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theholyest

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PostPosted: Wed Jul 24, 2013 5:52 pm
Suna shinobi may place their profiles here.  
PostPosted: Wed Jul 24, 2013 6:09 pm
XXXXXXXXXXXXXXXXXXXUser Image - Blocked by "Display Image" Settings. Click to show.
XXXXXXXXXX;lXXXXXXXXXXXXXXXXXXXXExtra Picture hereXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXExtra Picture here

XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇

XXXXXXXName: Tyk Emory
XXXXXXXNickname: The Apex Predator
XXXXXXXXXXXX↬...
XXXXXXXAge: 16 18
XXXXXXXEthnicity: White
XXXXXXXHeight: 5ft9
XXXXXXXWeight: 140lb
XXXXXXXPersonality: Peaceful, Calm, Friendly and quiet is how his dominant personality is usually described. However, when his other personality takes over his personality shifts, and he becomes violent, unpredictable, prideful, and extremely dangerous, but can come off as Superficially charming. This second personality is usually surpressed by Tyk's Dominant one, but it can take over if it'd either exposed to a lot of bloodshed, or if Tyk's concentration is diverted. Contrary to what Tyk himself thinks, this personality has no intention of a permanent take over, and only wishes to have fun. By killing Everyone in a 5 mile radius.
With his recent Maturity, and his increasing control of his own abilities, the initial Boundaries between Tyks original duel personality have somewhat broken down, with Each of the separate personalities taking on traits of the other. This has resulted in a mutual agreement between the two, with the dominant personality allowing the lesser one out in times of battle. The switch between the two is definitely noticeable, as each still has its own mannerisms and posture.
Tyks Dominate Personality is Calm, Bord, and direct, preferring to get straight to the point rather than sugar coat things. His Alternate Personality is more fun loving, has an incredible battle lust and is violent, unpredictable, prideful, and extremely dangerous, but can come off as Superficially charming.

XXXXXXXSexuality: Hetrosexual
XXXXXXXFamily: None

XXXXXXXTheme Song: Normal

XXXXXXXNindo: "I will live my dreams, even if it means crushing yours,"
XXXXXXXBackground Info:
Tyk's parents died when he was 6, leaving him to fend for himself in the forest. The closest thing to a family he has is the monkey companion he has, who thanks to his bloodline, he can talk to and understand, and treats him as a little brother. However, due to his need for survival, in combination with his bloodline, his mind gave birth to a second personality. This second personality is completely ruthless, and kills and tortures for fun. While usually kept suppressed, it can surface during stressful situations, or when Tyk is exposed to bloodshed.
While intially apart of the cloud village, over time he grew to dislike the way it handled things, and set off to reestablish the Sunagakure.


XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇

XXXXXXXStrength: Taijutsu/Kenjutsu
XXXXXXXWeakness: Genjutsu
XXXXXXXXXXXXLosing control permanently. Death without meaning.
XXXXXXXVillage: Cloud Sand
XXXXXXXRank: Genin Chunin Kage
XXXXXXXClass: Beserker
XXXXXXXBloodline: Jyuugo
XXXXXXXXXXXX↬ Stage 1
XXXXXXXClan: None
XXXXXXXAngel/Demon: N/A

XXXXXXXChakra Points: 360 [ ( 350 x 0.1(10%)) = 315 + 45 (Monthly Bonus) = 360 ]

XXXXXXXMissions Complete:
XXXXXXXS -
XXXXXXXA -
XXXXXXXB -
XXXXXXXC -
XXXXXXXD -
XXXXXXXE -

XXXXXXXOpponents Defeated: 0
XXXXXXXBattle Theme: Normal || Bezerker mode


XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇
XXXXXXXJutsu List:
CANT LEARN NORMAL NINJUTSU, GENJUTSU, ETC

All bloodline techniques

The Hidden Rain's Mirror Image Taijutsu Stage 6
Ishi no Karada Taijutsu (Stone Body Taijutsu) Stage 6
Large Sword Style- Wicked Strength Stage 6

All 8 Gates.

3 Jonin autos remaining
4 Genin autos remaining

XXXXXXXOther Info: While his other personality is in control, Tyk becomes a much more dangerous foe, as his movements become more unpredictable, and his attacks more reckless.


Quote:
User Image - Blocked by "Display Image" Settings. Click to show.
Name of weapon: Archenemy
Your Rank: Kage
Who owns the weapon: Tyk Emory
Where it was found/Who made it:Created long ago by the first true masters of the Jyuugo bloodline, Tyk Found it hidden within a shrine within a tree in the jyuugo forest
Users Class: Taijutsu
The Range of the weapon: 0ft - 50ft
Description:
Archenemy takes the form of a traditional nodachi, a Japanese longsword. Its hilt is wrapped in a dark wrapping, outlining a series of rhombs on it, ends in a light pommel and has a similarly light, mildly prominent fuchi, a metal disk separating the hilt from the handguard. The handguard itself takes the form of a tsuba, a flat plate perpendicular to the hilt, which has its two faces covered in intricate decorations, and possesses a mildly rounded, elongated shape with four points curving inwards, generating soft nooks, which make the tsuba itself vaguely reminiscent of a stylized four-leaf clover. The weapon comes with a matching saya, a lacquered scabbard, which is dark in color, ending in a light chape, and has a decorative rope tied around its middle part in a ribbon, with two edges left hanging.
Due to the intricate seals woven into the blade, the blade also draws in natural chakra passively. After gathering a certain level of natural energy, the user can apply a little of their own chakra to infused the blade's edge with a combination of the user's chakra and the gathered chakra. When the blade is swung, this edged can be choosen to be 'fired' from the blade in the direction the blade was swung, resulting in a flying blade of natural chakra. Due to the nature of natural chakra, only those who can utilize it can sense it, or in the case of doujutsu, see it. The natural chakra is incredibly destruction, easily being capable of slicing through techniques and defenses of equal rank of the chakra put in the blade by the user. When the blade isn't fired off, the natural chakra gathered extends the blades edge by an 5 inchs, giving them more reach and cutting power than with a normal blade.
The Scabbard is also unique in that if struck by it, it will absorb all natural chakra within the target. The amount of natural chakra stolen is based on the amount of posts they spent gathering it. This chakra is then put into the blade, not the user.
A side effect of the blade is that flowers and other fauna will grow on locations the natural chakra hits.


Weakness: The blade takes a number of posts based on the rank the chakra the user wishes to use with the blade. The chakra must also be slightly higher than the normal rank amount, in order to help keep the natural energy under control. (1.5 times normal chakra for rank.)
1 posts = D rank - 7 points
2 posts = C rank - 15 points
3 posts = B rank - 22 points
4 posts = A rank - 30 points
5 posts = S rank - 45 points
7 posts = SS rank - 112 points
The blade can hold a maximum of 10 posts worth of natural chakra.
The scabbard can only absorb up to a maximum of their own ranks worth of natural chakra, as shown above.


XXXXXXXStyle:
XXXXXXXXXXXX↬ Wild
XXXXXXXXXXXX↬ Unorthodox
 

theholyest

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ZazuHelvii

Devoted Otaku

PostPosted: Thu Jul 25, 2013 11:16 am
Kyoto Naofumi


User Image - Blocked by "Display Image" Settings. Click to show.


Personal Data


xxxxxxRPC Full Name|| Kyoto Naofumi
xxxxxxNicknames|| The Cobra

xxxxxxAge|| 18
xxxxxxBirth Date||March 15th
xxxxxxHeight||6ft 2
xxxxxxWeight||154lbs
xxxxxxPersonality||Very confident in his abilities and never rushes into battle.
xxxxxxSexuality||Heterosexual
xxxxxxBehaviour||In combat he does nothing without reason and always plans ahead.
xxxxxxEthinicy||Eastern European

xxxxxxPersonal Skill|| Painting and Smithing.
xxxxxxFavorite Food|| Egg Fried Rice.
xxxxxxFavorite Drink|| Soda.
xxxxxxLeast Favorite Food|| Meat.

xxxxxxLikes Board games and his armor.
xxxxxxDislikes||Removing his armor.
xxxxxxHates||Eating meat.

xxxxxx Strengths||
FLEXIBILITY, AGILITY -- The weapon users are perhaps the very best at dodging, especially in close combat. Not only are they the second fastest of classes, only behind Assassins, but their flexibility, their reaction and their varied movements keeps them quick to evade and also quick to strike. Although not the absolute fastest, they move so quickly and with so much ferocity in combat that they can easily dance around their foes.

HYBRIDS -- The weapon specialists are perfect at nothing, but are by far the most varied class. They can learn almost limitless amounts of ninjutsu, they have some genjutsu (very little, but more than the taijutsu class), they possess many styles, can channel elements into their weapons, and have many custom weapon slots on their person.

xxxxxxWeaknesses||
AVERAGE STAMINA/STRENGTH -- Lower than most of the other physical classes is their strength. They aren't as strong as the others, and they also grow tired easier when trying to use taijutsu. They rely almost completely on their weapons when it comes to physical combat, so although their taijutsu is probably better than your average ninja's, it's nothing to admire.

LOW DEFENSE -- As an extremely offensive class, the Weapon Specialists lack variety in defense. Very few genjutsu, somewhat weak bodies, and unspectacular taijutsu means that they rely 100% on ninjutsu for defense, considering weapons are difficult to defend with. It is important to note, however, that they do have higher perception than other shinobi, so their reaction time is still better.

xxxxxx Fears||
xxxxxxxxxxxx• Death
xxxxxxxxxxxx• Becoming an unknown failure.

xxxxxx Relationships|| None
xxxxxx Family||
Unknown
Shinobi Data

xxxxxx Village|| Konohagakure Sunagakure
xxxxxx Rank|| Chuunin

xxxxxx Ninja Class|| Weapon Class
xxxxxx Nindo|| "If you move for revenge prepare to dig two graves."

xxxxxx Bloodline||
xxxxxx Bloodline Stage||
xxxxxx Clan||
xxxxxx Clan Stage||

xxxxxx Implants||
xxxxxx Curse Mark||
xxxxxx Angel/Demon|| The Six Tails, Rokubi
xxxxxx Stage Learnt|| Stage 2


xxxxxx Summoning Type||
xxxxxx Summon Sage?||

Shinobi Technique Data

xxxxxx Chakra Points|| 162
xxxxxx Chakra Color|| Teal
xxxxxx Chakra Element||
xxxxxxxxxxxx1. Katon
xxxxxxxxxxxx2. Raiton


xxxxxx Ninjutsu
xxxxxx Non-Elemental
xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]
xxxxxxxxxxxx • Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
xxxxxxxxxxxx • Kyou Masukingu No Jutsu (Sound Masking Technique)
xxxxxxxxxxxx • Arial dodge
xxxxxxxxxxxx • Chakra Tsuitou no Jutsu (Chakra Hunting Technique)
xxxxxxxxxxxx • Nan no Kaizō (Soft Physique Modification)
xxxxxxxxxxxx • Tessayose no Jutsu (Iron Chain Calling Technique)
xxxxxxxxxxxx • Shuriken Shadow Clone Jutsu
xxxxxxxxxxxx • Suimen Hokou no Gyou (The Art of Water Walking)

xxxxxx Katon
xxxxxxxxxxxx • Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique)
xxxxxxxxxxxx • Katon: Ni (Fire Release: Two)
xxxxxxxxxxxx • Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique)
xxxxxxxxxxxx • Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
xxxxxxxxxxxx • Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)
xxxxxxxxxxxx • Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique)
xxxxxxxxxxxx •Katon: Taika no Jutsu (Fire Release: Fireproof Technique)

xxxxxx Raiton
xxxxxxxxxxxx • Nagare Isou no Jutsu (Current Transfer Skill)
xxxxxxxxxxxx • Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)
xxxxxxxxxxxx • Teikou no Kuntou (Electricity Resistance Training)
xxxxxxxxxxxx • Seiteki Suji no Jutsu (Static Strings Technique).
xxxxxxxxxxxx • Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet)
xxxxxxxxxxxx • Dendou Kariyou no Jutsu (Electric Overdose Technique)
xxxxxxxxxxxx • Denki Hifu no Jutsu (Electric Skin Technique)
xxxxxxxxxxxx • Raikou Bunshin no Jutsu (Lightning Clone Technique)
xxxxxxxxxxxx • Raiton: Yaiba no Jutsu (Lightning Release: Blade Technique)


xxxxxx Taijutsu
xxxxxxxxxxxx •(can only learn up to rank)

xxxxxx Weapon
xxxxxxxxxxxx • Dust Eater Stage 4
xxxxxxxxxxxx • Elegance Stage 4


xxxxxx Bijuutechinques
xxxxxxxxxxxx • Kuzaraseru no Tsuba (Corrosive Spit)
xxxxxxxxxxxx • Explosive Acid Clone
xxxxxxxxxxxx • Acidic Foam Barrier
xxxxxxxxxxxx • Kuzaraseru Gasu (Corrosive Gas)


xxxxxx Taijutsu
xxxxxx (Name of Style)
xxxxxx Mastery Level||
xxxxxx Techniques Learned:
xxxxxxxxxxxx
xxxxxx Custom Taijutsu Techniques Learned:(Customs must be put in the custom taijustu acceptance forum to be approved of)
xxxxxxxxxxxx


Equipment Data

xxxxxx Headband Location|| Neck
xxxxxx Headband Style|| Loose
xxxxxx Headband Color|| black
xxxxxx Flak Jacket Style|| (Chuunin Must Wear, Jounin have a choice)
xxxxxx Flak Jacket Color||
xxxxxx Kunai Holster Location|| Left thigh
xxxxxx Kunai Holster Color|| Grey
xxxxxx Shuriken and Bomb Holster Location|| Right Hip
xxxxxx Shuriken and Bomb Holster Color|| Brown
xxxxxx Backpack Color|| Black
xxxxxx Backpack Style|| One Strap

xxxxxx

xxxxxx Weapon Name|| Griffe
xxxxxx Weapon Type|| Tanto
xxxxxx Weapon Length/Range|| Short Range blade, wire extends to 20m max.
xxxxxx Weapon Weight|| 12 lbs
xxxxxx Weapon Location|| Hip
xxxxxx Weapon Properties|| A simple tanto as far as the eye can see but the sheath has a hidden wire spool at the end which can connect to a hook on the hilt of the tanto. The maximum extention of the wire is 20m and further than that and the wire will become tight and snap.

xxxxxx Weapon Name|| Hebihada (Snake Skin)
xxxxxx Weapon Type|| Long Sword
xxxxxx Weapon Length/Range|| 1.5m length
xxxxxx Weapon Weight|| 53 lbs
xxxxxx Weapon Location|| Across his back
xxxxxx Weapon Weakness||This sword draws chakra from the user at 1 genin rank per section.
xxxxxx Weapon Properties|| Hebihada is a very strange sword. It was originaly based on Samehada but since no craftsmen could mimic the techniques used to form that blade, developed it's own style. The blade is made up a large barbs making it effective at tearing rather than cutting. The true secret lies in stabbing. When the blade is stabbed into some and pulled back, it leaves behind the barbs that went into the body. These are then immediatly regenerated by drawing from the users chakra. The problem with this is that it will draw from the user no matter what situation they are in and once it begins to draw there is no way to stop it until the barbs regrow. The barbs themselves take one post to grow one barb, making for a slow regeneration. The main effect of the weapon is to cause serious damage to the opponent by leaving the barbs inside them.

xxxxxx Weapon Name|| Mercy
xxxxxx Weapon Type|| Katana
xxxxxx Weapon Length/Range|| 65cm blade
xxxxxx Weapon Weight|| 45lbs
xxxxxx Weapon Location|| Across his back
xxxxxx Weapon Weakness|| The blade is hollow and can be broken with a heavy impact. Can cut the rokubi.
xxxxxx Weapon Properties|| Mercy is a special katana designed by Kyoto to be resistant to the Rokubi's acid and harness it. The handle has several small vents that allow the acidic slime to flow into the blade and out through slits across it. The main propose is to severly injure anyone who is cut by it by putting acid into the wound. However due to it being resistant to the rokubi's acid it is also an effective weapon against him, so Kyoto will always try to keep it out of enemy hands.

Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank||
xxxxxx A Rank|| 2
xxxxxx B Rank||
xxxxxx C Rank||
xxxxxx D Rank||
xxxxxx E Rank||

xxxxxx Battles Fought
xxxxxx Fights Won||
xxxxxx Fights Lost||
xxxxxx Fights Tied||
xxxxxx Opponents Killed||

Other Data

xxxxxx Background History|| Kyoto's parents disappeared during a mission when he was a child and were marked MIA. As he grew up he found he had little skill in ninjutsu and so stuck to weapons, his prefered one being a tanto he keeps on his belt. Because close combat is so dangerous he began wearing armor and rarely takes it off. This way of living is usefull since people rarely see his face, allowing him to go unnoticed when he isn't wearing it. His main goal in life is to gather the great weapons of the world, most of which are used by sannin and kages. Though to what end only time can tell.
xxxxxx Theme Song|| Combat Theme

xxxxxx Extra Stuff on Character|| Out of armor

Rokubi Seal on chest

Standard Weapons:

- 2x giant shuriken (sealed in armor)
- 18x shuriken (12 sealed in armor)
- 2x chain sickle (sealed in armor)
- 3x kunia
- 2x large blades (Hebihada and Mercy)
- 1 Tanto (Griffe)
- 6x explosive tags
- 24x fake tags
- 1x 20m wire spool
 
PostPosted: Wed Jul 31, 2013 3:34 pm
Kirianna Aburame


User Image

Personal Data


xxxxxxRPC Full Name|| Kirianna Aburame
xxxxxxNicknames||
xxxxxxAge|| 12
xxxxxxBirth Date|| 05/14
xxxxxxHeight|| 4'3
xxxxxxWeight|| 70lbs
xxxxxxPersonality|| Kirianna has a somewhat distant, and cold personality. She is oft times sweet, however, the less sleep she get the more her mood alters to nastiness. When in battle she is nothing but a bloodthirsty killer, the shukaku influencing her demeanor.
xxxxxxSexuality|| N/A SHE IS 12!
xxxxxxEthinicy|| Caucasian

xxxxxx Strengths||
xxxxxxxxxxxx- Close combat
xxxxxxxxxxxx- Ability to us three elements and manipulate sand.
xxxxxxxxxxxx - Mid ranged combat
xxxxxxWeaknesses||
xxxxxxxxxxxx- Her uncontrollable blood lust
xxxxxxxxxxxx - Long ranged combat
xxxxxxxxxxxx- Fighting in crowded places.
xxxxxx Fears||
xxxxxxxxxxxx- Thunderstorms
xxxxxxxxxxxx- Falling
xxxxxxxxxxxx- Sleep

xxxxxx Relationships|| N/A
xxxxxx Family|| Sister: Ai Hanaya (Estranged) Father: Chikari Kurama (Deceased) Mother: Para Aburame (Deceased)

Shinobi Data

xxxxxx Village|| Sunagakure
xxxxxx Rank|| Chunin

xxxxxx Ninja Class|| Ninjutsu
xxxxxx Nindo|| "Sweet blood, my life,"

xxxxxx Clan|| Aburame

xxxxxx Implants||
xxxxxx Curse Mark||
xxxxxx Demon|| Ichibi

xxxxxx Summoning Type||
xxxxxx Summon Sage?||

Shinobi Technique Data

xxxxxx Chakra Points|| 265
xxxxxx Chakra Color|| Beige
xxxxxx Chakra Element||
xxxxxxxxxxxx1. Fire
xxxxxxxxxxxx2. Wind
xxxxxxxxxxxx3. Water

xxxxxx Ninjutsu
xxxxxx Non-Elemental
xxxxxxxxxxxx • Henge no Jutsu (Transformation Technique)
xxxxxxxxxxxx • Kawarimi no Jutsu (Substitution Technique)
xxxxxxxxxxxx • Bushin no Jutsu (Clone Technique)


xxxxxx (Your first element's name) (Katon, Suiton, Raiton, Doton, Fuuton)
xxxxxxxxxxxx

xxxxxx (Your second element's name) (Katon, Suiton, Raiton, Doton, Fuuton) (If only one element, remove section)
xxxxxxxxxxxx

xxxxxx (Your third element's name) {Katon, Suiton, Raiton, Doton, Fuuton} (Jounin/Sannin/Kage only!)
xxxxxxxxxxxx

xxxxxx {Other Jutsu Type's Name} (Sealing, Medical, ect)
xxxxxxxxxxxx

xxxxxx (Genjutsu, Taijustu, Weapon, Puppet)
xxxxxxxxxxxx

xxxxxx Bloodline/Clan techinques
xxxxxxxxxxxx


xxxxxx Taijutsu
xxxxxx (Name of Style)
xxxxxx Mastery Level||
xxxxxx Techniques Learned:
xxxxxxxxxxxx
xxxxxx Custom Taijutsu Techniques Learned:(Customs must be put in the custom taijustu acceptance forum to be approved of)
xxxxxxxxxxxx


Equipment Data

xxxxxx Headband Location|| Forehead
xxxxxx Headband Style|| Straight
xxxxxx Headband Color|| Beige
xxxxxx Flak Jacket Style||
xxxxxx Flak Jacket Color|| Beige
xxxxxx Kunai Holster Location|| Upper right thigh
xxxxxx Kunai Holster Color|| Beige
xxxxxx Shuriken and Bomb Holster Location|| Upper left thigh
xxxxxx Shuriken and Bomb Holster Color|| Beige
xxxxxx Backpack Color|| Beige
xxxxxx Backpack Style|| Two straps

xxxxxx Weapon Type||
xxxxxx Weapon Length/Range||
xxxxxx Weapon Weight||
xxxxxx Weapon Location||
xxxxxx Weapon Properties||

Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank||
xxxxxx A Rank||
xxxxxx B Rank||
xxxxxx C Rank||
xxxxxx D Rank||
xxxxxx E Rank||

xxxxxx Battles Fought
xxxxxx Fights Won||
xxxxxx Fights Lost||
xxxxxx Fights Tied||
xxxxxx Opponents Killed||

Other Data

xxxxxx Background History|| Brought into the world after a druken affair, Kirianna was resented by her mother just for being alive. She never saw her father after, didnt even get to go to his funeral. Her mother would sneer at Kiri, mutter things about a sibling, another family, whilst wishing she had never been born. Kiri grew up alone, and going to the academy did not help that in the slightest. One look at the cute girl with the dead eyes and they turned away.

At the age of ten a man came, and stole Kirianna away into the night, with the intent of sealing inside her, a most horrible monster. She questions everyday why she was taken, but given her already outsider status, she wasn't really surprised. It made school even more unbearable. The lack of sleep. Now not only did she have dead eyes, she had dark circles beneath them. When sleep came so did the nightmares of the monster, worming around in her head, changing her. after the first night, her mother started in on her, yelling getting aggressive. Kirianna snapped. She spun and kicked her mother, sending her flying through the wall and into the kitchen table. She lay there in a pool of blood, dead. Kirianna felt no remorse, just a cold sense of satisfaction. With the aid of the monster within, she dug a hole in the yard, dragged her mother out, and threw her in. The wood of the kitchen floor is still stained to this day. A happy reminder of the hateful woman being out of her life.

However after that night she never slept more than a few minutes, terrified of lashing out in a public place due to the monster. The last thing she needed was people finding out, about her mothers death. She lied, told others she ran off with some travelling shinobi. Leaving the poor girl to fend for herself. While she garnered a small amount of sympathy from the villagers, no one really reached out to the troubled girl, now all alone. She just had that nagging voice in her head. And a thirst for blood. Not too long after this, when Her father found out, He came around, trying to talk to Kirianna, sooth her, take her in. He walked into the house, the door unlocked, as no one would enter the dwelling of the young girl, out of fear of her cold, dead eyes. He walked in, unanounced, drunk, and lay his hand upon her shoulder. Kirianna reacted, purely out of instinct, and with Shukaku goading her on, she cut him open, with the knife she had been using to prepare dinner. One swift cut through his abdomen and his insides slide forth to the floor. A cold frenzy settled upon the girl and she leapt forward, dragging the knife through his flesh over and over. cackling wickedly as she did, hot spurts of blood coating her flesh.

Afterwards, she sat upon his chest, blood dripping from her hair and fists, still clutched around the knife planted firmly in his chest. She lifted her hand and tentatively licked the blood from her fingertips and shuddered. "So sweet. So sweet the life of you..." Pushing herself up she walked to the wash room to clean the blood off before retrieving her shovel and digging a second hole in the yard. she dragged her fathers corpse out and deposited it inside, before shoveling the dirt back in and patting it down. Her second kill inside of a month. Two bloodstains now adorn her kitchen floor.
xxxxxx Theme Song
xxxxxx Extra Stuff on Character||

 

satans-plaything

President President

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  • Tycoon 200
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Mikikarasu No Ayako

Blessed Guildswoman

PostPosted: Tue Aug 06, 2013 7:20 pm
XXXXXXXXXXXXXXXXXXXUser Image
XXXXXXXXXX;lXXXXXXXXXXXXXXXXXXXXExtra Picture hereXXXXXXXXXXXXXXXXExtra Picture hereXXXXXXXXXXXXXXXXExtra Picture here

      XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇


Name: Akira Raven Irlagasi
Nickname: Young iron maiden, recieved after losing her right arm and wing then replaced with metal puppet ones
Aki, shortened name
Age: 11
Ethnicity: Caucasian
Height: 4'2
Weight: 92 lb
Personality: Strong-willed, Justical, Curtious

Sexuality: Straight
Family: Izo Irlagasi (Father, Dead)
Rayla Irlagasi (Mother, alive but unknown wereabouts)

Theme Song: LINK HERE
Nindo: Sand is like life, you only have it till its gone.
Background Info: For many generations, the Irlagasi clan was known throughout the sands as the masters of genjutsu, often turned to when training new and even experience genjutsu users in times of need. However, There was always talk about which side of the family was strongest, the north side run by the head of the family or the south side run by the younger brother of the head. Many thought there side was better but none had wanted to see what would happen when a young member of both side engaged each other in combat. The fight lasted over a hour, blow being exchanged by jutsu and sword alike before the two heads interrupted the match, the death glare of hell from below staring at each of the youth and the words that started the worst war of the clans history were uttered "If this is how it will be, your on!"

The war of the hidden sands as it was labeled after all was said and done was a brutal reminder to those who lived that power can often be a tool misjudged but its effects were felt even after this was stated. the south had closed it gates to anyone from the north, many even left the clan in fear the name was tarnished and lead to the greatest loss of the clans history, the death of the head. The clan fell to pieces after this was done, even the south fell to its knees but one man, Argos Irlagasi lead a group of the straglers who still believed in the clan to the current sand village, Sanagakure and setup a new home.

Over two decades passed, twelve years after Argos's death and the clan now called the sandy village of Sanagakure their home but there was never to be true peace within the clan. The new head, Izo Irlagasi had been wed since the fifth year of their arrival and had bore a child from this marriage but some feared this"child" was a problem in the heir line to become the head so a number of the clan just vanished one night and hid away, waiting till they knew the child was ready to see her family's legacy fall and the "true" leader raise up and control the clan like the original head had done so many year before.

Those who had left that eve had not long to wait it seemed, cause it seems someone jumped the gun and took care of the head permanitely because on the seventh day of the ninth month of the fourteenth year aniversery of Argo Irlagasi's death, Izo Irlagasi, current head of the clan was found dead inside his residents with his wife no where to be found and the ten year old Akira unconsious in her room. Izo's death set off some alarms but not enough to see what would come next, because with Akira being too young to take her father's place as head of the clan and the only other person who could missing, the regenade Biosko took charge from under the clans feet.

Only a little under a year has passed since these events, the clan no where to be seen but the heir herself now has to relearn her own life as she take on the task of being genin and proving to her own, if she ever finds them again, that she is ready to be the head of the clan even with her newly acquired mmetal limbs and a sign of trouble to come...


Other Info Likes: Peace, Kind people, sushi Dislikes: Killers, Evil people and blackened food

      XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇


Strength: -Stealth: Often the opponent would not realize it when they are under a Genjutsu, and when they do it is too late.
-Intelligence: Those of the Genjutsu class often have a devious or sadistic mind and can plan ahead for a few steps. Some of them even enjoy watching their opponents suffer mentally under their illusions. They are also harder to be placed under a Genjutsu themselves.
Weakness: Weakness:-Weak bodies: Genjutsu specialists have spent all their time training their illusions and have not spent enough time honing their bodies, thus they are more vulnerable to damage and will succumb to fatigue more easily.
    ↬ Fears: Afraid of what might be inside of her, unsure of her future as a genin with relearning.

Village: Sanagakure
Rank: Genin
Class: Genjutsu
Bloodline: RANMARU'S DOJUTSU
    ↬ Stage one

Clan: Kamisama
Angel/Demon: Gyuki (8 tailed)

Chakra Points: 150

Missions Complete:
    S -
    A -
    B -
    C -
    D -
    E -


Opponents Defeated: TEXT TEXT TEXT
Battle Theme: LINK HERE


      XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇


Jutsu List:
    ↬ Number learned
    ↬ Number to be learned

Ninjutsu
    Element 1

a c a d e m y
    • TEXT HERE
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    • TEXT HERE

g e n i n
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE

c h u u n i n
    • TEXT HERE
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    • TEXT HERE

j o u n i n
    • TEXT HERE
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    • TEXT HERE

s a n n i n
    • TEXT HERE
    • TEXT HERE
    • TEXT HERE

    Element 2

a c a d e m y
g e n i n
c h u u n i n
j o u n i n
s a n n i n
    Taijutsu

a c a d e m y
g e n i n
c h u u n i n
j o u n i n
s a n n i n
Genjutsu
    Element 1

a c a d e m y
g e n i n: 3
c h u u n i n
j o u n i n
s a n n i n
    Element 2

a c a d e m y
g e n i n
c h u u n i n
j o u n i n
s a n n i n


    Other Info:

Name of weapon:Sand's Revenge
Your Rank:Genin
Who owns the weapon:Akira Raven Irlagasi
Where it was found/Who made it:A scroll in the family home/A blacksmith in the village south of Sanagakure
Users Class:Genjutsu
The Range of the weapon: Three ft
Weakness:Unuseable against Taijutsu users due to brittleness
Weakened abilities against higher level Genjusu users

Description:The sword known as Sand's Revenge was originally forged under the orders of Sanro Irlagasi, the 2nd generation clan head of house when he noticed many of the younger members were having a hard time mastering their genjutsus. This sword, filled with a pollen of a rare desert flower known as the "Red royal" had the ability to amplify the use of genjutsu either by touch of skin or eye contact if the opponite had been effected by the pollen that was released in slow ammounts by chakra from the user but had barely any physical use as a weapon due to the metal it was forged from being three times more brittle then common copper and that any genjutsu used on another genjutsu user of a higher rank can be less effect or even fail at the start.
Rp Sample:

Name of weapon:Blade of hidden sand
Your Rank:Genin
Who owns the weapon:Akira Raven Irlagasi
Where it was found/Who made it:Created by a puppet master/scientist after the loss of Akira's real right arm for the mechanical arm she now has
Users Class:Genjutsu
The Range of the weapon:1 ft 6 inch
Weakness:Vulnerable at base to snap
Combat limited to short-term use because of chakra requirements

Description: The blade of hidden sand was made not long ago for Akira when she had to get a mechanical arm to replace the loss of the right arm and had this blade installed as a way to fight those who were weapon-based ninja and to fight people her genjutsu was unable to effect. The only major downside to this blade is it consumes 3 chakra per post active, can only be active for 5 post at max at this current point and the blade has a weak-point at its base that can be shattered with enough force.
Rp Sample:
Style:
    ↬ List

    ↬ It

    ↬ Here
 
PostPosted: Fri Aug 09, 2013 8:12 pm

                          XXXXXXX
                          User Image


                          XXXXXXX иoιтαмяoғиι ɔιsαв


                      Name: Dantai Emper
                      Nickname: "Average Joe." | "Nothing TOO Important."

