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Reply { Halloween Subspace } --- Quests and character approval
[Enrollment] Eachann - Accepted

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The Moshmonster

Timid Werewolf

PostPosted: Mon Aug 26, 2013 9:52 pm


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AMITYVILLE ACADEMY ENROLLMENT FORM

Name: Eachann
Nicknames: Evan, Han, Ee
Gender: Male.
Age: Eighteen

Faction: Monsters
Race: Kelpie

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Natural Ability: Illusions
oooooo]Eachann can cast illusions on his appearance (coloring) that can be disrupted by water.





[ -ʊ- ] year one - - Handsome Horse
oooooo]Eachann's illusions can affect his eye and hair/tail/ear color.

[ -ʊ- ] year two - - Stay Gold Pony Boy
oooooo]Eachann's illusions can alter his skin color now and minor appearance changes. Most often they're used to keep himself looking 'normal'.
oooooo]Year two his natural form under the illusions shifts to dark grey skin with his freckles, hair, mane and tail being an inky black. His eyes are bright green with black sclera and his teeth are slightly longer and pointed.


[ -ʊ- ] year three - - Nightmare
oooooo]Eachann's illusions can now keep the longer hair growing on his arms and legs hidden.
oooooo]Year three his natural form is the same in colors however he now has a pronounced overbite and his arms take on a growth of long hair from mid-forearm to his wrist and on his legs from mid-calf to his ankles.

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Personality:
[ -<>- ] Ladies Man - - Sleazeball
oooooo]Eachann can't help but fawn over a woman in his presence. He'll shower her in kind words and compliments, even if he'd just done the same to the woman next to her. He has gotten himself in trouble more than once with women doing this.

[ -<>- ] Chivalrous - - Defensive
oooooo]Eachann is a man of honor, and a gentleman to his core. He will fight to defend a woman's honor (or his own of course). Unfortunately this has caused him to jump to conclusions and make a fool out of himself over miss-communications and misunderstandings.

[ -<>- ] Adventurous - - Reckless
oooooo]Eachann will rush headlong into adventure, disregarding any risks behind it. Oftentimes he's gotten himself in situations well over his head and has had himself beaten up more than once.

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Why are they enrolled in Amityville Academy?
oooooo]Eachann grew up in the mid-sized Blackwater clan, always very uncomfortable with what they did. His parents and relatives would regale him with stories of traveling to the human world to lure and scare children. They always seemed so proud of themselves and he found it very upsetting, the twisted smiles that would cross their misshapen faces as they told him of their hunts.
oooooo]He hated the thought of scaring children as he found them oddly adorable and he usually used his illusions to make himself appear less intimidating around scarelings. After 15 years he left his clan, learning the easiest ways to lure and take down minipets and survived on them for two years, gaining a small amount of bulk but not enough to make up for his 15 years of minimal eating.
oooooo]He stumbled into Amityville at 17, spending a few months living on the streets, begging and stealing for food here and there before getting lucky with a part-time job at the Maul working cashier. He saved up some money and rented himself a small place to stay and food before deciding he really wanted to attend school at Amityville.

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FEAR Ability:
[ -♔- ] year one - - Animal Attraction + The Mind
oooooo]Eachann attempts to charm his opponent with his good looks, lowering their accuracy and making it harder for them to hit him.

[ -♔- ] year two - - Stampede + Gambler's Chance
oooooo]Eachann charges forward conjuring an illusion of his flesh sloughing off like water, swinging wildly at his opponent suffering a recoil at the end of the attack.

[ -♔- ] year three - - Forced Protection + The Barrier
oooooo]Eachann summons a wall illusion before his target, nullifying incoming damage.
PostPosted: Mon Aug 26, 2013 11:38 pm


[facts]
oooooo[§] Eachann has a small hoard of Eponies and other equine minipets. He names each one and can tell each apart, even if they're the same colors.
oooooo[§] Even though he can change his coloring at will he loves himself with dark brown hair and fair, freckled skin.
oooooo[§] He types in proper English, similar to an English gentleman, but when speaking he has a thick Irish accent.
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[drabbles]

Coming soon!

The Moshmonster

Timid Werewolf


The Moshmonster

Timid Werewolf

PostPosted: Mon Aug 26, 2013 11:57 pm


Layout jacked (with permission!!) from Zactura C:
PostPosted: Tue Aug 27, 2013 9:27 pm


Opening him for crits while I work on his emblem & facts c:

The Moshmonster

Timid Werewolf


The Moshmonster

Timid Werewolf

PostPosted: Tue Aug 27, 2013 9:48 pm


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Emblem is done biggrin
PostPosted: Wed Aug 28, 2013 12:34 pm


Han Solo please RP with me once you are accepted.

Lucyal
Crew


The Moshmonster

Timid Werewolf

PostPosted: Wed Aug 28, 2013 1:48 pm


Lucyal
Han Solo please RP with me once you are accepted.


yES of course C:
PostPosted: Thu Sep 05, 2013 9:57 am


Kuro doodled Eachann for me C:

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The Moshmonster

Timid Werewolf


The Moshmonster

Timid Werewolf

PostPosted: Thu Sep 05, 2013 1:17 pm


I colored Kuro's sketch C:

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PostPosted: Sat Sep 07, 2013 7:49 pm


Choo choo crit mobile vamps rolling into the station (on her way to steal yo gurl)


Gonna touch on some approval info and none approval info

APPROVAL PERT:
His natural ability is sadly too OP as is. Nothing is wrong with illusions that can be disrupted by water, however at y1 being able to play chameleon is OP, especially if it effects his natural form and his human form differently.
Think of y1 as something starting out. It's basic of the basic, running off of mostly just instinct and common nature for the species. If it effects one form- it's one form. His ability would be focused on his natural form most likely, his 'real' body if you will. Also keep in mind, his is a species that spends almost all it's life theoretically in water- having an ability that is rendered null in water is slightly counter productive.

