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THIS IS HALLOWEEN

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WHERE IT IS ALWAYS HALLOWEEN (and sometimes exams) 

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moonlit-raven

Feral Kitten

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PostPosted: Sat Mar 31, 2012 2:57 pm


Quote:
NAME OF CLASS: Make a legal document and...
PROFESSOR NAME Professor Q. B.

General information: Professor Q. B. is a renowned Halloween citizen that has traveled both Halloween and the Human World in their study of the Fear arts and has guest lectured in many established Halloween academies. Their specialty is of course, helping manifest Fear to a stronger form in desperate battle situations. Students will be learning how to make themselves stronger by invoking their hidden powers within!

Mechanics: The course itself is simply a classroom, with no chairs, or tables, or anything, in fact, it seems to be just one big white room. There is a large black swirling hole at the base of the room and upon jumping in-

- You suddenly feel very magical. You are wearing way more colour than you are used to, and good Jack, are those frills? Yes all boys yes, yes you are also wearing a skirt.

Before you can ponder this horrible and slightly traumatic change of events, you look around: you seem to be in a strange bizzare dimension where everything seems jaunty and disjointed. An eerie chanting echoes in the background along with what seems like thousands of ringing bells. Small equally disjointed creatures, some sporting entirely random limbs but no head, others with only a pair of eyes, a nose, even just a single eye scuttle by, brushing against your legs. As you take a step forward, the path in front of you begins to warp and spin, colours turning into shapes and into shadows, the cycle repeating spontaneously and endlessly.

At last, after what seems like forever, you reach the end. A creature awaits you: for each person it is different, at first it is simply a large butterfly unfurling its wings as it attempts to break out of its chrysalis until what emerges is what students themselves fear the most, from their relatives, to an Amityville professor, to even a Hunter. The outline however, of the shape, blurs and distorts, at times it is that figure, at other times, it is simply a blur of black shadows and uneven colours and textures.

And then, as you feel you are being consumed by the figure, everything blurring together at once into a mound of chaos, you can't even remember who you are, until a voice calls to you.

"Invoke your Fear, remember yourselves, and fight back!"

Intimidated, you take a step back, and then realize, in a circle around you is a ring of simple swords. If you are a reaper, you may choose to use your own weapon instead and summon it at this point. You hear the voice again, telling you to manifest your Fear into the sword to make it work, and you try to focus, focusing your powers, attempting to transfer your Fear ability onto the blade. Finally, some success, the blade of the sword flickers, weakly, with an aura corresponding to your own Fear. As you swing it experimentally, the sword unleashes an arc of your Fear, from a shadowy dark black to a flaming blaze of fire, or even just even a stronger blow that knocks everything back. You feel powerful, and the music in the background seems to have changed to something a little more upbeat.


ROUND 1
ROUND 1: VERSUS THE FAMILIARS

- You are fighting the strange things scuttling around your legs, the boss is still too far away! You use your sword to strike them around you, satisfied as some scuttle away.
- You must rp out each post
- You need to clear 5 waves of familiars. Roll 2d12 and subtract 6 from the result, you CANNOT use your Fear attack (as this is manifesting/combined with your sword at the moment). You cannot heal or do anything other than roll the 2d12 -6.
- If your rolled result is higher than a 6 you clear one wave.
- Every time you roll, you take 3 damage, even if you miss! Make sure at the bottom of each of your rolls to post your damage you do (success or miss) and then your total hp value.
- After five SUCCESSFUL clears you move on to round 2. BEFORE CLEARING YOU GET A FREE HEAL. Roll 2d20 to determine your heal.
- If you hit 0 HP you immediately warp out! You are back in the white room, and have to TRY EVERYTHING AGAIN.


