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What types of role plays do people prefer? |
Steampunk |
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26% |
[ 5 ] |
Mafia/Crime/Gang |
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5% |
[ 1 ] |
Vampire/Supernatural/Fantasy |
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10% |
[ 2 ] |
Adventure |
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10% |
[ 2 ] |
War |
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5% |
[ 1 ] |
Historical |
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5% |
[ 1 ] |
Relationship/School |
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5% |
[ 1 ] |
Pirates |
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5% |
[ 1 ] |
Mystery |
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5% |
[ 1 ] |
Other *please specify in a post* |
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21% |
[ 4 ] |
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Total Votes : 19 |
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Darth Ghranna Vice Captain
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Posted: Wed Nov 14, 2012 10:25 am
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Posted: Thu Nov 22, 2012 5:26 pm
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Posted: Thu Nov 22, 2012 5:32 pm
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Posted: Thu Nov 22, 2012 8:11 pm
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Posted: Thu Nov 29, 2012 6:32 pm
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Posted: Fri Nov 30, 2012 9:49 am
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Darth Ghranna Vice Captain
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Posted: Thu Dec 06, 2012 10:04 pm
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Posted: Fri Dec 07, 2012 2:17 pm
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Darth Ghranna Vice Captain
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Posted: Fri Dec 07, 2012 4:38 pm
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Posted: Tue Feb 12, 2013 12:23 am
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Darth Ghranna Vice Captain
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Posted: Tue Feb 12, 2013 12:32 am
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pdragon619 Darth Ghranna SykoShadowKnyght Alright- I am pretty sure I made this same post in the last improvement thread but you asked for opinions so here is mine again. I personally prefer modern-fantasy because it allows for more freedom. The ones that I am in for other guilds seem to fair well with them and we are sure to allow for all sort of differences by simply explaining that there are more than one breed of a species- like vampires or werewolves. An example is with vampires: we say there are Canites, Draculans, Corvinians, Carpathians, individually cursed vampires and so on. Doing so allows people to play the type of vampire they like without restricting others from playing the breed they want to play.
The fantasy aspect lets players choose from a multitude of species- fey, vampire, shifters, and whatever else they can think up. But the modern bit allows them to give the longer living or immortal creatures more complex backgrounds as well as letting the shorter lived ones more experiences to go through if the player wants. Of course it's all about taking the individual characters and finding a way to blend their backgrounds together- and not always peacefully character wise- but in a manner that is fun for the players. There isn't usually a set story to follow or an end goal to reach.
In any case it just my opinion- and one from past experience will most likely not be noticed but I figured I'd give it another try. it might not be 'modern' but the fantasy/vamp rp is very open to different types of creatures. (I believe the vampire rp is pretty much the exact opposite of what he's talking about. I'm not saying I don't like it, but he's talking about freedom to make your character race however you want it to be. This isn't the case in the vampire rp at all. There are a handful of races to choose from and they all have very strict guidelines to follow that doesn't allow for a whole lot of customization or variation. Heck I was given hassle just for trying to make a half breed werewolf. So it is an entirely different kind of rp he's talking about.) That was my fault a massive brain fart on my part. I did wan a bunch of races, I had approved a were tiger, a lich, a centaur like spider creature but these individuals never posted their sheets in the character thread once they were give approval. My biggest concern is less race and worry about op. I love vamp rps personal as people could guess at my multiple attempts at making one work in this guild. If i alienated you a little I'm sorry I have just seen so many rps die from bs powers pulled out f the blue.
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Posted: Tue Feb 12, 2013 12:42 am
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Darth Ghranna pdragon619 Darth Ghranna SykoShadowKnyght Alright- I am pretty sure I made this same post in the last improvement thread but you asked for opinions so here is mine again. I personally prefer modern-fantasy because it allows for more freedom. The ones that I am in for other guilds seem to fair well with them and we are sure to allow for all sort of differences by simply explaining that there are more than one breed of a species- like vampires or werewolves. An example is with vampires: we say there are Canites, Draculans, Corvinians, Carpathians, individually cursed vampires and so on. Doing so allows people to play the type of vampire they like without restricting others from playing the breed they want to play.