                      Age: 17
                      Ethnicity: Japanese | Caucasian | Greek
                      Height: 5' 10"
                      Weight: 125 lbs.
                      Personality: Calm | Cool | Collected

                      Sexuality: Bisexual
                      Family: He has no family in which to speak of

                      Theme Song: THEME
                      Nindo: "As long as the job gets done, doesn't matter about HOW it gets done..."
                      Background Info: ROGJSTOESGMSWTOMGWOTM The end.

                      Okay, in all actuality, Dantai was a innocent kid that didn't truly wake up to the reality of the world and its web of lies that branched into his subconscious. The reality hit when he was only 10 and had volunteered in a magician act by a wandering male by the name of...Nova. Nova asked Dantai to hold an innocent and lovely pigeon in hand as it cooed softly and nuzzled his palms, enjoying the warm feeling of his skin. The tarp raised and the magic trick would begin when the simple words were told, "nothing through here, nothing up here, nothing within my sleeves, and nothing within my pockets. Από τις στάχτες θα τραβήξει αυτό το ακυβέρνητο οργάνων από τον χτυπάει ακόμα πτώμα του κατόχου της, σοι αντικαταστήσει επειδή εσύ δική μου τέχνη." From the ancient wording, the tarp dropped and the once lovely and beautiful pigeon was replaced with a bleeding and still throbbing heart with muscle and capillaries surrounding it. He was motionless. Everyone screamed and ran from the scene, all of this being initiated by a young woman's high C screech without breathe. They ran, they ran as far as they could from the scene. They left Dantai all alone, holding the heart with nothing to say, nothing to even breathe about. He was frozen. Nova smiled softly and whispered a gentle sentence of hypnosis into the boy's ear, a permanent casting that changed his perception of life and made him blind to world's harsh reality forever, "Δεν βλέπω τίποτα το κακό, ακούω τίποτα κακό, μιλώ τίποτα κακό. Όπως στέκομαι εδώ χωρίς σκοπό, ένα νέο αναπνέει μέσα μου. Περπατήστε με τη νέα ζωή, ένα νέο πνεύμα, ένα νέο σκοπό." From that, Dantai's eyes rolled to the back of his head and he fell unconscious, the last few hours disappearing from his memory and being replaced with lies. Other than that horrific event, everything else in his life turned out fine.

                      Other Info:


                          XXXXXXX иoιтαмяoғиι αʝиιи


                      Strength: He's an all around balanced kind of guy
                      Weakness: Not the BEST at what he does
                        ↬ Fears
                      He fears of not having anything to show for himself when he grows up
                      Village: Sand
                      Rank: Jounin (Sannin during Arc)
                      Class: Ronin
                      Bloodline: N/A
                      Clan: The Divine Beasts - War Dragon

                      Implant(s): Three-Tomoe Sharingan/Byakugan

                      Chakra Points: 275

                      Missions Complete:
                        S - 0
                        A - 0
                        B - 0
                        C - 0
                        D - 0
                        E - 0


                      Opponents Defeated: 0
                      Battle Theme: BATTLE


                          XXXXXXX иoιтαмяoғиι єυbιинɔєт



                            Quote:


                      Jutsu List:


                      Ninjutsu
                        Universal

                      a c a d e m y
                        Henge No Jutsu (Transformation Technique)
                        Description:
                        A user of this skill has the ability to transform their outer appearance to that of another form, which can be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely smaller or larger than what they already are. Therefore one could not transform into a shuriken or a small animal. Neither can the user transform into an enlarged or distented form of anything (therefore no such thing as a small human-sized adult elephant, or a human-sized ant). Therefore the user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge. (i.e. transforming into a cheetah will not give you a cheetah's speed) Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert.

                        Kawarimi No Jutsu (Body Switch Technique)
                        Description:
                        A common jutsu - used to quickly replace a body with a close by object. Creates confusing among the opponent(s) - creating a chance to escape, or return with a larger strike. Useful for avoiding attacks, and hiding from potential enemies.

                        Bunshin No Jutsu (Clone Technique)
                        Description:
                        A jutsu that creates an illusionary clone of the user, in numbers of one or more. The clone disappears after being struck with an attack, and can deal no damage. This jutsu is one of the basics, and required to pass the shinobi academy.


                        • TEXT HERE
                        • TEXT HERE

                      g e n i n
                        Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
                        Description:
                        By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface.
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE

                      c h u u n i n
                        Suimen Hokou no Gyou (The Art of Water Walking)
                        Prerequisites: Kinobori no Jutsu
                        Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra.
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE

                      j o u n i n
                        Kage Bunshin No Jutsu (Shadow Clone Technique)
                        Description:
                        A forbidden jutsu that creates clones - which are not just plain illusions (like the normal Bunshin no Jutsu). Each clone is an exact replica of the user, capable of attacking. A direct hit causes the clone to disappear. Chakra is divided evenly between every clone and the original, so creating three clones would leave the user with one-fourth of his remaining chakra. These kage bunshin are also capable of using any jutsu the original shinobi knows (except Kuchiyose and bunshin jutsu), and each kage bunshin may use one jutsu. Once the clone has dispersed, the info that the clone has gathered will go to the original caster.
                        Tenkuu Hokou no Gyou (The Art of Walking on Air)
                        Description:
                        The art of walking on water and trees has long been known to many shinobi. However, although many have aspired to walk on the last frontier, the air itself, all but a handful of ninja have failed at doing such a thing. The first recorded instance of Tenkuu Hokou no Gyou was recorded long ago, in the Country of Wind, ironically. There, a famous ninja had discovered that by focusing his chakra into his feet and propelling it outward with utmost control, he could perform a sort of double-jump while airborne. This enabled him to jump almost twice as high as he normally could and in addition, it gave him utmost control of his body while airborne, making him a superb fighter. The technique was passed down through that fighter's family for years. The secret was well-kept and guarded carefully. However, the family's devotion with which they protected this secret ultimately led to their downfall. They were captured by a rival country and tortured endlessly in order to attain the secret technique. Nobody spoke and they were killed; their assailants figured that if they couldn't have the secret technique, nobody could. For awhile, the art of Tenkuu Hokou no Gyou was lost. Just recently, a resurgence of this forgotten art has been seen. A few grandmaster shinobi, having remembered stories of the ancient art, have learned to perform the art on their own. In addition, two scrolls containing information on the art have been dug up and been in circulation on the black market for several months, although most who have read the scrolls have been unable to learn the art. As of now, there are very few who know anything about the art and even fewer who can use it effectively. While airborne, the user can focus his chakra into his feet in order to make a sort of invisible stepping stone in which the user can walk on.
                        • TEXT HERE

                      s a n n i n
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE

                        Fire

                        • Up to Chuunin + Burning Clone Technique (Complete for the Arc)


                        Wind

                        • Up to Chuunin + Wind Explosion Clone Technique (Complete for the Arc)


                        Water

                        • Up to Chuunin + Water Body Clone Technique (Complete for the Arc)


                        Sand

                        • Up to Genin [Defensive + Offensive] (Complete for the Arc)


                        Sound

                        • Up to Genin [Defensive + Offensive] (Complete for the Arc)


                      XXXXXXXXXXXX[Taijutsu:] None Currently.
                      XXXXXXXXXXXX[Kenjutsu:] [Elegance: Stage Four (Complete for Arc)] [Stolen Salvation: Stage Four (Complete for Arc)] [The Three Dragon: Stage Three (Complete for Arc)]

 

The Town Taunts Hadou

Hilarious Werewolf

4,550 Points
  • Brandisher 100
  • Dressed Up 200
  • Swap Meet 100

ShiningAce

Bashful Smoker

PostPosted: Sat Aug 10, 2013 10:20 pm
User Image - Blocked by "Display Image" Settings. Click to show.

                      XXXXXXXXXXXXXXXXXXX
                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇


                      Name: Cassius Meteor
                      Nickname:
                        ↬ Cas

                      Age: 19
                      Ethnicity: White
                      Height: 6'2
                      Weight: 150 lbs
                      Personality: Who. Really. Cares?

                      Sexuality: Bisexual
                      Family: Nope

                      Theme Song: Time
                      Nindo: "Nindos are lame."
                      Background Info: ....

                      Other Info


                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇


                      Strength: Blah
                      Weakness: Blah
                        ↬ Fears

                      Village: Sunagakure Kirigakure
                      Rank: Mizukage
                      Class: Taijutsu
                      Bloodline: Rinnegan
                        ↬ Deva Path

                        ↬ Animal Path

                        ↬ Asura Path

                        ↬ Preta Path

                        ↬ Naraka Path

                        ↬ Human Path

                      Clan: Godslayer

                      Chakra Points: 562

                      Missions Complete:
                        S - 2
                        A - 1
                        B -
                        C -
                        D -
                        E -


                      Opponents Defeated:
                      Battle Theme: Necrophantasia


                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇



                            Quote:
                            ////////


                      Jutsu List:
                        ↬ 49
                        ↬ ?

                      Ninjutsu
                        Lightning

                      a c a d e m y
                        • Yurayura Ranpu no Jutsu (Flickering Light Technique)
                        • Raikou Bunshin no Jutsu (Lightning Clone Technique)
                        • Seiteki Suji no Jutsu (Static Strings Technique)
                        • Teikou no Kuntou (Electricity Resistance Training)

                      g e n i n
                        • Heki no Jutsu (Burst Technique)
                        • Kumo Keba no Jutsu (Cloud Wisp Technique)
                        • Nagare Isou no Jutsu (Current Transfer Skill)
                        • Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)
                        • Raikou Henge no Jutsu (Lightning Transformation Technique)
                        • Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet)
                        • Raiton: Seiteki Chikara no Jutsu (Lightning Release: Static Force)
                        • Raiton: Denshi no Jutsu (Lightning Release: Electron Technique)

                      c h u u n i n
                        • Raiton: Yaiba no Jutsu (Lightning Release: Blade Technique)
                        • Kumo Tate no Jutsu (Cloud Shield Technique)

                      j o u n i n
                        • Peircing Arrows
                        • Sai Sen no Jutsu (Rewire Technique)
                        • Inbikiri Seeji no Jutsu (Lightning Sage Technique)
                        • Chidori
                        • Yobigoe no Raikou no Jutsu (Call of Lightning Technique)
                        • Ten Thousand Lightning Bugs
                        • Inbikiri Ekido no Jutsu (Lightning Rage Technique)
                        • Raiton: Jiten Rakou Dangan (Lightning Release: Spinning Lightning Shot)
                        • Raiton: Shichū Shibari (Lightning Release: Four Pillar Bind)
                        • Dendou Enmu no Jutsu (Electric Fog Technique)
                        • Kyuutai Tate no Jutsu (Sphere Shield Technique)
                        • Yobigoe no Raikou no Jutsu (Call of Lightning Technique)
                        • Dendou Kaitengi no Jutsu (Electric Gyroscope Technique)
                        • Rensa Raikou no Jutsu (Chain Lightning Technique)
                        • Junsei Raikou Kunai no Jutsu (Pure Lightning Kunai Technique)
                        • Shinkou Arashi no Jutsu (Rising Storm Technique)
                        •Dendou Hebi no Jutsu (Electric Snake Technique)


                      s a n n i n
                        • Chidori Senbon
                        • Kouten no Saiketsu (Heaven's Judgement)
                        • Sword of Kusanagi: Chidori Katana
                        • Sigh of the Yellow Dragon
                        • Chidori Stream


                        ↬ Rinnegan

                      • All

                        ↬ Goldslayer

                      • The Howl of a God: B-S
                      • Fist of a God: B
                      • Judgement of a God: S


                        Taijutsu

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n
                      Genjutsu
                        ↬ Element 1

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n
                        ↬ Element 2

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n

                          Other Info:


                        Quote:
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                      Style:



 
PostPosted: Mon Aug 12, 2013 12:08 pm
Basic Info
User Image
Full Name: Rie Raijin (first name given to her by Z"arud" Helviiryn, last name is her father's name)
Nicknames: Lost one
Age: 18
Birth Date: May 1st
Gender: female
Sexuality: Bi-curious

Rank: Kage
Chakra Points: 383
Ninja Type/Class: Taijiutsu
Specilization: Through the training that goes into each Taijutsu style. Rei has learned to make tendril fist/hand, allowing her to send out more attacks then a normal human would. Attacking with up to 4 tendril fist/hands.
Bloodline: Jiongu
Stage: 4 Hearts
Speed: Speed: 8(+2/-3)/ Strength: 9(+3/-3)

Favorites
Animal(s) : Rat
Color(s) : Yellow
Number(s) : 13
2 Elements: Lighting, Fire, Wind, Earth
Weapon of choice: bow
Strength: Close combat
Weakness: Long battles
Jutsu List:

Bloodline stuffs:

【passive abilities.】


Kami-Touzoku no Jutsu
This is the jutsu that renders the user able to rip the heart out of a person and integrate it. Once integrated, a mask forms on their body as a container for the manifestation. The mask is made of unknown material but can be pierced by common metals such as steel.

Active Regeneration
Small wounds and cuts that do not fully sever a body part mend themselves as tendrils writhe underneath the skin to seal it up and sew it together.


【techniques.】


Wound Mending
The user approaches the limb they have lost and tendrils shoot out to retrieve it and attach it back to their body through large amounts of sewing.

Free Manipulation
The user is able to freely use their tendrils in any way they see fit, each movement costing genin-level chakra. This includes using them for extended reach by keeping tendrils attached to a fist while letting it fly out or for whipping or grabbing.

Tendril Sheild
By causing their internal threads to burst outwards the user may protect themselves from an assault in one direction. Does not offer protection against higher ranked techniques.

• Manifestaion jounin
The users splits the heart and mask of of their body letting it form into it's entity. The manifestation's body as made of the user black tendrils. It follows the users commands completely and has a low level intelligence. The manifestation may only perform 5 already decided and trained jutsu. All jutsu performed by the manifestaion still only cost 1/2 of the actual cost and are taken from the users chakra pool. The manifestation has the same speed and strength as the user but is unaffected by any boosts or deductions the user posses. There is no limit to the number of Manifestations a user may have out on the playing field.

Name of Jutsu: Hidden Heart
Description: Once a member of Jiongu can manifest one of their heart they can then make one take form of a small animal. the small manifest then rans a mile away and hides staying country/village. It stays hidden until the user calls it back or all the other hearts the user has are destroy, then it will wait for one day before returning to the body bringing it back to life.
keep this jutsu active cost 25 chakra points(it is subtracted from the total one has. so if your total is 360, if you have this ability active you will be at 350)
It takes post for the heart to return to the body of the user and then 2 more posts in order to revive the user.

Name of Jutsu: Thread sight
Rank of Jutsu: Gennin
Jutsu's Element:Bloodline
Jutsu Type:Bloodline technique
Do you want you Jutsu added to the Guild List?No, though can be taught
Description: A very simple techinque, through sending tendrils out in every direction the user can feel when something touches it.
Radius: 15ft


Academy Ninjutsu:

- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
-Kawarimi no Jutsu (Substitution Jutsu)
-Suna Bunshin no Jutsu (Sand Clone Technique)

Description: Creates clones out of the sand. Uses small amount of chakra and requires the presence of sand to perform. It is fully functional, meaning it can attack and be attacked but it has the appearance of sand so it's useless to use as a distraction. Due to it’s nature of being formed out of sand this bunshin is more solid than most, meaning things such as explosive tags can be put on them.



Basic Lighting Ninjutsu

-Yurayura Ranpu no Jutsu (Flickering Light Technique)
Description: Charging electrical chakra throughout the Cloud-Nin's entire body the shinobi makes his skin light up giving it a bright glow that can allow him to see it a night. With an additional five control one can control this bright glow to make the light flicker, using it as a code or a signal. An additional five power allows the user to create a flicker so bright it can disable anyone who looks directly at him for a post.

-Raikou Bunshin no Jutsu (Lightning Clone Technique)
Description: This technique makes a simple clone of the shinobi however unlike the standard bunshin, which is a genjutsu, this bunshin takes an actual physical form through the use of electrically charged chakra. One can easily touch and hold this clone like it was in fact an actual person, however when it is attacked it quickly disperses into smoky, hot air. It is also able to attack using taijutsu, however it's ability to attack is around 1/10 in perspective to the user, in return for this weakness it's attacks deliver shocks of electricity to the opponent's body.