ROUND 2
ROUND 2: VERSUS THE BOSS
- The boss seems to practically be waiting for you. Its one disjointed arm summons you forward, its figure suddenly focused. You feel as if you are fighting your greatest opponent, and that in this moment of desperation, every move you made mattered.
- You must rp out each post
- THE BOSS HAS 50 HP. Roll 2d12 and subtract 6 from the result, you CANNOT use your Fear attack (as this is manifesting/combined with your sword at the moment). You cannot heal or do anything other than roll the 2d12 -6. At the end of each roll post, make sure to post your current HP, and the HP of the boss.
- Every time you roll, you take 5 damage from the boss, even if you miss!
- If you hit 0 HP you immediately warp out! You are back in the white room, and have to TRY EVERYTHING AGAIN.
- If the boss HP hits 0, you have defeated it! If you AND the boss hit 0, there is a moment of silence, the boss takes one step back and... you are warped back before you see the result ): too bad you have to try again (fail).


YOU DEFEATED THE BOSS AND...


- The boss simple freezes up, the world around you stopping, the colours bleeding to black. Then, with a loud crackle and a whoosh, everything condenses together into one small object. As you go to examine it, the object itself splits in two, a small shadow escaping from it before dissipating into nothingness. On the bright side, the music has also stopped and you are at least dressed normally again.

You don't notice the pair of blinking red eyes staring at you from the corner, or do you?



Bonus Mechanics
Bonus Mechanics:
- If you are a REAPER or DEMON you do an additional +1 damage after damage calculations to everything.
- If you are an UNDEAD or MONSTER you do - 1 damage after damage calculations to everything
- If you are a GHOST you take -1 damage every time you roll



YOU COMPLETE THE CLASS WHEN


You defeat the boss, duh
moonlit-raven rolled 2 12-sided dice: 9, 9 Total: 18 (2-24)
PostPosted: Sat Mar 31, 2012 4:41 pm


This was kind of strange?

Myr had jumped through the swirling hole, and now, everything was just plain weird. Including the brightly colored skirt outfit he had somehow been changed into.

He kept moving forward, ignoring the changing shapes and shadows, the warping of the path, and finally, finally there was a butterfly. He stared at it, and as he did, it changed, morphing into a figure. It was his mother, and he took an involuntary step back, even as the world swirled around him.

"Invoke your Fear, remember yourselves, and fight back!"


He stepped back again, and then realized that he was surrounded by swords. They weren't anything special, just normal swords, and when the voice spoke again, it told him to manifest his fear into the blade. Right. Do reaper things.

He closed his eyes and focused, and then the sword flickered, a bright spark against the darkness and he opened his eyes. He had done it! He swung the sword experimentally, a gust of wind blowing out from it.

He felt powerful, and when the creature came towards him, he swung his blade, eager to prove himself.

Wave 1
Damage: [18-6+1] 13 Success
HP: 27/30

moonlit-raven

Feral Kitten

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moonlit-raven rolled 2 12-sided dice: 8, 5 Total: 13 (2-24)

moonlit-raven

Feral Kitten

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PostPosted: Sat Mar 31, 2012 4:56 pm


That had been exhilerating, and he understood why most Reapers had weapons rather than familiars. Was there a way to have both, or a way to gain a weapon like abilty? He would have to make some inquiries.

He swung the sword again as another batch of the creatures came towards him, concentrating on keeping his fear in the blade.

Wave 2
Damage: [13-6+1] 8 Success
HP: 24/30
moonlit-raven rolled 2 12-sided dice: 7, 6 Total: 13 (2-24)
PostPosted: Sat Mar 31, 2012 6:37 pm


Well, things could be worse, and probably would be, eventually, but for now, he continued to slash his sword at the menacing little creatures. This was possibly one fo the more interesting classes he had been in, and even if he was brightly colored, he was enjoying it.

Wave 3
Damage: [13-6+1] 8 Success
HP: 21/30

moonlit-raven

Feral Kitten

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moonlit-raven rolled 2 12-sided dice: 3, 9 Total: 12 (2-24)

moonlit-raven

Feral Kitten

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PostPosted: Sat Mar 31, 2012 6:40 pm


Was there no end? He took a second to scratch his nose, having suddenly had an itch, and then returned to focusing strictly on these annoyances.