The fantasy aspect lets players choose from a multitude of species- fey, vampire, shifters, and whatever else they can think up. But the modern bit allows them to give the longer living or immortal creatures more complex backgrounds as well as letting the shorter lived ones more experiences to go through if the player wants. Of course it's all about taking the individual characters and finding a way to blend their backgrounds together- and not always peacefully character wise- but in a manner that is fun for the players. There isn't usually a set story to follow or an end goal to reach.
In any case it just my opinion- and one from past experience will most likely not be noticed but I figured I'd give it another try. it might not be 'modern' but the fantasy/vamp rp is very open to different types of creatures. (I believe the vampire rp is pretty much the exact opposite of what he's talking about. I'm not saying I don't like it, but he's talking about freedom to make your character race however you want it to be. This isn't the case in the vampire rp at all. There are a handful of races to choose from and they all have very strict guidelines to follow that doesn't allow for a whole lot of customization or variation. Heck I was given hassle just for trying to make a half breed werewolf. So it is an entirely different kind of rp he's talking about.) That was my fault a massive brain fart on my part. I did wan a bunch of races, I had approved a were tiger, a lich, a centaur like spider creature but these individuals never posted their sheets in the character thread once they were give approval. My biggest concern is less race and worry about op. I love vamp rps personal as people could guess at my multiple attempts at making one work in this guild. If i alienated you a little I'm sorry I have just seen so many rps die from bs powers pulled out f the blue. (yes and I agree, but I can argue that with proper monitoring of how everyone is playing their characters, and making sure to keep a standard for how powerful a character can be, you can still keep things balanced even while giving everyone a wide range of options. I mean if someone pulls a bs power, you don't have to accept it. Sometimes you have to just tell people they can't do that and make them change it, even at the risk of making yourself look like a jerk. Now I mean that from a power standpoint, not a creative standpoint mind you.)
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Darth Ghranna Vice Captain
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Posted: Tue Feb 12, 2013 8:42 am
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pdragon619 Darth Ghranna pdragon619 Darth Ghranna SykoShadowKnyght Alright- I am pretty sure I made this same post in the last improvement thread but you asked for opinions so here is mine again. I personally prefer modern-fantasy because it allows for more freedom. The ones that I am in for other guilds seem to fair well with them and we are sure to allow for all sort of differences by simply explaining that there are more than one breed of a species- like vampires or werewolves. An example is with vampires: we say there are Canites, Draculans, Corvinians, Carpathians, individually cursed vampires and so on. Doing so allows people to play the type of vampire they like without restricting others from playing the breed they want to play.
The fantasy aspect lets players choose from a multitude of species- fey, vampire, shifters, and whatever else they can think up. But the modern bit allows them to give the longer living or immortal creatures more complex backgrounds as well as letting the shorter lived ones more experiences to go through if the player wants. Of course it's all about taking the individual characters and finding a way to blend their backgrounds together- and not always peacefully character wise- but in a manner that is fun for the players. There isn't usually a set story to follow or an end goal to reach.
In any case it just my opinion- and one from past experience will most likely not be noticed but I figured I'd give it another try. it might not be 'modern' but the fantasy/vamp rp is very open to different types of creatures. (I believe the vampire rp is pretty much the exact opposite of what he's talking about. I'm not saying I don't like it, but he's talking about freedom to make your character race however you want it to be. This isn't the case in the vampire rp at all. There are a handful of races to choose from and they all have very strict guidelines to follow that doesn't allow for a whole lot of customization or variation. Heck I was given hassle just for trying to make a half breed werewolf. So it is an entirely different kind of rp he's talking about.) That was my fault a massive brain fart on my part. I did wan a bunch of races, I had approved a were tiger, a lich, a centaur like spider creature but these individuals never posted their sheets in the character thread once they were give approval. My biggest concern is less race and worry about op. I love vamp rps personal as people could guess at my multiple attempts at making one work in this guild. If i alienated you a little I'm sorry I have just seen so many rps die from bs powers pulled out f the blue. (yes and I agree, but I can argue that with proper monitoring of how everyone is playing their characters, and making sure to keep a standard for how powerful a character can be, you can still keep things balanced even while giving everyone a wide range of options. I mean if someone pulls a bs power, you don't have to accept it. Sometimes you have to just tell people they can't do that and make them change it, even at the risk of making yourself look like a jerk. Now I mean that from a power standpoint, not a creative standpoint mind you.) I understand and I have played mediator and parent to the guild , but mostly on my own. Finding good guild staff that actually help moderate is hard. I try to clear out regularly I was up to ten pages of members but most never posted. You post well and I am glad you joined us. What this guild really needs is four or five more active people who post well. Unfortunately while I am good at coming p with ideas and setting up role lays I am not good at making recruit threads to get gains to come check the guild out. I have made most recruit threads b myself and my mods only help a tiny bit with judging if characters are too op.