-Seiteki Suji no Jutsu (Static Strings Technique)
Description: This skill allows the user to create strings of electricity that can either act physically as strings, or as a medium that can send small shocks to an opponent. One of this technique's most useful features is its ability to allow the user to detect outsiders. When the strings are placed around an area, they are often fairly difficult to see, and unnoticed by the quick eye. But when the string is used to detect outsiders, they can adapt a quality that is string-like and electrical at the same time. This quality makes the static strings into a string of electricity, but with such a weak current that it is rarely noticed by Shinobi who accidentally walk through the strings. However, when this happens, the user at once will feel a small shock in their fingers, or where ever else they are keeping the strings intact. But unless the opponent felt the weak current as they walked through the strings, the opponent will usually never know the strings were there. But beyond its ability to detect outsiders, this skill can be used as a normal string when it is needed but none is around, or it can be used to create small shocks to other people. However, the shocks are only a little bit stronger than static electricity, and usually do no damage at all.

Gennin Lighting Ninjutsu
-Teikou no Kuntou (Electricity Resistance Training)
Description: While not necessarily a technique that must be taken, most Cloud-nin are taught this at the Academy. As most know electricity in general is a deadly and somewhat scarce element, generally one could only collect the necessary electricity necessary to perform techniques if they were fighting in the middle of a thunderstorm, or near an electrical source. However current training standards in the academy show how a cloud-nin tends to make electricity through the use of chakra, turning most Cloud-nin in to human capacitors, technically. The process is generally quite painful and requires about 5 months of mental and physical conditioning to resist the charges you activate onto your body. As it is written, this technique is optional. A person who doesn't take this skill will generally feel pain when even performing their own electricity based techniques, also one who tends to take this ability tends to notice that minor shocks generally do not hurt them as badly.

Joinnin Lighting Ninjutsu
Yobigoe no Raikou no Jutsu (Call of Lightning Technique)
Description: A dangerous technique not only in the sense of it's power but also by it the fact of its inability to be controlled. Forming the necessary hand seals the shinobi begins to collect mist in his immediate area much like Kirigakure no Jutsu, however it begins to rise and form into a thunderstorm cloud instead of laying dormant like mist does. Now powered by chakra the cloud will begin to strike random nin with lightning, the power of this lighting has the ability to cause massive third-degree burns, majorly constricted breathing, and possible fibrillation. This technique lasts for 10 minutes.

Inbikiri Ekido no Jutsu (Lightning Rage Technique)
Description: After making the necessary handseals the user slap the ground (as many times as one wants) for everytime they slap the ground a blast wave of lightning radiates outwards 50ft. (75ft. for anbu)(100ft. for Kage/sannin)

Inbikiri Seeji no Jutsu (Lightning Sage Technique)
Description: The user must be completely still for a minute (1 post) as user concentrates on sending electricity through their own muscles thus stimulating themselves to become stronger, faster and more flexible; this raises your base stats by one.
Lasts for an entire fight before needing to be recharged

Name of Jutsu: Ten Thousand Lightning Bugs
Range of Jutsu: Can be up to a whole village, however the entire village wouldn't be as effective, as a single area.
Description: The jutsu is just like it's name. A fairly simple, yet new technique. The user makes twenty consecutive seals ending with bird. At the end of the seal session of the jutsu, the user emits glowing chakra. It creates an aura around their body for one whole post (3 sentences long). The glowing aura then disperses from the body, and turns into what would look like Fire Flies. These little fire flies are actually small balls, about a half inch in circumfrence, and made of pure Raiton Chakra. Once the bugs surround a certain area or abject, the ten thousand fire flies will explode once the bird seal is released. The send out an exposion of lightning about a half meter in diameter electrocuting anything and everything in their path of destruction.


Dendou Enmu no Jutsu (Electric Fog Technique)
Description: A two part technique that can cover a large amount of area or hit one person specificaly, first performing a few hand seals the shinobi blankets the area in a natural, cloudy fog ending his first post. The fog in itself is not very thick, one could essentially see through it and very much fight as if they were not in fog at all. However once this fog has been summoned the Cloud-Nin, now on his next post, is able to fire at one target or a number of targets indirectly by sending an electrical current through the droplets of condensed water that composes this fog esentially creating a series of small, but powerful, electrical shocks and as such vaporizing the fog. These shocks esentially can cause physical debilitation and at worse unconciousness.
Note: The first part of this technique can be essentially avoided if fog exists in the immediate vicinity or Kirigakure no Jutsu (by way of ninjutusu) has been used. However by performing this technique by such methods will cause the essential water vapors to disappear. If done by method of Kirigakure no Jutsu, the technique still occurrs and the mist is still very debilitating but it is unable to maintain the charge for the jutsu to be used via the Kirigakure again, and as such, fog must be created for the user to perform the jutsu again.

S-rank lighting Ninjutsu:

Limelight
Description: This jutsu is depicted as the strongest of all Lightning jutsu in existence. The incredible destructive power of this jutsu can reduce an entire Hidden Village and everyone within the area to nothing but ash. Shien has referred to it as a way of Smiting, similar to what Gods themselves do to the unworthy, sometimes seireitou also refers to this as well. This jutsu requires 4 highly-skilled ninja to use it to stand in a cardinal formation.The area in which to be affected by this jutsu depends on how far the formation is spread out. The formation can stretch as far as an entire castle. The extremely large amount of chakra used will drain the users of almost all their chakra.

Hando no Semeku (Hands of Torture) - heart only -
Descriptions: Considered by most to be more of a torture technique then an actual attack the user can lay his hands on his opponent and send several thousands of volts of electricity into the target. Depending how many times a Cloud-Nin has hit the opponent with this will depend on what happens. One time of being hit by this technique causes minor burns, chest constrictions, blurred vision, and overall pain. An additional time of being hit by this any other time during the battle will cause on-site second-degree burns, partial blindness, and an inability to breathe. A third case of exposure will cause a third degree burn on the spot that the hands touched and will cause major orificial hemorrhaging cause by internal bleeding, and unconsciousness. The fourth exposure causes death, and pretty much leaves the area smelling like burnt flesh.

Gennin sand Ninjutsu

Name: Suna no Yoroi (Sand Armour)
Description: The user creates a thin, although durable, armour of sand around the their body by making the sand stick to their skin and clothes and then hardening it. How long the user can remain with the Sand Armour depends on their chakra strength. The strength also depends on the user's abilities, and can eventually be as strong as steel.



Joinnin sand Ninjutsu

Name: Sabaku Kyuu (Desert Coffin)
Description: A jutsu first seen when used by Gaara of the Sand. Chakra controls sand so that it surrounds the opponent or parts of his body, capturing them completely in sand. Only the face is spared to allow breathing. When the opponent is captured, they may be lifted into the air and may even be attached to something. Breaking out of this is incredibly difficult, even for taijutsu specialists, pure avoidance is best when faced with this jutsu.

Name: Suna no Mayu (Sand Cocoon)
Description: When all is lost, this technique provides one final chance. The user of this technique wraps their whole body up in a cocoon of sand that puts them in a sort of state of suspended animation for up to 24 hours. So long as the user of this technique has enough chakra and strength to use it, it will preserve their life for as long as the cocoon is intact. It doesn’t heal them, or return any chakra to them; it simply keeps them alive and prevents any further damage from things like blood loss, poison, or disease. The user will need to find a safe, quiet place before this technique is used. It is possible to use this technique on others but they must either be completely unconscious or completely willing, or alternately be held by a technique such as the sand coffin technique. A sand cocoon is extremely heavy and burdensome to move.

Name: Kiseiseibutsu Suna (Parasite Sand)
Description: When a sand technique is used to defend, often times some of the sand will end up on the attacker. Particularly clever sand users have learned to infuse their sand ahead of time with special properties that make attacking them dangerous. These chakra infused grains of sand will actually begin to burrow their way through clothing and skin within moments after an attack. While each individual grain is not particularly painful or damaging the combined effect of several thousand grains of sand can be extremely painful. If the sand is particularly concentrated in one area this technique can even result in a serious injury.


Joinnin fire Ninjutsu
Katon: Go (Fire Release: Five) -heart only-
Description: This is where the technique evolves into one of the most deadly techniques within the Leaf. This is the stage before Kaseiken, the only move of comparable strength to the Chidori within the Leaf’s arsenal. In this building block, however, the user mimics the hand movement and effect of Chidori, replacing lightning with flame. Here, unlike the techniques leading up to this, flames now spring forth from the user’s entire hand. If the user balls their hand into a fist, however, the flames immediately disperse and the jutsu is cancelled. In this way, only spear-handed attacks can be made and their potency is increased so that most defenses can now be pierced.




Sannin fire Ninjutsu
Katon: Shunshin no Jutsu (Fire Release: Fire Instant Transport Technique)
Description: In a haze of flame the user travels from place to place, quite literally leaving disaster in their wake. Much unlike the varying techniques that most other villages boast, this one not only carries the user from one area to another in an elemental, almost ethereal form, but causes a great deal of devastation as well. Performing the necessary seals, the user instantly becomes the literal form of fire and moves in that form. Also unlike it’s other counterparts, this technique is very much offensive in that the entire area around an opponent can be set ablaze as well and keep them from escaping.



Joinnin Wind Ninjutsu

Fuuton: Shinkuugyoku [Wind Release: Vacuum Sphere] -heart only-
The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.


Joinnin Earth Ninjutsu

Koudo Supaiku (Earth Spikes) - heart only -
Description: The user is able to use their chakra and then lift it upward to form a spike. Which would be just as sharp as any sword or spear. If used right it could be stronger

Kinjutsu Ninjutsu


Chunnin Ninjutsu

Suimen Hokou no Gyou (The Art of Water Walking)
Prerequisites: Kinobori no Jutsu
Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra.

Joinnin Ninjutsu

Tenkuu Hokou no Gyou (The Art of Walking on Air)
Description: The art of walking on water and trees has long been known to many shinobi. However, although many have aspired to walk on the last frontier, the air itself, all but a handful of ninja have failed at doing such a thing. The first recorded instance of Tenkuu Hokou no Gyou was recorded long ago, in the Country of Wind, ironically. There, a famous ninja had discovered that by focusing his chakra into his feet and propelling it outward with utmost control, he could perform a sort of double-jump while airborne. This enabled him to jump almost twice as high as he normally could and in addition, it gave him utmost control of his body while airborne, making him a superb fighter. The technique was passed down through that fighter's family for years. The secret was well-kept and guarded carefully. However, the family's devotion with which they protected this secret ultimately led to their downfall. They were captured by a rival country and tortured endlessly in order to attain the secret technique. Nobody spoke and they were killed; their assailants figured that if they couldn't have the secret technique, nobody could. For awhile, the art of Tenkuu Hokou no Gyou was lost. Just recently, a resurgence of this forgotten art has been seen. A few grandmaster shinobi, having remembered stories of the ancient art, have learned to perform the art on their own. In addition, two scrolls containing information on the art have been dug up and been in circulation on the black market for several months, although most who have read the scrolls have been unable to learn the art. As of now, there are very few who know anything about the art and even fewer who can use it effectively. While airborne, the user can focus his chakra into his feet in order to make a sort of invisible stepping stone in which the user can walk on.

Name of Jutsu: Tenkuu Hokou no Gyou: Niban sochi(The Art of Walking on Air, Second Step)
Description: Through learning Tenkuu Hokou no Gyou and watching people
fight in the air. Rie though that someone without wings need to fight in the
sky and through practice made the Niban sochi, or Second Step. With these
one can ran in the air as if they were running on the ground. (must use
tenkuu Hokou no Gyou first before going onto Niban sochi.

Kage Bunshin No Jutsu (Shadow Clone Technique)
Description: A forbidden jutsu that creates clones - which are not just plain illusions (like the normal Bunshin no Jutsu). Each clone is an exact replica of the user, capable of attacking. A direct hit causes the clone to disappear. Chakra is divided evenly between every clone and the original, so creating three clones would leave the user with one-fourth of his remaining chakra. These kage bunshin are also capable of using any jutsu the original shinobi knows (except Kuchiyose and bunshin jutsu), and each kage bunshin may use one jutsu. Once the clone has dispersed, the info that the clone has gathered will go to the original caster.


Combo Ninjutsu

Sparking Fireball: Hibana hassha suru no jutsu
Lightning/Fire
Rank: Chuunin/ Jounin
Description: the user does the ordinary fireball technique but instead powers its up with lightning chakra so that it creates a blinding light around the actual attack. electricity sparks in a gyro motion around the said fireballs. It takes two chuunin to perform this jutsu or one jounin.

Static Wind: Sutatikku Kaze no jutsu
Rank:Chuunin (for 2 people) Jounin and up can do it on their own.
Description: Focusing Raiton in one hand and Fuuton in the other the user makes many handsigns then puts both palms straight out in front of them. with the heels of their palms together a strong wind will be forced from their palms. Much like the gale wind palm this technique however shocks anything that the wind cuts. Even a small area outside the blast range of the wind will be static and cause minor burning to the skin because of the shocks. If one is caught in the blast then the technique will cause major burning to the targets organs and inner muscle tissues.


Lightning spikes: Inabikiri kugi no jutsu
Lightning/wind
Rank:Chuunin
Description: After handseals user makes tiny needles of cutting wind that are infused with lightning chakra that originate from the palm of ones hand and can either be fired outwards or held in place in palm for insane taijutsu powerup.

Taijutsu:

Name of Jutsu: Obsidian Hide
Jutsu Type:Taijutsu
Rank:Sannin
Description: The user flows chakra through all parts of their body causing it to become black, which increases their defensive power to its utmost limits by making the skin as hard as obsidain. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Obsidian Hide are close to zero, excluding its undeniable weak point: A-rank Lightning Release ninjutsu. S+ or higher will shatter the defense.
Once active, Chakra drain of 5 per post.

Name of Jutsu/Weapon: Burning skin

Description: This jutsu works by making the skin burning hot. The heat of the skin incease with your rank, Genin to is like a minor burn if someone touches you, Kage/Sannin it is like you jumped into a fire. The user doesn't feel the burning, but he does know the the jutsu is working by his skin turning a red color.



Pi Qua Quan

Stage One
Basic Techniques

-Seiryu-Kasho
Description: A simple move done will facing away from the opponent. When
the opponent is close. The user begins the move by starting to spin on one
foot while at the same time swinging their arms downward in front of them,
using the momentum from the spin to bring their arms up such that their
hands strike the opponent typically below the chin making for a strong blow
that is difficult to defend against.

-Bokuho
Description: A basic stance that takes advantage of the user’s flexibility; the
user crouches down with one leg bent, the other extended slightly. The arms
are held out wide and outstretched high above their head, but loose and
relaxed at the same time. This allows for the user to be able to target any part
of the opponent’s body, whether it be their head or their feet.

Stage Two

-Power: A solid strike at this stage can cause a painful bruise, though more
significant damage would necessitate multiple focused strikes.
-Movements: Movements are a bit more sophisticated, the user now able to
perform the up and down movements of Pi Qua Quan with greater accuracy
and speed. The motions are still stiff however when compared to a master of
this style.
-Flexibility: At this stage the user is showing greater levels of flexibility, now
able to bend backwards to a greater extent than normal, useful for dodging
some attacks.
-Reflexes: The user is just starting to make use of their chakra control to
better improve their reflexes, however at this stage any improvement is so
slight as to be unnoticeable.

Basic Techniques

-Fukanro
Description: Catching the opponents kick, the user holds it high while bending
down low to quickly grab the opponents other foot, and in one swift
movement they wrench the opponents other foot up high while pushing the
other down low, the movement typically taking the opponent clear off the
ground, causing them to spin in mid air before collapsing on the ground.
Though this counter is not particularly damaging, it can provide an opening
for additional attacks, making it quite useful in the right hands.

-Teishitsu-Jouhai-Sho
Description: A move performed while the user is facing the enemy. Bending
down slightly, the user executes a perfect 360 degree spin, striking upwards
as they do so resulting in a powerful uppercut that at higher levels can easily
lift an opponent off the ground.