Wave 4
Damage: [12-6+1] 7 Success
HP: 18/30
moonlit-raven rolled 2 12-sided dice: 12, 5 Total: 17 (2-24)
PostPosted: Sat Mar 31, 2012 6:43 pm


Okay, okay. He took a deep breath before swinging the sword again. This wasn't so bad, and really, as a reaper, he shouldn't' be having any issue with it.

Wave 5
Damage: [17-6+1] 12 Success
HP: 15/30

moonlit-raven

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moonlit-raven rolled 2 20-sided dice: 11, 10 Total: 21 (2-40)

moonlit-raven

Feral Kitten

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PostPosted: Sat Mar 31, 2012 6:45 pm


After that last round, the familars had stopped coming, and he felt a warm energy circling him. He had been feeling a little run down, and then, once that had happened, was feeling much better.

Healed for 21
HP: 30/30
moonlit-raven rolled 2 12-sided dice: 2, 9 Total: 11 (2-24)
PostPosted: Sat Mar 31, 2012 6:54 pm


An arm motioned him forward, and Myr knew that this would be the greatest fight he had ever down. More important than the Christmas monsters, more important that the weird little ghosts, this fight he couldn't fail. However, he knew that he probably would.

Boss Fight
Damage: [11-6+1] 6
HP: 25/30
Boss HP: 44/50

moonlit-raven

Feral Kitten

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moonlit-raven rolled 2 12-sided dice: 11, 12 Total: 23 (2-24)

moonlit-raven

Feral Kitten

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PostPosted: Sat Mar 31, 2012 6:57 pm


He charged forward again, slashing with his sword. He might not win, but he was certainly going to try his best.

Boss Fight
Damage: [23-6+1] 18
HP: 20/30
Boss HP: 26/50
moonlit-raven rolled 2 12-sided dice: 10, 1 Total: 11 (2-24)
PostPosted: Sat Mar 31, 2012 6:59 pm


Myr had figured out a bit of a rhythm by this point, focus, slash, focus, slash. Not the most elegant sort of thing, but it seemed to be working for the moment.

Boss Fight
Damage: [11-6+1] 6
HP: 15/30
Boss HP: 20/50

moonlit-raven

Feral Kitten

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moonlit-raven rolled 2 12-sided dice: 1, 11 Total: 12 (2-24)

moonlit-raven

Feral Kitten

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PostPosted: Sat Mar 31, 2012 7:02 pm


This fight would be going better if he could dodge, or if his opponent occasionally missed. It felt as if the dice were loaded, set so that anyone who did this, were set up to fail. Fine. He was used to failing. Nothing knew there, and he swung the sword even harder at his opponent.


Boss Fight
Damage: [12 -6+1] 7
HP: 10/30
Boss HP: 13/50
moonlit-raven rolled 2 12-sided dice: 3, 6 Total: 9 (2-24)
PostPosted: Sat Mar 31, 2012 7:06 pm


He frowned even as he swugn around, aiming another attack at his opponent. He was starting to tire, unused to this sort of effort, and he hoped that he'd be able to hold on.

Boss Fight
Damage: [9-6+1]4
HP: 5/30
Boss HP: 16/50

moonlit-raven

Feral Kitten

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moonlit-raven rolled 2 12-sided dice: 10, 9 Total: 19 (2-24)

moonlit-raven

Feral Kitten

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PostPosted: Sat Mar 31, 2012 7:08 pm


He panted, and bit his lip, forcing his Fear to remain in the sword. He had one more strike in him, and after that, he'd be done. Perhaps he should spend some time in the gym.

Boss Fight
Damage: [19-6+1] 14
HP: 0/30
Boss HP: 2/50
PostPosted: Sat Mar 31, 2012 7:10 pm


He had lost, but when he blinked, he was back in the white room where he had started. It hadn't been such a bad fight, and perhaps next time, perhaps next time he would even beat them.

moonlit-raven

Feral Kitten

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