I'd suggest picking one form for him to be able to change- or change it to a flat shapeshifting (horse to pin/half human form)

Year two and year three natural forms are not approved at enroll but rather once he reaches them- however I will echo the initial concern with the y1 ability. It's good to see that you have planned nat ability progression, but until y1 can be established, y2 and y3 will likely not be approved of down the road D:

His reasoning is a bit disjointed since kids/youths dont really get to run around halloween without some form of adult supervision. And a minor thing, (and hard to find so I can't fault not knowing)- Halloween creatures eat mostly for pleasure- fun facts here and the next page explain it a bit better.

FEAR: A FEAR that effects a character's emotions isn't allowed due to powerplay reasons, think of it as something that effects his appearance that would throw off another person- Maybe his illusion is that his face becomes suddenly uber scary, or that or it leaves a watery image to in front of him that helps distort what others might see.

And like natural abilities, y2+ are not approved at enroll, but I'll comment on them since they can also be problematic-
Y2's FEAR would not shift him to a totally new form or a random switch over to his natural form. They're something that should be useable ideally in both forms, such as a flat charge attack.
Y3 is actually fine to me, I don't see any issues with it.

Non approval pert-
He's only got two personality traits! While both are good, they don't tell me much about his character. How he works in groups, how he reacts to anger, if he is anything but a supposed gentleman that flirts with the ladies.
Try to expand on other aspects of him, after all, there's got to be more to him than just womanizing and gentlemanly habits!

Other than those things, he's fine!
The Moshmonster


iStoleYurVamps

iStoleYurVamps

Crew

Trash Husband


lizbot
Vice Captain

No Faun

PostPosted: Sat Sep 07, 2013 10:30 pm


BASIC CHARACTER KIT WHAT DO I DO NEXT


Welcome to This is Halloween!

Congratulations! Your character has passed the enrollment process and you're cleared to begin playing. Essentially, this means you can get your art certed, make your character's journal, and most importantly start RPing. If you're a little lost then don't worry, this guide is here to point you in the right direction.

gaia_crown [ Art Check! ]:

- Do you have your character's art? Great! Move onto the next crown.

- If you do NOT yet have your art, you may now contact your artist and let them know that they may now start on creating your character!

gaia_crown [ Certs & Emblems ]:

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- If your character is a STUDENT, you may create a customized student pin for them. This is entirely optional (but fun!) special badge that is unique to your character's design! You can find more information about pins (also known as their emblem) here.

- Hallowen characters (Students & Horsemen) may bet their character certed here!

- Hunters may get their certs here!

gaia_crown [ Creating a Journal ]:

- A journal is a thread where you can keep track of your character's accomplishments, RPs, progress, relationships, etc!

- All HALLOWEEN characters (Students & Horsemen) may create one here!

- All Hunters may create one here!

gaia_crown [ Let's RP! ]:

- Don't be shy about RPing! As soon as your character has been enroll approved you can start! Check out this awesome information about The World of Halloween and Amityville Academy. All students start off in Amityville academy. Need more things to do? Check out this whole subforum! Anything labelled Activity is open for you! Occasionally GMs will promote and open CLASSROOM orps. These usually happen in the classroom subforum. All students are invited to participate!

- If you are a Hunter, you will want to read the Hunter Newbie Guide Occasionally GMs will promote and open MISSION orps. These usually happen in the main Deus subforum and be followed by a guild announcement. All Hunters are invited to participate!

- If you are a Horsemen, please refer to here and the handy links in the first post as well as the other posts for concurrent and quest information! Need more things to do? Check out this whole subforum! Anything labelled Activity is open for you! Occasionally GMs will promote and open CLASSROOM orps. These usually happen in the classroom subforum. All Horsemen are invited to participate!

gaia_crown [ What's happening currently? ]:
- We try to keep all important things happening regularily updated in the ANNOUNCEMENTS THREAD. This goes for ALL FACTIONS. Have a question? Ask it in the Q & A !

gaia_crown [ Still feeling a little lost or overwhelmed? That's okay! ]:
- Check out what was just mentioned in FULL DETAIL HERE! Don't be too overwhelmed, there's time to sort everything out. For now, just enjoy some simple RP!

gaia_crown [ Finding RP ]:
- There's a bunch of ways to find RP. You can just contact a friend or any shop regular OR one of our available GMS for help! Otherwise, there are a lot of people looking to plot with YOU in their plotting threads! You can even make your own and advertise in your sig/ in the main thread/ etc etc!

- In addition any thread marked ORP is open for you to join!

- If you ever feel lost as a newbie, our many GMs are more than happy to one on one RP with you to help your character get acquainted. Send a PM to WE ARE HALLOWEEN and we can get you started this way as well. Otherwise, enjoy immersing yourself in the many RPS in TiH! It is all about discovery after all!




Quote:

Edited to clarify appearance illusions are currently limited to colouring, as discussed in ims
PostPosted: Sun Sep 08, 2013 7:03 pm


The Moshmonster
As Professor Zephron walked past the Enrollment Office he could have sworn he heard faint clip clopping noises emanating from the slightly open door...

But when he peeked in all he saw was a gnome and a pair of coconut halves.

kuropeco

Dramatic Marshmallow

Reply
{ Halloween Subspace } --- Quests and character approval

 
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