Stage Three

Power: At this stage the users hands, held fairly loose can be used to break
wooden panels without significant difficulty, making them rather more
formidable at this stage.
Movements: Movements are less rigid than in the previous stage, as the user
is beginning to learn how to make each move flow more into the other.
Additionally they are more adept at keeping their arms relaxed, allowing them
to whip them around with greater accuracy and speed.
Flexibility: Having practiced more advanced forms of stretching, the user is
flexible enough to allow their body to twist and bend into the moves more
easily; the user has no problem holding a crouch or other such positions for
hours at a time without their legs cramping.
Reflexes: Only now does the users reflex training start to pay off. Though the
difference is only slight, it is enough to allow them to move to lessen the
impact of blows that would have otherwise been quite harmful, or dodge
blows that would have only just previously found purchase.

Basic Techniques

Name: Kasui-Sho
Description: When an opponent attempts to kick the user while in their
Bokuho stance, the user slides extended leg forward while crossing their
arms over their head to defend against the kick. With the opponents leg
pressed against their arms, the users then swiftly pushes themselves upward
forcing the opponents leg high upwards and sweeps their other foot through
the opponents other leg, causing them to fall onto their back or neck. This is
typically followed with a sharp kick to a vital area and can be devastating
against ill prepared opponents.

Stage Four

Power:
With the users continued focus, their attacks can now fracture bones, with
repeated strikes typically breaking them. As such, combined with their speed
at this stage they are becoming very dangerous to face.

Movements:
The whip-like form of the arm becomes more pronounced, though the user
doesn't have quite enough skill to move around nearly as fast or fluidly as
higher stages. Offenses are still a bit slow and unwieldy, but are far less jerky
than in the previous stage.
Flexibility:
At this stage the user's flexibility and agility allows them to duck in and out of
a slower opponent's blows, bending their bodies to dodge attacks. While this
is extremely handy against taijutsu users that specialize in slow, powerful
moves faster opponents still prove to be a problem.
Reflexes:
The user is showing real improvement in their reflexes, such that they are
now not only better able to dodge attacks, but they are now more often able
to catch and block direct attacks, a particularly important part of the style.

Basic Techniques

Name: Tenshin-Bansa
Description: A deceptively simple counter in which the user catches the
opponents punch with both hands, then pulling the opponent forward and
turning such that they are behind the opponent, the user then leans forward,
forcing the opponent to the ground, while still holding onto their arm, typically
resulting in the arm breaking or being dislocated at least.

Name: Koran
Description: Another quite simple but powerful move. Quickly catching an
opponents kick, the user immediately lashes out with a kick of their own to
the opponents groin, and stepping forward as they do that, they finish it off
with a kick to the opponents other foot, typically leaving them face down on
the ground struggling to stand.

Stage Five

Power:
At this stage a single solid strike from the user can break bones.
Movements:
The elegant fluidity of the style is beginning to become apparent at this point.
Stiffness is still an issue, but only a minor one as the user becomes more
conscious of relaxing their arms and hands properly. Attacks are performed
much quicker and flow together better, though they still suffer from a bit of
hesitation and awkwardness.
Flexibility:
Now having quite an exceptional degree of balance as well as flexibility, the
user is now adept at keeping their positions whilst trying to move the
opponent off of theirs. The user's ability to weave through an opponent's
attacks is improved at this point.
Reflexes:
The users reflexes are now at a stage where striking them seems an exercise
in futility. Only very carefully planned combinations of attacks, or attacks by
multiple people will have much chance of striking.


Basic Techniques

Name: Tenshin-Bansa
Description: A deceptively simple counter in which the user catches the
opponents punch with both hands, then pulling the opponent forward and
turning such that they are behind the opponent, the user then leans forward,
forcing the opponent to the ground, while still holding onto their arm, typically
resulting in the arm breaking or being dislocated at least.

Name: Koran
Description: Another quite simple but powerful move. Quickly catching an
opponents kick, the user immediately lashes out with a kick of their own to
the opponents groin, and stepping forward as they do that, they finish it off
with a kick to the opponents other foot, typically leaving them face down on
the ground struggling to stand.

Stage Six
Power:At this stage a solid strike can dent, sometimes crack a tree, naturally
making their attacks against an unarmored opponent very punishing.
Movements: The user’s movements take on a more graceful appearance
with each move, as the technique now becomes almost second nature. The
arms are for the most part properly relaxed, though the user still has a
tendency to move a bit more rigidly than a master of this style. Lower level
shinobi may find their movements difficult to anticipate and counter due to
their speed and focused nature.
Flexibility: Now able to bend their bodies in ways most normal people can't
even imagine, shinobi of this level are almost more of a gymnast than a
taijutsu user. Not only can they weave through slow opponents attacks
relatively easy, but they can often find ways to sweep the opponent off their
feet while keeping their own easily.
Reflexes: No significant improvement is seen at this stage in terms of the users reflexes.

Stage Seven
Power: One solid strike from the user at this stage can break a solid tree in half.
Movements: The fluid style of Pi Qua Quan is now at its peak; all moves are
performed quickly and easily without hesitation, making the user’s hand and
leg movements appear as a blur to the enemy. Each move of the hand or leg
melds completely in with the next, making it quite a spectacle to watch.
Flexibility: By this stage there is virtually no position the user cannot perform,
their flexibility having advanced to almost superhuman levels. Their balance
is exceptional; knocking them off their feet is extremely difficult as they can
stay standing still with no problems even while the earth shakes violently
under their feet. Against a slow opponent, the user can pretty much bend
and twist their body around their attacks and strike the heart of the enemy with ease.
Reflexes:At this stage the users reflexes are quite incredible. The user will
register and begin to react to attacks the moment they begin, which
combined with their flexibility and speed makes them nearly impossible to strike.


Suna Taijutsu - Desert Fist Style

Stage One:
The sand is unable to move much on its own, seeing that the user's "control"
of it is not very skilled. The sand instead covers the limbs for extra power.
The sand cannot leave the user's body.

The user must be like sand to be able to control it properly, so the user must
learn to be as flexible as the sand, for without the flexibility, they cannot
control the actual flexibility of the sand itself, and is also the reasoning
behind their poor ability with sand. For the moment, the user can only bend
their back to the point in which they are nearly level with their waist.

Stage Two
The user's control over the sand increases only a small bit, but enough for a
piece of the style's original purpose is made. The sand is able to separate
from the user's body, but only for about an inch, which isn't enough for the
desired effect. The user's attack would be executed in a fashion that would
give extra damage, and more of a stinging sensation with the hit as the
sand's physical properties apply to attacks at this point.The practitioner
gains a little something at this stage. With more control over the sand, the
flexibility is something that the user now quickly catches onto. The level that
they have reached is rather superb, especially for a Genin-level
practitionists. With this, they have been able to move their back all the way
until their head reaches the ground and pull themselves back up. This
comes in handy when using the Taijutsu as a practitioner can easily perform
maneuvers that would help them dodge.

Stage Three
The "control" over the sand is what is focused in this stage, the reason why
the amount of sand carried in the weight didn't increase at the same rate as
before. The sand ability has been developed well here, as the user of this
style can now separate the sand from their body for up to 3 inches, enough
for the first AND second hits to occur beautifully in cooperation. The sand's
stinging sensation becomes multiplied once the user gets their hit off. The
practitioners of this style now can perform on the streets like it was nearly
nothing. Their flexibility training is to dance, to tell the truth. The user can
easily perform a stationary backhand spring, and can spin their body on their
heel while changing the body's position, such as leaning back. This is
preparation for the next level.

Stage Four
The "control" of the sand has increased further, but not too much. There is
another focus in this stage of the style. However, the sand can now move
during it's attack, and change form. Unable to take something sharp, though,
the sand spread and be used as a shield from most attacks, but only when
the user makes a defensive action. In a nutshell, defense is now a factor to
practitioners. Also, the sand is now charged with more chakra when in the
weights.The dance training continues, and now, the user has enough
balance and flexibility to perform dances like as the windmil and such,
basically become a break dancer. The user can move their waist to twist and
turn for defense and offensive situations

Stage Five
The sand moves with the user better then before as it follows the user's
every movement to the point where if the user were to turn his body a certain
way, the sand would turn with the user instinctively. Whether it hit the
opponent doesn't matter, it just does it. But there's a part about this that
makes things interesting. Since the sand had finally reached a stage in which
the shape can be changed, the sand can now be controlled so that it spins
when landing punches, thus creating more pain with each attack. The
flexibility is now used in conjunction with the defense. Now being able to turn
their body nearly in any direction while grounded, the user turns the body so
that the sand moves with them and with the counterattack, put more power
into the hit.

Stage Six
The sand is now at the stage where the power has increased to Strength
equal to 1/2 the user's strength. Also, with the amount of sand available to
the user, this is when it has some use. The sand creates two layers: One
ahead the punch, one covering the fist of the user. This creates quite a
strange level for those who wish to become serious with their opponent. It is
nearly impossible for the user to not cause damage with this level of growth.
The air is the practitioner's best friend. The user can now create manuevers
in the air as if the air was their friend. Some perform dance moves in the air
as if they could fly. Many of the practitioners gain money from dancing on the
streets with the sand, creating dynamic moves and motions.

Stage Seven
At this near-forbidden level, the sand has become something immensely
wrong. The sand not only increases the space from the fist from 3 inches to
6 inches, but in the middle of that gap another layer of sand is created, so
there's two layers of sand 3 inches apart. On top of that, one layer spins one
way, and the other spins the other way, with the fist to do damage on top of that.


Boxing Style


✪ Stage One: Pugilism
At this stage, you start to gather a more powerful punch. The durability of
your fist does not change though, so you are still able to get hurt whenever
you punch something hard. You are able to stand your ground better than
others. For training, you must swing at air with weights attached to hands.
This will strengthen the muscle in arms.


✪ Stage Two: Clinch
In this stage, you are more controlled and can easily gauge the power you
put into one of your punches. You are also noticeably more powerful, but not
very. Unlike before you can bring down trees with a couple of strikes with
your fist. It still hurts you though. For training you practice hitting a
humanoid, with various levels of strength put into your punches. This could
be an opponents or one of your shadow clones.

██████ - Rocket Punch
This Genin Rank move allows you to flow chakra into your hand, giving it
more resistance against objects you strike. It isn't very powerful though.


✪ Stage Three: Marquess
This new stance has a more upright vertical-armed guard, as opposed to the
more horizontal, knuckles-facing-forward guard. The new stance focuses
heavily on power, and almost completely disregards defense. Thus, your
punches do way more damage than before, your able to break solid rock
with your mere fist. Also, your harder to knock down. On the downside, you
move slowly in this stage, since all of your energy is contributing to your
power. For training, you must punch objects as hard as rocks.



██████
- Chakra Jab
A Jounin level technique that is a quick, straight punch thrown with the left
hand from the guard position, The chakra Jab, as the name is suggests,
concentrates chakra into your fist, ultimately making able to break bones and
send trees launching into the air with one punch. The Chakra Jab is
accompanied by a small, clockwise rotation of the torso and hips, while the
fist rotates 90 degrees, becoming horizontal upon impact. As the punch
reaches full extension, the lead shoulder can be brought up to guard the
chin. The right hand remains next to the face to guard the jaw. After making
contact with the target, the left hand is retracted quickly to resume a guard
position in front of the face.


✪ Stage Four: Swarmer
The essence of swarmer is non-stop aggression. Many fighters utilize their
stature to their advantage, employing a bob-and-weave defense by bending
at the waist to slip underneath or to the sides of incoming punches. In this
stage, you are much faster, not in a sense that you can run as fast as a
Kage, but in the sense that you can move around your opponent while close
up, dodging punches trhown at them, while dishing out blows of your own.
Unlike blocking, causing an opponent to miss a punch disrupts his balance,
permits forward movement past the opponent's extended arm and keeps the
hands free to counter. A distinct advantage that in-fighters have is when
throwing uppercuts where they can channel their entire body weight behind
the punch. At this stage your punches can knock down trees, and you won't
feel the pain or sustain any damage.


██████
- Chakra Uppercut
A Jounin level technique; A vertical, rising punch thrown with the right hand,
that is completely covered in your chakra. From the guard position, the
torso shifts slightly to the right, the rear hand drops below the level of the
opponent's chest and the knees are bent slightly. From this position, the rear
hand is thrust upwards in a rising arc towards the opponent's chin or torso.
Capable of causing internal bleeding.


██████ - Chakra Flurry
A S-Rank Level Move; The fighter uses the head to push against the body of
the opponent, while able to land a flurry of chakra fused left and right hooks
without looking up. The speed in which you deliver punches is very fast, and
as long as you're close, it will be hard for your opponent to dodge. It is not
head butting, but rather using the tucked head as a shield of sorts where the
opponent has to punch lower to land anything at all, something which you
don’t train for normally. Only the uppercut might be a solid counter move in
this case or the opponent could get low himself which is likely to result in the
clash of heads and lead to a more physical roughhouse fight.


✪ Stage 5: Breaker
You are a your peak. When standing still, you can move three times your
actual speed. And while moving you move much faster than you did be
before [+2] speed. As for your strength, you are punch twice as hard as you
did before. You can predict peoples movements to an extent [better than a
normal person, but worse than someone with Sharingan].


The 8 Celestial Gates

Initial Gate (Genin minimum)
Effect: 1/8 Speed and Taijutsu increase.
Description: Releases the brains limit on body muscles to achieve extra
strength but does damage to tissue fibers.
The Gate of Healing (Chuunin minimum)
Effect: 1/8 Speed, Taijutsu, and Strength increase
Description: Releases the brains limit on body stamina thus a tired person
will seem like he was miraculously starting off again.

The Gate of Life (Chuunin minimum)
Effect: 1/6 Speed, Taijutsu, and Strength increase
Description: Located near the throat on the spinal cord. Releases the limit of
electrical functions on the nervous system, thus transmitting more
information at a higher rate and sends signals to the cells to produce more
stamina at a faster rate.

The Gate of Pain (Chuunin minimum)
Effect: 1/5 Speed, Taijutsu, and Strength increase
Description: Located in between the lungs. Releases the limit of oxygen
intake and thus makes circulatory systems work at a faster rate and
produces more energy for the body to use.


Summoning: none
Bloodline: The Tendrills Threadings bloodline
Clan: none

Character Description
Looks: Yellow hair and a cloak with the words 'Lighting Devil' written on it
Personality: Curious and yet scare of everything
Background: All she knows is that she woke up to see what looked to be a battlefield, not knowing what had happened she grabbed the first thing she saw and ran to the closest village. She does not know her name nor her past. She can only see a few people, but can not see those who can't use chakra.

Village: Suna

Family: Ban Riajin(Father), Neska Raijin(Grandfather)

のEquipment Dataの

Headband Location|| shoulder
Headband Style|| Straight
Headband Color|| Gray
Flak Jacket Style|| N/A
Flak Jacket Color|| N/A
Kunai Holster Location|| Lift shin
Kunai Holster Color|| Yellow
Shuriken and Bomb Holster Location|| Back of the right shin
Shuriken and Bomb Holster Color|| yellow
Backpack Color|| none
Backpack Style||

Custom Weapons

Quote:
Name of weapon: The Glass Bows
Your Rank:Chunnin
Who owns the weapon:Rie Riajin
Where it was found/Who made it: Forge in the flames on the sand by an unnamed blacksmith that uses glass instead of iron to make his weapons. They are still as tough as steel.
Users Class:Taijutsu
The Range of the weapon:160ft
Weakness: If placed under extreme heat the bow will wrap causing it to melt and break. Each form will have a different weakness as well
Description: The Glass Bows is one bow that can take four forms switching between forms takes one post and cost 20 chakra points

First form: Wolf
While in Wolf form of the bow. Whenever an arrow is fired from it, the arrows turns into a chakra beasts(wolf). These Beast are great fighters, using pack mentally to defeat their target. The Beast strength and speed is B/B. Cost 15 cp per beast, can only target one person and beast last for 4 posts.(anything that would drain chakra effects them greatly)

Second form: Eagle eyes
While in eagle form, the wielder may fire a arrow which upon hit a sold surface turns into a eye that reveals the area to the user. Only 10 eyes can be in use at anyone time. If an event happen in the area an eye is at the bow alerts the user so that they may look through to see it(a screen on the curve of the bow, that can be accessed by pushing two buttons, then you can scroll from one eye to the next.) If the Bow is used in combat all the eyes are shut off and the wielder will have to go to each eye and reactivate it. The eyes, if found, can be easily destroyed.(basicly a remote camera)

Third Form: Homing Beetle
While in Homing Beetle form, Whenever an arrow is fired, it shatters into 5 beetles then seek their target. The beetles move as fast as a A ranked ninja but they lack the punch. Hurting as much as a C ranked, per beetle. They are very weak against fire. The Beetles last for about 2 posts

Fourth Form: Chakra arrow(cost 10 to switch to)
While in Chakra arrow form. The bow no longer requires arrow, being that this is the bows true form. It fires pure chakra arrows at the target. The arrow's power is equal to the amount of power you throw behind it. It is capable of being a one shot wonder, but the more chakra you throw into an arrow the slower it gets. Academy level arrow costs 3 points, Genin arrow costs 5 points, Chuunin level arrow costs 10 points, then 15, 20, 30, 50. For each level above your rank it takes an extra post to collect chakra.


