakra, Well this does sort of the same except the chakra drainage is much less severe the problem is that the oil is super thick and reforms from attacks very quickly makign it difficult to escape from
Slick skin: Oil Resistance This techinique allows for the user to put a very thin layer of oil on their skin causing them to be very slippery and hard to restrain or go against in any taijutsu. This slick skin allows the user to move about faster when ontop of oil as well.
Oil tsunami A giant wave of oil is created and can completely cover a giant area in oil in no time. endangering people in the area of not only suffocation by oil but of a massive oil fire that could possibly burn down half if not all of a village.
Death Touch: Oil Assasination. This technique must be utilized in close range only as it takes direct contact from user to opponent in order to actually work. Upon making the handsigns the users hands are covered in oil and the oil makes a spike right at the users middle finger thus if this spike or their fist hits an opponent it will cause major decay to the said area. The oil in fact is inflicted with a bacteria a very old type of bacteria found deep within the earth. Oil users know much about it, but hardly dare to use it. This infected oil decays just about any surface it touches except for other oil. This is the only way an oil user can contain it. the spike on their hand and covering of their hand is actually like a stoarge container filled with infected oil.
Oil Sage Technique Utilizing the molecules located within the oil the user is able to gather a clear picture of how to become intertwined with the oil and how to utilize it in the best method. Using the oil by spreading it across ones skin the user is able to concentrate and absorb the oil into their bodies given them more life force for a short amount of time (5 posts) in this time the users strength and speed are increased by 3.
Genjutsu Name of Jutsu: The Burning Plains Description: The shinobi will gather chakra around their lips and begin to whistle a tune using the chakra to alter the pitch. Anyone who hears this high pitched whistling will see the user start to smoke and spark drawing them deeper into the genjutsu. When they have seen and heard the jutsu the opponent will see the user burst into a image of flame and the fire will quickly spread around them making everything around look as if it is on fire. All the opponent will be able to hear is the roar of flames and it would be difficult to see the user do to the fact hat they are shrouded in fire. The opponent will feel excruciating pain if they come into contact with the fire.
Kasumi Juusha no Jutsu (Mist Servant Technique) Description: Kasumi Juusha no Jutsu is a Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it. Etainoshirenai no Oto (Sounding the Unfamiliar) Description: Another harmless genjutsu, this one simply makes an opponent imagine that, in dark places, different animals begin to call out from all around them. This can range from a cat’s meow just behind them to an owl’s hoot above. The user’s own voice is what makes these sounds and then he/she manipulates them with chakra. Therefore, it goes without saying that this genjutsu affects ones sense of sound. Etainoshirenai no Tacchi (Touch of the Unfamiliar) Description: This jutsu, by its name alone, obviously takes into account a person’s sense of touch. Much unlike the rest of these jutsu, this one is activated once a person touches a particular object that the user has ‘charmed’. It can be as obvious as a kunai being sent at an opponent from any distance, or even the leaves of a tree. In short, what it does is it makes the user question whether or not the particular item existed or not. So if a person were to be stabbed with a kunai, they would seem to not feel the pain of the kunai, but would realize it much later since the effect of the jutsu is quite short. In the example of leaves, a person could pass through a veil of leaves and only have their other four senses to rely on as to whether or not those leaves even truly existed, causing a very distinct sense of confusion.
Kouchi no Jutsu (Slow Down Skill) Prerequisites: Tenjou Gyakumodori (Heaven and Earth Reversal) Description: After performing the necessary hand seals the user may attack. However, to the victim it takes five seconds longer for the user to even do the attack. Essentially, the user has a five second delay advantage over the victim. As soon as the victim and the user make bodily contact this jutsu is dispelled.
Kokuangyo no Jutsu (Bringer of Darkness Technique) Description: An ancient technique created and mastered by the late Nidaime Hokage, it utilizes the foremost creator of fear: darkness. By creating a complete and impenetrable darkness around the user, the actual affect is not to scare them, but to disable them. Doujutsus are especially hindered by this technique because it affects the nervous system in such a way that it deactivates them.
Taijutsu
Hayabusa Otoshi (Peregrine Falcon Drop) Description: While at an elevated position, the user will grab their opponent from behind. Firmly locking them self to their back, they will lock their ankles to their neck to get their body rigid. He will then plant them head first into the ground. Essentially a belly to back pile driver, the move can provide a great concussion to his opponent's head. Konoha Kage Buyou (Leaf Shadow Dance) Description: Konoha Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest. Konoha Reppuu (Leaf Violent Wind) Description: Using their quickness and agility, the user moves low to the ground and spinning kicks to sweep the opponent off their feet. Konoha Senpuu (Leaf Whirlwind) Description: Using their quickness and agility, the user charges at their target and spins their body to do a flying round house kick on those opponents within range of attack.
Dynamic: Action (Dainamikku: Akushon) Description: The user will launch them self at their opponent and then use a barrage of strikes and kicks.
Dynamic: Entry (Dainamikku: Entorii) Description: The user will throw a kunai to distract their target and will then use their speed and agility to quickly approach and attack the opponent from their blind side.
Konoha Dai Senpuu (Leaf Great Whirlwind) Description: Like the normal Senpuu, the uses their quickness and agility to deliver a series powerful spinning kicks to their opponent. Note: Must know Konoha Senpuu to perform.
Konoha Shoufuu (Leaf Rising Wind) Description: Using their quickness and agility, the user with do a swift upwards kick at their opponent or at a weapon the opponent is wielding.
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