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Posted: Tue Feb 12, 2013 2:40 pm
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Posted: Tue Feb 12, 2013 5:01 pm
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Darth Ghranna pdragon619 Darth Ghranna pdragon619 Darth Ghranna SykoShadowKnyght Alright- I am pretty sure I made this same post in the last improvement thread but you asked for opinions so here is mine again. I personally prefer modern-fantasy because it allows for more freedom. The ones that I am in for other guilds seem to fair well with them and we are sure to allow for all sort of differences by simply explaining that there are more than one breed of a species- like vampires or werewolves. An example is with vampires: we say there are Canites, Draculans, Corvinians, Carpathians, individually cursed vampires and so on. Doing so allows people to play the type of vampire they like without restricting others from playing the breed they want to play.
The fantasy aspect lets players choose from a multitude of species- fey, vampire, shifters, and whatever else they can think up. But the modern bit allows them to give the longer living or immortal creatures more complex backgrounds as well as letting the shorter lived ones more experiences to go through if the player wants. Of course it's all about taking the individual characters and finding a way to blend their backgrounds together- and not always peacefully character wise- but in a manner that is fun for the players. There isn't usually a set story to follow or an end goal to reach.
In any case it just my opinion- and one from past experience will most likely not be noticed but I figured I'd give it another try. it might not be 'modern' but the fantasy/vamp rp is very open to different types of creatures. (I believe the vampire rp is pretty much the exact opposite of what he's talking about. I'm not saying I don't like it, but he's talking about freedom to make your character race however you want it to be. This isn't the case in the vampire rp at all. There are a handful of races to choose from and they all have very strict guidelines to follow that doesn't allow for a whole lot of customization or variation. Heck I was given hassle just for trying to make a half breed werewolf. So it is an entirely different kind of rp he's talking about.) That was my fault a massive brain fart on my part. I did wan a bunch of races, I had approved a were tiger, a lich, a centaur like spider creature but these individuals never posted their sheets in the character thread once they were give approval. My biggest concern is less race and worry about op. I love vamp rps personal as people could guess at my multiple attempts at making one work in this guild. If i alienated you a little I'm sorry I have just seen so many rps die from bs powers pulled out f the blue. (yes and I agree, but I can argue that with proper monitoring of how everyone is playing their characters, and making sure to keep a standard for how powerful a character can be, you can still keep things balanced even while giving everyone a wide range of options. I mean if someone pulls a bs power, you don't have to accept it. Sometimes you have to just tell people they can't do that and make them change it, even at the risk of making yourself look like a jerk. Now I mean that from a power standpoint, not a creative standpoint mind you.) I understand and I have played mediator and parent to the guild , but mostly on my own. Finding good guild staff that actually help moderate is hard. I try to clear out regularly I was up to ten pages of members but most never posted. You post well and I am glad you joined us. What this guild really needs is four or five more active people who post well. Unfortunately while I am good at coming p with ideas and setting up role lays I am not good at making recruit threads to get gains to come check the guild out. I have made most recruit threads b myself and my mods only help a tiny bit with judging if characters are too op. While the RP isn't what I was talking about I have joined it and so far I am having fun. I was able to make a unique and imaginative character while still keeping in line power wise. Yes he's powerful but he doesn't have complete control of it which keeps him balanced.
Although I still would like to see an open RP but I understand that it's hard to run a guild on your own- especially one this large so I can deal with the one RP. It's just unlikely that I will be joining any others...
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