Quote:
Name of weapon:Fujin's Blade
Where it was found/Who made it: Raijin's blade was calling to the blade and all Rei did was follow the blade to a place where the wind was strong and at the center was Fujin's blade
Users Class:
The Range of the weapon: One meter
Weakness: Though it can cut through the usual things like steel and rock and even some forms of chakra. A should jutsu powerful as a rasengan hit it directly twice the blade will snap. Strong Chakra enforced blades or armor can easily block the blade

Description:

The blade was unusual in that, though it appeared to retract into or emanated from the hilt or crossguard like a Lightsaber (and producing the gal wind sound), it was apparently solid and subject to stressing and being shattered when sufficient force was applied. Though it would take a jutsu as powerful as a rasengan to create a weakpoint and a second one to actually break it.

The sword acts like a normal regular Kris except for the fact that it is made of pure wind. Its powerful enough to cut clean through steel and rock. It can send 5 blades of wind flying through the air slicing through steel, even bone. While the blade is intact it can redirect small amounts of wind. To activate the blade cost 10 chakra plus 2 points per post and to send wind blade flying through the air cost 15
Rp Sample:-if required-


Quote:
Name of weapon: Second Hand
Who owns the weapon: Rie Raijin
Where it was found/Who made it: Rie forged them so that she could use a weapon that could work with her taijutsu
Users Class:Taijutsu
The Range of the weapon: 2 meters from hand
Weakness: Chakra drain and limited reach.
Description:
10 chakra to start then 5 chakra ever post to keep the hands out.
This gaunlets cover just the back of the hand, but once chakra is put into them, two gaint hands form 6 inches off of her hands, each reach 2 feet pass her hands. They can be user to punch or grab anything, but they mimic her own hands so they can not act separately. They can be user with any taijutsu but cannot be used with anything else.
They gaunlets have a second ability, once they are used for 5 posts in a row they move around they users body. Drawing more chakra(20 chakra at first, 10 to keep it up) from the user it produces armor that cover the user. The armor is made of pure chakra and it difficult to get pass(only Joinnin or higher jutsus/stage of style can get through), but once one attack gets through the armor dissipates
User Image


Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

 

Death_God_Sakura


Sorgaren
Vice Captain

Enduring Receiver

9,700 Points
  • Gaian 50
  • Dressed Up 200
  • Marathon 300
PostPosted: Tue Aug 13, 2013 2:45 pm
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                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇


                      Name: Alexei de Fantasma Fuego
                      Nickname: "Ghosted Flame Alexei"

                      Age: 17
                      Ethnicity: Caucasian
                      Height: 6'0"
                      Weight: 150lbs
                      Personality: Mellow, uncaring, quiet.

                      Sexuality: Meh
                      Family: None

                      Theme Song: Dunno, mang.
                      Nindo: "Sure."
                      Background Info: His existence has really been boring from the beginning.

                      Other Info (regarding anything: Likes, Dislikes etc)


                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇


                      Strength: Himself.
                      Weakness: Lolwut?
                        ↬ Fears

                      Village: Sunagakure
                      Rank: Chuunin
                      Class: Genjutsu
                      Clan: God Slayer
                      Demon: Matatabi - Nekomata
                      Chakra Points: 212

                      Missions Complete:
                        S -
                        A -
                        B -
                        C -
                        D -
                        E -


                      Opponents Defeated: 0
                      Battle Theme: --


                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇



                            Quote:


                      Jutsu List:
                        ↬ Number learned
                        ↬ Number to be learned

                      Ninjutsu
                        Katon - Fire Element

                      • All Fire through Jounin Rank
                        Seishin Enshin (Ghost Flames)

                      • Nibi Stage Two Mastered
                      • Blade of Nibi
                      • Defense of Nibi
                      • Nibi's Circle of Fire
                      • Spirits Emerge
                      • Spirit Cannon


                      Genjutsu
                      • Kokohi Arazu no Jutsu (False Place Technique)
                      • Ikamono Chishio (Fake blood)
                      • Bouzenjishitsu no Jutsu (Stupification Technique)

                      • Magen: Niju Kokoni Arazu no Jutsu (Demonic Illusion: Double False Surroundings Technique)
                      • Ikamono Chikara no Chakra (Fake Chakra Power)
                      • Nise Shookanjoo No Jutsu (False Summons Technique)

                      • Kakkou's Genjutsu Interrogation Techniqu
                      • Nehan Shouja no Jutsu (Temple of Nirvana Technique)
                      • Kokuangyou no Jutsu (Journey into Black Darkness Technique)









                          Other Info:


                        Quote:
                        User Image

                        Name of weapon: Seishin (Ghost)
                        Your Rank: Genin
                        Who owns the weapon: Alexei Cruz Sanguine
                        Where it was found/Who made it: Alexei made the gauntlet himself.
                        Users Class: Weapons
                        The Range of the weapon: Depending on how much chakra is spent, anywhere from 10m to 50m
                        Weakness: If any sand gets into the gauntlet, it must be cleaned out before it can be used. Overuse will suck you dry, and being immersed in water, or being hit by a water technique of B-rank or higher will shut it down for five posts.
                        Description: A special gauntlet made by Alexei to increase his abilities in battle. It has a few abilities that--when used effectively--make the gauntlet extremely versatile in battle. The first, and probably it's most notable ability--is to create raw forms of fire for a set chakra cost. The fire can take a total of five different forms, each working off a universal chakra system. The forms are as follows: Jets of fire, walls, fireballs, spears, or waves of fire. They possess power and size relevant to how much chakra was spent to create them.

                        The second ability stems from the spikes extending from the knuckles on the gauntlet. For C-rank chakra, the spikes can be launched from the gauntlet, extending up to 15m to latch onto something. Naturally, there are small black cables coiled within the gauntlet, which can reel back in to quickly pull Alexei to the location that they latched onto. And yes, they can latch into flesh rather easily. ;D If the spikes are detatched for whatever reason, they can be recreated for B-rank chakra.

                        For B-rank chakra, the gauntlet has a final ability to extend an ethereal hand of flame out to a maximum distance of 10m. The hand is about as large as a human torso and somewhat solid, meaning that it's quite capable of gripping someone and physically holding them in place. If the hand holds on to someone for a full post, they receive second degree burns on all contact areas. Third degree burns if they're still alive and in the grip for some reason.



                        User Image

                        Name of weapon: Kaisen (Flame)
                        Your Rank: Genin
                        Who owns the weapon: Alexei Cruz Sanguine
                        Where it was found/Who made it: Alexei made the scythe himself.
                        Users Class: Weapons
                        The Range of the weapon: Up to 10m when the blade's handle is extended or it's enhanced with flame.
                        Weakness: If ur a noob, ur gonna run out of chakra in lyk 10secs. And if it's hit by a B-rank water technique, doesn't work for 5 posts, blah blah blah.
                        Description: A bunch of little abilities. One, because the handle is usually short, it can be extended by one meter per 5 points of chakra spent.

                        The skull on the back can be infused with a given amount of chakra. At that point, the skull can shoot flames out of its mouth, allowing the scythe to rocket forward with as much force as there was chakra spent.

                        The scythe can fire out waves of chakra equal in strength to chakra spent.

                        For 25 chakra, the scythe can grow, becoming 5 meters longer, wider, etc for 5 posts. If hit with a water technique of higher rank, this ability cannot be used for the rest of the battle.

                        On the surface of the blade, there are 'fire runes'. Each time chakra is sent into the blade to use one of the scythe's abilities, a rune lights up. When all five runes light up, the large form of the scythe can be used for free for two posts, or an empowered attack--the scythe spitting out flames in the back and boosting--can be used at A-rank power for free twice.


                      Style: (if you have a certain style of fighting, write it down here)
                        ↬ List

                        ↬ It

                        ↬ Here

 
PostPosted: Fri Aug 16, 2013 10:07 pm
r a i n- C R U S H E D
Narumi Dokuja


User Image

Personal Data


xxxxxxRPC Full Name|| Narumi Dokuja
xxxxxxNicknames||
xxxxxxAge|| 15
xxxxxxBirth Date|| October 17th
xxxxxxHeight|| 5' 9"
xxxxxxWeight|| 135lbs
xxxxxxPersonality||Quiet
xxxxxxSexuality|| Heterosexual
xxxxxxBehaviour||Calm
xxxxxxEthinicy||Caucasian

xxxxxxPersonal Skill||
xxxxxxFavorite Food||
xxxxxxFavorite Drink||
xxxxxxLeast Favorite Food||

xxxxxxLikes
xxxxxxDislikes||
xxxxxxHates||

xxxxxx Strengths||
xxxxxxxxxxxx• MULTIPLE SUMMONS AND SUMMON PATHS -- Animal Tamers can have two summoning paths, and can summon up to two summons at once. This puts them above every other class pure and simple in terms of summoning potency.
xxxxxxxxxxxx• ADVANCED SAGE MODE -- Animal Tamers can, regardless of whether they're the original summoner, use the perfect sage mode of each of their summoning paths, though they can't use both sage modes at once. Their sage mode lasts three posts longer, and takes one post less in length to gather the energy for.
xxxxxxxxxxxx• CONNECTION TO NATURAL ENERGY -- Animal Tamers are like sages in many aspects. Because of their connection to nature, they also have a connection to natural energy, and can therefore feel disturbances in the natural flow of energy; the releasing and charging of very powerful (S-SS) techniques will alert them, so they have a warning when large bodies of energy are being formed.
xxxxxxWeaknesses||
xxxxxxxxxxxx• RELIANCE ON SUMMONS -- The Animal Tamers only excel at one thing: their summoning prowess. If you can take their summons out of combat, or prove them to be useless, then they have little to fall back on. Their summons are also their main form of protection while they enter Sage Mode, so bypassing them prevents one of their main strengths from entering the field.
xxxxxxxxxxxx
xxxxxx Fears||
xxxxxxxxxxxx
xxxxxxxxxxxx

xxxxxx Relationships||
xxxxxx Family||

Shinobi Data

xxxxxx Village|| Sunagakure
xxxxxx Rank|| Genin
xxxxxx Ninja Class|| Animal Tamer
xxxxxx Strength/Speed|| 3/3
xxxxxx Bloodline||
xxxxxx Bloodline Stage||
xxxxxx Clan||
xxxxxx Angel/Demon||
xxxxxx Summoning|| Snakes


Shinobi Technique Data

xxxxxx Chakra Points|| 100
xxxxxx Chakra Color|| Green
xxxxxx Chakra Element|| [Dunno yet; Doton, Suiton probably]
xxxxxxxxxxxx1.
xxxxxxxxxxxx2.
xxxxxxxxxxxx3.

xxxxxx Summoning Jutsu
xxxxxx Snake
xxxxxxxxxxxx

xxxxxx Ninjutsu
xxxxxx Non-Elemental
xxxxxxxxxxxx • Henge no Jutsu (Transformation Technique)
xxxxxxxxxxxx • Kawarimi no Jutsu (Substitution Technique)
xxxxxxxxxxxx • Bushin no Jutsu (Clone Technique)


xxxxxx (Your first element's name)
xxxxxxxxxxxx

xxxxxx (Your second element's name)
xxxxxxxxxxxx

xxxxxx (Genjutsu)
xxxxxxxxxxxx

xxxxxx Taijutsu
xxxxxx (Name of Style)
xxxxxx Mastery Level||
xxxxxx Techniques Learned:
xxxxxxxxxxxx
xxxxxx Custom Taijutsu Techniques Learned:
xxxxxxxxxxxx

xxxxxx Weapon Style
xxxxxx (Name of Style)
xxxxxx Mastery Level||
xxxxxx Techniques Learned:
xxxxxxxxxxxx
xxxxxx Custom Weapon Style Techniques Learned:
xxxxxxxxxxxx



Equipment Data

xxxxxx Headband Location|| Forehead
xxxxxx Headband Style|| Normal
xxxxxx Headband Color|| Black
xxxxxx Flak Jacket Style|| Standard
xxxxxx Flak Jacket Color|| Standard
xxxxxx Kunai Holster Location|| Right Leg
xxxxxx Kunai Holster Color|| Black
xxxxxx Shuriken and Bomb Holster Location|| Waist
xxxxxx Shuriken and Bomb Holster Color|| Black
xxxxxx Backpack Color|| Black
xxxxxx Backpack Style|| Messenger bag

xxxxxx
xxxxxx Weapon Type||
xxxxxx Weapon Length/Range||
xxxxxx Weapon Weight||
xxxxxx Weapon Location||
xxxxxx Weapon Properties||

Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank||
xxxxxx A Rank||
xxxxxx B Rank||
xxxxxx C Rank||
xxxxxx D Rank||
xxxxxx E Rank||

xxxxxx Battles Fought
xxxxxx Fights Won||
xxxxxx Fights Lost||
xxxxxx Fights Tied||
xxxxxx Opponents Killed||

Other Data

xxxxxx Background History|| [tl;dr]
[This is currently every idea I had on this guy. As I get used to him, I'll come back and adjust this so it's more aesthetically pleasing.]
Born into an ordinary family, Narumi's life has taken many turns in the fifteen years he's been alive. His very ordinary parents had settled themselves among the mountain range that hosted Ryuchi Cave. They had heard the rumors of the cave were untold amounts of snakes seemed to gather but believed themselves safe from the fear the others tried to spread. It was wild country and only the most hardiest dared to settle there. His father was an huntsman and his wife a maker of threads and other household wares. Neither of them had been ninja, nor did they have much interest in the world beyond the shady glen they called home. What mattered to them was contained within the small wooden cabin they called home. As time progressed they had a son. The sight and sounds of their very own child filled the two with such joy and happiness they had never known. Life continued much the way it had always had for the small couple. Unbeknownst to them several miles away a family of a much different sort was welcoming the addition to their family as well. Born on the same day as Narumi high up the mountain in Ryuchi Cave a low leveled snake summon was waiting anxiously for her brood to hatch. There were a little under a dozen eggs and as the mothers tongue flickered in anticipation cracks could be seen forming on their almost leathery surface. Over the next couple of hours the brood of newborn snakes pushed their way through the shells of their temporary homes. Almost all of them were like their mother with mottled patterns of drab browns and grey. One was different than all the rest having emerged completely white. This snake was also celebrated among the elders as word spread of it's uniqueness. Named Sora by the elders, they felt that his greatness would surpass the clouds. It was a name given as a token of well wishes by the elders, hoping Sora's uniqueness meant that his life was one to be unlike the others. As the years flowed by the two individuals grew their own respective ways. Fate was shaped by the time the young Narumi was six years old. He had wandered a little further into the forests than he knew he was allowed. Forests enclosed his little cabin on all signs and while his family didn't fear the rumors of Ryuchi cave they nonetheless wasn't the kind to tempt fate. But the boy was adventurous and danger was an afterthought. As he wandered through unfamiliar country he came to a small clearing in the woods and came upon our young white snake. Neither of them had ever seen anything like the other and both were equally frightened and fascinated. Sora had been told of the humans but this was the first real one he had ever seen in real life. Narumi on the other hand had heard of snakes, seen a few himself, but had never laid eyes on anything as awe inspiring as Sora. Both left without interacting with each other that first time, but soon enough Narumi was venturing to this same meadow to catch sight of Sora. While nothing happened at first eventually they came upon each other. Narumi was content to watch the snake, spending their time together silently. It wasn't until after the fourth such meeting that this changed. Narumi had come outside his home and found Sora just within the tree line waiting in a spot easily seen. After that the two of them were inseparable. Eventually his parents found out as no six year old is good at keeping secrets. At first they were mortified, afraid that the rumors were true about the Cave's bloody reputation. But his father as a woodsman of substantial skill had seen some of the snake summons that resided in Ryuchi Cave. He knew the mentality humans had of the slithering reptiles but his time in the forests taught him they were like any other animal. Respect, caution and a mutual understanding were the keys to successful cohabitation. His mother wanted to stop all contact between the two of them. His father was the more curious of the two. Both believed firmly in residing in harmony with the world around them. Deeply in tune with nature they had passed this belief down to their son. He was able to stalk silently through the undergrowth and hunt like his father. He knew the value of preserving what was around and learned the uses of plants from his mother. Both realized that this friendship between human and reptile a result of their teaching. His mother finally changed her mind when she finally seen Narumi with Sora. The snake was perched around the boys shoulders loosely, and was rubbing the side of his scaly head on the boys cheek. The joy evident on Narumi's face silenced any further issues that might have troubled her. They both listened to all of the boys stories in case they might catch a hint of danger but years passed without incident. The Elder Snakes were also very aware of Narumi as well. Being summoned animals they understood what such a bond could mean for the young Sora. They had already inspected the boys parents and deemed their child a suitable match. Finally when the Narumi child was thirteen they brought him to Ryuchi Cave. As the boy was leaving to hunt with his father one morning two large snake summons stopped them just outside his home. With them was Sora and seeing this the boy's father hurried and fetched his mother. The snakes brought the trio through the forests until they were within sight of Ryuchi Cave. Beckoning them inside, they were greeted by the Elder Snakes and finally the Sage of White Snake. It was here that Narumi signed the contract for the summoning of snakes and Sora officially recognized as Narumi's partner. This bonding solidified the strange friendship between mammalian and reptile. This was also when his surname was changed from Taiga to Dokuja. It was a tradition of the Sage of White Snake to bestow a name on such an individual. As the next two years went by Narumi began to manifest subtle changes that his parents could only attribute to his contract with the denizens of Ryuchi Cave. His eyes especially changed from the pale green they were since birth to a brilliant jade color with vertical slits for pupils. His skin became a pale white as he got older. Finally as the boy was nearing fifteen, the father one day was selling his and his wife's wares in the nearest town. They had heard rumors of a supposed boy possessed by the snakes of Ryuchi Cave. Fearing for his son's safety from the superstitious townsfolk his father decided it was finally time for his son to see the world outside their tiny haven. With instructions from his father, Narumi ventured forth into the world with Sora at his side. Setting his sights on the nearest ninja village, he stepped down out of the mountains.
xxxxxx Theme Song||
xxxxxx Extra Stuff on Character||

 

r a i n- C R U S H E D

Magnetic Werewolf


The Wild Hunt
Crew

Shirtless Giver

9,625 Points
  • Beta Citizen 0
  • Beta Explorer 0
  • Beta Critic 0
PostPosted: Wed Aug 21, 2013 10:09 am
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                                              XXXXXXX вαsιc ιиғoямαтιoи


                                          Name: Simon Semta
                                          Nickname: The Schemer
                                          Age: 18
                                          Ethnicity: Latin
                                          Height: 5'11"
                                          Weight: 163 LBs
                                          Personality: Unable to find a balance; Simon is Wicked, Kind, Loving, Hateful, Sexual, Sterile, Happy, Sad, Angry, Calm. He is everything and its outverse property. He's unable to balance his emotions because he has no self control.

                                          Sexuality: Homosexual
                                          Family: Simon was legitimately lost as a child. His mom just took him to a mall one day, and the next day he was in the arms of a kidnapper. He was never harmed adversely by his pretend-parent, but living with him for so long meant no freedom for almost his entire childhood. He would read all of the books in his house, though. And when he wasn't looking, he'd practice ninjutsu. Eventually, he learned enough techniques to be able to take his captor on, and win. He never found his family because he didn't look. He... has resentment towards them for their lack of responsibility.

                                          Theme Song: https://www.youtube.com/watch?v=j_PPjgVnIUk
                                          Nindo: "We do what we must."
                                          Background Info:

                                          Other Info Hates cats, hates dogs, hates most other animals... loves most food, although he's a big critic on most people's cooking; being a sort of a chef himself. He generally likes most people, but people who are unstable like him are his real favorites. He doesn't have that "room for one" attitude most people have. He totally embraces people like him, because only they can survive and thrive through his emotional fits.


                                              XXXXXXX иιиʝα ιиғoямαтιoи


                                          Strength: Elements. Simon can obtain up to 5 elements at Jounin rank, and he relatively excels in each of these. He can also use the infamous Jinton: Particle Release, which stands to be his primary method of battle.
                                          Weakness: Genjutsu (sucks at it), Taijutsu (below-average), other misc stuff
                                            ↬ Fears
                                          Fears heights. Fears the wrath of Kim Jong-un.
                                          Village: Sunagakure
                                          Rank: Kazekage
                                          Class: Ninjutsu
                                          Bloodline: Jinton: Particle Release
                                            ↬ Stage: Bloodline Head


                                          Chakra Points: 565

                                          Missions Complete:
                                            S -
                                            A -
                                            B -
                                            C -
                                            D -
                                            E -


                                          Opponents Defeated:
                                          Battle Theme: ]http://www.youtube.com/watch?v=1GRDm5KUBRI


                                              XXXXXXX ȿκɪʟʟ ιиғoямαтιoи



                                                Quote:
                                                Salamander Summoner


                                          Jutsu List:
                                            ↬ Number learned: ?
                                            ↬ Number to be learned: Lots moah brudduh

                                          Ninjutsu
                                            Fire

                                          a c a d e m y
                                            • Fire Release: One

                                          g e n i n
                                            • Boiling Point
                                            • Mythical Fire Flower
                                            • Flash Fan Technique
                                            • Flame Resistance Technique

                                          c h u u n i n
                                            • Powerful Fireball Technique
                                            • Aerial Explosion
                                            • Pulse Blast Technique
                                            • Flame Sphere Technique
                                            • Burning Rush

                                          j o u n i n
                                            • Fire Lily Technique
                                            • Hellfire Clap
                                            • Piercing Hellstrike

                                          s a n n i n
                                            • Fire Instant Transport Technique


                                            Water

                                          a c a d e m y
                                            • Water Mirror Technique
                                            • Water Manipulation
                                            • Water Trick

                                          g e n i n
                                            • Water Puddle Technique
                                            • Water Shield Technique

                                          c h u u n i n
                                            • Water Puddle Transportation
                                            • Water Reflection Clone Technique
                                            • Water Chains Technique
                                            • Breathing Underwater Technique
                                            • Hidden Mist Technique

                                          j o u n i n
                                            • Water Prison Technique
                                            • Water Shark Blast Technique

                                          s a n n i n
                                            • Water Body Control


                                            Earth

                                          a c a d e m y
                                            • Earth Military Movement Technique
                                            • Swift Earth
                                            • Stone Bracers
                                            • Earth Transformation

                                          g e n i n
                                            • Inner Decapitation Skill
                                            • Rock Thorn Bed
                                            • Ram Head
                                            • Mud Weights
                                            • Earth Mound Creation
                                            • Earth Rope Technique
                                            • Earth Tremor Sense

                                          c h u u n i n
                                            • Earth Release: Mud River
                                            • Hell Zone: Rock Shard
                                            • Earth Dome
                                            • Ground Shockwave Technique

                                          j o u n i n
                                            • Earth Plate Barrage
                                            • Rock Army Shield
                                            • Lava Moat
                                            • Lava Swimmer
                                            • Earth Spear

                                          s a n n i n
                                            • Added Weight Rock Technique


                                            Wind

                                          a c a d e m y

                                          g e n i n
                                            • Propelling Winds
                                            • Air Pocket Bursts

                                          c h u u n i n
                                            • Shinku (Vacuum)
                                            • Low Air Pressure Technique
                                            • Tornado Trap

                                          j o u n i n
                                            • Great Infinite Sandblast Breakthrough
                                            • Assassin's Rush

                                          s a n n i n
                                            • Violent Wind Palm


                                            Lightning

                                          a c a d e m y

                                          g e n i n

                                          c h u u n i n

                                          j o u n i n

                                          s a n n i n


                                            Particle

                                          a c a d e m y
                                            • Jinton: Butai Sujuu no Jutsu
                                            • Jinton: Genkai Hakuri no Jutsu

                                          g e n i n

                                            c h u u n i n
                                              • Jinton: Genkai Hakuri no Jutsu, Tama
                                              • Jinton: Genkai Hakuri no Jutsu, Ensui
                                              • Jinton: Genkai Hakuri no Jutsu, Enchuu

                                            j o u n i n
                                              • Jinton: Genkai Hakuri no Jutsu, Kinjitou
                                              • Jinton: Genkai Hakuri no Jutsu, Rippou
                                              • Jinton: Genkai Hakuri no Jutsu, Kukei

                                            s a n n i n
                                              • Jinton: Genkai Hakuri no Jutsu, Rokkaku Purizumu
                                              • Jinton: Genkai Hakuri no Jutsu, Hakkakkei Purizumu

                                              Taijutsu

                                            a c a d e m y
                                            g e n i n
                                            c h u u n i n
                                            j o u n i n
                                            s a n n i n
                                            Genjutsu
                                              Element 1

                                            a c a d e m y
                                            g e n i n
                                            c h u u n i n
                                            j o u n i n
                                            s a n n i n
                                              Element 2

                                            a c a d e m y
                                            g e n i n
                                            c h u u n i n
                                            j o u n i n
                                            s a n n i n

                                                Other Info: Likes ponies


                                              Quote:


                                            Style: (if you have a certain style of fighting, write it down here)
                                              ↬ List

                                              ↬ It

                                              ↬ Here

     
    PostPosted: Wed Aug 21, 2013 10:25 am
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                            XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇


                        Name: Shindou;Boku
                        Nickname: Boku
                          ↬ Boku is not a nickname, but another facet of who I am.

                        Age: 15
                        Ethnicity: Japanese
                        Height: 5"2
                        Weight: 115 lbs.
                        Personality: Cowardly, Weak, Perverted;Loyal, Fearless, Merciless

                        Sexuality: Straight;Asexual
                        Family: Mother(Deceased)

                        Theme Song: This is My Last Resort
                        Nindo: Doesn't have one; For the village, I will do anything
                        Background Info: Shindou was ten at the time. He'd had a Shinobi father who died on a mission, but it was alright. He and his mother received a healthy stipend that all widows and children of deceased Shinobi received. He'd learned a couple of things from his father, but he'd never been able to put them into use, as he didn't have the courage.

                        This was accepted, he'd just grow up to be a merchant, and that was that. There was no hard feelings there. His mother actually preferred this route, as it was much safer for her child. They were happy.

                        Until one day, when the fire nation attacked. Shindou and his mother were coming back to Suna from the land of the hot springs, and they were attacked by bandits. Shindou ran. He fled, and he didn't look back. The bandits gave a half-hearted chase, but he was always faster than the other kids. But he heard. He heard what they were going to do to his mother, the sick and twisted acts they'd perform. He had one Kunai on him, and it wasn't even a good one. He'd just found it somewhere. He couldn't... He couldn't let it happen.

                        And so he went back. The boy went into the trees, as all Konoha children could do. When he finally made it back, however... He was too late. They'd already started their... Depraved actions. There was nothing he could do. He had to run, had to flee, he was just going to die, it was what his mother would want him to do.

                        The only keepsake he had left of his father was the man's ANBU mask. It called to him, as his cowardice plauged him. He pressed his hands against it, placing it on his face, though he didn't know why.

                        And Boku was born.;

                        Boku needed a purpose. He would have that singular purpose, and would stop at nothing to accomplish it. And right now, it was to save Shindou's Mother. He accessed the situation. Four men. One was distracted with his mother, and the others were watching intently. There was one lookout. He had to save Shindou's mother, but... It wasn't possible. Even if he was able to somehow kill the bandits, at least one would threaten his mother, and they'd both be lost. His mother was a weapon here, although also a victim. And there really was only one logical course of action.

                        He threw the only Kunai he had, and felt nothing as it pierced his target. He watched as the life drained out of his mother's eyes. The bandits looked around, fear evident on their faces. They probably assumed they were dealing with a real ninja. But if there was one thing Boku could do, it was hide. New purpose: Get vengeance for Shindou's mother.

                        Cut my life into pieces

                        He'd drop down, landing on the shoulders of the lookout. With one snap, the neck was broken and the bandit's life was forfeit.

                        This is my last resort

                        He'd drop forward, his hands grasping a tanto and pulling it from the bandit's sheath. One of the bandits charged forward. He was on the ground, so he rolled. One of them grabbed him by the throat, holding him up. "Shoulda stayed away, kid..."

                        Suffocation, no breathing

                        He'd stab the stolen Tanto forward. The man let down his guard, and Boku capitalized. Just as the man was losing his grip, another attack came, from a sword. He'd push off the bandit with his feet, only to end up in the range of a spear. The man stabbed it, and Boku wasn't fast enough.

                        He could, however, lessen the blow. He placed his left arm forward, allowing it to be pierced. Boku winced, but there was no time for pain. He'd extend his free arm, the one with the Tanto, and slice the neck of the bandit. Blood sprayed.

                        Don't give a ******** if I cut my arms bleeding

                        He pulled his arm out, though it hung rather uselessly. "Give it up." The bandit said. "You're alone, and you only have one arm. I'm a grown man. What kind of chance do you think you ha-" And just like that, the Tanto sailed forth and pierced the man's throat.

                        One shouldn't talk in the midst of battle.

                        This is my last resort

                        Boku looked around, accessing the situation. He'd won a battle of unfavorable odds, and now he was bleeding out.

                        New Purpose: Survive. He'd leave Shindou's mother, as burying her would be detrimental to his purpose. He had to get back to Suna.
                        Other Info Likes: Women, Food, Not fighting. ;My likes are what's best for the village.
                        Dislikes: Fighting, Training, The ninja life in general; My dislikes are what's detrimental to the village.


                            XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇


                        Strength: His mask;My devotion and fearlessness
                        Weakness: Losing his mask;Not being able to use the mask
                          ↬ Fears

                        Village: Sunagakure
                        Rank: Genin
                        Class: Assassin
                        Clan: N/A for now
                        Angel/Demon: Yonbi
                        ↬ Stage 1

                        Chakra Points: 100

                        Missions Complete:
                          S -
                          A -
                          B -
                          C -
                          D -
                          E -


                        Opponents Defeated: N/A
                        Battle Theme: ^


                            XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇


                        Jutsu List:
                          ↬ Number learned
                          ↬ Number to be learned

                        Ninjutsu
                          ↬ Universal
                            • The basic three
                            • Wall Walking Technique
                            • Presence Masking
                            This Jutsu has three stages. Each stage corresponds to the rank you can learn it, Stage 1 = Genin, 2 = Chuunin, and 3 = Jounin.

                            Stage 1: Presence Dampening
                            The user creates a coating of chakra all over their body. This coating dulls sound, scents, chakra, and even body heat. Minor sounds will be gone, as will natural scents and chakra. This, however, doesn't mean that if you scream, no one with hear it. If you have just been eating garlic, then of course an Inuzuka will smell your breath. It just won't be as strong as normal.

                            Stage 2: Presence Deadening
                            The next step, this will block louder noises, increased body heat, etc. In this stage, someone talking would sound like a slight whisper.

                            Stage 3: Presence Nullification
                            At this point, practically all sounds coming from the user are undetectable. Scents? None. Chakra? Only the best sensors can even begin to feel the slightest bit of chakra. It's almost like the user has become a ghost.

                            Notes: The chakra usage steadily increases. First post would be a genin jutsu of chakra, 5. Then 10 for the second. Then 15, and so on. Same for Chuunin and Jounin(10, 20, 30; 20, 40, 60, respectively)

                              Doton

                            a c a d e m y
                              • Doton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
                              Description: This jutsu allows the user to enter the ground and "swim" in it for a limited time.
                              • TEXT HERE
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                            g e n i n
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                            c h u u n i n
                              • TEXT HERE
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                            j o u n i n
                              • TEXT HERE
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                            s a n n i n
                              • TEXT HERE
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                              Katon

                            All fire jutsu genin and below.
                              Taijutsu

                            a c a d e m y
                            g e n i n
                            c h u u n i n
                            j o u n i n
                            s a n n i n
                            Genjutsu
                              Earth

                            a c a d e m y
                            g e n i n
                            c h u u n i n
                            j o u n i n
                            s a n n i n
                              Fire

                            a c a d e m y
                            g e n i n
                            c h u u n i n
                            j o u n i n
                            s a n n i n
                              Yonbi
                              Lava Manipulation
                              No chakra cost
                              The host of the Yonbi is capable of freely manipulating lava, and is the best when it comes to lava manipulation. Depending on the user's stage, they can manipulate the lava in vast areas. But while in human form, the host is limited to 1/4 of the total distance they can manipulate lava while in demon form. As far as the manipulation goes, the user can freely create geysers that periodically shoot out lava (every other post), can shoot out stored lava from their stomachs, and even superheat the ground beneath them and manipulate it to protect them from incoming attacks and can shoot slow hardening chucks of lava at the user (no matter the distance, the lava chunk will not solidify).

                              Obsidian Dome
                              C-rank
                              The user raises a dome of obsidian around themselves to block an attack. This attack will block any jutsu (except earth jutsu of equal rank or higher) lower than the host. Due to the fragile nature of Obsidian, A taijutsu move of equal or higher rank will shatter the obsidian. This is however a double edged sword, sending shards of obsidian into the taijutsu user's body.

                              Obsidian Spike Field
                              C-rank
                              The host causes an area 2 meters in diameter around themselves to sprout hundreds of 2-3 inch shards, making getting close almost impossible. The only drawback is the shards will hurt the host as well.

                              Lava Clone
                              C-rank
                              The host creates a clone made from the Yonbi's lava. Upon death, the clone drops into a puddle of lava.

                              Lava Bullet
                              B-rank

                              Exploding Lava Clone
                              A-rank

                                  Other Info: (regarding important shinobi info)


                        Style:
                          ↬[classement de C] !PHASE un --
                          XXXXXthe ghost

                          The first stage does not exactly project you as a model of utmost speed and precision. Your dodges aren't all that much faster, you only move a slight bit to the side, and this requires at least a few seconds of focusing before you can use the burst. However, if you're only a genin, it can still be very useful for counter-attacks and simply for a surprise; if the opponent does not hold a trained ear or eye. The quick illusion can leave opponents off-guard but please remember that you still cannot precisely control your movements; you will definitely move to one side or the other, not behind or above the opponent. At this point, you are still unable to use the phantom on individual body parts; it may only be used on your body in general (though more specifically your legs). Because the chakra control is rather messy, you may actually stumble and fall when recovering from the quick burst. The burst of energy may also be extra quiet or extra loud; this all depends on the amount of time given to focus on performing the burst.

                          [classement de C] !PHASE deux --
                          XXXXXthe wraith

                          This stage -- the second -- is much more stable but hardly increases speed or the distance traveled from the burst. This allows you to perform the move with only a second or so to prepare for the movement. It doesn't yet necessarily allow you to multitask, but it does allow you to use this spontaneously and without a thought-out plan; a last-second resort to evade an enemies attack. However, it's best mentioned that it still cannot do any tricky movements, it's a straightforward side-strafe. But you are gaining progress and will be at that moment very soon. The chances of stumbling at this point are low and the chakra control is rather precise, unless you performed this with less than a second to spare. It is at this stage where the mirage images actually become challenging to recognize and do not simply look like a statuette. You generally still can't perform this while blocking or right after a technique, but that's alright.

                          ↬ It

                          ↬ Here

     

    Ryoko Earth

    Dapper Genius


    ken-faita

    PostPosted: Fri Aug 23, 2013 6:16 am
    Daisuke Faita


    User Image

    Personal Data


    xxxxxxRPC Full Name|| Daisuke Chen Faita
    xxxxxxNicknames|| Dai
    xxxxxxAge|| 16
    xxxxxxBirth Date|| Feb. 11th
    xxxxxxHeight|| 6 ft
    xxxxxxWeight|| 160 lbs
    xxxxxxPersonality|| Daisuke is a very content person. He is generally very happy, and generous, however, he is rather calm. He is not a very zany or energetic person so much cheerful in a very collected way.
    xxxxxxSexuality|| Heterosexual
    xxxxxxBehaviour|| Daisuke acts pretty much the same in and out of battle, he is a very kind and tranquil person. He is not a big talker, not aggressive, simply peaceful. He fights only when he truly needs too.
    xxxxxxEthinicy|| mostly japanese
    xxxxxxPersonal Skill|| Daisuke is a very good cook.
    xxxxxxFavorite Food|| Dumplings
    xxxxxxFavorite Drink|| Apple Juice
    xxxxxxLeast Favorite Food|| squash

    xxxxxxLikes Swimming, Reading, and Training
    xxxxxxDislikes|| Fighting (outside of training), and sharks.
    xxxxxxHates|| Death.

    xxxxxx Strengths||
    xxxxxxxxxxxx• Medical Techniques
    xxxxxxxxxxxx• Sensory Techniques
    xxxxxxWeaknesses||
    xxxxxxxxxxxx• Speed
    xxxxxxxxxxxx• One on One combat
    xxxxxx Fears||
    xxxxxxxxxxxx• Letting people pass away.
    xxxxxxxxxxxx

    xxxxxx Relationships|| None
    xxxxxx Family|| None

    Shinobi Data

    xxxxxx Village|| Sunagakure
    xxxxxx Rank|| Genin

    xxxxxx Ninja Class|| Medical
    xxxxxx Nindo|| "No life is not worth saving."

    xxxxxx Bloodline|| Body Sacrifice Sensor (applied for)
    xxxxxx Bloodline Stage|| (If none, remove section)
    xxxxxx Clan|| Shuufuku no Te [Hands of Restoration] (applied for)
    xxxxxx Clan Stage|| One

    xxxxxx Implants|| N/A
    xxxxxx Curse Mark|| N/A
    xxxxxx Angel/Demon|| N/A

    xxxxxx Summoning Type|| (Not yet achieved)
    xxxxxx Summon Sage?|| (Not yet achieved)

    Shinobi Technique Data

    xxxxxx Chakra Points|| 100
    xxxxxx Chakra Color|| White
    xxxxxx Chakra Element||
    xxxxxxxxxxxx1. Medical
    xxxxxxxxxxxx2. Sealing
    xxxxxxxxxxxx3.

    xxxxxx Ninjutsu
    xxxxxx Non-Elemental
    xxxxxxxxxxxx • Henge no Jutsu (Transformation Technique)
    xxxxxxxxxxxx • Kawarimi no Jutsu (Substitution Technique)
    xxxxxxxxxxxx • Bushin no Jutsu (Clone Technique)


    xxxxxx Medical
    xxxxxxxxxxxx
    xxxxxxxxxxxx

    xxxxxx Sealing
    xxxxxxxxxxxx


    xxxxxx Bloodline/Clan techinques
    xxxxxxxxxxxx • Mark of the Healer E Rank
    xxxxxxxxxxxx • Pulse Radar D-Rank
    xxxxxxxxxxxx • Aerial Radar Pulse C-Rank
    xxxxxxxxxxxx • Sphere Pulse B-Rank
    xxxxxxxxxxxx • Ulitmate Pulse A-Rank
    xxxxxxxxxxxx • Healing Wave A-Rank
    xxxxxxxxxxxx


    xxxxxx Taijutsu
    xxxxxx (Name of Style)
    xxxxxx Mastery Level||
    xxxxxx Techniques Learned:
    xxxxxxxxxxxx
    xxxxxx Custom Taijutsu Techniques Learned:
    xxxxxxxxxxxx


    Equipment Data

    xxxxxx Headband Location|| Sash on right shoulder.
    xxxxxx Headband Style|| Slung over right shoulder (see picture)
    xxxxxx Headband Color||
    xxxxxx Shuriken and Bomb Holster Location|| Right hip
    xxxxxx Shuriken and Bomb Holster Color|| brownish red
    xxxxxx Ryo|| 17,000

    Shinobi Combat Statistics

    xxxxxx Missions Completed
    xxxxxx S Rank||
    xxxxxx A Rank||
    xxxxxx B Rank||
    xxxxxx C Rank||
    xxxxxx D Rank||
    xxxxxx E Rank||

    xxxxxx Battles Fought
    xxxxxx Fights Won||
    xxxxxx Fights Lost||
    xxxxxx Fights Tied||
    xxxxxx Opponents Killed||

    Other Data

    xxxxxx Background History|| Daisuke was born into the Sand village. There he was raised by a pair of surrogate parents, as his mother passed away during child birth and his father had died while his mother was pregnant. During this time it became obvious that Daisuke was a byproduct of his mother and father. His father had been a possessor of the Body Sacrifice Sensor kekkei genkai, and his mother of the Shuufuku no Te clan. Very soon Daisuke's sensory abilities became obvious, as well as a prowess with healing techniques. Daisuke soon became known throughout the village as a possibility to be one of the greatest medical shinobi that would walk the villages streets. He quickly graduated the Suna Academy and has recently achieved the rank of genin.
    xxxxxx Extra Stuff on Character|| N/A

     
    PostPosted: Fri Aug 23, 2013 1:46 pm
    Resubmit

    XXXXXXXXXXXXXXXXXXXUser Image
    XXXXXXXXXX;lXXXXXXXXXXXXXXXXXXXXChuuninXXXXXXXXXXXXXXXXJouninXXXXXXXXXXXXXXXXS Rank

    XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇

    XXXXXXXName: Alyson Marie Valtieri
    XXXXXXXNickname: Alyssa
    XXXXXXXXXXXX
    XXXXXXXAge: 19
    XXXXXXXEthnicity: Caucasion
    XXXXXXXHeight: 5'5
    XXXXXXXWeight: 121 Lbs
    XXXXXXXPersonality: Unexpected, Relentless, and Exotic

    XXXXXXXSexuality: Bi-Sexual
    XXXXXXXFamily: None through direct lineage.

    XXXXXXXTheme Song: Amelia by Tonight Alive
    XXXXXXXNindo: "I have put my heart where it is needed the most."
    XXXXXXXBackground Info: Will write.

    XXXXXXXOther Info Like's forging weapons. It's her passion.


    XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇

    XXXXXXXStrength: Close combat
    XXXXXXXWeakness: long ranged combat
    XXXXXXXXXXXX↬ Fears
    XXXXXXXVillage: Konohagakure
    XXXXXXXRank: Chuunin
    XXXXXXXClass: Weapons Class
    XXXXXXXBloodline: Ranton
    XXXXXXXXXXXX↬ Stage: Head
    XXXXXXXXXXXX↬ Implants?
    XXXXXXXClan: Valtieri
    XXXXXXXAngel/Demon: Former Hachibi Host

    XXXXXXXChakra Points: 180

    XXXXXXXMissions Complete:
    XXXXXXXS -
    XXXXXXXA -
    XXXXXXXB -
    XXXXXXXC -
    XXXXXXXD -
    XXXXXXXE -

    XXXXXXXOpponents Defeated: 1
    XXXXXXXBattle Theme:


    XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇

    Quote:
    Demons: Kitsune, Imps


    XXXXXXXJutsu List:
    XXXXXXXXXXXX↬ Number learned
    XXXXXXXXXXXX↬ Number to be learned
    XXXXXXXXXNinjutsu
    XXXXXXXXXXXXSuiton
    XXXXXXXXXXXXXXXa c a d e m y
    - Mizu no Waruasobi (Trick of Water)
    - Mizu Kagami no Jutsu (Water Mirror Technique)
    - Uo Tsuba (Fish Spit)
    - Mizu Bunshin no Jutsu (Water Clone Technique)
    - Mizu Soujuu (Water Manipulation)
    XXXXXXXXXXXXXXXg e n i n
    - Mizutamari no Jutsu (Water Puddle Technique)
    - Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)
    - Mizu Tate no Jutsu (Water Shield Technique)
    - Suiton: Abura Bushin no Jutsu (Water Release: Oil Clone Technique)
    XXXXXXXXXXXXXXXc h u u n i n
    - Mizu no Yaiba (Water Sword)
    - Mizutamari Yusuo no Jutsu (Water Puddle Transportation)
    - Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique)
    - Mizu no Yoroi (Water Armor)
    - Kirigakure: Shunshin no Jutsu (Hidden Mist: Instantaneous Body Skill)
    - Suikusari no Jutsu (Water Chains Technique)
    - Suimenka no Kisoku ( Breathing underwater Technique)
    - Kirigakure no Jutsu (Hidden Mist Technique)
    XXXXXXXXXXXXXXXj o u n i n
    - Kiri Shikaku no Jutsu (Mist Vision Technique)
    - Suiton: Suijinheki (Water Release: Water Barrier)
    XXXXXXXXXXXXXXXs a n n i n
    -
    -
    XXXXXXXXXXXXRaiton
    XXXXXXXXXXXXXXXa c a d e m y
    - Teikou no Kuntou (Electricity Resistance Training)
    - Raikou Bunshin no Jutsu (Lightning Clone Technique)
    XXXXXXXXXXXXXXXg e n i n
    - Raikou Henge no Jutsu (Lightning Transformation Technique)
    - Nagare Isou no Jutsu (Current Transfer Skill)
    - Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet)
    - Raiton: Seiteki Chikara no Jutsu (Lightning Release: Static Force)

    XXXXXXXXXXXXXXXc h u u n i n
    - Denki Hifu no Jutsu (Electric Skin Technique)
    - Raiton: Raikou Kousen no Jutsu (Lightning Release: Lightning Beam Technique)
    XXXXXXXXXXXXXXXj o u n i n
    - Rensa Raikou no Jutsu (Chain Lightning Technique)
    - Inbikiri Seeji no Jutsu (Lightning Sage Technique)
    - Ten Thousand Lightning Bugs
    XXXXXXXXXXXXXXXs a n n i n

    XXXXXXXXXKekkei Genkai/Ichizoku
    XXXXXXXXXXXXRanton
    XXXXXXXXXXXXXXXa c a d e m y
    - Ikatsu [ Threatening ]
    XXXXXXXXXXXXXXXg e n i n
    - Saegiritte [ Interrupting]
    - Kumorizora [ Gathering Clouds ]
    - Kumogatta [ Cloud Formations ]
    XXXXXXXXXXXXXXXc h u u n i n
    - Hikari no Kekkai [ Light's Barrier ]
    - Amagumo [ Rain Clouds ]
    - Kumoritte [ Becoming Cloudy ]
    - Reizaa Saakasu [ Laser Circus ]
    XXXXXXXXXXXXXXXj o u n i n
    - Raiton: Kurobansa [ Lightning Release: Black Panther ]
    XXXXXXXXXXXXXXXs a n n i n
    XXXXXXXXXXXXValtieri
    XXXXXXXXXXXXXXXa c a d e m y
    XXXXXXXXXXXXXXXg e n i n
    - Rending Wave
    - Unknown Unknown
    - Elemental Claws
    XXXXXXXXXXXXXXXc h u u n i n
    - Sharpened Claws
    - Bloodlust Hunt
    - Moonlit Spear
    XXXXXXXXXXXXXXXj o u n i n
    XXXXXXXXXXXXXXXs a n n i n
    XXXXXXXOther Info: (regarding important shinobi info)


    Quote:
    The Keiken, The Blastsword, Armor of the Assassin, Hidden Storm Gauntlet, Belt of the Agile Demon


    XXXXXXXStyle: Shigure Souen Ryu (Revamped) [Up to Stage 5 and skills mastered]
    XXXXXXXXXXXX↬ Dance of the Dark Demon [Up to Stage 4 Mastered]
    XXXXXXXXXXXX
    XXXXXXXXXXXX↬ Here
    XXXXXXXXXXXXXXXXXXX
     

    Hiro the Herp

    Dedicated Zealot

    5,550 Points
    • Profitable 100
    • Signature Look 250
    • Tycoon 200
    Reply
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